Commit | Line | Data |
---|---|---|
a0d0e21e LW |
1 | =head1 NAME |
2 | ||
954c1994 | 3 | perlguts - Introduction to the Perl API |
a0d0e21e LW |
4 | |
5 | =head1 DESCRIPTION | |
6 | ||
954c1994 GS |
7 | This document attempts to describe how to use the Perl API, as well as containing |
8 | some info on the basic workings of the Perl core. It is far from complete | |
9 | and probably contains many errors. Please refer any questions or | |
10 | comments to the author below. | |
a0d0e21e | 11 | |
0a753a76 | 12 | =head1 Variables |
13 | ||
5f05dabc | 14 | =head2 Datatypes |
a0d0e21e LW |
15 | |
16 | Perl has three typedefs that handle Perl's three main data types: | |
17 | ||
18 | SV Scalar Value | |
19 | AV Array Value | |
20 | HV Hash Value | |
21 | ||
d1b91892 | 22 | Each typedef has specific routines that manipulate the various data types. |
a0d0e21e LW |
23 | |
24 | =head2 What is an "IV"? | |
25 | ||
954c1994 | 26 | Perl uses a special typedef IV which is a simple signed integer type that is |
5f05dabc | 27 | guaranteed to be large enough to hold a pointer (as well as an integer). |
954c1994 | 28 | Additionally, there is the UV, which is simply an unsigned IV. |
a0d0e21e | 29 | |
d1b91892 | 30 | Perl also uses two special typedefs, I32 and I16, which will always be at |
954c1994 GS |
31 | least 32-bits and 16-bits long, respectively. (Again, there are U32 and U16, |
32 | as well.) | |
a0d0e21e | 33 | |
54310121 | 34 | =head2 Working with SVs |
a0d0e21e LW |
35 | |
36 | An SV can be created and loaded with one command. There are four types of | |
37 | values that can be loaded: an integer value (IV), a double (NV), a string, | |
38 | (PV), and another scalar (SV). | |
39 | ||
9da1e3b5 | 40 | The six routines are: |
a0d0e21e LW |
41 | |
42 | SV* newSViv(IV); | |
43 | SV* newSVnv(double); | |
08105a92 GS |
44 | SV* newSVpv(const char*, int); |
45 | SV* newSVpvn(const char*, int); | |
46fc3d4c | 46 | SV* newSVpvf(const char*, ...); |
a0d0e21e LW |
47 | SV* newSVsv(SV*); |
48 | ||
deb3007b | 49 | To change the value of an *already-existing* SV, there are seven routines: |
a0d0e21e LW |
50 | |
51 | void sv_setiv(SV*, IV); | |
deb3007b | 52 | void sv_setuv(SV*, UV); |
a0d0e21e | 53 | void sv_setnv(SV*, double); |
08105a92 GS |
54 | void sv_setpv(SV*, const char*); |
55 | void sv_setpvn(SV*, const char*, int) | |
46fc3d4c | 56 | void sv_setpvf(SV*, const char*, ...); |
9abd00ed | 57 | void sv_setpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool); |
a0d0e21e LW |
58 | void sv_setsv(SV*, SV*); |
59 | ||
60 | Notice that you can choose to specify the length of the string to be | |
9da1e3b5 MUN |
61 | assigned by using C<sv_setpvn>, C<newSVpvn>, or C<newSVpv>, or you may |
62 | allow Perl to calculate the length by using C<sv_setpv> or by specifying | |
63 | 0 as the second argument to C<newSVpv>. Be warned, though, that Perl will | |
64 | determine the string's length by using C<strlen>, which depends on the | |
9abd00ed GS |
65 | string terminating with a NUL character. |
66 | ||
67 | The arguments of C<sv_setpvf> are processed like C<sprintf>, and the | |
68 | formatted output becomes the value. | |
69 | ||
70 | C<sv_setpvfn> is an analogue of C<vsprintf>, but it allows you to specify | |
71 | either a pointer to a variable argument list or the address and length of | |
72 | an array of SVs. The last argument points to a boolean; on return, if that | |
73 | boolean is true, then locale-specific information has been used to format | |
c2611fb3 | 74 | the string, and the string's contents are therefore untrustworthy (see |
9abd00ed GS |
75 | L<perlsec>). This pointer may be NULL if that information is not |
76 | important. Note that this function requires you to specify the length of | |
77 | the format. | |
78 | ||
9da1e3b5 MUN |
79 | The C<sv_set*()> functions are not generic enough to operate on values |
80 | that have "magic". See L<Magic Virtual Tables> later in this document. | |
a0d0e21e | 81 | |
a3cb178b GS |
82 | All SVs that contain strings should be terminated with a NUL character. |
83 | If it is not NUL-terminated there is a risk of | |
5f05dabc | 84 | core dumps and corruptions from code which passes the string to C |
85 | functions or system calls which expect a NUL-terminated string. | |
86 | Perl's own functions typically add a trailing NUL for this reason. | |
87 | Nevertheless, you should be very careful when you pass a string stored | |
88 | in an SV to a C function or system call. | |
89 | ||
a0d0e21e LW |
90 | To access the actual value that an SV points to, you can use the macros: |
91 | ||
92 | SvIV(SV*) | |
954c1994 | 93 | SvUV(SV*) |
a0d0e21e LW |
94 | SvNV(SV*) |
95 | SvPV(SV*, STRLEN len) | |
1fa8b10d | 96 | SvPV_nolen(SV*) |
a0d0e21e | 97 | |
954c1994 | 98 | which will automatically coerce the actual scalar type into an IV, UV, double, |
a0d0e21e LW |
99 | or string. |
100 | ||
101 | In the C<SvPV> macro, the length of the string returned is placed into the | |
1fa8b10d JD |
102 | variable C<len> (this is a macro, so you do I<not> use C<&len>). If you do |
103 | not care what the length of the data is, use the C<SvPV_nolen> macro. | |
104 | Historically the C<SvPV> macro with the global variable C<PL_na> has been | |
105 | used in this case. But that can be quite inefficient because C<PL_na> must | |
106 | be accessed in thread-local storage in threaded Perl. In any case, remember | |
107 | that Perl allows arbitrary strings of data that may both contain NULs and | |
108 | might not be terminated by a NUL. | |
a0d0e21e | 109 | |
ce2f5d8f KA |
110 | Also remember that C doesn't allow you to safely say C<foo(SvPV(s, len), |
111 | len);>. It might work with your compiler, but it won't work for everyone. | |
112 | Break this sort of statement up into separate assignments: | |
113 | ||
b2f5ed49 | 114 | SV *s; |
ce2f5d8f KA |
115 | STRLEN len; |
116 | char * ptr; | |
b2f5ed49 | 117 | ptr = SvPV(s, len); |
ce2f5d8f KA |
118 | foo(ptr, len); |
119 | ||
07fa94a1 | 120 | If you want to know if the scalar value is TRUE, you can use: |
a0d0e21e LW |
121 | |
122 | SvTRUE(SV*) | |
123 | ||
124 | Although Perl will automatically grow strings for you, if you need to force | |
125 | Perl to allocate more memory for your SV, you can use the macro | |
126 | ||
127 | SvGROW(SV*, STRLEN newlen) | |
128 | ||
129 | which will determine if more memory needs to be allocated. If so, it will | |
130 | call the function C<sv_grow>. Note that C<SvGROW> can only increase, not | |
5f05dabc | 131 | decrease, the allocated memory of an SV and that it does not automatically |
132 | add a byte for the a trailing NUL (perl's own string functions typically do | |
8ebc5c01 | 133 | C<SvGROW(sv, len + 1)>). |
a0d0e21e LW |
134 | |
135 | If you have an SV and want to know what kind of data Perl thinks is stored | |
136 | in it, you can use the following macros to check the type of SV you have. | |
137 | ||
138 | SvIOK(SV*) | |
139 | SvNOK(SV*) | |
140 | SvPOK(SV*) | |
141 | ||
142 | You can get and set the current length of the string stored in an SV with | |
143 | the following macros: | |
144 | ||
145 | SvCUR(SV*) | |
146 | SvCUR_set(SV*, I32 val) | |
147 | ||
cb1a09d0 AD |
148 | You can also get a pointer to the end of the string stored in the SV |
149 | with the macro: | |
150 | ||
151 | SvEND(SV*) | |
152 | ||
153 | But note that these last three macros are valid only if C<SvPOK()> is true. | |
a0d0e21e | 154 | |
d1b91892 AD |
155 | If you want to append something to the end of string stored in an C<SV*>, |
156 | you can use the following functions: | |
157 | ||
08105a92 | 158 | void sv_catpv(SV*, const char*); |
e65f3abd | 159 | void sv_catpvn(SV*, const char*, STRLEN); |
46fc3d4c | 160 | void sv_catpvf(SV*, const char*, ...); |
9abd00ed | 161 | void sv_catpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool); |
d1b91892 AD |
162 | void sv_catsv(SV*, SV*); |
163 | ||
164 | The first function calculates the length of the string to be appended by | |
165 | using C<strlen>. In the second, you specify the length of the string | |
46fc3d4c | 166 | yourself. The third function processes its arguments like C<sprintf> and |
9abd00ed GS |
167 | appends the formatted output. The fourth function works like C<vsprintf>. |
168 | You can specify the address and length of an array of SVs instead of the | |
169 | va_list argument. The fifth function extends the string stored in the first | |
170 | SV with the string stored in the second SV. It also forces the second SV | |
171 | to be interpreted as a string. | |
172 | ||
173 | The C<sv_cat*()> functions are not generic enough to operate on values that | |
174 | have "magic". See L<Magic Virtual Tables> later in this document. | |
d1b91892 | 175 | |
a0d0e21e LW |
176 | If you know the name of a scalar variable, you can get a pointer to its SV |
177 | by using the following: | |
178 | ||
4929bf7b | 179 | SV* get_sv("package::varname", FALSE); |
a0d0e21e LW |
180 | |
181 | This returns NULL if the variable does not exist. | |
182 | ||
d1b91892 | 183 | If you want to know if this variable (or any other SV) is actually C<defined>, |
a0d0e21e LW |
184 | you can call: |
185 | ||
186 | SvOK(SV*) | |
187 | ||
9cde0e7f | 188 | The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>. Its |
a0d0e21e LW |
189 | address can be used whenever an C<SV*> is needed. |
190 | ||
9cde0e7f GS |
191 | There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain Boolean |
192 | TRUE and FALSE values, respectively. Like C<PL_sv_undef>, their addresses can | |
a0d0e21e LW |
193 | be used whenever an C<SV*> is needed. |
194 | ||
9cde0e7f | 195 | Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>. |
a0d0e21e LW |
196 | Take this code: |
197 | ||
198 | SV* sv = (SV*) 0; | |
199 | if (I-am-to-return-a-real-value) { | |
200 | sv = sv_2mortal(newSViv(42)); | |
201 | } | |
202 | sv_setsv(ST(0), sv); | |
203 | ||
204 | This code tries to return a new SV (which contains the value 42) if it should | |
04343c6d | 205 | return a real value, or undef otherwise. Instead it has returned a NULL |
a0d0e21e | 206 | pointer which, somewhere down the line, will cause a segmentation violation, |
9cde0e7f | 207 | bus error, or just weird results. Change the zero to C<&PL_sv_undef> in the first |
5f05dabc | 208 | line and all will be well. |
a0d0e21e LW |
209 | |
210 | To free an SV that you've created, call C<SvREFCNT_dec(SV*)>. Normally this | |
3fe9a6f1 | 211 | call is not necessary (see L<Reference Counts and Mortality>). |
a0d0e21e | 212 | |
d1b91892 | 213 | =head2 What's Really Stored in an SV? |
a0d0e21e LW |
214 | |
215 | Recall that the usual method of determining the type of scalar you have is | |
5f05dabc | 216 | to use C<Sv*OK> macros. Because a scalar can be both a number and a string, |
d1b91892 | 217 | usually these macros will always return TRUE and calling the C<Sv*V> |
a0d0e21e LW |
218 | macros will do the appropriate conversion of string to integer/double or |
219 | integer/double to string. | |
220 | ||
221 | If you I<really> need to know if you have an integer, double, or string | |
222 | pointer in an SV, you can use the following three macros instead: | |
223 | ||
224 | SvIOKp(SV*) | |
225 | SvNOKp(SV*) | |
226 | SvPOKp(SV*) | |
227 | ||
228 | These will tell you if you truly have an integer, double, or string pointer | |
d1b91892 | 229 | stored in your SV. The "p" stands for private. |
a0d0e21e | 230 | |
07fa94a1 | 231 | In general, though, it's best to use the C<Sv*V> macros. |
a0d0e21e | 232 | |
54310121 | 233 | =head2 Working with AVs |
a0d0e21e | 234 | |
07fa94a1 JO |
235 | There are two ways to create and load an AV. The first method creates an |
236 | empty AV: | |
a0d0e21e LW |
237 | |
238 | AV* newAV(); | |
239 | ||
54310121 | 240 | The second method both creates the AV and initially populates it with SVs: |
a0d0e21e LW |
241 | |
242 | AV* av_make(I32 num, SV **ptr); | |
243 | ||
5f05dabc | 244 | The second argument points to an array containing C<num> C<SV*>'s. Once the |
54310121 | 245 | AV has been created, the SVs can be destroyed, if so desired. |
a0d0e21e | 246 | |
54310121 | 247 | Once the AV has been created, the following operations are possible on AVs: |
a0d0e21e LW |
248 | |
249 | void av_push(AV*, SV*); | |
250 | SV* av_pop(AV*); | |
251 | SV* av_shift(AV*); | |
252 | void av_unshift(AV*, I32 num); | |
253 | ||
254 | These should be familiar operations, with the exception of C<av_unshift>. | |
255 | This routine adds C<num> elements at the front of the array with the C<undef> | |
256 | value. You must then use C<av_store> (described below) to assign values | |
257 | to these new elements. | |
258 | ||
259 | Here are some other functions: | |
260 | ||
5f05dabc | 261 | I32 av_len(AV*); |
a0d0e21e | 262 | SV** av_fetch(AV*, I32 key, I32 lval); |
a0d0e21e | 263 | SV** av_store(AV*, I32 key, SV* val); |
a0d0e21e | 264 | |
5f05dabc | 265 | The C<av_len> function returns the highest index value in array (just |
266 | like $#array in Perl). If the array is empty, -1 is returned. The | |
267 | C<av_fetch> function returns the value at index C<key>, but if C<lval> | |
268 | is non-zero, then C<av_fetch> will store an undef value at that index. | |
04343c6d GS |
269 | The C<av_store> function stores the value C<val> at index C<key>, and does |
270 | not increment the reference count of C<val>. Thus the caller is responsible | |
271 | for taking care of that, and if C<av_store> returns NULL, the caller will | |
272 | have to decrement the reference count to avoid a memory leak. Note that | |
273 | C<av_fetch> and C<av_store> both return C<SV**>'s, not C<SV*>'s as their | |
274 | return value. | |
d1b91892 | 275 | |
a0d0e21e | 276 | void av_clear(AV*); |
a0d0e21e | 277 | void av_undef(AV*); |
cb1a09d0 | 278 | void av_extend(AV*, I32 key); |
5f05dabc | 279 | |
280 | The C<av_clear> function deletes all the elements in the AV* array, but | |
281 | does not actually delete the array itself. The C<av_undef> function will | |
282 | delete all the elements in the array plus the array itself. The | |
adc882cf GS |
283 | C<av_extend> function extends the array so that it contains at least C<key+1> |
284 | elements. If C<key+1> is less than the currently allocated length of the array, | |
285 | then nothing is done. | |
a0d0e21e LW |
286 | |
287 | If you know the name of an array variable, you can get a pointer to its AV | |
288 | by using the following: | |
289 | ||
4929bf7b | 290 | AV* get_av("package::varname", FALSE); |
a0d0e21e LW |
291 | |
292 | This returns NULL if the variable does not exist. | |
293 | ||
04343c6d GS |
294 | See L<Understanding the Magic of Tied Hashes and Arrays> for more |
295 | information on how to use the array access functions on tied arrays. | |
296 | ||
54310121 | 297 | =head2 Working with HVs |
a0d0e21e LW |
298 | |
299 | To create an HV, you use the following routine: | |
300 | ||
301 | HV* newHV(); | |
302 | ||
54310121 | 303 | Once the HV has been created, the following operations are possible on HVs: |
a0d0e21e | 304 | |
08105a92 GS |
305 | SV** hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash); |
306 | SV** hv_fetch(HV*, const char* key, U32 klen, I32 lval); | |
a0d0e21e | 307 | |
5f05dabc | 308 | The C<klen> parameter is the length of the key being passed in (Note that |
309 | you cannot pass 0 in as a value of C<klen> to tell Perl to measure the | |
310 | length of the key). The C<val> argument contains the SV pointer to the | |
54310121 | 311 | scalar being stored, and C<hash> is the precomputed hash value (zero if |
5f05dabc | 312 | you want C<hv_store> to calculate it for you). The C<lval> parameter |
313 | indicates whether this fetch is actually a part of a store operation, in | |
314 | which case a new undefined value will be added to the HV with the supplied | |
315 | key and C<hv_fetch> will return as if the value had already existed. | |
a0d0e21e | 316 | |
5f05dabc | 317 | Remember that C<hv_store> and C<hv_fetch> return C<SV**>'s and not just |
318 | C<SV*>. To access the scalar value, you must first dereference the return | |
319 | value. However, you should check to make sure that the return value is | |
320 | not NULL before dereferencing it. | |
a0d0e21e LW |
321 | |
322 | These two functions check if a hash table entry exists, and deletes it. | |
323 | ||
08105a92 GS |
324 | bool hv_exists(HV*, const char* key, U32 klen); |
325 | SV* hv_delete(HV*, const char* key, U32 klen, I32 flags); | |
a0d0e21e | 326 | |
5f05dabc | 327 | If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will |
328 | create and return a mortal copy of the deleted value. | |
329 | ||
a0d0e21e LW |
330 | And more miscellaneous functions: |
331 | ||
332 | void hv_clear(HV*); | |
a0d0e21e | 333 | void hv_undef(HV*); |
5f05dabc | 334 | |
335 | Like their AV counterparts, C<hv_clear> deletes all the entries in the hash | |
336 | table but does not actually delete the hash table. The C<hv_undef> deletes | |
337 | both the entries and the hash table itself. | |
a0d0e21e | 338 | |
d1b91892 AD |
339 | Perl keeps the actual data in linked list of structures with a typedef of HE. |
340 | These contain the actual key and value pointers (plus extra administrative | |
341 | overhead). The key is a string pointer; the value is an C<SV*>. However, | |
342 | once you have an C<HE*>, to get the actual key and value, use the routines | |
343 | specified below. | |
344 | ||
a0d0e21e LW |
345 | I32 hv_iterinit(HV*); |
346 | /* Prepares starting point to traverse hash table */ | |
347 | HE* hv_iternext(HV*); | |
348 | /* Get the next entry, and return a pointer to a | |
349 | structure that has both the key and value */ | |
350 | char* hv_iterkey(HE* entry, I32* retlen); | |
351 | /* Get the key from an HE structure and also return | |
352 | the length of the key string */ | |
cb1a09d0 | 353 | SV* hv_iterval(HV*, HE* entry); |
a0d0e21e LW |
354 | /* Return a SV pointer to the value of the HE |
355 | structure */ | |
cb1a09d0 | 356 | SV* hv_iternextsv(HV*, char** key, I32* retlen); |
d1b91892 AD |
357 | /* This convenience routine combines hv_iternext, |
358 | hv_iterkey, and hv_iterval. The key and retlen | |
359 | arguments are return values for the key and its | |
360 | length. The value is returned in the SV* argument */ | |
a0d0e21e LW |
361 | |
362 | If you know the name of a hash variable, you can get a pointer to its HV | |
363 | by using the following: | |
364 | ||
4929bf7b | 365 | HV* get_hv("package::varname", FALSE); |
a0d0e21e LW |
366 | |
367 | This returns NULL if the variable does not exist. | |
368 | ||
8ebc5c01 | 369 | The hash algorithm is defined in the C<PERL_HASH(hash, key, klen)> macro: |
a0d0e21e | 370 | |
a0d0e21e | 371 | hash = 0; |
ab192400 GS |
372 | while (klen--) |
373 | hash = (hash * 33) + *key++; | |
87275199 | 374 | hash = hash + (hash >> 5); /* after 5.6 */ |
ab192400 | 375 | |
87275199 | 376 | The last step was added in version 5.6 to improve distribution of |
ab192400 | 377 | lower bits in the resulting hash value. |
a0d0e21e | 378 | |
04343c6d GS |
379 | See L<Understanding the Magic of Tied Hashes and Arrays> for more |
380 | information on how to use the hash access functions on tied hashes. | |
381 | ||
1e422769 | 382 | =head2 Hash API Extensions |
383 | ||
384 | Beginning with version 5.004, the following functions are also supported: | |
385 | ||
386 | HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash); | |
387 | HE* hv_store_ent (HV* tb, SV* key, SV* val, U32 hash); | |
c47ff5f1 | 388 | |
1e422769 | 389 | bool hv_exists_ent (HV* tb, SV* key, U32 hash); |
390 | SV* hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash); | |
c47ff5f1 | 391 | |
1e422769 | 392 | SV* hv_iterkeysv (HE* entry); |
393 | ||
394 | Note that these functions take C<SV*> keys, which simplifies writing | |
395 | of extension code that deals with hash structures. These functions | |
396 | also allow passing of C<SV*> keys to C<tie> functions without forcing | |
397 | you to stringify the keys (unlike the previous set of functions). | |
398 | ||
399 | They also return and accept whole hash entries (C<HE*>), making their | |
400 | use more efficient (since the hash number for a particular string | |
4a4eefd0 GS |
401 | doesn't have to be recomputed every time). See L<perlapi> for detailed |
402 | descriptions. | |
1e422769 | 403 | |
404 | The following macros must always be used to access the contents of hash | |
405 | entries. Note that the arguments to these macros must be simple | |
406 | variables, since they may get evaluated more than once. See | |
4a4eefd0 | 407 | L<perlapi> for detailed descriptions of these macros. |
1e422769 | 408 | |
409 | HePV(HE* he, STRLEN len) | |
410 | HeVAL(HE* he) | |
411 | HeHASH(HE* he) | |
412 | HeSVKEY(HE* he) | |
413 | HeSVKEY_force(HE* he) | |
414 | HeSVKEY_set(HE* he, SV* sv) | |
415 | ||
416 | These two lower level macros are defined, but must only be used when | |
417 | dealing with keys that are not C<SV*>s: | |
418 | ||
419 | HeKEY(HE* he) | |
420 | HeKLEN(HE* he) | |
421 | ||
04343c6d GS |
422 | Note that both C<hv_store> and C<hv_store_ent> do not increment the |
423 | reference count of the stored C<val>, which is the caller's responsibility. | |
424 | If these functions return a NULL value, the caller will usually have to | |
425 | decrement the reference count of C<val> to avoid a memory leak. | |
1e422769 | 426 | |
a0d0e21e LW |
427 | =head2 References |
428 | ||
d1b91892 AD |
429 | References are a special type of scalar that point to other data types |
430 | (including references). | |
a0d0e21e | 431 | |
07fa94a1 | 432 | To create a reference, use either of the following functions: |
a0d0e21e | 433 | |
5f05dabc | 434 | SV* newRV_inc((SV*) thing); |
435 | SV* newRV_noinc((SV*) thing); | |
a0d0e21e | 436 | |
5f05dabc | 437 | The C<thing> argument can be any of an C<SV*>, C<AV*>, or C<HV*>. The |
07fa94a1 JO |
438 | functions are identical except that C<newRV_inc> increments the reference |
439 | count of the C<thing>, while C<newRV_noinc> does not. For historical | |
440 | reasons, C<newRV> is a synonym for C<newRV_inc>. | |
441 | ||
442 | Once you have a reference, you can use the following macro to dereference | |
443 | the reference: | |
a0d0e21e LW |
444 | |
445 | SvRV(SV*) | |
446 | ||
447 | then call the appropriate routines, casting the returned C<SV*> to either an | |
d1b91892 | 448 | C<AV*> or C<HV*>, if required. |
a0d0e21e | 449 | |
d1b91892 | 450 | To determine if an SV is a reference, you can use the following macro: |
a0d0e21e LW |
451 | |
452 | SvROK(SV*) | |
453 | ||
07fa94a1 JO |
454 | To discover what type of value the reference refers to, use the following |
455 | macro and then check the return value. | |
d1b91892 AD |
456 | |
457 | SvTYPE(SvRV(SV*)) | |
458 | ||
459 | The most useful types that will be returned are: | |
460 | ||
461 | SVt_IV Scalar | |
462 | SVt_NV Scalar | |
463 | SVt_PV Scalar | |
5f05dabc | 464 | SVt_RV Scalar |
d1b91892 AD |
465 | SVt_PVAV Array |
466 | SVt_PVHV Hash | |
467 | SVt_PVCV Code | |
5f05dabc | 468 | SVt_PVGV Glob (possible a file handle) |
469 | SVt_PVMG Blessed or Magical Scalar | |
470 | ||
471 | See the sv.h header file for more details. | |
d1b91892 | 472 | |
cb1a09d0 AD |
473 | =head2 Blessed References and Class Objects |
474 | ||
475 | References are also used to support object-oriented programming. In the | |
476 | OO lexicon, an object is simply a reference that has been blessed into a | |
477 | package (or class). Once blessed, the programmer may now use the reference | |
478 | to access the various methods in the class. | |
479 | ||
480 | A reference can be blessed into a package with the following function: | |
481 | ||
482 | SV* sv_bless(SV* sv, HV* stash); | |
483 | ||
484 | The C<sv> argument must be a reference. The C<stash> argument specifies | |
3fe9a6f1 | 485 | which class the reference will belong to. See |
2ae324a7 | 486 | L<Stashes and Globs> for information on converting class names into stashes. |
cb1a09d0 AD |
487 | |
488 | /* Still under construction */ | |
489 | ||
490 | Upgrades rv to reference if not already one. Creates new SV for rv to | |
8ebc5c01 | 491 | point to. If C<classname> is non-null, the SV is blessed into the specified |
492 | class. SV is returned. | |
cb1a09d0 | 493 | |
08105a92 | 494 | SV* newSVrv(SV* rv, const char* classname); |
cb1a09d0 | 495 | |
8ebc5c01 | 496 | Copies integer or double into an SV whose reference is C<rv>. SV is blessed |
497 | if C<classname> is non-null. | |
cb1a09d0 | 498 | |
08105a92 GS |
499 | SV* sv_setref_iv(SV* rv, const char* classname, IV iv); |
500 | SV* sv_setref_nv(SV* rv, const char* classname, NV iv); | |
cb1a09d0 | 501 | |
5f05dabc | 502 | Copies the pointer value (I<the address, not the string!>) into an SV whose |
8ebc5c01 | 503 | reference is rv. SV is blessed if C<classname> is non-null. |
cb1a09d0 | 504 | |
08105a92 | 505 | SV* sv_setref_pv(SV* rv, const char* classname, PV iv); |
cb1a09d0 | 506 | |
8ebc5c01 | 507 | Copies string into an SV whose reference is C<rv>. Set length to 0 to let |
508 | Perl calculate the string length. SV is blessed if C<classname> is non-null. | |
cb1a09d0 | 509 | |
e65f3abd | 510 | SV* sv_setref_pvn(SV* rv, const char* classname, PV iv, STRLEN length); |
cb1a09d0 | 511 | |
9abd00ed GS |
512 | Tests whether the SV is blessed into the specified class. It does not |
513 | check inheritance relationships. | |
514 | ||
08105a92 | 515 | int sv_isa(SV* sv, const char* name); |
9abd00ed GS |
516 | |
517 | Tests whether the SV is a reference to a blessed object. | |
518 | ||
519 | int sv_isobject(SV* sv); | |
520 | ||
521 | Tests whether the SV is derived from the specified class. SV can be either | |
522 | a reference to a blessed object or a string containing a class name. This | |
523 | is the function implementing the C<UNIVERSAL::isa> functionality. | |
524 | ||
08105a92 | 525 | bool sv_derived_from(SV* sv, const char* name); |
9abd00ed GS |
526 | |
527 | To check if you've got an object derived from a specific class you have | |
528 | to write: | |
529 | ||
530 | if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... } | |
cb1a09d0 | 531 | |
5f05dabc | 532 | =head2 Creating New Variables |
cb1a09d0 | 533 | |
5f05dabc | 534 | To create a new Perl variable with an undef value which can be accessed from |
535 | your Perl script, use the following routines, depending on the variable type. | |
cb1a09d0 | 536 | |
4929bf7b GS |
537 | SV* get_sv("package::varname", TRUE); |
538 | AV* get_av("package::varname", TRUE); | |
539 | HV* get_hv("package::varname", TRUE); | |
cb1a09d0 AD |
540 | |
541 | Notice the use of TRUE as the second parameter. The new variable can now | |
542 | be set, using the routines appropriate to the data type. | |
543 | ||
5f05dabc | 544 | There are additional macros whose values may be bitwise OR'ed with the |
545 | C<TRUE> argument to enable certain extra features. Those bits are: | |
cb1a09d0 | 546 | |
5f05dabc | 547 | GV_ADDMULTI Marks the variable as multiply defined, thus preventing the |
54310121 | 548 | "Name <varname> used only once: possible typo" warning. |
07fa94a1 JO |
549 | GV_ADDWARN Issues the warning "Had to create <varname> unexpectedly" if |
550 | the variable did not exist before the function was called. | |
cb1a09d0 | 551 | |
07fa94a1 JO |
552 | If you do not specify a package name, the variable is created in the current |
553 | package. | |
cb1a09d0 | 554 | |
5f05dabc | 555 | =head2 Reference Counts and Mortality |
a0d0e21e | 556 | |
54310121 | 557 | Perl uses an reference count-driven garbage collection mechanism. SVs, |
558 | AVs, or HVs (xV for short in the following) start their life with a | |
55497cff | 559 | reference count of 1. If the reference count of an xV ever drops to 0, |
07fa94a1 | 560 | then it will be destroyed and its memory made available for reuse. |
55497cff | 561 | |
562 | This normally doesn't happen at the Perl level unless a variable is | |
5f05dabc | 563 | undef'ed or the last variable holding a reference to it is changed or |
564 | overwritten. At the internal level, however, reference counts can be | |
55497cff | 565 | manipulated with the following macros: |
566 | ||
567 | int SvREFCNT(SV* sv); | |
5f05dabc | 568 | SV* SvREFCNT_inc(SV* sv); |
55497cff | 569 | void SvREFCNT_dec(SV* sv); |
570 | ||
571 | However, there is one other function which manipulates the reference | |
07fa94a1 JO |
572 | count of its argument. The C<newRV_inc> function, you will recall, |
573 | creates a reference to the specified argument. As a side effect, | |
574 | it increments the argument's reference count. If this is not what | |
575 | you want, use C<newRV_noinc> instead. | |
576 | ||
577 | For example, imagine you want to return a reference from an XSUB function. | |
578 | Inside the XSUB routine, you create an SV which initially has a reference | |
579 | count of one. Then you call C<newRV_inc>, passing it the just-created SV. | |
5f05dabc | 580 | This returns the reference as a new SV, but the reference count of the |
581 | SV you passed to C<newRV_inc> has been incremented to two. Now you | |
07fa94a1 JO |
582 | return the reference from the XSUB routine and forget about the SV. |
583 | But Perl hasn't! Whenever the returned reference is destroyed, the | |
584 | reference count of the original SV is decreased to one and nothing happens. | |
585 | The SV will hang around without any way to access it until Perl itself | |
586 | terminates. This is a memory leak. | |
5f05dabc | 587 | |
588 | The correct procedure, then, is to use C<newRV_noinc> instead of | |
faed5253 JO |
589 | C<newRV_inc>. Then, if and when the last reference is destroyed, |
590 | the reference count of the SV will go to zero and it will be destroyed, | |
07fa94a1 | 591 | stopping any memory leak. |
55497cff | 592 | |
5f05dabc | 593 | There are some convenience functions available that can help with the |
54310121 | 594 | destruction of xVs. These functions introduce the concept of "mortality". |
07fa94a1 JO |
595 | An xV that is mortal has had its reference count marked to be decremented, |
596 | but not actually decremented, until "a short time later". Generally the | |
597 | term "short time later" means a single Perl statement, such as a call to | |
54310121 | 598 | an XSUB function. The actual determinant for when mortal xVs have their |
07fa94a1 JO |
599 | reference count decremented depends on two macros, SAVETMPS and FREETMPS. |
600 | See L<perlcall> and L<perlxs> for more details on these macros. | |
55497cff | 601 | |
602 | "Mortalization" then is at its simplest a deferred C<SvREFCNT_dec>. | |
603 | However, if you mortalize a variable twice, the reference count will | |
604 | later be decremented twice. | |
605 | ||
606 | You should be careful about creating mortal variables. Strange things | |
607 | can happen if you make the same value mortal within multiple contexts, | |
5f05dabc | 608 | or if you make a variable mortal multiple times. |
a0d0e21e LW |
609 | |
610 | To create a mortal variable, use the functions: | |
611 | ||
612 | SV* sv_newmortal() | |
613 | SV* sv_2mortal(SV*) | |
614 | SV* sv_mortalcopy(SV*) | |
615 | ||
5f05dabc | 616 | The first call creates a mortal SV, the second converts an existing |
617 | SV to a mortal SV (and thus defers a call to C<SvREFCNT_dec>), and the | |
618 | third creates a mortal copy of an existing SV. | |
a0d0e21e | 619 | |
54310121 | 620 | The mortal routines are not just for SVs -- AVs and HVs can be |
faed5253 | 621 | made mortal by passing their address (type-casted to C<SV*>) to the |
07fa94a1 | 622 | C<sv_2mortal> or C<sv_mortalcopy> routines. |
a0d0e21e | 623 | |
5f05dabc | 624 | =head2 Stashes and Globs |
a0d0e21e | 625 | |
aa689395 | 626 | A "stash" is a hash that contains all of the different objects that |
627 | are contained within a package. Each key of the stash is a symbol | |
628 | name (shared by all the different types of objects that have the same | |
629 | name), and each value in the hash table is a GV (Glob Value). This GV | |
630 | in turn contains references to the various objects of that name, | |
631 | including (but not limited to) the following: | |
cb1a09d0 | 632 | |
a0d0e21e LW |
633 | Scalar Value |
634 | Array Value | |
635 | Hash Value | |
a3cb178b | 636 | I/O Handle |
a0d0e21e LW |
637 | Format |
638 | Subroutine | |
639 | ||
9cde0e7f | 640 | There is a single stash called "PL_defstash" that holds the items that exist |
5f05dabc | 641 | in the "main" package. To get at the items in other packages, append the |
642 | string "::" to the package name. The items in the "Foo" package are in | |
9cde0e7f | 643 | the stash "Foo::" in PL_defstash. The items in the "Bar::Baz" package are |
5f05dabc | 644 | in the stash "Baz::" in "Bar::"'s stash. |
a0d0e21e | 645 | |
d1b91892 | 646 | To get the stash pointer for a particular package, use the function: |
a0d0e21e | 647 | |
08105a92 | 648 | HV* gv_stashpv(const char* name, I32 create) |
a0d0e21e LW |
649 | HV* gv_stashsv(SV*, I32 create) |
650 | ||
651 | The first function takes a literal string, the second uses the string stored | |
d1b91892 | 652 | in the SV. Remember that a stash is just a hash table, so you get back an |
cb1a09d0 | 653 | C<HV*>. The C<create> flag will create a new package if it is set. |
a0d0e21e LW |
654 | |
655 | The name that C<gv_stash*v> wants is the name of the package whose symbol table | |
656 | you want. The default package is called C<main>. If you have multiply nested | |
d1b91892 AD |
657 | packages, pass their names to C<gv_stash*v>, separated by C<::> as in the Perl |
658 | language itself. | |
a0d0e21e LW |
659 | |
660 | Alternately, if you have an SV that is a blessed reference, you can find | |
661 | out the stash pointer by using: | |
662 | ||
663 | HV* SvSTASH(SvRV(SV*)); | |
664 | ||
665 | then use the following to get the package name itself: | |
666 | ||
667 | char* HvNAME(HV* stash); | |
668 | ||
5f05dabc | 669 | If you need to bless or re-bless an object you can use the following |
670 | function: | |
a0d0e21e LW |
671 | |
672 | SV* sv_bless(SV*, HV* stash) | |
673 | ||
674 | where the first argument, an C<SV*>, must be a reference, and the second | |
675 | argument is a stash. The returned C<SV*> can now be used in the same way | |
676 | as any other SV. | |
677 | ||
d1b91892 AD |
678 | For more information on references and blessings, consult L<perlref>. |
679 | ||
54310121 | 680 | =head2 Double-Typed SVs |
0a753a76 | 681 | |
682 | Scalar variables normally contain only one type of value, an integer, | |
683 | double, pointer, or reference. Perl will automatically convert the | |
684 | actual scalar data from the stored type into the requested type. | |
685 | ||
686 | Some scalar variables contain more than one type of scalar data. For | |
687 | example, the variable C<$!> contains either the numeric value of C<errno> | |
688 | or its string equivalent from either C<strerror> or C<sys_errlist[]>. | |
689 | ||
690 | To force multiple data values into an SV, you must do two things: use the | |
691 | C<sv_set*v> routines to add the additional scalar type, then set a flag | |
692 | so that Perl will believe it contains more than one type of data. The | |
693 | four macros to set the flags are: | |
694 | ||
695 | SvIOK_on | |
696 | SvNOK_on | |
697 | SvPOK_on | |
698 | SvROK_on | |
699 | ||
700 | The particular macro you must use depends on which C<sv_set*v> routine | |
701 | you called first. This is because every C<sv_set*v> routine turns on | |
702 | only the bit for the particular type of data being set, and turns off | |
703 | all the rest. | |
704 | ||
705 | For example, to create a new Perl variable called "dberror" that contains | |
706 | both the numeric and descriptive string error values, you could use the | |
707 | following code: | |
708 | ||
709 | extern int dberror; | |
710 | extern char *dberror_list; | |
711 | ||
4929bf7b | 712 | SV* sv = get_sv("dberror", TRUE); |
0a753a76 | 713 | sv_setiv(sv, (IV) dberror); |
714 | sv_setpv(sv, dberror_list[dberror]); | |
715 | SvIOK_on(sv); | |
716 | ||
717 | If the order of C<sv_setiv> and C<sv_setpv> had been reversed, then the | |
718 | macro C<SvPOK_on> would need to be called instead of C<SvIOK_on>. | |
719 | ||
720 | =head2 Magic Variables | |
a0d0e21e | 721 | |
d1b91892 AD |
722 | [This section still under construction. Ignore everything here. Post no |
723 | bills. Everything not permitted is forbidden.] | |
724 | ||
d1b91892 AD |
725 | Any SV may be magical, that is, it has special features that a normal |
726 | SV does not have. These features are stored in the SV structure in a | |
5f05dabc | 727 | linked list of C<struct magic>'s, typedef'ed to C<MAGIC>. |
d1b91892 AD |
728 | |
729 | struct magic { | |
730 | MAGIC* mg_moremagic; | |
731 | MGVTBL* mg_virtual; | |
732 | U16 mg_private; | |
733 | char mg_type; | |
734 | U8 mg_flags; | |
735 | SV* mg_obj; | |
736 | char* mg_ptr; | |
737 | I32 mg_len; | |
738 | }; | |
739 | ||
740 | Note this is current as of patchlevel 0, and could change at any time. | |
741 | ||
742 | =head2 Assigning Magic | |
743 | ||
744 | Perl adds magic to an SV using the sv_magic function: | |
745 | ||
08105a92 | 746 | void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen); |
d1b91892 AD |
747 | |
748 | The C<sv> argument is a pointer to the SV that is to acquire a new magical | |
749 | feature. | |
750 | ||
751 | If C<sv> is not already magical, Perl uses the C<SvUPGRADE> macro to | |
752 | set the C<SVt_PVMG> flag for the C<sv>. Perl then continues by adding | |
753 | it to the beginning of the linked list of magical features. Any prior | |
754 | entry of the same type of magic is deleted. Note that this can be | |
5fb8527f | 755 | overridden, and multiple instances of the same type of magic can be |
d1b91892 AD |
756 | associated with an SV. |
757 | ||
54310121 | 758 | The C<name> and C<namlen> arguments are used to associate a string with |
759 | the magic, typically the name of a variable. C<namlen> is stored in the | |
760 | C<mg_len> field and if C<name> is non-null and C<namlen> >= 0 a malloc'd | |
d1b91892 AD |
761 | copy of the name is stored in C<mg_ptr> field. |
762 | ||
763 | The sv_magic function uses C<how> to determine which, if any, predefined | |
764 | "Magic Virtual Table" should be assigned to the C<mg_virtual> field. | |
cb1a09d0 AD |
765 | See the "Magic Virtual Table" section below. The C<how> argument is also |
766 | stored in the C<mg_type> field. | |
d1b91892 AD |
767 | |
768 | The C<obj> argument is stored in the C<mg_obj> field of the C<MAGIC> | |
769 | structure. If it is not the same as the C<sv> argument, the reference | |
770 | count of the C<obj> object is incremented. If it is the same, or if | |
04343c6d | 771 | the C<how> argument is "#", or if it is a NULL pointer, then C<obj> is |
d1b91892 AD |
772 | merely stored, without the reference count being incremented. |
773 | ||
cb1a09d0 AD |
774 | There is also a function to add magic to an C<HV>: |
775 | ||
776 | void hv_magic(HV *hv, GV *gv, int how); | |
777 | ||
778 | This simply calls C<sv_magic> and coerces the C<gv> argument into an C<SV>. | |
779 | ||
780 | To remove the magic from an SV, call the function sv_unmagic: | |
781 | ||
782 | void sv_unmagic(SV *sv, int type); | |
783 | ||
784 | The C<type> argument should be equal to the C<how> value when the C<SV> | |
785 | was initially made magical. | |
786 | ||
d1b91892 AD |
787 | =head2 Magic Virtual Tables |
788 | ||
789 | The C<mg_virtual> field in the C<MAGIC> structure is a pointer to a | |
790 | C<MGVTBL>, which is a structure of function pointers and stands for | |
791 | "Magic Virtual Table" to handle the various operations that might be | |
792 | applied to that variable. | |
793 | ||
794 | The C<MGVTBL> has five pointers to the following routine types: | |
795 | ||
796 | int (*svt_get)(SV* sv, MAGIC* mg); | |
797 | int (*svt_set)(SV* sv, MAGIC* mg); | |
798 | U32 (*svt_len)(SV* sv, MAGIC* mg); | |
799 | int (*svt_clear)(SV* sv, MAGIC* mg); | |
800 | int (*svt_free)(SV* sv, MAGIC* mg); | |
801 | ||
802 | This MGVTBL structure is set at compile-time in C<perl.h> and there are | |
803 | currently 19 types (or 21 with overloading turned on). These different | |
804 | structures contain pointers to various routines that perform additional | |
805 | actions depending on which function is being called. | |
806 | ||
807 | Function pointer Action taken | |
808 | ---------------- ------------ | |
809 | svt_get Do something after the value of the SV is retrieved. | |
810 | svt_set Do something after the SV is assigned a value. | |
811 | svt_len Report on the SV's length. | |
812 | svt_clear Clear something the SV represents. | |
813 | svt_free Free any extra storage associated with the SV. | |
814 | ||
815 | For instance, the MGVTBL structure called C<vtbl_sv> (which corresponds | |
816 | to an C<mg_type> of '\0') contains: | |
817 | ||
818 | { magic_get, magic_set, magic_len, 0, 0 } | |
819 | ||
820 | Thus, when an SV is determined to be magical and of type '\0', if a get | |
821 | operation is being performed, the routine C<magic_get> is called. All | |
822 | the various routines for the various magical types begin with C<magic_>. | |
954c1994 GS |
823 | NOTE: the magic routines are not considered part of the Perl API, and may |
824 | not be exported by the Perl library. | |
d1b91892 AD |
825 | |
826 | The current kinds of Magic Virtual Tables are: | |
827 | ||
bdbeb323 | 828 | mg_type MGVTBL Type of magic |
5f05dabc | 829 | ------- ------ ---------------------------- |
bdbeb323 SM |
830 | \0 vtbl_sv Special scalar variable |
831 | A vtbl_amagic %OVERLOAD hash | |
832 | a vtbl_amagicelem %OVERLOAD hash element | |
833 | c (none) Holds overload table (AMT) on stash | |
834 | B vtbl_bm Boyer-Moore (fast string search) | |
c2e66d9e GS |
835 | D vtbl_regdata Regex match position data (@+ and @- vars) |
836 | d vtbl_regdatum Regex match position data element | |
d1b91892 AD |
837 | E vtbl_env %ENV hash |
838 | e vtbl_envelem %ENV hash element | |
bdbeb323 SM |
839 | f vtbl_fm Formline ('compiled' format) |
840 | g vtbl_mglob m//g target / study()ed string | |
d1b91892 AD |
841 | I vtbl_isa @ISA array |
842 | i vtbl_isaelem @ISA array element | |
bdbeb323 SM |
843 | k vtbl_nkeys scalar(keys()) lvalue |
844 | L (none) Debugger %_<filename | |
845 | l vtbl_dbline Debugger %_<filename element | |
44a8e56a | 846 | o vtbl_collxfrm Locale transformation |
bdbeb323 SM |
847 | P vtbl_pack Tied array or hash |
848 | p vtbl_packelem Tied array or hash element | |
849 | q vtbl_packelem Tied scalar or handle | |
850 | S vtbl_sig %SIG hash | |
851 | s vtbl_sigelem %SIG hash element | |
d1b91892 | 852 | t vtbl_taint Taintedness |
bdbeb323 SM |
853 | U vtbl_uvar Available for use by extensions |
854 | v vtbl_vec vec() lvalue | |
855 | x vtbl_substr substr() lvalue | |
856 | y vtbl_defelem Shadow "foreach" iterator variable / | |
857 | smart parameter vivification | |
858 | * vtbl_glob GV (typeglob) | |
859 | # vtbl_arylen Array length ($#ary) | |
860 | . vtbl_pos pos() lvalue | |
861 | ~ (none) Available for use by extensions | |
d1b91892 | 862 | |
68dc0745 | 863 | When an uppercase and lowercase letter both exist in the table, then the |
864 | uppercase letter is used to represent some kind of composite type (a list | |
865 | or a hash), and the lowercase letter is used to represent an element of | |
d1b91892 AD |
866 | that composite type. |
867 | ||
bdbeb323 SM |
868 | The '~' and 'U' magic types are defined specifically for use by |
869 | extensions and will not be used by perl itself. Extensions can use | |
870 | '~' magic to 'attach' private information to variables (typically | |
871 | objects). This is especially useful because there is no way for | |
872 | normal perl code to corrupt this private information (unlike using | |
873 | extra elements of a hash object). | |
874 | ||
875 | Similarly, 'U' magic can be used much like tie() to call a C function | |
876 | any time a scalar's value is used or changed. The C<MAGIC>'s | |
877 | C<mg_ptr> field points to a C<ufuncs> structure: | |
878 | ||
879 | struct ufuncs { | |
880 | I32 (*uf_val)(IV, SV*); | |
881 | I32 (*uf_set)(IV, SV*); | |
882 | IV uf_index; | |
883 | }; | |
884 | ||
885 | When the SV is read from or written to, the C<uf_val> or C<uf_set> | |
886 | function will be called with C<uf_index> as the first arg and a | |
1526ead6 AB |
887 | pointer to the SV as the second. A simple example of how to add 'U' |
888 | magic is shown below. Note that the ufuncs structure is copied by | |
889 | sv_magic, so you can safely allocate it on the stack. | |
890 | ||
891 | void | |
892 | Umagic(sv) | |
893 | SV *sv; | |
894 | PREINIT: | |
895 | struct ufuncs uf; | |
896 | CODE: | |
897 | uf.uf_val = &my_get_fn; | |
898 | uf.uf_set = &my_set_fn; | |
899 | uf.uf_index = 0; | |
900 | sv_magic(sv, 0, 'U', (char*)&uf, sizeof(uf)); | |
5f05dabc | 901 | |
bdbeb323 SM |
902 | Note that because multiple extensions may be using '~' or 'U' magic, |
903 | it is important for extensions to take extra care to avoid conflict. | |
904 | Typically only using the magic on objects blessed into the same class | |
905 | as the extension is sufficient. For '~' magic, it may also be | |
906 | appropriate to add an I32 'signature' at the top of the private data | |
907 | area and check that. | |
5f05dabc | 908 | |
ef50df4b GS |
909 | Also note that the C<sv_set*()> and C<sv_cat*()> functions described |
910 | earlier do B<not> invoke 'set' magic on their targets. This must | |
911 | be done by the user either by calling the C<SvSETMAGIC()> macro after | |
912 | calling these functions, or by using one of the C<sv_set*_mg()> or | |
913 | C<sv_cat*_mg()> functions. Similarly, generic C code must call the | |
914 | C<SvGETMAGIC()> macro to invoke any 'get' magic if they use an SV | |
915 | obtained from external sources in functions that don't handle magic. | |
4a4eefd0 | 916 | See L<perlapi> for a description of these functions. |
189b2af5 GS |
917 | For example, calls to the C<sv_cat*()> functions typically need to be |
918 | followed by C<SvSETMAGIC()>, but they don't need a prior C<SvGETMAGIC()> | |
919 | since their implementation handles 'get' magic. | |
920 | ||
d1b91892 AD |
921 | =head2 Finding Magic |
922 | ||
923 | MAGIC* mg_find(SV*, int type); /* Finds the magic pointer of that type */ | |
924 | ||
925 | This routine returns a pointer to the C<MAGIC> structure stored in the SV. | |
926 | If the SV does not have that magical feature, C<NULL> is returned. Also, | |
54310121 | 927 | if the SV is not of type SVt_PVMG, Perl may core dump. |
d1b91892 | 928 | |
08105a92 | 929 | int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen); |
d1b91892 AD |
930 | |
931 | This routine checks to see what types of magic C<sv> has. If the mg_type | |
68dc0745 | 932 | field is an uppercase letter, then the mg_obj is copied to C<nsv>, but |
933 | the mg_type field is changed to be the lowercase letter. | |
a0d0e21e | 934 | |
04343c6d GS |
935 | =head2 Understanding the Magic of Tied Hashes and Arrays |
936 | ||
937 | Tied hashes and arrays are magical beasts of the 'P' magic type. | |
9edb2b46 GS |
938 | |
939 | WARNING: As of the 5.004 release, proper usage of the array and hash | |
940 | access functions requires understanding a few caveats. Some | |
941 | of these caveats are actually considered bugs in the API, to be fixed | |
942 | in later releases, and are bracketed with [MAYCHANGE] below. If | |
943 | you find yourself actually applying such information in this section, be | |
944 | aware that the behavior may change in the future, umm, without warning. | |
04343c6d | 945 | |
1526ead6 AB |
946 | The perl tie function associates a variable with an object that implements |
947 | the various GET, SET etc methods. To perform the equivalent of the perl | |
948 | tie function from an XSUB, you must mimic this behaviour. The code below | |
949 | carries out the necessary steps - firstly it creates a new hash, and then | |
950 | creates a second hash which it blesses into the class which will implement | |
951 | the tie methods. Lastly it ties the two hashes together, and returns a | |
952 | reference to the new tied hash. Note that the code below does NOT call the | |
953 | TIEHASH method in the MyTie class - | |
954 | see L<Calling Perl Routines from within C Programs> for details on how | |
955 | to do this. | |
956 | ||
957 | SV* | |
958 | mytie() | |
959 | PREINIT: | |
960 | HV *hash; | |
961 | HV *stash; | |
962 | SV *tie; | |
963 | CODE: | |
964 | hash = newHV(); | |
965 | tie = newRV_noinc((SV*)newHV()); | |
966 | stash = gv_stashpv("MyTie", TRUE); | |
967 | sv_bless(tie, stash); | |
968 | hv_magic(hash, tie, 'P'); | |
969 | RETVAL = newRV_noinc(hash); | |
970 | OUTPUT: | |
971 | RETVAL | |
972 | ||
04343c6d GS |
973 | The C<av_store> function, when given a tied array argument, merely |
974 | copies the magic of the array onto the value to be "stored", using | |
975 | C<mg_copy>. It may also return NULL, indicating that the value did not | |
9edb2b46 GS |
976 | actually need to be stored in the array. [MAYCHANGE] After a call to |
977 | C<av_store> on a tied array, the caller will usually need to call | |
978 | C<mg_set(val)> to actually invoke the perl level "STORE" method on the | |
979 | TIEARRAY object. If C<av_store> did return NULL, a call to | |
980 | C<SvREFCNT_dec(val)> will also be usually necessary to avoid a memory | |
981 | leak. [/MAYCHANGE] | |
04343c6d GS |
982 | |
983 | The previous paragraph is applicable verbatim to tied hash access using the | |
984 | C<hv_store> and C<hv_store_ent> functions as well. | |
985 | ||
986 | C<av_fetch> and the corresponding hash functions C<hv_fetch> and | |
987 | C<hv_fetch_ent> actually return an undefined mortal value whose magic | |
988 | has been initialized using C<mg_copy>. Note the value so returned does not | |
9edb2b46 GS |
989 | need to be deallocated, as it is already mortal. [MAYCHANGE] But you will |
990 | need to call C<mg_get()> on the returned value in order to actually invoke | |
991 | the perl level "FETCH" method on the underlying TIE object. Similarly, | |
04343c6d GS |
992 | you may also call C<mg_set()> on the return value after possibly assigning |
993 | a suitable value to it using C<sv_setsv>, which will invoke the "STORE" | |
9edb2b46 | 994 | method on the TIE object. [/MAYCHANGE] |
04343c6d | 995 | |
9edb2b46 | 996 | [MAYCHANGE] |
04343c6d GS |
997 | In other words, the array or hash fetch/store functions don't really |
998 | fetch and store actual values in the case of tied arrays and hashes. They | |
999 | merely call C<mg_copy> to attach magic to the values that were meant to be | |
1000 | "stored" or "fetched". Later calls to C<mg_get> and C<mg_set> actually | |
1001 | do the job of invoking the TIE methods on the underlying objects. Thus | |
9edb2b46 | 1002 | the magic mechanism currently implements a kind of lazy access to arrays |
04343c6d GS |
1003 | and hashes. |
1004 | ||
1005 | Currently (as of perl version 5.004), use of the hash and array access | |
1006 | functions requires the user to be aware of whether they are operating on | |
9edb2b46 GS |
1007 | "normal" hashes and arrays, or on their tied variants. The API may be |
1008 | changed to provide more transparent access to both tied and normal data | |
1009 | types in future versions. | |
1010 | [/MAYCHANGE] | |
04343c6d GS |
1011 | |
1012 | You would do well to understand that the TIEARRAY and TIEHASH interfaces | |
1013 | are mere sugar to invoke some perl method calls while using the uniform hash | |
1014 | and array syntax. The use of this sugar imposes some overhead (typically | |
1015 | about two to four extra opcodes per FETCH/STORE operation, in addition to | |
1016 | the creation of all the mortal variables required to invoke the methods). | |
1017 | This overhead will be comparatively small if the TIE methods are themselves | |
1018 | substantial, but if they are only a few statements long, the overhead | |
1019 | will not be insignificant. | |
1020 | ||
d1c897a1 IZ |
1021 | =head2 Localizing changes |
1022 | ||
1023 | Perl has a very handy construction | |
1024 | ||
1025 | { | |
1026 | local $var = 2; | |
1027 | ... | |
1028 | } | |
1029 | ||
1030 | This construction is I<approximately> equivalent to | |
1031 | ||
1032 | { | |
1033 | my $oldvar = $var; | |
1034 | $var = 2; | |
1035 | ... | |
1036 | $var = $oldvar; | |
1037 | } | |
1038 | ||
1039 | The biggest difference is that the first construction would | |
1040 | reinstate the initial value of $var, irrespective of how control exits | |
1041 | the block: C<goto>, C<return>, C<die>/C<eval> etc. It is a little bit | |
1042 | more efficient as well. | |
1043 | ||
1044 | There is a way to achieve a similar task from C via Perl API: create a | |
1045 | I<pseudo-block>, and arrange for some changes to be automatically | |
1046 | undone at the end of it, either explicit, or via a non-local exit (via | |
1047 | die()). A I<block>-like construct is created by a pair of | |
b687b08b TC |
1048 | C<ENTER>/C<LEAVE> macros (see L<perlcall/"Returning a Scalar">). |
1049 | Such a construct may be created specially for some important localized | |
1050 | task, or an existing one (like boundaries of enclosing Perl | |
1051 | subroutine/block, or an existing pair for freeing TMPs) may be | |
1052 | used. (In the second case the overhead of additional localization must | |
1053 | be almost negligible.) Note that any XSUB is automatically enclosed in | |
1054 | an C<ENTER>/C<LEAVE> pair. | |
d1c897a1 IZ |
1055 | |
1056 | Inside such a I<pseudo-block> the following service is available: | |
1057 | ||
1058 | =over | |
1059 | ||
1060 | =item C<SAVEINT(int i)> | |
1061 | ||
1062 | =item C<SAVEIV(IV i)> | |
1063 | ||
1064 | =item C<SAVEI32(I32 i)> | |
1065 | ||
1066 | =item C<SAVELONG(long i)> | |
1067 | ||
1068 | These macros arrange things to restore the value of integer variable | |
1069 | C<i> at the end of enclosing I<pseudo-block>. | |
1070 | ||
1071 | =item C<SAVESPTR(s)> | |
1072 | ||
1073 | =item C<SAVEPPTR(p)> | |
1074 | ||
1075 | These macros arrange things to restore the value of pointers C<s> and | |
1076 | C<p>. C<s> must be a pointer of a type which survives conversion to | |
1077 | C<SV*> and back, C<p> should be able to survive conversion to C<char*> | |
1078 | and back. | |
1079 | ||
1080 | =item C<SAVEFREESV(SV *sv)> | |
1081 | ||
1082 | The refcount of C<sv> would be decremented at the end of | |
1083 | I<pseudo-block>. This is similar to C<sv_2mortal>, which should (?) be | |
1084 | used instead. | |
1085 | ||
1086 | =item C<SAVEFREEOP(OP *op)> | |
1087 | ||
1088 | The C<OP *> is op_free()ed at the end of I<pseudo-block>. | |
1089 | ||
1090 | =item C<SAVEFREEPV(p)> | |
1091 | ||
1092 | The chunk of memory which is pointed to by C<p> is Safefree()ed at the | |
1093 | end of I<pseudo-block>. | |
1094 | ||
1095 | =item C<SAVECLEARSV(SV *sv)> | |
1096 | ||
1097 | Clears a slot in the current scratchpad which corresponds to C<sv> at | |
1098 | the end of I<pseudo-block>. | |
1099 | ||
1100 | =item C<SAVEDELETE(HV *hv, char *key, I32 length)> | |
1101 | ||
1102 | The key C<key> of C<hv> is deleted at the end of I<pseudo-block>. The | |
1103 | string pointed to by C<key> is Safefree()ed. If one has a I<key> in | |
1104 | short-lived storage, the corresponding string may be reallocated like | |
1105 | this: | |
1106 | ||
9cde0e7f | 1107 | SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf)); |
d1c897a1 | 1108 | |
c76ac1ee | 1109 | =item C<SAVEDESTRUCTOR(DESTRUCTORFUNC_NOCONTEXT_t f, void *p)> |
d1c897a1 IZ |
1110 | |
1111 | At the end of I<pseudo-block> the function C<f> is called with the | |
c76ac1ee GS |
1112 | only argument C<p>. |
1113 | ||
1114 | =item C<SAVEDESTRUCTOR_X(DESTRUCTORFUNC_t f, void *p)> | |
1115 | ||
1116 | At the end of I<pseudo-block> the function C<f> is called with the | |
1117 | implicit context argument (if any), and C<p>. | |
d1c897a1 IZ |
1118 | |
1119 | =item C<SAVESTACK_POS()> | |
1120 | ||
1121 | The current offset on the Perl internal stack (cf. C<SP>) is restored | |
1122 | at the end of I<pseudo-block>. | |
1123 | ||
1124 | =back | |
1125 | ||
1126 | The following API list contains functions, thus one needs to | |
1127 | provide pointers to the modifiable data explicitly (either C pointers, | |
1128 | or Perlish C<GV *>s). Where the above macros take C<int>, a similar | |
1129 | function takes C<int *>. | |
1130 | ||
1131 | =over | |
1132 | ||
1133 | =item C<SV* save_scalar(GV *gv)> | |
1134 | ||
1135 | Equivalent to Perl code C<local $gv>. | |
1136 | ||
1137 | =item C<AV* save_ary(GV *gv)> | |
1138 | ||
1139 | =item C<HV* save_hash(GV *gv)> | |
1140 | ||
1141 | Similar to C<save_scalar>, but localize C<@gv> and C<%gv>. | |
1142 | ||
1143 | =item C<void save_item(SV *item)> | |
1144 | ||
1145 | Duplicates the current value of C<SV>, on the exit from the current | |
1146 | C<ENTER>/C<LEAVE> I<pseudo-block> will restore the value of C<SV> | |
1147 | using the stored value. | |
1148 | ||
1149 | =item C<void save_list(SV **sarg, I32 maxsarg)> | |
1150 | ||
1151 | A variant of C<save_item> which takes multiple arguments via an array | |
1152 | C<sarg> of C<SV*> of length C<maxsarg>. | |
1153 | ||
1154 | =item C<SV* save_svref(SV **sptr)> | |
1155 | ||
1156 | Similar to C<save_scalar>, but will reinstate a C<SV *>. | |
1157 | ||
1158 | =item C<void save_aptr(AV **aptr)> | |
1159 | ||
1160 | =item C<void save_hptr(HV **hptr)> | |
1161 | ||
1162 | Similar to C<save_svref>, but localize C<AV *> and C<HV *>. | |
1163 | ||
1164 | =back | |
1165 | ||
1166 | The C<Alias> module implements localization of the basic types within the | |
1167 | I<caller's scope>. People who are interested in how to localize things in | |
1168 | the containing scope should take a look there too. | |
1169 | ||
0a753a76 | 1170 | =head1 Subroutines |
a0d0e21e | 1171 | |
68dc0745 | 1172 | =head2 XSUBs and the Argument Stack |
5f05dabc | 1173 | |
1174 | The XSUB mechanism is a simple way for Perl programs to access C subroutines. | |
1175 | An XSUB routine will have a stack that contains the arguments from the Perl | |
1176 | program, and a way to map from the Perl data structures to a C equivalent. | |
1177 | ||
1178 | The stack arguments are accessible through the C<ST(n)> macro, which returns | |
1179 | the C<n>'th stack argument. Argument 0 is the first argument passed in the | |
1180 | Perl subroutine call. These arguments are C<SV*>, and can be used anywhere | |
1181 | an C<SV*> is used. | |
1182 | ||
1183 | Most of the time, output from the C routine can be handled through use of | |
1184 | the RETVAL and OUTPUT directives. However, there are some cases where the | |
1185 | argument stack is not already long enough to handle all the return values. | |
1186 | An example is the POSIX tzname() call, which takes no arguments, but returns | |
1187 | two, the local time zone's standard and summer time abbreviations. | |
1188 | ||
1189 | To handle this situation, the PPCODE directive is used and the stack is | |
1190 | extended using the macro: | |
1191 | ||
924508f0 | 1192 | EXTEND(SP, num); |
5f05dabc | 1193 | |
924508f0 GS |
1194 | where C<SP> is the macro that represents the local copy of the stack pointer, |
1195 | and C<num> is the number of elements the stack should be extended by. | |
5f05dabc | 1196 | |
1197 | Now that there is room on the stack, values can be pushed on it using the | |
54310121 | 1198 | macros to push IVs, doubles, strings, and SV pointers respectively: |
5f05dabc | 1199 | |
1200 | PUSHi(IV) | |
1201 | PUSHn(double) | |
1202 | PUSHp(char*, I32) | |
1203 | PUSHs(SV*) | |
1204 | ||
1205 | And now the Perl program calling C<tzname>, the two values will be assigned | |
1206 | as in: | |
1207 | ||
1208 | ($standard_abbrev, $summer_abbrev) = POSIX::tzname; | |
1209 | ||
1210 | An alternate (and possibly simpler) method to pushing values on the stack is | |
1211 | to use the macros: | |
1212 | ||
1213 | XPUSHi(IV) | |
1214 | XPUSHn(double) | |
1215 | XPUSHp(char*, I32) | |
1216 | XPUSHs(SV*) | |
1217 | ||
1218 | These macros automatically adjust the stack for you, if needed. Thus, you | |
1219 | do not need to call C<EXTEND> to extend the stack. | |
1220 | ||
1221 | For more information, consult L<perlxs> and L<perlxstut>. | |
1222 | ||
1223 | =head2 Calling Perl Routines from within C Programs | |
a0d0e21e LW |
1224 | |
1225 | There are four routines that can be used to call a Perl subroutine from | |
1226 | within a C program. These four are: | |
1227 | ||
954c1994 GS |
1228 | I32 call_sv(SV*, I32); |
1229 | I32 call_pv(const char*, I32); | |
1230 | I32 call_method(const char*, I32); | |
1231 | I32 call_argv(const char*, I32, register char**); | |
a0d0e21e | 1232 | |
954c1994 | 1233 | The routine most often used is C<call_sv>. The C<SV*> argument |
d1b91892 AD |
1234 | contains either the name of the Perl subroutine to be called, or a |
1235 | reference to the subroutine. The second argument consists of flags | |
1236 | that control the context in which the subroutine is called, whether | |
1237 | or not the subroutine is being passed arguments, how errors should be | |
1238 | trapped, and how to treat return values. | |
a0d0e21e LW |
1239 | |
1240 | All four routines return the number of arguments that the subroutine returned | |
1241 | on the Perl stack. | |
1242 | ||
954c1994 GS |
1243 | These routines used to be called C<perl_call_sv> etc., before Perl v5.6.0, |
1244 | but those names are now deprecated; macros of the same name are provided for | |
1245 | compatibility. | |
1246 | ||
1247 | When using any of these routines (except C<call_argv>), the programmer | |
d1b91892 AD |
1248 | must manipulate the Perl stack. These include the following macros and |
1249 | functions: | |
a0d0e21e LW |
1250 | |
1251 | dSP | |
924508f0 | 1252 | SP |
a0d0e21e LW |
1253 | PUSHMARK() |
1254 | PUTBACK | |
1255 | SPAGAIN | |
1256 | ENTER | |
1257 | SAVETMPS | |
1258 | FREETMPS | |
1259 | LEAVE | |
1260 | XPUSH*() | |
cb1a09d0 | 1261 | POP*() |
a0d0e21e | 1262 | |
5f05dabc | 1263 | For a detailed description of calling conventions from C to Perl, |
1264 | consult L<perlcall>. | |
a0d0e21e | 1265 | |
5f05dabc | 1266 | =head2 Memory Allocation |
a0d0e21e | 1267 | |
86058a2d GS |
1268 | All memory meant to be used with the Perl API functions should be manipulated |
1269 | using the macros described in this section. The macros provide the necessary | |
1270 | transparency between differences in the actual malloc implementation that is | |
1271 | used within perl. | |
1272 | ||
1273 | It is suggested that you enable the version of malloc that is distributed | |
5f05dabc | 1274 | with Perl. It keeps pools of various sizes of unallocated memory in |
07fa94a1 JO |
1275 | order to satisfy allocation requests more quickly. However, on some |
1276 | platforms, it may cause spurious malloc or free errors. | |
d1b91892 AD |
1277 | |
1278 | New(x, pointer, number, type); | |
1279 | Newc(x, pointer, number, type, cast); | |
1280 | Newz(x, pointer, number, type); | |
1281 | ||
07fa94a1 | 1282 | These three macros are used to initially allocate memory. |
5f05dabc | 1283 | |
1284 | The first argument C<x> was a "magic cookie" that was used to keep track | |
1285 | of who called the macro, to help when debugging memory problems. However, | |
07fa94a1 JO |
1286 | the current code makes no use of this feature (most Perl developers now |
1287 | use run-time memory checkers), so this argument can be any number. | |
5f05dabc | 1288 | |
1289 | The second argument C<pointer> should be the name of a variable that will | |
1290 | point to the newly allocated memory. | |
d1b91892 | 1291 | |
d1b91892 AD |
1292 | The third and fourth arguments C<number> and C<type> specify how many of |
1293 | the specified type of data structure should be allocated. The argument | |
1294 | C<type> is passed to C<sizeof>. The final argument to C<Newc>, C<cast>, | |
1295 | should be used if the C<pointer> argument is different from the C<type> | |
1296 | argument. | |
1297 | ||
1298 | Unlike the C<New> and C<Newc> macros, the C<Newz> macro calls C<memzero> | |
1299 | to zero out all the newly allocated memory. | |
1300 | ||
1301 | Renew(pointer, number, type); | |
1302 | Renewc(pointer, number, type, cast); | |
1303 | Safefree(pointer) | |
1304 | ||
1305 | These three macros are used to change a memory buffer size or to free a | |
1306 | piece of memory no longer needed. The arguments to C<Renew> and C<Renewc> | |
1307 | match those of C<New> and C<Newc> with the exception of not needing the | |
1308 | "magic cookie" argument. | |
1309 | ||
1310 | Move(source, dest, number, type); | |
1311 | Copy(source, dest, number, type); | |
1312 | Zero(dest, number, type); | |
1313 | ||
1314 | These three macros are used to move, copy, or zero out previously allocated | |
1315 | memory. The C<source> and C<dest> arguments point to the source and | |
1316 | destination starting points. Perl will move, copy, or zero out C<number> | |
1317 | instances of the size of the C<type> data structure (using the C<sizeof> | |
1318 | function). | |
a0d0e21e | 1319 | |
5f05dabc | 1320 | =head2 PerlIO |
ce3d39e2 | 1321 | |
5f05dabc | 1322 | The most recent development releases of Perl has been experimenting with |
1323 | removing Perl's dependency on the "normal" standard I/O suite and allowing | |
1324 | other stdio implementations to be used. This involves creating a new | |
1325 | abstraction layer that then calls whichever implementation of stdio Perl | |
68dc0745 | 1326 | was compiled with. All XSUBs should now use the functions in the PerlIO |
5f05dabc | 1327 | abstraction layer and not make any assumptions about what kind of stdio |
1328 | is being used. | |
1329 | ||
1330 | For a complete description of the PerlIO abstraction, consult L<perlapio>. | |
1331 | ||
8ebc5c01 | 1332 | =head2 Putting a C value on Perl stack |
ce3d39e2 IZ |
1333 | |
1334 | A lot of opcodes (this is an elementary operation in the internal perl | |
1335 | stack machine) put an SV* on the stack. However, as an optimization | |
1336 | the corresponding SV is (usually) not recreated each time. The opcodes | |
1337 | reuse specially assigned SVs (I<target>s) which are (as a corollary) | |
1338 | not constantly freed/created. | |
1339 | ||
0a753a76 | 1340 | Each of the targets is created only once (but see |
ce3d39e2 IZ |
1341 | L<Scratchpads and recursion> below), and when an opcode needs to put |
1342 | an integer, a double, or a string on stack, it just sets the | |
1343 | corresponding parts of its I<target> and puts the I<target> on stack. | |
1344 | ||
1345 | The macro to put this target on stack is C<PUSHTARG>, and it is | |
1346 | directly used in some opcodes, as well as indirectly in zillions of | |
1347 | others, which use it via C<(X)PUSH[pni]>. | |
1348 | ||
8ebc5c01 | 1349 | =head2 Scratchpads |
ce3d39e2 | 1350 | |
54310121 | 1351 | The question remains on when the SVs which are I<target>s for opcodes |
5f05dabc | 1352 | are created. The answer is that they are created when the current unit -- |
1353 | a subroutine or a file (for opcodes for statements outside of | |
1354 | subroutines) -- is compiled. During this time a special anonymous Perl | |
ce3d39e2 IZ |
1355 | array is created, which is called a scratchpad for the current |
1356 | unit. | |
1357 | ||
54310121 | 1358 | A scratchpad keeps SVs which are lexicals for the current unit and are |
ce3d39e2 IZ |
1359 | targets for opcodes. One can deduce that an SV lives on a scratchpad |
1360 | by looking on its flags: lexicals have C<SVs_PADMY> set, and | |
1361 | I<target>s have C<SVs_PADTMP> set. | |
1362 | ||
54310121 | 1363 | The correspondence between OPs and I<target>s is not 1-to-1. Different |
1364 | OPs in the compile tree of the unit can use the same target, if this | |
ce3d39e2 IZ |
1365 | would not conflict with the expected life of the temporary. |
1366 | ||
2ae324a7 | 1367 | =head2 Scratchpads and recursion |
ce3d39e2 IZ |
1368 | |
1369 | In fact it is not 100% true that a compiled unit contains a pointer to | |
1370 | the scratchpad AV. In fact it contains a pointer to an AV of | |
1371 | (initially) one element, and this element is the scratchpad AV. Why do | |
1372 | we need an extra level of indirection? | |
1373 | ||
1374 | The answer is B<recursion>, and maybe (sometime soon) B<threads>. Both | |
1375 | these can create several execution pointers going into the same | |
1376 | subroutine. For the subroutine-child not write over the temporaries | |
1377 | for the subroutine-parent (lifespan of which covers the call to the | |
1378 | child), the parent and the child should have different | |
1379 | scratchpads. (I<And> the lexicals should be separate anyway!) | |
1380 | ||
5f05dabc | 1381 | So each subroutine is born with an array of scratchpads (of length 1). |
1382 | On each entry to the subroutine it is checked that the current | |
ce3d39e2 IZ |
1383 | depth of the recursion is not more than the length of this array, and |
1384 | if it is, new scratchpad is created and pushed into the array. | |
1385 | ||
1386 | The I<target>s on this scratchpad are C<undef>s, but they are already | |
1387 | marked with correct flags. | |
1388 | ||
0a753a76 | 1389 | =head1 Compiled code |
1390 | ||
1391 | =head2 Code tree | |
1392 | ||
1393 | Here we describe the internal form your code is converted to by | |
1394 | Perl. Start with a simple example: | |
1395 | ||
1396 | $a = $b + $c; | |
1397 | ||
1398 | This is converted to a tree similar to this one: | |
1399 | ||
1400 | assign-to | |
1401 | / \ | |
1402 | + $a | |
1403 | / \ | |
1404 | $b $c | |
1405 | ||
7b8d334a | 1406 | (but slightly more complicated). This tree reflects the way Perl |
0a753a76 | 1407 | parsed your code, but has nothing to do with the execution order. |
1408 | There is an additional "thread" going through the nodes of the tree | |
1409 | which shows the order of execution of the nodes. In our simplified | |
1410 | example above it looks like: | |
1411 | ||
1412 | $b ---> $c ---> + ---> $a ---> assign-to | |
1413 | ||
1414 | But with the actual compile tree for C<$a = $b + $c> it is different: | |
1415 | some nodes I<optimized away>. As a corollary, though the actual tree | |
1416 | contains more nodes than our simplified example, the execution order | |
1417 | is the same as in our example. | |
1418 | ||
1419 | =head2 Examining the tree | |
1420 | ||
1421 | If you have your perl compiled for debugging (usually done with C<-D | |
1422 | optimize=-g> on C<Configure> command line), you may examine the | |
1423 | compiled tree by specifying C<-Dx> on the Perl command line. The | |
1424 | output takes several lines per node, and for C<$b+$c> it looks like | |
1425 | this: | |
1426 | ||
1427 | 5 TYPE = add ===> 6 | |
1428 | TARG = 1 | |
1429 | FLAGS = (SCALAR,KIDS) | |
1430 | { | |
1431 | TYPE = null ===> (4) | |
1432 | (was rv2sv) | |
1433 | FLAGS = (SCALAR,KIDS) | |
1434 | { | |
1435 | 3 TYPE = gvsv ===> 4 | |
1436 | FLAGS = (SCALAR) | |
1437 | GV = main::b | |
1438 | } | |
1439 | } | |
1440 | { | |
1441 | TYPE = null ===> (5) | |
1442 | (was rv2sv) | |
1443 | FLAGS = (SCALAR,KIDS) | |
1444 | { | |
1445 | 4 TYPE = gvsv ===> 5 | |
1446 | FLAGS = (SCALAR) | |
1447 | GV = main::c | |
1448 | } | |
1449 | } | |
1450 | ||
1451 | This tree has 5 nodes (one per C<TYPE> specifier), only 3 of them are | |
1452 | not optimized away (one per number in the left column). The immediate | |
1453 | children of the given node correspond to C<{}> pairs on the same level | |
1454 | of indentation, thus this listing corresponds to the tree: | |
1455 | ||
1456 | add | |
1457 | / \ | |
1458 | null null | |
1459 | | | | |
1460 | gvsv gvsv | |
1461 | ||
1462 | The execution order is indicated by C<===E<gt>> marks, thus it is C<3 | |
1463 | 4 5 6> (node C<6> is not included into above listing), i.e., | |
1464 | C<gvsv gvsv add whatever>. | |
1465 | ||
1466 | =head2 Compile pass 1: check routines | |
1467 | ||
8870b5c7 GS |
1468 | The tree is created by the compiler while I<yacc> code feeds it |
1469 | the constructions it recognizes. Since I<yacc> works bottom-up, so does | |
0a753a76 | 1470 | the first pass of perl compilation. |
1471 | ||
1472 | What makes this pass interesting for perl developers is that some | |
1473 | optimization may be performed on this pass. This is optimization by | |
8870b5c7 | 1474 | so-called "check routines". The correspondence between node names |
0a753a76 | 1475 | and corresponding check routines is described in F<opcode.pl> (do not |
1476 | forget to run C<make regen_headers> if you modify this file). | |
1477 | ||
1478 | A check routine is called when the node is fully constructed except | |
7b8d334a | 1479 | for the execution-order thread. Since at this time there are no |
0a753a76 | 1480 | back-links to the currently constructed node, one can do most any |
1481 | operation to the top-level node, including freeing it and/or creating | |
1482 | new nodes above/below it. | |
1483 | ||
1484 | The check routine returns the node which should be inserted into the | |
1485 | tree (if the top-level node was not modified, check routine returns | |
1486 | its argument). | |
1487 | ||
1488 | By convention, check routines have names C<ck_*>. They are usually | |
1489 | called from C<new*OP> subroutines (or C<convert>) (which in turn are | |
1490 | called from F<perly.y>). | |
1491 | ||
1492 | =head2 Compile pass 1a: constant folding | |
1493 | ||
1494 | Immediately after the check routine is called the returned node is | |
1495 | checked for being compile-time executable. If it is (the value is | |
1496 | judged to be constant) it is immediately executed, and a I<constant> | |
1497 | node with the "return value" of the corresponding subtree is | |
1498 | substituted instead. The subtree is deleted. | |
1499 | ||
1500 | If constant folding was not performed, the execution-order thread is | |
1501 | created. | |
1502 | ||
1503 | =head2 Compile pass 2: context propagation | |
1504 | ||
1505 | When a context for a part of compile tree is known, it is propagated | |
a3cb178b | 1506 | down through the tree. At this time the context can have 5 values |
0a753a76 | 1507 | (instead of 2 for runtime context): void, boolean, scalar, list, and |
1508 | lvalue. In contrast with the pass 1 this pass is processed from top | |
1509 | to bottom: a node's context determines the context for its children. | |
1510 | ||
1511 | Additional context-dependent optimizations are performed at this time. | |
1512 | Since at this moment the compile tree contains back-references (via | |
1513 | "thread" pointers), nodes cannot be free()d now. To allow | |
1514 | optimized-away nodes at this stage, such nodes are null()ified instead | |
1515 | of free()ing (i.e. their type is changed to OP_NULL). | |
1516 | ||
1517 | =head2 Compile pass 3: peephole optimization | |
1518 | ||
1519 | After the compile tree for a subroutine (or for an C<eval> or a file) | |
1520 | is created, an additional pass over the code is performed. This pass | |
1521 | is neither top-down or bottom-up, but in the execution order (with | |
7b8d334a | 1522 | additional complications for conditionals). These optimizations are |
0a753a76 | 1523 | done in the subroutine peep(). Optimizations performed at this stage |
1524 | are subject to the same restrictions as in the pass 2. | |
1525 | ||
954c1994 | 1526 | =head1 How multiple interpreters and concurrency are supported |
ee072b34 | 1527 | |
ee072b34 GS |
1528 | =head2 Background and PERL_IMPLICIT_CONTEXT |
1529 | ||
1530 | The Perl interpreter can be regarded as a closed box: it has an API | |
1531 | for feeding it code or otherwise making it do things, but it also has | |
1532 | functions for its own use. This smells a lot like an object, and | |
1533 | there are ways for you to build Perl so that you can have multiple | |
1534 | interpreters, with one interpreter represented either as a C++ object, | |
1535 | a C structure, or inside a thread. The thread, the C structure, or | |
1536 | the C++ object will contain all the context, the state of that | |
1537 | interpreter. | |
1538 | ||
54aff467 GS |
1539 | Three macros control the major Perl build flavors: MULTIPLICITY, |
1540 | USE_THREADS and PERL_OBJECT. The MULTIPLICITY build has a C structure | |
1541 | that packages all the interpreter state, there is a similar thread-specific | |
1542 | data structure under USE_THREADS, and the PERL_OBJECT build has a C++ | |
1543 | class to maintain interpreter state. In all three cases, | |
1544 | PERL_IMPLICIT_CONTEXT is also normally defined, and enables the | |
1545 | support for passing in a "hidden" first argument that represents all three | |
651a3225 | 1546 | data structures. |
54aff467 GS |
1547 | |
1548 | All this obviously requires a way for the Perl internal functions to be | |
ee072b34 GS |
1549 | C++ methods, subroutines taking some kind of structure as the first |
1550 | argument, or subroutines taking nothing as the first argument. To | |
1551 | enable these three very different ways of building the interpreter, | |
1552 | the Perl source (as it does in so many other situations) makes heavy | |
1553 | use of macros and subroutine naming conventions. | |
1554 | ||
54aff467 | 1555 | First problem: deciding which functions will be public API functions and |
954c1994 GS |
1556 | which will be private. All functions whose names begin C<S_> are private |
1557 | (think "S" for "secret" or "static"). All other functions begin with | |
1558 | "Perl_", but just because a function begins with "Perl_" does not mean it is | |
1559 | part of the API. The easiest way to be B<sure> a function is part of the API | |
1560 | is to find its entry in L<perlapi>. If it exists in L<perlapi>, it's part | |
4375e838 GS |
1561 | of the API. If it doesn't, and you think it should be (i.e., you need it for |
1562 | your extension), send mail via L<perlbug> explaining why you think it | |
954c1994 GS |
1563 | should be. |
1564 | ||
1565 | (L<perlapi> itself is generated by embed.pl, a Perl script that generates | |
1566 | significant portions of the Perl source code. It has a list of almost | |
1567 | all the functions defined by the Perl interpreter along with their calling | |
1568 | characteristics and some flags. Functions that are part of the public API | |
1569 | are marked with an 'A' in its flags.) | |
ee072b34 GS |
1570 | |
1571 | Second problem: there must be a syntax so that the same subroutine | |
1572 | declarations and calls can pass a structure as their first argument, | |
1573 | or pass nothing. To solve this, the subroutines are named and | |
1574 | declared in a particular way. Here's a typical start of a static | |
1575 | function used within the Perl guts: | |
1576 | ||
1577 | STATIC void | |
1578 | S_incline(pTHX_ char *s) | |
1579 | ||
1580 | STATIC becomes "static" in C, and is #define'd to nothing in C++. | |
1581 | ||
651a3225 GS |
1582 | A public function (i.e. part of the internal API, but not necessarily |
1583 | sanctioned for use in extensions) begins like this: | |
ee072b34 GS |
1584 | |
1585 | void | |
1586 | Perl_sv_setsv(pTHX_ SV* dsv, SV* ssv) | |
1587 | ||
1588 | C<pTHX_> is one of a number of macros (in perl.h) that hide the | |
1589 | details of the interpreter's context. THX stands for "thread", "this", | |
1590 | or "thingy", as the case may be. (And no, George Lucas is not involved. :-) | |
1591 | The first character could be 'p' for a B<p>rototype, 'a' for B<a>rgument, | |
1592 | or 'd' for B<d>eclaration. | |
1593 | ||
1594 | When Perl is built without PERL_IMPLICIT_CONTEXT, there is no first | |
1595 | argument containing the interpreter's context. The trailing underscore | |
1596 | in the pTHX_ macro indicates that the macro expansion needs a comma | |
1597 | after the context argument because other arguments follow it. If | |
1598 | PERL_IMPLICIT_CONTEXT is not defined, pTHX_ will be ignored, and the | |
54aff467 GS |
1599 | subroutine is not prototyped to take the extra argument. The form of the |
1600 | macro without the trailing underscore is used when there are no additional | |
ee072b34 GS |
1601 | explicit arguments. |
1602 | ||
54aff467 | 1603 | When a core function calls another, it must pass the context. This |
ee072b34 GS |
1604 | is normally hidden via macros. Consider C<sv_setsv>. It expands |
1605 | something like this: | |
1606 | ||
1607 | ifdef PERL_IMPLICIT_CONTEXT | |
1608 | define sv_setsv(a,b) Perl_sv_setsv(aTHX_ a, b) | |
1609 | /* can't do this for vararg functions, see below */ | |
1610 | else | |
1611 | define sv_setsv Perl_sv_setsv | |
1612 | endif | |
1613 | ||
1614 | This works well, and means that XS authors can gleefully write: | |
1615 | ||
1616 | sv_setsv(foo, bar); | |
1617 | ||
1618 | and still have it work under all the modes Perl could have been | |
1619 | compiled with. | |
1620 | ||
1621 | Under PERL_OBJECT in the core, that will translate to either: | |
1622 | ||
1623 | CPerlObj::Perl_sv_setsv(foo,bar); # in CPerlObj functions, | |
1624 | # C++ takes care of 'this' | |
1625 | or | |
1626 | ||
1627 | pPerl->Perl_sv_setsv(foo,bar); # in truly static functions, | |
1628 | # see objXSUB.h | |
1629 | ||
1630 | Under PERL_OBJECT in extensions (aka PERL_CAPI), or under | |
1631 | MULTIPLICITY/USE_THREADS w/ PERL_IMPLICIT_CONTEXT in both core | |
1632 | and extensions, it will be: | |
1633 | ||
1634 | Perl_sv_setsv(aTHX_ foo, bar); # the canonical Perl "API" | |
1635 | # for all build flavors | |
1636 | ||
1637 | This doesn't work so cleanly for varargs functions, though, as macros | |
1638 | imply that the number of arguments is known in advance. Instead we | |
1639 | either need to spell them out fully, passing C<aTHX_> as the first | |
1640 | argument (the Perl core tends to do this with functions like | |
1641 | Perl_warner), or use a context-free version. | |
1642 | ||
1643 | The context-free version of Perl_warner is called | |
1644 | Perl_warner_nocontext, and does not take the extra argument. Instead | |
1645 | it does dTHX; to get the context from thread-local storage. We | |
1646 | C<#define warner Perl_warner_nocontext> so that extensions get source | |
1647 | compatibility at the expense of performance. (Passing an arg is | |
1648 | cheaper than grabbing it from thread-local storage.) | |
1649 | ||
1650 | You can ignore [pad]THX[xo] when browsing the Perl headers/sources. | |
1651 | Those are strictly for use within the core. Extensions and embedders | |
1652 | need only be aware of [pad]THX. | |
1653 | ||
1654 | =head2 How do I use all this in extensions? | |
1655 | ||
1656 | When Perl is built with PERL_IMPLICIT_CONTEXT, extensions that call | |
1657 | any functions in the Perl API will need to pass the initial context | |
1658 | argument somehow. The kicker is that you will need to write it in | |
1659 | such a way that the extension still compiles when Perl hasn't been | |
1660 | built with PERL_IMPLICIT_CONTEXT enabled. | |
1661 | ||
1662 | There are three ways to do this. First, the easy but inefficient way, | |
1663 | which is also the default, in order to maintain source compatibility | |
1664 | with extensions: whenever XSUB.h is #included, it redefines the aTHX | |
1665 | and aTHX_ macros to call a function that will return the context. | |
1666 | Thus, something like: | |
1667 | ||
1668 | sv_setsv(asv, bsv); | |
1669 | ||
4375e838 | 1670 | in your extension will translate to this when PERL_IMPLICIT_CONTEXT is |
54aff467 | 1671 | in effect: |
ee072b34 | 1672 | |
2fa86c13 | 1673 | Perl_sv_setsv(Perl_get_context(), asv, bsv); |
ee072b34 | 1674 | |
54aff467 | 1675 | or to this otherwise: |
ee072b34 GS |
1676 | |
1677 | Perl_sv_setsv(asv, bsv); | |
1678 | ||
1679 | You have to do nothing new in your extension to get this; since | |
2fa86c13 | 1680 | the Perl library provides Perl_get_context(), it will all just |
ee072b34 GS |
1681 | work. |
1682 | ||
1683 | The second, more efficient way is to use the following template for | |
1684 | your Foo.xs: | |
1685 | ||
1686 | #define PERL_NO_GET_CONTEXT /* we want efficiency */ | |
1687 | #include "EXTERN.h" | |
1688 | #include "perl.h" | |
1689 | #include "XSUB.h" | |
1690 | ||
1691 | static my_private_function(int arg1, int arg2); | |
1692 | ||
1693 | static SV * | |
54aff467 | 1694 | my_private_function(int arg1, int arg2) |
ee072b34 GS |
1695 | { |
1696 | dTHX; /* fetch context */ | |
1697 | ... call many Perl API functions ... | |
1698 | } | |
1699 | ||
1700 | [... etc ...] | |
1701 | ||
1702 | MODULE = Foo PACKAGE = Foo | |
1703 | ||
1704 | /* typical XSUB */ | |
1705 | ||
1706 | void | |
1707 | my_xsub(arg) | |
1708 | int arg | |
1709 | CODE: | |
1710 | my_private_function(arg, 10); | |
1711 | ||
1712 | Note that the only two changes from the normal way of writing an | |
1713 | extension is the addition of a C<#define PERL_NO_GET_CONTEXT> before | |
1714 | including the Perl headers, followed by a C<dTHX;> declaration at | |
1715 | the start of every function that will call the Perl API. (You'll | |
1716 | know which functions need this, because the C compiler will complain | |
1717 | that there's an undeclared identifier in those functions.) No changes | |
1718 | are needed for the XSUBs themselves, because the XS() macro is | |
1719 | correctly defined to pass in the implicit context if needed. | |
1720 | ||
1721 | The third, even more efficient way is to ape how it is done within | |
1722 | the Perl guts: | |
1723 | ||
1724 | ||
1725 | #define PERL_NO_GET_CONTEXT /* we want efficiency */ | |
1726 | #include "EXTERN.h" | |
1727 | #include "perl.h" | |
1728 | #include "XSUB.h" | |
1729 | ||
1730 | /* pTHX_ only needed for functions that call Perl API */ | |
1731 | static my_private_function(pTHX_ int arg1, int arg2); | |
1732 | ||
1733 | static SV * | |
1734 | my_private_function(pTHX_ int arg1, int arg2) | |
1735 | { | |
1736 | /* dTHX; not needed here, because THX is an argument */ | |
1737 | ... call Perl API functions ... | |
1738 | } | |
1739 | ||
1740 | [... etc ...] | |
1741 | ||
1742 | MODULE = Foo PACKAGE = Foo | |
1743 | ||
1744 | /* typical XSUB */ | |
1745 | ||
1746 | void | |
1747 | my_xsub(arg) | |
1748 | int arg | |
1749 | CODE: | |
1750 | my_private_function(aTHX_ arg, 10); | |
1751 | ||
1752 | This implementation never has to fetch the context using a function | |
1753 | call, since it is always passed as an extra argument. Depending on | |
1754 | your needs for simplicity or efficiency, you may mix the previous | |
1755 | two approaches freely. | |
1756 | ||
651a3225 GS |
1757 | Never add a comma after C<pTHX> yourself--always use the form of the |
1758 | macro with the underscore for functions that take explicit arguments, | |
1759 | or the form without the argument for functions with no explicit arguments. | |
ee072b34 GS |
1760 | |
1761 | =head2 Future Plans and PERL_IMPLICIT_SYS | |
1762 | ||
1763 | Just as PERL_IMPLICIT_CONTEXT provides a way to bundle up everything | |
1764 | that the interpreter knows about itself and pass it around, so too are | |
1765 | there plans to allow the interpreter to bundle up everything it knows | |
1766 | about the environment it's running on. This is enabled with the | |
1767 | PERL_IMPLICIT_SYS macro. Currently it only works with PERL_OBJECT, | |
1768 | but is mostly there for MULTIPLICITY and USE_THREADS (see inside | |
1769 | iperlsys.h). | |
1770 | ||
1771 | This allows the ability to provide an extra pointer (called the "host" | |
1772 | environment) for all the system calls. This makes it possible for | |
1773 | all the system stuff to maintain their own state, broken down into | |
1774 | seven C structures. These are thin wrappers around the usual system | |
1775 | calls (see win32/perllib.c) for the default perl executable, but for a | |
1776 | more ambitious host (like the one that would do fork() emulation) all | |
1777 | the extra work needed to pretend that different interpreters are | |
1778 | actually different "processes", would be done here. | |
1779 | ||
1780 | The Perl engine/interpreter and the host are orthogonal entities. | |
1781 | There could be one or more interpreters in a process, and one or | |
1782 | more "hosts", with free association between them. | |
1783 | ||
954c1994 | 1784 | =head1 AUTHORS |
e89caa19 | 1785 | |
954c1994 GS |
1786 | Until May 1997, this document was maintained by Jeff Okamoto |
1787 | <okamoto@corp.hp.com>. It is now maintained as part of Perl itself | |
1788 | by the Perl 5 Porters <perl5-porters@perl.org>. | |
cb1a09d0 | 1789 | |
954c1994 GS |
1790 | With lots of help and suggestions from Dean Roehrich, Malcolm Beattie, |
1791 | Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil | |
1792 | Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer, | |
1793 | Stephen McCamant, and Gurusamy Sarathy. | |
cb1a09d0 | 1794 | |
954c1994 | 1795 | API Listing originally by Dean Roehrich <roehrich@cray.com>. |
cb1a09d0 | 1796 | |
954c1994 GS |
1797 | Modifications to autogenerate the API listing (L<perlapi>) by Benjamin |
1798 | Stuhl. | |
cb1a09d0 | 1799 | |
954c1994 | 1800 | =head1 SEE ALSO |
cb1a09d0 | 1801 | |
954c1994 | 1802 | perlapi(1), perlintern(1), perlxs(1), perlembed(1) |