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1=head1 NAME
2
3perlguts - Perl's Internal Functions
4
5=head1 DESCRIPTION
6
7This document attempts to describe some of the internal functions of the
8Perl executable. It is far from complete and probably contains many errors.
9Please refer any questions or comments to the author below.
10
0a753a76 11=head1 Variables
12
5f05dabc 13=head2 Datatypes
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14
15Perl has three typedefs that handle Perl's three main data types:
16
17 SV Scalar Value
18 AV Array Value
19 HV Hash Value
20
d1b91892 21Each typedef has specific routines that manipulate the various data types.
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22
23=head2 What is an "IV"?
24
5f05dabc 25Perl uses a special typedef IV which is a simple integer type that is
26guaranteed to be large enough to hold a pointer (as well as an integer).
a0d0e21e 27
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28Perl also uses two special typedefs, I32 and I16, which will always be at
29least 32-bits and 16-bits long, respectively.
a0d0e21e 30
54310121 31=head2 Working with SVs
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32
33An SV can be created and loaded with one command. There are four types of
34values that can be loaded: an integer value (IV), a double (NV), a string,
35(PV), and another scalar (SV).
36
9da1e3b5 37The six routines are:
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38
39 SV* newSViv(IV);
40 SV* newSVnv(double);
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41 SV* newSVpv(const char*, int);
42 SV* newSVpvn(const char*, int);
46fc3d4c 43 SV* newSVpvf(const char*, ...);
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44 SV* newSVsv(SV*);
45
deb3007b 46To change the value of an *already-existing* SV, there are seven routines:
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47
48 void sv_setiv(SV*, IV);
deb3007b 49 void sv_setuv(SV*, UV);
a0d0e21e 50 void sv_setnv(SV*, double);
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51 void sv_setpv(SV*, const char*);
52 void sv_setpvn(SV*, const char*, int)
46fc3d4c 53 void sv_setpvf(SV*, const char*, ...);
9abd00ed 54 void sv_setpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool);
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55 void sv_setsv(SV*, SV*);
56
57Notice that you can choose to specify the length of the string to be
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58assigned by using C<sv_setpvn>, C<newSVpvn>, or C<newSVpv>, or you may
59allow Perl to calculate the length by using C<sv_setpv> or by specifying
600 as the second argument to C<newSVpv>. Be warned, though, that Perl will
61determine the string's length by using C<strlen>, which depends on the
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62string terminating with a NUL character.
63
64The arguments of C<sv_setpvf> are processed like C<sprintf>, and the
65formatted output becomes the value.
66
67C<sv_setpvfn> is an analogue of C<vsprintf>, but it allows you to specify
68either a pointer to a variable argument list or the address and length of
69an array of SVs. The last argument points to a boolean; on return, if that
70boolean is true, then locale-specific information has been used to format
c2611fb3 71the string, and the string's contents are therefore untrustworthy (see
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72L<perlsec>). This pointer may be NULL if that information is not
73important. Note that this function requires you to specify the length of
74the format.
75
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76The C<sv_set*()> functions are not generic enough to operate on values
77that have "magic". See L<Magic Virtual Tables> later in this document.
a0d0e21e 78
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79All SVs that contain strings should be terminated with a NUL character.
80If it is not NUL-terminated there is a risk of
5f05dabc 81core dumps and corruptions from code which passes the string to C
82functions or system calls which expect a NUL-terminated string.
83Perl's own functions typically add a trailing NUL for this reason.
84Nevertheless, you should be very careful when you pass a string stored
85in an SV to a C function or system call.
86
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87To access the actual value that an SV points to, you can use the macros:
88
89 SvIV(SV*)
90 SvNV(SV*)
91 SvPV(SV*, STRLEN len)
1fa8b10d 92 SvPV_nolen(SV*)
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93
94which will automatically coerce the actual scalar type into an IV, double,
95or string.
96
97In the C<SvPV> macro, the length of the string returned is placed into the
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98variable C<len> (this is a macro, so you do I<not> use C<&len>). If you do
99not care what the length of the data is, use the C<SvPV_nolen> macro.
100Historically the C<SvPV> macro with the global variable C<PL_na> has been
101used in this case. But that can be quite inefficient because C<PL_na> must
102be accessed in thread-local storage in threaded Perl. In any case, remember
103that Perl allows arbitrary strings of data that may both contain NULs and
104might not be terminated by a NUL.
a0d0e21e 105
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106Also remember that C doesn't allow you to safely say C<foo(SvPV(s, len),
107len);>. It might work with your compiler, but it won't work for everyone.
108Break this sort of statement up into separate assignments:
109
b2f5ed49 110 SV *s;
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111 STRLEN len;
112 char * ptr;
b2f5ed49 113 ptr = SvPV(s, len);
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114 foo(ptr, len);
115
07fa94a1 116If you want to know if the scalar value is TRUE, you can use:
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117
118 SvTRUE(SV*)
119
120Although Perl will automatically grow strings for you, if you need to force
121Perl to allocate more memory for your SV, you can use the macro
122
123 SvGROW(SV*, STRLEN newlen)
124
125which will determine if more memory needs to be allocated. If so, it will
126call the function C<sv_grow>. Note that C<SvGROW> can only increase, not
5f05dabc 127decrease, the allocated memory of an SV and that it does not automatically
128add a byte for the a trailing NUL (perl's own string functions typically do
8ebc5c01 129C<SvGROW(sv, len + 1)>).
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130
131If you have an SV and want to know what kind of data Perl thinks is stored
132in it, you can use the following macros to check the type of SV you have.
133
134 SvIOK(SV*)
135 SvNOK(SV*)
136 SvPOK(SV*)
137
138You can get and set the current length of the string stored in an SV with
139the following macros:
140
141 SvCUR(SV*)
142 SvCUR_set(SV*, I32 val)
143
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144You can also get a pointer to the end of the string stored in the SV
145with the macro:
146
147 SvEND(SV*)
148
149But note that these last three macros are valid only if C<SvPOK()> is true.
a0d0e21e 150
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151If you want to append something to the end of string stored in an C<SV*>,
152you can use the following functions:
153
08105a92 154 void sv_catpv(SV*, const char*);
e65f3abd 155 void sv_catpvn(SV*, const char*, STRLEN);
46fc3d4c 156 void sv_catpvf(SV*, const char*, ...);
9abd00ed 157 void sv_catpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool);
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158 void sv_catsv(SV*, SV*);
159
160The first function calculates the length of the string to be appended by
161using C<strlen>. In the second, you specify the length of the string
46fc3d4c 162yourself. The third function processes its arguments like C<sprintf> and
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163appends the formatted output. The fourth function works like C<vsprintf>.
164You can specify the address and length of an array of SVs instead of the
165va_list argument. The fifth function extends the string stored in the first
166SV with the string stored in the second SV. It also forces the second SV
167to be interpreted as a string.
168
169The C<sv_cat*()> functions are not generic enough to operate on values that
170have "magic". See L<Magic Virtual Tables> later in this document.
d1b91892 171
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172If you know the name of a scalar variable, you can get a pointer to its SV
173by using the following:
174
5f05dabc 175 SV* perl_get_sv("package::varname", FALSE);
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176
177This returns NULL if the variable does not exist.
178
d1b91892 179If you want to know if this variable (or any other SV) is actually C<defined>,
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180you can call:
181
182 SvOK(SV*)
183
9cde0e7f 184The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>. Its
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185address can be used whenever an C<SV*> is needed.
186
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187There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain Boolean
188TRUE and FALSE values, respectively. Like C<PL_sv_undef>, their addresses can
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189be used whenever an C<SV*> is needed.
190
9cde0e7f 191Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>.
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192Take this code:
193
194 SV* sv = (SV*) 0;
195 if (I-am-to-return-a-real-value) {
196 sv = sv_2mortal(newSViv(42));
197 }
198 sv_setsv(ST(0), sv);
199
200This code tries to return a new SV (which contains the value 42) if it should
04343c6d 201return a real value, or undef otherwise. Instead it has returned a NULL
a0d0e21e 202pointer which, somewhere down the line, will cause a segmentation violation,
9cde0e7f 203bus error, or just weird results. Change the zero to C<&PL_sv_undef> in the first
5f05dabc 204line and all will be well.
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205
206To free an SV that you've created, call C<SvREFCNT_dec(SV*)>. Normally this
3fe9a6f1 207call is not necessary (see L<Reference Counts and Mortality>).
a0d0e21e 208
d1b91892 209=head2 What's Really Stored in an SV?
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210
211Recall that the usual method of determining the type of scalar you have is
5f05dabc 212to use C<Sv*OK> macros. Because a scalar can be both a number and a string,
d1b91892 213usually these macros will always return TRUE and calling the C<Sv*V>
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214macros will do the appropriate conversion of string to integer/double or
215integer/double to string.
216
217If you I<really> need to know if you have an integer, double, or string
218pointer in an SV, you can use the following three macros instead:
219
220 SvIOKp(SV*)
221 SvNOKp(SV*)
222 SvPOKp(SV*)
223
224These will tell you if you truly have an integer, double, or string pointer
d1b91892 225stored in your SV. The "p" stands for private.
a0d0e21e 226
07fa94a1 227In general, though, it's best to use the C<Sv*V> macros.
a0d0e21e 228
54310121 229=head2 Working with AVs
a0d0e21e 230
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231There are two ways to create and load an AV. The first method creates an
232empty AV:
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233
234 AV* newAV();
235
54310121 236The second method both creates the AV and initially populates it with SVs:
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237
238 AV* av_make(I32 num, SV **ptr);
239
5f05dabc 240The second argument points to an array containing C<num> C<SV*>'s. Once the
54310121 241AV has been created, the SVs can be destroyed, if so desired.
a0d0e21e 242
54310121 243Once the AV has been created, the following operations are possible on AVs:
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244
245 void av_push(AV*, SV*);
246 SV* av_pop(AV*);
247 SV* av_shift(AV*);
248 void av_unshift(AV*, I32 num);
249
250These should be familiar operations, with the exception of C<av_unshift>.
251This routine adds C<num> elements at the front of the array with the C<undef>
252value. You must then use C<av_store> (described below) to assign values
253to these new elements.
254
255Here are some other functions:
256
5f05dabc 257 I32 av_len(AV*);
a0d0e21e 258 SV** av_fetch(AV*, I32 key, I32 lval);
a0d0e21e 259 SV** av_store(AV*, I32 key, SV* val);
a0d0e21e 260
5f05dabc 261The C<av_len> function returns the highest index value in array (just
262like $#array in Perl). If the array is empty, -1 is returned. The
263C<av_fetch> function returns the value at index C<key>, but if C<lval>
264is non-zero, then C<av_fetch> will store an undef value at that index.
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265The C<av_store> function stores the value C<val> at index C<key>, and does
266not increment the reference count of C<val>. Thus the caller is responsible
267for taking care of that, and if C<av_store> returns NULL, the caller will
268have to decrement the reference count to avoid a memory leak. Note that
269C<av_fetch> and C<av_store> both return C<SV**>'s, not C<SV*>'s as their
270return value.
d1b91892 271
a0d0e21e 272 void av_clear(AV*);
a0d0e21e 273 void av_undef(AV*);
cb1a09d0 274 void av_extend(AV*, I32 key);
5f05dabc 275
276The C<av_clear> function deletes all the elements in the AV* array, but
277does not actually delete the array itself. The C<av_undef> function will
278delete all the elements in the array plus the array itself. The
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279C<av_extend> function extends the array so that it contains at least C<key+1>
280elements. If C<key+1> is less than the currently allocated length of the array,
281then nothing is done.
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282
283If you know the name of an array variable, you can get a pointer to its AV
284by using the following:
285
5f05dabc 286 AV* perl_get_av("package::varname", FALSE);
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287
288This returns NULL if the variable does not exist.
289
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290See L<Understanding the Magic of Tied Hashes and Arrays> for more
291information on how to use the array access functions on tied arrays.
292
54310121 293=head2 Working with HVs
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294
295To create an HV, you use the following routine:
296
297 HV* newHV();
298
54310121 299Once the HV has been created, the following operations are possible on HVs:
a0d0e21e 300
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301 SV** hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash);
302 SV** hv_fetch(HV*, const char* key, U32 klen, I32 lval);
a0d0e21e 303
5f05dabc 304The C<klen> parameter is the length of the key being passed in (Note that
305you cannot pass 0 in as a value of C<klen> to tell Perl to measure the
306length of the key). The C<val> argument contains the SV pointer to the
54310121 307scalar being stored, and C<hash> is the precomputed hash value (zero if
5f05dabc 308you want C<hv_store> to calculate it for you). The C<lval> parameter
309indicates whether this fetch is actually a part of a store operation, in
310which case a new undefined value will be added to the HV with the supplied
311key and C<hv_fetch> will return as if the value had already existed.
a0d0e21e 312
5f05dabc 313Remember that C<hv_store> and C<hv_fetch> return C<SV**>'s and not just
314C<SV*>. To access the scalar value, you must first dereference the return
315value. However, you should check to make sure that the return value is
316not NULL before dereferencing it.
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317
318These two functions check if a hash table entry exists, and deletes it.
319
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320 bool hv_exists(HV*, const char* key, U32 klen);
321 SV* hv_delete(HV*, const char* key, U32 klen, I32 flags);
a0d0e21e 322
5f05dabc 323If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will
324create and return a mortal copy of the deleted value.
325
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326And more miscellaneous functions:
327
328 void hv_clear(HV*);
a0d0e21e 329 void hv_undef(HV*);
5f05dabc 330
331Like their AV counterparts, C<hv_clear> deletes all the entries in the hash
332table but does not actually delete the hash table. The C<hv_undef> deletes
333both the entries and the hash table itself.
a0d0e21e 334
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335Perl keeps the actual data in linked list of structures with a typedef of HE.
336These contain the actual key and value pointers (plus extra administrative
337overhead). The key is a string pointer; the value is an C<SV*>. However,
338once you have an C<HE*>, to get the actual key and value, use the routines
339specified below.
340
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341 I32 hv_iterinit(HV*);
342 /* Prepares starting point to traverse hash table */
343 HE* hv_iternext(HV*);
344 /* Get the next entry, and return a pointer to a
345 structure that has both the key and value */
346 char* hv_iterkey(HE* entry, I32* retlen);
347 /* Get the key from an HE structure and also return
348 the length of the key string */
cb1a09d0 349 SV* hv_iterval(HV*, HE* entry);
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350 /* Return a SV pointer to the value of the HE
351 structure */
cb1a09d0 352 SV* hv_iternextsv(HV*, char** key, I32* retlen);
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353 /* This convenience routine combines hv_iternext,
354 hv_iterkey, and hv_iterval. The key and retlen
355 arguments are return values for the key and its
356 length. The value is returned in the SV* argument */
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357
358If you know the name of a hash variable, you can get a pointer to its HV
359by using the following:
360
5f05dabc 361 HV* perl_get_hv("package::varname", FALSE);
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362
363This returns NULL if the variable does not exist.
364
8ebc5c01 365The hash algorithm is defined in the C<PERL_HASH(hash, key, klen)> macro:
a0d0e21e 366
a0d0e21e 367 hash = 0;
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368 while (klen--)
369 hash = (hash * 33) + *key++;
87275199 370 hash = hash + (hash >> 5); /* after 5.6 */
ab192400 371
87275199 372The last step was added in version 5.6 to improve distribution of
ab192400 373lower bits in the resulting hash value.
a0d0e21e 374
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375See L<Understanding the Magic of Tied Hashes and Arrays> for more
376information on how to use the hash access functions on tied hashes.
377
1e422769 378=head2 Hash API Extensions
379
380Beginning with version 5.004, the following functions are also supported:
381
382 HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash);
383 HE* hv_store_ent (HV* tb, SV* key, SV* val, U32 hash);
384
385 bool hv_exists_ent (HV* tb, SV* key, U32 hash);
386 SV* hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash);
387
388 SV* hv_iterkeysv (HE* entry);
389
390Note that these functions take C<SV*> keys, which simplifies writing
391of extension code that deals with hash structures. These functions
392also allow passing of C<SV*> keys to C<tie> functions without forcing
393you to stringify the keys (unlike the previous set of functions).
394
395They also return and accept whole hash entries (C<HE*>), making their
396use more efficient (since the hash number for a particular string
397doesn't have to be recomputed every time). See L<API LISTING> later in
398this document for detailed descriptions.
399
400The following macros must always be used to access the contents of hash
401entries. Note that the arguments to these macros must be simple
402variables, since they may get evaluated more than once. See
403L<API LISTING> later in this document for detailed descriptions of these
404macros.
405
406 HePV(HE* he, STRLEN len)
407 HeVAL(HE* he)
408 HeHASH(HE* he)
409 HeSVKEY(HE* he)
410 HeSVKEY_force(HE* he)
411 HeSVKEY_set(HE* he, SV* sv)
412
413These two lower level macros are defined, but must only be used when
414dealing with keys that are not C<SV*>s:
415
416 HeKEY(HE* he)
417 HeKLEN(HE* he)
418
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419Note that both C<hv_store> and C<hv_store_ent> do not increment the
420reference count of the stored C<val>, which is the caller's responsibility.
421If these functions return a NULL value, the caller will usually have to
422decrement the reference count of C<val> to avoid a memory leak.
1e422769 423
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424=head2 References
425
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426References are a special type of scalar that point to other data types
427(including references).
a0d0e21e 428
07fa94a1 429To create a reference, use either of the following functions:
a0d0e21e 430
5f05dabc 431 SV* newRV_inc((SV*) thing);
432 SV* newRV_noinc((SV*) thing);
a0d0e21e 433
5f05dabc 434The C<thing> argument can be any of an C<SV*>, C<AV*>, or C<HV*>. The
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435functions are identical except that C<newRV_inc> increments the reference
436count of the C<thing>, while C<newRV_noinc> does not. For historical
437reasons, C<newRV> is a synonym for C<newRV_inc>.
438
439Once you have a reference, you can use the following macro to dereference
440the reference:
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441
442 SvRV(SV*)
443
444then call the appropriate routines, casting the returned C<SV*> to either an
d1b91892 445C<AV*> or C<HV*>, if required.
a0d0e21e 446
d1b91892 447To determine if an SV is a reference, you can use the following macro:
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448
449 SvROK(SV*)
450
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451To discover what type of value the reference refers to, use the following
452macro and then check the return value.
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453
454 SvTYPE(SvRV(SV*))
455
456The most useful types that will be returned are:
457
458 SVt_IV Scalar
459 SVt_NV Scalar
460 SVt_PV Scalar
5f05dabc 461 SVt_RV Scalar
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462 SVt_PVAV Array
463 SVt_PVHV Hash
464 SVt_PVCV Code
5f05dabc 465 SVt_PVGV Glob (possible a file handle)
466 SVt_PVMG Blessed or Magical Scalar
467
468 See the sv.h header file for more details.
d1b91892 469
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470=head2 Blessed References and Class Objects
471
472References are also used to support object-oriented programming. In the
473OO lexicon, an object is simply a reference that has been blessed into a
474package (or class). Once blessed, the programmer may now use the reference
475to access the various methods in the class.
476
477A reference can be blessed into a package with the following function:
478
479 SV* sv_bless(SV* sv, HV* stash);
480
481The C<sv> argument must be a reference. The C<stash> argument specifies
3fe9a6f1 482which class the reference will belong to. See
2ae324a7 483L<Stashes and Globs> for information on converting class names into stashes.
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484
485/* Still under construction */
486
487Upgrades rv to reference if not already one. Creates new SV for rv to
8ebc5c01 488point to. If C<classname> is non-null, the SV is blessed into the specified
489class. SV is returned.
cb1a09d0 490
08105a92 491 SV* newSVrv(SV* rv, const char* classname);
cb1a09d0 492
8ebc5c01 493Copies integer or double into an SV whose reference is C<rv>. SV is blessed
494if C<classname> is non-null.
cb1a09d0 495
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496 SV* sv_setref_iv(SV* rv, const char* classname, IV iv);
497 SV* sv_setref_nv(SV* rv, const char* classname, NV iv);
cb1a09d0 498
5f05dabc 499Copies the pointer value (I<the address, not the string!>) into an SV whose
8ebc5c01 500reference is rv. SV is blessed if C<classname> is non-null.
cb1a09d0 501
08105a92 502 SV* sv_setref_pv(SV* rv, const char* classname, PV iv);
cb1a09d0 503
8ebc5c01 504Copies string into an SV whose reference is C<rv>. Set length to 0 to let
505Perl calculate the string length. SV is blessed if C<classname> is non-null.
cb1a09d0 506
e65f3abd 507 SV* sv_setref_pvn(SV* rv, const char* classname, PV iv, STRLEN length);
cb1a09d0 508
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509Tests whether the SV is blessed into the specified class. It does not
510check inheritance relationships.
511
08105a92 512 int sv_isa(SV* sv, const char* name);
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513
514Tests whether the SV is a reference to a blessed object.
515
516 int sv_isobject(SV* sv);
517
518Tests whether the SV is derived from the specified class. SV can be either
519a reference to a blessed object or a string containing a class name. This
520is the function implementing the C<UNIVERSAL::isa> functionality.
521
08105a92 522 bool sv_derived_from(SV* sv, const char* name);
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523
524To check if you've got an object derived from a specific class you have
525to write:
526
527 if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... }
cb1a09d0 528
5f05dabc 529=head2 Creating New Variables
cb1a09d0 530
5f05dabc 531To create a new Perl variable with an undef value which can be accessed from
532your Perl script, use the following routines, depending on the variable type.
cb1a09d0 533
5f05dabc 534 SV* perl_get_sv("package::varname", TRUE);
535 AV* perl_get_av("package::varname", TRUE);
536 HV* perl_get_hv("package::varname", TRUE);
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537
538Notice the use of TRUE as the second parameter. The new variable can now
539be set, using the routines appropriate to the data type.
540
5f05dabc 541There are additional macros whose values may be bitwise OR'ed with the
542C<TRUE> argument to enable certain extra features. Those bits are:
cb1a09d0 543
5f05dabc 544 GV_ADDMULTI Marks the variable as multiply defined, thus preventing the
54310121 545 "Name <varname> used only once: possible typo" warning.
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546 GV_ADDWARN Issues the warning "Had to create <varname> unexpectedly" if
547 the variable did not exist before the function was called.
cb1a09d0 548
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549If you do not specify a package name, the variable is created in the current
550package.
cb1a09d0 551
5f05dabc 552=head2 Reference Counts and Mortality
a0d0e21e 553
54310121 554Perl uses an reference count-driven garbage collection mechanism. SVs,
555AVs, or HVs (xV for short in the following) start their life with a
55497cff 556reference count of 1. If the reference count of an xV ever drops to 0,
07fa94a1 557then it will be destroyed and its memory made available for reuse.
55497cff 558
559This normally doesn't happen at the Perl level unless a variable is
5f05dabc 560undef'ed or the last variable holding a reference to it is changed or
561overwritten. At the internal level, however, reference counts can be
55497cff 562manipulated with the following macros:
563
564 int SvREFCNT(SV* sv);
5f05dabc 565 SV* SvREFCNT_inc(SV* sv);
55497cff 566 void SvREFCNT_dec(SV* sv);
567
568However, there is one other function which manipulates the reference
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569count of its argument. The C<newRV_inc> function, you will recall,
570creates a reference to the specified argument. As a side effect,
571it increments the argument's reference count. If this is not what
572you want, use C<newRV_noinc> instead.
573
574For example, imagine you want to return a reference from an XSUB function.
575Inside the XSUB routine, you create an SV which initially has a reference
576count of one. Then you call C<newRV_inc>, passing it the just-created SV.
5f05dabc 577This returns the reference as a new SV, but the reference count of the
578SV you passed to C<newRV_inc> has been incremented to two. Now you
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579return the reference from the XSUB routine and forget about the SV.
580But Perl hasn't! Whenever the returned reference is destroyed, the
581reference count of the original SV is decreased to one and nothing happens.
582The SV will hang around without any way to access it until Perl itself
583terminates. This is a memory leak.
5f05dabc 584
585The correct procedure, then, is to use C<newRV_noinc> instead of
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586C<newRV_inc>. Then, if and when the last reference is destroyed,
587the reference count of the SV will go to zero and it will be destroyed,
07fa94a1 588stopping any memory leak.
55497cff 589
5f05dabc 590There are some convenience functions available that can help with the
54310121 591destruction of xVs. These functions introduce the concept of "mortality".
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592An xV that is mortal has had its reference count marked to be decremented,
593but not actually decremented, until "a short time later". Generally the
594term "short time later" means a single Perl statement, such as a call to
54310121 595an XSUB function. The actual determinant for when mortal xVs have their
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596reference count decremented depends on two macros, SAVETMPS and FREETMPS.
597See L<perlcall> and L<perlxs> for more details on these macros.
55497cff 598
599"Mortalization" then is at its simplest a deferred C<SvREFCNT_dec>.
600However, if you mortalize a variable twice, the reference count will
601later be decremented twice.
602
603You should be careful about creating mortal variables. Strange things
604can happen if you make the same value mortal within multiple contexts,
5f05dabc 605or if you make a variable mortal multiple times.
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606
607To create a mortal variable, use the functions:
608
609 SV* sv_newmortal()
610 SV* sv_2mortal(SV*)
611 SV* sv_mortalcopy(SV*)
612
5f05dabc 613The first call creates a mortal SV, the second converts an existing
614SV to a mortal SV (and thus defers a call to C<SvREFCNT_dec>), and the
615third creates a mortal copy of an existing SV.
a0d0e21e 616
54310121 617The mortal routines are not just for SVs -- AVs and HVs can be
faed5253 618made mortal by passing their address (type-casted to C<SV*>) to the
07fa94a1 619C<sv_2mortal> or C<sv_mortalcopy> routines.
a0d0e21e 620
5f05dabc 621=head2 Stashes and Globs
a0d0e21e 622
aa689395 623A "stash" is a hash that contains all of the different objects that
624are contained within a package. Each key of the stash is a symbol
625name (shared by all the different types of objects that have the same
626name), and each value in the hash table is a GV (Glob Value). This GV
627in turn contains references to the various objects of that name,
628including (but not limited to) the following:
cb1a09d0 629
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630 Scalar Value
631 Array Value
632 Hash Value
a3cb178b 633 I/O Handle
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634 Format
635 Subroutine
636
9cde0e7f 637There is a single stash called "PL_defstash" that holds the items that exist
5f05dabc 638in the "main" package. To get at the items in other packages, append the
639string "::" to the package name. The items in the "Foo" package are in
9cde0e7f 640the stash "Foo::" in PL_defstash. The items in the "Bar::Baz" package are
5f05dabc 641in the stash "Baz::" in "Bar::"'s stash.
a0d0e21e 642
d1b91892 643To get the stash pointer for a particular package, use the function:
a0d0e21e 644
08105a92 645 HV* gv_stashpv(const char* name, I32 create)
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646 HV* gv_stashsv(SV*, I32 create)
647
648The first function takes a literal string, the second uses the string stored
d1b91892 649in the SV. Remember that a stash is just a hash table, so you get back an
cb1a09d0 650C<HV*>. The C<create> flag will create a new package if it is set.
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651
652The name that C<gv_stash*v> wants is the name of the package whose symbol table
653you want. The default package is called C<main>. If you have multiply nested
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654packages, pass their names to C<gv_stash*v>, separated by C<::> as in the Perl
655language itself.
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656
657Alternately, if you have an SV that is a blessed reference, you can find
658out the stash pointer by using:
659
660 HV* SvSTASH(SvRV(SV*));
661
662then use the following to get the package name itself:
663
664 char* HvNAME(HV* stash);
665
5f05dabc 666If you need to bless or re-bless an object you can use the following
667function:
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668
669 SV* sv_bless(SV*, HV* stash)
670
671where the first argument, an C<SV*>, must be a reference, and the second
672argument is a stash. The returned C<SV*> can now be used in the same way
673as any other SV.
674
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675For more information on references and blessings, consult L<perlref>.
676
54310121 677=head2 Double-Typed SVs
0a753a76 678
679Scalar variables normally contain only one type of value, an integer,
680double, pointer, or reference. Perl will automatically convert the
681actual scalar data from the stored type into the requested type.
682
683Some scalar variables contain more than one type of scalar data. For
684example, the variable C<$!> contains either the numeric value of C<errno>
685or its string equivalent from either C<strerror> or C<sys_errlist[]>.
686
687To force multiple data values into an SV, you must do two things: use the
688C<sv_set*v> routines to add the additional scalar type, then set a flag
689so that Perl will believe it contains more than one type of data. The
690four macros to set the flags are:
691
692 SvIOK_on
693 SvNOK_on
694 SvPOK_on
695 SvROK_on
696
697The particular macro you must use depends on which C<sv_set*v> routine
698you called first. This is because every C<sv_set*v> routine turns on
699only the bit for the particular type of data being set, and turns off
700all the rest.
701
702For example, to create a new Perl variable called "dberror" that contains
703both the numeric and descriptive string error values, you could use the
704following code:
705
706 extern int dberror;
707 extern char *dberror_list;
708
709 SV* sv = perl_get_sv("dberror", TRUE);
710 sv_setiv(sv, (IV) dberror);
711 sv_setpv(sv, dberror_list[dberror]);
712 SvIOK_on(sv);
713
714If the order of C<sv_setiv> and C<sv_setpv> had been reversed, then the
715macro C<SvPOK_on> would need to be called instead of C<SvIOK_on>.
716
717=head2 Magic Variables
a0d0e21e 718
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719[This section still under construction. Ignore everything here. Post no
720bills. Everything not permitted is forbidden.]
721
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722Any SV may be magical, that is, it has special features that a normal
723SV does not have. These features are stored in the SV structure in a
5f05dabc 724linked list of C<struct magic>'s, typedef'ed to C<MAGIC>.
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725
726 struct magic {
727 MAGIC* mg_moremagic;
728 MGVTBL* mg_virtual;
729 U16 mg_private;
730 char mg_type;
731 U8 mg_flags;
732 SV* mg_obj;
733 char* mg_ptr;
734 I32 mg_len;
735 };
736
737Note this is current as of patchlevel 0, and could change at any time.
738
739=head2 Assigning Magic
740
741Perl adds magic to an SV using the sv_magic function:
742
08105a92 743 void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen);
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744
745The C<sv> argument is a pointer to the SV that is to acquire a new magical
746feature.
747
748If C<sv> is not already magical, Perl uses the C<SvUPGRADE> macro to
749set the C<SVt_PVMG> flag for the C<sv>. Perl then continues by adding
750it to the beginning of the linked list of magical features. Any prior
751entry of the same type of magic is deleted. Note that this can be
5fb8527f 752overridden, and multiple instances of the same type of magic can be
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753associated with an SV.
754
54310121 755The C<name> and C<namlen> arguments are used to associate a string with
756the magic, typically the name of a variable. C<namlen> is stored in the
757C<mg_len> field and if C<name> is non-null and C<namlen> >= 0 a malloc'd
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758copy of the name is stored in C<mg_ptr> field.
759
760The sv_magic function uses C<how> to determine which, if any, predefined
761"Magic Virtual Table" should be assigned to the C<mg_virtual> field.
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762See the "Magic Virtual Table" section below. The C<how> argument is also
763stored in the C<mg_type> field.
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764
765The C<obj> argument is stored in the C<mg_obj> field of the C<MAGIC>
766structure. If it is not the same as the C<sv> argument, the reference
767count of the C<obj> object is incremented. If it is the same, or if
04343c6d 768the C<how> argument is "#", or if it is a NULL pointer, then C<obj> is
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769merely stored, without the reference count being incremented.
770
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771There is also a function to add magic to an C<HV>:
772
773 void hv_magic(HV *hv, GV *gv, int how);
774
775This simply calls C<sv_magic> and coerces the C<gv> argument into an C<SV>.
776
777To remove the magic from an SV, call the function sv_unmagic:
778
779 void sv_unmagic(SV *sv, int type);
780
781The C<type> argument should be equal to the C<how> value when the C<SV>
782was initially made magical.
783
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784=head2 Magic Virtual Tables
785
786The C<mg_virtual> field in the C<MAGIC> structure is a pointer to a
787C<MGVTBL>, which is a structure of function pointers and stands for
788"Magic Virtual Table" to handle the various operations that might be
789applied to that variable.
790
791The C<MGVTBL> has five pointers to the following routine types:
792
793 int (*svt_get)(SV* sv, MAGIC* mg);
794 int (*svt_set)(SV* sv, MAGIC* mg);
795 U32 (*svt_len)(SV* sv, MAGIC* mg);
796 int (*svt_clear)(SV* sv, MAGIC* mg);
797 int (*svt_free)(SV* sv, MAGIC* mg);
798
799This MGVTBL structure is set at compile-time in C<perl.h> and there are
800currently 19 types (or 21 with overloading turned on). These different
801structures contain pointers to various routines that perform additional
802actions depending on which function is being called.
803
804 Function pointer Action taken
805 ---------------- ------------
806 svt_get Do something after the value of the SV is retrieved.
807 svt_set Do something after the SV is assigned a value.
808 svt_len Report on the SV's length.
809 svt_clear Clear something the SV represents.
810 svt_free Free any extra storage associated with the SV.
811
812For instance, the MGVTBL structure called C<vtbl_sv> (which corresponds
813to an C<mg_type> of '\0') contains:
814
815 { magic_get, magic_set, magic_len, 0, 0 }
816
817Thus, when an SV is determined to be magical and of type '\0', if a get
818operation is being performed, the routine C<magic_get> is called. All
819the various routines for the various magical types begin with C<magic_>.
820
821The current kinds of Magic Virtual Tables are:
822
bdbeb323 823 mg_type MGVTBL Type of magic
5f05dabc 824 ------- ------ ----------------------------
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825 \0 vtbl_sv Special scalar variable
826 A vtbl_amagic %OVERLOAD hash
827 a vtbl_amagicelem %OVERLOAD hash element
828 c (none) Holds overload table (AMT) on stash
829 B vtbl_bm Boyer-Moore (fast string search)
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830 E vtbl_env %ENV hash
831 e vtbl_envelem %ENV hash element
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832 f vtbl_fm Formline ('compiled' format)
833 g vtbl_mglob m//g target / study()ed string
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834 I vtbl_isa @ISA array
835 i vtbl_isaelem @ISA array element
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SM
836 k vtbl_nkeys scalar(keys()) lvalue
837 L (none) Debugger %_<filename
838 l vtbl_dbline Debugger %_<filename element
44a8e56a 839 o vtbl_collxfrm Locale transformation
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SM
840 P vtbl_pack Tied array or hash
841 p vtbl_packelem Tied array or hash element
842 q vtbl_packelem Tied scalar or handle
843 S vtbl_sig %SIG hash
844 s vtbl_sigelem %SIG hash element
d1b91892 845 t vtbl_taint Taintedness
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846 U vtbl_uvar Available for use by extensions
847 v vtbl_vec vec() lvalue
848 x vtbl_substr substr() lvalue
849 y vtbl_defelem Shadow "foreach" iterator variable /
850 smart parameter vivification
851 * vtbl_glob GV (typeglob)
852 # vtbl_arylen Array length ($#ary)
853 . vtbl_pos pos() lvalue
854 ~ (none) Available for use by extensions
d1b91892 855
68dc0745 856When an uppercase and lowercase letter both exist in the table, then the
857uppercase letter is used to represent some kind of composite type (a list
858or a hash), and the lowercase letter is used to represent an element of
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859that composite type.
860
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861The '~' and 'U' magic types are defined specifically for use by
862extensions and will not be used by perl itself. Extensions can use
863'~' magic to 'attach' private information to variables (typically
864objects). This is especially useful because there is no way for
865normal perl code to corrupt this private information (unlike using
866extra elements of a hash object).
867
868Similarly, 'U' magic can be used much like tie() to call a C function
869any time a scalar's value is used or changed. The C<MAGIC>'s
870C<mg_ptr> field points to a C<ufuncs> structure:
871
872 struct ufuncs {
873 I32 (*uf_val)(IV, SV*);
874 I32 (*uf_set)(IV, SV*);
875 IV uf_index;
876 };
877
878When the SV is read from or written to, the C<uf_val> or C<uf_set>
879function will be called with C<uf_index> as the first arg and a
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880pointer to the SV as the second. A simple example of how to add 'U'
881magic is shown below. Note that the ufuncs structure is copied by
882sv_magic, so you can safely allocate it on the stack.
883
884 void
885 Umagic(sv)
886 SV *sv;
887 PREINIT:
888 struct ufuncs uf;
889 CODE:
890 uf.uf_val = &my_get_fn;
891 uf.uf_set = &my_set_fn;
892 uf.uf_index = 0;
893 sv_magic(sv, 0, 'U', (char*)&uf, sizeof(uf));
5f05dabc 894
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895Note that because multiple extensions may be using '~' or 'U' magic,
896it is important for extensions to take extra care to avoid conflict.
897Typically only using the magic on objects blessed into the same class
898as the extension is sufficient. For '~' magic, it may also be
899appropriate to add an I32 'signature' at the top of the private data
900area and check that.
5f05dabc 901
ef50df4b
GS
902Also note that the C<sv_set*()> and C<sv_cat*()> functions described
903earlier do B<not> invoke 'set' magic on their targets. This must
904be done by the user either by calling the C<SvSETMAGIC()> macro after
905calling these functions, or by using one of the C<sv_set*_mg()> or
906C<sv_cat*_mg()> functions. Similarly, generic C code must call the
907C<SvGETMAGIC()> macro to invoke any 'get' magic if they use an SV
908obtained from external sources in functions that don't handle magic.
909L<API LISTING> later in this document identifies such functions.
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910For example, calls to the C<sv_cat*()> functions typically need to be
911followed by C<SvSETMAGIC()>, but they don't need a prior C<SvGETMAGIC()>
912since their implementation handles 'get' magic.
913
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914=head2 Finding Magic
915
916 MAGIC* mg_find(SV*, int type); /* Finds the magic pointer of that type */
917
918This routine returns a pointer to the C<MAGIC> structure stored in the SV.
919If the SV does not have that magical feature, C<NULL> is returned. Also,
54310121 920if the SV is not of type SVt_PVMG, Perl may core dump.
d1b91892 921
08105a92 922 int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen);
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923
924This routine checks to see what types of magic C<sv> has. If the mg_type
68dc0745 925field is an uppercase letter, then the mg_obj is copied to C<nsv>, but
926the mg_type field is changed to be the lowercase letter.
a0d0e21e 927
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928=head2 Understanding the Magic of Tied Hashes and Arrays
929
930Tied hashes and arrays are magical beasts of the 'P' magic type.
9edb2b46
GS
931
932WARNING: As of the 5.004 release, proper usage of the array and hash
933access functions requires understanding a few caveats. Some
934of these caveats are actually considered bugs in the API, to be fixed
935in later releases, and are bracketed with [MAYCHANGE] below. If
936you find yourself actually applying such information in this section, be
937aware that the behavior may change in the future, umm, without warning.
04343c6d 938
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939The perl tie function associates a variable with an object that implements
940the various GET, SET etc methods. To perform the equivalent of the perl
941tie function from an XSUB, you must mimic this behaviour. The code below
942carries out the necessary steps - firstly it creates a new hash, and then
943creates a second hash which it blesses into the class which will implement
944the tie methods. Lastly it ties the two hashes together, and returns a
945reference to the new tied hash. Note that the code below does NOT call the
946TIEHASH method in the MyTie class -
947see L<Calling Perl Routines from within C Programs> for details on how
948to do this.
949
950 SV*
951 mytie()
952 PREINIT:
953 HV *hash;
954 HV *stash;
955 SV *tie;
956 CODE:
957 hash = newHV();
958 tie = newRV_noinc((SV*)newHV());
959 stash = gv_stashpv("MyTie", TRUE);
960 sv_bless(tie, stash);
961 hv_magic(hash, tie, 'P');
962 RETVAL = newRV_noinc(hash);
963 OUTPUT:
964 RETVAL
965
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966The C<av_store> function, when given a tied array argument, merely
967copies the magic of the array onto the value to be "stored", using
968C<mg_copy>. It may also return NULL, indicating that the value did not
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969actually need to be stored in the array. [MAYCHANGE] After a call to
970C<av_store> on a tied array, the caller will usually need to call
971C<mg_set(val)> to actually invoke the perl level "STORE" method on the
972TIEARRAY object. If C<av_store> did return NULL, a call to
973C<SvREFCNT_dec(val)> will also be usually necessary to avoid a memory
974leak. [/MAYCHANGE]
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975
976The previous paragraph is applicable verbatim to tied hash access using the
977C<hv_store> and C<hv_store_ent> functions as well.
978
979C<av_fetch> and the corresponding hash functions C<hv_fetch> and
980C<hv_fetch_ent> actually return an undefined mortal value whose magic
981has been initialized using C<mg_copy>. Note the value so returned does not
9edb2b46
GS
982need to be deallocated, as it is already mortal. [MAYCHANGE] But you will
983need to call C<mg_get()> on the returned value in order to actually invoke
984the perl level "FETCH" method on the underlying TIE object. Similarly,
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985you may also call C<mg_set()> on the return value after possibly assigning
986a suitable value to it using C<sv_setsv>, which will invoke the "STORE"
9edb2b46 987method on the TIE object. [/MAYCHANGE]
04343c6d 988
9edb2b46 989[MAYCHANGE]
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990In other words, the array or hash fetch/store functions don't really
991fetch and store actual values in the case of tied arrays and hashes. They
992merely call C<mg_copy> to attach magic to the values that were meant to be
993"stored" or "fetched". Later calls to C<mg_get> and C<mg_set> actually
994do the job of invoking the TIE methods on the underlying objects. Thus
9edb2b46 995the magic mechanism currently implements a kind of lazy access to arrays
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996and hashes.
997
998Currently (as of perl version 5.004), use of the hash and array access
999functions requires the user to be aware of whether they are operating on
9edb2b46
GS
1000"normal" hashes and arrays, or on their tied variants. The API may be
1001changed to provide more transparent access to both tied and normal data
1002types in future versions.
1003[/MAYCHANGE]
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1004
1005You would do well to understand that the TIEARRAY and TIEHASH interfaces
1006are mere sugar to invoke some perl method calls while using the uniform hash
1007and array syntax. The use of this sugar imposes some overhead (typically
1008about two to four extra opcodes per FETCH/STORE operation, in addition to
1009the creation of all the mortal variables required to invoke the methods).
1010This overhead will be comparatively small if the TIE methods are themselves
1011substantial, but if they are only a few statements long, the overhead
1012will not be insignificant.
1013
d1c897a1
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1014=head2 Localizing changes
1015
1016Perl has a very handy construction
1017
1018 {
1019 local $var = 2;
1020 ...
1021 }
1022
1023This construction is I<approximately> equivalent to
1024
1025 {
1026 my $oldvar = $var;
1027 $var = 2;
1028 ...
1029 $var = $oldvar;
1030 }
1031
1032The biggest difference is that the first construction would
1033reinstate the initial value of $var, irrespective of how control exits
1034the block: C<goto>, C<return>, C<die>/C<eval> etc. It is a little bit
1035more efficient as well.
1036
1037There is a way to achieve a similar task from C via Perl API: create a
1038I<pseudo-block>, and arrange for some changes to be automatically
1039undone at the end of it, either explicit, or via a non-local exit (via
1040die()). A I<block>-like construct is created by a pair of
b687b08b
TC
1041C<ENTER>/C<LEAVE> macros (see L<perlcall/"Returning a Scalar">).
1042Such a construct may be created specially for some important localized
1043task, or an existing one (like boundaries of enclosing Perl
1044subroutine/block, or an existing pair for freeing TMPs) may be
1045used. (In the second case the overhead of additional localization must
1046be almost negligible.) Note that any XSUB is automatically enclosed in
1047an C<ENTER>/C<LEAVE> pair.
d1c897a1
IZ
1048
1049Inside such a I<pseudo-block> the following service is available:
1050
1051=over
1052
1053=item C<SAVEINT(int i)>
1054
1055=item C<SAVEIV(IV i)>
1056
1057=item C<SAVEI32(I32 i)>
1058
1059=item C<SAVELONG(long i)>
1060
1061These macros arrange things to restore the value of integer variable
1062C<i> at the end of enclosing I<pseudo-block>.
1063
1064=item C<SAVESPTR(s)>
1065
1066=item C<SAVEPPTR(p)>
1067
1068These macros arrange things to restore the value of pointers C<s> and
1069C<p>. C<s> must be a pointer of a type which survives conversion to
1070C<SV*> and back, C<p> should be able to survive conversion to C<char*>
1071and back.
1072
1073=item C<SAVEFREESV(SV *sv)>
1074
1075The refcount of C<sv> would be decremented at the end of
1076I<pseudo-block>. This is similar to C<sv_2mortal>, which should (?) be
1077used instead.
1078
1079=item C<SAVEFREEOP(OP *op)>
1080
1081The C<OP *> is op_free()ed at the end of I<pseudo-block>.
1082
1083=item C<SAVEFREEPV(p)>
1084
1085The chunk of memory which is pointed to by C<p> is Safefree()ed at the
1086end of I<pseudo-block>.
1087
1088=item C<SAVECLEARSV(SV *sv)>
1089
1090Clears a slot in the current scratchpad which corresponds to C<sv> at
1091the end of I<pseudo-block>.
1092
1093=item C<SAVEDELETE(HV *hv, char *key, I32 length)>
1094
1095The key C<key> of C<hv> is deleted at the end of I<pseudo-block>. The
1096string pointed to by C<key> is Safefree()ed. If one has a I<key> in
1097short-lived storage, the corresponding string may be reallocated like
1098this:
1099
9cde0e7f 1100 SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf));
d1c897a1 1101
c76ac1ee 1102=item C<SAVEDESTRUCTOR(DESTRUCTORFUNC_NOCONTEXT_t f, void *p)>
d1c897a1
IZ
1103
1104At the end of I<pseudo-block> the function C<f> is called with the
c76ac1ee
GS
1105only argument C<p>.
1106
1107=item C<SAVEDESTRUCTOR_X(DESTRUCTORFUNC_t f, void *p)>
1108
1109At the end of I<pseudo-block> the function C<f> is called with the
1110implicit context argument (if any), and C<p>.
d1c897a1
IZ
1111
1112=item C<SAVESTACK_POS()>
1113
1114The current offset on the Perl internal stack (cf. C<SP>) is restored
1115at the end of I<pseudo-block>.
1116
1117=back
1118
1119The following API list contains functions, thus one needs to
1120provide pointers to the modifiable data explicitly (either C pointers,
1121or Perlish C<GV *>s). Where the above macros take C<int>, a similar
1122function takes C<int *>.
1123
1124=over
1125
1126=item C<SV* save_scalar(GV *gv)>
1127
1128Equivalent to Perl code C<local $gv>.
1129
1130=item C<AV* save_ary(GV *gv)>
1131
1132=item C<HV* save_hash(GV *gv)>
1133
1134Similar to C<save_scalar>, but localize C<@gv> and C<%gv>.
1135
1136=item C<void save_item(SV *item)>
1137
1138Duplicates the current value of C<SV>, on the exit from the current
1139C<ENTER>/C<LEAVE> I<pseudo-block> will restore the value of C<SV>
1140using the stored value.
1141
1142=item C<void save_list(SV **sarg, I32 maxsarg)>
1143
1144A variant of C<save_item> which takes multiple arguments via an array
1145C<sarg> of C<SV*> of length C<maxsarg>.
1146
1147=item C<SV* save_svref(SV **sptr)>
1148
1149Similar to C<save_scalar>, but will reinstate a C<SV *>.
1150
1151=item C<void save_aptr(AV **aptr)>
1152
1153=item C<void save_hptr(HV **hptr)>
1154
1155Similar to C<save_svref>, but localize C<AV *> and C<HV *>.
1156
1157=back
1158
1159The C<Alias> module implements localization of the basic types within the
1160I<caller's scope>. People who are interested in how to localize things in
1161the containing scope should take a look there too.
1162
0a753a76 1163=head1 Subroutines
a0d0e21e 1164
68dc0745 1165=head2 XSUBs and the Argument Stack
5f05dabc 1166
1167The XSUB mechanism is a simple way for Perl programs to access C subroutines.
1168An XSUB routine will have a stack that contains the arguments from the Perl
1169program, and a way to map from the Perl data structures to a C equivalent.
1170
1171The stack arguments are accessible through the C<ST(n)> macro, which returns
1172the C<n>'th stack argument. Argument 0 is the first argument passed in the
1173Perl subroutine call. These arguments are C<SV*>, and can be used anywhere
1174an C<SV*> is used.
1175
1176Most of the time, output from the C routine can be handled through use of
1177the RETVAL and OUTPUT directives. However, there are some cases where the
1178argument stack is not already long enough to handle all the return values.
1179An example is the POSIX tzname() call, which takes no arguments, but returns
1180two, the local time zone's standard and summer time abbreviations.
1181
1182To handle this situation, the PPCODE directive is used and the stack is
1183extended using the macro:
1184
924508f0 1185 EXTEND(SP, num);
5f05dabc 1186
924508f0
GS
1187where C<SP> is the macro that represents the local copy of the stack pointer,
1188and C<num> is the number of elements the stack should be extended by.
5f05dabc 1189
1190Now that there is room on the stack, values can be pushed on it using the
54310121 1191macros to push IVs, doubles, strings, and SV pointers respectively:
5f05dabc 1192
1193 PUSHi(IV)
1194 PUSHn(double)
1195 PUSHp(char*, I32)
1196 PUSHs(SV*)
1197
1198And now the Perl program calling C<tzname>, the two values will be assigned
1199as in:
1200
1201 ($standard_abbrev, $summer_abbrev) = POSIX::tzname;
1202
1203An alternate (and possibly simpler) method to pushing values on the stack is
1204to use the macros:
1205
1206 XPUSHi(IV)
1207 XPUSHn(double)
1208 XPUSHp(char*, I32)
1209 XPUSHs(SV*)
1210
1211These macros automatically adjust the stack for you, if needed. Thus, you
1212do not need to call C<EXTEND> to extend the stack.
1213
1214For more information, consult L<perlxs> and L<perlxstut>.
1215
1216=head2 Calling Perl Routines from within C Programs
a0d0e21e
LW
1217
1218There are four routines that can be used to call a Perl subroutine from
1219within a C program. These four are:
1220
1221 I32 perl_call_sv(SV*, I32);
08105a92
GS
1222 I32 perl_call_pv(const char*, I32);
1223 I32 perl_call_method(const char*, I32);
1224 I32 perl_call_argv(const char*, I32, register char**);
a0d0e21e 1225
d1b91892
AD
1226The routine most often used is C<perl_call_sv>. The C<SV*> argument
1227contains either the name of the Perl subroutine to be called, or a
1228reference to the subroutine. The second argument consists of flags
1229that control the context in which the subroutine is called, whether
1230or not the subroutine is being passed arguments, how errors should be
1231trapped, and how to treat return values.
a0d0e21e
LW
1232
1233All four routines return the number of arguments that the subroutine returned
1234on the Perl stack.
1235
d1b91892
AD
1236When using any of these routines (except C<perl_call_argv>), the programmer
1237must manipulate the Perl stack. These include the following macros and
1238functions:
a0d0e21e
LW
1239
1240 dSP
924508f0 1241 SP
a0d0e21e
LW
1242 PUSHMARK()
1243 PUTBACK
1244 SPAGAIN
1245 ENTER
1246 SAVETMPS
1247 FREETMPS
1248 LEAVE
1249 XPUSH*()
cb1a09d0 1250 POP*()
a0d0e21e 1251
5f05dabc 1252For a detailed description of calling conventions from C to Perl,
1253consult L<perlcall>.
a0d0e21e 1254
5f05dabc 1255=head2 Memory Allocation
a0d0e21e 1256
86058a2d
GS
1257All memory meant to be used with the Perl API functions should be manipulated
1258using the macros described in this section. The macros provide the necessary
1259transparency between differences in the actual malloc implementation that is
1260used within perl.
1261
1262It is suggested that you enable the version of malloc that is distributed
5f05dabc 1263with Perl. It keeps pools of various sizes of unallocated memory in
07fa94a1
JO
1264order to satisfy allocation requests more quickly. However, on some
1265platforms, it may cause spurious malloc or free errors.
d1b91892
AD
1266
1267 New(x, pointer, number, type);
1268 Newc(x, pointer, number, type, cast);
1269 Newz(x, pointer, number, type);
1270
07fa94a1 1271These three macros are used to initially allocate memory.
5f05dabc 1272
1273The first argument C<x> was a "magic cookie" that was used to keep track
1274of who called the macro, to help when debugging memory problems. However,
07fa94a1
JO
1275the current code makes no use of this feature (most Perl developers now
1276use run-time memory checkers), so this argument can be any number.
5f05dabc 1277
1278The second argument C<pointer> should be the name of a variable that will
1279point to the newly allocated memory.
d1b91892 1280
d1b91892
AD
1281The third and fourth arguments C<number> and C<type> specify how many of
1282the specified type of data structure should be allocated. The argument
1283C<type> is passed to C<sizeof>. The final argument to C<Newc>, C<cast>,
1284should be used if the C<pointer> argument is different from the C<type>
1285argument.
1286
1287Unlike the C<New> and C<Newc> macros, the C<Newz> macro calls C<memzero>
1288to zero out all the newly allocated memory.
1289
1290 Renew(pointer, number, type);
1291 Renewc(pointer, number, type, cast);
1292 Safefree(pointer)
1293
1294These three macros are used to change a memory buffer size or to free a
1295piece of memory no longer needed. The arguments to C<Renew> and C<Renewc>
1296match those of C<New> and C<Newc> with the exception of not needing the
1297"magic cookie" argument.
1298
1299 Move(source, dest, number, type);
1300 Copy(source, dest, number, type);
1301 Zero(dest, number, type);
1302
1303These three macros are used to move, copy, or zero out previously allocated
1304memory. The C<source> and C<dest> arguments point to the source and
1305destination starting points. Perl will move, copy, or zero out C<number>
1306instances of the size of the C<type> data structure (using the C<sizeof>
1307function).
a0d0e21e 1308
5f05dabc 1309=head2 PerlIO
ce3d39e2 1310
5f05dabc 1311The most recent development releases of Perl has been experimenting with
1312removing Perl's dependency on the "normal" standard I/O suite and allowing
1313other stdio implementations to be used. This involves creating a new
1314abstraction layer that then calls whichever implementation of stdio Perl
68dc0745 1315was compiled with. All XSUBs should now use the functions in the PerlIO
5f05dabc 1316abstraction layer and not make any assumptions about what kind of stdio
1317is being used.
1318
1319For a complete description of the PerlIO abstraction, consult L<perlapio>.
1320
8ebc5c01 1321=head2 Putting a C value on Perl stack
ce3d39e2
IZ
1322
1323A lot of opcodes (this is an elementary operation in the internal perl
1324stack machine) put an SV* on the stack. However, as an optimization
1325the corresponding SV is (usually) not recreated each time. The opcodes
1326reuse specially assigned SVs (I<target>s) which are (as a corollary)
1327not constantly freed/created.
1328
0a753a76 1329Each of the targets is created only once (but see
ce3d39e2
IZ
1330L<Scratchpads and recursion> below), and when an opcode needs to put
1331an integer, a double, or a string on stack, it just sets the
1332corresponding parts of its I<target> and puts the I<target> on stack.
1333
1334The macro to put this target on stack is C<PUSHTARG>, and it is
1335directly used in some opcodes, as well as indirectly in zillions of
1336others, which use it via C<(X)PUSH[pni]>.
1337
8ebc5c01 1338=head2 Scratchpads
ce3d39e2 1339
54310121 1340The question remains on when the SVs which are I<target>s for opcodes
5f05dabc 1341are created. The answer is that they are created when the current unit --
1342a subroutine or a file (for opcodes for statements outside of
1343subroutines) -- is compiled. During this time a special anonymous Perl
ce3d39e2
IZ
1344array is created, which is called a scratchpad for the current
1345unit.
1346
54310121 1347A scratchpad keeps SVs which are lexicals for the current unit and are
ce3d39e2
IZ
1348targets for opcodes. One can deduce that an SV lives on a scratchpad
1349by looking on its flags: lexicals have C<SVs_PADMY> set, and
1350I<target>s have C<SVs_PADTMP> set.
1351
54310121 1352The correspondence between OPs and I<target>s is not 1-to-1. Different
1353OPs in the compile tree of the unit can use the same target, if this
ce3d39e2
IZ
1354would not conflict with the expected life of the temporary.
1355
2ae324a7 1356=head2 Scratchpads and recursion
ce3d39e2
IZ
1357
1358In fact it is not 100% true that a compiled unit contains a pointer to
1359the scratchpad AV. In fact it contains a pointer to an AV of
1360(initially) one element, and this element is the scratchpad AV. Why do
1361we need an extra level of indirection?
1362
1363The answer is B<recursion>, and maybe (sometime soon) B<threads>. Both
1364these can create several execution pointers going into the same
1365subroutine. For the subroutine-child not write over the temporaries
1366for the subroutine-parent (lifespan of which covers the call to the
1367child), the parent and the child should have different
1368scratchpads. (I<And> the lexicals should be separate anyway!)
1369
5f05dabc 1370So each subroutine is born with an array of scratchpads (of length 1).
1371On each entry to the subroutine it is checked that the current
ce3d39e2
IZ
1372depth of the recursion is not more than the length of this array, and
1373if it is, new scratchpad is created and pushed into the array.
1374
1375The I<target>s on this scratchpad are C<undef>s, but they are already
1376marked with correct flags.
1377
0a753a76 1378=head1 Compiled code
1379
1380=head2 Code tree
1381
1382Here we describe the internal form your code is converted to by
1383Perl. Start with a simple example:
1384
1385 $a = $b + $c;
1386
1387This is converted to a tree similar to this one:
1388
1389 assign-to
1390 / \
1391 + $a
1392 / \
1393 $b $c
1394
7b8d334a 1395(but slightly more complicated). This tree reflects the way Perl
0a753a76 1396parsed your code, but has nothing to do with the execution order.
1397There is an additional "thread" going through the nodes of the tree
1398which shows the order of execution of the nodes. In our simplified
1399example above it looks like:
1400
1401 $b ---> $c ---> + ---> $a ---> assign-to
1402
1403But with the actual compile tree for C<$a = $b + $c> it is different:
1404some nodes I<optimized away>. As a corollary, though the actual tree
1405contains more nodes than our simplified example, the execution order
1406is the same as in our example.
1407
1408=head2 Examining the tree
1409
1410If you have your perl compiled for debugging (usually done with C<-D
1411optimize=-g> on C<Configure> command line), you may examine the
1412compiled tree by specifying C<-Dx> on the Perl command line. The
1413output takes several lines per node, and for C<$b+$c> it looks like
1414this:
1415
1416 5 TYPE = add ===> 6
1417 TARG = 1
1418 FLAGS = (SCALAR,KIDS)
1419 {
1420 TYPE = null ===> (4)
1421 (was rv2sv)
1422 FLAGS = (SCALAR,KIDS)
1423 {
1424 3 TYPE = gvsv ===> 4
1425 FLAGS = (SCALAR)
1426 GV = main::b
1427 }
1428 }
1429 {
1430 TYPE = null ===> (5)
1431 (was rv2sv)
1432 FLAGS = (SCALAR,KIDS)
1433 {
1434 4 TYPE = gvsv ===> 5
1435 FLAGS = (SCALAR)
1436 GV = main::c
1437 }
1438 }
1439
1440This tree has 5 nodes (one per C<TYPE> specifier), only 3 of them are
1441not optimized away (one per number in the left column). The immediate
1442children of the given node correspond to C<{}> pairs on the same level
1443of indentation, thus this listing corresponds to the tree:
1444
1445 add
1446 / \
1447 null null
1448 | |
1449 gvsv gvsv
1450
1451The execution order is indicated by C<===E<gt>> marks, thus it is C<3
14524 5 6> (node C<6> is not included into above listing), i.e.,
1453C<gvsv gvsv add whatever>.
1454
1455=head2 Compile pass 1: check routines
1456
1457The tree is created by the I<pseudo-compiler> while yacc code feeds it
1458the constructions it recognizes. Since yacc works bottom-up, so does
1459the first pass of perl compilation.
1460
1461What makes this pass interesting for perl developers is that some
1462optimization may be performed on this pass. This is optimization by
1463so-called I<check routines>. The correspondence between node names
1464and corresponding check routines is described in F<opcode.pl> (do not
1465forget to run C<make regen_headers> if you modify this file).
1466
1467A check routine is called when the node is fully constructed except
7b8d334a 1468for the execution-order thread. Since at this time there are no
0a753a76 1469back-links to the currently constructed node, one can do most any
1470operation to the top-level node, including freeing it and/or creating
1471new nodes above/below it.
1472
1473The check routine returns the node which should be inserted into the
1474tree (if the top-level node was not modified, check routine returns
1475its argument).
1476
1477By convention, check routines have names C<ck_*>. They are usually
1478called from C<new*OP> subroutines (or C<convert>) (which in turn are
1479called from F<perly.y>).
1480
1481=head2 Compile pass 1a: constant folding
1482
1483Immediately after the check routine is called the returned node is
1484checked for being compile-time executable. If it is (the value is
1485judged to be constant) it is immediately executed, and a I<constant>
1486node with the "return value" of the corresponding subtree is
1487substituted instead. The subtree is deleted.
1488
1489If constant folding was not performed, the execution-order thread is
1490created.
1491
1492=head2 Compile pass 2: context propagation
1493
1494When a context for a part of compile tree is known, it is propagated
a3cb178b 1495down through the tree. At this time the context can have 5 values
0a753a76 1496(instead of 2 for runtime context): void, boolean, scalar, list, and
1497lvalue. In contrast with the pass 1 this pass is processed from top
1498to bottom: a node's context determines the context for its children.
1499
1500Additional context-dependent optimizations are performed at this time.
1501Since at this moment the compile tree contains back-references (via
1502"thread" pointers), nodes cannot be free()d now. To allow
1503optimized-away nodes at this stage, such nodes are null()ified instead
1504of free()ing (i.e. their type is changed to OP_NULL).
1505
1506=head2 Compile pass 3: peephole optimization
1507
1508After the compile tree for a subroutine (or for an C<eval> or a file)
1509is created, an additional pass over the code is performed. This pass
1510is neither top-down or bottom-up, but in the execution order (with
7b8d334a 1511additional complications for conditionals). These optimizations are
0a753a76 1512done in the subroutine peep(). Optimizations performed at this stage
1513are subject to the same restrictions as in the pass 2.
1514
651a3225 1515=head1 The Perl Internal API
ee072b34
GS
1516
1517WARNING: This information is subject to radical changes prior to
1518the Perl 5.6 release. Use with caution.
1519
1520=head2 Background and PERL_IMPLICIT_CONTEXT
1521
1522The Perl interpreter can be regarded as a closed box: it has an API
1523for feeding it code or otherwise making it do things, but it also has
1524functions for its own use. This smells a lot like an object, and
1525there are ways for you to build Perl so that you can have multiple
1526interpreters, with one interpreter represented either as a C++ object,
1527a C structure, or inside a thread. The thread, the C structure, or
1528the C++ object will contain all the context, the state of that
1529interpreter.
1530
54aff467
GS
1531Three macros control the major Perl build flavors: MULTIPLICITY,
1532USE_THREADS and PERL_OBJECT. The MULTIPLICITY build has a C structure
1533that packages all the interpreter state, there is a similar thread-specific
1534data structure under USE_THREADS, and the PERL_OBJECT build has a C++
1535class to maintain interpreter state. In all three cases,
1536PERL_IMPLICIT_CONTEXT is also normally defined, and enables the
1537support for passing in a "hidden" first argument that represents all three
651a3225 1538data structures.
54aff467
GS
1539
1540All this obviously requires a way for the Perl internal functions to be
ee072b34
GS
1541C++ methods, subroutines taking some kind of structure as the first
1542argument, or subroutines taking nothing as the first argument. To
1543enable these three very different ways of building the interpreter,
1544the Perl source (as it does in so many other situations) makes heavy
1545use of macros and subroutine naming conventions.
1546
54aff467 1547First problem: deciding which functions will be public API functions and
ee072b34 1548which will be private. Those functions whose names begin C<Perl_> are
54aff467
GS
1549public, and those whose names begin C<S_> are private (think "S" for
1550"secret" or "static").
ee072b34
GS
1551
1552Some functions have no prefix (e.g., restore_rsfp in toke.c). These
1553are not parts of the object or pseudo-structure because you need to
1554pass pointers to them to other subroutines.
1555
1556Second problem: there must be a syntax so that the same subroutine
1557declarations and calls can pass a structure as their first argument,
1558or pass nothing. To solve this, the subroutines are named and
1559declared in a particular way. Here's a typical start of a static
1560function used within the Perl guts:
1561
1562 STATIC void
1563 S_incline(pTHX_ char *s)
1564
1565STATIC becomes "static" in C, and is #define'd to nothing in C++.
1566
651a3225
GS
1567A public function (i.e. part of the internal API, but not necessarily
1568sanctioned for use in extensions) begins like this:
ee072b34
GS
1569
1570 void
1571 Perl_sv_setsv(pTHX_ SV* dsv, SV* ssv)
1572
1573C<pTHX_> is one of a number of macros (in perl.h) that hide the
1574details of the interpreter's context. THX stands for "thread", "this",
1575or "thingy", as the case may be. (And no, George Lucas is not involved. :-)
1576The first character could be 'p' for a B<p>rototype, 'a' for B<a>rgument,
1577or 'd' for B<d>eclaration.
1578
1579When Perl is built without PERL_IMPLICIT_CONTEXT, there is no first
1580argument containing the interpreter's context. The trailing underscore
1581in the pTHX_ macro indicates that the macro expansion needs a comma
1582after the context argument because other arguments follow it. If
1583PERL_IMPLICIT_CONTEXT is not defined, pTHX_ will be ignored, and the
54aff467
GS
1584subroutine is not prototyped to take the extra argument. The form of the
1585macro without the trailing underscore is used when there are no additional
ee072b34
GS
1586explicit arguments.
1587
54aff467 1588When a core function calls another, it must pass the context. This
ee072b34
GS
1589is normally hidden via macros. Consider C<sv_setsv>. It expands
1590something like this:
1591
1592 ifdef PERL_IMPLICIT_CONTEXT
1593 define sv_setsv(a,b) Perl_sv_setsv(aTHX_ a, b)
1594 /* can't do this for vararg functions, see below */
1595 else
1596 define sv_setsv Perl_sv_setsv
1597 endif
1598
1599This works well, and means that XS authors can gleefully write:
1600
1601 sv_setsv(foo, bar);
1602
1603and still have it work under all the modes Perl could have been
1604compiled with.
1605
1606Under PERL_OBJECT in the core, that will translate to either:
1607
1608 CPerlObj::Perl_sv_setsv(foo,bar); # in CPerlObj functions,
1609 # C++ takes care of 'this'
1610 or
1611
1612 pPerl->Perl_sv_setsv(foo,bar); # in truly static functions,
1613 # see objXSUB.h
1614
1615Under PERL_OBJECT in extensions (aka PERL_CAPI), or under
1616MULTIPLICITY/USE_THREADS w/ PERL_IMPLICIT_CONTEXT in both core
1617and extensions, it will be:
1618
1619 Perl_sv_setsv(aTHX_ foo, bar); # the canonical Perl "API"
1620 # for all build flavors
1621
1622This doesn't work so cleanly for varargs functions, though, as macros
1623imply that the number of arguments is known in advance. Instead we
1624either need to spell them out fully, passing C<aTHX_> as the first
1625argument (the Perl core tends to do this with functions like
1626Perl_warner), or use a context-free version.
1627
1628The context-free version of Perl_warner is called
1629Perl_warner_nocontext, and does not take the extra argument. Instead
1630it does dTHX; to get the context from thread-local storage. We
1631C<#define warner Perl_warner_nocontext> so that extensions get source
1632compatibility at the expense of performance. (Passing an arg is
1633cheaper than grabbing it from thread-local storage.)
1634
1635You can ignore [pad]THX[xo] when browsing the Perl headers/sources.
1636Those are strictly for use within the core. Extensions and embedders
1637need only be aware of [pad]THX.
1638
1639=head2 How do I use all this in extensions?
1640
1641When Perl is built with PERL_IMPLICIT_CONTEXT, extensions that call
1642any functions in the Perl API will need to pass the initial context
1643argument somehow. The kicker is that you will need to write it in
1644such a way that the extension still compiles when Perl hasn't been
1645built with PERL_IMPLICIT_CONTEXT enabled.
1646
1647There are three ways to do this. First, the easy but inefficient way,
1648which is also the default, in order to maintain source compatibility
1649with extensions: whenever XSUB.h is #included, it redefines the aTHX
1650and aTHX_ macros to call a function that will return the context.
1651Thus, something like:
1652
1653 sv_setsv(asv, bsv);
1654
54aff467
GS
1655in your extesion will translate to this when PERL_IMPLICIT_CONTEXT is
1656in effect:
ee072b34
GS
1657
1658 Perl_sv_setsv(GetPerlInterpreter(), asv, bsv);
1659
54aff467 1660or to this otherwise:
ee072b34
GS
1661
1662 Perl_sv_setsv(asv, bsv);
1663
1664You have to do nothing new in your extension to get this; since
1665the Perl library provides GetPerlInterpreter(), it will all just
1666work.
1667
1668The second, more efficient way is to use the following template for
1669your Foo.xs:
1670
1671 #define PERL_NO_GET_CONTEXT /* we want efficiency */
1672 #include "EXTERN.h"
1673 #include "perl.h"
1674 #include "XSUB.h"
1675
1676 static my_private_function(int arg1, int arg2);
1677
1678 static SV *
54aff467 1679 my_private_function(int arg1, int arg2)
ee072b34
GS
1680 {
1681 dTHX; /* fetch context */
1682 ... call many Perl API functions ...
1683 }
1684
1685 [... etc ...]
1686
1687 MODULE = Foo PACKAGE = Foo
1688
1689 /* typical XSUB */
1690
1691 void
1692 my_xsub(arg)
1693 int arg
1694 CODE:
1695 my_private_function(arg, 10);
1696
1697Note that the only two changes from the normal way of writing an
1698extension is the addition of a C<#define PERL_NO_GET_CONTEXT> before
1699including the Perl headers, followed by a C<dTHX;> declaration at
1700the start of every function that will call the Perl API. (You'll
1701know which functions need this, because the C compiler will complain
1702that there's an undeclared identifier in those functions.) No changes
1703are needed for the XSUBs themselves, because the XS() macro is
1704correctly defined to pass in the implicit context if needed.
1705
1706The third, even more efficient way is to ape how it is done within
1707the Perl guts:
1708
1709
1710 #define PERL_NO_GET_CONTEXT /* we want efficiency */
1711 #include "EXTERN.h"
1712 #include "perl.h"
1713 #include "XSUB.h"
1714
1715 /* pTHX_ only needed for functions that call Perl API */
1716 static my_private_function(pTHX_ int arg1, int arg2);
1717
1718 static SV *
1719 my_private_function(pTHX_ int arg1, int arg2)
1720 {
1721 /* dTHX; not needed here, because THX is an argument */
1722 ... call Perl API functions ...
1723 }
1724
1725 [... etc ...]
1726
1727 MODULE = Foo PACKAGE = Foo
1728
1729 /* typical XSUB */
1730
1731 void
1732 my_xsub(arg)
1733 int arg
1734 CODE:
1735 my_private_function(aTHX_ arg, 10);
1736
1737This implementation never has to fetch the context using a function
1738call, since it is always passed as an extra argument. Depending on
1739your needs for simplicity or efficiency, you may mix the previous
1740two approaches freely.
1741
651a3225
GS
1742Never add a comma after C<pTHX> yourself--always use the form of the
1743macro with the underscore for functions that take explicit arguments,
1744or the form without the argument for functions with no explicit arguments.
ee072b34
GS
1745
1746=head2 Future Plans and PERL_IMPLICIT_SYS
1747
1748Just as PERL_IMPLICIT_CONTEXT provides a way to bundle up everything
1749that the interpreter knows about itself and pass it around, so too are
1750there plans to allow the interpreter to bundle up everything it knows
1751about the environment it's running on. This is enabled with the
1752PERL_IMPLICIT_SYS macro. Currently it only works with PERL_OBJECT,
1753but is mostly there for MULTIPLICITY and USE_THREADS (see inside
1754iperlsys.h).
1755
1756This allows the ability to provide an extra pointer (called the "host"
1757environment) for all the system calls. This makes it possible for
1758all the system stuff to maintain their own state, broken down into
1759seven C structures. These are thin wrappers around the usual system
1760calls (see win32/perllib.c) for the default perl executable, but for a
1761more ambitious host (like the one that would do fork() emulation) all
1762the extra work needed to pretend that different interpreters are
1763actually different "processes", would be done here.
1764
1765The Perl engine/interpreter and the host are orthogonal entities.
1766There could be one or more interpreters in a process, and one or
1767more "hosts", with free association between them.
1768
0a753a76 1769=head1 API LISTING
a0d0e21e 1770
cb1a09d0 1771This is a listing of functions, macros, flags, and variables that may be
651a3225
GS
1772used by extension writers. The interfaces of any functions that are not
1773listed here are subject to change without notice. For this reason,
1774blindly using functions listed in proto.h is to be avoided when writing
cb1a09d0 1775extensions.
9cde0e7f
GS
1776
1777Note that all Perl API global variables must be referenced with the C<PL_>
1778prefix. Some macros are provided for compatibility with the older,
ee072b34 1779unadorned names, but this support may be disabled in a future release.
9cde0e7f 1780
e89caa19 1781The sort order of the listing is case insensitive, with any
b5a41e52 1782occurrences of '_' ignored for the purpose of sorting.
a0d0e21e 1783
cb1a09d0 1784=over 8
a0d0e21e 1785
cb1a09d0
AD
1786=item av_clear
1787
0146554f
GA
1788Clears an array, making it empty. Does not free the memory used by the
1789array itself.
cb1a09d0 1790
ef50df4b 1791 void av_clear (AV* ar)
cb1a09d0
AD
1792
1793=item av_extend
1794
1795Pre-extend an array. The C<key> is the index to which the array should be
1796extended.
1797
ef50df4b 1798 void av_extend (AV* ar, I32 key)
cb1a09d0
AD
1799
1800=item av_fetch
1801
1802Returns the SV at the specified index in the array. The C<key> is the
1803index. If C<lval> is set then the fetch will be part of a store. Check
1804that the return value is non-null before dereferencing it to a C<SV*>.
1805
04343c6d
GS
1806See L<Understanding the Magic of Tied Hashes and Arrays> for more
1807information on how to use this function on tied arrays.
1808
ef50df4b 1809 SV** av_fetch (AV* ar, I32 key, I32 lval)
cb1a09d0 1810
e89caa19
GA
1811=item AvFILL
1812
95906810 1813Same as C<av_len()>. Deprecated, use C<av_len()> instead.
e89caa19 1814
cb1a09d0
AD
1815=item av_len
1816
1817Returns the highest index in the array. Returns -1 if the array is empty.
1818
ef50df4b 1819 I32 av_len (AV* ar)
cb1a09d0
AD
1820
1821=item av_make
1822
5fb8527f 1823Creates a new AV and populates it with a list of SVs. The SVs are copied
1824into the array, so they may be freed after the call to av_make. The new AV
5f05dabc 1825will have a reference count of 1.
cb1a09d0 1826
ef50df4b 1827 AV* av_make (I32 size, SV** svp)
cb1a09d0
AD
1828
1829=item av_pop
1830
9cde0e7f 1831Pops an SV off the end of the array. Returns C<&PL_sv_undef> if the array is
cb1a09d0
AD
1832empty.
1833
ef50df4b 1834 SV* av_pop (AV* ar)
cb1a09d0
AD
1835
1836=item av_push
1837
5fb8527f 1838Pushes an SV onto the end of the array. The array will grow automatically
1839to accommodate the addition.
cb1a09d0 1840
ef50df4b 1841 void av_push (AV* ar, SV* val)
cb1a09d0
AD
1842
1843=item av_shift
1844
1845Shifts an SV off the beginning of the array.
1846
ef50df4b 1847 SV* av_shift (AV* ar)
cb1a09d0
AD
1848
1849=item av_store
1850
1851Stores an SV in an array. The array index is specified as C<key>. The
04343c6d
GS
1852return value will be NULL if the operation failed or if the value did not
1853need to be actually stored within the array (as in the case of tied arrays).
1854Otherwise it can be dereferenced to get the original C<SV*>. Note that the
1855caller is responsible for suitably incrementing the reference count of C<val>
1856before the call, and decrementing it if the function returned NULL.
1857
1858See L<Understanding the Magic of Tied Hashes and Arrays> for more
1859information on how to use this function on tied arrays.
cb1a09d0 1860
ef50df4b 1861 SV** av_store (AV* ar, I32 key, SV* val)
cb1a09d0
AD
1862
1863=item av_undef
1864
0146554f 1865Undefines the array. Frees the memory used by the array itself.
cb1a09d0 1866
ef50df4b 1867 void av_undef (AV* ar)
cb1a09d0
AD
1868
1869=item av_unshift
1870
0146554f
GA
1871Unshift the given number of C<undef> values onto the beginning of the
1872array. The array will grow automatically to accommodate the addition.
1873You must then use C<av_store> to assign values to these new elements.
cb1a09d0 1874
ef50df4b 1875 void av_unshift (AV* ar, I32 num)
cb1a09d0
AD
1876
1877=item CLASS
1878
1879Variable which is setup by C<xsubpp> to indicate the class name for a C++ XS
5fb8527f 1880constructor. This is always a C<char*>. See C<THIS> and
1881L<perlxs/"Using XS With C++">.
cb1a09d0
AD
1882
1883=item Copy
1884
1885The XSUB-writer's interface to the C C<memcpy> function. The C<s> is the
1886source, C<d> is the destination, C<n> is the number of items, and C<t> is
0146554f 1887the type. May fail on overlapping copies. See also C<Move>.
cb1a09d0 1888
e89caa19 1889 void Copy( s, d, n, t )
cb1a09d0
AD
1890
1891=item croak
1892
1893This is the XSUB-writer's interface to Perl's C<die> function. Use this
1894function the same way you use the C C<printf> function. See C<warn>.
1895
1896=item CvSTASH
1897
1898Returns the stash of the CV.
1899
e89caa19 1900 HV* CvSTASH( SV* sv )
cb1a09d0 1901
9cde0e7f 1902=item PL_DBsingle
cb1a09d0
AD
1903
1904When Perl is run in debugging mode, with the B<-d> switch, this SV is a
1905boolean which indicates whether subs are being single-stepped.
5fb8527f 1906Single-stepping is automatically turned on after every step. This is the C
9cde0e7f 1907variable which corresponds to Perl's $DB::single variable. See C<PL_DBsub>.
cb1a09d0 1908
9cde0e7f 1909=item PL_DBsub
cb1a09d0
AD
1910
1911When Perl is run in debugging mode, with the B<-d> switch, this GV contains
5fb8527f 1912the SV which holds the name of the sub being debugged. This is the C
9cde0e7f 1913variable which corresponds to Perl's $DB::sub variable. See C<PL_DBsingle>.
cb1a09d0
AD
1914The sub name can be found by
1915
2d8e6c8d 1916 SvPV( GvSV( PL_DBsub ), len )
cb1a09d0 1917
9cde0e7f 1918=item PL_DBtrace
5fb8527f 1919
1920Trace variable used when Perl is run in debugging mode, with the B<-d>
1921switch. This is the C variable which corresponds to Perl's $DB::trace
9cde0e7f 1922variable. See C<PL_DBsingle>.
5fb8527f 1923
cb1a09d0
AD
1924=item dMARK
1925
5fb8527f 1926Declare a stack marker variable, C<mark>, for the XSUB. See C<MARK> and
1927C<dORIGMARK>.
cb1a09d0
AD
1928
1929=item dORIGMARK
1930
1931Saves the original stack mark for the XSUB. See C<ORIGMARK>.
1932
9cde0e7f 1933=item PL_dowarn
5fb8527f 1934
1935The C variable which corresponds to Perl's $^W warning variable.
1936
cb1a09d0
AD
1937=item dSP
1938
924508f0
GS
1939Declares a local copy of perl's stack pointer for the XSUB, available via
1940the C<SP> macro. See C<SP>.
cb1a09d0
AD
1941
1942=item dXSARGS
1943
1944Sets up stack and mark pointers for an XSUB, calling dSP and dMARK. This is
1945usually handled automatically by C<xsubpp>. Declares the C<items> variable
1946to indicate the number of items on the stack.
1947
5fb8527f 1948=item dXSI32
1949
1950Sets up the C<ix> variable for an XSUB which has aliases. This is usually
1951handled automatically by C<xsubpp>.
1952
491527d0
GS
1953=item do_binmode
1954
1955Switches filehandle to binmode. C<iotype> is what C<IoTYPE(io)> would
1956contain.
1957
1958 do_binmode(fp, iotype, TRUE);
1959
cb1a09d0
AD
1960=item ENTER
1961
1962Opening bracket on a callback. See C<LEAVE> and L<perlcall>.
1963
1964 ENTER;
1965
1966=item EXTEND
1967
1968Used to extend the argument stack for an XSUB's return values.
1969
ef50df4b 1970 EXTEND( sp, int x )
cb1a09d0 1971
e89caa19
GA
1972=item fbm_compile
1973
1974Analyses the string in order to make fast searches on it using fbm_instr() --
1975the Boyer-Moore algorithm.
1976
411d5715 1977 void fbm_compile(SV* sv, U32 flags)
e89caa19
GA
1978
1979=item fbm_instr
1980
1981Returns the location of the SV in the string delimited by C<str> and
1982C<strend>. It returns C<Nullch> if the string can't be found. The
1983C<sv> does not have to be fbm_compiled, but the search will not be as
1984fast then.
1985
411d5715 1986 char* fbm_instr(char *str, char *strend, SV *sv, U32 flags)
e89caa19 1987
cb1a09d0
AD
1988=item FREETMPS
1989
1990Closing bracket for temporaries on a callback. See C<SAVETMPS> and
1991L<perlcall>.
1992
1993 FREETMPS;
1994
1995=item G_ARRAY
1996
54310121 1997Used to indicate array context. See C<GIMME_V>, C<GIMME> and L<perlcall>.
cb1a09d0
AD
1998
1999=item G_DISCARD
2000
2001Indicates that arguments returned from a callback should be discarded. See
2002L<perlcall>.
2003
2004=item G_EVAL
2005
2006Used to force a Perl C<eval> wrapper around a callback. See L<perlcall>.
2007
2008=item GIMME
2009
54310121 2010A backward-compatible version of C<GIMME_V> which can only return
2011C<G_SCALAR> or C<G_ARRAY>; in a void context, it returns C<G_SCALAR>.
2012
2013=item GIMME_V
2014
2015The XSUB-writer's equivalent to Perl's C<wantarray>. Returns
2016C<G_VOID>, C<G_SCALAR> or C<G_ARRAY> for void, scalar or array
2017context, respectively.
cb1a09d0
AD
2018
2019=item G_NOARGS
2020
2021Indicates that no arguments are being sent to a callback. See L<perlcall>.
2022
2023=item G_SCALAR
2024
54310121 2025Used to indicate scalar context. See C<GIMME_V>, C<GIMME>, and L<perlcall>.
2026
faed5253
JO
2027=item gv_fetchmeth
2028
2029Returns the glob with the given C<name> and a defined subroutine or
9607fc9c 2030C<NULL>. The glob lives in the given C<stash>, or in the stashes
f86cebdf 2031accessible via @ISA and @UNIVERSAL.
faed5253 2032
9607fc9c 2033The argument C<level> should be either 0 or -1. If C<level==0>, as a
0a753a76 2034side-effect creates a glob with the given C<name> in the given
2035C<stash> which in the case of success contains an alias for the
2036subroutine, and sets up caching info for this glob. Similarly for all
2037the searched stashes.
2038
9607fc9c 2039This function grants C<"SUPER"> token as a postfix of the stash name.
2040
0a753a76 2041The GV returned from C<gv_fetchmeth> may be a method cache entry,
2042which is not visible to Perl code. So when calling C<perl_call_sv>,
2043you should not use the GV directly; instead, you should use the
2044method's CV, which can be obtained from the GV with the C<GvCV> macro.
faed5253 2045
08105a92 2046 GV* gv_fetchmeth (HV* stash, const char* name, STRLEN len, I32 level)
faed5253
JO
2047
2048=item gv_fetchmethod
2049
dc848c6f 2050=item gv_fetchmethod_autoload
2051
faed5253 2052Returns the glob which contains the subroutine to call to invoke the
c2611fb3 2053method on the C<stash>. In fact in the presence of autoloading this may
dc848c6f 2054be the glob for "AUTOLOAD". In this case the corresponding variable
faed5253
JO
2055$AUTOLOAD is already setup.
2056
dc848c6f 2057The third parameter of C<gv_fetchmethod_autoload> determines whether AUTOLOAD
2058lookup is performed if the given method is not present: non-zero means
2059yes, look for AUTOLOAD; zero means no, don't look for AUTOLOAD. Calling
2060C<gv_fetchmethod> is equivalent to calling C<gv_fetchmethod_autoload> with a
2061non-zero C<autoload> parameter.
2062
2063These functions grant C<"SUPER"> token as a prefix of the method name.
2064
2065Note that if you want to keep the returned glob for a long time, you
2066need to check for it being "AUTOLOAD", since at the later time the call
faed5253
JO
2067may load a different subroutine due to $AUTOLOAD changing its value.
2068Use the glob created via a side effect to do this.
2069
dc848c6f 2070These functions have the same side-effects and as C<gv_fetchmeth> with
2071C<level==0>. C<name> should be writable if contains C<':'> or C<'\''>.
0a753a76 2072The warning against passing the GV returned by C<gv_fetchmeth> to
dc848c6f 2073C<perl_call_sv> apply equally to these functions.
faed5253 2074
08105a92
GS
2075 GV* gv_fetchmethod (HV* stash, const char* name)
2076 GV* gv_fetchmethod_autoload (HV* stash, const char* name, I32 autoload)
faed5253 2077
e89caa19
GA
2078=item G_VOID
2079
2080Used to indicate void context. See C<GIMME_V> and L<perlcall>.
2081
cb1a09d0
AD
2082=item gv_stashpv
2083
2084Returns a pointer to the stash for a specified package. If C<create> is set
2085then the package will be created if it does not already exist. If C<create>
2086is not set and the package does not exist then NULL is returned.
2087
08105a92 2088 HV* gv_stashpv (const char* name, I32 create)
cb1a09d0
AD
2089
2090=item gv_stashsv
2091
2092Returns a pointer to the stash for a specified package. See C<gv_stashpv>.
2093
ef50df4b 2094 HV* gv_stashsv (SV* sv, I32 create)
cb1a09d0 2095
e5581bf4 2096=item GvSV
cb1a09d0 2097
e5581bf4 2098Return the SV from the GV.
44a8e56a 2099
1e422769 2100=item HEf_SVKEY
2101
2102This flag, used in the length slot of hash entries and magic
2103structures, specifies the structure contains a C<SV*> pointer where a
2104C<char*> pointer is to be expected. (For information only--not to be used).
2105
1e422769 2106=item HeHASH
2107
e89caa19 2108Returns the computed hash stored in the hash entry.
1e422769 2109
e89caa19 2110 U32 HeHASH(HE* he)
1e422769 2111
2112=item HeKEY
2113
2114Returns the actual pointer stored in the key slot of the hash entry.
2115The pointer may be either C<char*> or C<SV*>, depending on the value of
2116C<HeKLEN()>. Can be assigned to. The C<HePV()> or C<HeSVKEY()> macros
2117are usually preferable for finding the value of a key.
2118
e89caa19 2119 char* HeKEY(HE* he)
1e422769 2120
2121=item HeKLEN
2122
2123If this is negative, and amounts to C<HEf_SVKEY>, it indicates the entry
2124holds an C<SV*> key. Otherwise, holds the actual length of the key.
2125Can be assigned to. The C<HePV()> macro is usually preferable for finding
2126key lengths.
2127
e89caa19 2128 int HeKLEN(HE* he)
1e422769 2129
2130=item HePV
2131
2132Returns the key slot of the hash entry as a C<char*> value, doing any
2133necessary dereferencing of possibly C<SV*> keys. The length of
2134the string is placed in C<len> (this is a macro, so do I<not> use
2135C<&len>). If you do not care about what the length of the key is,
2d8e6c8d
GS
2136you may use the global variable C<PL_na>, though this is rather less
2137efficient than using a local variable. Remember though, that hash
1e422769 2138keys in perl are free to contain embedded nulls, so using C<strlen()>
2139or similar is not a good way to find the length of hash keys.
2140This is very similar to the C<SvPV()> macro described elsewhere in
2141this document.
2142
e89caa19 2143 char* HePV(HE* he, STRLEN len)
1e422769 2144
2145=item HeSVKEY
2146
2147Returns the key as an C<SV*>, or C<Nullsv> if the hash entry
2148does not contain an C<SV*> key.
2149
2150 HeSVKEY(HE* he)
2151
2152=item HeSVKEY_force
2153
2154Returns the key as an C<SV*>. Will create and return a temporary
2155mortal C<SV*> if the hash entry contains only a C<char*> key.
2156
2157 HeSVKEY_force(HE* he)
2158
2159=item HeSVKEY_set
2160
2161Sets the key to a given C<SV*>, taking care to set the appropriate flags
2162to indicate the presence of an C<SV*> key, and returns the same C<SV*>.
2163
2164 HeSVKEY_set(HE* he, SV* sv)
2165
2166=item HeVAL
2167
2168Returns the value slot (type C<SV*>) stored in the hash entry.
2169
2170 HeVAL(HE* he)
2171
cb1a09d0
AD
2172=item hv_clear
2173
2174Clears a hash, making it empty.
2175
ef50df4b 2176 void hv_clear (HV* tb)
cb1a09d0
AD
2177
2178=item hv_delete
2179
2180Deletes a key/value pair in the hash. The value SV is removed from the hash
5fb8527f 2181and returned to the caller. The C<klen> is the length of the key. The
04343c6d 2182C<flags> value will normally be zero; if set to G_DISCARD then NULL will be
cb1a09d0
AD
2183returned.
2184
08105a92 2185 SV* hv_delete (HV* tb, const char* key, U32 klen, I32 flags)
cb1a09d0 2186
1e422769 2187=item hv_delete_ent
2188
2189Deletes a key/value pair in the hash. The value SV is removed from the hash
2190and returned to the caller. The C<flags> value will normally be zero; if set
04343c6d 2191to G_DISCARD then NULL will be returned. C<hash> can be a valid precomputed
1e422769 2192hash value, or 0 to ask for it to be computed.
2193
ef50df4b 2194 SV* hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash)
1e422769 2195
cb1a09d0
AD
2196=item hv_exists
2197
2198Returns a boolean indicating whether the specified hash key exists. The
5fb8527f 2199C<klen> is the length of the key.
cb1a09d0 2200
08105a92 2201 bool hv_exists (HV* tb, const char* key, U32 klen)
cb1a09d0 2202
1e422769 2203=item hv_exists_ent
2204
2205Returns a boolean indicating whether the specified hash key exists. C<hash>
54310121 2206can be a valid precomputed hash value, or 0 to ask for it to be computed.
1e422769 2207
ef50df4b 2208 bool hv_exists_ent (HV* tb, SV* key, U32 hash)
1e422769 2209
cb1a09d0
AD
2210=item hv_fetch
2211
2212Returns the SV which corresponds to the specified key in the hash. The
5fb8527f 2213C<klen> is the length of the key. If C<lval> is set then the fetch will be
cb1a09d0
AD
2214part of a store. Check that the return value is non-null before
2215dereferencing it to a C<SV*>.
2216
04343c6d
GS
2217See L<Understanding the Magic of Tied Hashes and Arrays> for more
2218information on how to use this function on tied hashes.
2219
08105a92 2220 SV** hv_fetch (HV* tb, const char* key, U32 klen, I32 lval)
cb1a09d0 2221
1e422769 2222=item hv_fetch_ent
2223
2224Returns the hash entry which corresponds to the specified key in the hash.
54310121 2225C<hash> must be a valid precomputed hash number for the given C<key>, or
1e422769 22260 if you want the function to compute it. IF C<lval> is set then the
2227fetch will be part of a store. Make sure the return value is non-null
2228before accessing it. The return value when C<tb> is a tied hash
2229is a pointer to a static location, so be sure to make a copy of the
2230structure if you need to store it somewhere.
2231
04343c6d
GS
2232See L<Understanding the Magic of Tied Hashes and Arrays> for more
2233information on how to use this function on tied hashes.
2234
ef50df4b 2235 HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash)
1e422769 2236
cb1a09d0
AD
2237=item hv_iterinit
2238
2239Prepares a starting point to traverse a hash table.
2240
ef50df4b 2241 I32 hv_iterinit (HV* tb)
cb1a09d0 2242
c6601927
SI
2243Returns the number of keys in the hash (i.e. the same as C<HvKEYS(tb)>).
2244The return value is currently only meaningful for hashes without tie
2245magic.
2246
2247NOTE: Before version 5.004_65, C<hv_iterinit> used to return the number
2248of hash buckets that happen to be in use. If you still need that
2249esoteric value, you can get it through the macro C<HvFILL(tb)>.
fb73857a 2250
cb1a09d0
AD
2251=item hv_iterkey
2252
2253Returns the key from the current position of the hash iterator. See
2254C<hv_iterinit>.
2255
ef50df4b 2256 char* hv_iterkey (HE* entry, I32* retlen)
cb1a09d0 2257
1e422769 2258=item hv_iterkeysv
3fe9a6f1 2259
1e422769 2260Returns the key as an C<SV*> from the current position of the hash
2261iterator. The return value will always be a mortal copy of the
2262key. Also see C<hv_iterinit>.
2263
ef50df4b 2264 SV* hv_iterkeysv (HE* entry)
1e422769 2265
cb1a09d0
AD
2266=item hv_iternext
2267
2268Returns entries from a hash iterator. See C<hv_iterinit>.
2269
ef50df4b 2270 HE* hv_iternext (HV* tb)
cb1a09d0
AD
2271
2272=item hv_iternextsv
2273
2274Performs an C<hv_iternext>, C<hv_iterkey>, and C<hv_iterval> in one
2275operation.
2276
e89caa19 2277 SV* hv_iternextsv (HV* hv, char** key, I32* retlen)
cb1a09d0
AD
2278
2279=item hv_iterval
2280
2281Returns the value from the current position of the hash iterator. See
2282C<hv_iterkey>.
2283
ef50df4b 2284 SV* hv_iterval (HV* tb, HE* entry)
cb1a09d0
AD
2285
2286=item hv_magic
2287
2288Adds magic to a hash. See C<sv_magic>.
2289
ef50df4b 2290 void hv_magic (HV* hv, GV* gv, int how)
cb1a09d0
AD
2291
2292=item HvNAME
2293
2294Returns the package name of a stash. See C<SvSTASH>, C<CvSTASH>.
2295
e89caa19 2296 char* HvNAME (HV* stash)
cb1a09d0
AD
2297
2298=item hv_store
2299
2300Stores an SV in a hash. The hash key is specified as C<key> and C<klen> is
54310121 2301the length of the key. The C<hash> parameter is the precomputed hash
cb1a09d0 2302value; if it is zero then Perl will compute it. The return value will be
04343c6d
GS
2303NULL if the operation failed or if the value did not need to be actually
2304stored within the hash (as in the case of tied hashes). Otherwise it can
2305be dereferenced to get the original C<SV*>. Note that the caller is
2306responsible for suitably incrementing the reference count of C<val>
2307before the call, and decrementing it if the function returned NULL.
2308
2309See L<Understanding the Magic of Tied Hashes and Arrays> for more
2310information on how to use this function on tied hashes.
cb1a09d0 2311
08105a92 2312 SV** hv_store (HV* tb, const char* key, U32 klen, SV* val, U32 hash)
cb1a09d0 2313
1e422769 2314=item hv_store_ent
2315
2316Stores C<val> in a hash. The hash key is specified as C<key>. The C<hash>
54310121 2317parameter is the precomputed hash value; if it is zero then Perl will
1e422769 2318compute it. The return value is the new hash entry so created. It will be
04343c6d
GS
2319NULL if the operation failed or if the value did not need to be actually
2320stored within the hash (as in the case of tied hashes). Otherwise the
2321contents of the return value can be accessed using the C<He???> macros
2322described here. Note that the caller is responsible for suitably
2323incrementing the reference count of C<val> before the call, and decrementing
2324it if the function returned NULL.
2325
2326See L<Understanding the Magic of Tied Hashes and Arrays> for more
2327information on how to use this function on tied hashes.
1e422769 2328
ef50df4b 2329 HE* hv_store_ent (HV* tb, SV* key, SV* val, U32 hash)
1e422769 2330
cb1a09d0
AD
2331=item hv_undef
2332
2333Undefines the hash.
2334
ef50df4b 2335 void hv_undef (HV* tb)
cb1a09d0
AD
2336
2337=item isALNUM
2338
2339Returns a boolean indicating whether the C C<char> is an ascii alphanumeric
5f05dabc 2340character or digit.
cb1a09d0 2341
e89caa19 2342 int isALNUM (char c)
cb1a09d0
AD
2343
2344=item isALPHA
2345
5fb8527f 2346Returns a boolean indicating whether the C C<char> is an ascii alphabetic
cb1a09d0
AD
2347character.
2348
e89caa19 2349 int isALPHA (char c)
cb1a09d0
AD
2350
2351=item isDIGIT
2352
2353Returns a boolean indicating whether the C C<char> is an ascii digit.
2354
e89caa19 2355 int isDIGIT (char c)
cb1a09d0
AD
2356
2357=item isLOWER
2358
2359Returns a boolean indicating whether the C C<char> is a lowercase character.
2360
e89caa19 2361 int isLOWER (char c)
cb1a09d0
AD
2362
2363=item isSPACE
2364
2365Returns a boolean indicating whether the C C<char> is whitespace.
2366
e89caa19 2367 int isSPACE (char c)
cb1a09d0
AD
2368
2369=item isUPPER
2370
2371Returns a boolean indicating whether the C C<char> is an uppercase character.
2372
e89caa19 2373 int isUPPER (char c)
cb1a09d0
AD
2374
2375=item items
2376
2377Variable which is setup by C<xsubpp> to indicate the number of items on the
5fb8527f 2378stack. See L<perlxs/"Variable-length Parameter Lists">.
2379
2380=item ix
2381
2382Variable which is setup by C<xsubpp> to indicate which of an XSUB's aliases
2383was used to invoke it. See L<perlxs/"The ALIAS: Keyword">.
cb1a09d0
AD
2384
2385=item LEAVE
2386
2387Closing bracket on a callback. See C<ENTER> and L<perlcall>.
2388
2389 LEAVE;
2390
e89caa19
GA
2391=item looks_like_number
2392
2393Test if an the content of an SV looks like a number (or is a number).
2394
2395 int looks_like_number(SV*)
2396
2397
cb1a09d0
AD
2398=item MARK
2399
5fb8527f 2400Stack marker variable for the XSUB. See C<dMARK>.
cb1a09d0
AD
2401
2402=item mg_clear
2403
2404Clear something magical that the SV represents. See C<sv_magic>.
2405
ef50df4b 2406 int mg_clear (SV* sv)
cb1a09d0
AD
2407
2408=item mg_copy
2409
2410Copies the magic from one SV to another. See C<sv_magic>.
2411
08105a92 2412 int mg_copy (SV *, SV *, const char *, STRLEN)
cb1a09d0
AD
2413
2414=item mg_find
2415
2416Finds the magic pointer for type matching the SV. See C<sv_magic>.
2417
ef50df4b 2418 MAGIC* mg_find (SV* sv, int type)
cb1a09d0
AD
2419
2420=item mg_free
2421
2422Free any magic storage used by the SV. See C<sv_magic>.
2423
ef50df4b 2424 int mg_free (SV* sv)
cb1a09d0
AD
2425
2426=item mg_get
2427
2428Do magic after a value is retrieved from the SV. See C<sv_magic>.
2429
ef50df4b 2430 int mg_get (SV* sv)
cb1a09d0
AD
2431
2432=item mg_len
2433
2434Report on the SV's length. See C<sv_magic>.
2435
ef50df4b 2436 U32 mg_len (SV* sv)
cb1a09d0
AD
2437
2438=item mg_magical
2439
2440Turns on the magical status of an SV. See C<sv_magic>.
2441
ef50df4b 2442 void mg_magical (SV* sv)
cb1a09d0
AD
2443
2444=item mg_set
2445
2446Do magic after a value is assigned to the SV. See C<sv_magic>.
2447
ef50df4b 2448 int mg_set (SV* sv)
cb1a09d0 2449
b0fffe30
JP
2450=item modglobal
2451
2452C<modglobal> is a general purpose, interpreter global HV for use by
db696efe
GS
2453extensions that need to keep information on a per-interpreter basis.
2454In a pinch, it can also be used as a symbol table for extensions
2455to share data among each other. It is a good idea to use keys
2456prefixed by the package name of the extension that owns the data.
b0fffe30 2457
cb1a09d0
AD
2458=item Move
2459
2460The XSUB-writer's interface to the C C<memmove> function. The C<s> is the
2461source, C<d> is the destination, C<n> is the number of items, and C<t> is
0146554f 2462the type. Can do overlapping moves. See also C<Copy>.
cb1a09d0 2463
e89caa19 2464 void Move( s, d, n, t )
cb1a09d0 2465
9cde0e7f 2466=item PL_na
cb1a09d0 2467
2d8e6c8d
GS
2468A convenience variable which is typically used with C<SvPV> when one doesn't
2469care about the length of the string. It is usually more efficient to
1fa8b10d
JD
2470either declare a local variable and use that instead or to use the C<SvPV_nolen>
2471macro.
cb1a09d0
AD
2472
2473=item New
2474
2475The XSUB-writer's interface to the C C<malloc> function.
2476
e89caa19 2477 void* New( x, void *ptr, int size, type )
cb1a09d0
AD
2478
2479=item newAV
2480
5f05dabc 2481Creates a new AV. The reference count is set to 1.
cb1a09d0 2482
ef50df4b 2483 AV* newAV (void)
cb1a09d0 2484
e89caa19
GA
2485=item Newc
2486
2487The XSUB-writer's interface to the C C<malloc> function, with cast.
2488
2489 void* Newc( x, void *ptr, int size, type, cast )
2490
5476c433
JD
2491=item newCONSTSUB
2492
2493Creates a constant sub equivalent to Perl C<sub FOO () { 123 }>
2494which is eligible for inlining at compile-time.
2495
2496 void newCONSTSUB(HV* stash, char* name, SV* sv)
2497
cb1a09d0
AD
2498=item newHV
2499
5f05dabc 2500Creates a new HV. The reference count is set to 1.
cb1a09d0 2501
ef50df4b 2502 HV* newHV (void)
cb1a09d0 2503
5f05dabc 2504=item newRV_inc
cb1a09d0 2505
5f05dabc 2506Creates an RV wrapper for an SV. The reference count for the original SV is
cb1a09d0
AD
2507incremented.
2508
ef50df4b 2509 SV* newRV_inc (SV* ref)
5f05dabc 2510
2511For historical reasons, "newRV" is a synonym for "newRV_inc".
2512
2513=item newRV_noinc
2514
2515Creates an RV wrapper for an SV. The reference count for the original
2516SV is B<not> incremented.
2517
ef50df4b 2518 SV* newRV_noinc (SV* ref)
cb1a09d0 2519
8c52afec 2520=item NEWSV
cb1a09d0 2521
e89caa19
GA
2522Creates a new SV. A non-zero C<len> parameter indicates the number of
2523bytes of preallocated string space the SV should have. An extra byte
2524for a tailing NUL is also reserved. (SvPOK is not set for the SV even
2525if string space is allocated.) The reference count for the new SV is
2526set to 1. C<id> is an integer id between 0 and 1299 (used to identify
2527leaks).
cb1a09d0 2528
ef50df4b 2529 SV* NEWSV (int id, STRLEN len)
cb1a09d0
AD
2530
2531=item newSViv
2532
07fa94a1
JO
2533Creates a new SV and copies an integer into it. The reference count for the
2534SV is set to 1.
cb1a09d0 2535
ef50df4b 2536 SV* newSViv (IV i)
cb1a09d0
AD
2537
2538=item newSVnv
2539
07fa94a1
JO
2540Creates a new SV and copies a double into it. The reference count for the
2541SV is set to 1.
cb1a09d0 2542
ef50df4b 2543 SV* newSVnv (NV i)
cb1a09d0
AD
2544
2545=item newSVpv
2546
07fa94a1 2547Creates a new SV and copies a string into it. The reference count for the
79cb57f6
GS
2548SV is set to 1. If C<len> is zero, Perl will compute the length using
2549strlen(). For efficiency, consider using C<newSVpvn> instead.
cb1a09d0 2550
08105a92 2551 SV* newSVpv (const char* s, STRLEN len)
cb1a09d0 2552
e89caa19
GA
2553=item newSVpvf
2554
2555Creates a new SV an initialize it with the string formatted like
2556C<sprintf>.
2557
79cb57f6 2558 SV* newSVpvf(const char* pat, ...)
e89caa19 2559
9da1e3b5
MUN
2560=item newSVpvn
2561
2562Creates a new SV and copies a string into it. The reference count for the
79cb57f6
GS
2563SV is set to 1. Note that if C<len> is zero, Perl will create a zero length
2564string. You are responsible for ensuring that the source string is at least
2565C<len> bytes long.
9da1e3b5 2566
08105a92 2567 SV* newSVpvn (const char* s, STRLEN len)
9da1e3b5 2568
cb1a09d0
AD
2569=item newSVrv
2570
2571Creates a new SV for the RV, C<rv>, to point to. If C<rv> is not an RV then
5fb8527f 2572it will be upgraded to one. If C<classname> is non-null then the new SV will
cb1a09d0 2573be blessed in the specified package. The new SV is returned and its
5f05dabc 2574reference count is 1.
8ebc5c01 2575
08105a92 2576 SV* newSVrv (SV* rv, const char* classname)
cb1a09d0
AD
2577
2578=item newSVsv
2579
5fb8527f 2580Creates a new SV which is an exact duplicate of the original SV.
cb1a09d0 2581
ef50df4b 2582 SV* newSVsv (SV* old)
cb1a09d0
AD
2583
2584=item newXS
2585
2586Used by C<xsubpp> to hook up XSUBs as Perl subs.
2587
2588=item newXSproto
2589
2590Used by C<xsubpp> to hook up XSUBs as Perl subs. Adds Perl prototypes to
2591the subs.
2592
e89caa19
GA
2593=item Newz
2594
2595The XSUB-writer's interface to the C C<malloc> function. The allocated
2596memory is zeroed with C<memzero>.
2597
2598 void* Newz( x, void *ptr, int size, type )
2599
cb1a09d0
AD
2600=item Nullav
2601
2602Null AV pointer.
2603
2604=item Nullch
2605
2606Null character pointer.
2607
2608=item Nullcv
2609
2610Null CV pointer.
2611
2612=item Nullhv
2613
2614Null HV pointer.
2615
2616=item Nullsv
2617
2618Null SV pointer.
2619
2620=item ORIGMARK
2621
2622The original stack mark for the XSUB. See C<dORIGMARK>.
2623
2624=item perl_alloc
2625
2626Allocates a new Perl interpreter. See L<perlembed>.
2627
2628=item perl_call_argv
2629
2630Performs a callback to the specified Perl sub. See L<perlcall>.
2631
08105a92 2632 I32 perl_call_argv (const char* subname, I32 flags, char** argv)
cb1a09d0
AD
2633
2634=item perl_call_method
2635
2636Performs a callback to the specified Perl method. The blessed object must
2637be on the stack. See L<perlcall>.
2638
08105a92 2639 I32 perl_call_method (const char* methname, I32 flags)
cb1a09d0
AD
2640
2641=item perl_call_pv
2642
2643Performs a callback to the specified Perl sub. See L<perlcall>.
2644
08105a92 2645 I32 perl_call_pv (const char* subname, I32 flags)
cb1a09d0
AD
2646
2647=item perl_call_sv
2648
2649Performs a callback to the Perl sub whose name is in the SV. See
2650L<perlcall>.
2651
ef50df4b 2652 I32 perl_call_sv (SV* sv, I32 flags)
cb1a09d0
AD
2653
2654=item perl_construct
2655
2656Initializes a new Perl interpreter. See L<perlembed>.
2657
2658=item perl_destruct
2659
2660Shuts down a Perl interpreter. See L<perlembed>.
2661
2662=item perl_eval_sv
2663
2664Tells Perl to C<eval> the string in the SV.
2665
ef50df4b 2666 I32 perl_eval_sv (SV* sv, I32 flags)
cb1a09d0 2667
137443ea 2668=item perl_eval_pv
2669
2670Tells Perl to C<eval> the given string and return an SV* result.
2671
08105a92 2672 SV* perl_eval_pv (const char* p, I32 croak_on_error)
137443ea 2673
cb1a09d0
AD
2674=item perl_free
2675
2676Releases a Perl interpreter. See L<perlembed>.
2677
2678=item perl_get_av
2679
2680Returns the AV of the specified Perl array. If C<create> is set and the
2681Perl variable does not exist then it will be created. If C<create> is not
04343c6d 2682set and the variable does not exist then NULL is returned.
cb1a09d0 2683
08105a92 2684 AV* perl_get_av (const char* name, I32 create)
cb1a09d0
AD
2685
2686=item perl_get_cv
2687
f6ec51f7
GS
2688Returns the CV of the specified Perl subroutine. If C<create> is set and
2689the Perl subroutine does not exist then it will be declared (which has
2690the same effect as saying C<sub name;>). If C<create> is not
2691set and the subroutine does not exist then NULL is returned.
cb1a09d0 2692
08105a92 2693 CV* perl_get_cv (const char* name, I32 create)
cb1a09d0
AD
2694
2695=item perl_get_hv
2696
2697Returns the HV of the specified Perl hash. If C<create> is set and the Perl
2698variable does not exist then it will be created. If C<create> is not
04343c6d 2699set and the variable does not exist then NULL is returned.
cb1a09d0 2700
08105a92 2701 HV* perl_get_hv (const char* name, I32 create)
cb1a09d0
AD
2702
2703=item perl_get_sv
2704
2705Returns the SV of the specified Perl scalar. If C<create> is set and the
2706Perl variable does not exist then it will be created. If C<create> is not
04343c6d 2707set and the variable does not exist then NULL is returned.
cb1a09d0 2708
08105a92 2709 SV* perl_get_sv (const char* name, I32 create)
cb1a09d0
AD
2710
2711=item perl_parse
2712
2713Tells a Perl interpreter to parse a Perl script. See L<perlembed>.
2714
2715=item perl_require_pv
2716
2717Tells Perl to C<require> a module.
2718
08105a92 2719 void perl_require_pv (const char* pv)
cb1a09d0
AD
2720
2721=item perl_run
2722
2723Tells a Perl interpreter to run. See L<perlembed>.
2724
2725=item POPi
2726
2727Pops an integer off the stack.
2728
e89caa19 2729 int POPi()
cb1a09d0
AD
2730
2731=item POPl
2732
2733Pops a long off the stack.
2734
e89caa19 2735 long POPl()
cb1a09d0
AD
2736
2737=item POPp
2738
2739Pops a string off the stack.
2740
e89caa19 2741 char* POPp()
cb1a09d0
AD
2742
2743=item POPn
2744
2745Pops a double off the stack.
2746
e89caa19 2747 double POPn()
cb1a09d0
AD
2748
2749=item POPs
2750
2751Pops an SV off the stack.
2752
e89caa19 2753 SV* POPs()
cb1a09d0
AD
2754
2755=item PUSHMARK
2756
2757Opening bracket for arguments on a callback. See C<PUTBACK> and L<perlcall>.
2758
2759 PUSHMARK(p)
2760
2761=item PUSHi
2762
2763Push an integer onto the stack. The stack must have room for this element.
189b2af5 2764Handles 'set' magic. See C<XPUSHi>.
cb1a09d0 2765
e89caa19 2766 void PUSHi(int d)
cb1a09d0
AD
2767
2768=item PUSHn
2769
2770Push a double onto the stack. The stack must have room for this element.
189b2af5 2771Handles 'set' magic. See C<XPUSHn>.
cb1a09d0 2772
e89caa19 2773 void PUSHn(double d)
cb1a09d0
AD
2774
2775=item PUSHp
2776
2777Push a string onto the stack. The stack must have room for this element.
189b2af5
GS
2778The C<len> indicates the length of the string. Handles 'set' magic. See
2779C<XPUSHp>.
cb1a09d0 2780
e89caa19 2781 void PUSHp(char *c, int len )
cb1a09d0
AD
2782
2783=item PUSHs
2784
189b2af5
GS
2785Push an SV onto the stack. The stack must have room for this element. Does
2786not handle 'set' magic. See C<XPUSHs>.
cb1a09d0 2787
e89caa19
GA
2788 void PUSHs(sv)
2789
2790=item PUSHu
2791
2792Push an unsigned integer onto the stack. The stack must have room for
2793this element. See C<XPUSHu>.
2794
2795 void PUSHu(unsigned int d)
2796
cb1a09d0
AD
2797
2798=item PUTBACK
2799
2800Closing bracket for XSUB arguments. This is usually handled by C<xsubpp>.
2801See C<PUSHMARK> and L<perlcall> for other uses.
2802
2803 PUTBACK;
2804
2805=item Renew
2806
2807The XSUB-writer's interface to the C C<realloc> function.
2808
e89caa19 2809 void* Renew( void *ptr, int size, type )
cb1a09d0
AD
2810
2811=item Renewc
2812
2813The XSUB-writer's interface to the C C<realloc> function, with cast.
2814
e89caa19 2815 void* Renewc( void *ptr, int size, type, cast )
cb1a09d0
AD
2816
2817=item RETVAL
2818
2819Variable which is setup by C<xsubpp> to hold the return value for an XSUB.
5fb8527f 2820This is always the proper type for the XSUB.
2821See L<perlxs/"The RETVAL Variable">.
cb1a09d0
AD
2822
2823=item safefree
2824
2825The XSUB-writer's interface to the C C<free> function.
2826
2827=item safemalloc
2828
2829The XSUB-writer's interface to the C C<malloc> function.
2830
2831=item saferealloc
2832
2833The XSUB-writer's interface to the C C<realloc> function.
2834
2835=item savepv
2836
2837Copy a string to a safe spot. This does not use an SV.
2838
08105a92 2839 char* savepv (const char* sv)
cb1a09d0
AD
2840
2841=item savepvn
2842
2843Copy a string to a safe spot. The C<len> indicates number of bytes to
2844copy. This does not use an SV.
2845
08105a92 2846 char* savepvn (const char* sv, I32 len)
cb1a09d0
AD
2847
2848=item SAVETMPS
2849
2850Opening bracket for temporaries on a callback. See C<FREETMPS> and
2851L<perlcall>.
2852
2853 SAVETMPS;
2854
2855=item SP
2856
2857Stack pointer. This is usually handled by C<xsubpp>. See C<dSP> and
2858C<SPAGAIN>.
2859
2860=item SPAGAIN
2861
54310121 2862Refetch the stack pointer. Used after a callback. See L<perlcall>.
cb1a09d0
AD
2863
2864 SPAGAIN;
2865
2866=item ST
2867
2868Used to access elements on the XSUB's stack.
2869
e89caa19 2870 SV* ST(int x)
cb1a09d0
AD
2871
2872=item strEQ
2873
2874Test two strings to see if they are equal. Returns true or false.
2875
e89caa19 2876 int strEQ( char *s1, char *s2 )
cb1a09d0
AD
2877
2878=item strGE
2879
2880Test two strings to see if the first, C<s1>, is greater than or equal to the
2881second, C<s2>. Returns true or false.
2882
e89caa19 2883 int strGE( char *s1, char *s2 )
cb1a09d0
AD
2884
2885=item strGT
2886
2887Test two strings to see if the first, C<s1>, is greater than the second,
2888C<s2>. Returns true or false.
2889
e89caa19 2890 int strGT( char *s1, char *s2 )
cb1a09d0
AD
2891
2892=item strLE
2893
2894Test two strings to see if the first, C<s1>, is less than or equal to the
2895second, C<s2>. Returns true or false.
2896
e89caa19 2897 int strLE( char *s1, char *s2 )
cb1a09d0
AD
2898
2899=item strLT
2900
2901Test two strings to see if the first, C<s1>, is less than the second,
2902C<s2>. Returns true or false.
2903
e89caa19 2904 int strLT( char *s1, char *s2 )
cb1a09d0
AD
2905
2906=item strNE
2907
2908Test two strings to see if they are different. Returns true or false.
2909
e89caa19 2910 int strNE( char *s1, char *s2 )
cb1a09d0
AD
2911
2912=item strnEQ
2913
2914Test two strings to see if they are equal. The C<len> parameter indicates
2915the number of bytes to compare. Returns true or false.
1c65c084 2916(A wrapper for C<strncmp>).
cb1a09d0 2917
1c65c084 2918 int strnEQ( const char *s1, const char *s2, size_t len )
cb1a09d0
AD
2919
2920=item strnNE
2921
2922Test two strings to see if they are different. The C<len> parameter
2923indicates the number of bytes to compare. Returns true or false.
1c65c084 2924(A wrapper for C<strncmp>).
cb1a09d0 2925
1c65c084 2926 int strnNE( const char *s1, const char *s2, size_t len )
cb1a09d0
AD
2927
2928=item sv_2mortal
2929
2930Marks an SV as mortal. The SV will be destroyed when the current context
2931ends.
2932
ef50df4b 2933 SV* sv_2mortal (SV* sv)
cb1a09d0
AD
2934
2935=item sv_bless
2936
2937Blesses an SV into a specified package. The SV must be an RV. The package
07fa94a1
JO
2938must be designated by its stash (see C<gv_stashpv()>). The reference count
2939of the SV is unaffected.
cb1a09d0 2940
ef50df4b 2941 SV* sv_bless (SV* sv, HV* stash)
cb1a09d0 2942
ef50df4b 2943=item sv_catpv
189b2af5 2944
ef50df4b
GS
2945Concatenates the string onto the end of the string which is in the SV.
2946Handles 'get' magic, but not 'set' magic. See C<sv_catpv_mg>.
189b2af5 2947
08105a92 2948 void sv_catpv (SV* sv, const char* ptr)
189b2af5 2949
ef50df4b 2950=item sv_catpv_mg
cb1a09d0 2951
ef50df4b 2952Like C<sv_catpv>, but also handles 'set' magic.
cb1a09d0 2953
08105a92 2954 void sv_catpvn (SV* sv, const char* ptr)
cb1a09d0
AD
2955
2956=item sv_catpvn
2957
2958Concatenates the string onto the end of the string which is in the SV. The
189b2af5 2959C<len> indicates number of bytes to copy. Handles 'get' magic, but not
ef50df4b 2960'set' magic. See C<sv_catpvn_mg>.
cb1a09d0 2961
08105a92 2962 void sv_catpvn (SV* sv, const char* ptr, STRLEN len)
ef50df4b
GS
2963
2964=item sv_catpvn_mg
2965
2966Like C<sv_catpvn>, but also handles 'set' magic.
2967
08105a92 2968 void sv_catpvn_mg (SV* sv, const char* ptr, STRLEN len)
cb1a09d0 2969
46fc3d4c 2970=item sv_catpvf
2971
2972Processes its arguments like C<sprintf> and appends the formatted output
189b2af5
GS
2973to an SV. Handles 'get' magic, but not 'set' magic. C<SvSETMAGIC()> must
2974typically be called after calling this function to handle 'set' magic.
46fc3d4c 2975
ef50df4b
GS
2976 void sv_catpvf (SV* sv, const char* pat, ...)
2977
2978=item sv_catpvf_mg
2979
2980Like C<sv_catpvf>, but also handles 'set' magic.
2981
2982 void sv_catpvf_mg (SV* sv, const char* pat, ...)
46fc3d4c 2983
cb1a09d0
AD
2984=item sv_catsv
2985
5fb8527f 2986Concatenates the string from SV C<ssv> onto the end of the string in SV
ef50df4b
GS
2987C<dsv>. Handles 'get' magic, but not 'set' magic. See C<sv_catsv_mg>.
2988
2989 void sv_catsv (SV* dsv, SV* ssv)
2990
2991=item sv_catsv_mg
cb1a09d0 2992
ef50df4b
GS
2993Like C<sv_catsv>, but also handles 'set' magic.
2994
2995 void sv_catsv_mg (SV* dsv, SV* ssv)
cb1a09d0 2996
e89caa19
GA
2997=item sv_chop
2998
2999Efficient removal of characters from the beginning of the string
3000buffer. SvPOK(sv) must be true and the C<ptr> must be a pointer to
3001somewhere inside the string buffer. The C<ptr> becomes the first
3002character of the adjusted string.
3003
08105a92 3004 void sv_chop(SV* sv, const char *ptr)
e89caa19
GA
3005
3006
5fb8527f 3007=item sv_cmp
3008
3009Compares the strings in two SVs. Returns -1, 0, or 1 indicating whether the
3010string in C<sv1> is less than, equal to, or greater than the string in
3011C<sv2>.
3012
ef50df4b 3013 I32 sv_cmp (SV* sv1, SV* sv2)
5fb8527f 3014
cb1a09d0
AD
3015=item SvCUR
3016
3017Returns the length of the string which is in the SV. See C<SvLEN>.
3018
e89caa19 3019 int SvCUR (SV* sv)
cb1a09d0
AD
3020
3021=item SvCUR_set
3022
3023Set the length of the string which is in the SV. See C<SvCUR>.
3024
08105a92 3025 void SvCUR_set (SV* sv, int val)
cb1a09d0 3026
5fb8527f 3027=item sv_dec
3028
5f05dabc 3029Auto-decrement of the value in the SV.
5fb8527f 3030
ef50df4b 3031 void sv_dec (SV* sv)
5fb8527f 3032
e89caa19
GA
3033=item sv_derived_from
3034
9abd00ed
GS
3035Returns a boolean indicating whether the SV is derived from the specified
3036class. This is the function that implements C<UNIVERSAL::isa>. It works
3037for class names as well as for objects.
3038
20ce7b12 3039 bool sv_derived_from (SV* sv, const char* name);
9abd00ed 3040
cb1a09d0
AD
3041=item SvEND
3042
3043Returns a pointer to the last character in the string which is in the SV.
3044See C<SvCUR>. Access the character as
3045
e89caa19 3046 char* SvEND(sv)
cb1a09d0 3047
5fb8527f 3048=item sv_eq
3049
3050Returns a boolean indicating whether the strings in the two SVs are
3051identical.
3052
ef50df4b 3053 I32 sv_eq (SV* sv1, SV* sv2)
5fb8527f 3054
189b2af5
GS
3055=item SvGETMAGIC
3056
3057Invokes C<mg_get> on an SV if it has 'get' magic. This macro evaluates
3058its argument more than once.
3059
08105a92 3060 void SvGETMAGIC(SV *sv)
189b2af5 3061
cb1a09d0
AD
3062=item SvGROW
3063
e89caa19
GA
3064Expands the character buffer in the SV so that it has room for the
3065indicated number of bytes (remember to reserve space for an extra
3066trailing NUL character). Calls C<sv_grow> to perform the expansion if
3067necessary. Returns a pointer to the character buffer.
cb1a09d0 3068
08105a92 3069 char* SvGROW(SV* sv, STRLEN len)
cb1a09d0 3070
5fb8527f 3071=item sv_grow
3072
3073Expands the character buffer in the SV. This will use C<sv_unref> and will
3074upgrade the SV to C<SVt_PV>. Returns a pointer to the character buffer.
3075Use C<SvGROW>.
3076
3077=item sv_inc
3078
07fa94a1 3079Auto-increment of the value in the SV.
5fb8527f 3080
ef50df4b 3081 void sv_inc (SV* sv)
5fb8527f 3082
e89caa19
GA
3083=item sv_insert
3084
3085Inserts a string at the specified offset/length within the SV.
3086Similar to the Perl substr() function.
3087
3088 void sv_insert(SV *sv, STRLEN offset, STRLEN len,
3089 char *str, STRLEN strlen)
3090
cb1a09d0
AD
3091=item SvIOK
3092
3093Returns a boolean indicating whether the SV contains an integer.
3094
e89caa19 3095 int SvIOK (SV* SV)
cb1a09d0
AD
3096
3097=item SvIOK_off
3098
3099Unsets the IV status of an SV.
3100
e89caa19 3101 void SvIOK_off (SV* sv)
cb1a09d0
AD
3102
3103=item SvIOK_on
3104
3105Tells an SV that it is an integer.
3106
e89caa19 3107 void SvIOK_on (SV* sv)
cb1a09d0 3108
5fb8527f 3109=item SvIOK_only
3110
3111Tells an SV that it is an integer and disables all other OK bits.
3112
e89caa19 3113 void SvIOK_only (SV* sv)
5fb8527f 3114
cb1a09d0
AD
3115=item SvIOKp
3116
3117Returns a boolean indicating whether the SV contains an integer. Checks the
3118B<private> setting. Use C<SvIOK>.
3119
e89caa19 3120 int SvIOKp (SV* SV)
cb1a09d0
AD
3121
3122=item sv_isa
3123
3124Returns a boolean indicating whether the SV is blessed into the specified
9abd00ed 3125class. This does not check for subtypes; use C<sv_derived_from> to verify
cb1a09d0
AD
3126an inheritance relationship.
3127
ef50df4b 3128 int sv_isa (SV* sv, char* name)
cb1a09d0 3129
cb1a09d0
AD
3130=item sv_isobject
3131
3132Returns a boolean indicating whether the SV is an RV pointing to a blessed
3133object. If the SV is not an RV, or if the object is not blessed, then this
3134will return false.
3135
ef50df4b 3136 int sv_isobject (SV* sv)
cb1a09d0 3137
e89caa19
GA
3138=item SvIV
3139
5c68b227 3140Coerces the given SV to an integer and returns it.
e89caa19 3141
9abd00ed 3142 int SvIV (SV* sv)
a59f3522 3143
cb1a09d0
AD
3144=item SvIVX
3145
5c68b227 3146Returns the integer which is stored in the SV, assuming SvIOK is true.
cb1a09d0 3147
e89caa19 3148 int SvIVX (SV* sv)
cb1a09d0
AD
3149
3150=item SvLEN
3151
3152Returns the size of the string buffer in the SV. See C<SvCUR>.
3153
e89caa19 3154 int SvLEN (SV* sv)
cb1a09d0 3155
5fb8527f 3156=item sv_len
3157
3158Returns the length of the string in the SV. Use C<SvCUR>.
3159
ef50df4b 3160 STRLEN sv_len (SV* sv)
5fb8527f 3161
cb1a09d0
AD
3162=item sv_magic
3163
3164Adds magic to an SV.
3165
08105a92 3166 void sv_magic (SV* sv, SV* obj, int how, const char* name, I32 namlen)
cb1a09d0
AD
3167
3168=item sv_mortalcopy
3169
3170Creates a new SV which is a copy of the original SV. The new SV is marked
5f05dabc 3171as mortal.
cb1a09d0 3172
ef50df4b 3173 SV* sv_mortalcopy (SV* oldsv)
cb1a09d0 3174
cb1a09d0
AD
3175=item sv_newmortal
3176
5f05dabc 3177Creates a new SV which is mortal. The reference count of the SV is set to 1.
cb1a09d0 3178
ef50df4b 3179 SV* sv_newmortal (void)
cb1a09d0 3180
cb1a09d0
AD
3181=item SvNIOK
3182
3183Returns a boolean indicating whether the SV contains a number, integer or
3184double.
3185
e89caa19 3186 int SvNIOK (SV* SV)
cb1a09d0
AD
3187
3188=item SvNIOK_off
3189
3190Unsets the NV/IV status of an SV.
3191
e89caa19 3192 void SvNIOK_off (SV* sv)
cb1a09d0
AD
3193
3194=item SvNIOKp
3195
3196Returns a boolean indicating whether the SV contains a number, integer or
3197double. Checks the B<private> setting. Use C<SvNIOK>.
3198
e89caa19
GA
3199 int SvNIOKp (SV* SV)
3200
9cde0e7f 3201=item PL_sv_no
e89caa19 3202
9cde0e7f 3203This is the C<false> SV. See C<PL_sv_yes>. Always refer to this as C<&PL_sv_no>.
cb1a09d0
AD
3204
3205=item SvNOK
3206
3207Returns a boolean indicating whether the SV contains a double.
3208
e89caa19 3209 int SvNOK (SV* SV)
cb1a09d0
AD
3210
3211=item SvNOK_off
3212
3213Unsets the NV status of an SV.
3214
e89caa19 3215 void SvNOK_off (SV* sv)
cb1a09d0
AD
3216
3217=item SvNOK_on
3218
3219Tells an SV that it is a double.
3220
e89caa19 3221 void SvNOK_on (SV* sv)
cb1a09d0 3222
5fb8527f 3223=item SvNOK_only
3224
3225Tells an SV that it is a double and disables all other OK bits.
3226
e89caa19 3227 void SvNOK_only (SV* sv)
5fb8527f 3228
cb1a09d0
AD
3229=item SvNOKp
3230
3231Returns a boolean indicating whether the SV contains a double. Checks the
3232B<private> setting. Use C<SvNOK>.
3233
e89caa19 3234 int SvNOKp (SV* SV)
cb1a09d0
AD
3235
3236=item SvNV
3237
5c68b227 3238Coerce the given SV to a double and return it.
cb1a09d0 3239
e89caa19 3240 double SvNV (SV* sv)
cb1a09d0
AD
3241
3242=item SvNVX
3243
5c68b227 3244Returns the double which is stored in the SV, assuming SvNOK is true.
cb1a09d0 3245
e89caa19
GA
3246 double SvNVX (SV* sv)
3247
3248=item SvOK
3249
3250Returns a boolean indicating whether the value is an SV.
3251
3252 int SvOK (SV* sv)
3253
3254=item SvOOK
3255
3256Returns a boolean indicating whether the SvIVX is a valid offset value
3257for the SvPVX. This hack is used internally to speed up removal of
3258characters from the beginning of a SvPV. When SvOOK is true, then the
3259start of the allocated string buffer is really (SvPVX - SvIVX).
3260
9cde0e7f 3261 int SvOOK(SV* sv)
cb1a09d0
AD
3262
3263=item SvPOK
3264
3265Returns a boolean indicating whether the SV contains a character string.
3266
e89caa19 3267 int SvPOK (SV* SV)
cb1a09d0
AD
3268
3269=item SvPOK_off
3270
3271Unsets the PV status of an SV.
3272
e89caa19 3273 void SvPOK_off (SV* sv)
cb1a09d0
AD
3274
3275=item SvPOK_on
3276
3277Tells an SV that it is a string.
3278
e89caa19 3279 void SvPOK_on (SV* sv)
cb1a09d0 3280
5fb8527f 3281=item SvPOK_only
3282
3283Tells an SV that it is a string and disables all other OK bits.
3284
e89caa19 3285 void SvPOK_only (SV* sv)
5fb8527f 3286
cb1a09d0
AD
3287=item SvPOKp
3288
3289Returns a boolean indicating whether the SV contains a character string.
3290Checks the B<private> setting. Use C<SvPOK>.
3291
e89caa19 3292 int SvPOKp (SV* SV)
cb1a09d0
AD
3293
3294=item SvPV
3295
3296Returns a pointer to the string in the SV, or a stringified form of the SV
2d8e6c8d 3297if the SV does not contain a string. Handles 'get' magic.
cb1a09d0 3298
e65f3abd 3299 char* SvPV (SV* sv, STRLEN len)
e89caa19
GA
3300
3301=item SvPV_force
3302
3303Like <SvPV> but will force the SV into becoming a string (SvPOK). You
3304want force if you are going to update the SvPVX directly.
3305
e65f3abd 3306 char* SvPV_force(SV* sv, STRLEN len)
e89caa19 3307
1fa8b10d
JD
3308=item SvPV_nolen
3309
3310Returns a pointer to the string in the SV, or a stringified form of the SV
3311if the SV does not contain a string. Handles 'get' magic.
3312
e65f3abd 3313 char* SvPV_nolen (SV* sv)
cb1a09d0
AD
3314
3315=item SvPVX
3316
3317Returns a pointer to the string in the SV. The SV must contain a string.
3318
e89caa19 3319 char* SvPVX (SV* sv)
cb1a09d0
AD
3320
3321=item SvREFCNT
3322
5f05dabc 3323Returns the value of the object's reference count.
cb1a09d0 3324
e89caa19 3325 int SvREFCNT (SV* sv)
cb1a09d0
AD
3326
3327=item SvREFCNT_dec
3328
5f05dabc 3329Decrements the reference count of the given SV.
cb1a09d0 3330
e89caa19 3331 void SvREFCNT_dec (SV* sv)
cb1a09d0
AD
3332
3333=item SvREFCNT_inc
3334
5f05dabc 3335Increments the reference count of the given SV.
cb1a09d0 3336
e89caa19 3337 void SvREFCNT_inc (SV* sv)
cb1a09d0
AD
3338
3339=item SvROK
3340
3341Tests if the SV is an RV.
3342
e89caa19 3343 int SvROK (SV* sv)
cb1a09d0
AD
3344
3345=item SvROK_off
3346
3347Unsets the RV status of an SV.
3348
e89caa19 3349 void SvROK_off (SV* sv)
cb1a09d0
AD
3350
3351=item SvROK_on
3352
3353Tells an SV that it is an RV.
3354
e89caa19 3355 void SvROK_on (SV* sv)
cb1a09d0
AD
3356
3357=item SvRV
3358
3359Dereferences an RV to return the SV.
3360
ef50df4b 3361 SV* SvRV (SV* sv)
cb1a09d0 3362
189b2af5
GS
3363=item SvSETMAGIC
3364
3365Invokes C<mg_set> on an SV if it has 'set' magic. This macro evaluates
3366its argument more than once.
3367
3368 void SvSETMAGIC( SV *sv )
3369
ef50df4b 3370=item sv_setiv
189b2af5 3371
ef50df4b
GS
3372Copies an integer into the given SV. Does not handle 'set' magic.
3373See C<sv_setiv_mg>.
189b2af5 3374
ef50df4b 3375 void sv_setiv (SV* sv, IV num)
189b2af5 3376
ef50df4b 3377=item sv_setiv_mg
189b2af5 3378
ef50df4b 3379Like C<sv_setiv>, but also handles 'set' magic.
189b2af5 3380
ef50df4b 3381 void sv_setiv_mg (SV* sv, IV num)
189b2af5 3382
ef50df4b 3383=item sv_setnv
189b2af5 3384
ef50df4b
GS
3385Copies a double into the given SV. Does not handle 'set' magic.
3386See C<sv_setnv_mg>.
189b2af5 3387
ef50df4b 3388 void sv_setnv (SV* sv, double num)
189b2af5 3389
ef50df4b 3390=item sv_setnv_mg
189b2af5 3391
ef50df4b 3392Like C<sv_setnv>, but also handles 'set' magic.
189b2af5 3393
ef50df4b 3394 void sv_setnv_mg (SV* sv, double num)
189b2af5 3395
ef50df4b 3396=item sv_setpv
189b2af5 3397
ef50df4b
GS
3398Copies a string into an SV. The string must be null-terminated.
3399Does not handle 'set' magic. See C<sv_setpv_mg>.
189b2af5 3400
08105a92 3401 void sv_setpv (SV* sv, const char* ptr)
189b2af5 3402
ef50df4b 3403=item sv_setpv_mg
189b2af5 3404
ef50df4b 3405Like C<sv_setpv>, but also handles 'set' magic.
189b2af5 3406
08105a92 3407 void sv_setpv_mg (SV* sv, const char* ptr)
189b2af5 3408
ef50df4b 3409=item sv_setpviv
cb1a09d0 3410
ef50df4b
GS
3411Copies an integer into the given SV, also updating its string value.
3412Does not handle 'set' magic. See C<sv_setpviv_mg>.
cb1a09d0 3413
ef50df4b 3414 void sv_setpviv (SV* sv, IV num)
cb1a09d0 3415
ef50df4b 3416=item sv_setpviv_mg
cb1a09d0 3417
ef50df4b 3418Like C<sv_setpviv>, but also handles 'set' magic.
cb1a09d0 3419
ef50df4b 3420 void sv_setpviv_mg (SV* sv, IV num)
cb1a09d0 3421
ef50df4b 3422=item sv_setpvn
cb1a09d0 3423
ef50df4b
GS
3424Copies a string into an SV. The C<len> parameter indicates the number of
3425bytes to be copied. Does not handle 'set' magic. See C<sv_setpvn_mg>.
cb1a09d0 3426
08105a92 3427 void sv_setpvn (SV* sv, const char* ptr, STRLEN len)
cb1a09d0 3428
ef50df4b 3429=item sv_setpvn_mg
189b2af5 3430
ef50df4b 3431Like C<sv_setpvn>, but also handles 'set' magic.
189b2af5 3432
08105a92 3433 void sv_setpvn_mg (SV* sv, const char* ptr, STRLEN len)
189b2af5 3434
ef50df4b 3435=item sv_setpvf
cb1a09d0 3436
ef50df4b
GS
3437Processes its arguments like C<sprintf> and sets an SV to the formatted
3438output. Does not handle 'set' magic. See C<sv_setpvf_mg>.
cb1a09d0 3439
ef50df4b 3440 void sv_setpvf (SV* sv, const char* pat, ...)
cb1a09d0 3441
ef50df4b 3442=item sv_setpvf_mg
46fc3d4c 3443
ef50df4b 3444Like C<sv_setpvf>, but also handles 'set' magic.
46fc3d4c 3445
ef50df4b 3446 void sv_setpvf_mg (SV* sv, const char* pat, ...)
46fc3d4c 3447
cb1a09d0
AD
3448=item sv_setref_iv
3449
5fb8527f 3450Copies an integer into a new SV, optionally blessing the SV. The C<rv>
3451argument will be upgraded to an RV. That RV will be modified to point to
3452the new SV. The C<classname> argument indicates the package for the
3453blessing. Set C<classname> to C<Nullch> to avoid the blessing. The new SV
5f05dabc 3454will be returned and will have a reference count of 1.
cb1a09d0 3455
ef50df4b 3456 SV* sv_setref_iv (SV *rv, char *classname, IV iv)
cb1a09d0
AD
3457
3458=item sv_setref_nv
3459
5fb8527f 3460Copies a double into a new SV, optionally blessing the SV. The C<rv>
3461argument will be upgraded to an RV. That RV will be modified to point to
3462the new SV. The C<classname> argument indicates the package for the
3463blessing. Set C<classname> to C<Nullch> to avoid the blessing. The new SV
5f05dabc 3464will be returned and will have a reference count of 1.
cb1a09d0 3465
ef50df4b 3466 SV* sv_setref_nv (SV *rv, char *classname, double nv)
cb1a09d0
AD
3467
3468=item sv_setref_pv
3469
5fb8527f 3470Copies a pointer into a new SV, optionally blessing the SV. The C<rv>
3471argument will be upgraded to an RV. That RV will be modified to point to
9cde0e7f 3472the new SV. If the C<pv> argument is NULL then C<PL_sv_undef> will be placed
5fb8527f 3473into the SV. The C<classname> argument indicates the package for the
3474blessing. Set C<classname> to C<Nullch> to avoid the blessing. The new SV
5f05dabc 3475will be returned and will have a reference count of 1.
cb1a09d0 3476
ef50df4b 3477 SV* sv_setref_pv (SV *rv, char *classname, void* pv)
cb1a09d0
AD
3478
3479Do not use with integral Perl types such as HV, AV, SV, CV, because those
3480objects will become corrupted by the pointer copy process.
3481
3482Note that C<sv_setref_pvn> copies the string while this copies the pointer.
3483
3484=item sv_setref_pvn
3485
5fb8527f 3486Copies a string into a new SV, optionally blessing the SV. The length of the
3487string must be specified with C<n>. The C<rv> argument will be upgraded to
3488an RV. That RV will be modified to point to the new SV. The C<classname>
cb1a09d0
AD
3489argument indicates the package for the blessing. Set C<classname> to
3490C<Nullch> to avoid the blessing. The new SV will be returned and will have
5f05dabc 3491a reference count of 1.
cb1a09d0 3492
ef50df4b 3493 SV* sv_setref_pvn (SV *rv, char *classname, char* pv, I32 n)
cb1a09d0
AD
3494
3495Note that C<sv_setref_pv> copies the pointer while this copies the string.
3496
189b2af5
GS
3497=item SvSetSV
3498
3499Calls C<sv_setsv> if dsv is not the same as ssv. May evaluate arguments
3500more than once.
3501
3502 void SvSetSV (SV* dsv, SV* ssv)
3503
3504=item SvSetSV_nosteal
3505
3506Calls a non-destructive version of C<sv_setsv> if dsv is not the same as ssv.
3507May evaluate arguments more than once.
3508
3509 void SvSetSV_nosteal (SV* dsv, SV* ssv)
3510
cb1a09d0
AD
3511=item sv_setsv
3512
3513Copies the contents of the source SV C<ssv> into the destination SV C<dsv>.
189b2af5 3514The source SV may be destroyed if it is mortal. Does not handle 'set' magic.
ef50df4b
GS
3515See the macro forms C<SvSetSV>, C<SvSetSV_nosteal> and C<sv_setsv_mg>.
3516
3517 void sv_setsv (SV* dsv, SV* ssv)
3518
3519=item sv_setsv_mg
3520
3521Like C<sv_setsv>, but also handles 'set' magic.
cb1a09d0 3522
ef50df4b 3523 void sv_setsv_mg (SV* dsv, SV* ssv)
cb1a09d0 3524
189b2af5
GS
3525=item sv_setuv
3526
3527Copies an unsigned integer into the given SV. Does not handle 'set' magic.
ef50df4b 3528See C<sv_setuv_mg>.
189b2af5 3529
ef50df4b
GS
3530 void sv_setuv (SV* sv, UV num)
3531
3532=item sv_setuv_mg
3533
3534Like C<sv_setuv>, but also handles 'set' magic.
3535
3536 void sv_setuv_mg (SV* sv, UV num)
189b2af5 3537
cb1a09d0
AD
3538=item SvSTASH
3539
3540Returns the stash of the SV.
3541
e89caa19
GA
3542 HV* SvSTASH (SV* sv)
3543
3544=item SvTAINT
3545
3546Taints an SV if tainting is enabled
3547
3548 void SvTAINT (SV* sv)
3549
3550=item SvTAINTED
3551
3552Checks to see if an SV is tainted. Returns TRUE if it is, FALSE if not.
3553
3554 int SvTAINTED (SV* sv)
3555
3556=item SvTAINTED_off
3557
3558Untaints an SV. Be I<very> careful with this routine, as it short-circuits
3559some of Perl's fundamental security features. XS module authors should
3560not use this function unless they fully understand all the implications
3561of unconditionally untainting the value. Untainting should be done in
3562the standard perl fashion, via a carefully crafted regexp, rather than
3563directly untainting variables.
3564
3565 void SvTAINTED_off (SV* sv)
3566
3567=item SvTAINTED_on
3568
3569Marks an SV as tainted.
3570
3571 void SvTAINTED_on (SV* sv)
cb1a09d0
AD
3572
3573=item SVt_IV
3574
3575Integer type flag for scalars. See C<svtype>.
3576
3577=item SVt_PV
3578
3579Pointer type flag for scalars. See C<svtype>.
3580
3581=item SVt_PVAV
3582
3583Type flag for arrays. See C<svtype>.
3584
3585=item SVt_PVCV
3586
3587Type flag for code refs. See C<svtype>.
3588
3589=item SVt_PVHV
3590
3591Type flag for hashes. See C<svtype>.
3592
3593=item SVt_PVMG
3594
3595Type flag for blessed scalars. See C<svtype>.
3596
3597=item SVt_NV
3598
3599Double type flag for scalars. See C<svtype>.
3600
3601=item SvTRUE
3602
3603Returns a boolean indicating whether Perl would evaluate the SV as true or
189b2af5 3604false, defined or undefined. Does not handle 'get' magic.
cb1a09d0 3605
e89caa19 3606 int SvTRUE (SV* sv)
cb1a09d0
AD
3607
3608=item SvTYPE
3609
3610Returns the type of the SV. See C<svtype>.
3611
3612 svtype SvTYPE (SV* sv)
3613
3614=item svtype
3615
3616An enum of flags for Perl types. These are found in the file B<sv.h> in the
3617C<svtype> enum. Test these flags with the C<SvTYPE> macro.
3618
9cde0e7f 3619=item PL_sv_undef
cb1a09d0 3620
9cde0e7f 3621This is the C<undef> SV. Always refer to this as C<&PL_sv_undef>.
cb1a09d0 3622
5fb8527f 3623=item sv_unref
3624
07fa94a1
JO
3625Unsets the RV status of the SV, and decrements the reference count of
3626whatever was being referenced by the RV. This can almost be thought of
3627as a reversal of C<newSVrv>. See C<SvROK_off>.
5fb8527f 3628
ef50df4b 3629 void sv_unref (SV* sv)
189b2af5 3630
e89caa19
GA
3631=item SvUPGRADE
3632
3633Used to upgrade an SV to a more complex form. Uses C<sv_upgrade> to perform
3634the upgrade if necessary. See C<svtype>.
3635
3636 bool SvUPGRADE (SV* sv, svtype mt)
3637
3638=item sv_upgrade
3639
3640Upgrade an SV to a more complex form. Use C<SvUPGRADE>. See C<svtype>.