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1=head1 NAME
2
954c1994 3perlguts - Introduction to the Perl API
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4
5=head1 DESCRIPTION
6
b3b6085d 7This document attempts to describe how to use the Perl API, as well as
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8to provide some info on the basic workings of the Perl core. It is far
9from complete and probably contains many errors. Please refer any
b3b6085d 10questions or comments to the author below.
a0d0e21e 11
0a753a76 12=head1 Variables
13
5f05dabc 14=head2 Datatypes
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15
16Perl has three typedefs that handle Perl's three main data types:
17
18 SV Scalar Value
19 AV Array Value
20 HV Hash Value
21
d1b91892 22Each typedef has specific routines that manipulate the various data types.
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23
24=head2 What is an "IV"?
25
954c1994 26Perl uses a special typedef IV which is a simple signed integer type that is
5f05dabc 27guaranteed to be large enough to hold a pointer (as well as an integer).
954c1994 28Additionally, there is the UV, which is simply an unsigned IV.
a0d0e21e 29
d1b91892 30Perl also uses two special typedefs, I32 and I16, which will always be at
10e2eb10 31least 32-bits and 16-bits long, respectively. (Again, there are U32 and U16,
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32as well.) They will usually be exactly 32 and 16 bits long, but on Crays
33they will both be 64 bits.
a0d0e21e 34
54310121 35=head2 Working with SVs
a0d0e21e 36
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37An SV can be created and loaded with one command. There are five types of
38values that can be loaded: an integer value (IV), an unsigned integer
39value (UV), a double (NV), a string (PV), and another scalar (SV).
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40("PV" stands for "Pointer Value". You might think that it is misnamed
41because it is described as pointing only to strings. However, it is
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42possible to have it point to other things For example, it could point
43to an array of UVs. But,
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44using it for non-strings requires care, as the underlying assumption of
45much of the internals is that PVs are just for strings. Often, for
6602b933 46example, a trailing C<NUL> is tacked on automatically. The non-string use
61984ee1 47is documented only in this paragraph.)
a0d0e21e 48
20dbd849 49The seven routines are:
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50
51 SV* newSViv(IV);
20dbd849 52 SV* newSVuv(UV);
a0d0e21e 53 SV* newSVnv(double);
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54 SV* newSVpv(const char*, STRLEN);
55 SV* newSVpvn(const char*, STRLEN);
46fc3d4c 56 SV* newSVpvf(const char*, ...);
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57 SV* newSVsv(SV*);
58
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59C<STRLEN> is an integer type (Size_t, usually defined as size_t in
60F<config.h>) guaranteed to be large enough to represent the size of
61any string that perl can handle.
62
3bf17896 63In the unlikely case of a SV requiring more complex initialization, you
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64can create an empty SV with newSV(len). If C<len> is 0 an empty SV of
65type NULL is returned, else an SV of type PV is returned with len + 1 (for
6602b933 66the C<NUL>) bytes of storage allocated, accessible via SvPVX. In both cases
da8c5729 67the SV has the undef value.
20dbd849 68
06f6df17 69 SV *sv = newSV(0); /* no storage allocated */
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70 SV *sv = newSV(10); /* 10 (+1) bytes of uninitialised storage
71 * allocated */
20dbd849 72
06f6df17 73To change the value of an I<already-existing> SV, there are eight routines:
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74
75 void sv_setiv(SV*, IV);
deb3007b 76 void sv_setuv(SV*, UV);
a0d0e21e 77 void sv_setnv(SV*, double);
08105a92 78 void sv_setpv(SV*, const char*);
06f6df17 79 void sv_setpvn(SV*, const char*, STRLEN)
46fc3d4c 80 void sv_setpvf(SV*, const char*, ...);
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81 void sv_vsetpvfn(SV*, const char*, STRLEN, va_list *,
82 SV **, I32, bool *);
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83 void sv_setsv(SV*, SV*);
84
85Notice that you can choose to specify the length of the string to be
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86assigned by using C<sv_setpvn>, C<newSVpvn>, or C<newSVpv>, or you may
87allow Perl to calculate the length by using C<sv_setpv> or by specifying
880 as the second argument to C<newSVpv>. Be warned, though, that Perl will
89determine the string's length by using C<strlen>, which depends on the
6602b933 90string terminating with a C<NUL> character, and not otherwise containing
a9b0660e 91NULs.
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92
93The arguments of C<sv_setpvf> are processed like C<sprintf>, and the
94formatted output becomes the value.
95
328bf373 96C<sv_vsetpvfn> is an analogue of C<vsprintf>, but it allows you to specify
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97either a pointer to a variable argument list or the address and length of
98an array of SVs. The last argument points to a boolean; on return, if that
99boolean is true, then locale-specific information has been used to format
c2611fb3 100the string, and the string's contents are therefore untrustworthy (see
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101L<perlsec>). This pointer may be NULL if that information is not
102important. Note that this function requires you to specify the length of
103the format.
104
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105The C<sv_set*()> functions are not generic enough to operate on values
106that have "magic". See L<Magic Virtual Tables> later in this document.
a0d0e21e 107
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108All SVs that contain strings should be terminated with a C<NUL> character.
109If it is not C<NUL>-terminated there is a risk of
5f05dabc 110core dumps and corruptions from code which passes the string to C
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111functions or system calls which expect a C<NUL>-terminated string.
112Perl's own functions typically add a trailing C<NUL> for this reason.
5f05dabc 113Nevertheless, you should be very careful when you pass a string stored
114in an SV to a C function or system call.
115
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116To access the actual value that an SV points to, you can use the macros:
117
118 SvIV(SV*)
954c1994 119 SvUV(SV*)
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120 SvNV(SV*)
121 SvPV(SV*, STRLEN len)
1fa8b10d 122 SvPV_nolen(SV*)
a0d0e21e 123
954c1994 124which will automatically coerce the actual scalar type into an IV, UV, double,
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125or string.
126
127In the C<SvPV> macro, the length of the string returned is placed into the
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128variable C<len> (this is a macro, so you do I<not> use C<&len>). If you do
129not care what the length of the data is, use the C<SvPV_nolen> macro.
130Historically the C<SvPV> macro with the global variable C<PL_na> has been
131used in this case. But that can be quite inefficient because C<PL_na> must
132be accessed in thread-local storage in threaded Perl. In any case, remember
133that Perl allows arbitrary strings of data that may both contain NULs and
6602b933 134might not be terminated by a C<NUL>.
a0d0e21e 135
ce2f5d8f 136Also remember that C doesn't allow you to safely say C<foo(SvPV(s, len),
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137len);>. It might work with your
138compiler, but it won't work for everyone.
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139Break this sort of statement up into separate assignments:
140
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141 SV *s;
142 STRLEN len;
61955433 143 char *ptr;
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144 ptr = SvPV(s, len);
145 foo(ptr, len);
ce2f5d8f 146
07fa94a1 147If you want to know if the scalar value is TRUE, you can use:
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148
149 SvTRUE(SV*)
150
151Although Perl will automatically grow strings for you, if you need to force
152Perl to allocate more memory for your SV, you can use the macro
153
154 SvGROW(SV*, STRLEN newlen)
155
156which will determine if more memory needs to be allocated. If so, it will
157call the function C<sv_grow>. Note that C<SvGROW> can only increase, not
5f05dabc 158decrease, the allocated memory of an SV and that it does not automatically
6602b933 159add space for the trailing C<NUL> byte (perl's own string functions typically do
8ebc5c01 160C<SvGROW(sv, len + 1)>).
a0d0e21e 161
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162If you want to write to an existing SV's buffer and set its value to a
163string, use SvPV_force() or one of its variants to force the SV to be
164a PV. This will remove any of various types of non-stringness from
165the SV while preserving the content of the SV in the PV. This can be
166used, for example, to append data from an API function to a buffer
167without extra copying:
168
169 (void)SvPVbyte_force(sv, len);
170 s = SvGROW(sv, len + needlen + 1);
171 /* something that modifies up to needlen bytes at s+len, but
172 modifies newlen bytes
173 eg. newlen = read(fd, s + len, needlen);
174 ignoring errors for these examples
175 */
176 s[len + newlen] = '\0';
177 SvCUR_set(sv, len + newlen);
178 SvUTF8_off(sv);
179 SvSETMAGIC(sv);
180
181If you already have the data in memory or if you want to keep your
182code simple, you can use one of the sv_cat*() variants, such as
183sv_catpvn(). If you want to insert anywhere in the string you can use
184sv_insert() or sv_insert_flags().
185
186If you don't need the existing content of the SV, you can avoid some
187copying with:
188
189 sv_setpvn(sv, "", 0);
190 s = SvGROW(sv, needlen + 1);
191 /* something that modifies up to needlen bytes at s, but modifies
192 newlen bytes
193 eg. newlen = read(fd, s. needlen);
194 */
195 s[newlen] = '\0';
196 SvCUR_set(sv, newlen);
197 SvPOK_only(sv); /* also clears SVf_UTF8 */
198 SvSETMAGIC(sv);
199
200Again, if you already have the data in memory or want to avoid the
201complexity of the above, you can use sv_setpvn().
202
203If you have a buffer allocated with Newx() and want to set that as the
204SV's value, you can use sv_usepvn_flags(). That has some requirements
205if you want to avoid perl re-allocating the buffer to fit the trailing
206NUL:
207
208 Newx(buf, somesize+1, char);
209 /* ... fill in buf ... */
210 buf[somesize] = '\0';
211 sv_usepvn_flags(sv, buf, somesize, SV_SMAGIC | SV_HAS_TRAILING_NUL);
212 /* buf now belongs to perl, don't release it */
213
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214If you have an SV and want to know what kind of data Perl thinks is stored
215in it, you can use the following macros to check the type of SV you have.
216
217 SvIOK(SV*)
218 SvNOK(SV*)
219 SvPOK(SV*)
220
221You can get and set the current length of the string stored in an SV with
222the following macros:
223
224 SvCUR(SV*)
225 SvCUR_set(SV*, I32 val)
226
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227You can also get a pointer to the end of the string stored in the SV
228with the macro:
229
230 SvEND(SV*)
231
232But note that these last three macros are valid only if C<SvPOK()> is true.
a0d0e21e 233
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234If you want to append something to the end of string stored in an C<SV*>,
235you can use the following functions:
236
08105a92 237 void sv_catpv(SV*, const char*);
e65f3abd 238 void sv_catpvn(SV*, const char*, STRLEN);
46fc3d4c 239 void sv_catpvf(SV*, const char*, ...);
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240 void sv_vcatpvfn(SV*, const char*, STRLEN, va_list *, SV **,
241 I32, bool);
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242 void sv_catsv(SV*, SV*);
243
244The first function calculates the length of the string to be appended by
245using C<strlen>. In the second, you specify the length of the string
46fc3d4c 246yourself. The third function processes its arguments like C<sprintf> and
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247appends the formatted output. The fourth function works like C<vsprintf>.
248You can specify the address and length of an array of SVs instead of the
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249va_list argument. The fifth function
250extends the string stored in the first
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251SV with the string stored in the second SV. It also forces the second SV
252to be interpreted as a string.
253
254The C<sv_cat*()> functions are not generic enough to operate on values that
255have "magic". See L<Magic Virtual Tables> later in this document.
d1b91892 256
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257If you know the name of a scalar variable, you can get a pointer to its SV
258by using the following:
259
64ace3f8 260 SV* get_sv("package::varname", 0);
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261
262This returns NULL if the variable does not exist.
263
d1b91892 264If you want to know if this variable (or any other SV) is actually C<defined>,
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265you can call:
266
267 SvOK(SV*)
268
06f6df17 269The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>.
9adebda4 270
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271Its address can be used whenever an C<SV*> is needed. Make sure that
272you don't try to compare a random sv with C<&PL_sv_undef>. For example
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273when interfacing Perl code, it'll work correctly for:
274
275 foo(undef);
276
277But won't work when called as:
278
279 $x = undef;
280 foo($x);
281
282So to repeat always use SvOK() to check whether an sv is defined.
283
284Also you have to be careful when using C<&PL_sv_undef> as a value in
285AVs or HVs (see L<AVs, HVs and undefined values>).
a0d0e21e 286
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287There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain
288boolean TRUE and FALSE values, respectively. Like C<PL_sv_undef>, their
289addresses can be used whenever an C<SV*> is needed.
a0d0e21e 290
9cde0e7f 291Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>.
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292Take this code:
293
294 SV* sv = (SV*) 0;
295 if (I-am-to-return-a-real-value) {
296 sv = sv_2mortal(newSViv(42));
297 }
298 sv_setsv(ST(0), sv);
299
300This code tries to return a new SV (which contains the value 42) if it should
04343c6d 301return a real value, or undef otherwise. Instead it has returned a NULL
a0d0e21e 302pointer which, somewhere down the line, will cause a segmentation violation,
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303bus error, or just weird results. Change the zero to C<&PL_sv_undef> in the
304first line and all will be well.
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305
306To free an SV that you've created, call C<SvREFCNT_dec(SV*)>. Normally this
3fe9a6f1 307call is not necessary (see L<Reference Counts and Mortality>).
a0d0e21e 308
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309=head2 Offsets
310
311Perl provides the function C<sv_chop> to efficiently remove characters
312from the beginning of a string; you give it an SV and a pointer to
da75cd15 313somewhere inside the PV, and it discards everything before the
10e2eb10 314pointer. The efficiency comes by means of a little hack: instead of
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315actually removing the characters, C<sv_chop> sets the flag C<OOK>
316(offset OK) to signal to other functions that the offset hack is in
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317effect, and it moves the PV pointer (called C<SvPVX>) forward
318by the number of bytes chopped off, and adjusts C<SvCUR> and C<SvLEN>
319accordingly. (A portion of the space between the old and new PV
320pointers is used to store the count of chopped bytes.)
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321
322Hence, at this point, the start of the buffer that we allocated lives
323at C<SvPVX(sv) - SvIV(sv)> in memory and the PV pointer is pointing
324into the middle of this allocated storage.
325
326This is best demonstrated by example:
327
328 % ./perl -Ilib -MDevel::Peek -le '$a="12345"; $a=~s/.//; Dump($a)'
329 SV = PVIV(0x8128450) at 0x81340f0
330 REFCNT = 1
331 FLAGS = (POK,OOK,pPOK)
332 IV = 1 (OFFSET)
333 PV = 0x8135781 ( "1" . ) "2345"\0
334 CUR = 4
335 LEN = 5
336
337Here the number of bytes chopped off (1) is put into IV, and
10e2eb10 338C<Devel::Peek::Dump> helpfully reminds us that this is an offset. The
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339portion of the string between the "real" and the "fake" beginnings is
340shown in parentheses, and the values of C<SvCUR> and C<SvLEN> reflect
341the fake beginning, not the real one.
342
fe854a6f 343Something similar to the offset hack is performed on AVs to enable
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344efficient shifting and splicing off the beginning of the array; while
345C<AvARRAY> points to the first element in the array that is visible from
10e2eb10 346Perl, C<AvALLOC> points to the real start of the C array. These are
319cef53 347usually the same, but a C<shift> operation can be carried out by
6de131f0 348increasing C<AvARRAY> by one and decreasing C<AvFILL> and C<AvMAX>.
319cef53 349Again, the location of the real start of the C array only comes into
10e2eb10 350play when freeing the array. See C<av_shift> in F<av.c>.
319cef53 351
d1b91892 352=head2 What's Really Stored in an SV?
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353
354Recall that the usual method of determining the type of scalar you have is
5f05dabc 355to use C<Sv*OK> macros. Because a scalar can be both a number and a string,
d1b91892 356usually these macros will always return TRUE and calling the C<Sv*V>
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357macros will do the appropriate conversion of string to integer/double or
358integer/double to string.
359
360If you I<really> need to know if you have an integer, double, or string
361pointer in an SV, you can use the following three macros instead:
362
363 SvIOKp(SV*)
364 SvNOKp(SV*)
365 SvPOKp(SV*)
366
367These will tell you if you truly have an integer, double, or string pointer
d1b91892 368stored in your SV. The "p" stands for private.
a0d0e21e 369
da8c5729 370There are various ways in which the private and public flags may differ.
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371For example, in perl 5.16 and earlier a tied SV may have a valid
372underlying value in the IV slot (so SvIOKp is true), but the data
373should be accessed via the FETCH routine rather than directly,
374so SvIOK is false. (In perl 5.18 onwards, tied scalars use
375the flags the same way as untied scalars.) Another is when
d7f8936a 376numeric conversion has occurred and precision has been lost: only the
10e2eb10 377private flag is set on 'lossy' values. So when an NV is converted to an
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378IV with loss, SvIOKp, SvNOKp and SvNOK will be set, while SvIOK wont be.
379
07fa94a1 380In general, though, it's best to use the C<Sv*V> macros.
a0d0e21e 381
54310121 382=head2 Working with AVs
a0d0e21e 383
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384There are two ways to create and load an AV. The first method creates an
385empty AV:
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386
387 AV* newAV();
388
54310121 389The second method both creates the AV and initially populates it with SVs:
a0d0e21e 390
c70927a6 391 AV* av_make(SSize_t num, SV **ptr);
a0d0e21e 392
5f05dabc 393The second argument points to an array containing C<num> C<SV*>'s. Once the
54310121 394AV has been created, the SVs can be destroyed, if so desired.
a0d0e21e 395
da8c5729 396Once the AV has been created, the following operations are possible on it:
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397
398 void av_push(AV*, SV*);
399 SV* av_pop(AV*);
400 SV* av_shift(AV*);
c70927a6 401 void av_unshift(AV*, SSize_t num);
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402
403These should be familiar operations, with the exception of C<av_unshift>.
404This routine adds C<num> elements at the front of the array with the C<undef>
405value. You must then use C<av_store> (described below) to assign values
406to these new elements.
407
408Here are some other functions:
409
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410 SSize_t av_top_index(AV*);
411 SV** av_fetch(AV*, SSize_t key, I32 lval);
412 SV** av_store(AV*, SSize_t key, SV* val);
a0d0e21e 413
dab460cd 414The C<av_top_index> function returns the highest index value in an array (just
5f05dabc 415like $#array in Perl). If the array is empty, -1 is returned. The
416C<av_fetch> function returns the value at index C<key>, but if C<lval>
417is non-zero, then C<av_fetch> will store an undef value at that index.
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418The C<av_store> function stores the value C<val> at index C<key>, and does
419not increment the reference count of C<val>. Thus the caller is responsible
420for taking care of that, and if C<av_store> returns NULL, the caller will
421have to decrement the reference count to avoid a memory leak. Note that
422C<av_fetch> and C<av_store> both return C<SV**>'s, not C<SV*>'s as their
423return value.
d1b91892 424
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425A few more:
426
a0d0e21e 427 void av_clear(AV*);
a0d0e21e 428 void av_undef(AV*);
c70927a6 429 void av_extend(AV*, SSize_t key);
5f05dabc 430
431The C<av_clear> function deletes all the elements in the AV* array, but
432does not actually delete the array itself. The C<av_undef> function will
433delete all the elements in the array plus the array itself. The
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434C<av_extend> function extends the array so that it contains at least C<key+1>
435elements. If C<key+1> is less than the currently allocated length of the array,
436then nothing is done.
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437
438If you know the name of an array variable, you can get a pointer to its AV
439by using the following:
440
cbfd0a87 441 AV* get_av("package::varname", 0);
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442
443This returns NULL if the variable does not exist.
444
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445See L<Understanding the Magic of Tied Hashes and Arrays> for more
446information on how to use the array access functions on tied arrays.
447
54310121 448=head2 Working with HVs
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449
450To create an HV, you use the following routine:
451
452 HV* newHV();
453
da8c5729 454Once the HV has been created, the following operations are possible on it:
a0d0e21e 455
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456 SV** hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash);
457 SV** hv_fetch(HV*, const char* key, U32 klen, I32 lval);
a0d0e21e 458
5f05dabc 459The C<klen> parameter is the length of the key being passed in (Note that
460you cannot pass 0 in as a value of C<klen> to tell Perl to measure the
461length of the key). The C<val> argument contains the SV pointer to the
54310121 462scalar being stored, and C<hash> is the precomputed hash value (zero if
5f05dabc 463you want C<hv_store> to calculate it for you). The C<lval> parameter
464indicates whether this fetch is actually a part of a store operation, in
465which case a new undefined value will be added to the HV with the supplied
466key and C<hv_fetch> will return as if the value had already existed.
a0d0e21e 467
5f05dabc 468Remember that C<hv_store> and C<hv_fetch> return C<SV**>'s and not just
469C<SV*>. To access the scalar value, you must first dereference the return
470value. However, you should check to make sure that the return value is
471not NULL before dereferencing it.
a0d0e21e 472
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473The first of these two functions checks if a hash table entry exists, and the
474second deletes it.
a0d0e21e 475
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476 bool hv_exists(HV*, const char* key, U32 klen);
477 SV* hv_delete(HV*, const char* key, U32 klen, I32 flags);
a0d0e21e 478
5f05dabc 479If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will
480create and return a mortal copy of the deleted value.
481
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482And more miscellaneous functions:
483
484 void hv_clear(HV*);
a0d0e21e 485 void hv_undef(HV*);
5f05dabc 486
487Like their AV counterparts, C<hv_clear> deletes all the entries in the hash
488table but does not actually delete the hash table. The C<hv_undef> deletes
489both the entries and the hash table itself.
a0d0e21e 490
a9b0660e 491Perl keeps the actual data in a linked list of structures with a typedef of HE.
d1b91892
AD
492These contain the actual key and value pointers (plus extra administrative
493overhead). The key is a string pointer; the value is an C<SV*>. However,
494once you have an C<HE*>, to get the actual key and value, use the routines
495specified below.
496
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497 I32 hv_iterinit(HV*);
498 /* Prepares starting point to traverse hash table */
499 HE* hv_iternext(HV*);
500 /* Get the next entry, and return a pointer to a
501 structure that has both the key and value */
502 char* hv_iterkey(HE* entry, I32* retlen);
503 /* Get the key from an HE structure and also return
504 the length of the key string */
cb1a09d0 505 SV* hv_iterval(HV*, HE* entry);
d1be9408 506 /* Return an SV pointer to the value of the HE
a0d0e21e 507 structure */
cb1a09d0 508 SV* hv_iternextsv(HV*, char** key, I32* retlen);
d1b91892
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509 /* This convenience routine combines hv_iternext,
510 hv_iterkey, and hv_iterval. The key and retlen
511 arguments are return values for the key and its
512 length. The value is returned in the SV* argument */
a0d0e21e
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513
514If you know the name of a hash variable, you can get a pointer to its HV
515by using the following:
516
6673a63c 517 HV* get_hv("package::varname", 0);
a0d0e21e
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518
519This returns NULL if the variable does not exist.
520
a43e7901 521The hash algorithm is defined in the C<PERL_HASH> macro:
a0d0e21e 522
a43e7901 523 PERL_HASH(hash, key, klen)
ab192400 524
a43e7901
YO
525The exact implementation of this macro varies by architecture and version
526of perl, and the return value may change per invocation, so the value
527is only valid for the duration of a single perl process.
a0d0e21e 528
04343c6d
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529See L<Understanding the Magic of Tied Hashes and Arrays> for more
530information on how to use the hash access functions on tied hashes.
531
1e422769 532=head2 Hash API Extensions
533
534Beginning with version 5.004, the following functions are also supported:
535
536 HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash);
537 HE* hv_store_ent (HV* tb, SV* key, SV* val, U32 hash);
c47ff5f1 538
1e422769 539 bool hv_exists_ent (HV* tb, SV* key, U32 hash);
540 SV* hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash);
c47ff5f1 541
1e422769 542 SV* hv_iterkeysv (HE* entry);
543
544Note that these functions take C<SV*> keys, which simplifies writing
545of extension code that deals with hash structures. These functions
546also allow passing of C<SV*> keys to C<tie> functions without forcing
547you to stringify the keys (unlike the previous set of functions).
548
549They also return and accept whole hash entries (C<HE*>), making their
550use more efficient (since the hash number for a particular string
4a4eefd0
GS
551doesn't have to be recomputed every time). See L<perlapi> for detailed
552descriptions.
1e422769 553
554The following macros must always be used to access the contents of hash
555entries. Note that the arguments to these macros must be simple
556variables, since they may get evaluated more than once. See
4a4eefd0 557L<perlapi> for detailed descriptions of these macros.
1e422769 558
559 HePV(HE* he, STRLEN len)
560 HeVAL(HE* he)
561 HeHASH(HE* he)
562 HeSVKEY(HE* he)
563 HeSVKEY_force(HE* he)
564 HeSVKEY_set(HE* he, SV* sv)
565
566These two lower level macros are defined, but must only be used when
567dealing with keys that are not C<SV*>s:
568
569 HeKEY(HE* he)
570 HeKLEN(HE* he)
571
04343c6d
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572Note that both C<hv_store> and C<hv_store_ent> do not increment the
573reference count of the stored C<val>, which is the caller's responsibility.
574If these functions return a NULL value, the caller will usually have to
575decrement the reference count of C<val> to avoid a memory leak.
1e422769 576
a9381218
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577=head2 AVs, HVs and undefined values
578
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579Sometimes you have to store undefined values in AVs or HVs. Although
580this may be a rare case, it can be tricky. That's because you're
a9381218
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581used to using C<&PL_sv_undef> if you need an undefined SV.
582
583For example, intuition tells you that this XS code:
584
585 AV *av = newAV();
586 av_store( av, 0, &PL_sv_undef );
587
588is equivalent to this Perl code:
589
590 my @av;
591 $av[0] = undef;
592
f3c4ec28 593Unfortunately, this isn't true. In perl 5.18 and earlier, AVs use C<&PL_sv_undef> as a marker
a9381218
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594for indicating that an array element has not yet been initialized.
595Thus, C<exists $av[0]> would be true for the above Perl code, but
f3c4ec28
FC
596false for the array generated by the XS code. In perl 5.20, storing
597&PL_sv_undef will create a read-only element, because the scalar
598&PL_sv_undef itself is stored, not a copy.
a9381218 599
f3c4ec28 600Similar problems can occur when storing C<&PL_sv_undef> in HVs:
a9381218
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601
602 hv_store( hv, "key", 3, &PL_sv_undef, 0 );
603
604This will indeed make the value C<undef>, but if you try to modify
605the value of C<key>, you'll get the following error:
606
607 Modification of non-creatable hash value attempted
608
609In perl 5.8.0, C<&PL_sv_undef> was also used to mark placeholders
10e2eb10 610in restricted hashes. This caused such hash entries not to appear
a9381218
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611when iterating over the hash or when checking for the keys
612with the C<hv_exists> function.
613
8abccac8 614You can run into similar problems when you store C<&PL_sv_yes> or
10e2eb10 615C<&PL_sv_no> into AVs or HVs. Trying to modify such elements
a9381218
MHM
616will give you the following error:
617
618 Modification of a read-only value attempted
619
620To make a long story short, you can use the special variables
8abccac8 621C<&PL_sv_undef>, C<&PL_sv_yes> and C<&PL_sv_no> with AVs and
a9381218
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622HVs, but you have to make sure you know what you're doing.
623
624Generally, if you want to store an undefined value in an AV
625or HV, you should not use C<&PL_sv_undef>, but rather create a
626new undefined value using the C<newSV> function, for example:
627
628 av_store( av, 42, newSV(0) );
629 hv_store( hv, "foo", 3, newSV(0), 0 );
630
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631=head2 References
632
d1b91892 633References are a special type of scalar that point to other data types
a9b0660e 634(including other references).
a0d0e21e 635
07fa94a1 636To create a reference, use either of the following functions:
a0d0e21e 637
5f05dabc 638 SV* newRV_inc((SV*) thing);
639 SV* newRV_noinc((SV*) thing);
a0d0e21e 640
5f05dabc 641The C<thing> argument can be any of an C<SV*>, C<AV*>, or C<HV*>. The
07fa94a1
JO
642functions are identical except that C<newRV_inc> increments the reference
643count of the C<thing>, while C<newRV_noinc> does not. For historical
644reasons, C<newRV> is a synonym for C<newRV_inc>.
645
646Once you have a reference, you can use the following macro to dereference
647the reference:
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648
649 SvRV(SV*)
650
651then call the appropriate routines, casting the returned C<SV*> to either an
d1b91892 652C<AV*> or C<HV*>, if required.
a0d0e21e 653
d1b91892 654To determine if an SV is a reference, you can use the following macro:
a0d0e21e
LW
655
656 SvROK(SV*)
657
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658To discover what type of value the reference refers to, use the following
659macro and then check the return value.
d1b91892
AD
660
661 SvTYPE(SvRV(SV*))
662
663The most useful types that will be returned are:
664
a5e62da0
FC
665 < SVt_PVAV Scalar
666 SVt_PVAV Array
667 SVt_PVHV Hash
668 SVt_PVCV Code
669 SVt_PVGV Glob (possibly a file handle)
670
671See L<perlapi/svtype> for more details.
d1b91892 672
cb1a09d0
AD
673=head2 Blessed References and Class Objects
674
06f6df17 675References are also used to support object-oriented programming. In perl's
cb1a09d0
AD
676OO lexicon, an object is simply a reference that has been blessed into a
677package (or class). Once blessed, the programmer may now use the reference
678to access the various methods in the class.
679
680A reference can be blessed into a package with the following function:
681
682 SV* sv_bless(SV* sv, HV* stash);
683
06f6df17
RGS
684The C<sv> argument must be a reference value. The C<stash> argument
685specifies which class the reference will belong to. See
2ae324a7 686L<Stashes and Globs> for information on converting class names into stashes.
cb1a09d0
AD
687
688/* Still under construction */
689
ddd2cc91
DM
690The following function upgrades rv to reference if not already one.
691Creates a new SV for rv to point to. If C<classname> is non-null, the SV
692is blessed into the specified class. SV is returned.
cb1a09d0 693
08105a92 694 SV* newSVrv(SV* rv, const char* classname);
cb1a09d0 695
ddd2cc91
DM
696The following three functions copy integer, unsigned integer or double
697into an SV whose reference is C<rv>. SV is blessed if C<classname> is
698non-null.
cb1a09d0 699
08105a92 700 SV* sv_setref_iv(SV* rv, const char* classname, IV iv);
e1c57cef 701 SV* sv_setref_uv(SV* rv, const char* classname, UV uv);
08105a92 702 SV* sv_setref_nv(SV* rv, const char* classname, NV iv);
cb1a09d0 703
ddd2cc91
DM
704The following function copies the pointer value (I<the address, not the
705string!>) into an SV whose reference is rv. SV is blessed if C<classname>
706is non-null.
cb1a09d0 707
ddd2cc91 708 SV* sv_setref_pv(SV* rv, const char* classname, void* pv);
cb1a09d0 709
a9b0660e 710The following function copies a string into an SV whose reference is C<rv>.
ddd2cc91
DM
711Set length to 0 to let Perl calculate the string length. SV is blessed if
712C<classname> is non-null.
cb1a09d0 713
a9b0660e
KW
714 SV* sv_setref_pvn(SV* rv, const char* classname, char* pv,
715 STRLEN length);
cb1a09d0 716
ddd2cc91
DM
717The following function tests whether the SV is blessed into the specified
718class. It does not check inheritance relationships.
9abd00ed 719
08105a92 720 int sv_isa(SV* sv, const char* name);
9abd00ed 721
ddd2cc91 722The following function tests whether the SV is a reference to a blessed object.
9abd00ed
GS
723
724 int sv_isobject(SV* sv);
725
ddd2cc91 726The following function tests whether the SV is derived from the specified
10e2eb10
FC
727class. SV can be either a reference to a blessed object or a string
728containing a class name. This is the function implementing the
ddd2cc91 729C<UNIVERSAL::isa> functionality.
9abd00ed 730
08105a92 731 bool sv_derived_from(SV* sv, const char* name);
9abd00ed 732
00aadd71 733To check if you've got an object derived from a specific class you have
9abd00ed
GS
734to write:
735
736 if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... }
cb1a09d0 737
5f05dabc 738=head2 Creating New Variables
cb1a09d0 739
5f05dabc 740To create a new Perl variable with an undef value which can be accessed from
741your Perl script, use the following routines, depending on the variable type.
cb1a09d0 742
64ace3f8 743 SV* get_sv("package::varname", GV_ADD);
cbfd0a87 744 AV* get_av("package::varname", GV_ADD);
6673a63c 745 HV* get_hv("package::varname", GV_ADD);
cb1a09d0 746
058a5f6c 747Notice the use of GV_ADD as the second parameter. The new variable can now
cb1a09d0
AD
748be set, using the routines appropriate to the data type.
749
5f05dabc 750There are additional macros whose values may be bitwise OR'ed with the
058a5f6c 751C<GV_ADD> argument to enable certain extra features. Those bits are:
cb1a09d0 752
9a68f1db
SB
753=over
754
755=item GV_ADDMULTI
756
757Marks the variable as multiply defined, thus preventing the:
758
759 Name <varname> used only once: possible typo
760
761warning.
762
9a68f1db
SB
763=item GV_ADDWARN
764
765Issues the warning:
766
767 Had to create <varname> unexpectedly
768
769if the variable did not exist before the function was called.
770
771=back
cb1a09d0 772
07fa94a1
JO
773If you do not specify a package name, the variable is created in the current
774package.
cb1a09d0 775
5f05dabc 776=head2 Reference Counts and Mortality
a0d0e21e 777
10e2eb10 778Perl uses a reference count-driven garbage collection mechanism. SVs,
54310121 779AVs, or HVs (xV for short in the following) start their life with a
55497cff 780reference count of 1. If the reference count of an xV ever drops to 0,
07fa94a1 781then it will be destroyed and its memory made available for reuse.
55497cff 782
783This normally doesn't happen at the Perl level unless a variable is
5f05dabc 784undef'ed or the last variable holding a reference to it is changed or
785overwritten. At the internal level, however, reference counts can be
55497cff 786manipulated with the following macros:
787
788 int SvREFCNT(SV* sv);
5f05dabc 789 SV* SvREFCNT_inc(SV* sv);
55497cff 790 void SvREFCNT_dec(SV* sv);
791
792However, there is one other function which manipulates the reference
07fa94a1
JO
793count of its argument. The C<newRV_inc> function, you will recall,
794creates a reference to the specified argument. As a side effect,
795it increments the argument's reference count. If this is not what
796you want, use C<newRV_noinc> instead.
797
798For example, imagine you want to return a reference from an XSUB function.
799Inside the XSUB routine, you create an SV which initially has a reference
800count of one. Then you call C<newRV_inc>, passing it the just-created SV.
5f05dabc 801This returns the reference as a new SV, but the reference count of the
802SV you passed to C<newRV_inc> has been incremented to two. Now you
07fa94a1
JO
803return the reference from the XSUB routine and forget about the SV.
804But Perl hasn't! Whenever the returned reference is destroyed, the
805reference count of the original SV is decreased to one and nothing happens.
806The SV will hang around without any way to access it until Perl itself
807terminates. This is a memory leak.
5f05dabc 808
809The correct procedure, then, is to use C<newRV_noinc> instead of
faed5253
JO
810C<newRV_inc>. Then, if and when the last reference is destroyed,
811the reference count of the SV will go to zero and it will be destroyed,
07fa94a1 812stopping any memory leak.
55497cff 813
5f05dabc 814There are some convenience functions available that can help with the
54310121 815destruction of xVs. These functions introduce the concept of "mortality".
07fa94a1
JO
816An xV that is mortal has had its reference count marked to be decremented,
817but not actually decremented, until "a short time later". Generally the
818term "short time later" means a single Perl statement, such as a call to
54310121 819an XSUB function. The actual determinant for when mortal xVs have their
07fa94a1
JO
820reference count decremented depends on two macros, SAVETMPS and FREETMPS.
821See L<perlcall> and L<perlxs> for more details on these macros.
55497cff 822
823"Mortalization" then is at its simplest a deferred C<SvREFCNT_dec>.
824However, if you mortalize a variable twice, the reference count will
825later be decremented twice.
826
00aadd71
NIS
827"Mortal" SVs are mainly used for SVs that are placed on perl's stack.
828For example an SV which is created just to pass a number to a called sub
06f6df17 829is made mortal to have it cleaned up automatically when it's popped off
10e2eb10 830the stack. Similarly, results returned by XSUBs (which are pushed on the
06f6df17 831stack) are often made mortal.
a0d0e21e
LW
832
833To create a mortal variable, use the functions:
834
835 SV* sv_newmortal()
836 SV* sv_2mortal(SV*)
837 SV* sv_mortalcopy(SV*)
838
00aadd71 839The first call creates a mortal SV (with no value), the second converts an existing
5f05dabc 840SV to a mortal SV (and thus defers a call to C<SvREFCNT_dec>), and the
841third creates a mortal copy of an existing SV.
da8c5729 842Because C<sv_newmortal> gives the new SV no value, it must normally be given one
9a68f1db 843via C<sv_setpv>, C<sv_setiv>, etc. :
00aadd71
NIS
844
845 SV *tmp = sv_newmortal();
846 sv_setiv(tmp, an_integer);
847
848As that is multiple C statements it is quite common so see this idiom instead:
849
850 SV *tmp = sv_2mortal(newSViv(an_integer));
851
852
853You should be careful about creating mortal variables. Strange things
854can happen if you make the same value mortal within multiple contexts,
10e2eb10
FC
855or if you make a variable mortal multiple
856times. Thinking of "Mortalization"
00aadd71 857as deferred C<SvREFCNT_dec> should help to minimize such problems.
da8c5729 858For example if you are passing an SV which you I<know> has a high enough REFCNT
00aadd71
NIS
859to survive its use on the stack you need not do any mortalization.
860If you are not sure then doing an C<SvREFCNT_inc> and C<sv_2mortal>, or
861making a C<sv_mortalcopy> is safer.
a0d0e21e 862
ac036724 863The mortal routines are not just for SVs; AVs and HVs can be
faed5253 864made mortal by passing their address (type-casted to C<SV*>) to the
07fa94a1 865C<sv_2mortal> or C<sv_mortalcopy> routines.
a0d0e21e 866
5f05dabc 867=head2 Stashes and Globs
a0d0e21e 868
06f6df17
RGS
869A B<stash> is a hash that contains all variables that are defined
870within a package. Each key of the stash is a symbol
aa689395 871name (shared by all the different types of objects that have the same
872name), and each value in the hash table is a GV (Glob Value). This GV
873in turn contains references to the various objects of that name,
874including (but not limited to) the following:
cb1a09d0 875
a0d0e21e
LW
876 Scalar Value
877 Array Value
878 Hash Value
a3cb178b 879 I/O Handle
a0d0e21e
LW
880 Format
881 Subroutine
882
06f6df17
RGS
883There is a single stash called C<PL_defstash> that holds the items that exist
884in the C<main> package. To get at the items in other packages, append the
885string "::" to the package name. The items in the C<Foo> package are in
886the stash C<Foo::> in PL_defstash. The items in the C<Bar::Baz> package are
887in the stash C<Baz::> in C<Bar::>'s stash.
a0d0e21e 888
d1b91892 889To get the stash pointer for a particular package, use the function:
a0d0e21e 890
da51bb9b
NC
891 HV* gv_stashpv(const char* name, I32 flags)
892 HV* gv_stashsv(SV*, I32 flags)
a0d0e21e
LW
893
894The first function takes a literal string, the second uses the string stored
d1b91892 895in the SV. Remember that a stash is just a hash table, so you get back an
da51bb9b 896C<HV*>. The C<flags> flag will create a new package if it is set to GV_ADD.
a0d0e21e
LW
897
898The name that C<gv_stash*v> wants is the name of the package whose symbol table
899you want. The default package is called C<main>. If you have multiply nested
d1b91892
AD
900packages, pass their names to C<gv_stash*v>, separated by C<::> as in the Perl
901language itself.
a0d0e21e
LW
902
903Alternately, if you have an SV that is a blessed reference, you can find
904out the stash pointer by using:
905
906 HV* SvSTASH(SvRV(SV*));
907
908then use the following to get the package name itself:
909
910 char* HvNAME(HV* stash);
911
5f05dabc 912If you need to bless or re-bless an object you can use the following
913function:
a0d0e21e
LW
914
915 SV* sv_bless(SV*, HV* stash)
916
917where the first argument, an C<SV*>, must be a reference, and the second
918argument is a stash. The returned C<SV*> can now be used in the same way
919as any other SV.
920
d1b91892
AD
921For more information on references and blessings, consult L<perlref>.
922
54310121 923=head2 Double-Typed SVs
0a753a76 924
925Scalar variables normally contain only one type of value, an integer,
926double, pointer, or reference. Perl will automatically convert the
927actual scalar data from the stored type into the requested type.
928
929Some scalar variables contain more than one type of scalar data. For
930example, the variable C<$!> contains either the numeric value of C<errno>
931or its string equivalent from either C<strerror> or C<sys_errlist[]>.
932
933To force multiple data values into an SV, you must do two things: use the
934C<sv_set*v> routines to add the additional scalar type, then set a flag
935so that Perl will believe it contains more than one type of data. The
936four macros to set the flags are:
937
938 SvIOK_on
939 SvNOK_on
940 SvPOK_on
941 SvROK_on
942
943The particular macro you must use depends on which C<sv_set*v> routine
944you called first. This is because every C<sv_set*v> routine turns on
945only the bit for the particular type of data being set, and turns off
946all the rest.
947
948For example, to create a new Perl variable called "dberror" that contains
949both the numeric and descriptive string error values, you could use the
950following code:
951
952 extern int dberror;
953 extern char *dberror_list;
954
64ace3f8 955 SV* sv = get_sv("dberror", GV_ADD);
0a753a76 956 sv_setiv(sv, (IV) dberror);
957 sv_setpv(sv, dberror_list[dberror]);
958 SvIOK_on(sv);
959
960If the order of C<sv_setiv> and C<sv_setpv> had been reversed, then the
961macro C<SvPOK_on> would need to be called instead of C<SvIOK_on>.
962
4f4531b8
FC
963=head2 Read-Only Values
964
965In Perl 5.16 and earlier, copy-on-write (see the next section) shared a
966flag bit with read-only scalars. So the only way to test whether
967C<sv_setsv>, etc., will raise a "Modification of a read-only value" error
968in those versions is:
969
970 SvREADONLY(sv) && !SvIsCOW(sv)
971
972Under Perl 5.18 and later, SvREADONLY only applies to read-only variables,
973and, under 5.20, copy-on-write scalars can also be read-only, so the above
974check is incorrect. You just want:
975
976 SvREADONLY(sv)
977
978If you need to do this check often, define your own macro like this:
979
980 #if PERL_VERSION >= 18
981 # define SvTRULYREADONLY(sv) SvREADONLY(sv)
982 #else
983 # define SvTRULYREADONLY(sv) (SvREADONLY(sv) && !SvIsCOW(sv))
984 #endif
985
986=head2 Copy on Write
987
988Perl implements a copy-on-write (COW) mechanism for scalars, in which
989string copies are not immediately made when requested, but are deferred
990until made necessary by one or the other scalar changing. This is mostly
991transparent, but one must take care not to modify string buffers that are
992shared by multiple SVs.
993
994You can test whether an SV is using copy-on-write with C<SvIsCOW(sv)>.
995
996You can force an SV to make its own copy of its string buffer by calling C<sv_force_normal(sv)> or SvPV_force_nolen(sv).
997
998If you want to make the SV drop its string buffer, use
999C<sv_force_normal_flags(sv, SV_COW_DROP_PV)> or simply
1000C<sv_setsv(sv, NULL)>.
1001
1002All of these functions will croak on read-only scalars (see the previous
1003section for more on those).
1004
1005To test that your code is behaving correctly and not modifying COW buffers,
1006on systems that support L<mmap(2)> (i.e., Unix) you can configure perl with
1007C<-Accflags=-DPERL_DEBUG_READONLY_COW> and it will turn buffer violations
1008into crashes. You will find it to be marvellously slow, so you may want to
1009skip perl's own tests.
1010
0a753a76 1011=head2 Magic Variables
a0d0e21e 1012
d1b91892
AD
1013[This section still under construction. Ignore everything here. Post no
1014bills. Everything not permitted is forbidden.]
1015
d1b91892
AD
1016Any SV may be magical, that is, it has special features that a normal
1017SV does not have. These features are stored in the SV structure in a
5f05dabc 1018linked list of C<struct magic>'s, typedef'ed to C<MAGIC>.
d1b91892
AD
1019
1020 struct magic {
1021 MAGIC* mg_moremagic;
1022 MGVTBL* mg_virtual;
1023 U16 mg_private;
1024 char mg_type;
1025 U8 mg_flags;
b205eb13 1026 I32 mg_len;
d1b91892
AD
1027 SV* mg_obj;
1028 char* mg_ptr;
d1b91892
AD
1029 };
1030
1031Note this is current as of patchlevel 0, and could change at any time.
1032
1033=head2 Assigning Magic
1034
1035Perl adds magic to an SV using the sv_magic function:
1036
a9b0660e 1037 void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen);
d1b91892
AD
1038
1039The C<sv> argument is a pointer to the SV that is to acquire a new magical
1040feature.
1041
1042If C<sv> is not already magical, Perl uses the C<SvUPGRADE> macro to
10e2eb10
FC
1043convert C<sv> to type C<SVt_PVMG>.
1044Perl then continues by adding new magic
645c22ef
DM
1045to the beginning of the linked list of magical features. Any prior entry
1046of the same type of magic is deleted. Note that this can be overridden,
1047and multiple instances of the same type of magic can be associated with an
1048SV.
d1b91892 1049
54310121 1050The C<name> and C<namlen> arguments are used to associate a string with
10e2eb10 1051the magic, typically the name of a variable. C<namlen> is stored in the
2d8d5d5a
SH
1052C<mg_len> field and if C<name> is non-null then either a C<savepvn> copy of
1053C<name> or C<name> itself is stored in the C<mg_ptr> field, depending on
1054whether C<namlen> is greater than zero or equal to zero respectively. As a
1055special case, if C<(name && namlen == HEf_SVKEY)> then C<name> is assumed
1056to contain an C<SV*> and is stored as-is with its REFCNT incremented.
d1b91892
AD
1057
1058The sv_magic function uses C<how> to determine which, if any, predefined
1059"Magic Virtual Table" should be assigned to the C<mg_virtual> field.
06f6df17 1060See the L<Magic Virtual Tables> section below. The C<how> argument is also
10e2eb10
FC
1061stored in the C<mg_type> field. The value of
1062C<how> should be chosen from the set of macros
1063C<PERL_MAGIC_foo> found in F<perl.h>. Note that before
645c22ef 1064these macros were added, Perl internals used to directly use character
14befaf4 1065literals, so you may occasionally come across old code or documentation
75d0f26d 1066referring to 'U' magic rather than C<PERL_MAGIC_uvar> for example.
d1b91892
AD
1067
1068The C<obj> argument is stored in the C<mg_obj> field of the C<MAGIC>
1069structure. If it is not the same as the C<sv> argument, the reference
1070count of the C<obj> object is incremented. If it is the same, or if
645c22ef 1071the C<how> argument is C<PERL_MAGIC_arylen>, or if it is a NULL pointer,
14befaf4 1072then C<obj> is merely stored, without the reference count being incremented.
d1b91892 1073
2d8d5d5a
SH
1074See also C<sv_magicext> in L<perlapi> for a more flexible way to add magic
1075to an SV.
1076
cb1a09d0
AD
1077There is also a function to add magic to an C<HV>:
1078
1079 void hv_magic(HV *hv, GV *gv, int how);
1080
1081This simply calls C<sv_magic> and coerces the C<gv> argument into an C<SV>.
1082
1083To remove the magic from an SV, call the function sv_unmagic:
1084
70a53b35 1085 int sv_unmagic(SV *sv, int type);
cb1a09d0
AD
1086
1087The C<type> argument should be equal to the C<how> value when the C<SV>
1088was initially made magical.
1089
f6ee7b17 1090However, note that C<sv_unmagic> removes all magic of a certain C<type> from the
10e2eb10
FC
1091C<SV>. If you want to remove only certain
1092magic of a C<type> based on the magic
f6ee7b17
FR
1093virtual table, use C<sv_unmagicext> instead:
1094
1095 int sv_unmagicext(SV *sv, int type, MGVTBL *vtbl);
1096
d1b91892
AD
1097=head2 Magic Virtual Tables
1098
d1be9408 1099The C<mg_virtual> field in the C<MAGIC> structure is a pointer to an
d1b91892
AD
1100C<MGVTBL>, which is a structure of function pointers and stands for
1101"Magic Virtual Table" to handle the various operations that might be
1102applied to that variable.
1103
301cb7e8
DM
1104The C<MGVTBL> has five (or sometimes eight) pointers to the following
1105routine types:
d1b91892
AD
1106
1107 int (*svt_get)(SV* sv, MAGIC* mg);
1108 int (*svt_set)(SV* sv, MAGIC* mg);
1109 U32 (*svt_len)(SV* sv, MAGIC* mg);
1110 int (*svt_clear)(SV* sv, MAGIC* mg);
1111 int (*svt_free)(SV* sv, MAGIC* mg);
1112
a9b0660e
KW
1113 int (*svt_copy)(SV *sv, MAGIC* mg, SV *nsv,
1114 const char *name, I32 namlen);
301cb7e8
DM
1115 int (*svt_dup)(MAGIC *mg, CLONE_PARAMS *param);
1116 int (*svt_local)(SV *nsv, MAGIC *mg);
1117
1118
06f6df17 1119This MGVTBL structure is set at compile-time in F<perl.h> and there are
b7a0f54c
S
1120currently 32 types. These different structures contain pointers to various
1121routines that perform additional actions depending on which function is
1122being called.
d1b91892 1123
a9b0660e
KW
1124 Function pointer Action taken
1125 ---------------- ------------
1126 svt_get Do something before the value of the SV is
1127 retrieved.
1128 svt_set Do something after the SV is assigned a value.
1129 svt_len Report on the SV's length.
1130 svt_clear Clear something the SV represents.
1131 svt_free Free any extra storage associated with the SV.
d1b91892 1132
a9b0660e
KW
1133 svt_copy copy tied variable magic to a tied element
1134 svt_dup duplicate a magic structure during thread cloning
1135 svt_local copy magic to local value during 'local'
301cb7e8 1136
d1b91892 1137For instance, the MGVTBL structure called C<vtbl_sv> (which corresponds
14befaf4 1138to an C<mg_type> of C<PERL_MAGIC_sv>) contains:
d1b91892
AD
1139
1140 { magic_get, magic_set, magic_len, 0, 0 }
1141
14befaf4
DM
1142Thus, when an SV is determined to be magical and of type C<PERL_MAGIC_sv>,
1143if a get operation is being performed, the routine C<magic_get> is
1144called. All the various routines for the various magical types begin
1145with C<magic_>. NOTE: the magic routines are not considered part of
1146the Perl API, and may not be exported by the Perl library.
d1b91892 1147
301cb7e8
DM
1148The last three slots are a recent addition, and for source code
1149compatibility they are only checked for if one of the three flags
10e2eb10
FC
1150MGf_COPY, MGf_DUP or MGf_LOCAL is set in mg_flags.
1151This means that most code can continue declaring
1152a vtable as a 5-element value. These three are
301cb7e8
DM
1153currently used exclusively by the threading code, and are highly subject
1154to change.
1155
d1b91892
AD
1156The current kinds of Magic Virtual Tables are:
1157
f1f5ddd7
FC
1158=for comment
1159This table is generated by regen/mg_vtable.pl. Any changes made here
1160will be lost.
1161
1162=for mg_vtable.pl begin
1163
a9b0660e 1164 mg_type
bd6e6c12
FC
1165 (old-style char and macro) MGVTBL Type of magic
1166 -------------------------- ------ -------------
1167 \0 PERL_MAGIC_sv vtbl_sv Special scalar variable
1168 # PERL_MAGIC_arylen vtbl_arylen Array length ($#ary)
1169 % PERL_MAGIC_rhash (none) extra data for restricted
1170 hashes
2a388207 1171 & PERL_MAGIC_proto (none) my sub prototype CV
bd6e6c12
FC
1172 . PERL_MAGIC_pos vtbl_pos pos() lvalue
1173 : PERL_MAGIC_symtab (none) extra data for symbol
1174 tables
1175 < PERL_MAGIC_backref vtbl_backref for weak ref data
1176 @ PERL_MAGIC_arylen_p (none) to move arylen out of XPVAV
1177 B PERL_MAGIC_bm vtbl_regexp Boyer-Moore
1178 (fast string search)
1179 c PERL_MAGIC_overload_table vtbl_ovrld Holds overload table
1180 (AMT) on stash
1181 D PERL_MAGIC_regdata vtbl_regdata Regex match position data
1182 (@+ and @- vars)
1183 d PERL_MAGIC_regdatum vtbl_regdatum Regex match position data
1184 element
1185 E PERL_MAGIC_env vtbl_env %ENV hash
1186 e PERL_MAGIC_envelem vtbl_envelem %ENV hash element
eccba044 1187 f PERL_MAGIC_fm vtbl_regexp Formline
bd6e6c12 1188 ('compiled' format)
bd6e6c12
FC
1189 g PERL_MAGIC_regex_global vtbl_mglob m//g target
1190 H PERL_MAGIC_hints vtbl_hints %^H hash
1191 h PERL_MAGIC_hintselem vtbl_hintselem %^H hash element
1192 I PERL_MAGIC_isa vtbl_isa @ISA array
1193 i PERL_MAGIC_isaelem vtbl_isaelem @ISA array element
1194 k PERL_MAGIC_nkeys vtbl_nkeys scalar(keys()) lvalue
1195 L PERL_MAGIC_dbfile (none) Debugger %_<filename
1196 l PERL_MAGIC_dbline vtbl_dbline Debugger %_<filename
1197 element
1198 N PERL_MAGIC_shared (none) Shared between threads
1199 n PERL_MAGIC_shared_scalar (none) Shared between threads
1200 o PERL_MAGIC_collxfrm vtbl_collxfrm Locale transformation
1201 P PERL_MAGIC_tied vtbl_pack Tied array or hash
1202 p PERL_MAGIC_tiedelem vtbl_packelem Tied array or hash element
1203 q PERL_MAGIC_tiedscalar vtbl_packelem Tied scalar or handle
1204 r PERL_MAGIC_qr vtbl_regexp precompiled qr// regex
1205 S PERL_MAGIC_sig (none) %SIG hash
1206 s PERL_MAGIC_sigelem vtbl_sigelem %SIG hash element
1207 t PERL_MAGIC_taint vtbl_taint Taintedness
1208 U PERL_MAGIC_uvar vtbl_uvar Available for use by
1209 extensions
1210 u PERL_MAGIC_uvar_elem (none) Reserved for use by
1211 extensions
4499db73 1212 V PERL_MAGIC_vstring (none) SV was vstring literal
bd6e6c12
FC
1213 v PERL_MAGIC_vec vtbl_vec vec() lvalue
1214 w PERL_MAGIC_utf8 vtbl_utf8 Cached UTF-8 information
1215 x PERL_MAGIC_substr vtbl_substr substr() lvalue
1216 y PERL_MAGIC_defelem vtbl_defelem Shadow "foreach" iterator
1217 variable / smart parameter
1218 vivification
1219 ] PERL_MAGIC_checkcall vtbl_checkcall inlining/mutation of call
1220 to this CV
1221 ~ PERL_MAGIC_ext (none) Available for use by
1222 extensions
0cbee0a4 1223
f1f5ddd7 1224=for mg_vtable.pl end
d1b91892 1225
68dc0745 1226When an uppercase and lowercase letter both exist in the table, then the
92f0c265
JP
1227uppercase letter is typically used to represent some kind of composite type
1228(a list or a hash), and the lowercase letter is used to represent an element
10e2eb10 1229of that composite type. Some internals code makes use of this case
92f0c265 1230relationship. However, 'v' and 'V' (vec and v-string) are in no way related.
14befaf4
DM
1231
1232The C<PERL_MAGIC_ext> and C<PERL_MAGIC_uvar> magic types are defined
1233specifically for use by extensions and will not be used by perl itself.
1234Extensions can use C<PERL_MAGIC_ext> magic to 'attach' private information
1235to variables (typically objects). This is especially useful because
1236there is no way for normal perl code to corrupt this private information
1237(unlike using extra elements of a hash object).
1238
1239Similarly, C<PERL_MAGIC_uvar> magic can be used much like tie() to call a
1240C function any time a scalar's value is used or changed. The C<MAGIC>'s
bdbeb323
SM
1241C<mg_ptr> field points to a C<ufuncs> structure:
1242
1243 struct ufuncs {
a9402793
AB
1244 I32 (*uf_val)(pTHX_ IV, SV*);
1245 I32 (*uf_set)(pTHX_ IV, SV*);
bdbeb323
SM
1246 IV uf_index;
1247 };
1248
1249When the SV is read from or written to, the C<uf_val> or C<uf_set>
14befaf4
DM
1250function will be called with C<uf_index> as the first arg and a pointer to
1251the SV as the second. A simple example of how to add C<PERL_MAGIC_uvar>
1526ead6
AB
1252magic is shown below. Note that the ufuncs structure is copied by
1253sv_magic, so you can safely allocate it on the stack.
1254
1255 void
1256 Umagic(sv)
1257 SV *sv;
1258 PREINIT:
1259 struct ufuncs uf;
1260 CODE:
1261 uf.uf_val = &my_get_fn;
1262 uf.uf_set = &my_set_fn;
1263 uf.uf_index = 0;
14befaf4 1264 sv_magic(sv, 0, PERL_MAGIC_uvar, (char*)&uf, sizeof(uf));
5f05dabc 1265
1e73acc8
AS
1266Attaching C<PERL_MAGIC_uvar> to arrays is permissible but has no effect.
1267
1268For hashes there is a specialized hook that gives control over hash
1269keys (but not values). This hook calls C<PERL_MAGIC_uvar> 'get' magic
1270if the "set" function in the C<ufuncs> structure is NULL. The hook
1271is activated whenever the hash is accessed with a key specified as
1272an C<SV> through the functions C<hv_store_ent>, C<hv_fetch_ent>,
1273C<hv_delete_ent>, and C<hv_exists_ent>. Accessing the key as a string
1274through the functions without the C<..._ent> suffix circumvents the
4509d391 1275hook. See L<Hash::Util::FieldHash/GUTS> for a detailed description.
1e73acc8 1276
14befaf4
DM
1277Note that because multiple extensions may be using C<PERL_MAGIC_ext>
1278or C<PERL_MAGIC_uvar> magic, it is important for extensions to take
1279extra care to avoid conflict. Typically only using the magic on
1280objects blessed into the same class as the extension is sufficient.
2f07f21a
FR
1281For C<PERL_MAGIC_ext> magic, it is usually a good idea to define an
1282C<MGVTBL>, even if all its fields will be C<0>, so that individual
1283C<MAGIC> pointers can be identified as a particular kind of magic
10e2eb10 1284using their magic virtual table. C<mg_findext> provides an easy way
f6ee7b17 1285to do that:
2f07f21a
FR
1286
1287 STATIC MGVTBL my_vtbl = { 0, 0, 0, 0, 0, 0, 0, 0 };
1288
1289 MAGIC *mg;
f6ee7b17
FR
1290 if ((mg = mg_findext(sv, PERL_MAGIC_ext, &my_vtbl))) {
1291 /* this is really ours, not another module's PERL_MAGIC_ext */
1292 my_priv_data_t *priv = (my_priv_data_t *)mg->mg_ptr;
1293 ...
2f07f21a 1294 }
5f05dabc 1295
ef50df4b
GS
1296Also note that the C<sv_set*()> and C<sv_cat*()> functions described
1297earlier do B<not> invoke 'set' magic on their targets. This must
1298be done by the user either by calling the C<SvSETMAGIC()> macro after
1299calling these functions, or by using one of the C<sv_set*_mg()> or
1300C<sv_cat*_mg()> functions. Similarly, generic C code must call the
1301C<SvGETMAGIC()> macro to invoke any 'get' magic if they use an SV
1302obtained from external sources in functions that don't handle magic.
4a4eefd0 1303See L<perlapi> for a description of these functions.
189b2af5
GS
1304For example, calls to the C<sv_cat*()> functions typically need to be
1305followed by C<SvSETMAGIC()>, but they don't need a prior C<SvGETMAGIC()>
1306since their implementation handles 'get' magic.
1307
d1b91892
AD
1308=head2 Finding Magic
1309
a9b0660e
KW
1310 MAGIC *mg_find(SV *sv, int type); /* Finds the magic pointer of that
1311 * type */
f6ee7b17
FR
1312
1313This routine returns a pointer to a C<MAGIC> structure stored in the SV.
10e2eb10
FC
1314If the SV does not have that magical
1315feature, C<NULL> is returned. If the
f6ee7b17 1316SV has multiple instances of that magical feature, the first one will be
10e2eb10
FC
1317returned. C<mg_findext> can be used
1318to find a C<MAGIC> structure of an SV
da8c5729 1319based on both its magic type and its magic virtual table:
f6ee7b17
FR
1320
1321 MAGIC *mg_findext(SV *sv, int type, MGVTBL *vtbl);
d1b91892 1322
f6ee7b17
FR
1323Also, if the SV passed to C<mg_find> or C<mg_findext> is not of type
1324SVt_PVMG, Perl may core dump.
d1b91892 1325
08105a92 1326 int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen);
d1b91892
AD
1327
1328This routine checks to see what types of magic C<sv> has. If the mg_type
68dc0745 1329field is an uppercase letter, then the mg_obj is copied to C<nsv>, but
1330the mg_type field is changed to be the lowercase letter.
a0d0e21e 1331
04343c6d
GS
1332=head2 Understanding the Magic of Tied Hashes and Arrays
1333
14befaf4
DM
1334Tied hashes and arrays are magical beasts of the C<PERL_MAGIC_tied>
1335magic type.
9edb2b46
GS
1336
1337WARNING: As of the 5.004 release, proper usage of the array and hash
1338access functions requires understanding a few caveats. Some
1339of these caveats are actually considered bugs in the API, to be fixed
10e2eb10 1340in later releases, and are bracketed with [MAYCHANGE] below. If
9edb2b46
GS
1341you find yourself actually applying such information in this section, be
1342aware that the behavior may change in the future, umm, without warning.
04343c6d 1343
1526ead6 1344The perl tie function associates a variable with an object that implements
9a68f1db 1345the various GET, SET, etc methods. To perform the equivalent of the perl
1526ead6
AB
1346tie function from an XSUB, you must mimic this behaviour. The code below
1347carries out the necessary steps - firstly it creates a new hash, and then
1348creates a second hash which it blesses into the class which will implement
10e2eb10 1349the tie methods. Lastly it ties the two hashes together, and returns a
1526ead6
AB
1350reference to the new tied hash. Note that the code below does NOT call the
1351TIEHASH method in the MyTie class -
1352see L<Calling Perl Routines from within C Programs> for details on how
1353to do this.
1354
1355 SV*
1356 mytie()
1357 PREINIT:
1358 HV *hash;
1359 HV *stash;
1360 SV *tie;
1361 CODE:
1362 hash = newHV();
1363 tie = newRV_noinc((SV*)newHV());
da51bb9b 1364 stash = gv_stashpv("MyTie", GV_ADD);
1526ead6 1365 sv_bless(tie, stash);
899e16d0 1366 hv_magic(hash, (GV*)tie, PERL_MAGIC_tied);
1526ead6
AB
1367 RETVAL = newRV_noinc(hash);
1368 OUTPUT:
1369 RETVAL
1370
04343c6d
GS
1371The C<av_store> function, when given a tied array argument, merely
1372copies the magic of the array onto the value to be "stored", using
1373C<mg_copy>. It may also return NULL, indicating that the value did not
9edb2b46
GS
1374actually need to be stored in the array. [MAYCHANGE] After a call to
1375C<av_store> on a tied array, the caller will usually need to call
1376C<mg_set(val)> to actually invoke the perl level "STORE" method on the
1377TIEARRAY object. If C<av_store> did return NULL, a call to
1378C<SvREFCNT_dec(val)> will also be usually necessary to avoid a memory
1379leak. [/MAYCHANGE]
04343c6d
GS
1380
1381The previous paragraph is applicable verbatim to tied hash access using the
1382C<hv_store> and C<hv_store_ent> functions as well.
1383
1384C<av_fetch> and the corresponding hash functions C<hv_fetch> and
1385C<hv_fetch_ent> actually return an undefined mortal value whose magic
1386has been initialized using C<mg_copy>. Note the value so returned does not
9edb2b46
GS
1387need to be deallocated, as it is already mortal. [MAYCHANGE] But you will
1388need to call C<mg_get()> on the returned value in order to actually invoke
1389the perl level "FETCH" method on the underlying TIE object. Similarly,
04343c6d
GS
1390you may also call C<mg_set()> on the return value after possibly assigning
1391a suitable value to it using C<sv_setsv>, which will invoke the "STORE"
9edb2b46 1392method on the TIE object. [/MAYCHANGE]
04343c6d 1393
9edb2b46 1394[MAYCHANGE]
04343c6d
GS
1395In other words, the array or hash fetch/store functions don't really
1396fetch and store actual values in the case of tied arrays and hashes. They
1397merely call C<mg_copy> to attach magic to the values that were meant to be
1398"stored" or "fetched". Later calls to C<mg_get> and C<mg_set> actually
1399do the job of invoking the TIE methods on the underlying objects. Thus
9edb2b46 1400the magic mechanism currently implements a kind of lazy access to arrays
04343c6d
GS
1401and hashes.
1402
1403Currently (as of perl version 5.004), use of the hash and array access
1404functions requires the user to be aware of whether they are operating on
9edb2b46
GS
1405"normal" hashes and arrays, or on their tied variants. The API may be
1406changed to provide more transparent access to both tied and normal data
1407types in future versions.
1408[/MAYCHANGE]
04343c6d
GS
1409
1410You would do well to understand that the TIEARRAY and TIEHASH interfaces
1411are mere sugar to invoke some perl method calls while using the uniform hash
1412and array syntax. The use of this sugar imposes some overhead (typically
1413about two to four extra opcodes per FETCH/STORE operation, in addition to
1414the creation of all the mortal variables required to invoke the methods).
1415This overhead will be comparatively small if the TIE methods are themselves
1416substantial, but if they are only a few statements long, the overhead
1417will not be insignificant.
1418
d1c897a1
IZ
1419=head2 Localizing changes
1420
1421Perl has a very handy construction
1422
1423 {
1424 local $var = 2;
1425 ...
1426 }
1427
1428This construction is I<approximately> equivalent to
1429
1430 {
1431 my $oldvar = $var;
1432 $var = 2;
1433 ...
1434 $var = $oldvar;
1435 }
1436
1437The biggest difference is that the first construction would
1438reinstate the initial value of $var, irrespective of how control exits
10e2eb10 1439the block: C<goto>, C<return>, C<die>/C<eval>, etc. It is a little bit
d1c897a1
IZ
1440more efficient as well.
1441
1442There is a way to achieve a similar task from C via Perl API: create a
1443I<pseudo-block>, and arrange for some changes to be automatically
1444undone at the end of it, either explicit, or via a non-local exit (via
10e2eb10 1445die()). A I<block>-like construct is created by a pair of
b687b08b
TC
1446C<ENTER>/C<LEAVE> macros (see L<perlcall/"Returning a Scalar">).
1447Such a construct may be created specially for some important localized
1448task, or an existing one (like boundaries of enclosing Perl
1449subroutine/block, or an existing pair for freeing TMPs) may be
10e2eb10
FC
1450used. (In the second case the overhead of additional localization must
1451be almost negligible.) Note that any XSUB is automatically enclosed in
b687b08b 1452an C<ENTER>/C<LEAVE> pair.
d1c897a1
IZ
1453
1454Inside such a I<pseudo-block> the following service is available:
1455
13a2d996 1456=over 4
d1c897a1
IZ
1457
1458=item C<SAVEINT(int i)>
1459
1460=item C<SAVEIV(IV i)>
1461
1462=item C<SAVEI32(I32 i)>
1463
1464=item C<SAVELONG(long i)>
1465
1466These macros arrange things to restore the value of integer variable
1467C<i> at the end of enclosing I<pseudo-block>.
1468
1469=item C<SAVESPTR(s)>
1470
1471=item C<SAVEPPTR(p)>
1472
1473These macros arrange things to restore the value of pointers C<s> and
10e2eb10 1474C<p>. C<s> must be a pointer of a type which survives conversion to
d1c897a1
IZ
1475C<SV*> and back, C<p> should be able to survive conversion to C<char*>
1476and back.
1477
1478=item C<SAVEFREESV(SV *sv)>
1479
1480The refcount of C<sv> would be decremented at the end of
26d9b02f
JH
1481I<pseudo-block>. This is similar to C<sv_2mortal> in that it is also a
1482mechanism for doing a delayed C<SvREFCNT_dec>. However, while C<sv_2mortal>
1483extends the lifetime of C<sv> until the beginning of the next statement,
1484C<SAVEFREESV> extends it until the end of the enclosing scope. These
1485lifetimes can be wildly different.
1486
1487Also compare C<SAVEMORTALIZESV>.
1488
1489=item C<SAVEMORTALIZESV(SV *sv)>
1490
1491Just like C<SAVEFREESV>, but mortalizes C<sv> at the end of the current
1492scope instead of decrementing its reference count. This usually has the
1493effect of keeping C<sv> alive until the statement that called the currently
1494live scope has finished executing.
d1c897a1
IZ
1495
1496=item C<SAVEFREEOP(OP *op)>
1497
1498The C<OP *> is op_free()ed at the end of I<pseudo-block>.
1499
1500=item C<SAVEFREEPV(p)>
1501
1502The chunk of memory which is pointed to by C<p> is Safefree()ed at the
1503end of I<pseudo-block>.
1504
1505=item C<SAVECLEARSV(SV *sv)>
1506
1507Clears a slot in the current scratchpad which corresponds to C<sv> at
1508the end of I<pseudo-block>.
1509
1510=item C<SAVEDELETE(HV *hv, char *key, I32 length)>
1511
10e2eb10 1512The key C<key> of C<hv> is deleted at the end of I<pseudo-block>. The
d1c897a1
IZ
1513string pointed to by C<key> is Safefree()ed. If one has a I<key> in
1514short-lived storage, the corresponding string may be reallocated like
1515this:
1516
9cde0e7f 1517 SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf));
d1c897a1 1518
c76ac1ee 1519=item C<SAVEDESTRUCTOR(DESTRUCTORFUNC_NOCONTEXT_t f, void *p)>
d1c897a1
IZ
1520
1521At the end of I<pseudo-block> the function C<f> is called with the
c76ac1ee
GS
1522only argument C<p>.
1523
1524=item C<SAVEDESTRUCTOR_X(DESTRUCTORFUNC_t f, void *p)>
1525
1526At the end of I<pseudo-block> the function C<f> is called with the
1527implicit context argument (if any), and C<p>.
d1c897a1
IZ
1528
1529=item C<SAVESTACK_POS()>
1530
1531The current offset on the Perl internal stack (cf. C<SP>) is restored
1532at the end of I<pseudo-block>.
1533
1534=back
1535
1536The following API list contains functions, thus one needs to
1537provide pointers to the modifiable data explicitly (either C pointers,
00aadd71 1538or Perlish C<GV *>s). Where the above macros take C<int>, a similar
d1c897a1
IZ
1539function takes C<int *>.
1540
13a2d996 1541=over 4
d1c897a1
IZ
1542
1543=item C<SV* save_scalar(GV *gv)>
1544
1545Equivalent to Perl code C<local $gv>.
1546
1547=item C<AV* save_ary(GV *gv)>
1548
1549=item C<HV* save_hash(GV *gv)>
1550
1551Similar to C<save_scalar>, but localize C<@gv> and C<%gv>.
1552
1553=item C<void save_item(SV *item)>
1554
1555Duplicates the current value of C<SV>, on the exit from the current
1556C<ENTER>/C<LEAVE> I<pseudo-block> will restore the value of C<SV>
10e2eb10 1557using the stored value. It doesn't handle magic. Use C<save_scalar> if
038fcae3 1558magic is affected.
d1c897a1
IZ
1559
1560=item C<void save_list(SV **sarg, I32 maxsarg)>
1561
1562A variant of C<save_item> which takes multiple arguments via an array
1563C<sarg> of C<SV*> of length C<maxsarg>.
1564
1565=item C<SV* save_svref(SV **sptr)>
1566
d1be9408 1567Similar to C<save_scalar>, but will reinstate an C<SV *>.
d1c897a1
IZ
1568
1569=item C<void save_aptr(AV **aptr)>
1570
1571=item C<void save_hptr(HV **hptr)>
1572
1573Similar to C<save_svref>, but localize C<AV *> and C<HV *>.
1574
1575=back
1576
1577The C<Alias> module implements localization of the basic types within the
1578I<caller's scope>. People who are interested in how to localize things in
1579the containing scope should take a look there too.
1580
0a753a76 1581=head1 Subroutines
a0d0e21e 1582
68dc0745 1583=head2 XSUBs and the Argument Stack
5f05dabc 1584
1585The XSUB mechanism is a simple way for Perl programs to access C subroutines.
1586An XSUB routine will have a stack that contains the arguments from the Perl
1587program, and a way to map from the Perl data structures to a C equivalent.
1588
1589The stack arguments are accessible through the C<ST(n)> macro, which returns
1590the C<n>'th stack argument. Argument 0 is the first argument passed in the
1591Perl subroutine call. These arguments are C<SV*>, and can be used anywhere
1592an C<SV*> is used.
1593
1594Most of the time, output from the C routine can be handled through use of
1595the RETVAL and OUTPUT directives. However, there are some cases where the
1596argument stack is not already long enough to handle all the return values.
1597An example is the POSIX tzname() call, which takes no arguments, but returns
1598two, the local time zone's standard and summer time abbreviations.
1599
1600To handle this situation, the PPCODE directive is used and the stack is
1601extended using the macro:
1602
924508f0 1603 EXTEND(SP, num);
5f05dabc 1604
924508f0
GS
1605where C<SP> is the macro that represents the local copy of the stack pointer,
1606and C<num> is the number of elements the stack should be extended by.
5f05dabc 1607
00aadd71 1608Now that there is room on the stack, values can be pushed on it using C<PUSHs>
10e2eb10 1609macro. The pushed values will often need to be "mortal" (See
d82b684c 1610L</Reference Counts and Mortality>):
5f05dabc 1611
00aadd71 1612 PUSHs(sv_2mortal(newSViv(an_integer)))
d82b684c
SH
1613 PUSHs(sv_2mortal(newSVuv(an_unsigned_integer)))
1614 PUSHs(sv_2mortal(newSVnv(a_double)))
00aadd71 1615 PUSHs(sv_2mortal(newSVpv("Some String",0)))
a9b0660e
KW
1616 /* Although the last example is better written as the more
1617 * efficient: */
a3179684 1618 PUSHs(newSVpvs_flags("Some String", SVs_TEMP))
5f05dabc 1619
1620And now the Perl program calling C<tzname>, the two values will be assigned
1621as in:
1622
1623 ($standard_abbrev, $summer_abbrev) = POSIX::tzname;
1624
1625An alternate (and possibly simpler) method to pushing values on the stack is
00aadd71 1626to use the macro:
5f05dabc 1627
5f05dabc 1628 XPUSHs(SV*)
1629
da8c5729 1630This macro automatically adjusts the stack for you, if needed. Thus, you
5f05dabc 1631do not need to call C<EXTEND> to extend the stack.
00aadd71
NIS
1632
1633Despite their suggestions in earlier versions of this document the macros
d82b684c
SH
1634C<(X)PUSH[iunp]> are I<not> suited to XSUBs which return multiple results.
1635For that, either stick to the C<(X)PUSHs> macros shown above, or use the new
1636C<m(X)PUSH[iunp]> macros instead; see L</Putting a C value on Perl stack>.
5f05dabc 1637
1638For more information, consult L<perlxs> and L<perlxstut>.
1639
5b36e945
FC
1640=head2 Autoloading with XSUBs
1641
1642If an AUTOLOAD routine is an XSUB, as with Perl subroutines, Perl puts the
1643fully-qualified name of the autoloaded subroutine in the $AUTOLOAD variable
1644of the XSUB's package.
1645
1646But it also puts the same information in certain fields of the XSUB itself:
1647
1648 HV *stash = CvSTASH(cv);
1649 const char *subname = SvPVX(cv);
1650 STRLEN name_length = SvCUR(cv); /* in bytes */
1651 U32 is_utf8 = SvUTF8(cv);
f703fc96 1652
5b36e945 1653C<SvPVX(cv)> contains just the sub name itself, not including the package.
d8893903
FC
1654For an AUTOLOAD routine in UNIVERSAL or one of its superclasses,
1655C<CvSTASH(cv)> returns NULL during a method call on a nonexistent package.
5b36e945
FC
1656
1657B<Note>: Setting $AUTOLOAD stopped working in 5.6.1, which did not support
1658XS AUTOLOAD subs at all. Perl 5.8.0 introduced the use of fields in the
1659XSUB itself. Perl 5.16.0 restored the setting of $AUTOLOAD. If you need
1660to support 5.8-5.14, use the XSUB's fields.
1661
5f05dabc 1662=head2 Calling Perl Routines from within C Programs
a0d0e21e
LW
1663
1664There are four routines that can be used to call a Perl subroutine from
1665within a C program. These four are:
1666
954c1994
GS
1667 I32 call_sv(SV*, I32);
1668 I32 call_pv(const char*, I32);
1669 I32 call_method(const char*, I32);
5aaab254 1670 I32 call_argv(const char*, I32, char**);
a0d0e21e 1671
954c1994 1672The routine most often used is C<call_sv>. The C<SV*> argument
d1b91892
AD
1673contains either the name of the Perl subroutine to be called, or a
1674reference to the subroutine. The second argument consists of flags
1675that control the context in which the subroutine is called, whether
1676or not the subroutine is being passed arguments, how errors should be
1677trapped, and how to treat return values.
a0d0e21e
LW
1678
1679All four routines return the number of arguments that the subroutine returned
1680on the Perl stack.
1681
9a68f1db 1682These routines used to be called C<perl_call_sv>, etc., before Perl v5.6.0,
954c1994
GS
1683but those names are now deprecated; macros of the same name are provided for
1684compatibility.
1685
1686When using any of these routines (except C<call_argv>), the programmer
d1b91892
AD
1687must manipulate the Perl stack. These include the following macros and
1688functions:
a0d0e21e
LW
1689
1690 dSP
924508f0 1691 SP
a0d0e21e
LW
1692 PUSHMARK()
1693 PUTBACK
1694 SPAGAIN
1695 ENTER
1696 SAVETMPS
1697 FREETMPS
1698 LEAVE
1699 XPUSH*()
cb1a09d0 1700 POP*()
a0d0e21e 1701
5f05dabc 1702For a detailed description of calling conventions from C to Perl,
1703consult L<perlcall>.
a0d0e21e 1704
8ebc5c01 1705=head2 Putting a C value on Perl stack
ce3d39e2
IZ
1706
1707A lot of opcodes (this is an elementary operation in the internal perl
10e2eb10
FC
1708stack machine) put an SV* on the stack. However, as an optimization
1709the corresponding SV is (usually) not recreated each time. The opcodes
ce3d39e2
IZ
1710reuse specially assigned SVs (I<target>s) which are (as a corollary)
1711not constantly freed/created.
1712
0a753a76 1713Each of the targets is created only once (but see
ce3d39e2
IZ
1714L<Scratchpads and recursion> below), and when an opcode needs to put
1715an integer, a double, or a string on stack, it just sets the
1716corresponding parts of its I<target> and puts the I<target> on stack.
1717
1718The macro to put this target on stack is C<PUSHTARG>, and it is
1719directly used in some opcodes, as well as indirectly in zillions of
d82b684c 1720others, which use it via C<(X)PUSH[iunp]>.
ce3d39e2 1721
1bd1c0d5 1722Because the target is reused, you must be careful when pushing multiple
10e2eb10 1723values on the stack. The following code will not do what you think:
1bd1c0d5
SC
1724
1725 XPUSHi(10);
1726 XPUSHi(20);
1727
1728This translates as "set C<TARG> to 10, push a pointer to C<TARG> onto
1729the stack; set C<TARG> to 20, push a pointer to C<TARG> onto the stack".
1730At the end of the operation, the stack does not contain the values 10
1731and 20, but actually contains two pointers to C<TARG>, which we have set
d82b684c 1732to 20.
1bd1c0d5 1733
d82b684c
SH
1734If you need to push multiple different values then you should either use
1735the C<(X)PUSHs> macros, or else use the new C<m(X)PUSH[iunp]> macros,
1736none of which make use of C<TARG>. The C<(X)PUSHs> macros simply push an
1737SV* on the stack, which, as noted under L</XSUBs and the Argument Stack>,
1738will often need to be "mortal". The new C<m(X)PUSH[iunp]> macros make
1739this a little easier to achieve by creating a new mortal for you (via
1740C<(X)PUSHmortal>), pushing that onto the stack (extending it if necessary
1741in the case of the C<mXPUSH[iunp]> macros), and then setting its value.
1742Thus, instead of writing this to "fix" the example above:
1743
1744 XPUSHs(sv_2mortal(newSViv(10)))
1745 XPUSHs(sv_2mortal(newSViv(20)))
1746
1747you can simply write:
1748
1749 mXPUSHi(10)
1750 mXPUSHi(20)
1751
1752On a related note, if you do use C<(X)PUSH[iunp]>, then you're going to
1bd1c0d5 1753need a C<dTARG> in your variable declarations so that the C<*PUSH*>
d82b684c
SH
1754macros can make use of the local variable C<TARG>. See also C<dTARGET>
1755and C<dXSTARG>.
1bd1c0d5 1756
8ebc5c01 1757=head2 Scratchpads
ce3d39e2 1758
54310121 1759The question remains on when the SVs which are I<target>s for opcodes
10e2eb10 1760are created. The answer is that they are created when the current
ac036724 1761unit--a subroutine or a file (for opcodes for statements outside of
10e2eb10 1762subroutines)--is compiled. During this time a special anonymous Perl
ac036724 1763array is created, which is called a scratchpad for the current unit.
ce3d39e2 1764
54310121 1765A scratchpad keeps SVs which are lexicals for the current unit and are
d777b41a
FC
1766targets for opcodes. A previous version of this document
1767stated that one can deduce that an SV lives on a scratchpad
ce3d39e2 1768by looking on its flags: lexicals have C<SVs_PADMY> set, and
d777b41a
FC
1769I<target>s have C<SVs_PADTMP> set. But this have never been fully true.
1770C<SVs_PADMY> could be set on a variable that no longer resides in any pad.
1771While I<target>s do have C<SVs_PADTMP> set, it can also be set on variables
1772that have never resided in a pad, but nonetheless act like I<target>s.
ce3d39e2 1773
10e2eb10 1774The correspondence between OPs and I<target>s is not 1-to-1. Different
54310121 1775OPs in the compile tree of the unit can use the same target, if this
ce3d39e2
IZ
1776would not conflict with the expected life of the temporary.
1777
2ae324a7 1778=head2 Scratchpads and recursion
ce3d39e2
IZ
1779
1780In fact it is not 100% true that a compiled unit contains a pointer to
10e2eb10
FC
1781the scratchpad AV. In fact it contains a pointer to an AV of
1782(initially) one element, and this element is the scratchpad AV. Why do
ce3d39e2
IZ
1783we need an extra level of indirection?
1784
10e2eb10 1785The answer is B<recursion>, and maybe B<threads>. Both
ce3d39e2 1786these can create several execution pointers going into the same
10e2eb10 1787subroutine. For the subroutine-child not write over the temporaries
ce3d39e2
IZ
1788for the subroutine-parent (lifespan of which covers the call to the
1789child), the parent and the child should have different
10e2eb10 1790scratchpads. (I<And> the lexicals should be separate anyway!)
ce3d39e2 1791
5f05dabc 1792So each subroutine is born with an array of scratchpads (of length 1).
1793On each entry to the subroutine it is checked that the current
ce3d39e2
IZ
1794depth of the recursion is not more than the length of this array, and
1795if it is, new scratchpad is created and pushed into the array.
1796
1797The I<target>s on this scratchpad are C<undef>s, but they are already
1798marked with correct flags.
1799
22d36020
FC
1800=head1 Memory Allocation
1801
1802=head2 Allocation
1803
1804All memory meant to be used with the Perl API functions should be manipulated
1805using the macros described in this section. The macros provide the necessary
1806transparency between differences in the actual malloc implementation that is
1807used within perl.
1808
1809It is suggested that you enable the version of malloc that is distributed
1810with Perl. It keeps pools of various sizes of unallocated memory in
1811order to satisfy allocation requests more quickly. However, on some
1812platforms, it may cause spurious malloc or free errors.
1813
1814The following three macros are used to initially allocate memory :
1815
1816 Newx(pointer, number, type);
1817 Newxc(pointer, number, type, cast);
1818 Newxz(pointer, number, type);
1819
1820The first argument C<pointer> should be the name of a variable that will
1821point to the newly allocated memory.
1822
1823The second and third arguments C<number> and C<type> specify how many of
1824the specified type of data structure should be allocated. The argument
1825C<type> is passed to C<sizeof>. The final argument to C<Newxc>, C<cast>,
1826should be used if the C<pointer> argument is different from the C<type>
1827argument.
1828
1829Unlike the C<Newx> and C<Newxc> macros, the C<Newxz> macro calls C<memzero>
1830to zero out all the newly allocated memory.
1831
1832=head2 Reallocation
1833
1834 Renew(pointer, number, type);
1835 Renewc(pointer, number, type, cast);
1836 Safefree(pointer)
1837
1838These three macros are used to change a memory buffer size or to free a
1839piece of memory no longer needed. The arguments to C<Renew> and C<Renewc>
1840match those of C<New> and C<Newc> with the exception of not needing the
1841"magic cookie" argument.
1842
1843=head2 Moving
1844
1845 Move(source, dest, number, type);
1846 Copy(source, dest, number, type);
1847 Zero(dest, number, type);
1848
1849These three macros are used to move, copy, or zero out previously allocated
1850memory. The C<source> and C<dest> arguments point to the source and
1851destination starting points. Perl will move, copy, or zero out C<number>
1852instances of the size of the C<type> data structure (using the C<sizeof>
1853function).
1854
1855=head1 PerlIO
1856
1857The most recent development releases of Perl have been experimenting with
1858removing Perl's dependency on the "normal" standard I/O suite and allowing
1859other stdio implementations to be used. This involves creating a new
1860abstraction layer that then calls whichever implementation of stdio Perl
1861was compiled with. All XSUBs should now use the functions in the PerlIO
1862abstraction layer and not make any assumptions about what kind of stdio
1863is being used.
1864
1865For a complete description of the PerlIO abstraction, consult L<perlapio>.
1866
0a753a76 1867=head1 Compiled code
1868
1869=head2 Code tree
1870
1871Here we describe the internal form your code is converted to by
10e2eb10 1872Perl. Start with a simple example:
0a753a76 1873
1874 $a = $b + $c;
1875
1876This is converted to a tree similar to this one:
1877
1878 assign-to
1879 / \
1880 + $a
1881 / \
1882 $b $c
1883
7b8d334a 1884(but slightly more complicated). This tree reflects the way Perl
0a753a76 1885parsed your code, but has nothing to do with the execution order.
1886There is an additional "thread" going through the nodes of the tree
1887which shows the order of execution of the nodes. In our simplified
1888example above it looks like:
1889
1890 $b ---> $c ---> + ---> $a ---> assign-to
1891
1892But with the actual compile tree for C<$a = $b + $c> it is different:
1893some nodes I<optimized away>. As a corollary, though the actual tree
1894contains more nodes than our simplified example, the execution order
1895is the same as in our example.
1896
1897=head2 Examining the tree
1898
06f6df17
RGS
1899If you have your perl compiled for debugging (usually done with
1900C<-DDEBUGGING> on the C<Configure> command line), you may examine the
0a753a76 1901compiled tree by specifying C<-Dx> on the Perl command line. The
1902output takes several lines per node, and for C<$b+$c> it looks like
1903this:
1904
1905 5 TYPE = add ===> 6
1906 TARG = 1
1907 FLAGS = (SCALAR,KIDS)
1908 {
1909 TYPE = null ===> (4)
1910 (was rv2sv)
1911 FLAGS = (SCALAR,KIDS)
1912 {
1913 3 TYPE = gvsv ===> 4
1914 FLAGS = (SCALAR)
1915 GV = main::b
1916 }
1917 }
1918 {
1919 TYPE = null ===> (5)
1920 (was rv2sv)
1921 FLAGS = (SCALAR,KIDS)
1922 {
1923 4 TYPE = gvsv ===> 5
1924 FLAGS = (SCALAR)
1925 GV = main::c
1926 }
1927 }
1928
1929This tree has 5 nodes (one per C<TYPE> specifier), only 3 of them are
1930not optimized away (one per number in the left column). The immediate
1931children of the given node correspond to C<{}> pairs on the same level
1932of indentation, thus this listing corresponds to the tree:
1933
1934 add
1935 / \
1936 null null
1937 | |
1938 gvsv gvsv
1939
1940The execution order is indicated by C<===E<gt>> marks, thus it is C<3
19414 5 6> (node C<6> is not included into above listing), i.e.,
1942C<gvsv gvsv add whatever>.
1943
9afa14e3 1944Each of these nodes represents an op, a fundamental operation inside the
10e2eb10 1945Perl core. The code which implements each operation can be found in the
9afa14e3 1946F<pp*.c> files; the function which implements the op with type C<gvsv>
10e2eb10 1947is C<pp_gvsv>, and so on. As the tree above shows, different ops have
9afa14e3 1948different numbers of children: C<add> is a binary operator, as one would
10e2eb10 1949expect, and so has two children. To accommodate the various different
9afa14e3
SC
1950numbers of children, there are various types of op data structure, and
1951they link together in different ways.
1952
10e2eb10 1953The simplest type of op structure is C<OP>: this has no children. Unary
9afa14e3 1954operators, C<UNOP>s, have one child, and this is pointed to by the
10e2eb10
FC
1955C<op_first> field. Binary operators (C<BINOP>s) have not only an
1956C<op_first> field but also an C<op_last> field. The most complex type of
1957op is a C<LISTOP>, which has any number of children. In this case, the
9afa14e3 1958first child is pointed to by C<op_first> and the last child by
10e2eb10 1959C<op_last>. The children in between can be found by iteratively
29e61fd9
DM
1960following the C<op_sibling> pointer from the first child to the last 9but
1961see below).
9afa14e3 1962
29e61fd9 1963There are also some other op types: a C<PMOP> holds a regular expression,
10e2eb10
FC
1964and has no children, and a C<LOOP> may or may not have children. If the
1965C<op_children> field is non-zero, it behaves like a C<LISTOP>. To
9afa14e3
SC
1966complicate matters, if a C<UNOP> is actually a C<null> op after
1967optimization (see L</Compile pass 2: context propagation>) it will still
1968have children in accordance with its former type.
1969
29e61fd9
DM
1970Finally, there is a C<LOGOP>, or logic op. Like a C<LISTOP>, this has one
1971or more children, but it doesn't have an C<op_last> field: so you have to
1972follow C<op_first> and then the C<op_sibling> chain itself to find the
1973last child. Instead it has an C<op_other> field, which is comparable to
1974the C<op_next> field described below, and represents an alternate
1975execution path. Operators like C<and>, C<or> and C<?> are C<LOGOP>s. Note
1976that in general, C<op_other> may not point to any of the direct children
1977of the C<LOGOP>.
1978
1979Starting in version 5.21.2, perls built with the experimental
1980define C<-DPERL_OP_PARENT> add an extra boolean flag for each op,
1981C<op_lastsib>. When set, this indicates that this is the last op in an
1982C<op_sibling> chain. This frees up the C<op_sibling> field on the last
1983sibling to point back to the parent op. The macro C<OP_SIBLING(o)> wraps
1984this special behaviour, and always returns NULL on the last sibling.
1985With this build the C<op_parent(o)> function can be used to find the
1986parent of any op.
1987
06f6df17
RGS
1988Another way to examine the tree is to use a compiler back-end module, such
1989as L<B::Concise>.
1990
0a753a76 1991=head2 Compile pass 1: check routines
1992
8870b5c7 1993The tree is created by the compiler while I<yacc> code feeds it
10e2eb10 1994the constructions it recognizes. Since I<yacc> works bottom-up, so does
0a753a76 1995the first pass of perl compilation.
1996
1997What makes this pass interesting for perl developers is that some
1998optimization may be performed on this pass. This is optimization by
8870b5c7 1999so-called "check routines". The correspondence between node names
0a753a76 2000and corresponding check routines is described in F<opcode.pl> (do not
2001forget to run C<make regen_headers> if you modify this file).
2002
2003A check routine is called when the node is fully constructed except
7b8d334a 2004for the execution-order thread. Since at this time there are no
0a753a76 2005back-links to the currently constructed node, one can do most any
2006operation to the top-level node, including freeing it and/or creating
2007new nodes above/below it.
2008
2009The check routine returns the node which should be inserted into the
2010tree (if the top-level node was not modified, check routine returns
2011its argument).
2012
10e2eb10 2013By convention, check routines have names C<ck_*>. They are usually
0a753a76 2014called from C<new*OP> subroutines (or C<convert>) (which in turn are
2015called from F<perly.y>).
2016
2017=head2 Compile pass 1a: constant folding
2018
2019Immediately after the check routine is called the returned node is
2020checked for being compile-time executable. If it is (the value is
2021judged to be constant) it is immediately executed, and a I<constant>
2022node with the "return value" of the corresponding subtree is
2023substituted instead. The subtree is deleted.
2024
2025If constant folding was not performed, the execution-order thread is
2026created.
2027
2028=head2 Compile pass 2: context propagation
2029
2030When a context for a part of compile tree is known, it is propagated
a3cb178b 2031down through the tree. At this time the context can have 5 values
0a753a76 2032(instead of 2 for runtime context): void, boolean, scalar, list, and
2033lvalue. In contrast with the pass 1 this pass is processed from top
2034to bottom: a node's context determines the context for its children.
2035
2036Additional context-dependent optimizations are performed at this time.
2037Since at this moment the compile tree contains back-references (via
2038"thread" pointers), nodes cannot be free()d now. To allow
2039optimized-away nodes at this stage, such nodes are null()ified instead
2040of free()ing (i.e. their type is changed to OP_NULL).
2041
2042=head2 Compile pass 3: peephole optimization
2043
2044After the compile tree for a subroutine (or for an C<eval> or a file)
10e2eb10 2045is created, an additional pass over the code is performed. This pass
0a753a76 2046is neither top-down or bottom-up, but in the execution order (with
9ea12537
Z
2047additional complications for conditionals). Optimizations performed
2048at this stage are subject to the same restrictions as in the pass 2.
2049
2050Peephole optimizations are done by calling the function pointed to
2051by the global variable C<PL_peepp>. By default, C<PL_peepp> just
2052calls the function pointed to by the global variable C<PL_rpeepp>.
2053By default, that performs some basic op fixups and optimisations along
2054the execution-order op chain, and recursively calls C<PL_rpeepp> for
2055each side chain of ops (resulting from conditionals). Extensions may
2056provide additional optimisations or fixups, hooking into either the
2057per-subroutine or recursive stage, like this:
2058
2059 static peep_t prev_peepp;
2060 static void my_peep(pTHX_ OP *o)
2061 {
2062 /* custom per-subroutine optimisation goes here */
f0358462 2063 prev_peepp(aTHX_ o);
9ea12537
Z
2064 /* custom per-subroutine optimisation may also go here */
2065 }
2066 BOOT:
2067 prev_peepp = PL_peepp;
2068 PL_peepp = my_peep;
2069
2070 static peep_t prev_rpeepp;
2071 static void my_rpeep(pTHX_ OP *o)
2072 {
2073 OP *orig_o = o;
2074 for(; o; o = o->op_next) {
2075 /* custom per-op optimisation goes here */
2076 }
f0358462 2077 prev_rpeepp(aTHX_ orig_o);
9ea12537
Z
2078 }
2079 BOOT:
2080 prev_rpeepp = PL_rpeepp;
2081 PL_rpeepp = my_rpeep;
0a753a76 2082
1ba7f851
PJ
2083=head2 Pluggable runops
2084
2085The compile tree is executed in a runops function. There are two runops
1388f78e
RGS
2086functions, in F<run.c> and in F<dump.c>. C<Perl_runops_debug> is used
2087with DEBUGGING and C<Perl_runops_standard> is used otherwise. For fine
2088control over the execution of the compile tree it is possible to provide
2089your own runops function.
1ba7f851
PJ
2090
2091It's probably best to copy one of the existing runops functions and
2092change it to suit your needs. Then, in the BOOT section of your XS
2093file, add the line:
2094
2095 PL_runops = my_runops;
2096
2097This function should be as efficient as possible to keep your programs
2098running as fast as possible.
2099
fd85fad2
BM
2100=head2 Compile-time scope hooks
2101
2102As of perl 5.14 it is possible to hook into the compile-time lexical
10e2eb10 2103scope mechanism using C<Perl_blockhook_register>. This is used like
fd85fad2
BM
2104this:
2105
2106 STATIC void my_start_hook(pTHX_ int full);
2107 STATIC BHK my_hooks;
2108
2109 BOOT:
a88d97bf 2110 BhkENTRY_set(&my_hooks, bhk_start, my_start_hook);
fd85fad2
BM
2111 Perl_blockhook_register(aTHX_ &my_hooks);
2112
2113This will arrange to have C<my_start_hook> called at the start of
10e2eb10 2114compiling every lexical scope. The available hooks are:
fd85fad2
BM
2115
2116=over 4
2117
a88d97bf 2118=item C<void bhk_start(pTHX_ int full)>
fd85fad2 2119
10e2eb10 2120This is called just after starting a new lexical scope. Note that Perl
fd85fad2
BM
2121code like
2122
2123 if ($x) { ... }
2124
2125creates two scopes: the first starts at the C<(> and has C<full == 1>,
10e2eb10
FC
2126the second starts at the C<{> and has C<full == 0>. Both end at the
2127C<}>, so calls to C<start> and C<pre/post_end> will match. Anything
fd85fad2
BM
2128pushed onto the save stack by this hook will be popped just before the
2129scope ends (between the C<pre_> and C<post_end> hooks, in fact).
2130
a88d97bf 2131=item C<void bhk_pre_end(pTHX_ OP **o)>
fd85fad2
BM
2132
2133This is called at the end of a lexical scope, just before unwinding the
10e2eb10 2134stack. I<o> is the root of the optree representing the scope; it is a
fd85fad2
BM
2135double pointer so you can replace the OP if you need to.
2136
a88d97bf 2137=item C<void bhk_post_end(pTHX_ OP **o)>
fd85fad2
BM
2138
2139This is called at the end of a lexical scope, just after unwinding the
10e2eb10 2140stack. I<o> is as above. Note that it is possible for calls to C<pre_>
fd85fad2
BM
2141and C<post_end> to nest, if there is something on the save stack that
2142calls string eval.
2143
a88d97bf 2144=item C<void bhk_eval(pTHX_ OP *const o)>
fd85fad2
BM
2145
2146This is called just before starting to compile an C<eval STRING>, C<do
10e2eb10 2147FILE>, C<require> or C<use>, after the eval has been set up. I<o> is the
fd85fad2
BM
2148OP that requested the eval, and will normally be an C<OP_ENTEREVAL>,
2149C<OP_DOFILE> or C<OP_REQUIRE>.
2150
2151=back
2152
2153Once you have your hook functions, you need a C<BHK> structure to put
10e2eb10
FC
2154them in. It's best to allocate it statically, since there is no way to
2155free it once it's registered. The function pointers should be inserted
fd85fad2 2156into this structure using the C<BhkENTRY_set> macro, which will also set
10e2eb10 2157flags indicating which entries are valid. If you do need to allocate
fd85fad2
BM
2158your C<BHK> dynamically for some reason, be sure to zero it before you
2159start.
2160
2161Once registered, there is no mechanism to switch these hooks off, so if
10e2eb10 2162that is necessary you will need to do this yourself. An entry in C<%^H>
a3e07c87
BM
2163is probably the best way, so the effect is lexically scoped; however it
2164is also possible to use the C<BhkDISABLE> and C<BhkENABLE> macros to
10e2eb10 2165temporarily switch entries on and off. You should also be aware that
a3e07c87
BM
2166generally speaking at least one scope will have opened before your
2167extension is loaded, so you will see some C<pre/post_end> pairs that
2168didn't have a matching C<start>.
fd85fad2 2169
9afa14e3
SC
2170=head1 Examining internal data structures with the C<dump> functions
2171
2172To aid debugging, the source file F<dump.c> contains a number of
2173functions which produce formatted output of internal data structures.
2174
2175The most commonly used of these functions is C<Perl_sv_dump>; it's used
10e2eb10 2176for dumping SVs, AVs, HVs, and CVs. The C<Devel::Peek> module calls
9afa14e3 2177C<sv_dump> to produce debugging output from Perl-space, so users of that
00aadd71 2178module should already be familiar with its format.
9afa14e3
SC
2179
2180C<Perl_op_dump> can be used to dump an C<OP> structure or any of its
210b36aa 2181derivatives, and produces output similar to C<perl -Dx>; in fact,
9afa14e3
SC
2182C<Perl_dump_eval> will dump the main root of the code being evaluated,
2183exactly like C<-Dx>.
2184
2185Other useful functions are C<Perl_dump_sub>, which turns a C<GV> into an
2186op tree, C<Perl_dump_packsubs> which calls C<Perl_dump_sub> on all the
2187subroutines in a package like so: (Thankfully, these are all xsubs, so
2188there is no op tree)
2189
2190 (gdb) print Perl_dump_packsubs(PL_defstash)
2191
2192 SUB attributes::bootstrap = (xsub 0x811fedc 0)
2193
2194 SUB UNIVERSAL::can = (xsub 0x811f50c 0)
2195
2196 SUB UNIVERSAL::isa = (xsub 0x811f304 0)
2197
2198 SUB UNIVERSAL::VERSION = (xsub 0x811f7ac 0)
2199
2200 SUB DynaLoader::boot_DynaLoader = (xsub 0x805b188 0)
2201
2202and C<Perl_dump_all>, which dumps all the subroutines in the stash and
2203the op tree of the main root.
2204
954c1994 2205=head1 How multiple interpreters and concurrency are supported
ee072b34 2206
ee072b34
GS
2207=head2 Background and PERL_IMPLICIT_CONTEXT
2208
2209The Perl interpreter can be regarded as a closed box: it has an API
2210for feeding it code or otherwise making it do things, but it also has
2211functions for its own use. This smells a lot like an object, and
2212there are ways for you to build Perl so that you can have multiple
acfe0abc
GS
2213interpreters, with one interpreter represented either as a C structure,
2214or inside a thread-specific structure. These structures contain all
2215the context, the state of that interpreter.
2216
10e2eb10 2217One macro controls the major Perl build flavor: MULTIPLICITY. The
7b52221d 2218MULTIPLICITY build has a C structure that packages all the interpreter
10e2eb10 2219state. With multiplicity-enabled perls, PERL_IMPLICIT_CONTEXT is also
7b52221d 2220normally defined, and enables the support for passing in a "hidden" first
10e2eb10 2221argument that represents all three data structures. MULTIPLICITY makes
1a64a5e6 2222multi-threaded perls possible (with the ithreads threading model, related
7b52221d 2223to the macro USE_ITHREADS.)
54aff467 2224
27da23d5
JH
2225Two other "encapsulation" macros are the PERL_GLOBAL_STRUCT and
2226PERL_GLOBAL_STRUCT_PRIVATE (the latter turns on the former, and the
2227former turns on MULTIPLICITY.) The PERL_GLOBAL_STRUCT causes all the
2228internal variables of Perl to be wrapped inside a single global struct,
2229struct perl_vars, accessible as (globals) &PL_Vars or PL_VarsPtr or
2230the function Perl_GetVars(). The PERL_GLOBAL_STRUCT_PRIVATE goes
2231one step further, there is still a single struct (allocated in main()
2232either from heap or from stack) but there are no global data symbols
3bf17896 2233pointing to it. In either case the global struct should be initialized
27da23d5
JH
2234as the very first thing in main() using Perl_init_global_struct() and
2235correspondingly tear it down after perl_free() using Perl_free_global_struct(),
2236please see F<miniperlmain.c> for usage details. You may also need
2237to use C<dVAR> in your coding to "declare the global variables"
2238when you are using them. dTHX does this for you automatically.
2239
9aa97215
JH
2240To see whether you have non-const data you can use a BSD (or GNU)
2241compatible C<nm>:
bc028b6b
JH
2242
2243 nm libperl.a | grep -v ' [TURtr] '
2244
9aa97215
JH
2245If this displays any C<D> or C<d> symbols (or possibly C<C> or C<c>),
2246you have non-const data. The symbols the C<grep> removed are as follows:
2247C<Tt> are I<text>, or code, the C<Rr> are I<read-only> (const) data,
2248and the C<U> is <undefined>, external symbols referred to.
2249
2250The test F<t/porting/libperl.t> does this kind of symbol sanity
2251checking on C<libperl.a>.
bc028b6b 2252
27da23d5
JH
2253For backward compatibility reasons defining just PERL_GLOBAL_STRUCT
2254doesn't actually hide all symbols inside a big global struct: some
2255PerlIO_xxx vtables are left visible. The PERL_GLOBAL_STRUCT_PRIVATE
2256then hides everything (see how the PERLIO_FUNCS_DECL is used).
2257
54aff467 2258All this obviously requires a way for the Perl internal functions to be
acfe0abc 2259either subroutines taking some kind of structure as the first
ee072b34 2260argument, or subroutines taking nothing as the first argument. To
acfe0abc 2261enable these two very different ways of building the interpreter,
ee072b34
GS
2262the Perl source (as it does in so many other situations) makes heavy
2263use of macros and subroutine naming conventions.
2264
54aff467 2265First problem: deciding which functions will be public API functions and
00aadd71 2266which will be private. All functions whose names begin C<S_> are private
954c1994
GS
2267(think "S" for "secret" or "static"). All other functions begin with
2268"Perl_", but just because a function begins with "Perl_" does not mean it is
10e2eb10
FC
2269part of the API. (See L</Internal
2270Functions>.) The easiest way to be B<sure> a
00aadd71
NIS
2271function is part of the API is to find its entry in L<perlapi>.
2272If it exists in L<perlapi>, it's part of the API. If it doesn't, and you
2273think it should be (i.e., you need it for your extension), send mail via
a422fd2d 2274L<perlbug> explaining why you think it should be.
ee072b34
GS
2275
2276Second problem: there must be a syntax so that the same subroutine
2277declarations and calls can pass a structure as their first argument,
2278or pass nothing. To solve this, the subroutines are named and
2279declared in a particular way. Here's a typical start of a static
2280function used within the Perl guts:
2281
2282 STATIC void
2283 S_incline(pTHX_ char *s)
2284
acfe0abc 2285STATIC becomes "static" in C, and may be #define'd to nothing in some
da8c5729 2286configurations in the future.
ee072b34 2287
651a3225
GS
2288A public function (i.e. part of the internal API, but not necessarily
2289sanctioned for use in extensions) begins like this:
ee072b34
GS
2290
2291 void
2307c6d0 2292 Perl_sv_setiv(pTHX_ SV* dsv, IV num)
ee072b34 2293
0147cd53 2294C<pTHX_> is one of a number of macros (in F<perl.h>) that hide the
ee072b34
GS
2295details of the interpreter's context. THX stands for "thread", "this",
2296or "thingy", as the case may be. (And no, George Lucas is not involved. :-)
2297The first character could be 'p' for a B<p>rototype, 'a' for B<a>rgument,
a7486cbb
JH
2298or 'd' for B<d>eclaration, so we have C<pTHX>, C<aTHX> and C<dTHX>, and
2299their variants.
ee072b34 2300
a7486cbb
JH
2301When Perl is built without options that set PERL_IMPLICIT_CONTEXT, there is no
2302first argument containing the interpreter's context. The trailing underscore
ee072b34
GS
2303in the pTHX_ macro indicates that the macro expansion needs a comma
2304after the context argument because other arguments follow it. If
2305PERL_IMPLICIT_CONTEXT is not defined, pTHX_ will be ignored, and the
54aff467
GS
2306subroutine is not prototyped to take the extra argument. The form of the
2307macro without the trailing underscore is used when there are no additional
ee072b34
GS
2308explicit arguments.
2309
54aff467 2310When a core function calls another, it must pass the context. This
2307c6d0 2311is normally hidden via macros. Consider C<sv_setiv>. It expands into
ee072b34
GS
2312something like this:
2313
2307c6d0
SB
2314 #ifdef PERL_IMPLICIT_CONTEXT
2315 #define sv_setiv(a,b) Perl_sv_setiv(aTHX_ a, b)
ee072b34 2316 /* can't do this for vararg functions, see below */
2307c6d0
SB
2317 #else
2318 #define sv_setiv Perl_sv_setiv
2319 #endif
ee072b34
GS
2320
2321This works well, and means that XS authors can gleefully write:
2322
2307c6d0 2323 sv_setiv(foo, bar);
ee072b34
GS
2324
2325and still have it work under all the modes Perl could have been
2326compiled with.
2327
ee072b34
GS
2328This doesn't work so cleanly for varargs functions, though, as macros
2329imply that the number of arguments is known in advance. Instead we
2330either need to spell them out fully, passing C<aTHX_> as the first
2331argument (the Perl core tends to do this with functions like
2332Perl_warner), or use a context-free version.
2333
2334The context-free version of Perl_warner is called
2335Perl_warner_nocontext, and does not take the extra argument. Instead
2336it does dTHX; to get the context from thread-local storage. We
2337C<#define warner Perl_warner_nocontext> so that extensions get source
2338compatibility at the expense of performance. (Passing an arg is
2339cheaper than grabbing it from thread-local storage.)
2340
acfe0abc 2341You can ignore [pad]THXx when browsing the Perl headers/sources.
ee072b34
GS
2342Those are strictly for use within the core. Extensions and embedders
2343need only be aware of [pad]THX.
2344
a7486cbb
JH
2345=head2 So what happened to dTHR?
2346
2347C<dTHR> was introduced in perl 5.005 to support the older thread model.
2348The older thread model now uses the C<THX> mechanism to pass context
2349pointers around, so C<dTHR> is not useful any more. Perl 5.6.0 and
2350later still have it for backward source compatibility, but it is defined
2351to be a no-op.
2352
ee072b34
GS
2353=head2 How do I use all this in extensions?
2354
2355When Perl is built with PERL_IMPLICIT_CONTEXT, extensions that call
2356any functions in the Perl API will need to pass the initial context
2357argument somehow. The kicker is that you will need to write it in
2358such a way that the extension still compiles when Perl hasn't been
2359built with PERL_IMPLICIT_CONTEXT enabled.
2360
2361There are three ways to do this. First, the easy but inefficient way,
2362which is also the default, in order to maintain source compatibility
0147cd53 2363with extensions: whenever F<XSUB.h> is #included, it redefines the aTHX
ee072b34
GS
2364and aTHX_ macros to call a function that will return the context.
2365Thus, something like:
2366
2307c6d0 2367 sv_setiv(sv, num);
ee072b34 2368
4375e838 2369in your extension will translate to this when PERL_IMPLICIT_CONTEXT is
54aff467 2370in effect:
ee072b34 2371
2307c6d0 2372 Perl_sv_setiv(Perl_get_context(), sv, num);
ee072b34 2373
54aff467 2374or to this otherwise:
ee072b34 2375
2307c6d0 2376 Perl_sv_setiv(sv, num);
ee072b34 2377
da8c5729 2378You don't have to do anything new in your extension to get this; since
2fa86c13 2379the Perl library provides Perl_get_context(), it will all just
ee072b34
GS
2380work.
2381
2382The second, more efficient way is to use the following template for
2383your Foo.xs:
2384
c52f9dcd
JH
2385 #define PERL_NO_GET_CONTEXT /* we want efficiency */
2386 #include "EXTERN.h"
2387 #include "perl.h"
2388 #include "XSUB.h"
ee072b34 2389
fd061412 2390 STATIC void my_private_function(int arg1, int arg2);
ee072b34 2391
fd061412 2392 STATIC void
c52f9dcd
JH
2393 my_private_function(int arg1, int arg2)
2394 {
2395 dTHX; /* fetch context */
2396 ... call many Perl API functions ...
2397 }
ee072b34
GS
2398
2399 [... etc ...]
2400
c52f9dcd 2401 MODULE = Foo PACKAGE = Foo
ee072b34 2402
c52f9dcd 2403 /* typical XSUB */
ee072b34 2404
c52f9dcd
JH
2405 void
2406 my_xsub(arg)
2407 int arg
2408 CODE:
2409 my_private_function(arg, 10);
ee072b34
GS
2410
2411Note that the only two changes from the normal way of writing an
2412extension is the addition of a C<#define PERL_NO_GET_CONTEXT> before
2413including the Perl headers, followed by a C<dTHX;> declaration at
2414the start of every function that will call the Perl API. (You'll
2415know which functions need this, because the C compiler will complain
2416that there's an undeclared identifier in those functions.) No changes
2417are needed for the XSUBs themselves, because the XS() macro is
2418correctly defined to pass in the implicit context if needed.
2419
2420The third, even more efficient way is to ape how it is done within
2421the Perl guts:
2422
2423
c52f9dcd
JH
2424 #define PERL_NO_GET_CONTEXT /* we want efficiency */
2425 #include "EXTERN.h"
2426 #include "perl.h"
2427 #include "XSUB.h"
ee072b34
GS
2428
2429 /* pTHX_ only needed for functions that call Perl API */
fd061412 2430 STATIC void my_private_function(pTHX_ int arg1, int arg2);
ee072b34 2431
fd061412 2432 STATIC void
c52f9dcd
JH
2433 my_private_function(pTHX_ int arg1, int arg2)
2434 {
2435 /* dTHX; not needed here, because THX is an argument */
2436 ... call Perl API functions ...
2437 }
ee072b34
GS
2438
2439 [... etc ...]
2440
c52f9dcd 2441 MODULE = Foo PACKAGE = Foo
ee072b34 2442
c52f9dcd 2443 /* typical XSUB */
ee072b34 2444
c52f9dcd
JH
2445 void
2446 my_xsub(arg)
2447 int arg
2448 CODE:
2449 my_private_function(aTHX_ arg, 10);
ee072b34
GS
2450
2451This implementation never has to fetch the context using a function
2452call, since it is always passed as an extra argument. Depending on
2453your needs for simplicity or efficiency, you may mix the previous
2454two approaches freely.
2455
651a3225
GS
2456Never add a comma after C<pTHX> yourself--always use the form of the
2457macro with the underscore for functions that take explicit arguments,
2458or the form without the argument for functions with no explicit arguments.
ee072b34 2459
27da23d5
JH
2460If one is compiling Perl with the C<-DPERL_GLOBAL_STRUCT> the C<dVAR>
2461definition is needed if the Perl global variables (see F<perlvars.h>
2462or F<globvar.sym>) are accessed in the function and C<dTHX> is not
2463used (the C<dTHX> includes the C<dVAR> if necessary). One notices
2464the need for C<dVAR> only with the said compile-time define, because
2465otherwise the Perl global variables are visible as-is.
2466
a7486cbb
JH
2467=head2 Should I do anything special if I call perl from multiple threads?
2468
2469If you create interpreters in one thread and then proceed to call them in
2470another, you need to make sure perl's own Thread Local Storage (TLS) slot is
2471initialized correctly in each of those threads.
2472
2473The C<perl_alloc> and C<perl_clone> API functions will automatically set
2474the TLS slot to the interpreter they created, so that there is no need to do
2475anything special if the interpreter is always accessed in the same thread that
2476created it, and that thread did not create or call any other interpreters
2477afterwards. If that is not the case, you have to set the TLS slot of the
2478thread before calling any functions in the Perl API on that particular
2479interpreter. This is done by calling the C<PERL_SET_CONTEXT> macro in that
2480thread as the first thing you do:
2481
2482 /* do this before doing anything else with some_perl */
2483 PERL_SET_CONTEXT(some_perl);
2484
2485 ... other Perl API calls on some_perl go here ...
2486
ee072b34
GS
2487=head2 Future Plans and PERL_IMPLICIT_SYS
2488
2489Just as PERL_IMPLICIT_CONTEXT provides a way to bundle up everything
2490that the interpreter knows about itself and pass it around, so too are
2491there plans to allow the interpreter to bundle up everything it knows
2492about the environment it's running on. This is enabled with the
7b52221d
RGS
2493PERL_IMPLICIT_SYS macro. Currently it only works with USE_ITHREADS on
2494Windows.
ee072b34
GS
2495
2496This allows the ability to provide an extra pointer (called the "host"
2497environment) for all the system calls. This makes it possible for
2498all the system stuff to maintain their own state, broken down into
2499seven C structures. These are thin wrappers around the usual system
0147cd53 2500calls (see F<win32/perllib.c>) for the default perl executable, but for a
ee072b34
GS
2501more ambitious host (like the one that would do fork() emulation) all
2502the extra work needed to pretend that different interpreters are
2503actually different "processes", would be done here.
2504
2505The Perl engine/interpreter and the host are orthogonal entities.
2506There could be one or more interpreters in a process, and one or
2507more "hosts", with free association between them.
2508
a422fd2d
SC
2509=head1 Internal Functions
2510
2511All of Perl's internal functions which will be exposed to the outside
06f6df17 2512world are prefixed by C<Perl_> so that they will not conflict with XS
a422fd2d 2513functions or functions used in a program in which Perl is embedded.
10e2eb10 2514Similarly, all global variables begin with C<PL_>. (By convention,
06f6df17 2515static functions start with C<S_>.)
a422fd2d 2516
0972ecdf
DM
2517Inside the Perl core (C<PERL_CORE> defined), you can get at the functions
2518either with or without the C<Perl_> prefix, thanks to a bunch of defines
10e2eb10 2519that live in F<embed.h>. Note that extension code should I<not> set
0972ecdf
DM
2520C<PERL_CORE>; this exposes the full perl internals, and is likely to cause
2521breakage of the XS in each new perl release.
2522
2523The file F<embed.h> is generated automatically from
10e2eb10 2524F<embed.pl> and F<embed.fnc>. F<embed.pl> also creates the prototyping
dc9b1d22 2525header files for the internal functions, generates the documentation
10e2eb10 2526and a lot of other bits and pieces. It's important that when you add
dc9b1d22 2527a new function to the core or change an existing one, you change the
10e2eb10 2528data in the table in F<embed.fnc> as well. Here's a sample entry from
dc9b1d22 2529that table:
a422fd2d
SC
2530
2531 Apd |SV** |av_fetch |AV* ar|I32 key|I32 lval
2532
10e2eb10
FC
2533The second column is the return type, the third column the name. Columns
2534after that are the arguments. The first column is a set of flags:
a422fd2d
SC
2535
2536=over 3
2537
2538=item A
2539
10e2eb10
FC
2540This function is a part of the public
2541API. All such functions should also
1aa6ea50 2542have 'd', very few do not.
a422fd2d
SC
2543
2544=item p
2545
1aa6ea50
JC
2546This function has a C<Perl_> prefix; i.e. it is defined as
2547C<Perl_av_fetch>.
a422fd2d
SC
2548
2549=item d
2550
2551This function has documentation using the C<apidoc> feature which we'll
1aa6ea50 2552look at in a second. Some functions have 'd' but not 'A'; docs are good.
a422fd2d
SC
2553
2554=back
2555
2556Other available flags are:
2557
2558=over 3
2559
2560=item s
2561
1aa6ea50
JC
2562This is a static function and is defined as C<STATIC S_whatever>, and
2563usually called within the sources as C<whatever(...)>.
a422fd2d
SC
2564
2565=item n
2566
da8c5729 2567This does not need an interpreter context, so the definition has no
1aa6ea50 2568C<pTHX>, and it follows that callers don't use C<aTHX>. (See
d3a43cd8 2569L</Background and PERL_IMPLICIT_CONTEXT>.)
a422fd2d
SC
2570
2571=item r
2572
2573This function never returns; C<croak>, C<exit> and friends.
2574
2575=item f
2576
2577This function takes a variable number of arguments, C<printf> style.
2578The argument list should end with C<...>, like this:
2579
2580 Afprd |void |croak |const char* pat|...
2581
a7486cbb 2582=item M
a422fd2d 2583
00aadd71 2584This function is part of the experimental development API, and may change
a422fd2d
SC
2585or disappear without notice.
2586
2587=item o
2588
2589This function should not have a compatibility macro to define, say,
10e2eb10 2590C<Perl_parse> to C<parse>. It must be called as C<Perl_parse>.
a422fd2d 2591
a422fd2d
SC
2592=item x
2593
2594This function isn't exported out of the Perl core.
2595
dc9b1d22
MHM
2596=item m
2597
2598This is implemented as a macro.
2599
2600=item X
2601
2602This function is explicitly exported.
2603
2604=item E
2605
2606This function is visible to extensions included in the Perl core.
2607
2608=item b
2609
2610Binary backward compatibility; this function is a macro but also has
2611a C<Perl_> implementation (which is exported).
2612
1aa6ea50
JC
2613=item others
2614
2615See the comments at the top of C<embed.fnc> for others.
2616
a422fd2d
SC
2617=back
2618
dc9b1d22
MHM
2619If you edit F<embed.pl> or F<embed.fnc>, you will need to run
2620C<make regen_headers> to force a rebuild of F<embed.h> and other
2621auto-generated files.
a422fd2d 2622
6b4667fc 2623=head2 Formatted Printing of IVs, UVs, and NVs
9dd9db0b 2624
6b4667fc
A
2625If you are printing IVs, UVs, or NVS instead of the stdio(3) style
2626formatting codes like C<%d>, C<%ld>, C<%f>, you should use the
2627following macros for portability
9dd9db0b 2628
c52f9dcd
JH
2629 IVdf IV in decimal
2630 UVuf UV in decimal
2631 UVof UV in octal
2632 UVxf UV in hexadecimal
2633 NVef NV %e-like
2634 NVff NV %f-like
2635 NVgf NV %g-like
9dd9db0b 2636
6b4667fc
A
2637These will take care of 64-bit integers and long doubles.
2638For example:
2639
c52f9dcd 2640 printf("IV is %"IVdf"\n", iv);
6b4667fc
A
2641
2642The IVdf will expand to whatever is the correct format for the IVs.
9dd9db0b 2643
aacf4ea2
JH
2644Note that there are different "long doubles": Perl will use
2645whatever the compiler has.
2646
8908e76d
JH
2647If you are printing addresses of pointers, use UVxf combined
2648with PTR2UV(), do not use %lx or %p.
2649
2650=head2 Pointer-To-Integer and Integer-To-Pointer
2651
2652Because pointer size does not necessarily equal integer size,
2653use the follow macros to do it right.
2654
c52f9dcd
JH
2655 PTR2UV(pointer)
2656 PTR2IV(pointer)
2657 PTR2NV(pointer)
2658 INT2PTR(pointertotype, integer)
8908e76d
JH
2659
2660For example:
2661
c52f9dcd
JH
2662 IV iv = ...;
2663 SV *sv = INT2PTR(SV*, iv);
8908e76d
JH
2664
2665and
2666
c52f9dcd
JH
2667 AV *av = ...;
2668 UV uv = PTR2UV(av);
8908e76d 2669
0ca3a874
MHM
2670=head2 Exception Handling
2671
9b5c3821 2672There are a couple of macros to do very basic exception handling in XS
10e2eb10 2673modules. You have to define C<NO_XSLOCKS> before including F<XSUB.h> to
9b5c3821
MHM
2674be able to use these macros:
2675
2676 #define NO_XSLOCKS
2677 #include "XSUB.h"
2678
2679You can use these macros if you call code that may croak, but you need
10e2eb10 2680to do some cleanup before giving control back to Perl. For example:
0ca3a874 2681
d7f8936a 2682 dXCPT; /* set up necessary variables */
0ca3a874
MHM
2683
2684 XCPT_TRY_START {
2685 code_that_may_croak();
2686 } XCPT_TRY_END
2687
2688 XCPT_CATCH
2689 {
2690 /* do cleanup here */
2691 XCPT_RETHROW;
2692 }
2693
2694Note that you always have to rethrow an exception that has been
10e2eb10
FC
2695caught. Using these macros, it is not possible to just catch the
2696exception and ignore it. If you have to ignore the exception, you
0ca3a874
MHM
2697have to use the C<call_*> function.
2698
2699The advantage of using the above macros is that you don't have
2700to setup an extra function for C<call_*>, and that using these
2701macros is faster than using C<call_*>.
2702
a422fd2d
SC
2703=head2 Source Documentation
2704
2705There's an effort going on to document the internal functions and
2706automatically produce reference manuals from them - L<perlapi> is one
2707such manual which details all the functions which are available to XS
10e2eb10 2708writers. L<perlintern> is the autogenerated manual for the functions
a422fd2d
SC
2709which are not part of the API and are supposedly for internal use only.
2710
2711Source documentation is created by putting POD comments into the C
2712source, like this:
2713
2714 /*
2715 =for apidoc sv_setiv
2716
2717 Copies an integer into the given SV. Does not handle 'set' magic. See
2718 C<sv_setiv_mg>.
2719
2720 =cut
2721 */
2722
2723Please try and supply some documentation if you add functions to the
2724Perl core.
2725
0d098d33
MHM
2726=head2 Backwards compatibility
2727
10e2eb10
FC
2728The Perl API changes over time. New functions are
2729added or the interfaces of existing functions are
2730changed. The C<Devel::PPPort> module tries to
0d098d33
MHM
2731provide compatibility code for some of these changes, so XS writers don't
2732have to code it themselves when supporting multiple versions of Perl.
2733
2734C<Devel::PPPort> generates a C header file F<ppport.h> that can also
10e2eb10 2735be run as a Perl script. To generate F<ppport.h>, run:
0d098d33
MHM
2736
2737 perl -MDevel::PPPort -eDevel::PPPort::WriteFile
2738
2739Besides checking existing XS code, the script can also be used to retrieve
2740compatibility information for various API calls using the C<--api-info>
10e2eb10 2741command line switch. For example:
0d098d33
MHM
2742
2743 % perl ppport.h --api-info=sv_magicext
2744
2745For details, see C<perldoc ppport.h>.
2746
a422fd2d
SC
2747=head1 Unicode Support
2748
10e2eb10 2749Perl 5.6.0 introduced Unicode support. It's important for porters and XS
a422fd2d
SC
2750writers to understand this support and make sure that the code they
2751write does not corrupt Unicode data.
2752
2753=head2 What B<is> Unicode, anyway?
2754
10e2eb10
FC
2755In the olden, less enlightened times, we all used to use ASCII. Most of
2756us did, anyway. The big problem with ASCII is that it's American. Well,
a422fd2d 2757no, that's not actually the problem; the problem is that it's not
10e2eb10 2758particularly useful for people who don't use the Roman alphabet. What
a422fd2d 2759used to happen was that particular languages would stick their own
10e2eb10 2760alphabet in the upper range of the sequence, between 128 and 255. Of
a422fd2d
SC
2761course, we then ended up with plenty of variants that weren't quite
2762ASCII, and the whole point of it being a standard was lost.
2763
2764Worse still, if you've got a language like Chinese or
2765Japanese that has hundreds or thousands of characters, then you really
2766can't fit them into a mere 256, so they had to forget about ASCII
2767altogether, and build their own systems using pairs of numbers to refer
2768to one character.
2769
2770To fix this, some people formed Unicode, Inc. and
2771produced a new character set containing all the characters you can
10e2eb10
FC
2772possibly think of and more. There are several ways of representing these
2773characters, and the one Perl uses is called UTF-8. UTF-8 uses
2774a variable number of bytes to represent a character. You can learn more
2575c402 2775about Unicode and Perl's Unicode model in L<perlunicode>.
a422fd2d 2776
1e54db1a 2777=head2 How can I recognise a UTF-8 string?
a422fd2d 2778
10e2eb10
FC
2779You can't. This is because UTF-8 data is stored in bytes just like
2780non-UTF-8 data. The Unicode character 200, (C<0xC8> for you hex types)
a422fd2d 2781capital E with a grave accent, is represented by the two bytes
10e2eb10
FC
2782C<v196.172>. Unfortunately, the non-Unicode string C<chr(196).chr(172)>
2783has that byte sequence as well. So you can't tell just by looking - this
a422fd2d
SC
2784is what makes Unicode input an interesting problem.
2785
2575c402
JW
2786In general, you either have to know what you're dealing with, or you
2787have to guess. The API function C<is_utf8_string> can help; it'll tell
10e2eb10
FC
2788you if a string contains only valid UTF-8 characters. However, it can't
2789do the work for you. On a character-by-character basis,
6302f837 2790C<isUTF8_CHAR>
2575c402 2791will tell you whether the current character in a string is valid UTF-8.
a422fd2d 2792
1e54db1a 2793=head2 How does UTF-8 represent Unicode characters?
a422fd2d 2794
1e54db1a 2795As mentioned above, UTF-8 uses a variable number of bytes to store a
10e2eb10
FC
2796character. Characters with values 0...127 are stored in one
2797byte, just like good ol' ASCII. Character 128 is stored as
2798C<v194.128>; this continues up to character 191, which is
2799C<v194.191>. Now we've run out of bits (191 is binary
2800C<10111111>) so we move on; 192 is C<v195.128>. And
a422fd2d
SC
2801so it goes on, moving to three bytes at character 2048.
2802
1e54db1a 2803Assuming you know you're dealing with a UTF-8 string, you can find out
a422fd2d
SC
2804how long the first character in it is with the C<UTF8SKIP> macro:
2805
2806 char *utf = "\305\233\340\240\201";
2807 I32 len;
2808
2809 len = UTF8SKIP(utf); /* len is 2 here */
2810 utf += len;
2811 len = UTF8SKIP(utf); /* len is 3 here */
2812
1e54db1a 2813Another way to skip over characters in a UTF-8 string is to use
a422fd2d 2814C<utf8_hop>, which takes a string and a number of characters to skip
10e2eb10 2815over. You're on your own about bounds checking, though, so don't use it
a422fd2d
SC
2816lightly.
2817
1e54db1a 2818All bytes in a multi-byte UTF-8 character will have the high bit set,
3a2263fe
RGS
2819so you can test if you need to do something special with this
2820character like this (the UTF8_IS_INVARIANT() is a macro that tests
9f98c7fe 2821whether the byte is encoded as a single byte even in UTF-8):
a422fd2d 2822
3a2263fe 2823 U8 *utf;
4b88fb76 2824 U8 *utf_end; /* 1 beyond buffer pointed to by utf */
3a2263fe 2825 UV uv; /* Note: a UV, not a U8, not a char */
95701e00 2826 STRLEN len; /* length of character in bytes */
a422fd2d 2827
3a2263fe 2828 if (!UTF8_IS_INVARIANT(*utf))
1e54db1a 2829 /* Must treat this as UTF-8 */
4b88fb76 2830 uv = utf8_to_uvchr_buf(utf, utf_end, &len);
a422fd2d
SC
2831 else
2832 /* OK to treat this character as a byte */
2833 uv = *utf;
2834
4b88fb76 2835You can also see in that example that we use C<utf8_to_uvchr_buf> to get the
95701e00 2836value of the character; the inverse function C<uvchr_to_utf8> is available
1e54db1a 2837for putting a UV into UTF-8:
a422fd2d 2838
3a2263fe 2839 if (!UTF8_IS_INVARIANT(uv))
a422fd2d 2840 /* Must treat this as UTF8 */
95701e00 2841 utf8 = uvchr_to_utf8(utf8, uv);
a422fd2d
SC
2842 else
2843 /* OK to treat this character as a byte */
2844 *utf8++ = uv;
2845
2846You B<must> convert characters to UVs using the above functions if
1e54db1a 2847you're ever in a situation where you have to match UTF-8 and non-UTF-8
10e2eb10 2848characters. You may not skip over UTF-8 characters in this case. If you
1e54db1a
JH
2849do this, you'll lose the ability to match hi-bit non-UTF-8 characters;
2850for instance, if your UTF-8 string contains C<v196.172>, and you skip
2851that character, you can never match a C<chr(200)> in a non-UTF-8 string.
a422fd2d
SC
2852So don't do that!
2853
1e54db1a 2854=head2 How does Perl store UTF-8 strings?
a422fd2d
SC
2855
2856Currently, Perl deals with Unicode strings and non-Unicode strings
10e2eb10
FC
2857slightly differently. A flag in the SV, C<SVf_UTF8>, indicates that the
2858string is internally encoded as UTF-8. Without it, the byte value is the
2575c402 2859codepoint number and vice versa (in other words, the string is encoded
e1b711da 2860as iso-8859-1, but C<use feature 'unicode_strings'> is needed to get iso-8859-1
c31cc9fc
FC
2861semantics). This flag is only meaningful if the SV is C<SvPOK>
2862or immediately after stringification via C<SvPV> or a similar
2863macro. You can check and manipulate this flag with the
2575c402 2864following macros:
a422fd2d
SC
2865
2866 SvUTF8(sv)
2867 SvUTF8_on(sv)
2868 SvUTF8_off(sv)
2869
2870This flag has an important effect on Perl's treatment of the string: if
2871Unicode data is not properly distinguished, regular expressions,
2872C<length>, C<substr> and other string handling operations will have
2873undesirable results.
2874
2875The problem comes when you have, for instance, a string that isn't
2575c402 2876flagged as UTF-8, and contains a byte sequence that could be UTF-8 -
1e54db1a 2877especially when combining non-UTF-8 and UTF-8 strings.
a422fd2d
SC
2878
2879Never forget that the C<SVf_UTF8> flag is separate to the PV value; you
2880need be sure you don't accidentally knock it off while you're
10e2eb10 2881manipulating SVs. More specifically, you cannot expect to do this:
a422fd2d
SC
2882
2883 SV *sv;
2884 SV *nsv;
2885 STRLEN len;
2886 char *p;
2887
2888 p = SvPV(sv, len);
2889 frobnicate(p);
2890 nsv = newSVpvn(p, len);
2891
2892The C<char*> string does not tell you the whole story, and you can't
10e2eb10 2893copy or reconstruct an SV just by copying the string value. Check if the
c31cc9fc
FC
2894old SV has the UTF8 flag set (I<after> the C<SvPV> call), and act
2895accordingly:
a422fd2d
SC
2896
2897 p = SvPV(sv, len);
2898 frobnicate(p);
2899 nsv = newSVpvn(p, len);
2900 if (SvUTF8(sv))
2901 SvUTF8_on(nsv);
2902
2903In fact, your C<frobnicate> function should be made aware of whether or
1e54db1a 2904not it's dealing with UTF-8 data, so that it can handle the string
a422fd2d
SC
2905appropriately.
2906
3a2263fe 2907Since just passing an SV to an XS function and copying the data of
2575c402 2908the SV is not enough to copy the UTF8 flags, even less right is just
3a2263fe
RGS
2909passing a C<char *> to an XS function.
2910
1e54db1a 2911=head2 How do I convert a string to UTF-8?
a422fd2d 2912
2575c402 2913If you're mixing UTF-8 and non-UTF-8 strings, it is necessary to upgrade
10e2eb10 2914one of the strings to UTF-8. If you've got an SV, the easiest way to do
2575c402 2915this is:
a422fd2d
SC
2916
2917 sv_utf8_upgrade(sv);
2918
2919However, you must not do this, for example:
2920
2921 if (!SvUTF8(left))
2922 sv_utf8_upgrade(left);
2923
2924If you do this in a binary operator, you will actually change one of the
b1866b2d 2925strings that came into the operator, and, while it shouldn't be noticeable
2575c402 2926by the end user, it can cause problems in deficient code.
a422fd2d 2927
1e54db1a 2928Instead, C<bytes_to_utf8> will give you a UTF-8-encoded B<copy> of its
10e2eb10
FC
2929string argument. This is useful for having the data available for
2930comparisons and so on, without harming the original SV. There's also
a422fd2d
SC
2931C<utf8_to_bytes> to go the other way, but naturally, this will fail if
2932the string contains any characters above 255 that can't be represented
2933in a single byte.
2934
2935=head2 Is there anything else I need to know?
2936
10e2eb10 2937Not really. Just remember these things:
a422fd2d
SC
2938
2939=over 3
2940
2941=item *
2942
10e2eb10 2943There's no way to tell if a string is UTF-8 or not. You can tell if an SV
c31cc9fc
FC
2944is UTF-8 by looking at its C<SvUTF8> flag after stringifying it
2945with C<SvPV> or a similar macro. Don't forget to set the flag if
10e2eb10 2946something should be UTF-8. Treat the flag as part of the PV, even though
a422fd2d
SC
2947it's not - if you pass on the PV to somewhere, pass on the flag too.
2948
2949=item *
2950
4b88fb76 2951If a string is UTF-8, B<always> use C<utf8_to_uvchr_buf> to get at the value,
3a2263fe 2952unless C<UTF8_IS_INVARIANT(*s)> in which case you can use C<*s>.
a422fd2d
SC
2953
2954=item *
2955
1e54db1a 2956When writing a character C<uv> to a UTF-8 string, B<always> use
95701e00 2957C<uvchr_to_utf8>, unless C<UTF8_IS_INVARIANT(uv))> in which case
3a2263fe 2958you can use C<*s = uv>.
a422fd2d
SC
2959
2960=item *
2961
10e2eb10
FC
2962Mixing UTF-8 and non-UTF-8 strings is
2963tricky. Use C<bytes_to_utf8> to get
2bbc8d55 2964a new string which is UTF-8 encoded, and then combine them.
a422fd2d
SC
2965
2966=back
2967
53e06cf0
SC
2968=head1 Custom Operators
2969
2a0fd0f1 2970Custom operator support is an experimental feature that allows you to
10e2eb10 2971define your own ops. This is primarily to allow the building of
53e06cf0
SC
2972interpreters for other languages in the Perl core, but it also allows
2973optimizations through the creation of "macro-ops" (ops which perform the
2974functions of multiple ops which are usually executed together, such as
1aa6ea50 2975C<gvsv, gvsv, add>.)
53e06cf0 2976
10e2eb10 2977This feature is implemented as a new op type, C<OP_CUSTOM>. The Perl
53e06cf0 2978core does not "know" anything special about this op type, and so it will
10e2eb10 2979not be involved in any optimizations. This also means that you can
53e06cf0
SC
2980define your custom ops to be any op structure - unary, binary, list and
2981so on - you like.
2982
10e2eb10
FC
2983It's important to know what custom operators won't do for you. They
2984won't let you add new syntax to Perl, directly. They won't even let you
2985add new keywords, directly. In fact, they won't change the way Perl
2986compiles a program at all. You have to do those changes yourself, after
2987Perl has compiled the program. You do this either by manipulating the op
53e06cf0
SC
2988tree using a C<CHECK> block and the C<B::Generate> module, or by adding
2989a custom peephole optimizer with the C<optimize> module.
2990
2991When you do this, you replace ordinary Perl ops with custom ops by
407f86e1 2992creating ops with the type C<OP_CUSTOM> and the C<op_ppaddr> of your own
10e2eb10
FC
2993PP function. This should be defined in XS code, and should look like
2994the PP ops in C<pp_*.c>. You are responsible for ensuring that your op
53e06cf0
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2995takes the appropriate number of values from the stack, and you are
2996responsible for adding stack marks if necessary.
2997
2998You should also "register" your op with the Perl interpreter so that it
10e2eb10 2999can produce sensible error and warning messages. Since it is possible to
53e06cf0 3000have multiple custom ops within the one "logical" op type C<OP_CUSTOM>,
9733086d 3001Perl uses the value of C<< o->op_ppaddr >> to determine which custom op
10e2eb10 3002it is dealing with. You should create an C<XOP> structure for each
9733086d
BM
3003ppaddr you use, set the properties of the custom op with
3004C<XopENTRY_set>, and register the structure against the ppaddr using
10e2eb10 3005C<Perl_custom_op_register>. A trivial example might look like:
9733086d
BM
3006
3007 static XOP my_xop;
3008 static OP *my_pp(pTHX);
3009
3010 BOOT:
3011 XopENTRY_set(&my_xop, xop_name, "myxop");
3012 XopENTRY_set(&my_xop, xop_desc, "Useless custom op");
3013 Perl_custom_op_register(aTHX_ my_pp, &my_xop);
3014
3015The available fields in the structure are:
3016
3017=over 4
3018
3019=item xop_name
3020
10e2eb10 3021A short name for your op. This will be included in some error messages,
9733086d
BM
3022and will also be returned as C<< $op->name >> by the L<B|B> module, so
3023it will appear in the output of module like L<B::Concise|B::Concise>.
3024
3025=item xop_desc
3026
3027A short description of the function of the op.
3028
3029=item xop_class
3030
10e2eb10 3031Which of the various C<*OP> structures this op uses. This should be one of
9733086d
BM
3032the C<OA_*> constants from F<op.h>, namely
3033
3034=over 4
3035
3036=item OA_BASEOP
3037
3038=item OA_UNOP
3039
3040=item OA_BINOP
3041
3042=item OA_LOGOP
3043
3044=item OA_LISTOP
3045
3046=item OA_PMOP
3047
3048=item OA_SVOP
3049
3050=item OA_PADOP
3051
3052=item OA_PVOP_OR_SVOP
3053
10e2eb10 3054This should be interpreted as 'C<PVOP>' only. The C<_OR_SVOP> is because
9733086d
BM
3055the only core C<PVOP>, C<OP_TRANS>, can sometimes be a C<SVOP> instead.
3056
3057=item OA_LOOP
3058
3059=item OA_COP
3060
3061=back
3062
3063The other C<OA_*> constants should not be used.
3064
3065=item xop_peep
3066
3067This member is of type C<Perl_cpeep_t>, which expands to C<void
10e2eb10 3068(*Perl_cpeep_t)(aTHX_ OP *o, OP *oldop)>. If it is set, this function
9733086d 3069will be called from C<Perl_rpeep> when ops of this type are encountered
10e2eb10 3070by the peephole optimizer. I<o> is the OP that needs optimizing;
9733086d
BM
3071I<oldop> is the previous OP optimized, whose C<op_next> points to I<o>.
3072
3073=back
53e06cf0 3074
e7d4c058 3075C<B::Generate> directly supports the creation of custom ops by name.
53e06cf0 3076
954c1994 3077=head1 AUTHORS
e89caa19 3078
954c1994 3079Until May 1997, this document was maintained by Jeff Okamoto
9b5bb84f
SB
3080E<lt>okamoto@corp.hp.comE<gt>. It is now maintained as part of Perl
3081itself by the Perl 5 Porters E<lt>perl5-porters@perl.orgE<gt>.
cb1a09d0 3082
954c1994
GS
3083With lots of help and suggestions from Dean Roehrich, Malcolm Beattie,
3084Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil
3085Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer,
3086Stephen McCamant, and Gurusamy Sarathy.
cb1a09d0 3087
954c1994 3088=head1 SEE ALSO
cb1a09d0 3089
ba555bf5 3090L<perlapi>, L<perlintern>, L<perlxs>, L<perlembed>