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1=head1 NAME
2
954c1994 3perlguts - Introduction to the Perl API
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4
5=head1 DESCRIPTION
6
b3b6085d 7This document attempts to describe how to use the Perl API, as well as
06f6df17 8to provide some info on the basic workings of the Perl core. It is far
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9from complete and probably contains many errors. Please refer any
10questions or comments to the author below.
a0d0e21e 11
0a753a76 12=head1 Variables
13
5f05dabc 14=head2 Datatypes
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15
16Perl has three typedefs that handle Perl's three main data types:
17
18 SV Scalar Value
19 AV Array Value
20 HV Hash Value
21
d1b91892 22Each typedef has specific routines that manipulate the various data types.
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23
24=head2 What is an "IV"?
25
954c1994 26Perl uses a special typedef IV which is a simple signed integer type that is
5f05dabc 27guaranteed to be large enough to hold a pointer (as well as an integer).
954c1994 28Additionally, there is the UV, which is simply an unsigned IV.
a0d0e21e 29
d1b91892 30Perl also uses two special typedefs, I32 and I16, which will always be at
954c1994 31least 32-bits and 16-bits long, respectively. (Again, there are U32 and U16,
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32as well.) They will usually be exactly 32 and 16 bits long, but on Crays
33they will both be 64 bits.
a0d0e21e 34
54310121 35=head2 Working with SVs
a0d0e21e 36
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37An SV can be created and loaded with one command. There are five types of
38values that can be loaded: an integer value (IV), an unsigned integer
39value (UV), a double (NV), a string (PV), and another scalar (SV).
a0d0e21e 40
20dbd849 41The seven routines are:
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42
43 SV* newSViv(IV);
20dbd849 44 SV* newSVuv(UV);
a0d0e21e 45 SV* newSVnv(double);
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46 SV* newSVpv(const char*, STRLEN);
47 SV* newSVpvn(const char*, STRLEN);
46fc3d4c 48 SV* newSVpvf(const char*, ...);
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49 SV* newSVsv(SV*);
50
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51C<STRLEN> is an integer type (Size_t, usually defined as size_t in
52F<config.h>) guaranteed to be large enough to represent the size of
53any string that perl can handle.
54
55In the unlikely case of a SV requiring more complex initialisation, you
56can create an empty SV with newSV(len). If C<len> is 0 an empty SV of
57type NULL is returned, else an SV of type PV is returned with len + 1 (for
58the NUL) bytes of storage allocated, accessible via SvPVX. In both cases
59the SV has value undef.
20dbd849 60
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61 SV *sv = newSV(0); /* no storage allocated */
62 SV *sv = newSV(10); /* 10 (+1) bytes of uninitialised storage allocated */
20dbd849 63
06f6df17 64To change the value of an I<already-existing> SV, there are eight routines:
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65
66 void sv_setiv(SV*, IV);
deb3007b 67 void sv_setuv(SV*, UV);
a0d0e21e 68 void sv_setnv(SV*, double);
08105a92 69 void sv_setpv(SV*, const char*);
06f6df17 70 void sv_setpvn(SV*, const char*, STRLEN)
46fc3d4c 71 void sv_setpvf(SV*, const char*, ...);
5b3218b9 72 void sv_vsetpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool *);
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73 void sv_setsv(SV*, SV*);
74
75Notice that you can choose to specify the length of the string to be
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76assigned by using C<sv_setpvn>, C<newSVpvn>, or C<newSVpv>, or you may
77allow Perl to calculate the length by using C<sv_setpv> or by specifying
780 as the second argument to C<newSVpv>. Be warned, though, that Perl will
79determine the string's length by using C<strlen>, which depends on the
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80string terminating with a NUL character.
81
82The arguments of C<sv_setpvf> are processed like C<sprintf>, and the
83formatted output becomes the value.
84
328bf373 85C<sv_vsetpvfn> is an analogue of C<vsprintf>, but it allows you to specify
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86either a pointer to a variable argument list or the address and length of
87an array of SVs. The last argument points to a boolean; on return, if that
88boolean is true, then locale-specific information has been used to format
c2611fb3 89the string, and the string's contents are therefore untrustworthy (see
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90L<perlsec>). This pointer may be NULL if that information is not
91important. Note that this function requires you to specify the length of
92the format.
93
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94The C<sv_set*()> functions are not generic enough to operate on values
95that have "magic". See L<Magic Virtual Tables> later in this document.
a0d0e21e 96
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97All SVs that contain strings should be terminated with a NUL character.
98If it is not NUL-terminated there is a risk of
5f05dabc 99core dumps and corruptions from code which passes the string to C
100functions or system calls which expect a NUL-terminated string.
101Perl's own functions typically add a trailing NUL for this reason.
102Nevertheless, you should be very careful when you pass a string stored
103in an SV to a C function or system call.
104
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105To access the actual value that an SV points to, you can use the macros:
106
107 SvIV(SV*)
954c1994 108 SvUV(SV*)
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109 SvNV(SV*)
110 SvPV(SV*, STRLEN len)
1fa8b10d 111 SvPV_nolen(SV*)
a0d0e21e 112
954c1994 113which will automatically coerce the actual scalar type into an IV, UV, double,
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114or string.
115
116In the C<SvPV> macro, the length of the string returned is placed into the
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117variable C<len> (this is a macro, so you do I<not> use C<&len>). If you do
118not care what the length of the data is, use the C<SvPV_nolen> macro.
119Historically the C<SvPV> macro with the global variable C<PL_na> has been
120used in this case. But that can be quite inefficient because C<PL_na> must
121be accessed in thread-local storage in threaded Perl. In any case, remember
122that Perl allows arbitrary strings of data that may both contain NULs and
123might not be terminated by a NUL.
a0d0e21e 124
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125Also remember that C doesn't allow you to safely say C<foo(SvPV(s, len),
126len);>. It might work with your compiler, but it won't work for everyone.
127Break this sort of statement up into separate assignments:
128
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129 SV *s;
130 STRLEN len;
131 char * ptr;
132 ptr = SvPV(s, len);
133 foo(ptr, len);
ce2f5d8f 134
07fa94a1 135If you want to know if the scalar value is TRUE, you can use:
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136
137 SvTRUE(SV*)
138
139Although Perl will automatically grow strings for you, if you need to force
140Perl to allocate more memory for your SV, you can use the macro
141
142 SvGROW(SV*, STRLEN newlen)
143
144which will determine if more memory needs to be allocated. If so, it will
145call the function C<sv_grow>. Note that C<SvGROW> can only increase, not
5f05dabc 146decrease, the allocated memory of an SV and that it does not automatically
147add a byte for the a trailing NUL (perl's own string functions typically do
8ebc5c01 148C<SvGROW(sv, len + 1)>).
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149
150If you have an SV and want to know what kind of data Perl thinks is stored
151in it, you can use the following macros to check the type of SV you have.
152
153 SvIOK(SV*)
154 SvNOK(SV*)
155 SvPOK(SV*)
156
157You can get and set the current length of the string stored in an SV with
158the following macros:
159
160 SvCUR(SV*)
161 SvCUR_set(SV*, I32 val)
162
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163You can also get a pointer to the end of the string stored in the SV
164with the macro:
165
166 SvEND(SV*)
167
168But note that these last three macros are valid only if C<SvPOK()> is true.
a0d0e21e 169
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170If you want to append something to the end of string stored in an C<SV*>,
171you can use the following functions:
172
08105a92 173 void sv_catpv(SV*, const char*);
e65f3abd 174 void sv_catpvn(SV*, const char*, STRLEN);
46fc3d4c 175 void sv_catpvf(SV*, const char*, ...);
328bf373 176 void sv_vcatpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool);
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177 void sv_catsv(SV*, SV*);
178
179The first function calculates the length of the string to be appended by
180using C<strlen>. In the second, you specify the length of the string
46fc3d4c 181yourself. The third function processes its arguments like C<sprintf> and
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182appends the formatted output. The fourth function works like C<vsprintf>.
183You can specify the address and length of an array of SVs instead of the
184va_list argument. The fifth function extends the string stored in the first
185SV with the string stored in the second SV. It also forces the second SV
186to be interpreted as a string.
187
188The C<sv_cat*()> functions are not generic enough to operate on values that
189have "magic". See L<Magic Virtual Tables> later in this document.
d1b91892 190
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191If you know the name of a scalar variable, you can get a pointer to its SV
192by using the following:
193
64ace3f8 194 SV* get_sv("package::varname", 0);
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195
196This returns NULL if the variable does not exist.
197
d1b91892 198If you want to know if this variable (or any other SV) is actually C<defined>,
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199you can call:
200
201 SvOK(SV*)
202
06f6df17 203The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>.
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204
205Its address can be used whenever an C<SV*> is needed. Make sure that
206you don't try to compare a random sv with C<&PL_sv_undef>. For example
207when interfacing Perl code, it'll work correctly for:
208
209 foo(undef);
210
211But won't work when called as:
212
213 $x = undef;
214 foo($x);
215
216So to repeat always use SvOK() to check whether an sv is defined.
217
218Also you have to be careful when using C<&PL_sv_undef> as a value in
219AVs or HVs (see L<AVs, HVs and undefined values>).
a0d0e21e 220
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221There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain
222boolean TRUE and FALSE values, respectively. Like C<PL_sv_undef>, their
223addresses can be used whenever an C<SV*> is needed.
a0d0e21e 224
9cde0e7f 225Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>.
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226Take this code:
227
228 SV* sv = (SV*) 0;
229 if (I-am-to-return-a-real-value) {
230 sv = sv_2mortal(newSViv(42));
231 }
232 sv_setsv(ST(0), sv);
233
234This code tries to return a new SV (which contains the value 42) if it should
04343c6d 235return a real value, or undef otherwise. Instead it has returned a NULL
a0d0e21e 236pointer which, somewhere down the line, will cause a segmentation violation,
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237bus error, or just weird results. Change the zero to C<&PL_sv_undef> in the
238first line and all will be well.
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239
240To free an SV that you've created, call C<SvREFCNT_dec(SV*)>. Normally this
3fe9a6f1 241call is not necessary (see L<Reference Counts and Mortality>).
a0d0e21e 242
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243=head2 Offsets
244
245Perl provides the function C<sv_chop> to efficiently remove characters
246from the beginning of a string; you give it an SV and a pointer to
da75cd15 247somewhere inside the PV, and it discards everything before the
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248pointer. The efficiency comes by means of a little hack: instead of
249actually removing the characters, C<sv_chop> sets the flag C<OOK>
250(offset OK) to signal to other functions that the offset hack is in
251effect, and it puts the number of bytes chopped off into the IV field
252of the SV. It then moves the PV pointer (called C<SvPVX>) forward that
00aadd71 253many bytes, and adjusts C<SvCUR> and C<SvLEN>.
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254
255Hence, at this point, the start of the buffer that we allocated lives
256at C<SvPVX(sv) - SvIV(sv)> in memory and the PV pointer is pointing
257into the middle of this allocated storage.
258
259This is best demonstrated by example:
260
261 % ./perl -Ilib -MDevel::Peek -le '$a="12345"; $a=~s/.//; Dump($a)'
262 SV = PVIV(0x8128450) at 0x81340f0
263 REFCNT = 1
264 FLAGS = (POK,OOK,pPOK)
265 IV = 1 (OFFSET)
266 PV = 0x8135781 ( "1" . ) "2345"\0
267 CUR = 4
268 LEN = 5
269
270Here the number of bytes chopped off (1) is put into IV, and
271C<Devel::Peek::Dump> helpfully reminds us that this is an offset. The
272portion of the string between the "real" and the "fake" beginnings is
273shown in parentheses, and the values of C<SvCUR> and C<SvLEN> reflect
274the fake beginning, not the real one.
275
fe854a6f 276Something similar to the offset hack is performed on AVs to enable
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277efficient shifting and splicing off the beginning of the array; while
278C<AvARRAY> points to the first element in the array that is visible from
279Perl, C<AvALLOC> points to the real start of the C array. These are
280usually the same, but a C<shift> operation can be carried out by
6de131f0 281increasing C<AvARRAY> by one and decreasing C<AvFILL> and C<AvMAX>.
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282Again, the location of the real start of the C array only comes into
283play when freeing the array. See C<av_shift> in F<av.c>.
284
d1b91892 285=head2 What's Really Stored in an SV?
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286
287Recall that the usual method of determining the type of scalar you have is
5f05dabc 288to use C<Sv*OK> macros. Because a scalar can be both a number and a string,
d1b91892 289usually these macros will always return TRUE and calling the C<Sv*V>
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290macros will do the appropriate conversion of string to integer/double or
291integer/double to string.
292
293If you I<really> need to know if you have an integer, double, or string
294pointer in an SV, you can use the following three macros instead:
295
296 SvIOKp(SV*)
297 SvNOKp(SV*)
298 SvPOKp(SV*)
299
300These will tell you if you truly have an integer, double, or string pointer
d1b91892 301stored in your SV. The "p" stands for private.
a0d0e21e 302
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303The are various ways in which the private and public flags may differ.
304For example, a tied SV may have a valid underlying value in the IV slot
305(so SvIOKp is true), but the data should be accessed via the FETCH
306routine rather than directly, so SvIOK is false. Another is when
d7f8936a 307numeric conversion has occurred and precision has been lost: only the
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308private flag is set on 'lossy' values. So when an NV is converted to an
309IV with loss, SvIOKp, SvNOKp and SvNOK will be set, while SvIOK wont be.
310
07fa94a1 311In general, though, it's best to use the C<Sv*V> macros.
a0d0e21e 312
54310121 313=head2 Working with AVs
a0d0e21e 314
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315There are two ways to create and load an AV. The first method creates an
316empty AV:
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317
318 AV* newAV();
319
54310121 320The second method both creates the AV and initially populates it with SVs:
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321
322 AV* av_make(I32 num, SV **ptr);
323
5f05dabc 324The second argument points to an array containing C<num> C<SV*>'s. Once the
54310121 325AV has been created, the SVs can be destroyed, if so desired.
a0d0e21e 326
54310121 327Once the AV has been created, the following operations are possible on AVs:
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328
329 void av_push(AV*, SV*);
330 SV* av_pop(AV*);
331 SV* av_shift(AV*);
332 void av_unshift(AV*, I32 num);
333
334These should be familiar operations, with the exception of C<av_unshift>.
335This routine adds C<num> elements at the front of the array with the C<undef>
336value. You must then use C<av_store> (described below) to assign values
337to these new elements.
338
339Here are some other functions:
340
5f05dabc 341 I32 av_len(AV*);
a0d0e21e 342 SV** av_fetch(AV*, I32 key, I32 lval);
a0d0e21e 343 SV** av_store(AV*, I32 key, SV* val);
a0d0e21e 344
5f05dabc 345The C<av_len> function returns the highest index value in array (just
346like $#array in Perl). If the array is empty, -1 is returned. The
347C<av_fetch> function returns the value at index C<key>, but if C<lval>
348is non-zero, then C<av_fetch> will store an undef value at that index.
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349The C<av_store> function stores the value C<val> at index C<key>, and does
350not increment the reference count of C<val>. Thus the caller is responsible
351for taking care of that, and if C<av_store> returns NULL, the caller will
352have to decrement the reference count to avoid a memory leak. Note that
353C<av_fetch> and C<av_store> both return C<SV**>'s, not C<SV*>'s as their
354return value.
d1b91892 355
a0d0e21e 356 void av_clear(AV*);
a0d0e21e 357 void av_undef(AV*);
cb1a09d0 358 void av_extend(AV*, I32 key);
5f05dabc 359
360The C<av_clear> function deletes all the elements in the AV* array, but
361does not actually delete the array itself. The C<av_undef> function will
362delete all the elements in the array plus the array itself. The
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363C<av_extend> function extends the array so that it contains at least C<key+1>
364elements. If C<key+1> is less than the currently allocated length of the array,
365then nothing is done.
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366
367If you know the name of an array variable, you can get a pointer to its AV
368by using the following:
369
cbfd0a87 370 AV* get_av("package::varname", 0);
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371
372This returns NULL if the variable does not exist.
373
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374See L<Understanding the Magic of Tied Hashes and Arrays> for more
375information on how to use the array access functions on tied arrays.
376
54310121 377=head2 Working with HVs
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378
379To create an HV, you use the following routine:
380
381 HV* newHV();
382
54310121 383Once the HV has been created, the following operations are possible on HVs:
a0d0e21e 384
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385 SV** hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash);
386 SV** hv_fetch(HV*, const char* key, U32 klen, I32 lval);
a0d0e21e 387
5f05dabc 388The C<klen> parameter is the length of the key being passed in (Note that
389you cannot pass 0 in as a value of C<klen> to tell Perl to measure the
390length of the key). The C<val> argument contains the SV pointer to the
54310121 391scalar being stored, and C<hash> is the precomputed hash value (zero if
5f05dabc 392you want C<hv_store> to calculate it for you). The C<lval> parameter
393indicates whether this fetch is actually a part of a store operation, in
394which case a new undefined value will be added to the HV with the supplied
395key and C<hv_fetch> will return as if the value had already existed.
a0d0e21e 396
5f05dabc 397Remember that C<hv_store> and C<hv_fetch> return C<SV**>'s and not just
398C<SV*>. To access the scalar value, you must first dereference the return
399value. However, you should check to make sure that the return value is
400not NULL before dereferencing it.
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401
402These two functions check if a hash table entry exists, and deletes it.
403
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404 bool hv_exists(HV*, const char* key, U32 klen);
405 SV* hv_delete(HV*, const char* key, U32 klen, I32 flags);
a0d0e21e 406
5f05dabc 407If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will
408create and return a mortal copy of the deleted value.
409
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410And more miscellaneous functions:
411
412 void hv_clear(HV*);
a0d0e21e 413 void hv_undef(HV*);
5f05dabc 414
415Like their AV counterparts, C<hv_clear> deletes all the entries in the hash
416table but does not actually delete the hash table. The C<hv_undef> deletes
417both the entries and the hash table itself.
a0d0e21e 418
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419Perl keeps the actual data in linked list of structures with a typedef of HE.
420These contain the actual key and value pointers (plus extra administrative
421overhead). The key is a string pointer; the value is an C<SV*>. However,
422once you have an C<HE*>, to get the actual key and value, use the routines
423specified below.
424
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425 I32 hv_iterinit(HV*);
426 /* Prepares starting point to traverse hash table */
427 HE* hv_iternext(HV*);
428 /* Get the next entry, and return a pointer to a
429 structure that has both the key and value */
430 char* hv_iterkey(HE* entry, I32* retlen);
431 /* Get the key from an HE structure and also return
432 the length of the key string */
cb1a09d0 433 SV* hv_iterval(HV*, HE* entry);
d1be9408 434 /* Return an SV pointer to the value of the HE
a0d0e21e 435 structure */
cb1a09d0 436 SV* hv_iternextsv(HV*, char** key, I32* retlen);
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437 /* This convenience routine combines hv_iternext,
438 hv_iterkey, and hv_iterval. The key and retlen
439 arguments are return values for the key and its
440 length. The value is returned in the SV* argument */
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441
442If you know the name of a hash variable, you can get a pointer to its HV
443by using the following:
444
6673a63c 445 HV* get_hv("package::varname", 0);
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446
447This returns NULL if the variable does not exist.
448
8ebc5c01 449The hash algorithm is defined in the C<PERL_HASH(hash, key, klen)> macro:
a0d0e21e 450
a0d0e21e 451 hash = 0;
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452 while (klen--)
453 hash = (hash * 33) + *key++;
87275199 454 hash = hash + (hash >> 5); /* after 5.6 */
ab192400 455
87275199 456The last step was added in version 5.6 to improve distribution of
ab192400 457lower bits in the resulting hash value.
a0d0e21e 458
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459See L<Understanding the Magic of Tied Hashes and Arrays> for more
460information on how to use the hash access functions on tied hashes.
461
1e422769 462=head2 Hash API Extensions
463
464Beginning with version 5.004, the following functions are also supported:
465
466 HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash);
467 HE* hv_store_ent (HV* tb, SV* key, SV* val, U32 hash);
c47ff5f1 468
1e422769 469 bool hv_exists_ent (HV* tb, SV* key, U32 hash);
470 SV* hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash);
c47ff5f1 471
1e422769 472 SV* hv_iterkeysv (HE* entry);
473
474Note that these functions take C<SV*> keys, which simplifies writing
475of extension code that deals with hash structures. These functions
476also allow passing of C<SV*> keys to C<tie> functions without forcing
477you to stringify the keys (unlike the previous set of functions).
478
479They also return and accept whole hash entries (C<HE*>), making their
480use more efficient (since the hash number for a particular string
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481doesn't have to be recomputed every time). See L<perlapi> for detailed
482descriptions.
1e422769 483
484The following macros must always be used to access the contents of hash
485entries. Note that the arguments to these macros must be simple
486variables, since they may get evaluated more than once. See
4a4eefd0 487L<perlapi> for detailed descriptions of these macros.
1e422769 488
489 HePV(HE* he, STRLEN len)
490 HeVAL(HE* he)
491 HeHASH(HE* he)
492 HeSVKEY(HE* he)
493 HeSVKEY_force(HE* he)
494 HeSVKEY_set(HE* he, SV* sv)
495
496These two lower level macros are defined, but must only be used when
497dealing with keys that are not C<SV*>s:
498
499 HeKEY(HE* he)
500 HeKLEN(HE* he)
501
04343c6d
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502Note that both C<hv_store> and C<hv_store_ent> do not increment the
503reference count of the stored C<val>, which is the caller's responsibility.
504If these functions return a NULL value, the caller will usually have to
505decrement the reference count of C<val> to avoid a memory leak.
1e422769 506
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507=head2 AVs, HVs and undefined values
508
509Sometimes you have to store undefined values in AVs or HVs. Although
510this may be a rare case, it can be tricky. That's because you're
511used to using C<&PL_sv_undef> if you need an undefined SV.
512
513For example, intuition tells you that this XS code:
514
515 AV *av = newAV();
516 av_store( av, 0, &PL_sv_undef );
517
518is equivalent to this Perl code:
519
520 my @av;
521 $av[0] = undef;
522
523Unfortunately, this isn't true. AVs use C<&PL_sv_undef> as a marker
524for indicating that an array element has not yet been initialized.
525Thus, C<exists $av[0]> would be true for the above Perl code, but
526false for the array generated by the XS code.
527
528Other problems can occur when storing C<&PL_sv_undef> in HVs:
529
530 hv_store( hv, "key", 3, &PL_sv_undef, 0 );
531
532This will indeed make the value C<undef>, but if you try to modify
533the value of C<key>, you'll get the following error:
534
535 Modification of non-creatable hash value attempted
536
537In perl 5.8.0, C<&PL_sv_undef> was also used to mark placeholders
538in restricted hashes. This caused such hash entries not to appear
539when iterating over the hash or when checking for the keys
540with the C<hv_exists> function.
541
8abccac8
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542You can run into similar problems when you store C<&PL_sv_yes> or
543C<&PL_sv_no> into AVs or HVs. Trying to modify such elements
a9381218
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544will give you the following error:
545
546 Modification of a read-only value attempted
547
548To make a long story short, you can use the special variables
8abccac8 549C<&PL_sv_undef>, C<&PL_sv_yes> and C<&PL_sv_no> with AVs and
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550HVs, but you have to make sure you know what you're doing.
551
552Generally, if you want to store an undefined value in an AV
553or HV, you should not use C<&PL_sv_undef>, but rather create a
554new undefined value using the C<newSV> function, for example:
555
556 av_store( av, 42, newSV(0) );
557 hv_store( hv, "foo", 3, newSV(0), 0 );
558
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559=head2 References
560
d1b91892
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561References are a special type of scalar that point to other data types
562(including references).
a0d0e21e 563
07fa94a1 564To create a reference, use either of the following functions:
a0d0e21e 565
5f05dabc 566 SV* newRV_inc((SV*) thing);
567 SV* newRV_noinc((SV*) thing);
a0d0e21e 568
5f05dabc 569The C<thing> argument can be any of an C<SV*>, C<AV*>, or C<HV*>. The
07fa94a1
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570functions are identical except that C<newRV_inc> increments the reference
571count of the C<thing>, while C<newRV_noinc> does not. For historical
572reasons, C<newRV> is a synonym for C<newRV_inc>.
573
574Once you have a reference, you can use the following macro to dereference
575the reference:
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576
577 SvRV(SV*)
578
579then call the appropriate routines, casting the returned C<SV*> to either an
d1b91892 580C<AV*> or C<HV*>, if required.
a0d0e21e 581
d1b91892 582To determine if an SV is a reference, you can use the following macro:
a0d0e21e
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583
584 SvROK(SV*)
585
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586To discover what type of value the reference refers to, use the following
587macro and then check the return value.
d1b91892
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588
589 SvTYPE(SvRV(SV*))
590
591The most useful types that will be returned are:
592
593 SVt_IV Scalar
594 SVt_NV Scalar
595 SVt_PV Scalar
5f05dabc 596 SVt_RV Scalar
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597 SVt_PVAV Array
598 SVt_PVHV Hash
599 SVt_PVCV Code
5f05dabc 600 SVt_PVGV Glob (possible a file handle)
601 SVt_PVMG Blessed or Magical Scalar
602
3f2c382a 603See the F<sv.h> header file for more details.
d1b91892 604
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605=head2 Blessed References and Class Objects
606
06f6df17 607References are also used to support object-oriented programming. In perl's
cb1a09d0
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608OO lexicon, an object is simply a reference that has been blessed into a
609package (or class). Once blessed, the programmer may now use the reference
610to access the various methods in the class.
611
612A reference can be blessed into a package with the following function:
613
614 SV* sv_bless(SV* sv, HV* stash);
615
06f6df17
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616The C<sv> argument must be a reference value. The C<stash> argument
617specifies which class the reference will belong to. See
2ae324a7 618L<Stashes and Globs> for information on converting class names into stashes.
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619
620/* Still under construction */
621
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622The following function upgrades rv to reference if not already one.
623Creates a new SV for rv to point to. If C<classname> is non-null, the SV
624is blessed into the specified class. SV is returned.
cb1a09d0 625
08105a92 626 SV* newSVrv(SV* rv, const char* classname);
cb1a09d0 627
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628The following three functions copy integer, unsigned integer or double
629into an SV whose reference is C<rv>. SV is blessed if C<classname> is
630non-null.
cb1a09d0 631
08105a92 632 SV* sv_setref_iv(SV* rv, const char* classname, IV iv);
e1c57cef 633 SV* sv_setref_uv(SV* rv, const char* classname, UV uv);
08105a92 634 SV* sv_setref_nv(SV* rv, const char* classname, NV iv);
cb1a09d0 635
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636The following function copies the pointer value (I<the address, not the
637string!>) into an SV whose reference is rv. SV is blessed if C<classname>
638is non-null.
cb1a09d0 639
ddd2cc91 640 SV* sv_setref_pv(SV* rv, const char* classname, void* pv);
cb1a09d0 641
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642The following function copies string into an SV whose reference is C<rv>.
643Set length to 0 to let Perl calculate the string length. SV is blessed if
644C<classname> is non-null.
cb1a09d0 645
ddd2cc91 646 SV* sv_setref_pvn(SV* rv, const char* classname, char* pv, STRLEN length);
cb1a09d0 647
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648The following function tests whether the SV is blessed into the specified
649class. It does not check inheritance relationships.
9abd00ed 650
08105a92 651 int sv_isa(SV* sv, const char* name);
9abd00ed 652
ddd2cc91 653The following function tests whether the SV is a reference to a blessed object.
9abd00ed
GS
654
655 int sv_isobject(SV* sv);
656
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657The following function tests whether the SV is derived from the specified
658class. SV can be either a reference to a blessed object or a string
659containing a class name. This is the function implementing the
660C<UNIVERSAL::isa> functionality.
9abd00ed 661
08105a92 662 bool sv_derived_from(SV* sv, const char* name);
9abd00ed 663
00aadd71 664To check if you've got an object derived from a specific class you have
9abd00ed
GS
665to write:
666
667 if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... }
cb1a09d0 668
5f05dabc 669=head2 Creating New Variables
cb1a09d0 670
5f05dabc 671To create a new Perl variable with an undef value which can be accessed from
672your Perl script, use the following routines, depending on the variable type.
cb1a09d0 673
64ace3f8 674 SV* get_sv("package::varname", GV_ADD);
cbfd0a87 675 AV* get_av("package::varname", GV_ADD);
6673a63c 676 HV* get_hv("package::varname", GV_ADD);
cb1a09d0 677
058a5f6c 678Notice the use of GV_ADD as the second parameter. The new variable can now
cb1a09d0
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679be set, using the routines appropriate to the data type.
680
5f05dabc 681There are additional macros whose values may be bitwise OR'ed with the
058a5f6c 682C<GV_ADD> argument to enable certain extra features. Those bits are:
cb1a09d0 683
9a68f1db
SB
684=over
685
686=item GV_ADDMULTI
687
688Marks the variable as multiply defined, thus preventing the:
689
690 Name <varname> used only once: possible typo
691
692warning.
693
9a68f1db
SB
694=item GV_ADDWARN
695
696Issues the warning:
697
698 Had to create <varname> unexpectedly
699
700if the variable did not exist before the function was called.
701
702=back
cb1a09d0 703
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704If you do not specify a package name, the variable is created in the current
705package.
cb1a09d0 706
5f05dabc 707=head2 Reference Counts and Mortality
a0d0e21e 708
d1be9408 709Perl uses a reference count-driven garbage collection mechanism. SVs,
54310121 710AVs, or HVs (xV for short in the following) start their life with a
55497cff 711reference count of 1. If the reference count of an xV ever drops to 0,
07fa94a1 712then it will be destroyed and its memory made available for reuse.
55497cff 713
714This normally doesn't happen at the Perl level unless a variable is
5f05dabc 715undef'ed or the last variable holding a reference to it is changed or
716overwritten. At the internal level, however, reference counts can be
55497cff 717manipulated with the following macros:
718
719 int SvREFCNT(SV* sv);
5f05dabc 720 SV* SvREFCNT_inc(SV* sv);
55497cff 721 void SvREFCNT_dec(SV* sv);
722
723However, there is one other function which manipulates the reference
07fa94a1
JO
724count of its argument. The C<newRV_inc> function, you will recall,
725creates a reference to the specified argument. As a side effect,
726it increments the argument's reference count. If this is not what
727you want, use C<newRV_noinc> instead.
728
729For example, imagine you want to return a reference from an XSUB function.
730Inside the XSUB routine, you create an SV which initially has a reference
731count of one. Then you call C<newRV_inc>, passing it the just-created SV.
5f05dabc 732This returns the reference as a new SV, but the reference count of the
733SV you passed to C<newRV_inc> has been incremented to two. Now you
07fa94a1
JO
734return the reference from the XSUB routine and forget about the SV.
735But Perl hasn't! Whenever the returned reference is destroyed, the
736reference count of the original SV is decreased to one and nothing happens.
737The SV will hang around without any way to access it until Perl itself
738terminates. This is a memory leak.
5f05dabc 739
740The correct procedure, then, is to use C<newRV_noinc> instead of
faed5253
JO
741C<newRV_inc>. Then, if and when the last reference is destroyed,
742the reference count of the SV will go to zero and it will be destroyed,
07fa94a1 743stopping any memory leak.
55497cff 744
5f05dabc 745There are some convenience functions available that can help with the
54310121 746destruction of xVs. These functions introduce the concept of "mortality".
07fa94a1
JO
747An xV that is mortal has had its reference count marked to be decremented,
748but not actually decremented, until "a short time later". Generally the
749term "short time later" means a single Perl statement, such as a call to
54310121 750an XSUB function. The actual determinant for when mortal xVs have their
07fa94a1
JO
751reference count decremented depends on two macros, SAVETMPS and FREETMPS.
752See L<perlcall> and L<perlxs> for more details on these macros.
55497cff 753
754"Mortalization" then is at its simplest a deferred C<SvREFCNT_dec>.
755However, if you mortalize a variable twice, the reference count will
756later be decremented twice.
757
00aadd71
NIS
758"Mortal" SVs are mainly used for SVs that are placed on perl's stack.
759For example an SV which is created just to pass a number to a called sub
06f6df17
RGS
760is made mortal to have it cleaned up automatically when it's popped off
761the stack. Similarly, results returned by XSUBs (which are pushed on the
762stack) are often made mortal.
a0d0e21e
LW
763
764To create a mortal variable, use the functions:
765
766 SV* sv_newmortal()
767 SV* sv_2mortal(SV*)
768 SV* sv_mortalcopy(SV*)
769
00aadd71 770The first call creates a mortal SV (with no value), the second converts an existing
5f05dabc 771SV to a mortal SV (and thus defers a call to C<SvREFCNT_dec>), and the
772third creates a mortal copy of an existing SV.
00aadd71 773Because C<sv_newmortal> gives the new SV no value,it must normally be given one
9a68f1db 774via C<sv_setpv>, C<sv_setiv>, etc. :
00aadd71
NIS
775
776 SV *tmp = sv_newmortal();
777 sv_setiv(tmp, an_integer);
778
779As that is multiple C statements it is quite common so see this idiom instead:
780
781 SV *tmp = sv_2mortal(newSViv(an_integer));
782
783
784You should be careful about creating mortal variables. Strange things
785can happen if you make the same value mortal within multiple contexts,
786or if you make a variable mortal multiple times. Thinking of "Mortalization"
787as deferred C<SvREFCNT_dec> should help to minimize such problems.
788For example if you are passing an SV which you I<know> has high enough REFCNT
789to survive its use on the stack you need not do any mortalization.
790If you are not sure then doing an C<SvREFCNT_inc> and C<sv_2mortal>, or
791making a C<sv_mortalcopy> is safer.
a0d0e21e 792
ac036724 793The mortal routines are not just for SVs; AVs and HVs can be
faed5253 794made mortal by passing their address (type-casted to C<SV*>) to the
07fa94a1 795C<sv_2mortal> or C<sv_mortalcopy> routines.
a0d0e21e 796
5f05dabc 797=head2 Stashes and Globs
a0d0e21e 798
06f6df17
RGS
799A B<stash> is a hash that contains all variables that are defined
800within a package. Each key of the stash is a symbol
aa689395 801name (shared by all the different types of objects that have the same
802name), and each value in the hash table is a GV (Glob Value). This GV
803in turn contains references to the various objects of that name,
804including (but not limited to) the following:
cb1a09d0 805
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806 Scalar Value
807 Array Value
808 Hash Value
a3cb178b 809 I/O Handle
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810 Format
811 Subroutine
812
06f6df17
RGS
813There is a single stash called C<PL_defstash> that holds the items that exist
814in the C<main> package. To get at the items in other packages, append the
815string "::" to the package name. The items in the C<Foo> package are in
816the stash C<Foo::> in PL_defstash. The items in the C<Bar::Baz> package are
817in the stash C<Baz::> in C<Bar::>'s stash.
a0d0e21e 818
d1b91892 819To get the stash pointer for a particular package, use the function:
a0d0e21e 820
da51bb9b
NC
821 HV* gv_stashpv(const char* name, I32 flags)
822 HV* gv_stashsv(SV*, I32 flags)
a0d0e21e
LW
823
824The first function takes a literal string, the second uses the string stored
d1b91892 825in the SV. Remember that a stash is just a hash table, so you get back an
da51bb9b 826C<HV*>. The C<flags> flag will create a new package if it is set to GV_ADD.
a0d0e21e
LW
827
828The name that C<gv_stash*v> wants is the name of the package whose symbol table
829you want. The default package is called C<main>. If you have multiply nested
d1b91892
AD
830packages, pass their names to C<gv_stash*v>, separated by C<::> as in the Perl
831language itself.
a0d0e21e
LW
832
833Alternately, if you have an SV that is a blessed reference, you can find
834out the stash pointer by using:
835
836 HV* SvSTASH(SvRV(SV*));
837
838then use the following to get the package name itself:
839
840 char* HvNAME(HV* stash);
841
5f05dabc 842If you need to bless or re-bless an object you can use the following
843function:
a0d0e21e
LW
844
845 SV* sv_bless(SV*, HV* stash)
846
847where the first argument, an C<SV*>, must be a reference, and the second
848argument is a stash. The returned C<SV*> can now be used in the same way
849as any other SV.
850
d1b91892
AD
851For more information on references and blessings, consult L<perlref>.
852
54310121 853=head2 Double-Typed SVs
0a753a76 854
855Scalar variables normally contain only one type of value, an integer,
856double, pointer, or reference. Perl will automatically convert the
857actual scalar data from the stored type into the requested type.
858
859Some scalar variables contain more than one type of scalar data. For
860example, the variable C<$!> contains either the numeric value of C<errno>
861or its string equivalent from either C<strerror> or C<sys_errlist[]>.
862
863To force multiple data values into an SV, you must do two things: use the
864C<sv_set*v> routines to add the additional scalar type, then set a flag
865so that Perl will believe it contains more than one type of data. The
866four macros to set the flags are:
867
868 SvIOK_on
869 SvNOK_on
870 SvPOK_on
871 SvROK_on
872
873The particular macro you must use depends on which C<sv_set*v> routine
874you called first. This is because every C<sv_set*v> routine turns on
875only the bit for the particular type of data being set, and turns off
876all the rest.
877
878For example, to create a new Perl variable called "dberror" that contains
879both the numeric and descriptive string error values, you could use the
880following code:
881
882 extern int dberror;
883 extern char *dberror_list;
884
64ace3f8 885 SV* sv = get_sv("dberror", GV_ADD);
0a753a76 886 sv_setiv(sv, (IV) dberror);
887 sv_setpv(sv, dberror_list[dberror]);
888 SvIOK_on(sv);
889
890If the order of C<sv_setiv> and C<sv_setpv> had been reversed, then the
891macro C<SvPOK_on> would need to be called instead of C<SvIOK_on>.
892
893=head2 Magic Variables
a0d0e21e 894
d1b91892
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895[This section still under construction. Ignore everything here. Post no
896bills. Everything not permitted is forbidden.]
897
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898Any SV may be magical, that is, it has special features that a normal
899SV does not have. These features are stored in the SV structure in a
5f05dabc 900linked list of C<struct magic>'s, typedef'ed to C<MAGIC>.
d1b91892
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901
902 struct magic {
903 MAGIC* mg_moremagic;
904 MGVTBL* mg_virtual;
905 U16 mg_private;
906 char mg_type;
907 U8 mg_flags;
b205eb13 908 I32 mg_len;
d1b91892
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909 SV* mg_obj;
910 char* mg_ptr;
d1b91892
AD
911 };
912
913Note this is current as of patchlevel 0, and could change at any time.
914
915=head2 Assigning Magic
916
917Perl adds magic to an SV using the sv_magic function:
918
08105a92 919 void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen);
d1b91892
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920
921The C<sv> argument is a pointer to the SV that is to acquire a new magical
922feature.
923
924If C<sv> is not already magical, Perl uses the C<SvUPGRADE> macro to
645c22ef
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925convert C<sv> to type C<SVt_PVMG>. Perl then continues by adding new magic
926to the beginning of the linked list of magical features. Any prior entry
927of the same type of magic is deleted. Note that this can be overridden,
928and multiple instances of the same type of magic can be associated with an
929SV.
d1b91892 930
54310121 931The C<name> and C<namlen> arguments are used to associate a string with
932the magic, typically the name of a variable. C<namlen> is stored in the
2d8d5d5a
SH
933C<mg_len> field and if C<name> is non-null then either a C<savepvn> copy of
934C<name> or C<name> itself is stored in the C<mg_ptr> field, depending on
935whether C<namlen> is greater than zero or equal to zero respectively. As a
936special case, if C<(name && namlen == HEf_SVKEY)> then C<name> is assumed
937to contain an C<SV*> and is stored as-is with its REFCNT incremented.
d1b91892
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938
939The sv_magic function uses C<how> to determine which, if any, predefined
940"Magic Virtual Table" should be assigned to the C<mg_virtual> field.
06f6df17 941See the L<Magic Virtual Tables> section below. The C<how> argument is also
14befaf4 942stored in the C<mg_type> field. The value of C<how> should be chosen
06f6df17 943from the set of macros C<PERL_MAGIC_foo> found in F<perl.h>. Note that before
645c22ef 944these macros were added, Perl internals used to directly use character
14befaf4 945literals, so you may occasionally come across old code or documentation
75d0f26d 946referring to 'U' magic rather than C<PERL_MAGIC_uvar> for example.
d1b91892
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947
948The C<obj> argument is stored in the C<mg_obj> field of the C<MAGIC>
949structure. If it is not the same as the C<sv> argument, the reference
950count of the C<obj> object is incremented. If it is the same, or if
645c22ef 951the C<how> argument is C<PERL_MAGIC_arylen>, or if it is a NULL pointer,
14befaf4 952then C<obj> is merely stored, without the reference count being incremented.
d1b91892 953
2d8d5d5a
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954See also C<sv_magicext> in L<perlapi> for a more flexible way to add magic
955to an SV.
956
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957There is also a function to add magic to an C<HV>:
958
959 void hv_magic(HV *hv, GV *gv, int how);
960
961This simply calls C<sv_magic> and coerces the C<gv> argument into an C<SV>.
962
963To remove the magic from an SV, call the function sv_unmagic:
964
70a53b35 965 int sv_unmagic(SV *sv, int type);
cb1a09d0
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966
967The C<type> argument should be equal to the C<how> value when the C<SV>
968was initially made magical.
969
f6ee7b17
FR
970However, note that C<sv_unmagic> removes all magic of a certain C<type> from the
971C<SV>. If you want to remove only certain magic of a C<type> based on the magic
972virtual table, use C<sv_unmagicext> instead:
973
974 int sv_unmagicext(SV *sv, int type, MGVTBL *vtbl);
975
d1b91892
AD
976=head2 Magic Virtual Tables
977
d1be9408 978The C<mg_virtual> field in the C<MAGIC> structure is a pointer to an
d1b91892
AD
979C<MGVTBL>, which is a structure of function pointers and stands for
980"Magic Virtual Table" to handle the various operations that might be
981applied to that variable.
982
301cb7e8
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983The C<MGVTBL> has five (or sometimes eight) pointers to the following
984routine types:
d1b91892
AD
985
986 int (*svt_get)(SV* sv, MAGIC* mg);
987 int (*svt_set)(SV* sv, MAGIC* mg);
988 U32 (*svt_len)(SV* sv, MAGIC* mg);
989 int (*svt_clear)(SV* sv, MAGIC* mg);
990 int (*svt_free)(SV* sv, MAGIC* mg);
991
3468c7ea 992 int (*svt_copy)(SV *sv, MAGIC* mg, SV *nsv, const char *name, I32 namlen);
301cb7e8
DM
993 int (*svt_dup)(MAGIC *mg, CLONE_PARAMS *param);
994 int (*svt_local)(SV *nsv, MAGIC *mg);
995
996
06f6df17 997This MGVTBL structure is set at compile-time in F<perl.h> and there are
b7a0f54c
S
998currently 32 types. These different structures contain pointers to various
999routines that perform additional actions depending on which function is
1000being called.
d1b91892
AD
1001
1002 Function pointer Action taken
1003 ---------------- ------------
8b0711c3 1004 svt_get Do something before the value of the SV is retrieved.
d1b91892
AD
1005 svt_set Do something after the SV is assigned a value.
1006 svt_len Report on the SV's length.
805b34a4 1007 svt_clear Clear something the SV represents.
d1b91892
AD
1008 svt_free Free any extra storage associated with the SV.
1009
805b34a4
AB
1010 svt_copy copy tied variable magic to a tied element
1011 svt_dup duplicate a magic structure during thread cloning
1012 svt_local copy magic to local value during 'local'
301cb7e8 1013
d1b91892 1014For instance, the MGVTBL structure called C<vtbl_sv> (which corresponds
14befaf4 1015to an C<mg_type> of C<PERL_MAGIC_sv>) contains:
d1b91892
AD
1016
1017 { magic_get, magic_set, magic_len, 0, 0 }
1018
14befaf4
DM
1019Thus, when an SV is determined to be magical and of type C<PERL_MAGIC_sv>,
1020if a get operation is being performed, the routine C<magic_get> is
1021called. All the various routines for the various magical types begin
1022with C<magic_>. NOTE: the magic routines are not considered part of
1023the Perl API, and may not be exported by the Perl library.
d1b91892 1024
301cb7e8
DM
1025The last three slots are a recent addition, and for source code
1026compatibility they are only checked for if one of the three flags
1027MGf_COPY, MGf_DUP or MGf_LOCAL is set in mg_flags. This means that most
1028code can continue declaring a vtable as a 5-element value. These three are
1029currently used exclusively by the threading code, and are highly subject
1030to change.
1031
d1b91892
AD
1032The current kinds of Magic Virtual Tables are:
1033
14befaf4 1034 mg_type
5633a428
NC
1035 (old-style char and macro) MGVTBL Type of magic
1036 -------------------------- ------ -------------
805b34a4
AB
1037 \0 PERL_MAGIC_sv vtbl_sv Special scalar variable
1038 A PERL_MAGIC_overload vtbl_amagic %OVERLOAD hash
14befaf4 1039 a PERL_MAGIC_overload_elem vtbl_amagicelem %OVERLOAD hash element
805b34a4
AB
1040 c PERL_MAGIC_overload_table (none) Holds overload table (AMT)
1041 on stash
1042 B PERL_MAGIC_bm vtbl_bm Boyer-Moore (fast string search)
1043 D PERL_MAGIC_regdata vtbl_regdata Regex match position data
1044 (@+ and @- vars)
1045 d PERL_MAGIC_regdatum vtbl_regdatum Regex match position data
1046 element
1047 E PERL_MAGIC_env vtbl_env %ENV hash
1048 e PERL_MAGIC_envelem vtbl_envelem %ENV hash element
1049 f PERL_MAGIC_fm vtbl_fm Formline ('compiled' format)
1050 g PERL_MAGIC_regex_global vtbl_mglob m//g target / study()ed string
f747ebd6 1051 H PERL_MAGIC_hints vtbl_hints %^H hash
805b34a4
AB
1052 h PERL_MAGIC_hintselem vtbl_hintselem %^H hash element
1053 I PERL_MAGIC_isa vtbl_isa @ISA array
1054 i PERL_MAGIC_isaelem vtbl_isaelem @ISA array element
1055 k PERL_MAGIC_nkeys vtbl_nkeys scalar(keys()) lvalue
1056 L PERL_MAGIC_dbfile (none) Debugger %_<filename
1057 l PERL_MAGIC_dbline vtbl_dbline Debugger %_<filename element
805b34a4
AB
1058 o PERL_MAGIC_collxfrm vtbl_collxfrm Locale collate transformation
1059 P PERL_MAGIC_tied vtbl_pack Tied array or hash
1060 p PERL_MAGIC_tiedelem vtbl_packelem Tied array or hash element
1061 q PERL_MAGIC_tiedscalar vtbl_packelem Tied scalar or handle
1062 r PERL_MAGIC_qr vtbl_qr precompiled qr// regex
1063 S PERL_MAGIC_sig vtbl_sig %SIG hash
1064 s PERL_MAGIC_sigelem vtbl_sigelem %SIG hash element
1065 t PERL_MAGIC_taint vtbl_taint Taintedness
1066 U PERL_MAGIC_uvar vtbl_uvar Available for use by extensions
1067 v PERL_MAGIC_vec vtbl_vec vec() lvalue
1068 V PERL_MAGIC_vstring (none) v-string scalars
1069 w PERL_MAGIC_utf8 vtbl_utf8 UTF-8 length+offset cache
1070 x PERL_MAGIC_substr vtbl_substr substr() lvalue
1071 y PERL_MAGIC_defelem vtbl_defelem Shadow "foreach" iterator
1072 variable / smart parameter
1073 vivification
1074 # PERL_MAGIC_arylen vtbl_arylen Array length ($#ary)
1075 . PERL_MAGIC_pos vtbl_pos pos() lvalue
1076 < PERL_MAGIC_backref vtbl_backref back pointer to a weak ref
1077 ~ PERL_MAGIC_ext (none) Available for use by extensions
1078 : PERL_MAGIC_symtab (none) hash used as symbol table
1079 % PERL_MAGIC_rhash (none) hash used as restricted hash
1080 @ PERL_MAGIC_arylen_p vtbl_arylen_p pointer to $#a from @a
0cbee0a4 1081
d1b91892 1082
68dc0745 1083When an uppercase and lowercase letter both exist in the table, then the
92f0c265
JP
1084uppercase letter is typically used to represent some kind of composite type
1085(a list or a hash), and the lowercase letter is used to represent an element
1086of that composite type. Some internals code makes use of this case
1087relationship. However, 'v' and 'V' (vec and v-string) are in no way related.
14befaf4
DM
1088
1089The C<PERL_MAGIC_ext> and C<PERL_MAGIC_uvar> magic types are defined
1090specifically for use by extensions and will not be used by perl itself.
1091Extensions can use C<PERL_MAGIC_ext> magic to 'attach' private information
1092to variables (typically objects). This is especially useful because
1093there is no way for normal perl code to corrupt this private information
1094(unlike using extra elements of a hash object).
1095
1096Similarly, C<PERL_MAGIC_uvar> magic can be used much like tie() to call a
1097C function any time a scalar's value is used or changed. The C<MAGIC>'s
bdbeb323
SM
1098C<mg_ptr> field points to a C<ufuncs> structure:
1099
1100 struct ufuncs {
a9402793
AB
1101 I32 (*uf_val)(pTHX_ IV, SV*);
1102 I32 (*uf_set)(pTHX_ IV, SV*);
bdbeb323
SM
1103 IV uf_index;
1104 };
1105
1106When the SV is read from or written to, the C<uf_val> or C<uf_set>
14befaf4
DM
1107function will be called with C<uf_index> as the first arg and a pointer to
1108the SV as the second. A simple example of how to add C<PERL_MAGIC_uvar>
1526ead6
AB
1109magic is shown below. Note that the ufuncs structure is copied by
1110sv_magic, so you can safely allocate it on the stack.
1111
1112 void
1113 Umagic(sv)
1114 SV *sv;
1115 PREINIT:
1116 struct ufuncs uf;
1117 CODE:
1118 uf.uf_val = &my_get_fn;
1119 uf.uf_set = &my_set_fn;
1120 uf.uf_index = 0;
14befaf4 1121 sv_magic(sv, 0, PERL_MAGIC_uvar, (char*)&uf, sizeof(uf));
5f05dabc 1122
1e73acc8
AS
1123Attaching C<PERL_MAGIC_uvar> to arrays is permissible but has no effect.
1124
1125For hashes there is a specialized hook that gives control over hash
1126keys (but not values). This hook calls C<PERL_MAGIC_uvar> 'get' magic
1127if the "set" function in the C<ufuncs> structure is NULL. The hook
1128is activated whenever the hash is accessed with a key specified as
1129an C<SV> through the functions C<hv_store_ent>, C<hv_fetch_ent>,
1130C<hv_delete_ent>, and C<hv_exists_ent>. Accessing the key as a string
1131through the functions without the C<..._ent> suffix circumvents the
4509d391 1132hook. See L<Hash::Util::FieldHash/GUTS> for a detailed description.
1e73acc8 1133
14befaf4
DM
1134Note that because multiple extensions may be using C<PERL_MAGIC_ext>
1135or C<PERL_MAGIC_uvar> magic, it is important for extensions to take
1136extra care to avoid conflict. Typically only using the magic on
1137objects blessed into the same class as the extension is sufficient.
2f07f21a
FR
1138For C<PERL_MAGIC_ext> magic, it is usually a good idea to define an
1139C<MGVTBL>, even if all its fields will be C<0>, so that individual
1140C<MAGIC> pointers can be identified as a particular kind of magic
f6ee7b17
FR
1141using their magic virtual table. C<mg_findext> provides an easy way
1142to do that:
2f07f21a
FR
1143
1144 STATIC MGVTBL my_vtbl = { 0, 0, 0, 0, 0, 0, 0, 0 };
1145
1146 MAGIC *mg;
f6ee7b17
FR
1147 if ((mg = mg_findext(sv, PERL_MAGIC_ext, &my_vtbl))) {
1148 /* this is really ours, not another module's PERL_MAGIC_ext */
1149 my_priv_data_t *priv = (my_priv_data_t *)mg->mg_ptr;
1150 ...
2f07f21a 1151 }
5f05dabc 1152
ef50df4b
GS
1153Also note that the C<sv_set*()> and C<sv_cat*()> functions described
1154earlier do B<not> invoke 'set' magic on their targets. This must
1155be done by the user either by calling the C<SvSETMAGIC()> macro after
1156calling these functions, or by using one of the C<sv_set*_mg()> or
1157C<sv_cat*_mg()> functions. Similarly, generic C code must call the
1158C<SvGETMAGIC()> macro to invoke any 'get' magic if they use an SV
1159obtained from external sources in functions that don't handle magic.
4a4eefd0 1160See L<perlapi> for a description of these functions.
189b2af5
GS
1161For example, calls to the C<sv_cat*()> functions typically need to be
1162followed by C<SvSETMAGIC()>, but they don't need a prior C<SvGETMAGIC()>
1163since their implementation handles 'get' magic.
1164
d1b91892
AD
1165=head2 Finding Magic
1166
f6ee7b17
FR
1167 MAGIC *mg_find(SV *sv, int type); /* Finds the magic pointer of that type */
1168
1169This routine returns a pointer to a C<MAGIC> structure stored in the SV.
1170If the SV does not have that magical feature, C<NULL> is returned. If the
1171SV has multiple instances of that magical feature, the first one will be
1172returned. C<mg_findext> can be used to find a C<MAGIC> structure of an SV
1173based on both it's magic type and it's magic virtual table:
1174
1175 MAGIC *mg_findext(SV *sv, int type, MGVTBL *vtbl);
d1b91892 1176
f6ee7b17
FR
1177Also, if the SV passed to C<mg_find> or C<mg_findext> is not of type
1178SVt_PVMG, Perl may core dump.
d1b91892 1179
08105a92 1180 int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen);
d1b91892
AD
1181
1182This routine checks to see what types of magic C<sv> has. If the mg_type
68dc0745 1183field is an uppercase letter, then the mg_obj is copied to C<nsv>, but
1184the mg_type field is changed to be the lowercase letter.
a0d0e21e 1185
04343c6d
GS
1186=head2 Understanding the Magic of Tied Hashes and Arrays
1187
14befaf4
DM
1188Tied hashes and arrays are magical beasts of the C<PERL_MAGIC_tied>
1189magic type.
9edb2b46
GS
1190
1191WARNING: As of the 5.004 release, proper usage of the array and hash
1192access functions requires understanding a few caveats. Some
1193of these caveats are actually considered bugs in the API, to be fixed
1194in later releases, and are bracketed with [MAYCHANGE] below. If
1195you find yourself actually applying such information in this section, be
1196aware that the behavior may change in the future, umm, without warning.
04343c6d 1197
1526ead6 1198The perl tie function associates a variable with an object that implements
9a68f1db 1199the various GET, SET, etc methods. To perform the equivalent of the perl
1526ead6
AB
1200tie function from an XSUB, you must mimic this behaviour. The code below
1201carries out the necessary steps - firstly it creates a new hash, and then
1202creates a second hash which it blesses into the class which will implement
1203the tie methods. Lastly it ties the two hashes together, and returns a
1204reference to the new tied hash. Note that the code below does NOT call the
1205TIEHASH method in the MyTie class -
1206see L<Calling Perl Routines from within C Programs> for details on how
1207to do this.
1208
1209 SV*
1210 mytie()
1211 PREINIT:
1212 HV *hash;
1213 HV *stash;
1214 SV *tie;
1215 CODE:
1216 hash = newHV();
1217 tie = newRV_noinc((SV*)newHV());
da51bb9b 1218 stash = gv_stashpv("MyTie", GV_ADD);
1526ead6 1219 sv_bless(tie, stash);
899e16d0 1220 hv_magic(hash, (GV*)tie, PERL_MAGIC_tied);
1526ead6
AB
1221 RETVAL = newRV_noinc(hash);
1222 OUTPUT:
1223 RETVAL
1224
04343c6d
GS
1225The C<av_store> function, when given a tied array argument, merely
1226copies the magic of the array onto the value to be "stored", using
1227C<mg_copy>. It may also return NULL, indicating that the value did not
9edb2b46
GS
1228actually need to be stored in the array. [MAYCHANGE] After a call to
1229C<av_store> on a tied array, the caller will usually need to call
1230C<mg_set(val)> to actually invoke the perl level "STORE" method on the
1231TIEARRAY object. If C<av_store> did return NULL, a call to
1232C<SvREFCNT_dec(val)> will also be usually necessary to avoid a memory
1233leak. [/MAYCHANGE]
04343c6d
GS
1234
1235The previous paragraph is applicable verbatim to tied hash access using the
1236C<hv_store> and C<hv_store_ent> functions as well.
1237
1238C<av_fetch> and the corresponding hash functions C<hv_fetch> and
1239C<hv_fetch_ent> actually return an undefined mortal value whose magic
1240has been initialized using C<mg_copy>. Note the value so returned does not
9edb2b46
GS
1241need to be deallocated, as it is already mortal. [MAYCHANGE] But you will
1242need to call C<mg_get()> on the returned value in order to actually invoke
1243the perl level "FETCH" method on the underlying TIE object. Similarly,
04343c6d
GS
1244you may also call C<mg_set()> on the return value after possibly assigning
1245a suitable value to it using C<sv_setsv>, which will invoke the "STORE"
9edb2b46 1246method on the TIE object. [/MAYCHANGE]
04343c6d 1247
9edb2b46 1248[MAYCHANGE]
04343c6d
GS
1249In other words, the array or hash fetch/store functions don't really
1250fetch and store actual values in the case of tied arrays and hashes. They
1251merely call C<mg_copy> to attach magic to the values that were meant to be
1252"stored" or "fetched". Later calls to C<mg_get> and C<mg_set> actually
1253do the job of invoking the TIE methods on the underlying objects. Thus
9edb2b46 1254the magic mechanism currently implements a kind of lazy access to arrays
04343c6d
GS
1255and hashes.
1256
1257Currently (as of perl version 5.004), use of the hash and array access
1258functions requires the user to be aware of whether they are operating on
9edb2b46
GS
1259"normal" hashes and arrays, or on their tied variants. The API may be
1260changed to provide more transparent access to both tied and normal data
1261types in future versions.
1262[/MAYCHANGE]
04343c6d
GS
1263
1264You would do well to understand that the TIEARRAY and TIEHASH interfaces
1265are mere sugar to invoke some perl method calls while using the uniform hash
1266and array syntax. The use of this sugar imposes some overhead (typically
1267about two to four extra opcodes per FETCH/STORE operation, in addition to
1268the creation of all the mortal variables required to invoke the methods).
1269This overhead will be comparatively small if the TIE methods are themselves
1270substantial, but if they are only a few statements long, the overhead
1271will not be insignificant.
1272
d1c897a1
IZ
1273=head2 Localizing changes
1274
1275Perl has a very handy construction
1276
1277 {
1278 local $var = 2;
1279 ...
1280 }
1281
1282This construction is I<approximately> equivalent to
1283
1284 {
1285 my $oldvar = $var;
1286 $var = 2;
1287 ...
1288 $var = $oldvar;
1289 }
1290
1291The biggest difference is that the first construction would
1292reinstate the initial value of $var, irrespective of how control exits
9a68f1db 1293the block: C<goto>, C<return>, C<die>/C<eval>, etc. It is a little bit
d1c897a1
IZ
1294more efficient as well.
1295
1296There is a way to achieve a similar task from C via Perl API: create a
1297I<pseudo-block>, and arrange for some changes to be automatically
1298undone at the end of it, either explicit, or via a non-local exit (via
1299die()). A I<block>-like construct is created by a pair of
b687b08b
TC
1300C<ENTER>/C<LEAVE> macros (see L<perlcall/"Returning a Scalar">).
1301Such a construct may be created specially for some important localized
1302task, or an existing one (like boundaries of enclosing Perl
1303subroutine/block, or an existing pair for freeing TMPs) may be
1304used. (In the second case the overhead of additional localization must
1305be almost negligible.) Note that any XSUB is automatically enclosed in
1306an C<ENTER>/C<LEAVE> pair.
d1c897a1
IZ
1307
1308Inside such a I<pseudo-block> the following service is available:
1309
13a2d996 1310=over 4
d1c897a1
IZ
1311
1312=item C<SAVEINT(int i)>
1313
1314=item C<SAVEIV(IV i)>
1315
1316=item C<SAVEI32(I32 i)>
1317
1318=item C<SAVELONG(long i)>
1319
1320These macros arrange things to restore the value of integer variable
1321C<i> at the end of enclosing I<pseudo-block>.
1322
1323=item C<SAVESPTR(s)>
1324
1325=item C<SAVEPPTR(p)>
1326
1327These macros arrange things to restore the value of pointers C<s> and
1328C<p>. C<s> must be a pointer of a type which survives conversion to
1329C<SV*> and back, C<p> should be able to survive conversion to C<char*>
1330and back.
1331
1332=item C<SAVEFREESV(SV *sv)>
1333
1334The refcount of C<sv> would be decremented at the end of
26d9b02f
JH
1335I<pseudo-block>. This is similar to C<sv_2mortal> in that it is also a
1336mechanism for doing a delayed C<SvREFCNT_dec>. However, while C<sv_2mortal>
1337extends the lifetime of C<sv> until the beginning of the next statement,
1338C<SAVEFREESV> extends it until the end of the enclosing scope. These
1339lifetimes can be wildly different.
1340
1341Also compare C<SAVEMORTALIZESV>.
1342
1343=item C<SAVEMORTALIZESV(SV *sv)>
1344
1345Just like C<SAVEFREESV>, but mortalizes C<sv> at the end of the current
1346scope instead of decrementing its reference count. This usually has the
1347effect of keeping C<sv> alive until the statement that called the currently
1348live scope has finished executing.
d1c897a1
IZ
1349
1350=item C<SAVEFREEOP(OP *op)>
1351
1352The C<OP *> is op_free()ed at the end of I<pseudo-block>.
1353
1354=item C<SAVEFREEPV(p)>
1355
1356The chunk of memory which is pointed to by C<p> is Safefree()ed at the
1357end of I<pseudo-block>.
1358
1359=item C<SAVECLEARSV(SV *sv)>
1360
1361Clears a slot in the current scratchpad which corresponds to C<sv> at
1362the end of I<pseudo-block>.
1363
1364=item C<SAVEDELETE(HV *hv, char *key, I32 length)>
1365
1366The key C<key> of C<hv> is deleted at the end of I<pseudo-block>. The
1367string pointed to by C<key> is Safefree()ed. If one has a I<key> in
1368short-lived storage, the corresponding string may be reallocated like
1369this:
1370
9cde0e7f 1371 SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf));
d1c897a1 1372
c76ac1ee 1373=item C<SAVEDESTRUCTOR(DESTRUCTORFUNC_NOCONTEXT_t f, void *p)>
d1c897a1
IZ
1374
1375At the end of I<pseudo-block> the function C<f> is called with the
c76ac1ee
GS
1376only argument C<p>.
1377
1378=item C<SAVEDESTRUCTOR_X(DESTRUCTORFUNC_t f, void *p)>
1379
1380At the end of I<pseudo-block> the function C<f> is called with the
1381implicit context argument (if any), and C<p>.
d1c897a1
IZ
1382
1383=item C<SAVESTACK_POS()>
1384
1385The current offset on the Perl internal stack (cf. C<SP>) is restored
1386at the end of I<pseudo-block>.
1387
1388=back
1389
1390The following API list contains functions, thus one needs to
1391provide pointers to the modifiable data explicitly (either C pointers,
00aadd71 1392or Perlish C<GV *>s). Where the above macros take C<int>, a similar
d1c897a1
IZ
1393function takes C<int *>.
1394
13a2d996 1395=over 4
d1c897a1
IZ
1396
1397=item C<SV* save_scalar(GV *gv)>
1398
1399Equivalent to Perl code C<local $gv>.
1400
1401=item C<AV* save_ary(GV *gv)>
1402
1403=item C<HV* save_hash(GV *gv)>
1404
1405Similar to C<save_scalar>, but localize C<@gv> and C<%gv>.
1406
1407=item C<void save_item(SV *item)>
1408
1409Duplicates the current value of C<SV>, on the exit from the current
1410C<ENTER>/C<LEAVE> I<pseudo-block> will restore the value of C<SV>
038fcae3
SB
1411using the stored value. It doesn't handle magic. Use C<save_scalar> if
1412magic is affected.
d1c897a1
IZ
1413
1414=item C<void save_list(SV **sarg, I32 maxsarg)>
1415
1416A variant of C<save_item> which takes multiple arguments via an array
1417C<sarg> of C<SV*> of length C<maxsarg>.
1418
1419=item C<SV* save_svref(SV **sptr)>
1420
d1be9408 1421Similar to C<save_scalar>, but will reinstate an C<SV *>.
d1c897a1
IZ
1422
1423=item C<void save_aptr(AV **aptr)>
1424
1425=item C<void save_hptr(HV **hptr)>
1426
1427Similar to C<save_svref>, but localize C<AV *> and C<HV *>.
1428
1429=back
1430
1431The C<Alias> module implements localization of the basic types within the
1432I<caller's scope>. People who are interested in how to localize things in
1433the containing scope should take a look there too.
1434
0a753a76 1435=head1 Subroutines
a0d0e21e 1436
68dc0745 1437=head2 XSUBs and the Argument Stack
5f05dabc 1438
1439The XSUB mechanism is a simple way for Perl programs to access C subroutines.
1440An XSUB routine will have a stack that contains the arguments from the Perl
1441program, and a way to map from the Perl data structures to a C equivalent.
1442
1443The stack arguments are accessible through the C<ST(n)> macro, which returns
1444the C<n>'th stack argument. Argument 0 is the first argument passed in the
1445Perl subroutine call. These arguments are C<SV*>, and can be used anywhere
1446an C<SV*> is used.
1447
1448Most of the time, output from the C routine can be handled through use of
1449the RETVAL and OUTPUT directives. However, there are some cases where the
1450argument stack is not already long enough to handle all the return values.
1451An example is the POSIX tzname() call, which takes no arguments, but returns
1452two, the local time zone's standard and summer time abbreviations.
1453
1454To handle this situation, the PPCODE directive is used and the stack is
1455extended using the macro:
1456
924508f0 1457 EXTEND(SP, num);
5f05dabc 1458
924508f0
GS
1459where C<SP> is the macro that represents the local copy of the stack pointer,
1460and C<num> is the number of elements the stack should be extended by.
5f05dabc 1461
00aadd71 1462Now that there is room on the stack, values can be pushed on it using C<PUSHs>
06f6df17 1463macro. The pushed values will often need to be "mortal" (See
d82b684c 1464L</Reference Counts and Mortality>):
5f05dabc 1465
00aadd71 1466 PUSHs(sv_2mortal(newSViv(an_integer)))
d82b684c
SH
1467 PUSHs(sv_2mortal(newSVuv(an_unsigned_integer)))
1468 PUSHs(sv_2mortal(newSVnv(a_double)))
00aadd71 1469 PUSHs(sv_2mortal(newSVpv("Some String",0)))
a3179684
NC
1470 /* Although the last example is better written as the more efficient: */
1471 PUSHs(newSVpvs_flags("Some String", SVs_TEMP))
5f05dabc 1472
1473And now the Perl program calling C<tzname>, the two values will be assigned
1474as in:
1475
1476 ($standard_abbrev, $summer_abbrev) = POSIX::tzname;
1477
1478An alternate (and possibly simpler) method to pushing values on the stack is
00aadd71 1479to use the macro:
5f05dabc 1480
5f05dabc 1481 XPUSHs(SV*)
1482
00aadd71 1483This macro automatically adjust the stack for you, if needed. Thus, you
5f05dabc 1484do not need to call C<EXTEND> to extend the stack.
00aadd71
NIS
1485
1486Despite their suggestions in earlier versions of this document the macros
d82b684c
SH
1487C<(X)PUSH[iunp]> are I<not> suited to XSUBs which return multiple results.
1488For that, either stick to the C<(X)PUSHs> macros shown above, or use the new
1489C<m(X)PUSH[iunp]> macros instead; see L</Putting a C value on Perl stack>.
5f05dabc 1490
1491For more information, consult L<perlxs> and L<perlxstut>.
1492
1493=head2 Calling Perl Routines from within C Programs
a0d0e21e
LW
1494
1495There are four routines that can be used to call a Perl subroutine from
1496within a C program. These four are:
1497
954c1994
GS
1498 I32 call_sv(SV*, I32);
1499 I32 call_pv(const char*, I32);
1500 I32 call_method(const char*, I32);
1501 I32 call_argv(const char*, I32, register char**);
a0d0e21e 1502
954c1994 1503The routine most often used is C<call_sv>. The C<SV*> argument
d1b91892
AD
1504contains either the name of the Perl subroutine to be called, or a
1505reference to the subroutine. The second argument consists of flags
1506that control the context in which the subroutine is called, whether
1507or not the subroutine is being passed arguments, how errors should be
1508trapped, and how to treat return values.
a0d0e21e
LW
1509
1510All four routines return the number of arguments that the subroutine returned
1511on the Perl stack.
1512
9a68f1db 1513These routines used to be called C<perl_call_sv>, etc., before Perl v5.6.0,
954c1994
GS
1514but those names are now deprecated; macros of the same name are provided for
1515compatibility.
1516
1517When using any of these routines (except C<call_argv>), the programmer
d1b91892
AD
1518must manipulate the Perl stack. These include the following macros and
1519functions:
a0d0e21e
LW
1520
1521 dSP
924508f0 1522 SP
a0d0e21e
LW
1523 PUSHMARK()
1524 PUTBACK
1525 SPAGAIN
1526 ENTER
1527 SAVETMPS
1528 FREETMPS
1529 LEAVE
1530 XPUSH*()
cb1a09d0 1531 POP*()
a0d0e21e 1532
5f05dabc 1533For a detailed description of calling conventions from C to Perl,
1534consult L<perlcall>.
a0d0e21e 1535
5f05dabc 1536=head2 Memory Allocation
a0d0e21e 1537
06f6df17
RGS
1538=head3 Allocation
1539
86058a2d
GS
1540All memory meant to be used with the Perl API functions should be manipulated
1541using the macros described in this section. The macros provide the necessary
1542transparency between differences in the actual malloc implementation that is
1543used within perl.
1544
1545It is suggested that you enable the version of malloc that is distributed
5f05dabc 1546with Perl. It keeps pools of various sizes of unallocated memory in
07fa94a1
JO
1547order to satisfy allocation requests more quickly. However, on some
1548platforms, it may cause spurious malloc or free errors.
d1b91892 1549
06f6df17
RGS
1550The following three macros are used to initially allocate memory :
1551
9f653bb5
SH
1552 Newx(pointer, number, type);
1553 Newxc(pointer, number, type, cast);
1554 Newxz(pointer, number, type);
d1b91892 1555
9f653bb5 1556The first argument C<pointer> should be the name of a variable that will
5f05dabc 1557point to the newly allocated memory.
d1b91892 1558
9f653bb5 1559The second and third arguments C<number> and C<type> specify how many of
d1b91892 1560the specified type of data structure should be allocated. The argument
9f653bb5 1561C<type> is passed to C<sizeof>. The final argument to C<Newxc>, C<cast>,
d1b91892
AD
1562should be used if the C<pointer> argument is different from the C<type>
1563argument.
1564
9f653bb5 1565Unlike the C<Newx> and C<Newxc> macros, the C<Newxz> macro calls C<memzero>
d1b91892
AD
1566to zero out all the newly allocated memory.
1567
06f6df17
RGS
1568=head3 Reallocation
1569
d1b91892
AD
1570 Renew(pointer, number, type);
1571 Renewc(pointer, number, type, cast);
1572 Safefree(pointer)
1573
1574These three macros are used to change a memory buffer size or to free a
1575piece of memory no longer needed. The arguments to C<Renew> and C<Renewc>
1576match those of C<New> and C<Newc> with the exception of not needing the
1577"magic cookie" argument.
1578
06f6df17
RGS
1579=head3 Moving
1580
d1b91892
AD
1581 Move(source, dest, number, type);
1582 Copy(source, dest, number, type);
1583 Zero(dest, number, type);
1584
1585These three macros are used to move, copy, or zero out previously allocated
1586memory. The C<source> and C<dest> arguments point to the source and
1587destination starting points. Perl will move, copy, or zero out C<number>
1588instances of the size of the C<type> data structure (using the C<sizeof>
1589function).
a0d0e21e 1590
5f05dabc 1591=head2 PerlIO
ce3d39e2 1592
5f05dabc 1593The most recent development releases of Perl has been experimenting with
1594removing Perl's dependency on the "normal" standard I/O suite and allowing
1595other stdio implementations to be used. This involves creating a new
1596abstraction layer that then calls whichever implementation of stdio Perl
68dc0745 1597was compiled with. All XSUBs should now use the functions in the PerlIO
5f05dabc 1598abstraction layer and not make any assumptions about what kind of stdio
1599is being used.
1600
1601For a complete description of the PerlIO abstraction, consult L<perlapio>.
1602
8ebc5c01 1603=head2 Putting a C value on Perl stack
ce3d39e2
IZ
1604
1605A lot of opcodes (this is an elementary operation in the internal perl
1606stack machine) put an SV* on the stack. However, as an optimization
1607the corresponding SV is (usually) not recreated each time. The opcodes
1608reuse specially assigned SVs (I<target>s) which are (as a corollary)
1609not constantly freed/created.
1610
0a753a76 1611Each of the targets is created only once (but see
ce3d39e2
IZ
1612L<Scratchpads and recursion> below), and when an opcode needs to put
1613an integer, a double, or a string on stack, it just sets the
1614corresponding parts of its I<target> and puts the I<target> on stack.
1615
1616The macro to put this target on stack is C<PUSHTARG>, and it is
1617directly used in some opcodes, as well as indirectly in zillions of
d82b684c 1618others, which use it via C<(X)PUSH[iunp]>.
ce3d39e2 1619
1bd1c0d5
SC
1620Because the target is reused, you must be careful when pushing multiple
1621values on the stack. The following code will not do what you think:
1622
1623 XPUSHi(10);
1624 XPUSHi(20);
1625
1626This translates as "set C<TARG> to 10, push a pointer to C<TARG> onto
1627the stack; set C<TARG> to 20, push a pointer to C<TARG> onto the stack".
1628At the end of the operation, the stack does not contain the values 10
1629and 20, but actually contains two pointers to C<TARG>, which we have set
d82b684c 1630to 20.
1bd1c0d5 1631
d82b684c
SH
1632If you need to push multiple different values then you should either use
1633the C<(X)PUSHs> macros, or else use the new C<m(X)PUSH[iunp]> macros,
1634none of which make use of C<TARG>. The C<(X)PUSHs> macros simply push an
1635SV* on the stack, which, as noted under L</XSUBs and the Argument Stack>,
1636will often need to be "mortal". The new C<m(X)PUSH[iunp]> macros make
1637this a little easier to achieve by creating a new mortal for you (via
1638C<(X)PUSHmortal>), pushing that onto the stack (extending it if necessary
1639in the case of the C<mXPUSH[iunp]> macros), and then setting its value.
1640Thus, instead of writing this to "fix" the example above:
1641
1642 XPUSHs(sv_2mortal(newSViv(10)))
1643 XPUSHs(sv_2mortal(newSViv(20)))
1644
1645you can simply write:
1646
1647 mXPUSHi(10)
1648 mXPUSHi(20)
1649
1650On a related note, if you do use C<(X)PUSH[iunp]>, then you're going to
1bd1c0d5 1651need a C<dTARG> in your variable declarations so that the C<*PUSH*>
d82b684c
SH
1652macros can make use of the local variable C<TARG>. See also C<dTARGET>
1653and C<dXSTARG>.
1bd1c0d5 1654
8ebc5c01 1655=head2 Scratchpads
ce3d39e2 1656
54310121 1657The question remains on when the SVs which are I<target>s for opcodes
ac036724 1658are created. The answer is that they are created when the current
1659unit--a subroutine or a file (for opcodes for statements outside of
1660subroutines)--is compiled. During this time a special anonymous Perl
1661array is created, which is called a scratchpad for the current unit.
ce3d39e2 1662
54310121 1663A scratchpad keeps SVs which are lexicals for the current unit and are
ce3d39e2
IZ
1664targets for opcodes. One can deduce that an SV lives on a scratchpad
1665by looking on its flags: lexicals have C<SVs_PADMY> set, and
1666I<target>s have C<SVs_PADTMP> set.
1667
54310121 1668The correspondence between OPs and I<target>s is not 1-to-1. Different
1669OPs in the compile tree of the unit can use the same target, if this
ce3d39e2
IZ
1670would not conflict with the expected life of the temporary.
1671
2ae324a7 1672=head2 Scratchpads and recursion
ce3d39e2
IZ
1673
1674In fact it is not 100% true that a compiled unit contains a pointer to
1675the scratchpad AV. In fact it contains a pointer to an AV of
1676(initially) one element, and this element is the scratchpad AV. Why do
1677we need an extra level of indirection?
1678
9a68f1db 1679The answer is B<recursion>, and maybe B<threads>. Both
ce3d39e2
IZ
1680these can create several execution pointers going into the same
1681subroutine. For the subroutine-child not write over the temporaries
1682for the subroutine-parent (lifespan of which covers the call to the
1683child), the parent and the child should have different
1684scratchpads. (I<And> the lexicals should be separate anyway!)
1685
5f05dabc 1686So each subroutine is born with an array of scratchpads (of length 1).
1687On each entry to the subroutine it is checked that the current
ce3d39e2
IZ
1688depth of the recursion is not more than the length of this array, and
1689if it is, new scratchpad is created and pushed into the array.
1690
1691The I<target>s on this scratchpad are C<undef>s, but they are already
1692marked with correct flags.
1693
0a753a76 1694=head1 Compiled code
1695
1696=head2 Code tree
1697
1698Here we describe the internal form your code is converted to by
1699Perl. Start with a simple example:
1700
1701 $a = $b + $c;
1702
1703This is converted to a tree similar to this one:
1704
1705 assign-to
1706 / \
1707 + $a
1708 / \
1709 $b $c
1710
7b8d334a 1711(but slightly more complicated). This tree reflects the way Perl
0a753a76 1712parsed your code, but has nothing to do with the execution order.
1713There is an additional "thread" going through the nodes of the tree
1714which shows the order of execution of the nodes. In our simplified
1715example above it looks like:
1716
1717 $b ---> $c ---> + ---> $a ---> assign-to
1718
1719But with the actual compile tree for C<$a = $b + $c> it is different:
1720some nodes I<optimized away>. As a corollary, though the actual tree
1721contains more nodes than our simplified example, the execution order
1722is the same as in our example.
1723
1724=head2 Examining the tree
1725
06f6df17
RGS
1726If you have your perl compiled for debugging (usually done with
1727C<-DDEBUGGING> on the C<Configure> command line), you may examine the
0a753a76 1728compiled tree by specifying C<-Dx> on the Perl command line. The
1729output takes several lines per node, and for C<$b+$c> it looks like
1730this:
1731
1732 5 TYPE = add ===> 6
1733 TARG = 1
1734 FLAGS = (SCALAR,KIDS)
1735 {
1736 TYPE = null ===> (4)
1737 (was rv2sv)
1738 FLAGS = (SCALAR,KIDS)
1739 {
1740 3 TYPE = gvsv ===> 4
1741 FLAGS = (SCALAR)
1742 GV = main::b
1743 }
1744 }
1745 {
1746 TYPE = null ===> (5)
1747 (was rv2sv)
1748 FLAGS = (SCALAR,KIDS)
1749 {
1750 4 TYPE = gvsv ===> 5
1751 FLAGS = (SCALAR)
1752 GV = main::c
1753 }
1754 }
1755
1756This tree has 5 nodes (one per C<TYPE> specifier), only 3 of them are
1757not optimized away (one per number in the left column). The immediate
1758children of the given node correspond to C<{}> pairs on the same level
1759of indentation, thus this listing corresponds to the tree:
1760
1761 add
1762 / \
1763 null null
1764 | |
1765 gvsv gvsv
1766
1767The execution order is indicated by C<===E<gt>> marks, thus it is C<3
17684 5 6> (node C<6> is not included into above listing), i.e.,
1769C<gvsv gvsv add whatever>.
1770
9afa14e3
SC
1771Each of these nodes represents an op, a fundamental operation inside the
1772Perl core. The code which implements each operation can be found in the
1773F<pp*.c> files; the function which implements the op with type C<gvsv>
1774is C<pp_gvsv>, and so on. As the tree above shows, different ops have
1775different numbers of children: C<add> is a binary operator, as one would
1776expect, and so has two children. To accommodate the various different
1777numbers of children, there are various types of op data structure, and
1778they link together in different ways.
1779
1780The simplest type of op structure is C<OP>: this has no children. Unary
1781operators, C<UNOP>s, have one child, and this is pointed to by the
1782C<op_first> field. Binary operators (C<BINOP>s) have not only an
1783C<op_first> field but also an C<op_last> field. The most complex type of
1784op is a C<LISTOP>, which has any number of children. In this case, the
1785first child is pointed to by C<op_first> and the last child by
1786C<op_last>. The children in between can be found by iteratively
1787following the C<op_sibling> pointer from the first child to the last.
1788
1789There are also two other op types: a C<PMOP> holds a regular expression,
1790and has no children, and a C<LOOP> may or may not have children. If the
1791C<op_children> field is non-zero, it behaves like a C<LISTOP>. To
1792complicate matters, if a C<UNOP> is actually a C<null> op after
1793optimization (see L</Compile pass 2: context propagation>) it will still
1794have children in accordance with its former type.
1795
06f6df17
RGS
1796Another way to examine the tree is to use a compiler back-end module, such
1797as L<B::Concise>.
1798
0a753a76 1799=head2 Compile pass 1: check routines
1800
8870b5c7
GS
1801The tree is created by the compiler while I<yacc> code feeds it
1802the constructions it recognizes. Since I<yacc> works bottom-up, so does
0a753a76 1803the first pass of perl compilation.
1804
1805What makes this pass interesting for perl developers is that some
1806optimization may be performed on this pass. This is optimization by
8870b5c7 1807so-called "check routines". The correspondence between node names
0a753a76 1808and corresponding check routines is described in F<opcode.pl> (do not
1809forget to run C<make regen_headers> if you modify this file).
1810
1811A check routine is called when the node is fully constructed except
7b8d334a 1812for the execution-order thread. Since at this time there are no
0a753a76 1813back-links to the currently constructed node, one can do most any
1814operation to the top-level node, including freeing it and/or creating
1815new nodes above/below it.
1816
1817The check routine returns the node which should be inserted into the
1818tree (if the top-level node was not modified, check routine returns
1819its argument).
1820
1821By convention, check routines have names C<ck_*>. They are usually
1822called from C<new*OP> subroutines (or C<convert>) (which in turn are
1823called from F<perly.y>).
1824
1825=head2 Compile pass 1a: constant folding
1826
1827Immediately after the check routine is called the returned node is
1828checked for being compile-time executable. If it is (the value is
1829judged to be constant) it is immediately executed, and a I<constant>
1830node with the "return value" of the corresponding subtree is
1831substituted instead. The subtree is deleted.
1832
1833If constant folding was not performed, the execution-order thread is
1834created.
1835
1836=head2 Compile pass 2: context propagation
1837
1838When a context for a part of compile tree is known, it is propagated
a3cb178b 1839down through the tree. At this time the context can have 5 values
0a753a76 1840(instead of 2 for runtime context): void, boolean, scalar, list, and
1841lvalue. In contrast with the pass 1 this pass is processed from top
1842to bottom: a node's context determines the context for its children.
1843
1844Additional context-dependent optimizations are performed at this time.
1845Since at this moment the compile tree contains back-references (via
1846"thread" pointers), nodes cannot be free()d now. To allow
1847optimized-away nodes at this stage, such nodes are null()ified instead
1848of free()ing (i.e. their type is changed to OP_NULL).
1849
1850=head2 Compile pass 3: peephole optimization
1851
1852After the compile tree for a subroutine (or for an C<eval> or a file)
1853is created, an additional pass over the code is performed. This pass
1854is neither top-down or bottom-up, but in the execution order (with
9ea12537
Z
1855additional complications for conditionals). Optimizations performed
1856at this stage are subject to the same restrictions as in the pass 2.
1857
1858Peephole optimizations are done by calling the function pointed to
1859by the global variable C<PL_peepp>. By default, C<PL_peepp> just
1860calls the function pointed to by the global variable C<PL_rpeepp>.
1861By default, that performs some basic op fixups and optimisations along
1862the execution-order op chain, and recursively calls C<PL_rpeepp> for
1863each side chain of ops (resulting from conditionals). Extensions may
1864provide additional optimisations or fixups, hooking into either the
1865per-subroutine or recursive stage, like this:
1866
1867 static peep_t prev_peepp;
1868 static void my_peep(pTHX_ OP *o)
1869 {
1870 /* custom per-subroutine optimisation goes here */
1871 prev_peepp(o);
1872 /* custom per-subroutine optimisation may also go here */
1873 }
1874 BOOT:
1875 prev_peepp = PL_peepp;
1876 PL_peepp = my_peep;
1877
1878 static peep_t prev_rpeepp;
1879 static void my_rpeep(pTHX_ OP *o)
1880 {
1881 OP *orig_o = o;
1882 for(; o; o = o->op_next) {
1883 /* custom per-op optimisation goes here */
1884 }
1885 prev_rpeepp(orig_o);
1886 }
1887 BOOT:
1888 prev_rpeepp = PL_rpeepp;
1889 PL_rpeepp = my_rpeep;
0a753a76 1890
1ba7f851
PJ
1891=head2 Pluggable runops
1892
1893The compile tree is executed in a runops function. There are two runops
1388f78e
RGS
1894functions, in F<run.c> and in F<dump.c>. C<Perl_runops_debug> is used
1895with DEBUGGING and C<Perl_runops_standard> is used otherwise. For fine
1896control over the execution of the compile tree it is possible to provide
1897your own runops function.
1ba7f851
PJ
1898
1899It's probably best to copy one of the existing runops functions and
1900change it to suit your needs. Then, in the BOOT section of your XS
1901file, add the line:
1902
1903 PL_runops = my_runops;
1904
1905This function should be as efficient as possible to keep your programs
1906running as fast as possible.
1907
fd85fad2
BM
1908=head2 Compile-time scope hooks
1909
1910As of perl 5.14 it is possible to hook into the compile-time lexical
1911scope mechanism using C<Perl_blockhook_register>. This is used like
1912this:
1913
1914 STATIC void my_start_hook(pTHX_ int full);
1915 STATIC BHK my_hooks;
1916
1917 BOOT:
a88d97bf 1918 BhkENTRY_set(&my_hooks, bhk_start, my_start_hook);
fd85fad2
BM
1919 Perl_blockhook_register(aTHX_ &my_hooks);
1920
1921This will arrange to have C<my_start_hook> called at the start of
1922compiling every lexical scope. The available hooks are:
1923
1924=over 4
1925
a88d97bf 1926=item C<void bhk_start(pTHX_ int full)>
fd85fad2
BM
1927
1928This is called just after starting a new lexical scope. Note that Perl
1929code like
1930
1931 if ($x) { ... }
1932
1933creates two scopes: the first starts at the C<(> and has C<full == 1>,
1934the second starts at the C<{> and has C<full == 0>. Both end at the
1935C<}>, so calls to C<start> and C<pre/post_end> will match. Anything
1936pushed onto the save stack by this hook will be popped just before the
1937scope ends (between the C<pre_> and C<post_end> hooks, in fact).
1938
a88d97bf 1939=item C<void bhk_pre_end(pTHX_ OP **o)>
fd85fad2
BM
1940
1941This is called at the end of a lexical scope, just before unwinding the
1942stack. I<o> is the root of the optree representing the scope; it is a
1943double pointer so you can replace the OP if you need to.
1944
a88d97bf 1945=item C<void bhk_post_end(pTHX_ OP **o)>
fd85fad2
BM
1946
1947This is called at the end of a lexical scope, just after unwinding the
1948stack. I<o> is as above. Note that it is possible for calls to C<pre_>
1949and C<post_end> to nest, if there is something on the save stack that
1950calls string eval.
1951
a88d97bf 1952=item C<void bhk_eval(pTHX_ OP *const o)>
fd85fad2
BM
1953
1954This is called just before starting to compile an C<eval STRING>, C<do
1955FILE>, C<require> or C<use>, after the eval has been set up. I<o> is the
1956OP that requested the eval, and will normally be an C<OP_ENTEREVAL>,
1957C<OP_DOFILE> or C<OP_REQUIRE>.
1958
1959=back
1960
1961Once you have your hook functions, you need a C<BHK> structure to put
1962them in. It's best to allocate it statically, since there is no way to
1963free it once it's registered. The function pointers should be inserted
1964into this structure using the C<BhkENTRY_set> macro, which will also set
1965flags indicating which entries are valid. If you do need to allocate
1966your C<BHK> dynamically for some reason, be sure to zero it before you
1967start.
1968
1969Once registered, there is no mechanism to switch these hooks off, so if
1970that is necessary you will need to do this yourself. An entry in C<%^H>
a3e07c87
BM
1971is probably the best way, so the effect is lexically scoped; however it
1972is also possible to use the C<BhkDISABLE> and C<BhkENABLE> macros to
1973temporarily switch entries on and off. You should also be aware that
1974generally speaking at least one scope will have opened before your
1975extension is loaded, so you will see some C<pre/post_end> pairs that
1976didn't have a matching C<start>.
fd85fad2 1977
9afa14e3
SC
1978=head1 Examining internal data structures with the C<dump> functions
1979
1980To aid debugging, the source file F<dump.c> contains a number of
1981functions which produce formatted output of internal data structures.
1982
1983The most commonly used of these functions is C<Perl_sv_dump>; it's used
1984for dumping SVs, AVs, HVs, and CVs. The C<Devel::Peek> module calls
1985C<sv_dump> to produce debugging output from Perl-space, so users of that
00aadd71 1986module should already be familiar with its format.
9afa14e3
SC
1987
1988C<Perl_op_dump> can be used to dump an C<OP> structure or any of its
210b36aa 1989derivatives, and produces output similar to C<perl -Dx>; in fact,
9afa14e3
SC
1990C<Perl_dump_eval> will dump the main root of the code being evaluated,
1991exactly like C<-Dx>.
1992
1993Other useful functions are C<Perl_dump_sub>, which turns a C<GV> into an
1994op tree, C<Perl_dump_packsubs> which calls C<Perl_dump_sub> on all the
1995subroutines in a package like so: (Thankfully, these are all xsubs, so
1996there is no op tree)
1997
1998 (gdb) print Perl_dump_packsubs(PL_defstash)
1999
2000 SUB attributes::bootstrap = (xsub 0x811fedc 0)
2001
2002 SUB UNIVERSAL::can = (xsub 0x811f50c 0)
2003
2004 SUB UNIVERSAL::isa = (xsub 0x811f304 0)
2005
2006 SUB UNIVERSAL::VERSION = (xsub 0x811f7ac 0)
2007
2008 SUB DynaLoader::boot_DynaLoader = (xsub 0x805b188 0)
2009
2010and C<Perl_dump_all>, which dumps all the subroutines in the stash and
2011the op tree of the main root.
2012
954c1994 2013=head1 How multiple interpreters and concurrency are supported
ee072b34 2014
ee072b34
GS
2015=head2 Background and PERL_IMPLICIT_CONTEXT
2016
2017The Perl interpreter can be regarded as a closed box: it has an API
2018for feeding it code or otherwise making it do things, but it also has
2019functions for its own use. This smells a lot like an object, and
2020there are ways for you to build Perl so that you can have multiple
acfe0abc
GS
2021interpreters, with one interpreter represented either as a C structure,
2022or inside a thread-specific structure. These structures contain all
2023the context, the state of that interpreter.
2024
7b52221d
RGS
2025One macro controls the major Perl build flavor: MULTIPLICITY. The
2026MULTIPLICITY build has a C structure that packages all the interpreter
2027state. With multiplicity-enabled perls, PERL_IMPLICIT_CONTEXT is also
2028normally defined, and enables the support for passing in a "hidden" first
2029argument that represents all three data structures. MULTIPLICITY makes
1a64a5e6 2030multi-threaded perls possible (with the ithreads threading model, related
7b52221d 2031to the macro USE_ITHREADS.)
54aff467 2032
27da23d5
JH
2033Two other "encapsulation" macros are the PERL_GLOBAL_STRUCT and
2034PERL_GLOBAL_STRUCT_PRIVATE (the latter turns on the former, and the
2035former turns on MULTIPLICITY.) The PERL_GLOBAL_STRUCT causes all the
2036internal variables of Perl to be wrapped inside a single global struct,
2037struct perl_vars, accessible as (globals) &PL_Vars or PL_VarsPtr or
2038the function Perl_GetVars(). The PERL_GLOBAL_STRUCT_PRIVATE goes
2039one step further, there is still a single struct (allocated in main()
2040either from heap or from stack) but there are no global data symbols
2041pointing to it. In either case the global struct should be initialised
2042as the very first thing in main() using Perl_init_global_struct() and
2043correspondingly tear it down after perl_free() using Perl_free_global_struct(),
2044please see F<miniperlmain.c> for usage details. You may also need
2045to use C<dVAR> in your coding to "declare the global variables"
2046when you are using them. dTHX does this for you automatically.
2047
bc028b6b
JH
2048To see whether you have non-const data you can use a BSD-compatible C<nm>:
2049
2050 nm libperl.a | grep -v ' [TURtr] '
2051
2052If this displays any C<D> or C<d> symbols, you have non-const data.
2053
27da23d5
JH
2054For backward compatibility reasons defining just PERL_GLOBAL_STRUCT
2055doesn't actually hide all symbols inside a big global struct: some
2056PerlIO_xxx vtables are left visible. The PERL_GLOBAL_STRUCT_PRIVATE
2057then hides everything (see how the PERLIO_FUNCS_DECL is used).
2058
54aff467 2059All this obviously requires a way for the Perl internal functions to be
acfe0abc 2060either subroutines taking some kind of structure as the first
ee072b34 2061argument, or subroutines taking nothing as the first argument. To
acfe0abc 2062enable these two very different ways of building the interpreter,
ee072b34
GS
2063the Perl source (as it does in so many other situations) makes heavy
2064use of macros and subroutine naming conventions.
2065
54aff467 2066First problem: deciding which functions will be public API functions and
00aadd71 2067which will be private. All functions whose names begin C<S_> are private
954c1994
GS
2068(think "S" for "secret" or "static"). All other functions begin with
2069"Perl_", but just because a function begins with "Perl_" does not mean it is
00aadd71
NIS
2070part of the API. (See L</Internal Functions>.) The easiest way to be B<sure> a
2071function is part of the API is to find its entry in L<perlapi>.
2072If it exists in L<perlapi>, it's part of the API. If it doesn't, and you
2073think it should be (i.e., you need it for your extension), send mail via
a422fd2d 2074L<perlbug> explaining why you think it should be.
ee072b34
GS
2075
2076Second problem: there must be a syntax so that the same subroutine
2077declarations and calls can pass a structure as their first argument,
2078or pass nothing. To solve this, the subroutines are named and
2079declared in a particular way. Here's a typical start of a static
2080function used within the Perl guts:
2081
2082 STATIC void
2083 S_incline(pTHX_ char *s)
2084
acfe0abc
GS
2085STATIC becomes "static" in C, and may be #define'd to nothing in some
2086configurations in future.
ee072b34 2087
651a3225
GS
2088A public function (i.e. part of the internal API, but not necessarily
2089sanctioned for use in extensions) begins like this:
ee072b34
GS
2090
2091 void
2307c6d0 2092 Perl_sv_setiv(pTHX_ SV* dsv, IV num)
ee072b34 2093
0147cd53 2094C<pTHX_> is one of a number of macros (in F<perl.h>) that hide the
ee072b34
GS
2095details of the interpreter's context. THX stands for "thread", "this",
2096or "thingy", as the case may be. (And no, George Lucas is not involved. :-)
2097The first character could be 'p' for a B<p>rototype, 'a' for B<a>rgument,
a7486cbb
JH
2098or 'd' for B<d>eclaration, so we have C<pTHX>, C<aTHX> and C<dTHX>, and
2099their variants.
ee072b34 2100
a7486cbb
JH
2101When Perl is built without options that set PERL_IMPLICIT_CONTEXT, there is no
2102first argument containing the interpreter's context. The trailing underscore
ee072b34
GS
2103in the pTHX_ macro indicates that the macro expansion needs a comma
2104after the context argument because other arguments follow it. If
2105PERL_IMPLICIT_CONTEXT is not defined, pTHX_ will be ignored, and the
54aff467
GS
2106subroutine is not prototyped to take the extra argument. The form of the
2107macro without the trailing underscore is used when there are no additional
ee072b34
GS
2108explicit arguments.
2109
54aff467 2110When a core function calls another, it must pass the context. This
2307c6d0 2111is normally hidden via macros. Consider C<sv_setiv>. It expands into
ee072b34
GS
2112something like this:
2113
2307c6d0
SB
2114 #ifdef PERL_IMPLICIT_CONTEXT
2115 #define sv_setiv(a,b) Perl_sv_setiv(aTHX_ a, b)
ee072b34 2116 /* can't do this for vararg functions, see below */
2307c6d0
SB
2117 #else
2118 #define sv_setiv Perl_sv_setiv
2119 #endif
ee072b34
GS
2120
2121This works well, and means that XS authors can gleefully write:
2122
2307c6d0 2123 sv_setiv(foo, bar);
ee072b34
GS
2124
2125and still have it work under all the modes Perl could have been
2126compiled with.
2127
ee072b34
GS
2128This doesn't work so cleanly for varargs functions, though, as macros
2129imply that the number of arguments is known in advance. Instead we
2130either need to spell them out fully, passing C<aTHX_> as the first
2131argument (the Perl core tends to do this with functions like
2132Perl_warner), or use a context-free version.
2133
2134The context-free version of Perl_warner is called
2135Perl_warner_nocontext, and does not take the extra argument. Instead
2136it does dTHX; to get the context from thread-local storage. We
2137C<#define warner Perl_warner_nocontext> so that extensions get source
2138compatibility at the expense of performance. (Passing an arg is
2139cheaper than grabbing it from thread-local storage.)
2140
acfe0abc 2141You can ignore [pad]THXx when browsing the Perl headers/sources.
ee072b34
GS
2142Those are strictly for use within the core. Extensions and embedders
2143need only be aware of [pad]THX.
2144
a7486cbb
JH
2145=head2 So what happened to dTHR?
2146
2147C<dTHR> was introduced in perl 5.005 to support the older thread model.
2148The older thread model now uses the C<THX> mechanism to pass context
2149pointers around, so C<dTHR> is not useful any more. Perl 5.6.0 and
2150later still have it for backward source compatibility, but it is defined
2151to be a no-op.
2152
ee072b34
GS
2153=head2 How do I use all this in extensions?
2154
2155When Perl is built with PERL_IMPLICIT_CONTEXT, extensions that call
2156any functions in the Perl API will need to pass the initial context
2157argument somehow. The kicker is that you will need to write it in
2158such a way that the extension still compiles when Perl hasn't been
2159built with PERL_IMPLICIT_CONTEXT enabled.
2160
2161There are three ways to do this. First, the easy but inefficient way,
2162which is also the default, in order to maintain source compatibility
0147cd53 2163with extensions: whenever F<XSUB.h> is #included, it redefines the aTHX
ee072b34
GS
2164and aTHX_ macros to call a function that will return the context.
2165Thus, something like:
2166
2307c6d0 2167 sv_setiv(sv, num);
ee072b34 2168
4375e838 2169in your extension will translate to this when PERL_IMPLICIT_CONTEXT is
54aff467 2170in effect:
ee072b34 2171
2307c6d0 2172 Perl_sv_setiv(Perl_get_context(), sv, num);
ee072b34 2173
54aff467 2174or to this otherwise:
ee072b34 2175
2307c6d0 2176 Perl_sv_setiv(sv, num);
ee072b34
GS
2177
2178You have to do nothing new in your extension to get this; since
2fa86c13 2179the Perl library provides Perl_get_context(), it will all just
ee072b34
GS
2180work.
2181
2182The second, more efficient way is to use the following template for
2183your Foo.xs:
2184
c52f9dcd
JH
2185 #define PERL_NO_GET_CONTEXT /* we want efficiency */
2186 #include "EXTERN.h"
2187 #include "perl.h"
2188 #include "XSUB.h"
ee072b34 2189
fd061412 2190 STATIC void my_private_function(int arg1, int arg2);
ee072b34 2191
fd061412 2192 STATIC void
c52f9dcd
JH
2193 my_private_function(int arg1, int arg2)
2194 {
2195 dTHX; /* fetch context */
2196 ... call many Perl API functions ...
2197 }
ee072b34
GS
2198
2199 [... etc ...]
2200
c52f9dcd 2201 MODULE = Foo PACKAGE = Foo
ee072b34 2202
c52f9dcd 2203 /* typical XSUB */
ee072b34 2204
c52f9dcd
JH
2205 void
2206 my_xsub(arg)
2207 int arg
2208 CODE:
2209 my_private_function(arg, 10);
ee072b34
GS
2210
2211Note that the only two changes from the normal way of writing an
2212extension is the addition of a C<#define PERL_NO_GET_CONTEXT> before
2213including the Perl headers, followed by a C<dTHX;> declaration at
2214the start of every function that will call the Perl API. (You'll
2215know which functions need this, because the C compiler will complain
2216that there's an undeclared identifier in those functions.) No changes
2217are needed for the XSUBs themselves, because the XS() macro is
2218correctly defined to pass in the implicit context if needed.
2219
2220The third, even more efficient way is to ape how it is done within
2221the Perl guts:
2222
2223
c52f9dcd
JH
2224 #define PERL_NO_GET_CONTEXT /* we want efficiency */
2225 #include "EXTERN.h"
2226 #include "perl.h"
2227 #include "XSUB.h"
ee072b34
GS
2228
2229 /* pTHX_ only needed for functions that call Perl API */
fd061412 2230 STATIC void my_private_function(pTHX_ int arg1, int arg2);
ee072b34 2231
fd061412 2232 STATIC void
c52f9dcd
JH
2233 my_private_function(pTHX_ int arg1, int arg2)
2234 {
2235 /* dTHX; not needed here, because THX is an argument */
2236 ... call Perl API functions ...
2237 }
ee072b34
GS
2238
2239 [... etc ...]
2240
c52f9dcd 2241 MODULE = Foo PACKAGE = Foo
ee072b34 2242
c52f9dcd 2243 /* typical XSUB */
ee072b34 2244
c52f9dcd
JH
2245 void
2246 my_xsub(arg)
2247 int arg
2248 CODE:
2249 my_private_function(aTHX_ arg, 10);
ee072b34
GS
2250
2251This implementation never has to fetch the context using a function
2252call, since it is always passed as an extra argument. Depending on
2253your needs for simplicity or efficiency, you may mix the previous
2254two approaches freely.
2255
651a3225
GS
2256Never add a comma after C<pTHX> yourself--always use the form of the
2257macro with the underscore for functions that take explicit arguments,
2258or the form without the argument for functions with no explicit arguments.
ee072b34 2259
27da23d5
JH
2260If one is compiling Perl with the C<-DPERL_GLOBAL_STRUCT> the C<dVAR>
2261definition is needed if the Perl global variables (see F<perlvars.h>
2262or F<globvar.sym>) are accessed in the function and C<dTHX> is not
2263used (the C<dTHX> includes the C<dVAR> if necessary). One notices
2264the need for C<dVAR> only with the said compile-time define, because
2265otherwise the Perl global variables are visible as-is.
2266
a7486cbb
JH
2267=head2 Should I do anything special if I call perl from multiple threads?
2268
2269If you create interpreters in one thread and then proceed to call them in
2270another, you need to make sure perl's own Thread Local Storage (TLS) slot is
2271initialized correctly in each of those threads.
2272
2273The C<perl_alloc> and C<perl_clone> API functions will automatically set
2274the TLS slot to the interpreter they created, so that there is no need to do
2275anything special if the interpreter is always accessed in the same thread that
2276created it, and that thread did not create or call any other interpreters
2277afterwards. If that is not the case, you have to set the TLS slot of the
2278thread before calling any functions in the Perl API on that particular
2279interpreter. This is done by calling the C<PERL_SET_CONTEXT> macro in that
2280thread as the first thing you do:
2281
2282 /* do this before doing anything else with some_perl */
2283 PERL_SET_CONTEXT(some_perl);
2284
2285 ... other Perl API calls on some_perl go here ...
2286
ee072b34
GS
2287=head2 Future Plans and PERL_IMPLICIT_SYS
2288
2289Just as PERL_IMPLICIT_CONTEXT provides a way to bundle up everything
2290that the interpreter knows about itself and pass it around, so too are
2291there plans to allow the interpreter to bundle up everything it knows
2292about the environment it's running on. This is enabled with the
7b52221d
RGS
2293PERL_IMPLICIT_SYS macro. Currently it only works with USE_ITHREADS on
2294Windows.
ee072b34
GS
2295
2296This allows the ability to provide an extra pointer (called the "host"
2297environment) for all the system calls. This makes it possible for
2298all the system stuff to maintain their own state, broken down into
2299seven C structures. These are thin wrappers around the usual system
0147cd53 2300calls (see F<win32/perllib.c>) for the default perl executable, but for a
ee072b34
GS
2301more ambitious host (like the one that would do fork() emulation) all
2302the extra work needed to pretend that different interpreters are
2303actually different "processes", would be done here.
2304
2305The Perl engine/interpreter and the host are orthogonal entities.
2306There could be one or more interpreters in a process, and one or
2307more "hosts", with free association between them.
2308
a422fd2d
SC
2309=head1 Internal Functions
2310
2311All of Perl's internal functions which will be exposed to the outside
06f6df17 2312world are prefixed by C<Perl_> so that they will not conflict with XS
a422fd2d
SC
2313functions or functions used in a program in which Perl is embedded.
2314Similarly, all global variables begin with C<PL_>. (By convention,
06f6df17 2315static functions start with C<S_>.)
a422fd2d 2316
0972ecdf
DM
2317Inside the Perl core (C<PERL_CORE> defined), you can get at the functions
2318either with or without the C<Perl_> prefix, thanks to a bunch of defines
2319that live in F<embed.h>. Note that extension code should I<not> set
2320C<PERL_CORE>; this exposes the full perl internals, and is likely to cause
2321breakage of the XS in each new perl release.
2322
2323The file F<embed.h> is generated automatically from
dc9b1d22
MHM
2324F<embed.pl> and F<embed.fnc>. F<embed.pl> also creates the prototyping
2325header files for the internal functions, generates the documentation
2326and a lot of other bits and pieces. It's important that when you add
2327a new function to the core or change an existing one, you change the
2328data in the table in F<embed.fnc> as well. Here's a sample entry from
2329that table:
a422fd2d
SC
2330
2331 Apd |SV** |av_fetch |AV* ar|I32 key|I32 lval
2332
2333The second column is the return type, the third column the name. Columns
2334after that are the arguments. The first column is a set of flags:
2335
2336=over 3
2337
2338=item A
2339
1aa6ea50
JC
2340This function is a part of the public API. All such functions should also
2341have 'd', very few do not.
a422fd2d
SC
2342
2343=item p
2344
1aa6ea50
JC
2345This function has a C<Perl_> prefix; i.e. it is defined as
2346C<Perl_av_fetch>.
a422fd2d
SC
2347
2348=item d
2349
2350This function has documentation using the C<apidoc> feature which we'll
1aa6ea50 2351look at in a second. Some functions have 'd' but not 'A'; docs are good.
a422fd2d
SC
2352
2353=back
2354
2355Other available flags are:
2356
2357=over 3
2358
2359=item s
2360
1aa6ea50
JC
2361This is a static function and is defined as C<STATIC S_whatever>, and
2362usually called within the sources as C<whatever(...)>.
a422fd2d
SC
2363
2364=item n
2365
1aa6ea50
JC
2366This does not need a interpreter context, so the definition has no
2367C<pTHX>, and it follows that callers don't use C<aTHX>. (See
d3a43cd8 2368L</Background and PERL_IMPLICIT_CONTEXT>.)
a422fd2d
SC
2369
2370=item r
2371
2372This function never returns; C<croak>, C<exit> and friends.
2373
2374=item f
2375
2376This function takes a variable number of arguments, C<printf> style.
2377The argument list should end with C<...>, like this:
2378
2379 Afprd |void |croak |const char* pat|...
2380
a7486cbb 2381=item M
a422fd2d 2382
00aadd71 2383This function is part of the experimental development API, and may change
a422fd2d
SC
2384or disappear without notice.
2385
2386=item o
2387
2388This function should not have a compatibility macro to define, say,
2389C<Perl_parse> to C<parse>. It must be called as C<Perl_parse>.
2390
a422fd2d
SC
2391=item x
2392
2393This function isn't exported out of the Perl core.
2394
dc9b1d22
MHM
2395=item m
2396
2397This is implemented as a macro.
2398
2399=item X
2400
2401This function is explicitly exported.
2402
2403=item E
2404
2405This function is visible to extensions included in the Perl core.
2406
2407=item b
2408
2409Binary backward compatibility; this function is a macro but also has
2410a C<Perl_> implementation (which is exported).
2411
1aa6ea50
JC
2412=item others
2413
2414See the comments at the top of C<embed.fnc> for others.
2415
a422fd2d
SC
2416=back
2417
dc9b1d22
MHM
2418If you edit F<embed.pl> or F<embed.fnc>, you will need to run
2419C<make regen_headers> to force a rebuild of F<embed.h> and other
2420auto-generated files.
a422fd2d 2421
6b4667fc 2422=head2 Formatted Printing of IVs, UVs, and NVs
9dd9db0b 2423
6b4667fc
A
2424If you are printing IVs, UVs, or NVS instead of the stdio(3) style
2425formatting codes like C<%d>, C<%ld>, C<%f>, you should use the
2426following macros for portability
9dd9db0b 2427
c52f9dcd
JH
2428 IVdf IV in decimal
2429 UVuf UV in decimal
2430 UVof UV in octal
2431 UVxf UV in hexadecimal
2432 NVef NV %e-like
2433 NVff NV %f-like
2434 NVgf NV %g-like
9dd9db0b 2435
6b4667fc
A
2436These will take care of 64-bit integers and long doubles.
2437For example:
2438
c52f9dcd 2439 printf("IV is %"IVdf"\n", iv);
6b4667fc
A
2440
2441The IVdf will expand to whatever is the correct format for the IVs.
9dd9db0b 2442
8908e76d
JH
2443If you are printing addresses of pointers, use UVxf combined
2444with PTR2UV(), do not use %lx or %p.
2445
2446=head2 Pointer-To-Integer and Integer-To-Pointer
2447
2448Because pointer size does not necessarily equal integer size,
2449use the follow macros to do it right.
2450
c52f9dcd
JH
2451 PTR2UV(pointer)
2452 PTR2IV(pointer)
2453 PTR2NV(pointer)
2454 INT2PTR(pointertotype, integer)
8908e76d
JH
2455
2456For example:
2457
c52f9dcd
JH
2458 IV iv = ...;
2459 SV *sv = INT2PTR(SV*, iv);
8908e76d
JH
2460
2461and
2462
c52f9dcd
JH
2463 AV *av = ...;
2464 UV uv = PTR2UV(av);
8908e76d 2465
0ca3a874
MHM
2466=head2 Exception Handling
2467
9b5c3821
MHM
2468There are a couple of macros to do very basic exception handling in XS
2469modules. You have to define C<NO_XSLOCKS> before including F<XSUB.h> to
2470be able to use these macros:
2471
2472 #define NO_XSLOCKS
2473 #include "XSUB.h"
2474
2475You can use these macros if you call code that may croak, but you need
2476to do some cleanup before giving control back to Perl. For example:
0ca3a874 2477
d7f8936a 2478 dXCPT; /* set up necessary variables */
0ca3a874
MHM
2479
2480 XCPT_TRY_START {
2481 code_that_may_croak();
2482 } XCPT_TRY_END
2483
2484 XCPT_CATCH
2485 {
2486 /* do cleanup here */
2487 XCPT_RETHROW;
2488 }
2489
2490Note that you always have to rethrow an exception that has been
2491caught. Using these macros, it is not possible to just catch the
2492exception and ignore it. If you have to ignore the exception, you
2493have to use the C<call_*> function.
2494
2495The advantage of using the above macros is that you don't have
2496to setup an extra function for C<call_*>, and that using these
2497macros is faster than using C<call_*>.
2498
a422fd2d
SC
2499=head2 Source Documentation
2500
2501There's an effort going on to document the internal functions and
2502automatically produce reference manuals from them - L<perlapi> is one
2503such manual which details all the functions which are available to XS
2504writers. L<perlintern> is the autogenerated manual for the functions
2505which are not part of the API and are supposedly for internal use only.
2506
2507Source documentation is created by putting POD comments into the C
2508source, like this:
2509
2510 /*
2511 =for apidoc sv_setiv
2512
2513 Copies an integer into the given SV. Does not handle 'set' magic. See
2514 C<sv_setiv_mg>.
2515
2516 =cut
2517 */
2518
2519Please try and supply some documentation if you add functions to the
2520Perl core.
2521
0d098d33
MHM
2522=head2 Backwards compatibility
2523
2524The Perl API changes over time. New functions are added or the interfaces
2525of existing functions are changed. The C<Devel::PPPort> module tries to
2526provide compatibility code for some of these changes, so XS writers don't
2527have to code it themselves when supporting multiple versions of Perl.
2528
2529C<Devel::PPPort> generates a C header file F<ppport.h> that can also
2530be run as a Perl script. To generate F<ppport.h>, run:
2531
2532 perl -MDevel::PPPort -eDevel::PPPort::WriteFile
2533
2534Besides checking existing XS code, the script can also be used to retrieve
2535compatibility information for various API calls using the C<--api-info>
2536command line switch. For example:
2537
2538 % perl ppport.h --api-info=sv_magicext
2539
2540For details, see C<perldoc ppport.h>.
2541
a422fd2d
SC
2542=head1 Unicode Support
2543
2544Perl 5.6.0 introduced Unicode support. It's important for porters and XS
2545writers to understand this support and make sure that the code they
2546write does not corrupt Unicode data.
2547
2548=head2 What B<is> Unicode, anyway?
2549
2550In the olden, less enlightened times, we all used to use ASCII. Most of
2551us did, anyway. The big problem with ASCII is that it's American. Well,
2552no, that's not actually the problem; the problem is that it's not
2553particularly useful for people who don't use the Roman alphabet. What
2554used to happen was that particular languages would stick their own
2555alphabet in the upper range of the sequence, between 128 and 255. Of
2556course, we then ended up with plenty of variants that weren't quite
2557ASCII, and the whole point of it being a standard was lost.
2558
2559Worse still, if you've got a language like Chinese or
2560Japanese that has hundreds or thousands of characters, then you really
2561can't fit them into a mere 256, so they had to forget about ASCII
2562altogether, and build their own systems using pairs of numbers to refer
2563to one character.
2564
2565To fix this, some people formed Unicode, Inc. and
2566produced a new character set containing all the characters you can
2567possibly think of and more. There are several ways of representing these
1e54db1a 2568characters, and the one Perl uses is called UTF-8. UTF-8 uses
2575c402
JW
2569a variable number of bytes to represent a character. You can learn more
2570about Unicode and Perl's Unicode model in L<perlunicode>.
a422fd2d 2571
1e54db1a 2572=head2 How can I recognise a UTF-8 string?
a422fd2d 2573
1e54db1a
JH
2574You can't. This is because UTF-8 data is stored in bytes just like
2575non-UTF-8 data. The Unicode character 200, (C<0xC8> for you hex types)
a422fd2d
SC
2576capital E with a grave accent, is represented by the two bytes
2577C<v196.172>. Unfortunately, the non-Unicode string C<chr(196).chr(172)>
2578has that byte sequence as well. So you can't tell just by looking - this
2579is what makes Unicode input an interesting problem.
2580
2575c402
JW
2581In general, you either have to know what you're dealing with, or you
2582have to guess. The API function C<is_utf8_string> can help; it'll tell
2583you if a string contains only valid UTF-8 characters. However, it can't
2584do the work for you. On a character-by-character basis, C<is_utf8_char>
2585will tell you whether the current character in a string is valid UTF-8.
a422fd2d 2586
1e54db1a 2587=head2 How does UTF-8 represent Unicode characters?
a422fd2d 2588
1e54db1a 2589As mentioned above, UTF-8 uses a variable number of bytes to store a
2575c402
JW
2590character. Characters with values 0...127 are stored in one byte, just
2591like good ol' ASCII. Character 128 is stored as C<v194.128>; this
a31a806a 2592continues up to character 191, which is C<v194.191>. Now we've run out of
a422fd2d
SC
2593bits (191 is binary C<10111111>) so we move on; 192 is C<v195.128>. And
2594so it goes on, moving to three bytes at character 2048.
2595
1e54db1a 2596Assuming you know you're dealing with a UTF-8 string, you can find out
a422fd2d
SC
2597how long the first character in it is with the C<UTF8SKIP> macro:
2598
2599 char *utf = "\305\233\340\240\201";
2600 I32 len;
2601
2602 len = UTF8SKIP(utf); /* len is 2 here */
2603 utf += len;
2604 len = UTF8SKIP(utf); /* len is 3 here */
2605
1e54db1a 2606Another way to skip over characters in a UTF-8 string is to use
a422fd2d
SC
2607C<utf8_hop>, which takes a string and a number of characters to skip
2608over. You're on your own about bounds checking, though, so don't use it
2609lightly.
2610
1e54db1a 2611All bytes in a multi-byte UTF-8 character will have the high bit set,
3a2263fe
RGS
2612so you can test if you need to do something special with this
2613character like this (the UTF8_IS_INVARIANT() is a macro that tests
2614whether the byte can be encoded as a single byte even in UTF-8):
a422fd2d 2615
3a2263fe
RGS
2616 U8 *utf;
2617 UV uv; /* Note: a UV, not a U8, not a char */
a422fd2d 2618
3a2263fe 2619 if (!UTF8_IS_INVARIANT(*utf))
1e54db1a 2620 /* Must treat this as UTF-8 */
a422fd2d
SC
2621 uv = utf8_to_uv(utf);
2622 else
2623 /* OK to treat this character as a byte */
2624 uv = *utf;
2625
2626You can also see in that example that we use C<utf8_to_uv> to get the
2627value of the character; the inverse function C<uv_to_utf8> is available
1e54db1a 2628for putting a UV into UTF-8:
a422fd2d 2629
3a2263fe 2630 if (!UTF8_IS_INVARIANT(uv))
a422fd2d
SC
2631 /* Must treat this as UTF8 */
2632 utf8 = uv_to_utf8(utf8, uv);
2633 else
2634 /* OK to treat this character as a byte */
2635 *utf8++ = uv;
2636
2637You B<must> convert characters to UVs using the above functions if
1e54db1a
JH
2638you're ever in a situation where you have to match UTF-8 and non-UTF-8
2639characters. You may not skip over UTF-8 characters in this case. If you
2640do this, you'll lose the ability to match hi-bit non-UTF-8 characters;
2641for instance, if your UTF-8 string contains C<v196.172>, and you skip
2642that character, you can never match a C<chr(200)> in a non-UTF-8 string.
a422fd2d
SC
2643So don't do that!
2644
1e54db1a 2645=head2 How does Perl store UTF-8 strings?
a422fd2d
SC
2646
2647Currently, Perl deals with Unicode strings and non-Unicode strings
2575c402
JW
2648slightly differently. A flag in the SV, C<SVf_UTF8>, indicates that the
2649string is internally encoded as UTF-8. Without it, the byte value is the
2650codepoint number and vice versa (in other words, the string is encoded
e1b711da
KW
2651as iso-8859-1, but C<use feature 'unicode_strings'> is needed to get iso-8859-1
2652semantics). You can check and manipulate this flag with the
2575c402 2653following macros:
a422fd2d
SC
2654
2655 SvUTF8(sv)
2656 SvUTF8_on(sv)
2657 SvUTF8_off(sv)
2658
2659This flag has an important effect on Perl's treatment of the string: if
2660Unicode data is not properly distinguished, regular expressions,
2661C<length>, C<substr> and other string handling operations will have
2662undesirable results.
2663
2664The problem comes when you have, for instance, a string that isn't
2575c402 2665flagged as UTF-8, and contains a byte sequence that could be UTF-8 -
1e54db1a 2666especially when combining non-UTF-8 and UTF-8 strings.
a422fd2d
SC
2667
2668Never forget that the C<SVf_UTF8> flag is separate to the PV value; you
2669need be sure you don't accidentally knock it off while you're
2670manipulating SVs. More specifically, you cannot expect to do this:
2671
2672 SV *sv;
2673 SV *nsv;
2674 STRLEN len;
2675 char *p;
2676
2677 p = SvPV(sv, len);
2678 frobnicate(p);
2679 nsv = newSVpvn(p, len);
2680
2681The C<char*> string does not tell you the whole story, and you can't
2682copy or reconstruct an SV just by copying the string value. Check if the
2575c402 2683old SV has the UTF8 flag set, and act accordingly:
a422fd2d
SC
2684
2685 p = SvPV(sv, len);
2686 frobnicate(p);
2687 nsv = newSVpvn(p, len);
2688 if (SvUTF8(sv))
2689 SvUTF8_on(nsv);
2690
2691In fact, your C<frobnicate> function should be made aware of whether or
1e54db1a 2692not it's dealing with UTF-8 data, so that it can handle the string
a422fd2d
SC
2693appropriately.
2694
3a2263fe 2695Since just passing an SV to an XS function and copying the data of
2575c402 2696the SV is not enough to copy the UTF8 flags, even less right is just
3a2263fe
RGS
2697passing a C<char *> to an XS function.
2698
1e54db1a 2699=head2 How do I convert a string to UTF-8?
a422fd2d 2700
2575c402
JW
2701If you're mixing UTF-8 and non-UTF-8 strings, it is necessary to upgrade
2702one of the strings to UTF-8. If you've got an SV, the easiest way to do
2703this is:
a422fd2d
SC
2704
2705 sv_utf8_upgrade(sv);
2706
2707However, you must not do this, for example:
2708
2709 if (!SvUTF8(left))
2710 sv_utf8_upgrade(left);
2711
2712If you do this in a binary operator, you will actually change one of the
b1866b2d 2713strings that came into the operator, and, while it shouldn't be noticeable
2575c402 2714by the end user, it can cause problems in deficient code.
a422fd2d 2715
1e54db1a 2716Instead, C<bytes_to_utf8> will give you a UTF-8-encoded B<copy> of its
a422fd2d 2717string argument. This is useful for having the data available for
b1866b2d 2718comparisons and so on, without harming the original SV. There's also
a422fd2d
SC
2719C<utf8_to_bytes> to go the other way, but naturally, this will fail if
2720the string contains any characters above 255 that can't be represented
2721in a single byte.
2722
2723=head2 Is there anything else I need to know?
2724
2725Not really. Just remember these things:
2726
2727=over 3
2728
2729=item *
2730
1e54db1a
JH
2731There's no way to tell if a string is UTF-8 or not. You can tell if an SV
2732is UTF-8 by looking at is C<SvUTF8> flag. Don't forget to set the flag if
2733something should be UTF-8. Treat the flag as part of the PV, even though
a422fd2d
SC
2734it's not - if you pass on the PV to somewhere, pass on the flag too.
2735
2736=item *
2737
1e54db1a 2738If a string is UTF-8, B<always> use C<utf8_to_uv> to get at the value,
3a2263fe 2739unless C<UTF8_IS_INVARIANT(*s)> in which case you can use C<*s>.
a422fd2d
SC
2740
2741=item *
2742
1e54db1a 2743When writing a character C<uv> to a UTF-8 string, B<always> use
3a2263fe
RGS
2744C<uv_to_utf8>, unless C<UTF8_IS_INVARIANT(uv))> in which case
2745you can use C<*s = uv>.
a422fd2d
SC
2746
2747=item *
2748
1e54db1a 2749Mixing UTF-8 and non-UTF-8 strings is tricky. Use C<bytes_to_utf8> to get
2bbc8d55 2750a new string which is UTF-8 encoded, and then combine them.
a422fd2d
SC
2751
2752=back
2753
53e06cf0
SC
2754=head1 Custom Operators
2755
9a68f1db 2756Custom operator support is a new experimental feature that allows you to
53e06cf0
SC
2757define your own ops. This is primarily to allow the building of
2758interpreters for other languages in the Perl core, but it also allows
2759optimizations through the creation of "macro-ops" (ops which perform the
2760functions of multiple ops which are usually executed together, such as
1aa6ea50 2761C<gvsv, gvsv, add>.)
53e06cf0 2762
b455bf3f 2763This feature is implemented as a new op type, C<OP_CUSTOM>. The Perl
53e06cf0
SC
2764core does not "know" anything special about this op type, and so it will
2765not be involved in any optimizations. This also means that you can
2766define your custom ops to be any op structure - unary, binary, list and
2767so on - you like.
2768
2769It's important to know what custom operators won't do for you. They
2770won't let you add new syntax to Perl, directly. They won't even let you
2771add new keywords, directly. In fact, they won't change the way Perl
2772compiles a program at all. You have to do those changes yourself, after
2773Perl has compiled the program. You do this either by manipulating the op
2774tree using a C<CHECK> block and the C<B::Generate> module, or by adding
2775a custom peephole optimizer with the C<optimize> module.
2776
2777When you do this, you replace ordinary Perl ops with custom ops by
2778creating ops with the type C<OP_CUSTOM> and the C<pp_addr> of your own
2779PP function. This should be defined in XS code, and should look like
2780the PP ops in C<pp_*.c>. You are responsible for ensuring that your op
2781takes the appropriate number of values from the stack, and you are
2782responsible for adding stack marks if necessary.
2783
2784You should also "register" your op with the Perl interpreter so that it
2785can produce sensible error and warning messages. Since it is possible to
2786have multiple custom ops within the one "logical" op type C<OP_CUSTOM>,
9733086d
BM
2787Perl uses the value of C<< o->op_ppaddr >> to determine which custom op
2788it is dealing with. You should create an C<XOP> structure for each
2789ppaddr you use, set the properties of the custom op with
2790C<XopENTRY_set>, and register the structure against the ppaddr using
2791C<Perl_custom_op_register>. A trivial example might look like:
2792
2793 static XOP my_xop;
2794 static OP *my_pp(pTHX);
2795
2796 BOOT:
2797 XopENTRY_set(&my_xop, xop_name, "myxop");
2798 XopENTRY_set(&my_xop, xop_desc, "Useless custom op");
2799 Perl_custom_op_register(aTHX_ my_pp, &my_xop);
2800
2801The available fields in the structure are:
2802
2803=over 4
2804
2805=item xop_name
2806
2807A short name for your op. This will be included in some error messages,
2808and will also be returned as C<< $op->name >> by the L<B|B> module, so
2809it will appear in the output of module like L<B::Concise|B::Concise>.
2810
2811=item xop_desc
2812
2813A short description of the function of the op.
2814
2815=item xop_class
2816
2817Which of the various C<*OP> structures this op uses. This should be one of
2818the C<OA_*> constants from F<op.h>, namely
2819
2820=over 4
2821
2822=item OA_BASEOP
2823
2824=item OA_UNOP
2825
2826=item OA_BINOP
2827
2828=item OA_LOGOP
2829
2830=item OA_LISTOP
2831
2832=item OA_PMOP
2833
2834=item OA_SVOP
2835
2836=item OA_PADOP
2837
2838=item OA_PVOP_OR_SVOP
2839
2840This should be interpreted as 'C<PVOP>' only. The C<_OR_SVOP> is because
2841the only core C<PVOP>, C<OP_TRANS>, can sometimes be a C<SVOP> instead.
2842
2843=item OA_LOOP
2844
2845=item OA_COP
2846
2847=back
2848
2849The other C<OA_*> constants should not be used.
2850
2851=item xop_peep
2852
2853This member is of type C<Perl_cpeep_t>, which expands to C<void
2854(*Perl_cpeep_t)(aTHX_ OP *o, OP *oldop)>. If it is set, this function
2855will be called from C<Perl_rpeep> when ops of this type are encountered
2856by the peephole optimizer. I<o> is the OP that needs optimizing;
2857I<oldop> is the previous OP optimized, whose C<op_next> points to I<o>.
2858
2859=back
53e06cf0 2860
e7d4c058 2861C<B::Generate> directly supports the creation of custom ops by name.
53e06cf0 2862
954c1994 2863=head1 AUTHORS
e89caa19 2864
954c1994 2865Until May 1997, this document was maintained by Jeff Okamoto
9b5bb84f
SB
2866E<lt>okamoto@corp.hp.comE<gt>. It is now maintained as part of Perl
2867itself by the Perl 5 Porters E<lt>perl5-porters@perl.orgE<gt>.
cb1a09d0 2868
954c1994
GS
2869With lots of help and suggestions from Dean Roehrich, Malcolm Beattie,
2870Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil
2871Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer,
2872Stephen McCamant, and Gurusamy Sarathy.
cb1a09d0 2873
954c1994 2874=head1 SEE ALSO
cb1a09d0 2875
ba555bf5 2876L<perlapi>, L<perlintern>, L<perlxs>, L<perlembed>