This is a live mirror of the Perl 5 development currently hosted at https://github.com/perl/perl5
RE: [PATCH] Warning on pararameterless 'use IO' and doc update
[perl5.git] / pod / perlguts.pod
CommitLineData
a0d0e21e
LW
1=head1 NAME
2
954c1994 3perlguts - Introduction to the Perl API
a0d0e21e
LW
4
5=head1 DESCRIPTION
6
b3b6085d
PP
7This document attempts to describe how to use the Perl API, as well as
8containing some info on the basic workings of the Perl core. It is far
9from complete and probably contains many errors. Please refer any
10questions or comments to the author below.
a0d0e21e 11
0a753a76 12=head1 Variables
13
5f05dabc 14=head2 Datatypes
a0d0e21e
LW
15
16Perl has three typedefs that handle Perl's three main data types:
17
18 SV Scalar Value
19 AV Array Value
20 HV Hash Value
21
d1b91892 22Each typedef has specific routines that manipulate the various data types.
a0d0e21e
LW
23
24=head2 What is an "IV"?
25
954c1994 26Perl uses a special typedef IV which is a simple signed integer type that is
5f05dabc 27guaranteed to be large enough to hold a pointer (as well as an integer).
954c1994 28Additionally, there is the UV, which is simply an unsigned IV.
a0d0e21e 29
d1b91892 30Perl also uses two special typedefs, I32 and I16, which will always be at
954c1994 31least 32-bits and 16-bits long, respectively. (Again, there are U32 and U16,
20dbd849
NC
32as well.) They will usually be exactly 32 and 16 bits long, but on Crays
33they will both be 64 bits.
a0d0e21e 34
54310121 35=head2 Working with SVs
a0d0e21e 36
20dbd849
NC
37An SV can be created and loaded with one command. There are five types of
38values that can be loaded: an integer value (IV), an unsigned integer
39value (UV), a double (NV), a string (PV), and another scalar (SV).
a0d0e21e 40
20dbd849 41The seven routines are:
a0d0e21e
LW
42
43 SV* newSViv(IV);
20dbd849 44 SV* newSVuv(UV);
a0d0e21e 45 SV* newSVnv(double);
08105a92
GS
46 SV* newSVpv(const char*, int);
47 SV* newSVpvn(const char*, int);
46fc3d4c 48 SV* newSVpvf(const char*, ...);
a0d0e21e
LW
49 SV* newSVsv(SV*);
50
20dbd849
NC
51If you require more complex initialisation you can create an empty SV with
52newSV(len). If C<len> is 0 an empty SV of type NULL is returned, else an
53SV of type PV is returned with len + 1 (for the NUL) bytes of storage
54allocated, accessible via SvPVX. In both cases the SV has value undef.
55
56 SV* newSV(0); /* no storage allocated */
57 SV* newSV(10); /* 10 (+1) bytes of uninitialised storage allocated */
58
59To change the value of an *already-existing* SV, there are eight routines:
a0d0e21e
LW
60
61 void sv_setiv(SV*, IV);
deb3007b 62 void sv_setuv(SV*, UV);
a0d0e21e 63 void sv_setnv(SV*, double);
08105a92
GS
64 void sv_setpv(SV*, const char*);
65 void sv_setpvn(SV*, const char*, int)
46fc3d4c 66 void sv_setpvf(SV*, const char*, ...);
5b3218b9 67 void sv_vsetpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool *);
a0d0e21e
LW
68 void sv_setsv(SV*, SV*);
69
70Notice that you can choose to specify the length of the string to be
9da1e3b5
MUN
71assigned by using C<sv_setpvn>, C<newSVpvn>, or C<newSVpv>, or you may
72allow Perl to calculate the length by using C<sv_setpv> or by specifying
730 as the second argument to C<newSVpv>. Be warned, though, that Perl will
74determine the string's length by using C<strlen>, which depends on the
9abd00ed
GS
75string terminating with a NUL character.
76
77The arguments of C<sv_setpvf> are processed like C<sprintf>, and the
78formatted output becomes the value.
79
328bf373 80C<sv_vsetpvfn> is an analogue of C<vsprintf>, but it allows you to specify
9abd00ed
GS
81either a pointer to a variable argument list or the address and length of
82an array of SVs. The last argument points to a boolean; on return, if that
83boolean is true, then locale-specific information has been used to format
c2611fb3 84the string, and the string's contents are therefore untrustworthy (see
9abd00ed
GS
85L<perlsec>). This pointer may be NULL if that information is not
86important. Note that this function requires you to specify the length of
87the format.
88
7c906a97 89STRLEN is an integer type (Size_t, usually defined as size_t in
00aadd71 90config.h) guaranteed to be large enough to represent the size of
7c906a97
AD
91any string that perl can handle.
92
9da1e3b5
MUN
93The C<sv_set*()> functions are not generic enough to operate on values
94that have "magic". See L<Magic Virtual Tables> later in this document.
a0d0e21e 95
a3cb178b
GS
96All SVs that contain strings should be terminated with a NUL character.
97If it is not NUL-terminated there is a risk of
5f05dabc 98core dumps and corruptions from code which passes the string to C
99functions or system calls which expect a NUL-terminated string.
100Perl's own functions typically add a trailing NUL for this reason.
101Nevertheless, you should be very careful when you pass a string stored
102in an SV to a C function or system call.
103
a0d0e21e
LW
104To access the actual value that an SV points to, you can use the macros:
105
106 SvIV(SV*)
954c1994 107 SvUV(SV*)
a0d0e21e
LW
108 SvNV(SV*)
109 SvPV(SV*, STRLEN len)
1fa8b10d 110 SvPV_nolen(SV*)
a0d0e21e 111
954c1994 112which will automatically coerce the actual scalar type into an IV, UV, double,
a0d0e21e
LW
113or string.
114
115In the C<SvPV> macro, the length of the string returned is placed into the
1fa8b10d
JD
116variable C<len> (this is a macro, so you do I<not> use C<&len>). If you do
117not care what the length of the data is, use the C<SvPV_nolen> macro.
118Historically the C<SvPV> macro with the global variable C<PL_na> has been
119used in this case. But that can be quite inefficient because C<PL_na> must
120be accessed in thread-local storage in threaded Perl. In any case, remember
121that Perl allows arbitrary strings of data that may both contain NULs and
122might not be terminated by a NUL.
a0d0e21e 123
ce2f5d8f
KA
124Also remember that C doesn't allow you to safely say C<foo(SvPV(s, len),
125len);>. It might work with your compiler, but it won't work for everyone.
126Break this sort of statement up into separate assignments:
127
b2f5ed49 128 SV *s;
ce2f5d8f
KA
129 STRLEN len;
130 char * ptr;
b2f5ed49 131 ptr = SvPV(s, len);
ce2f5d8f
KA
132 foo(ptr, len);
133
07fa94a1 134If you want to know if the scalar value is TRUE, you can use:
a0d0e21e
LW
135
136 SvTRUE(SV*)
137
138Although Perl will automatically grow strings for you, if you need to force
139Perl to allocate more memory for your SV, you can use the macro
140
141 SvGROW(SV*, STRLEN newlen)
142
143which will determine if more memory needs to be allocated. If so, it will
144call the function C<sv_grow>. Note that C<SvGROW> can only increase, not
5f05dabc 145decrease, the allocated memory of an SV and that it does not automatically
146add a byte for the a trailing NUL (perl's own string functions typically do
8ebc5c01 147C<SvGROW(sv, len + 1)>).
a0d0e21e
LW
148
149If you have an SV and want to know what kind of data Perl thinks is stored
150in it, you can use the following macros to check the type of SV you have.
151
152 SvIOK(SV*)
153 SvNOK(SV*)
154 SvPOK(SV*)
155
156You can get and set the current length of the string stored in an SV with
157the following macros:
158
159 SvCUR(SV*)
160 SvCUR_set(SV*, I32 val)
161
cb1a09d0
AD
162You can also get a pointer to the end of the string stored in the SV
163with the macro:
164
165 SvEND(SV*)
166
167But note that these last three macros are valid only if C<SvPOK()> is true.
a0d0e21e 168
d1b91892
AD
169If you want to append something to the end of string stored in an C<SV*>,
170you can use the following functions:
171
08105a92 172 void sv_catpv(SV*, const char*);
e65f3abd 173 void sv_catpvn(SV*, const char*, STRLEN);
46fc3d4c 174 void sv_catpvf(SV*, const char*, ...);
328bf373 175 void sv_vcatpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool);
d1b91892
AD
176 void sv_catsv(SV*, SV*);
177
178The first function calculates the length of the string to be appended by
179using C<strlen>. In the second, you specify the length of the string
46fc3d4c 180yourself. The third function processes its arguments like C<sprintf> and
9abd00ed
GS
181appends the formatted output. The fourth function works like C<vsprintf>.
182You can specify the address and length of an array of SVs instead of the
183va_list argument. The fifth function extends the string stored in the first
184SV with the string stored in the second SV. It also forces the second SV
185to be interpreted as a string.
186
187The C<sv_cat*()> functions are not generic enough to operate on values that
188have "magic". See L<Magic Virtual Tables> later in this document.
d1b91892 189
a0d0e21e
LW
190If you know the name of a scalar variable, you can get a pointer to its SV
191by using the following:
192
4929bf7b 193 SV* get_sv("package::varname", FALSE);
a0d0e21e
LW
194
195This returns NULL if the variable does not exist.
196
d1b91892 197If you want to know if this variable (or any other SV) is actually C<defined>,
a0d0e21e
LW
198you can call:
199
200 SvOK(SV*)
201
9cde0e7f 202The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>. Its
a0d0e21e
LW
203address can be used whenever an C<SV*> is needed.
204
9cde0e7f
GS
205There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain Boolean
206TRUE and FALSE values, respectively. Like C<PL_sv_undef>, their addresses can
a0d0e21e
LW
207be used whenever an C<SV*> is needed.
208
9cde0e7f 209Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>.
a0d0e21e
LW
210Take this code:
211
212 SV* sv = (SV*) 0;
213 if (I-am-to-return-a-real-value) {
214 sv = sv_2mortal(newSViv(42));
215 }
216 sv_setsv(ST(0), sv);
217
218This code tries to return a new SV (which contains the value 42) if it should
04343c6d 219return a real value, or undef otherwise. Instead it has returned a NULL
a0d0e21e 220pointer which, somewhere down the line, will cause a segmentation violation,
9cde0e7f 221bus error, or just weird results. Change the zero to C<&PL_sv_undef> in the first
5f05dabc 222line and all will be well.
a0d0e21e
LW
223
224To free an SV that you've created, call C<SvREFCNT_dec(SV*)>. Normally this
3fe9a6f1 225call is not necessary (see L<Reference Counts and Mortality>).
a0d0e21e 226
94dde4fb
SC
227=head2 Offsets
228
229Perl provides the function C<sv_chop> to efficiently remove characters
230from the beginning of a string; you give it an SV and a pointer to
da75cd15 231somewhere inside the PV, and it discards everything before the
94dde4fb
SC
232pointer. The efficiency comes by means of a little hack: instead of
233actually removing the characters, C<sv_chop> sets the flag C<OOK>
234(offset OK) to signal to other functions that the offset hack is in
235effect, and it puts the number of bytes chopped off into the IV field
236of the SV. It then moves the PV pointer (called C<SvPVX>) forward that
00aadd71 237many bytes, and adjusts C<SvCUR> and C<SvLEN>.
94dde4fb
SC
238
239Hence, at this point, the start of the buffer that we allocated lives
240at C<SvPVX(sv) - SvIV(sv)> in memory and the PV pointer is pointing
241into the middle of this allocated storage.
242
243This is best demonstrated by example:
244
245 % ./perl -Ilib -MDevel::Peek -le '$a="12345"; $a=~s/.//; Dump($a)'
246 SV = PVIV(0x8128450) at 0x81340f0
247 REFCNT = 1
248 FLAGS = (POK,OOK,pPOK)
249 IV = 1 (OFFSET)
250 PV = 0x8135781 ( "1" . ) "2345"\0
251 CUR = 4
252 LEN = 5
253
254Here the number of bytes chopped off (1) is put into IV, and
255C<Devel::Peek::Dump> helpfully reminds us that this is an offset. The
256portion of the string between the "real" and the "fake" beginnings is
257shown in parentheses, and the values of C<SvCUR> and C<SvLEN> reflect
258the fake beginning, not the real one.
259
fe854a6f 260Something similar to the offset hack is performed on AVs to enable
319cef53
SC
261efficient shifting and splicing off the beginning of the array; while
262C<AvARRAY> points to the first element in the array that is visible from
263Perl, C<AvALLOC> points to the real start of the C array. These are
264usually the same, but a C<shift> operation can be carried out by
265increasing C<AvARRAY> by one and decreasing C<AvFILL> and C<AvLEN>.
266Again, the location of the real start of the C array only comes into
267play when freeing the array. See C<av_shift> in F<av.c>.
268
d1b91892 269=head2 What's Really Stored in an SV?
a0d0e21e
LW
270
271Recall that the usual method of determining the type of scalar you have is
5f05dabc 272to use C<Sv*OK> macros. Because a scalar can be both a number and a string,
d1b91892 273usually these macros will always return TRUE and calling the C<Sv*V>
a0d0e21e
LW
274macros will do the appropriate conversion of string to integer/double or
275integer/double to string.
276
277If you I<really> need to know if you have an integer, double, or string
278pointer in an SV, you can use the following three macros instead:
279
280 SvIOKp(SV*)
281 SvNOKp(SV*)
282 SvPOKp(SV*)
283
284These will tell you if you truly have an integer, double, or string pointer
d1b91892 285stored in your SV. The "p" stands for private.
a0d0e21e 286
9e9796d6
JH
287The are various ways in which the private and public flags may differ.
288For example, a tied SV may have a valid underlying value in the IV slot
289(so SvIOKp is true), but the data should be accessed via the FETCH
290routine rather than directly, so SvIOK is false. Another is when
291numeric conversion has occured and precision has been lost: only the
292private flag is set on 'lossy' values. So when an NV is converted to an
293IV with loss, SvIOKp, SvNOKp and SvNOK will be set, while SvIOK wont be.
294
07fa94a1 295In general, though, it's best to use the C<Sv*V> macros.
a0d0e21e 296
54310121 297=head2 Working with AVs
a0d0e21e 298
07fa94a1
JO
299There are two ways to create and load an AV. The first method creates an
300empty AV:
a0d0e21e
LW
301
302 AV* newAV();
303
54310121 304The second method both creates the AV and initially populates it with SVs:
a0d0e21e
LW
305
306 AV* av_make(I32 num, SV **ptr);
307
5f05dabc 308The second argument points to an array containing C<num> C<SV*>'s. Once the
54310121 309AV has been created, the SVs can be destroyed, if so desired.
a0d0e21e 310
54310121 311Once the AV has been created, the following operations are possible on AVs:
a0d0e21e
LW
312
313 void av_push(AV*, SV*);
314 SV* av_pop(AV*);
315 SV* av_shift(AV*);
316 void av_unshift(AV*, I32 num);
317
318These should be familiar operations, with the exception of C<av_unshift>.
319This routine adds C<num> elements at the front of the array with the C<undef>
320value. You must then use C<av_store> (described below) to assign values
321to these new elements.
322
323Here are some other functions:
324
5f05dabc 325 I32 av_len(AV*);
a0d0e21e 326 SV** av_fetch(AV*, I32 key, I32 lval);
a0d0e21e 327 SV** av_store(AV*, I32 key, SV* val);
a0d0e21e 328
5f05dabc 329The C<av_len> function returns the highest index value in array (just
330like $#array in Perl). If the array is empty, -1 is returned. The
331C<av_fetch> function returns the value at index C<key>, but if C<lval>
332is non-zero, then C<av_fetch> will store an undef value at that index.
04343c6d
GS
333The C<av_store> function stores the value C<val> at index C<key>, and does
334not increment the reference count of C<val>. Thus the caller is responsible
335for taking care of that, and if C<av_store> returns NULL, the caller will
336have to decrement the reference count to avoid a memory leak. Note that
337C<av_fetch> and C<av_store> both return C<SV**>'s, not C<SV*>'s as their
338return value.
d1b91892 339
a0d0e21e 340 void av_clear(AV*);
a0d0e21e 341 void av_undef(AV*);
cb1a09d0 342 void av_extend(AV*, I32 key);
5f05dabc 343
344The C<av_clear> function deletes all the elements in the AV* array, but
345does not actually delete the array itself. The C<av_undef> function will
346delete all the elements in the array plus the array itself. The
adc882cf
GS
347C<av_extend> function extends the array so that it contains at least C<key+1>
348elements. If C<key+1> is less than the currently allocated length of the array,
349then nothing is done.
a0d0e21e
LW
350
351If you know the name of an array variable, you can get a pointer to its AV
352by using the following:
353
4929bf7b 354 AV* get_av("package::varname", FALSE);
a0d0e21e
LW
355
356This returns NULL if the variable does not exist.
357
04343c6d
GS
358See L<Understanding the Magic of Tied Hashes and Arrays> for more
359information on how to use the array access functions on tied arrays.
360
54310121 361=head2 Working with HVs
a0d0e21e
LW
362
363To create an HV, you use the following routine:
364
365 HV* newHV();
366
54310121 367Once the HV has been created, the following operations are possible on HVs:
a0d0e21e 368
08105a92
GS
369 SV** hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash);
370 SV** hv_fetch(HV*, const char* key, U32 klen, I32 lval);
a0d0e21e 371
5f05dabc 372The C<klen> parameter is the length of the key being passed in (Note that
373you cannot pass 0 in as a value of C<klen> to tell Perl to measure the
374length of the key). The C<val> argument contains the SV pointer to the
54310121 375scalar being stored, and C<hash> is the precomputed hash value (zero if
5f05dabc 376you want C<hv_store> to calculate it for you). The C<lval> parameter
377indicates whether this fetch is actually a part of a store operation, in
378which case a new undefined value will be added to the HV with the supplied
379key and C<hv_fetch> will return as if the value had already existed.
a0d0e21e 380
5f05dabc 381Remember that C<hv_store> and C<hv_fetch> return C<SV**>'s and not just
382C<SV*>. To access the scalar value, you must first dereference the return
383value. However, you should check to make sure that the return value is
384not NULL before dereferencing it.
a0d0e21e
LW
385
386These two functions check if a hash table entry exists, and deletes it.
387
08105a92
GS
388 bool hv_exists(HV*, const char* key, U32 klen);
389 SV* hv_delete(HV*, const char* key, U32 klen, I32 flags);
a0d0e21e 390
5f05dabc 391If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will
392create and return a mortal copy of the deleted value.
393
a0d0e21e
LW
394And more miscellaneous functions:
395
396 void hv_clear(HV*);
a0d0e21e 397 void hv_undef(HV*);
5f05dabc 398
399Like their AV counterparts, C<hv_clear> deletes all the entries in the hash
400table but does not actually delete the hash table. The C<hv_undef> deletes
401both the entries and the hash table itself.
a0d0e21e 402
d1b91892
AD
403Perl keeps the actual data in linked list of structures with a typedef of HE.
404These contain the actual key and value pointers (plus extra administrative
405overhead). The key is a string pointer; the value is an C<SV*>. However,
406once you have an C<HE*>, to get the actual key and value, use the routines
407specified below.
408
a0d0e21e
LW
409 I32 hv_iterinit(HV*);
410 /* Prepares starting point to traverse hash table */
411 HE* hv_iternext(HV*);
412 /* Get the next entry, and return a pointer to a
413 structure that has both the key and value */
414 char* hv_iterkey(HE* entry, I32* retlen);
415 /* Get the key from an HE structure and also return
416 the length of the key string */
cb1a09d0 417 SV* hv_iterval(HV*, HE* entry);
d1be9408 418 /* Return an SV pointer to the value of the HE
a0d0e21e 419 structure */
cb1a09d0 420 SV* hv_iternextsv(HV*, char** key, I32* retlen);
d1b91892
AD
421 /* This convenience routine combines hv_iternext,
422 hv_iterkey, and hv_iterval. The key and retlen
423 arguments are return values for the key and its
424 length. The value is returned in the SV* argument */
a0d0e21e
LW
425
426If you know the name of a hash variable, you can get a pointer to its HV
427by using the following:
428
4929bf7b 429 HV* get_hv("package::varname", FALSE);
a0d0e21e
LW
430
431This returns NULL if the variable does not exist.
432
8ebc5c01 433The hash algorithm is defined in the C<PERL_HASH(hash, key, klen)> macro:
a0d0e21e 434
a0d0e21e 435 hash = 0;
ab192400
GS
436 while (klen--)
437 hash = (hash * 33) + *key++;
87275199 438 hash = hash + (hash >> 5); /* after 5.6 */
ab192400 439
87275199 440The last step was added in version 5.6 to improve distribution of
ab192400 441lower bits in the resulting hash value.
a0d0e21e 442
04343c6d
GS
443See L<Understanding the Magic of Tied Hashes and Arrays> for more
444information on how to use the hash access functions on tied hashes.
445
1e422769 446=head2 Hash API Extensions
447
448Beginning with version 5.004, the following functions are also supported:
449
450 HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash);
451 HE* hv_store_ent (HV* tb, SV* key, SV* val, U32 hash);
c47ff5f1 452
1e422769 453 bool hv_exists_ent (HV* tb, SV* key, U32 hash);
454 SV* hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash);
c47ff5f1 455
1e422769 456 SV* hv_iterkeysv (HE* entry);
457
458Note that these functions take C<SV*> keys, which simplifies writing
459of extension code that deals with hash structures. These functions
460also allow passing of C<SV*> keys to C<tie> functions without forcing
461you to stringify the keys (unlike the previous set of functions).
462
463They also return and accept whole hash entries (C<HE*>), making their
464use more efficient (since the hash number for a particular string
4a4eefd0
GS
465doesn't have to be recomputed every time). See L<perlapi> for detailed
466descriptions.
1e422769 467
468The following macros must always be used to access the contents of hash
469entries. Note that the arguments to these macros must be simple
470variables, since they may get evaluated more than once. See
4a4eefd0 471L<perlapi> for detailed descriptions of these macros.
1e422769 472
473 HePV(HE* he, STRLEN len)
474 HeVAL(HE* he)
475 HeHASH(HE* he)
476 HeSVKEY(HE* he)
477 HeSVKEY_force(HE* he)
478 HeSVKEY_set(HE* he, SV* sv)
479
480These two lower level macros are defined, but must only be used when
481dealing with keys that are not C<SV*>s:
482
483 HeKEY(HE* he)
484 HeKLEN(HE* he)
485
04343c6d
GS
486Note that both C<hv_store> and C<hv_store_ent> do not increment the
487reference count of the stored C<val>, which is the caller's responsibility.
488If these functions return a NULL value, the caller will usually have to
489decrement the reference count of C<val> to avoid a memory leak.
1e422769 490
a0d0e21e
LW
491=head2 References
492
d1b91892
AD
493References are a special type of scalar that point to other data types
494(including references).
a0d0e21e 495
07fa94a1 496To create a reference, use either of the following functions:
a0d0e21e 497
5f05dabc 498 SV* newRV_inc((SV*) thing);
499 SV* newRV_noinc((SV*) thing);
a0d0e21e 500
5f05dabc 501The C<thing> argument can be any of an C<SV*>, C<AV*>, or C<HV*>. The
07fa94a1
JO
502functions are identical except that C<newRV_inc> increments the reference
503count of the C<thing>, while C<newRV_noinc> does not. For historical
504reasons, C<newRV> is a synonym for C<newRV_inc>.
505
506Once you have a reference, you can use the following macro to dereference
507the reference:
a0d0e21e
LW
508
509 SvRV(SV*)
510
511then call the appropriate routines, casting the returned C<SV*> to either an
d1b91892 512C<AV*> or C<HV*>, if required.
a0d0e21e 513
d1b91892 514To determine if an SV is a reference, you can use the following macro:
a0d0e21e
LW
515
516 SvROK(SV*)
517
07fa94a1
JO
518To discover what type of value the reference refers to, use the following
519macro and then check the return value.
d1b91892
AD
520
521 SvTYPE(SvRV(SV*))
522
523The most useful types that will be returned are:
524
525 SVt_IV Scalar
526 SVt_NV Scalar
527 SVt_PV Scalar
5f05dabc 528 SVt_RV Scalar
d1b91892
AD
529 SVt_PVAV Array
530 SVt_PVHV Hash
531 SVt_PVCV Code
5f05dabc 532 SVt_PVGV Glob (possible a file handle)
533 SVt_PVMG Blessed or Magical Scalar
534
535 See the sv.h header file for more details.
d1b91892 536
cb1a09d0
AD
537=head2 Blessed References and Class Objects
538
539References are also used to support object-oriented programming. In the
540OO lexicon, an object is simply a reference that has been blessed into a
541package (or class). Once blessed, the programmer may now use the reference
542to access the various methods in the class.
543
544A reference can be blessed into a package with the following function:
545
546 SV* sv_bless(SV* sv, HV* stash);
547
548The C<sv> argument must be a reference. The C<stash> argument specifies
3fe9a6f1 549which class the reference will belong to. See
2ae324a7 550L<Stashes and Globs> for information on converting class names into stashes.
cb1a09d0
AD
551
552/* Still under construction */
553
554Upgrades rv to reference if not already one. Creates new SV for rv to
8ebc5c01 555point to. If C<classname> is non-null, the SV is blessed into the specified
556class. SV is returned.
cb1a09d0 557
08105a92 558 SV* newSVrv(SV* rv, const char* classname);
cb1a09d0 559
e1c57cef 560Copies integer, unsigned integer or double into an SV whose reference is C<rv>. SV is blessed
8ebc5c01 561if C<classname> is non-null.
cb1a09d0 562
08105a92 563 SV* sv_setref_iv(SV* rv, const char* classname, IV iv);
e1c57cef 564 SV* sv_setref_uv(SV* rv, const char* classname, UV uv);
08105a92 565 SV* sv_setref_nv(SV* rv, const char* classname, NV iv);
cb1a09d0 566
5f05dabc 567Copies the pointer value (I<the address, not the string!>) into an SV whose
8ebc5c01 568reference is rv. SV is blessed if C<classname> is non-null.
cb1a09d0 569
08105a92 570 SV* sv_setref_pv(SV* rv, const char* classname, PV iv);
cb1a09d0 571
8ebc5c01 572Copies string into an SV whose reference is C<rv>. Set length to 0 to let
573Perl calculate the string length. SV is blessed if C<classname> is non-null.
cb1a09d0 574
e65f3abd 575 SV* sv_setref_pvn(SV* rv, const char* classname, PV iv, STRLEN length);
cb1a09d0 576
9abd00ed
GS
577Tests whether the SV is blessed into the specified class. It does not
578check inheritance relationships.
579
08105a92 580 int sv_isa(SV* sv, const char* name);
9abd00ed
GS
581
582Tests whether the SV is a reference to a blessed object.
583
584 int sv_isobject(SV* sv);
585
586Tests whether the SV is derived from the specified class. SV can be either
587a reference to a blessed object or a string containing a class name. This
588is the function implementing the C<UNIVERSAL::isa> functionality.
589
08105a92 590 bool sv_derived_from(SV* sv, const char* name);
9abd00ed 591
00aadd71 592To check if you've got an object derived from a specific class you have
9abd00ed
GS
593to write:
594
595 if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... }
cb1a09d0 596
5f05dabc 597=head2 Creating New Variables
cb1a09d0 598
5f05dabc 599To create a new Perl variable with an undef value which can be accessed from
600your Perl script, use the following routines, depending on the variable type.
cb1a09d0 601
4929bf7b
GS
602 SV* get_sv("package::varname", TRUE);
603 AV* get_av("package::varname", TRUE);
604 HV* get_hv("package::varname", TRUE);
cb1a09d0
AD
605
606Notice the use of TRUE as the second parameter. The new variable can now
607be set, using the routines appropriate to the data type.
608
5f05dabc 609There are additional macros whose values may be bitwise OR'ed with the
610C<TRUE> argument to enable certain extra features. Those bits are:
cb1a09d0 611
9a68f1db
SB
612=over
613
614=item GV_ADDMULTI
615
616Marks the variable as multiply defined, thus preventing the:
617
618 Name <varname> used only once: possible typo
619
620warning.
621
9a68f1db
SB
622=item GV_ADDWARN
623
624Issues the warning:
625
626 Had to create <varname> unexpectedly
627
628if the variable did not exist before the function was called.
629
630=back
cb1a09d0 631
07fa94a1
JO
632If you do not specify a package name, the variable is created in the current
633package.
cb1a09d0 634
5f05dabc 635=head2 Reference Counts and Mortality
a0d0e21e 636
d1be9408 637Perl uses a reference count-driven garbage collection mechanism. SVs,
54310121 638AVs, or HVs (xV for short in the following) start their life with a
55497cff 639reference count of 1. If the reference count of an xV ever drops to 0,
07fa94a1 640then it will be destroyed and its memory made available for reuse.
55497cff 641
642This normally doesn't happen at the Perl level unless a variable is
5f05dabc 643undef'ed or the last variable holding a reference to it is changed or
644overwritten. At the internal level, however, reference counts can be
55497cff 645manipulated with the following macros:
646
647 int SvREFCNT(SV* sv);
5f05dabc 648 SV* SvREFCNT_inc(SV* sv);
55497cff 649 void SvREFCNT_dec(SV* sv);
650
651However, there is one other function which manipulates the reference
07fa94a1
JO
652count of its argument. The C<newRV_inc> function, you will recall,
653creates a reference to the specified argument. As a side effect,
654it increments the argument's reference count. If this is not what
655you want, use C<newRV_noinc> instead.
656
657For example, imagine you want to return a reference from an XSUB function.
658Inside the XSUB routine, you create an SV which initially has a reference
659count of one. Then you call C<newRV_inc>, passing it the just-created SV.
5f05dabc 660This returns the reference as a new SV, but the reference count of the
661SV you passed to C<newRV_inc> has been incremented to two. Now you
07fa94a1
JO
662return the reference from the XSUB routine and forget about the SV.
663But Perl hasn't! Whenever the returned reference is destroyed, the
664reference count of the original SV is decreased to one and nothing happens.
665The SV will hang around without any way to access it until Perl itself
666terminates. This is a memory leak.
5f05dabc 667
668The correct procedure, then, is to use C<newRV_noinc> instead of
faed5253
JO
669C<newRV_inc>. Then, if and when the last reference is destroyed,
670the reference count of the SV will go to zero and it will be destroyed,
07fa94a1 671stopping any memory leak.
55497cff 672
5f05dabc 673There are some convenience functions available that can help with the
54310121 674destruction of xVs. These functions introduce the concept of "mortality".
07fa94a1
JO
675An xV that is mortal has had its reference count marked to be decremented,
676but not actually decremented, until "a short time later". Generally the
677term "short time later" means a single Perl statement, such as a call to
54310121 678an XSUB function. The actual determinant for when mortal xVs have their
07fa94a1
JO
679reference count decremented depends on two macros, SAVETMPS and FREETMPS.
680See L<perlcall> and L<perlxs> for more details on these macros.
55497cff 681
682"Mortalization" then is at its simplest a deferred C<SvREFCNT_dec>.
683However, if you mortalize a variable twice, the reference count will
684later be decremented twice.
685
00aadd71
NIS
686"Mortal" SVs are mainly used for SVs that are placed on perl's stack.
687For example an SV which is created just to pass a number to a called sub
688is made mortal to have it cleaned up automatically when stack is popped.
689Similarly results returned by XSUBs (which go in the stack) are often
690made mortal.
a0d0e21e
LW
691
692To create a mortal variable, use the functions:
693
694 SV* sv_newmortal()
695 SV* sv_2mortal(SV*)
696 SV* sv_mortalcopy(SV*)
697
00aadd71 698The first call creates a mortal SV (with no value), the second converts an existing
5f05dabc 699SV to a mortal SV (and thus defers a call to C<SvREFCNT_dec>), and the
700third creates a mortal copy of an existing SV.
00aadd71 701Because C<sv_newmortal> gives the new SV no value,it must normally be given one
9a68f1db 702via C<sv_setpv>, C<sv_setiv>, etc. :
00aadd71
NIS
703
704 SV *tmp = sv_newmortal();
705 sv_setiv(tmp, an_integer);
706
707As that is multiple C statements it is quite common so see this idiom instead:
708
709 SV *tmp = sv_2mortal(newSViv(an_integer));
710
711
712You should be careful about creating mortal variables. Strange things
713can happen if you make the same value mortal within multiple contexts,
714or if you make a variable mortal multiple times. Thinking of "Mortalization"
715as deferred C<SvREFCNT_dec> should help to minimize such problems.
716For example if you are passing an SV which you I<know> has high enough REFCNT
717to survive its use on the stack you need not do any mortalization.
718If you are not sure then doing an C<SvREFCNT_inc> and C<sv_2mortal>, or
719making a C<sv_mortalcopy> is safer.
a0d0e21e 720
54310121 721The mortal routines are not just for SVs -- AVs and HVs can be
faed5253 722made mortal by passing their address (type-casted to C<SV*>) to the
07fa94a1 723C<sv_2mortal> or C<sv_mortalcopy> routines.
a0d0e21e 724
5f05dabc 725=head2 Stashes and Globs
a0d0e21e 726
aa689395 727A "stash" is a hash that contains all of the different objects that
728are contained within a package. Each key of the stash is a symbol
729name (shared by all the different types of objects that have the same
730name), and each value in the hash table is a GV (Glob Value). This GV
731in turn contains references to the various objects of that name,
732including (but not limited to) the following:
cb1a09d0 733
a0d0e21e
LW
734 Scalar Value
735 Array Value
736 Hash Value
a3cb178b 737 I/O Handle
a0d0e21e
LW
738 Format
739 Subroutine
740
9cde0e7f 741There is a single stash called "PL_defstash" that holds the items that exist
5f05dabc 742in the "main" package. To get at the items in other packages, append the
743string "::" to the package name. The items in the "Foo" package are in
9cde0e7f 744the stash "Foo::" in PL_defstash. The items in the "Bar::Baz" package are
5f05dabc 745in the stash "Baz::" in "Bar::"'s stash.
a0d0e21e 746
d1b91892 747To get the stash pointer for a particular package, use the function:
a0d0e21e 748
08105a92 749 HV* gv_stashpv(const char* name, I32 create)
a0d0e21e
LW
750 HV* gv_stashsv(SV*, I32 create)
751
752The first function takes a literal string, the second uses the string stored
d1b91892 753in the SV. Remember that a stash is just a hash table, so you get back an
cb1a09d0 754C<HV*>. The C<create> flag will create a new package if it is set.
a0d0e21e
LW
755
756The name that C<gv_stash*v> wants is the name of the package whose symbol table
757you want. The default package is called C<main>. If you have multiply nested
d1b91892
AD
758packages, pass their names to C<gv_stash*v>, separated by C<::> as in the Perl
759language itself.
a0d0e21e
LW
760
761Alternately, if you have an SV that is a blessed reference, you can find
762out the stash pointer by using:
763
764 HV* SvSTASH(SvRV(SV*));
765
766then use the following to get the package name itself:
767
768 char* HvNAME(HV* stash);
769
5f05dabc 770If you need to bless or re-bless an object you can use the following
771function:
a0d0e21e
LW
772
773 SV* sv_bless(SV*, HV* stash)
774
775where the first argument, an C<SV*>, must be a reference, and the second
776argument is a stash. The returned C<SV*> can now be used in the same way
777as any other SV.
778
d1b91892
AD
779For more information on references and blessings, consult L<perlref>.
780
54310121 781=head2 Double-Typed SVs
0a753a76 782
783Scalar variables normally contain only one type of value, an integer,
784double, pointer, or reference. Perl will automatically convert the
785actual scalar data from the stored type into the requested type.
786
787Some scalar variables contain more than one type of scalar data. For
788example, the variable C<$!> contains either the numeric value of C<errno>
789or its string equivalent from either C<strerror> or C<sys_errlist[]>.
790
791To force multiple data values into an SV, you must do two things: use the
792C<sv_set*v> routines to add the additional scalar type, then set a flag
793so that Perl will believe it contains more than one type of data. The
794four macros to set the flags are:
795
796 SvIOK_on
797 SvNOK_on
798 SvPOK_on
799 SvROK_on
800
801The particular macro you must use depends on which C<sv_set*v> routine
802you called first. This is because every C<sv_set*v> routine turns on
803only the bit for the particular type of data being set, and turns off
804all the rest.
805
806For example, to create a new Perl variable called "dberror" that contains
807both the numeric and descriptive string error values, you could use the
808following code:
809
810 extern int dberror;
811 extern char *dberror_list;
812
4929bf7b 813 SV* sv = get_sv("dberror", TRUE);
0a753a76 814 sv_setiv(sv, (IV) dberror);
815 sv_setpv(sv, dberror_list[dberror]);
816 SvIOK_on(sv);
817
818If the order of C<sv_setiv> and C<sv_setpv> had been reversed, then the
819macro C<SvPOK_on> would need to be called instead of C<SvIOK_on>.
820
821=head2 Magic Variables
a0d0e21e 822
d1b91892
AD
823[This section still under construction. Ignore everything here. Post no
824bills. Everything not permitted is forbidden.]
825
d1b91892
AD
826Any SV may be magical, that is, it has special features that a normal
827SV does not have. These features are stored in the SV structure in a
5f05dabc 828linked list of C<struct magic>'s, typedef'ed to C<MAGIC>.
d1b91892
AD
829
830 struct magic {
831 MAGIC* mg_moremagic;
832 MGVTBL* mg_virtual;
833 U16 mg_private;
834 char mg_type;
835 U8 mg_flags;
836 SV* mg_obj;
837 char* mg_ptr;
838 I32 mg_len;
839 };
840
841Note this is current as of patchlevel 0, and could change at any time.
842
843=head2 Assigning Magic
844
845Perl adds magic to an SV using the sv_magic function:
846
08105a92 847 void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen);
d1b91892
AD
848
849The C<sv> argument is a pointer to the SV that is to acquire a new magical
850feature.
851
852If C<sv> is not already magical, Perl uses the C<SvUPGRADE> macro to
645c22ef
DM
853convert C<sv> to type C<SVt_PVMG>. Perl then continues by adding new magic
854to the beginning of the linked list of magical features. Any prior entry
855of the same type of magic is deleted. Note that this can be overridden,
856and multiple instances of the same type of magic can be associated with an
857SV.
d1b91892 858
54310121 859The C<name> and C<namlen> arguments are used to associate a string with
860the magic, typically the name of a variable. C<namlen> is stored in the
9b5bb84f 861C<mg_len> field and if C<name> is non-null and C<namlen> E<gt>= 0 a malloc'd
d1b91892
AD
862copy of the name is stored in C<mg_ptr> field.
863
864The sv_magic function uses C<how> to determine which, if any, predefined
865"Magic Virtual Table" should be assigned to the C<mg_virtual> field.
cb1a09d0 866See the "Magic Virtual Table" section below. The C<how> argument is also
14befaf4
DM
867stored in the C<mg_type> field. The value of C<how> should be chosen
868from the set of macros C<PERL_MAGIC_foo> found perl.h. Note that before
645c22ef 869these macros were added, Perl internals used to directly use character
14befaf4 870literals, so you may occasionally come across old code or documentation
75d0f26d 871referring to 'U' magic rather than C<PERL_MAGIC_uvar> for example.
d1b91892
AD
872
873The C<obj> argument is stored in the C<mg_obj> field of the C<MAGIC>
874structure. If it is not the same as the C<sv> argument, the reference
875count of the C<obj> object is incremented. If it is the same, or if
645c22ef 876the C<how> argument is C<PERL_MAGIC_arylen>, or if it is a NULL pointer,
14befaf4 877then C<obj> is merely stored, without the reference count being incremented.
d1b91892 878
cb1a09d0
AD
879There is also a function to add magic to an C<HV>:
880
881 void hv_magic(HV *hv, GV *gv, int how);
882
883This simply calls C<sv_magic> and coerces the C<gv> argument into an C<SV>.
884
885To remove the magic from an SV, call the function sv_unmagic:
886
887 void sv_unmagic(SV *sv, int type);
888
889The C<type> argument should be equal to the C<how> value when the C<SV>
890was initially made magical.
891
d1b91892
AD
892=head2 Magic Virtual Tables
893
d1be9408 894The C<mg_virtual> field in the C<MAGIC> structure is a pointer to an
d1b91892
AD
895C<MGVTBL>, which is a structure of function pointers and stands for
896"Magic Virtual Table" to handle the various operations that might be
897applied to that variable.
898
899The C<MGVTBL> has five pointers to the following routine types:
900
901 int (*svt_get)(SV* sv, MAGIC* mg);
902 int (*svt_set)(SV* sv, MAGIC* mg);
903 U32 (*svt_len)(SV* sv, MAGIC* mg);
904 int (*svt_clear)(SV* sv, MAGIC* mg);
905 int (*svt_free)(SV* sv, MAGIC* mg);
906
907This MGVTBL structure is set at compile-time in C<perl.h> and there are
908currently 19 types (or 21 with overloading turned on). These different
909structures contain pointers to various routines that perform additional
910actions depending on which function is being called.
911
912 Function pointer Action taken
913 ---------------- ------------
8b0711c3 914 svt_get Do something before the value of the SV is retrieved.
d1b91892
AD
915 svt_set Do something after the SV is assigned a value.
916 svt_len Report on the SV's length.
917 svt_clear Clear something the SV represents.
918 svt_free Free any extra storage associated with the SV.
919
920For instance, the MGVTBL structure called C<vtbl_sv> (which corresponds
14befaf4 921to an C<mg_type> of C<PERL_MAGIC_sv>) contains:
d1b91892
AD
922
923 { magic_get, magic_set, magic_len, 0, 0 }
924
14befaf4
DM
925Thus, when an SV is determined to be magical and of type C<PERL_MAGIC_sv>,
926if a get operation is being performed, the routine C<magic_get> is
927called. All the various routines for the various magical types begin
928with C<magic_>. NOTE: the magic routines are not considered part of
929the Perl API, and may not be exported by the Perl library.
d1b91892
AD
930
931The current kinds of Magic Virtual Tables are:
932
14befaf4
DM
933 mg_type
934 (old-style char and macro) MGVTBL Type of magic
935 -------------------------- ------ ----------------------------
936 \0 PERL_MAGIC_sv vtbl_sv Special scalar variable
937 A PERL_MAGIC_overload vtbl_amagic %OVERLOAD hash
938 a PERL_MAGIC_overload_elem vtbl_amagicelem %OVERLOAD hash element
939 c PERL_MAGIC_overload_table (none) Holds overload table (AMT)
940 on stash
941 B PERL_MAGIC_bm vtbl_bm Boyer-Moore (fast string search)
942 D PERL_MAGIC_regdata vtbl_regdata Regex match position data
943 (@+ and @- vars)
944 d PERL_MAGIC_regdatum vtbl_regdatum Regex match position data
945 element
946 E PERL_MAGIC_env vtbl_env %ENV hash
947 e PERL_MAGIC_envelem vtbl_envelem %ENV hash element
948 f PERL_MAGIC_fm vtbl_fm Formline ('compiled' format)
949 g PERL_MAGIC_regex_global vtbl_mglob m//g target / study()ed string
950 I PERL_MAGIC_isa vtbl_isa @ISA array
951 i PERL_MAGIC_isaelem vtbl_isaelem @ISA array element
952 k PERL_MAGIC_nkeys vtbl_nkeys scalar(keys()) lvalue
953 L PERL_MAGIC_dbfile (none) Debugger %_<filename
954 l PERL_MAGIC_dbline vtbl_dbline Debugger %_<filename element
955 m PERL_MAGIC_mutex vtbl_mutex ???
645c22ef 956 o PERL_MAGIC_collxfrm vtbl_collxfrm Locale collate transformation
14befaf4
DM
957 P PERL_MAGIC_tied vtbl_pack Tied array or hash
958 p PERL_MAGIC_tiedelem vtbl_packelem Tied array or hash element
959 q PERL_MAGIC_tiedscalar vtbl_packelem Tied scalar or handle
960 r PERL_MAGIC_qr vtbl_qr precompiled qr// regex
961 S PERL_MAGIC_sig vtbl_sig %SIG hash
962 s PERL_MAGIC_sigelem vtbl_sigelem %SIG hash element
963 t PERL_MAGIC_taint vtbl_taint Taintedness
964 U PERL_MAGIC_uvar vtbl_uvar Available for use by extensions
965 v PERL_MAGIC_vec vtbl_vec vec() lvalue
92f0c265 966 V PERL_MAGIC_vstring (none) v-string scalars
14befaf4
DM
967 x PERL_MAGIC_substr vtbl_substr substr() lvalue
968 y PERL_MAGIC_defelem vtbl_defelem Shadow "foreach" iterator
969 variable / smart parameter
970 vivification
971 * PERL_MAGIC_glob vtbl_glob GV (typeglob)
972 # PERL_MAGIC_arylen vtbl_arylen Array length ($#ary)
973 . PERL_MAGIC_pos vtbl_pos pos() lvalue
974 < PERL_MAGIC_backref vtbl_backref ???
975 ~ PERL_MAGIC_ext (none) Available for use by extensions
d1b91892 976
68dc0745 977When an uppercase and lowercase letter both exist in the table, then the
92f0c265
JP
978uppercase letter is typically used to represent some kind of composite type
979(a list or a hash), and the lowercase letter is used to represent an element
980of that composite type. Some internals code makes use of this case
981relationship. However, 'v' and 'V' (vec and v-string) are in no way related.
14befaf4
DM
982
983The C<PERL_MAGIC_ext> and C<PERL_MAGIC_uvar> magic types are defined
984specifically for use by extensions and will not be used by perl itself.
985Extensions can use C<PERL_MAGIC_ext> magic to 'attach' private information
986to variables (typically objects). This is especially useful because
987there is no way for normal perl code to corrupt this private information
988(unlike using extra elements of a hash object).
989
990Similarly, C<PERL_MAGIC_uvar> magic can be used much like tie() to call a
991C function any time a scalar's value is used or changed. The C<MAGIC>'s
bdbeb323
SM
992C<mg_ptr> field points to a C<ufuncs> structure:
993
994 struct ufuncs {
a9402793
AB
995 I32 (*uf_val)(pTHX_ IV, SV*);
996 I32 (*uf_set)(pTHX_ IV, SV*);
bdbeb323
SM
997 IV uf_index;
998 };
999
1000When the SV is read from or written to, the C<uf_val> or C<uf_set>
14befaf4
DM
1001function will be called with C<uf_index> as the first arg and a pointer to
1002the SV as the second. A simple example of how to add C<PERL_MAGIC_uvar>
1526ead6
AB
1003magic is shown below. Note that the ufuncs structure is copied by
1004sv_magic, so you can safely allocate it on the stack.
1005
1006 void
1007 Umagic(sv)
1008 SV *sv;
1009 PREINIT:
1010 struct ufuncs uf;
1011 CODE:
1012 uf.uf_val = &my_get_fn;
1013 uf.uf_set = &my_set_fn;
1014 uf.uf_index = 0;
14befaf4 1015 sv_magic(sv, 0, PERL_MAGIC_uvar, (char*)&uf, sizeof(uf));
5f05dabc 1016
14befaf4
DM
1017Note that because multiple extensions may be using C<PERL_MAGIC_ext>
1018or C<PERL_MAGIC_uvar> magic, it is important for extensions to take
1019extra care to avoid conflict. Typically only using the magic on
1020objects blessed into the same class as the extension is sufficient.
1021For C<PERL_MAGIC_ext> magic, it may also be appropriate to add an I32
1022'signature' at the top of the private data area and check that.
5f05dabc 1023
ef50df4b
GS
1024Also note that the C<sv_set*()> and C<sv_cat*()> functions described
1025earlier do B<not> invoke 'set' magic on their targets. This must
1026be done by the user either by calling the C<SvSETMAGIC()> macro after
1027calling these functions, or by using one of the C<sv_set*_mg()> or
1028C<sv_cat*_mg()> functions. Similarly, generic C code must call the
1029C<SvGETMAGIC()> macro to invoke any 'get' magic if they use an SV
1030obtained from external sources in functions that don't handle magic.
4a4eefd0 1031See L<perlapi> for a description of these functions.
189b2af5
GS
1032For example, calls to the C<sv_cat*()> functions typically need to be
1033followed by C<SvSETMAGIC()>, but they don't need a prior C<SvGETMAGIC()>
1034since their implementation handles 'get' magic.
1035
d1b91892
AD
1036=head2 Finding Magic
1037
1038 MAGIC* mg_find(SV*, int type); /* Finds the magic pointer of that type */
1039
1040This routine returns a pointer to the C<MAGIC> structure stored in the SV.
1041If the SV does not have that magical feature, C<NULL> is returned. Also,
54310121 1042if the SV is not of type SVt_PVMG, Perl may core dump.
d1b91892 1043
08105a92 1044 int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen);
d1b91892
AD
1045
1046This routine checks to see what types of magic C<sv> has. If the mg_type
68dc0745 1047field is an uppercase letter, then the mg_obj is copied to C<nsv>, but
1048the mg_type field is changed to be the lowercase letter.
a0d0e21e 1049
04343c6d
GS
1050=head2 Understanding the Magic of Tied Hashes and Arrays
1051
14befaf4
DM
1052Tied hashes and arrays are magical beasts of the C<PERL_MAGIC_tied>
1053magic type.
9edb2b46
GS
1054
1055WARNING: As of the 5.004 release, proper usage of the array and hash
1056access functions requires understanding a few caveats. Some
1057of these caveats are actually considered bugs in the API, to be fixed
1058in later releases, and are bracketed with [MAYCHANGE] below. If
1059you find yourself actually applying such information in this section, be
1060aware that the behavior may change in the future, umm, without warning.
04343c6d 1061
1526ead6 1062The perl tie function associates a variable with an object that implements
9a68f1db 1063the various GET, SET, etc methods. To perform the equivalent of the perl
1526ead6
AB
1064tie function from an XSUB, you must mimic this behaviour. The code below
1065carries out the necessary steps - firstly it creates a new hash, and then
1066creates a second hash which it blesses into the class which will implement
1067the tie methods. Lastly it ties the two hashes together, and returns a
1068reference to the new tied hash. Note that the code below does NOT call the
1069TIEHASH method in the MyTie class -
1070see L<Calling Perl Routines from within C Programs> for details on how
1071to do this.
1072
1073 SV*
1074 mytie()
1075 PREINIT:
1076 HV *hash;
1077 HV *stash;
1078 SV *tie;
1079 CODE:
1080 hash = newHV();
1081 tie = newRV_noinc((SV*)newHV());
1082 stash = gv_stashpv("MyTie", TRUE);
1083 sv_bless(tie, stash);
899e16d0 1084 hv_magic(hash, (GV*)tie, PERL_MAGIC_tied);
1526ead6
AB
1085 RETVAL = newRV_noinc(hash);
1086 OUTPUT:
1087 RETVAL
1088
04343c6d
GS
1089The C<av_store> function, when given a tied array argument, merely
1090copies the magic of the array onto the value to be "stored", using
1091C<mg_copy>. It may also return NULL, indicating that the value did not
9edb2b46
GS
1092actually need to be stored in the array. [MAYCHANGE] After a call to
1093C<av_store> on a tied array, the caller will usually need to call
1094C<mg_set(val)> to actually invoke the perl level "STORE" method on the
1095TIEARRAY object. If C<av_store> did return NULL, a call to
1096C<SvREFCNT_dec(val)> will also be usually necessary to avoid a memory
1097leak. [/MAYCHANGE]
04343c6d
GS
1098
1099The previous paragraph is applicable verbatim to tied hash access using the
1100C<hv_store> and C<hv_store_ent> functions as well.
1101
1102C<av_fetch> and the corresponding hash functions C<hv_fetch> and
1103C<hv_fetch_ent> actually return an undefined mortal value whose magic
1104has been initialized using C<mg_copy>. Note the value so returned does not
9edb2b46
GS
1105need to be deallocated, as it is already mortal. [MAYCHANGE] But you will
1106need to call C<mg_get()> on the returned value in order to actually invoke
1107the perl level "FETCH" method on the underlying TIE object. Similarly,
04343c6d
GS
1108you may also call C<mg_set()> on the return value after possibly assigning
1109a suitable value to it using C<sv_setsv>, which will invoke the "STORE"
9edb2b46 1110method on the TIE object. [/MAYCHANGE]
04343c6d 1111
9edb2b46 1112[MAYCHANGE]
04343c6d
GS
1113In other words, the array or hash fetch/store functions don't really
1114fetch and store actual values in the case of tied arrays and hashes. They
1115merely call C<mg_copy> to attach magic to the values that were meant to be
1116"stored" or "fetched". Later calls to C<mg_get> and C<mg_set> actually
1117do the job of invoking the TIE methods on the underlying objects. Thus
9edb2b46 1118the magic mechanism currently implements a kind of lazy access to arrays
04343c6d
GS
1119and hashes.
1120
1121Currently (as of perl version 5.004), use of the hash and array access
1122functions requires the user to be aware of whether they are operating on
9edb2b46
GS
1123"normal" hashes and arrays, or on their tied variants. The API may be
1124changed to provide more transparent access to both tied and normal data
1125types in future versions.
1126[/MAYCHANGE]
04343c6d
GS
1127
1128You would do well to understand that the TIEARRAY and TIEHASH interfaces
1129are mere sugar to invoke some perl method calls while using the uniform hash
1130and array syntax. The use of this sugar imposes some overhead (typically
1131about two to four extra opcodes per FETCH/STORE operation, in addition to
1132the creation of all the mortal variables required to invoke the methods).
1133This overhead will be comparatively small if the TIE methods are themselves
1134substantial, but if they are only a few statements long, the overhead
1135will not be insignificant.
1136
d1c897a1
IZ
1137=head2 Localizing changes
1138
1139Perl has a very handy construction
1140
1141 {
1142 local $var = 2;
1143 ...
1144 }
1145
1146This construction is I<approximately> equivalent to
1147
1148 {
1149 my $oldvar = $var;
1150 $var = 2;
1151 ...
1152 $var = $oldvar;
1153 }
1154
1155The biggest difference is that the first construction would
1156reinstate the initial value of $var, irrespective of how control exits
9a68f1db 1157the block: C<goto>, C<return>, C<die>/C<eval>, etc. It is a little bit
d1c897a1
IZ
1158more efficient as well.
1159
1160There is a way to achieve a similar task from C via Perl API: create a
1161I<pseudo-block>, and arrange for some changes to be automatically
1162undone at the end of it, either explicit, or via a non-local exit (via
1163die()). A I<block>-like construct is created by a pair of
b687b08b
TC
1164C<ENTER>/C<LEAVE> macros (see L<perlcall/"Returning a Scalar">).
1165Such a construct may be created specially for some important localized
1166task, or an existing one (like boundaries of enclosing Perl
1167subroutine/block, or an existing pair for freeing TMPs) may be
1168used. (In the second case the overhead of additional localization must
1169be almost negligible.) Note that any XSUB is automatically enclosed in
1170an C<ENTER>/C<LEAVE> pair.
d1c897a1
IZ
1171
1172Inside such a I<pseudo-block> the following service is available:
1173
13a2d996 1174=over 4
d1c897a1
IZ
1175
1176=item C<SAVEINT(int i)>
1177
1178=item C<SAVEIV(IV i)>
1179
1180=item C<SAVEI32(I32 i)>
1181
1182=item C<SAVELONG(long i)>
1183
1184These macros arrange things to restore the value of integer variable
1185C<i> at the end of enclosing I<pseudo-block>.
1186
1187=item C<SAVESPTR(s)>
1188
1189=item C<SAVEPPTR(p)>
1190
1191These macros arrange things to restore the value of pointers C<s> and
1192C<p>. C<s> must be a pointer of a type which survives conversion to
1193C<SV*> and back, C<p> should be able to survive conversion to C<char*>
1194and back.
1195
1196=item C<SAVEFREESV(SV *sv)>
1197
1198The refcount of C<sv> would be decremented at the end of
26d9b02f
JH
1199I<pseudo-block>. This is similar to C<sv_2mortal> in that it is also a
1200mechanism for doing a delayed C<SvREFCNT_dec>. However, while C<sv_2mortal>
1201extends the lifetime of C<sv> until the beginning of the next statement,
1202C<SAVEFREESV> extends it until the end of the enclosing scope. These
1203lifetimes can be wildly different.
1204
1205Also compare C<SAVEMORTALIZESV>.
1206
1207=item C<SAVEMORTALIZESV(SV *sv)>
1208
1209Just like C<SAVEFREESV>, but mortalizes C<sv> at the end of the current
1210scope instead of decrementing its reference count. This usually has the
1211effect of keeping C<sv> alive until the statement that called the currently
1212live scope has finished executing.
d1c897a1
IZ
1213
1214=item C<SAVEFREEOP(OP *op)>
1215
1216The C<OP *> is op_free()ed at the end of I<pseudo-block>.
1217
1218=item C<SAVEFREEPV(p)>
1219
1220The chunk of memory which is pointed to by C<p> is Safefree()ed at the
1221end of I<pseudo-block>.
1222
1223=item C<SAVECLEARSV(SV *sv)>
1224
1225Clears a slot in the current scratchpad which corresponds to C<sv> at
1226the end of I<pseudo-block>.
1227
1228=item C<SAVEDELETE(HV *hv, char *key, I32 length)>
1229
1230The key C<key> of C<hv> is deleted at the end of I<pseudo-block>. The
1231string pointed to by C<key> is Safefree()ed. If one has a I<key> in
1232short-lived storage, the corresponding string may be reallocated like
1233this:
1234
9cde0e7f 1235 SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf));
d1c897a1 1236
c76ac1ee 1237=item C<SAVEDESTRUCTOR(DESTRUCTORFUNC_NOCONTEXT_t f, void *p)>
d1c897a1
IZ
1238
1239At the end of I<pseudo-block> the function C<f> is called with the
c76ac1ee
GS
1240only argument C<p>.
1241
1242=item C<SAVEDESTRUCTOR_X(DESTRUCTORFUNC_t f, void *p)>
1243
1244At the end of I<pseudo-block> the function C<f> is called with the
1245implicit context argument (if any), and C<p>.
d1c897a1
IZ
1246
1247=item C<SAVESTACK_POS()>
1248
1249The current offset on the Perl internal stack (cf. C<SP>) is restored
1250at the end of I<pseudo-block>.
1251
1252=back
1253
1254The following API list contains functions, thus one needs to
1255provide pointers to the modifiable data explicitly (either C pointers,
00aadd71 1256or Perlish C<GV *>s). Where the above macros take C<int>, a similar
d1c897a1
IZ
1257function takes C<int *>.
1258
13a2d996 1259=over 4
d1c897a1
IZ
1260
1261=item C<SV* save_scalar(GV *gv)>
1262
1263Equivalent to Perl code C<local $gv>.
1264
1265=item C<AV* save_ary(GV *gv)>
1266
1267=item C<HV* save_hash(GV *gv)>
1268
1269Similar to C<save_scalar>, but localize C<@gv> and C<%gv>.
1270
1271=item C<void save_item(SV *item)>
1272
1273Duplicates the current value of C<SV>, on the exit from the current
1274C<ENTER>/C<LEAVE> I<pseudo-block> will restore the value of C<SV>
1275using the stored value.
1276
1277=item C<void save_list(SV **sarg, I32 maxsarg)>
1278
1279A variant of C<save_item> which takes multiple arguments via an array
1280C<sarg> of C<SV*> of length C<maxsarg>.
1281
1282=item C<SV* save_svref(SV **sptr)>
1283
d1be9408 1284Similar to C<save_scalar>, but will reinstate an C<SV *>.
d1c897a1
IZ
1285
1286=item C<void save_aptr(AV **aptr)>
1287
1288=item C<void save_hptr(HV **hptr)>
1289
1290Similar to C<save_svref>, but localize C<AV *> and C<HV *>.
1291
1292=back
1293
1294The C<Alias> module implements localization of the basic types within the
1295I<caller's scope>. People who are interested in how to localize things in
1296the containing scope should take a look there too.
1297
0a753a76 1298=head1 Subroutines
a0d0e21e 1299
68dc0745 1300=head2 XSUBs and the Argument Stack
5f05dabc 1301
1302The XSUB mechanism is a simple way for Perl programs to access C subroutines.
1303An XSUB routine will have a stack that contains the arguments from the Perl
1304program, and a way to map from the Perl data structures to a C equivalent.
1305
1306The stack arguments are accessible through the C<ST(n)> macro, which returns
1307the C<n>'th stack argument. Argument 0 is the first argument passed in the
1308Perl subroutine call. These arguments are C<SV*>, and can be used anywhere
1309an C<SV*> is used.
1310
1311Most of the time, output from the C routine can be handled through use of
1312the RETVAL and OUTPUT directives. However, there are some cases where the
1313argument stack is not already long enough to handle all the return values.
1314An example is the POSIX tzname() call, which takes no arguments, but returns
1315two, the local time zone's standard and summer time abbreviations.
1316
1317To handle this situation, the PPCODE directive is used and the stack is
1318extended using the macro:
1319
924508f0 1320 EXTEND(SP, num);
5f05dabc 1321
924508f0
GS
1322where C<SP> is the macro that represents the local copy of the stack pointer,
1323and C<num> is the number of elements the stack should be extended by.
5f05dabc 1324
00aadd71 1325Now that there is room on the stack, values can be pushed on it using C<PUSHs>
484ce0c5 1326macro. The values pushed will often need to be "mortal" (See L</Reference Counts and Mortality>).
5f05dabc 1327
00aadd71
NIS
1328 PUSHs(sv_2mortal(newSViv(an_integer)))
1329 PUSHs(sv_2mortal(newSVpv("Some String",0)))
1330 PUSHs(sv_2mortal(newSVnv(3.141592)))
5f05dabc 1331
1332And now the Perl program calling C<tzname>, the two values will be assigned
1333as in:
1334
1335 ($standard_abbrev, $summer_abbrev) = POSIX::tzname;
1336
1337An alternate (and possibly simpler) method to pushing values on the stack is
00aadd71 1338to use the macro:
5f05dabc 1339
5f05dabc 1340 XPUSHs(SV*)
1341
00aadd71 1342This macro automatically adjust the stack for you, if needed. Thus, you
5f05dabc 1343do not need to call C<EXTEND> to extend the stack.
00aadd71
NIS
1344
1345Despite their suggestions in earlier versions of this document the macros
1346C<PUSHi>, C<PUSHn> and C<PUSHp> are I<not> suited to XSUBs which return
1347multiple results, see L</Putting a C value on Perl stack>.
5f05dabc 1348
1349For more information, consult L<perlxs> and L<perlxstut>.
1350
1351=head2 Calling Perl Routines from within C Programs
a0d0e21e
LW
1352
1353There are four routines that can be used to call a Perl subroutine from
1354within a C program. These four are:
1355
954c1994
GS
1356 I32 call_sv(SV*, I32);
1357 I32 call_pv(const char*, I32);
1358 I32 call_method(const char*, I32);
1359 I32 call_argv(const char*, I32, register char**);
a0d0e21e 1360
954c1994 1361The routine most often used is C<call_sv>. The C<SV*> argument
d1b91892
AD
1362contains either the name of the Perl subroutine to be called, or a
1363reference to the subroutine. The second argument consists of flags
1364that control the context in which the subroutine is called, whether
1365or not the subroutine is being passed arguments, how errors should be
1366trapped, and how to treat return values.
a0d0e21e
LW
1367
1368All four routines return the number of arguments that the subroutine returned
1369on the Perl stack.
1370
9a68f1db 1371These routines used to be called C<perl_call_sv>, etc., before Perl v5.6.0,
954c1994
GS
1372but those names are now deprecated; macros of the same name are provided for
1373compatibility.
1374
1375When using any of these routines (except C<call_argv>), the programmer
d1b91892
AD
1376must manipulate the Perl stack. These include the following macros and
1377functions:
a0d0e21e
LW
1378
1379 dSP
924508f0 1380 SP
a0d0e21e
LW
1381 PUSHMARK()
1382 PUTBACK
1383 SPAGAIN
1384 ENTER
1385 SAVETMPS
1386 FREETMPS
1387 LEAVE
1388 XPUSH*()
cb1a09d0 1389 POP*()
a0d0e21e 1390
5f05dabc 1391For a detailed description of calling conventions from C to Perl,
1392consult L<perlcall>.
a0d0e21e 1393
5f05dabc 1394=head2 Memory Allocation
a0d0e21e 1395
86058a2d
GS
1396All memory meant to be used with the Perl API functions should be manipulated
1397using the macros described in this section. The macros provide the necessary
1398transparency between differences in the actual malloc implementation that is
1399used within perl.
1400
1401It is suggested that you enable the version of malloc that is distributed
5f05dabc 1402with Perl. It keeps pools of various sizes of unallocated memory in
07fa94a1
JO
1403order to satisfy allocation requests more quickly. However, on some
1404platforms, it may cause spurious malloc or free errors.
d1b91892
AD
1405
1406 New(x, pointer, number, type);
1407 Newc(x, pointer, number, type, cast);
1408 Newz(x, pointer, number, type);
1409
07fa94a1 1410These three macros are used to initially allocate memory.
5f05dabc 1411
1412The first argument C<x> was a "magic cookie" that was used to keep track
1413of who called the macro, to help when debugging memory problems. However,
07fa94a1
JO
1414the current code makes no use of this feature (most Perl developers now
1415use run-time memory checkers), so this argument can be any number.
5f05dabc 1416
1417The second argument C<pointer> should be the name of a variable that will
1418point to the newly allocated memory.
d1b91892 1419
d1b91892
AD
1420The third and fourth arguments C<number> and C<type> specify how many of
1421the specified type of data structure should be allocated. The argument
1422C<type> is passed to C<sizeof>. The final argument to C<Newc>, C<cast>,
1423should be used if the C<pointer> argument is different from the C<type>
1424argument.
1425
1426Unlike the C<New> and C<Newc> macros, the C<Newz> macro calls C<memzero>
1427to zero out all the newly allocated memory.
1428
1429 Renew(pointer, number, type);
1430 Renewc(pointer, number, type, cast);
1431 Safefree(pointer)
1432
1433These three macros are used to change a memory buffer size or to free a
1434piece of memory no longer needed. The arguments to C<Renew> and C<Renewc>
1435match those of C<New> and C<Newc> with the exception of not needing the
1436"magic cookie" argument.
1437
1438 Move(source, dest, number, type);
1439 Copy(source, dest, number, type);
1440 Zero(dest, number, type);
1441
1442These three macros are used to move, copy, or zero out previously allocated
1443memory. The C<source> and C<dest> arguments point to the source and
1444destination starting points. Perl will move, copy, or zero out C<number>
1445instances of the size of the C<type> data structure (using the C<sizeof>
1446function).
a0d0e21e 1447
5f05dabc 1448=head2 PerlIO
ce3d39e2 1449
5f05dabc 1450The most recent development releases of Perl has been experimenting with
1451removing Perl's dependency on the "normal" standard I/O suite and allowing
1452other stdio implementations to be used. This involves creating a new
1453abstraction layer that then calls whichever implementation of stdio Perl
68dc0745 1454was compiled with. All XSUBs should now use the functions in the PerlIO
5f05dabc 1455abstraction layer and not make any assumptions about what kind of stdio
1456is being used.
1457
1458For a complete description of the PerlIO abstraction, consult L<perlapio>.
1459
8ebc5c01 1460=head2 Putting a C value on Perl stack
ce3d39e2
IZ
1461
1462A lot of opcodes (this is an elementary operation in the internal perl
1463stack machine) put an SV* on the stack. However, as an optimization
1464the corresponding SV is (usually) not recreated each time. The opcodes
1465reuse specially assigned SVs (I<target>s) which are (as a corollary)
1466not constantly freed/created.
1467
0a753a76 1468Each of the targets is created only once (but see
ce3d39e2
IZ
1469L<Scratchpads and recursion> below), and when an opcode needs to put
1470an integer, a double, or a string on stack, it just sets the
1471corresponding parts of its I<target> and puts the I<target> on stack.
1472
1473The macro to put this target on stack is C<PUSHTARG>, and it is
1474directly used in some opcodes, as well as indirectly in zillions of
1475others, which use it via C<(X)PUSH[pni]>.
1476
1bd1c0d5
SC
1477Because the target is reused, you must be careful when pushing multiple
1478values on the stack. The following code will not do what you think:
1479
1480 XPUSHi(10);
1481 XPUSHi(20);
1482
1483This translates as "set C<TARG> to 10, push a pointer to C<TARG> onto
1484the stack; set C<TARG> to 20, push a pointer to C<TARG> onto the stack".
1485At the end of the operation, the stack does not contain the values 10
1486and 20, but actually contains two pointers to C<TARG>, which we have set
1487to 20. If you need to push multiple different values, use C<XPUSHs>,
1488which bypasses C<TARG>.
1489
1490On a related note, if you do use C<(X)PUSH[npi]>, then you're going to
1491need a C<dTARG> in your variable declarations so that the C<*PUSH*>
00aadd71 1492macros can make use of the local variable C<TARG>.
1bd1c0d5 1493
8ebc5c01 1494=head2 Scratchpads
ce3d39e2 1495
54310121 1496The question remains on when the SVs which are I<target>s for opcodes
5f05dabc 1497are created. The answer is that they are created when the current unit --
1498a subroutine or a file (for opcodes for statements outside of
1499subroutines) -- is compiled. During this time a special anonymous Perl
ce3d39e2
IZ
1500array is created, which is called a scratchpad for the current
1501unit.
1502
54310121 1503A scratchpad keeps SVs which are lexicals for the current unit and are
ce3d39e2
IZ
1504targets for opcodes. One can deduce that an SV lives on a scratchpad
1505by looking on its flags: lexicals have C<SVs_PADMY> set, and
1506I<target>s have C<SVs_PADTMP> set.
1507
54310121 1508The correspondence between OPs and I<target>s is not 1-to-1. Different
1509OPs in the compile tree of the unit can use the same target, if this
ce3d39e2
IZ
1510would not conflict with the expected life of the temporary.
1511
2ae324a7 1512=head2 Scratchpads and recursion
ce3d39e2
IZ
1513
1514In fact it is not 100% true that a compiled unit contains a pointer to
1515the scratchpad AV. In fact it contains a pointer to an AV of
1516(initially) one element, and this element is the scratchpad AV. Why do
1517we need an extra level of indirection?
1518
9a68f1db 1519The answer is B<recursion>, and maybe B<threads>. Both
ce3d39e2
IZ
1520these can create several execution pointers going into the same
1521subroutine. For the subroutine-child not write over the temporaries
1522for the subroutine-parent (lifespan of which covers the call to the
1523child), the parent and the child should have different
1524scratchpads. (I<And> the lexicals should be separate anyway!)
1525
5f05dabc 1526So each subroutine is born with an array of scratchpads (of length 1).
1527On each entry to the subroutine it is checked that the current
ce3d39e2
IZ
1528depth of the recursion is not more than the length of this array, and
1529if it is, new scratchpad is created and pushed into the array.
1530
1531The I<target>s on this scratchpad are C<undef>s, but they are already
1532marked with correct flags.
1533
0a753a76 1534=head1 Compiled code
1535
1536=head2 Code tree
1537
1538Here we describe the internal form your code is converted to by
1539Perl. Start with a simple example:
1540
1541 $a = $b + $c;
1542
1543This is converted to a tree similar to this one:
1544
1545 assign-to
1546 / \
1547 + $a
1548 / \
1549 $b $c
1550
7b8d334a 1551(but slightly more complicated). This tree reflects the way Perl
0a753a76 1552parsed your code, but has nothing to do with the execution order.
1553There is an additional "thread" going through the nodes of the tree
1554which shows the order of execution of the nodes. In our simplified
1555example above it looks like:
1556
1557 $b ---> $c ---> + ---> $a ---> assign-to
1558
1559But with the actual compile tree for C<$a = $b + $c> it is different:
1560some nodes I<optimized away>. As a corollary, though the actual tree
1561contains more nodes than our simplified example, the execution order
1562is the same as in our example.
1563
1564=head2 Examining the tree
1565
1566If you have your perl compiled for debugging (usually done with C<-D
1567optimize=-g> on C<Configure> command line), you may examine the
1568compiled tree by specifying C<-Dx> on the Perl command line. The
1569output takes several lines per node, and for C<$b+$c> it looks like
1570this:
1571
1572 5 TYPE = add ===> 6
1573 TARG = 1
1574 FLAGS = (SCALAR,KIDS)
1575 {
1576 TYPE = null ===> (4)
1577 (was rv2sv)
1578 FLAGS = (SCALAR,KIDS)
1579 {
1580 3 TYPE = gvsv ===> 4
1581 FLAGS = (SCALAR)
1582 GV = main::b
1583 }
1584 }
1585 {
1586 TYPE = null ===> (5)
1587 (was rv2sv)
1588 FLAGS = (SCALAR,KIDS)
1589 {
1590 4 TYPE = gvsv ===> 5
1591 FLAGS = (SCALAR)
1592 GV = main::c
1593 }
1594 }
1595
1596This tree has 5 nodes (one per C<TYPE> specifier), only 3 of them are
1597not optimized away (one per number in the left column). The immediate
1598children of the given node correspond to C<{}> pairs on the same level
1599of indentation, thus this listing corresponds to the tree:
1600
1601 add
1602 / \
1603 null null
1604 | |
1605 gvsv gvsv
1606
1607The execution order is indicated by C<===E<gt>> marks, thus it is C<3
16084 5 6> (node C<6> is not included into above listing), i.e.,
1609C<gvsv gvsv add whatever>.
1610
9afa14e3
SC
1611Each of these nodes represents an op, a fundamental operation inside the
1612Perl core. The code which implements each operation can be found in the
1613F<pp*.c> files; the function which implements the op with type C<gvsv>
1614is C<pp_gvsv>, and so on. As the tree above shows, different ops have
1615different numbers of children: C<add> is a binary operator, as one would
1616expect, and so has two children. To accommodate the various different
1617numbers of children, there are various types of op data structure, and
1618they link together in different ways.
1619
1620The simplest type of op structure is C<OP>: this has no children. Unary
1621operators, C<UNOP>s, have one child, and this is pointed to by the
1622C<op_first> field. Binary operators (C<BINOP>s) have not only an
1623C<op_first> field but also an C<op_last> field. The most complex type of
1624op is a C<LISTOP>, which has any number of children. In this case, the
1625first child is pointed to by C<op_first> and the last child by
1626C<op_last>. The children in between can be found by iteratively
1627following the C<op_sibling> pointer from the first child to the last.
1628
1629There are also two other op types: a C<PMOP> holds a regular expression,
1630and has no children, and a C<LOOP> may or may not have children. If the
1631C<op_children> field is non-zero, it behaves like a C<LISTOP>. To
1632complicate matters, if a C<UNOP> is actually a C<null> op after
1633optimization (see L</Compile pass 2: context propagation>) it will still
1634have children in accordance with its former type.
1635
0a753a76 1636=head2 Compile pass 1: check routines
1637
8870b5c7
GS
1638The tree is created by the compiler while I<yacc> code feeds it
1639the constructions it recognizes. Since I<yacc> works bottom-up, so does
0a753a76 1640the first pass of perl compilation.
1641
1642What makes this pass interesting for perl developers is that some
1643optimization may be performed on this pass. This is optimization by
8870b5c7 1644so-called "check routines". The correspondence between node names
0a753a76 1645and corresponding check routines is described in F<opcode.pl> (do not
1646forget to run C<make regen_headers> if you modify this file).
1647
1648A check routine is called when the node is fully constructed except
7b8d334a 1649for the execution-order thread. Since at this time there are no
0a753a76 1650back-links to the currently constructed node, one can do most any
1651operation to the top-level node, including freeing it and/or creating
1652new nodes above/below it.
1653
1654The check routine returns the node which should be inserted into the
1655tree (if the top-level node was not modified, check routine returns
1656its argument).
1657
1658By convention, check routines have names C<ck_*>. They are usually
1659called from C<new*OP> subroutines (or C<convert>) (which in turn are
1660called from F<perly.y>).
1661
1662=head2 Compile pass 1a: constant folding
1663
1664Immediately after the check routine is called the returned node is
1665checked for being compile-time executable. If it is (the value is
1666judged to be constant) it is immediately executed, and a I<constant>
1667node with the "return value" of the corresponding subtree is
1668substituted instead. The subtree is deleted.
1669
1670If constant folding was not performed, the execution-order thread is
1671created.
1672
1673=head2 Compile pass 2: context propagation
1674
1675When a context for a part of compile tree is known, it is propagated
a3cb178b 1676down through the tree. At this time the context can have 5 values
0a753a76 1677(instead of 2 for runtime context): void, boolean, scalar, list, and
1678lvalue. In contrast with the pass 1 this pass is processed from top
1679to bottom: a node's context determines the context for its children.
1680
1681Additional context-dependent optimizations are performed at this time.
1682Since at this moment the compile tree contains back-references (via
1683"thread" pointers), nodes cannot be free()d now. To allow
1684optimized-away nodes at this stage, such nodes are null()ified instead
1685of free()ing (i.e. their type is changed to OP_NULL).
1686
1687=head2 Compile pass 3: peephole optimization
1688
1689After the compile tree for a subroutine (or for an C<eval> or a file)
1690is created, an additional pass over the code is performed. This pass
1691is neither top-down or bottom-up, but in the execution order (with
7b8d334a 1692additional complications for conditionals). These optimizations are
0a753a76 1693done in the subroutine peep(). Optimizations performed at this stage
1694are subject to the same restrictions as in the pass 2.
1695
1ba7f851
PJ
1696=head2 Pluggable runops
1697
1698The compile tree is executed in a runops function. There are two runops
1699functions in F<run.c>. C<Perl_runops_debug> is used with DEBUGGING and
1700C<Perl_runops_standard> is used otherwise. For fine control over the
1701execution of the compile tree it is possible to provide your own runops
1702function.
1703
1704It's probably best to copy one of the existing runops functions and
1705change it to suit your needs. Then, in the BOOT section of your XS
1706file, add the line:
1707
1708 PL_runops = my_runops;
1709
1710This function should be as efficient as possible to keep your programs
1711running as fast as possible.
1712
9afa14e3
SC
1713=head1 Examining internal data structures with the C<dump> functions
1714
1715To aid debugging, the source file F<dump.c> contains a number of
1716functions which produce formatted output of internal data structures.
1717
1718The most commonly used of these functions is C<Perl_sv_dump>; it's used
1719for dumping SVs, AVs, HVs, and CVs. The C<Devel::Peek> module calls
1720C<sv_dump> to produce debugging output from Perl-space, so users of that
00aadd71 1721module should already be familiar with its format.
9afa14e3
SC
1722
1723C<Perl_op_dump> can be used to dump an C<OP> structure or any of its
210b36aa 1724derivatives, and produces output similar to C<perl -Dx>; in fact,
9afa14e3
SC
1725C<Perl_dump_eval> will dump the main root of the code being evaluated,
1726exactly like C<-Dx>.
1727
1728Other useful functions are C<Perl_dump_sub>, which turns a C<GV> into an
1729op tree, C<Perl_dump_packsubs> which calls C<Perl_dump_sub> on all the
1730subroutines in a package like so: (Thankfully, these are all xsubs, so
1731there is no op tree)
1732
1733 (gdb) print Perl_dump_packsubs(PL_defstash)
1734
1735 SUB attributes::bootstrap = (xsub 0x811fedc 0)
1736
1737 SUB UNIVERSAL::can = (xsub 0x811f50c 0)
1738
1739 SUB UNIVERSAL::isa = (xsub 0x811f304 0)
1740
1741 SUB UNIVERSAL::VERSION = (xsub 0x811f7ac 0)
1742
1743 SUB DynaLoader::boot_DynaLoader = (xsub 0x805b188 0)
1744
1745and C<Perl_dump_all>, which dumps all the subroutines in the stash and
1746the op tree of the main root.
1747
954c1994 1748=head1 How multiple interpreters and concurrency are supported
ee072b34 1749
ee072b34
GS
1750=head2 Background and PERL_IMPLICIT_CONTEXT
1751
1752The Perl interpreter can be regarded as a closed box: it has an API
1753for feeding it code or otherwise making it do things, but it also has
1754functions for its own use. This smells a lot like an object, and
1755there are ways for you to build Perl so that you can have multiple
acfe0abc
GS
1756interpreters, with one interpreter represented either as a C structure,
1757or inside a thread-specific structure. These structures contain all
1758the context, the state of that interpreter.
1759
9a68f1db 1760Two macros control the major Perl build flavors: MULTIPLICITY and
acfe0abc
GS
1761USE_5005THREADS. The MULTIPLICITY build has a C structure
1762that packages all the interpreter state, and there is a similar thread-specific
1763data structure under USE_5005THREADS. In both cases,
54aff467
GS
1764PERL_IMPLICIT_CONTEXT is also normally defined, and enables the
1765support for passing in a "hidden" first argument that represents all three
651a3225 1766data structures.
54aff467
GS
1767
1768All this obviously requires a way for the Perl internal functions to be
acfe0abc 1769either subroutines taking some kind of structure as the first
ee072b34 1770argument, or subroutines taking nothing as the first argument. To
acfe0abc 1771enable these two very different ways of building the interpreter,
ee072b34
GS
1772the Perl source (as it does in so many other situations) makes heavy
1773use of macros and subroutine naming conventions.
1774
54aff467 1775First problem: deciding which functions will be public API functions and
00aadd71 1776which will be private. All functions whose names begin C<S_> are private
954c1994
GS
1777(think "S" for "secret" or "static"). All other functions begin with
1778"Perl_", but just because a function begins with "Perl_" does not mean it is
00aadd71
NIS
1779part of the API. (See L</Internal Functions>.) The easiest way to be B<sure> a
1780function is part of the API is to find its entry in L<perlapi>.
1781If it exists in L<perlapi>, it's part of the API. If it doesn't, and you
1782think it should be (i.e., you need it for your extension), send mail via
a422fd2d 1783L<perlbug> explaining why you think it should be.
ee072b34
GS
1784
1785Second problem: there must be a syntax so that the same subroutine
1786declarations and calls can pass a structure as their first argument,
1787or pass nothing. To solve this, the subroutines are named and
1788declared in a particular way. Here's a typical start of a static
1789function used within the Perl guts:
1790
1791 STATIC void
1792 S_incline(pTHX_ char *s)
1793
acfe0abc
GS
1794STATIC becomes "static" in C, and may be #define'd to nothing in some
1795configurations in future.
ee072b34 1796
651a3225
GS
1797A public function (i.e. part of the internal API, but not necessarily
1798sanctioned for use in extensions) begins like this:
ee072b34
GS
1799
1800 void
1801 Perl_sv_setsv(pTHX_ SV* dsv, SV* ssv)
1802
1803C<pTHX_> is one of a number of macros (in perl.h) that hide the
1804details of the interpreter's context. THX stands for "thread", "this",
1805or "thingy", as the case may be. (And no, George Lucas is not involved. :-)
1806The first character could be 'p' for a B<p>rototype, 'a' for B<a>rgument,
a7486cbb
JH
1807or 'd' for B<d>eclaration, so we have C<pTHX>, C<aTHX> and C<dTHX>, and
1808their variants.
ee072b34 1809
a7486cbb
JH
1810When Perl is built without options that set PERL_IMPLICIT_CONTEXT, there is no
1811first argument containing the interpreter's context. The trailing underscore
ee072b34
GS
1812in the pTHX_ macro indicates that the macro expansion needs a comma
1813after the context argument because other arguments follow it. If
1814PERL_IMPLICIT_CONTEXT is not defined, pTHX_ will be ignored, and the
54aff467
GS
1815subroutine is not prototyped to take the extra argument. The form of the
1816macro without the trailing underscore is used when there are no additional
ee072b34
GS
1817explicit arguments.
1818
54aff467 1819When a core function calls another, it must pass the context. This
a7486cbb 1820is normally hidden via macros. Consider C<sv_setsv>. It expands into
ee072b34
GS
1821something like this:
1822
1823 ifdef PERL_IMPLICIT_CONTEXT
c52f9dcd 1824 define sv_setsv(a,b) Perl_sv_setsv(aTHX_ a, b)
ee072b34
GS
1825 /* can't do this for vararg functions, see below */
1826 else
c52f9dcd 1827 define sv_setsv Perl_sv_setsv
ee072b34
GS
1828 endif
1829
1830This works well, and means that XS authors can gleefully write:
1831
1832 sv_setsv(foo, bar);
1833
1834and still have it work under all the modes Perl could have been
1835compiled with.
1836
ee072b34
GS
1837This doesn't work so cleanly for varargs functions, though, as macros
1838imply that the number of arguments is known in advance. Instead we
1839either need to spell them out fully, passing C<aTHX_> as the first
1840argument (the Perl core tends to do this with functions like
1841Perl_warner), or use a context-free version.
1842
1843The context-free version of Perl_warner is called
1844Perl_warner_nocontext, and does not take the extra argument. Instead
1845it does dTHX; to get the context from thread-local storage. We
1846C<#define warner Perl_warner_nocontext> so that extensions get source
1847compatibility at the expense of performance. (Passing an arg is
1848cheaper than grabbing it from thread-local storage.)
1849
acfe0abc 1850You can ignore [pad]THXx when browsing the Perl headers/sources.
ee072b34
GS
1851Those are strictly for use within the core. Extensions and embedders
1852need only be aware of [pad]THX.
1853
a7486cbb
JH
1854=head2 So what happened to dTHR?
1855
1856C<dTHR> was introduced in perl 5.005 to support the older thread model.
1857The older thread model now uses the C<THX> mechanism to pass context
1858pointers around, so C<dTHR> is not useful any more. Perl 5.6.0 and
1859later still have it for backward source compatibility, but it is defined
1860to be a no-op.
1861
ee072b34
GS
1862=head2 How do I use all this in extensions?
1863
1864When Perl is built with PERL_IMPLICIT_CONTEXT, extensions that call
1865any functions in the Perl API will need to pass the initial context
1866argument somehow. The kicker is that you will need to write it in
1867such a way that the extension still compiles when Perl hasn't been
1868built with PERL_IMPLICIT_CONTEXT enabled.
1869
1870There are three ways to do this. First, the easy but inefficient way,
1871which is also the default, in order to maintain source compatibility
1872with extensions: whenever XSUB.h is #included, it redefines the aTHX
1873and aTHX_ macros to call a function that will return the context.
1874Thus, something like:
1875
1876 sv_setsv(asv, bsv);
1877
4375e838 1878in your extension will translate to this when PERL_IMPLICIT_CONTEXT is
54aff467 1879in effect:
ee072b34 1880
2fa86c13 1881 Perl_sv_setsv(Perl_get_context(), asv, bsv);
ee072b34 1882
54aff467 1883or to this otherwise:
ee072b34
GS
1884
1885 Perl_sv_setsv(asv, bsv);
1886
1887You have to do nothing new in your extension to get this; since
2fa86c13 1888the Perl library provides Perl_get_context(), it will all just
ee072b34
GS
1889work.
1890
1891The second, more efficient way is to use the following template for
1892your Foo.xs:
1893
c52f9dcd
JH
1894 #define PERL_NO_GET_CONTEXT /* we want efficiency */
1895 #include "EXTERN.h"
1896 #include "perl.h"
1897 #include "XSUB.h"
ee072b34
GS
1898
1899 static my_private_function(int arg1, int arg2);
1900
c52f9dcd
JH
1901 static SV *
1902 my_private_function(int arg1, int arg2)
1903 {
1904 dTHX; /* fetch context */
1905 ... call many Perl API functions ...
1906 }
ee072b34
GS
1907
1908 [... etc ...]
1909
c52f9dcd 1910 MODULE = Foo PACKAGE = Foo
ee072b34 1911
c52f9dcd 1912 /* typical XSUB */
ee072b34 1913
c52f9dcd
JH
1914 void
1915 my_xsub(arg)
1916 int arg
1917 CODE:
1918 my_private_function(arg, 10);
ee072b34
GS
1919
1920Note that the only two changes from the normal way of writing an
1921extension is the addition of a C<#define PERL_NO_GET_CONTEXT> before
1922including the Perl headers, followed by a C<dTHX;> declaration at
1923the start of every function that will call the Perl API. (You'll
1924know which functions need this, because the C compiler will complain
1925that there's an undeclared identifier in those functions.) No changes
1926are needed for the XSUBs themselves, because the XS() macro is
1927correctly defined to pass in the implicit context if needed.
1928
1929The third, even more efficient way is to ape how it is done within
1930the Perl guts:
1931
1932
c52f9dcd
JH
1933 #define PERL_NO_GET_CONTEXT /* we want efficiency */
1934 #include "EXTERN.h"
1935 #include "perl.h"
1936 #include "XSUB.h"
ee072b34
GS
1937
1938 /* pTHX_ only needed for functions that call Perl API */
1939 static my_private_function(pTHX_ int arg1, int arg2);
1940
c52f9dcd
JH
1941 static SV *
1942 my_private_function(pTHX_ int arg1, int arg2)
1943 {
1944 /* dTHX; not needed here, because THX is an argument */
1945 ... call Perl API functions ...
1946 }
ee072b34
GS
1947
1948 [... etc ...]
1949
c52f9dcd 1950 MODULE = Foo PACKAGE = Foo
ee072b34 1951
c52f9dcd 1952 /* typical XSUB */
ee072b34 1953
c52f9dcd
JH
1954 void
1955 my_xsub(arg)
1956 int arg
1957 CODE:
1958 my_private_function(aTHX_ arg, 10);
ee072b34
GS
1959
1960This implementation never has to fetch the context using a function
1961call, since it is always passed as an extra argument. Depending on
1962your needs for simplicity or efficiency, you may mix the previous
1963two approaches freely.
1964
651a3225
GS
1965Never add a comma after C<pTHX> yourself--always use the form of the
1966macro with the underscore for functions that take explicit arguments,
1967or the form without the argument for functions with no explicit arguments.
ee072b34 1968
a7486cbb
JH
1969=head2 Should I do anything special if I call perl from multiple threads?
1970
1971If you create interpreters in one thread and then proceed to call them in
1972another, you need to make sure perl's own Thread Local Storage (TLS) slot is
1973initialized correctly in each of those threads.
1974
1975The C<perl_alloc> and C<perl_clone> API functions will automatically set
1976the TLS slot to the interpreter they created, so that there is no need to do
1977anything special if the interpreter is always accessed in the same thread that
1978created it, and that thread did not create or call any other interpreters
1979afterwards. If that is not the case, you have to set the TLS slot of the
1980thread before calling any functions in the Perl API on that particular
1981interpreter. This is done by calling the C<PERL_SET_CONTEXT> macro in that
1982thread as the first thing you do:
1983
1984 /* do this before doing anything else with some_perl */
1985 PERL_SET_CONTEXT(some_perl);
1986
1987 ... other Perl API calls on some_perl go here ...
1988
ee072b34
GS
1989=head2 Future Plans and PERL_IMPLICIT_SYS
1990
1991Just as PERL_IMPLICIT_CONTEXT provides a way to bundle up everything
1992that the interpreter knows about itself and pass it around, so too are
1993there plans to allow the interpreter to bundle up everything it knows
1994about the environment it's running on. This is enabled with the
acfe0abc 1995PERL_IMPLICIT_SYS macro. Currently it only works with USE_ITHREADS
4d1ff10f 1996and USE_5005THREADS on Windows (see inside iperlsys.h).
ee072b34
GS
1997
1998This allows the ability to provide an extra pointer (called the "host"
1999environment) for all the system calls. This makes it possible for
2000all the system stuff to maintain their own state, broken down into
2001seven C structures. These are thin wrappers around the usual system
2002calls (see win32/perllib.c) for the default perl executable, but for a
2003more ambitious host (like the one that would do fork() emulation) all
2004the extra work needed to pretend that different interpreters are
2005actually different "processes", would be done here.
2006
2007The Perl engine/interpreter and the host are orthogonal entities.
2008There could be one or more interpreters in a process, and one or
2009more "hosts", with free association between them.
2010
a422fd2d
SC
2011=head1 Internal Functions
2012
2013All of Perl's internal functions which will be exposed to the outside
2014world are be prefixed by C<Perl_> so that they will not conflict with XS
2015functions or functions used in a program in which Perl is embedded.
2016Similarly, all global variables begin with C<PL_>. (By convention,
2017static functions start with C<S_>)
2018
2019Inside the Perl core, you can get at the functions either with or
2020without the C<Perl_> prefix, thanks to a bunch of defines that live in
2021F<embed.h>. This header file is generated automatically from
2022F<embed.pl>. F<embed.pl> also creates the prototyping header files for
2023the internal functions, generates the documentation and a lot of other
2024bits and pieces. It's important that when you add a new function to the
2025core or change an existing one, you change the data in the table at the
2026end of F<embed.pl> as well. Here's a sample entry from that table:
2027
2028 Apd |SV** |av_fetch |AV* ar|I32 key|I32 lval
2029
2030The second column is the return type, the third column the name. Columns
2031after that are the arguments. The first column is a set of flags:
2032
2033=over 3
2034
2035=item A
2036
2037This function is a part of the public API.
2038
2039=item p
2040
2041This function has a C<Perl_> prefix; ie, it is defined as C<Perl_av_fetch>
2042
2043=item d
2044
2045This function has documentation using the C<apidoc> feature which we'll
2046look at in a second.
2047
2048=back
2049
2050Other available flags are:
2051
2052=over 3
2053
2054=item s
2055
a7486cbb
JH
2056This is a static function and is defined as C<S_whatever>, and usually
2057called within the sources as C<whatever(...)>.
a422fd2d
SC
2058
2059=item n
2060
2061This does not use C<aTHX_> and C<pTHX> to pass interpreter context. (See
2062L<perlguts/Background and PERL_IMPLICIT_CONTEXT>.)
2063
2064=item r
2065
2066This function never returns; C<croak>, C<exit> and friends.
2067
2068=item f
2069
2070This function takes a variable number of arguments, C<printf> style.
2071The argument list should end with C<...>, like this:
2072
2073 Afprd |void |croak |const char* pat|...
2074
a7486cbb 2075=item M
a422fd2d 2076
00aadd71 2077This function is part of the experimental development API, and may change
a422fd2d
SC
2078or disappear without notice.
2079
2080=item o
2081
2082This function should not have a compatibility macro to define, say,
2083C<Perl_parse> to C<parse>. It must be called as C<Perl_parse>.
2084
2085=item j
2086
2087This function is not a member of C<CPerlObj>. If you don't know
2088what this means, don't use it.
2089
2090=item x
2091
2092This function isn't exported out of the Perl core.
2093
2094=back
2095
2096If you edit F<embed.pl>, you will need to run C<make regen_headers> to
2097force a rebuild of F<embed.h> and other auto-generated files.
2098
6b4667fc 2099=head2 Formatted Printing of IVs, UVs, and NVs
9dd9db0b 2100
6b4667fc
A
2101If you are printing IVs, UVs, or NVS instead of the stdio(3) style
2102formatting codes like C<%d>, C<%ld>, C<%f>, you should use the
2103following macros for portability
9dd9db0b 2104
c52f9dcd
JH
2105 IVdf IV in decimal
2106 UVuf UV in decimal
2107 UVof UV in octal
2108 UVxf UV in hexadecimal
2109 NVef NV %e-like
2110 NVff NV %f-like
2111 NVgf NV %g-like
9dd9db0b 2112
6b4667fc
A
2113These will take care of 64-bit integers and long doubles.
2114For example:
2115
c52f9dcd 2116 printf("IV is %"IVdf"\n", iv);
6b4667fc
A
2117
2118The IVdf will expand to whatever is the correct format for the IVs.
9dd9db0b 2119
8908e76d
JH
2120If you are printing addresses of pointers, use UVxf combined
2121with PTR2UV(), do not use %lx or %p.
2122
2123=head2 Pointer-To-Integer and Integer-To-Pointer
2124
2125Because pointer size does not necessarily equal integer size,
2126use the follow macros to do it right.
2127
c52f9dcd
JH
2128 PTR2UV(pointer)
2129 PTR2IV(pointer)
2130 PTR2NV(pointer)
2131 INT2PTR(pointertotype, integer)
8908e76d
JH
2132
2133For example:
2134
c52f9dcd
JH
2135 IV iv = ...;
2136 SV *sv = INT2PTR(SV*, iv);
8908e76d
JH
2137
2138and
2139
c52f9dcd
JH
2140 AV *av = ...;
2141 UV uv = PTR2UV(av);
8908e76d 2142
a422fd2d
SC
2143=head2 Source Documentation
2144
2145There's an effort going on to document the internal functions and
2146automatically produce reference manuals from them - L<perlapi> is one
2147such manual which details all the functions which are available to XS
2148writers. L<perlintern> is the autogenerated manual for the functions
2149which are not part of the API and are supposedly for internal use only.
2150
2151Source documentation is created by putting POD comments into the C
2152source, like this:
2153
2154 /*
2155 =for apidoc sv_setiv
2156
2157 Copies an integer into the given SV. Does not handle 'set' magic. See
2158 C<sv_setiv_mg>.
2159
2160 =cut
2161 */
2162
2163Please try and supply some documentation if you add functions to the
2164Perl core.
2165
2166=head1 Unicode Support
2167
2168Perl 5.6.0 introduced Unicode support. It's important for porters and XS
2169writers to understand this support and make sure that the code they
2170write does not corrupt Unicode data.
2171
2172=head2 What B<is> Unicode, anyway?
2173
2174In the olden, less enlightened times, we all used to use ASCII. Most of
2175us did, anyway. The big problem with ASCII is that it's American. Well,
2176no, that's not actually the problem; the problem is that it's not
2177particularly useful for people who don't use the Roman alphabet. What
2178used to happen was that particular languages would stick their own
2179alphabet in the upper range of the sequence, between 128 and 255. Of
2180course, we then ended up with plenty of variants that weren't quite
2181ASCII, and the whole point of it being a standard was lost.
2182
2183Worse still, if you've got a language like Chinese or
2184Japanese that has hundreds or thousands of characters, then you really
2185can't fit them into a mere 256, so they had to forget about ASCII
2186altogether, and build their own systems using pairs of numbers to refer
2187to one character.
2188
2189To fix this, some people formed Unicode, Inc. and
2190produced a new character set containing all the characters you can
2191possibly think of and more. There are several ways of representing these
2192characters, and the one Perl uses is called UTF8. UTF8 uses
2193a variable number of bytes to represent a character, instead of just
b3b6085d 2194one. You can learn more about Unicode at http://www.unicode.org/
a422fd2d
SC
2195
2196=head2 How can I recognise a UTF8 string?
2197
2198You can't. This is because UTF8 data is stored in bytes just like
2199non-UTF8 data. The Unicode character 200, (C<0xC8> for you hex types)
2200capital E with a grave accent, is represented by the two bytes
2201C<v196.172>. Unfortunately, the non-Unicode string C<chr(196).chr(172)>
2202has that byte sequence as well. So you can't tell just by looking - this
2203is what makes Unicode input an interesting problem.
2204
2205The API function C<is_utf8_string> can help; it'll tell you if a string
2206contains only valid UTF8 characters. However, it can't do the work for
2207you. On a character-by-character basis, C<is_utf8_char> will tell you
2208whether the current character in a string is valid UTF8.
2209
2210=head2 How does UTF8 represent Unicode characters?
2211
2212As mentioned above, UTF8 uses a variable number of bytes to store a
2213character. Characters with values 1...128 are stored in one byte, just
2214like good ol' ASCII. Character 129 is stored as C<v194.129>; this
a31a806a 2215continues up to character 191, which is C<v194.191>. Now we've run out of
a422fd2d
SC
2216bits (191 is binary C<10111111>) so we move on; 192 is C<v195.128>. And
2217so it goes on, moving to three bytes at character 2048.
2218
2219Assuming you know you're dealing with a UTF8 string, you can find out
2220how long the first character in it is with the C<UTF8SKIP> macro:
2221
2222 char *utf = "\305\233\340\240\201";
2223 I32 len;
2224
2225 len = UTF8SKIP(utf); /* len is 2 here */
2226 utf += len;
2227 len = UTF8SKIP(utf); /* len is 3 here */
2228
2229Another way to skip over characters in a UTF8 string is to use
2230C<utf8_hop>, which takes a string and a number of characters to skip
2231over. You're on your own about bounds checking, though, so don't use it
2232lightly.
2233
2234All bytes in a multi-byte UTF8 character will have the high bit set, so
2235you can test if you need to do something special with this character
2236like this:
2237
2238 UV uv;
2239
2240 if (utf & 0x80)
2241 /* Must treat this as UTF8 */
2242 uv = utf8_to_uv(utf);
2243 else
2244 /* OK to treat this character as a byte */
2245 uv = *utf;
2246
2247You can also see in that example that we use C<utf8_to_uv> to get the
2248value of the character; the inverse function C<uv_to_utf8> is available
2249for putting a UV into UTF8:
2250
2251 if (uv > 0x80)
2252 /* Must treat this as UTF8 */
2253 utf8 = uv_to_utf8(utf8, uv);
2254 else
2255 /* OK to treat this character as a byte */
2256 *utf8++ = uv;
2257
2258You B<must> convert characters to UVs using the above functions if
2259you're ever in a situation where you have to match UTF8 and non-UTF8
2260characters. You may not skip over UTF8 characters in this case. If you
2261do this, you'll lose the ability to match hi-bit non-UTF8 characters;
2262for instance, if your UTF8 string contains C<v196.172>, and you skip
2263that character, you can never match a C<chr(200)> in a non-UTF8 string.
2264So don't do that!
2265
2266=head2 How does Perl store UTF8 strings?
2267
2268Currently, Perl deals with Unicode strings and non-Unicode strings
2269slightly differently. If a string has been identified as being UTF-8
2270encoded, Perl will set a flag in the SV, C<SVf_UTF8>. You can check and
2271manipulate this flag with the following macros:
2272
2273 SvUTF8(sv)
2274 SvUTF8_on(sv)
2275 SvUTF8_off(sv)
2276
2277This flag has an important effect on Perl's treatment of the string: if
2278Unicode data is not properly distinguished, regular expressions,
2279C<length>, C<substr> and other string handling operations will have
2280undesirable results.
2281
2282The problem comes when you have, for instance, a string that isn't
2283flagged is UTF8, and contains a byte sequence that could be UTF8 -
2284especially when combining non-UTF8 and UTF8 strings.
2285
2286Never forget that the C<SVf_UTF8> flag is separate to the PV value; you
2287need be sure you don't accidentally knock it off while you're
2288manipulating SVs. More specifically, you cannot expect to do this:
2289
2290 SV *sv;
2291 SV *nsv;
2292 STRLEN len;
2293 char *p;
2294
2295 p = SvPV(sv, len);
2296 frobnicate(p);
2297 nsv = newSVpvn(p, len);
2298
2299The C<char*> string does not tell you the whole story, and you can't
2300copy or reconstruct an SV just by copying the string value. Check if the
2301old SV has the UTF8 flag set, and act accordingly:
2302
2303 p = SvPV(sv, len);
2304 frobnicate(p);
2305 nsv = newSVpvn(p, len);
2306 if (SvUTF8(sv))
2307 SvUTF8_on(nsv);
2308
2309In fact, your C<frobnicate> function should be made aware of whether or
2310not it's dealing with UTF8 data, so that it can handle the string
2311appropriately.
2312
2313=head2 How do I convert a string to UTF8?
2314
2315If you're mixing UTF8 and non-UTF8 strings, you might find it necessary
2316to upgrade one of the strings to UTF8. If you've got an SV, the easiest
2317way to do this is:
2318
2319 sv_utf8_upgrade(sv);
2320
2321However, you must not do this, for example:
2322
2323 if (!SvUTF8(left))
2324 sv_utf8_upgrade(left);
2325
2326If you do this in a binary operator, you will actually change one of the
b1866b2d 2327strings that came into the operator, and, while it shouldn't be noticeable
a422fd2d
SC
2328by the end user, it can cause problems.
2329
2330Instead, C<bytes_to_utf8> will give you a UTF8-encoded B<copy> of its
2331string argument. This is useful for having the data available for
b1866b2d 2332comparisons and so on, without harming the original SV. There's also
a422fd2d
SC
2333C<utf8_to_bytes> to go the other way, but naturally, this will fail if
2334the string contains any characters above 255 that can't be represented
2335in a single byte.
2336
2337=head2 Is there anything else I need to know?
2338
2339Not really. Just remember these things:
2340
2341=over 3
2342
2343=item *
2344
2345There's no way to tell if a string is UTF8 or not. You can tell if an SV
2346is UTF8 by looking at is C<SvUTF8> flag. Don't forget to set the flag if
2347something should be UTF8. Treat the flag as part of the PV, even though
2348it's not - if you pass on the PV to somewhere, pass on the flag too.
2349
2350=item *
2351
2352If a string is UTF8, B<always> use C<utf8_to_uv> to get at the value,
2353unless C<!(*s & 0x80)> in which case you can use C<*s>.
2354
2355=item *
2356
2357When writing to a UTF8 string, B<always> use C<uv_to_utf8>, unless
2358C<uv < 0x80> in which case you can use C<*s = uv>.
2359
2360=item *
2361
2362Mixing UTF8 and non-UTF8 strings is tricky. Use C<bytes_to_utf8> to get
2363a new string which is UTF8 encoded. There are tricks you can use to
2364delay deciding whether you need to use a UTF8 string until you get to a
2365high character - C<HALF_UPGRADE> is one of those.
2366
2367=back
2368
53e06cf0
SC
2369=head1 Custom Operators
2370
9a68f1db 2371Custom operator support is a new experimental feature that allows you to
53e06cf0
SC
2372define your own ops. This is primarily to allow the building of
2373interpreters for other languages in the Perl core, but it also allows
2374optimizations through the creation of "macro-ops" (ops which perform the
2375functions of multiple ops which are usually executed together, such as
b7cb320d 2376C<gvsv, gvsv, add>.)
53e06cf0 2377
b455bf3f 2378This feature is implemented as a new op type, C<OP_CUSTOM>. The Perl
53e06cf0
SC
2379core does not "know" anything special about this op type, and so it will
2380not be involved in any optimizations. This also means that you can
2381define your custom ops to be any op structure - unary, binary, list and
2382so on - you like.
2383
2384It's important to know what custom operators won't do for you. They
2385won't let you add new syntax to Perl, directly. They won't even let you
2386add new keywords, directly. In fact, they won't change the way Perl
2387compiles a program at all. You have to do those changes yourself, after
2388Perl has compiled the program. You do this either by manipulating the op
2389tree using a C<CHECK> block and the C<B::Generate> module, or by adding
2390a custom peephole optimizer with the C<optimize> module.
2391
2392When you do this, you replace ordinary Perl ops with custom ops by
2393creating ops with the type C<OP_CUSTOM> and the C<pp_addr> of your own
2394PP function. This should be defined in XS code, and should look like
2395the PP ops in C<pp_*.c>. You are responsible for ensuring that your op
2396takes the appropriate number of values from the stack, and you are
2397responsible for adding stack marks if necessary.
2398
2399You should also "register" your op with the Perl interpreter so that it
2400can produce sensible error and warning messages. Since it is possible to
2401have multiple custom ops within the one "logical" op type C<OP_CUSTOM>,
2402Perl uses the value of C<< o->op_ppaddr >> as a key into the
2403C<PL_custom_op_descs> and C<PL_custom_op_names> hashes. This means you
2404need to enter a name and description for your op at the appropriate
2405place in the C<PL_custom_op_names> and C<PL_custom_op_descs> hashes.
2406
2407Forthcoming versions of C<B::Generate> (version 1.0 and above) should
2408directly support the creation of custom ops by name; C<Opcodes::Custom>
2409will provide functions which make it trivial to "register" custom ops to
2410the Perl interpreter.
2411
954c1994 2412=head1 AUTHORS
e89caa19 2413
954c1994 2414Until May 1997, this document was maintained by Jeff Okamoto
9b5bb84f
SB
2415E<lt>okamoto@corp.hp.comE<gt>. It is now maintained as part of Perl
2416itself by the Perl 5 Porters E<lt>perl5-porters@perl.orgE<gt>.
cb1a09d0 2417
954c1994
GS
2418With lots of help and suggestions from Dean Roehrich, Malcolm Beattie,
2419Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil
2420Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer,
2421Stephen McCamant, and Gurusamy Sarathy.
cb1a09d0 2422
9b5bb84f 2423API Listing originally by Dean Roehrich E<lt>roehrich@cray.comE<gt>.
cb1a09d0 2424
954c1994
GS
2425Modifications to autogenerate the API listing (L<perlapi>) by Benjamin
2426Stuhl.
cb1a09d0 2427
954c1994 2428=head1 SEE ALSO
cb1a09d0 2429
954c1994 2430perlapi(1), perlintern(1), perlxs(1), perlembed(1)