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1=head1 NAME
2
954c1994 3perlguts - Introduction to the Perl API
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4
5=head1 DESCRIPTION
6
b3b6085d 7This document attempts to describe how to use the Perl API, as well as
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8to provide some info on the basic workings of the Perl core. It is far
9from complete and probably contains many errors. Please refer any
b3b6085d 10questions or comments to the author below.
a0d0e21e 11
0a753a76 12=head1 Variables
13
5f05dabc 14=head2 Datatypes
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15
16Perl has three typedefs that handle Perl's three main data types:
17
18 SV Scalar Value
19 AV Array Value
20 HV Hash Value
21
d1b91892 22Each typedef has specific routines that manipulate the various data types.
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23
24=head2 What is an "IV"?
25
954c1994 26Perl uses a special typedef IV which is a simple signed integer type that is
5f05dabc 27guaranteed to be large enough to hold a pointer (as well as an integer).
954c1994 28Additionally, there is the UV, which is simply an unsigned IV.
a0d0e21e 29
d1b91892 30Perl also uses two special typedefs, I32 and I16, which will always be at
10e2eb10 31least 32-bits and 16-bits long, respectively. (Again, there are U32 and U16,
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32as well.) They will usually be exactly 32 and 16 bits long, but on Crays
33they will both be 64 bits.
a0d0e21e 34
54310121 35=head2 Working with SVs
a0d0e21e 36
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37An SV can be created and loaded with one command. There are five types of
38values that can be loaded: an integer value (IV), an unsigned integer
39value (UV), a double (NV), a string (PV), and another scalar (SV).
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40("PV" stands for "Pointer Value". You might think that it is misnamed
41because it is described as pointing only to strings. However, it is
3ee1a09c 42possible to have it point to other things. For example, it could point
d6605d24 43to an array of UVs. But,
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44using it for non-strings requires care, as the underlying assumption of
45much of the internals is that PVs are just for strings. Often, for
6602b933 46example, a trailing C<NUL> is tacked on automatically. The non-string use
61984ee1 47is documented only in this paragraph.)
a0d0e21e 48
20dbd849 49The seven routines are:
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50
51 SV* newSViv(IV);
20dbd849 52 SV* newSVuv(UV);
a0d0e21e 53 SV* newSVnv(double);
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54 SV* newSVpv(const char*, STRLEN);
55 SV* newSVpvn(const char*, STRLEN);
46fc3d4c 56 SV* newSVpvf(const char*, ...);
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57 SV* newSVsv(SV*);
58
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59C<STRLEN> is an integer type (Size_t, usually defined as size_t in
60F<config.h>) guaranteed to be large enough to represent the size of
61any string that perl can handle.
62
3bf17896 63In the unlikely case of a SV requiring more complex initialization, you
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64can create an empty SV with newSV(len). If C<len> is 0 an empty SV of
65type NULL is returned, else an SV of type PV is returned with len + 1 (for
6602b933 66the C<NUL>) bytes of storage allocated, accessible via SvPVX. In both cases
da8c5729 67the SV has the undef value.
20dbd849 68
06f6df17 69 SV *sv = newSV(0); /* no storage allocated */
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70 SV *sv = newSV(10); /* 10 (+1) bytes of uninitialised storage
71 * allocated */
20dbd849 72
06f6df17 73To change the value of an I<already-existing> SV, there are eight routines:
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74
75 void sv_setiv(SV*, IV);
deb3007b 76 void sv_setuv(SV*, UV);
a0d0e21e 77 void sv_setnv(SV*, double);
08105a92 78 void sv_setpv(SV*, const char*);
06f6df17 79 void sv_setpvn(SV*, const char*, STRLEN)
46fc3d4c 80 void sv_setpvf(SV*, const char*, ...);
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81 void sv_vsetpvfn(SV*, const char*, STRLEN, va_list *,
82 SV **, I32, bool *);
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83 void sv_setsv(SV*, SV*);
84
85Notice that you can choose to specify the length of the string to be
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86assigned by using C<sv_setpvn>, C<newSVpvn>, or C<newSVpv>, or you may
87allow Perl to calculate the length by using C<sv_setpv> or by specifying
880 as the second argument to C<newSVpv>. Be warned, though, that Perl will
89determine the string's length by using C<strlen>, which depends on the
6602b933 90string terminating with a C<NUL> character, and not otherwise containing
a9b0660e 91NULs.
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92
93The arguments of C<sv_setpvf> are processed like C<sprintf>, and the
94formatted output becomes the value.
95
328bf373 96C<sv_vsetpvfn> is an analogue of C<vsprintf>, but it allows you to specify
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97either a pointer to a variable argument list or the address and length of
98an array of SVs. The last argument points to a boolean; on return, if that
99boolean is true, then locale-specific information has been used to format
c2611fb3 100the string, and the string's contents are therefore untrustworthy (see
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101L<perlsec>). This pointer may be NULL if that information is not
102important. Note that this function requires you to specify the length of
103the format.
104
9da1e3b5 105The C<sv_set*()> functions are not generic enough to operate on values
5a0de581 106that have "magic". See L</Magic Virtual Tables> later in this document.
a0d0e21e 107
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108All SVs that contain strings should be terminated with a C<NUL> character.
109If it is not C<NUL>-terminated there is a risk of
5f05dabc 110core dumps and corruptions from code which passes the string to C
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111functions or system calls which expect a C<NUL>-terminated string.
112Perl's own functions typically add a trailing C<NUL> for this reason.
5f05dabc 113Nevertheless, you should be very careful when you pass a string stored
114in an SV to a C function or system call.
115
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116To access the actual value that an SV points to, you can use the macros:
117
118 SvIV(SV*)
954c1994 119 SvUV(SV*)
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120 SvNV(SV*)
121 SvPV(SV*, STRLEN len)
1fa8b10d 122 SvPV_nolen(SV*)
a0d0e21e 123
954c1994 124which will automatically coerce the actual scalar type into an IV, UV, double,
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125or string.
126
127In the C<SvPV> macro, the length of the string returned is placed into the
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128variable C<len> (this is a macro, so you do I<not> use C<&len>). If you do
129not care what the length of the data is, use the C<SvPV_nolen> macro.
130Historically the C<SvPV> macro with the global variable C<PL_na> has been
131used in this case. But that can be quite inefficient because C<PL_na> must
132be accessed in thread-local storage in threaded Perl. In any case, remember
133that Perl allows arbitrary strings of data that may both contain NULs and
6602b933 134might not be terminated by a C<NUL>.
a0d0e21e 135
ce2f5d8f 136Also remember that C doesn't allow you to safely say C<foo(SvPV(s, len),
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137len);>. It might work with your
138compiler, but it won't work for everyone.
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139Break this sort of statement up into separate assignments:
140
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141 SV *s;
142 STRLEN len;
61955433 143 char *ptr;
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144 ptr = SvPV(s, len);
145 foo(ptr, len);
ce2f5d8f 146
07fa94a1 147If you want to know if the scalar value is TRUE, you can use:
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148
149 SvTRUE(SV*)
150
151Although Perl will automatically grow strings for you, if you need to force
152Perl to allocate more memory for your SV, you can use the macro
153
154 SvGROW(SV*, STRLEN newlen)
155
156which will determine if more memory needs to be allocated. If so, it will
157call the function C<sv_grow>. Note that C<SvGROW> can only increase, not
5f05dabc 158decrease, the allocated memory of an SV and that it does not automatically
6602b933 159add space for the trailing C<NUL> byte (perl's own string functions typically do
8ebc5c01 160C<SvGROW(sv, len + 1)>).
a0d0e21e 161
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162If you want to write to an existing SV's buffer and set its value to a
163string, use SvPV_force() or one of its variants to force the SV to be
164a PV. This will remove any of various types of non-stringness from
165the SV while preserving the content of the SV in the PV. This can be
166used, for example, to append data from an API function to a buffer
167without extra copying:
168
169 (void)SvPVbyte_force(sv, len);
170 s = SvGROW(sv, len + needlen + 1);
171 /* something that modifies up to needlen bytes at s+len, but
172 modifies newlen bytes
173 eg. newlen = read(fd, s + len, needlen);
174 ignoring errors for these examples
175 */
176 s[len + newlen] = '\0';
177 SvCUR_set(sv, len + newlen);
178 SvUTF8_off(sv);
179 SvSETMAGIC(sv);
180
181If you already have the data in memory or if you want to keep your
182code simple, you can use one of the sv_cat*() variants, such as
183sv_catpvn(). If you want to insert anywhere in the string you can use
184sv_insert() or sv_insert_flags().
185
186If you don't need the existing content of the SV, you can avoid some
187copying with:
188
189 sv_setpvn(sv, "", 0);
190 s = SvGROW(sv, needlen + 1);
191 /* something that modifies up to needlen bytes at s, but modifies
192 newlen bytes
193 eg. newlen = read(fd, s. needlen);
194 */
195 s[newlen] = '\0';
196 SvCUR_set(sv, newlen);
197 SvPOK_only(sv); /* also clears SVf_UTF8 */
198 SvSETMAGIC(sv);
199
200Again, if you already have the data in memory or want to avoid the
201complexity of the above, you can use sv_setpvn().
202
203If you have a buffer allocated with Newx() and want to set that as the
204SV's value, you can use sv_usepvn_flags(). That has some requirements
205if you want to avoid perl re-allocating the buffer to fit the trailing
206NUL:
207
208 Newx(buf, somesize+1, char);
209 /* ... fill in buf ... */
210 buf[somesize] = '\0';
211 sv_usepvn_flags(sv, buf, somesize, SV_SMAGIC | SV_HAS_TRAILING_NUL);
212 /* buf now belongs to perl, don't release it */
213
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214If you have an SV and want to know what kind of data Perl thinks is stored
215in it, you can use the following macros to check the type of SV you have.
216
217 SvIOK(SV*)
218 SvNOK(SV*)
219 SvPOK(SV*)
220
221You can get and set the current length of the string stored in an SV with
222the following macros:
223
224 SvCUR(SV*)
225 SvCUR_set(SV*, I32 val)
226
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227You can also get a pointer to the end of the string stored in the SV
228with the macro:
229
230 SvEND(SV*)
231
232But note that these last three macros are valid only if C<SvPOK()> is true.
a0d0e21e 233
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234If you want to append something to the end of string stored in an C<SV*>,
235you can use the following functions:
236
08105a92 237 void sv_catpv(SV*, const char*);
e65f3abd 238 void sv_catpvn(SV*, const char*, STRLEN);
46fc3d4c 239 void sv_catpvf(SV*, const char*, ...);
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240 void sv_vcatpvfn(SV*, const char*, STRLEN, va_list *, SV **,
241 I32, bool);
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242 void sv_catsv(SV*, SV*);
243
244The first function calculates the length of the string to be appended by
245using C<strlen>. In the second, you specify the length of the string
46fc3d4c 246yourself. The third function processes its arguments like C<sprintf> and
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247appends the formatted output. The fourth function works like C<vsprintf>.
248You can specify the address and length of an array of SVs instead of the
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249va_list argument. The fifth function
250extends the string stored in the first
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251SV with the string stored in the second SV. It also forces the second SV
252to be interpreted as a string.
253
254The C<sv_cat*()> functions are not generic enough to operate on values that
5a0de581 255have "magic". See L</Magic Virtual Tables> later in this document.
d1b91892 256
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257If you know the name of a scalar variable, you can get a pointer to its SV
258by using the following:
259
64ace3f8 260 SV* get_sv("package::varname", 0);
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261
262This returns NULL if the variable does not exist.
263
d1b91892 264If you want to know if this variable (or any other SV) is actually C<defined>,
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265you can call:
266
267 SvOK(SV*)
268
06f6df17 269The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>.
9adebda4 270
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271Its address can be used whenever an C<SV*> is needed. Make sure that
272you don't try to compare a random sv with C<&PL_sv_undef>. For example
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273when interfacing Perl code, it'll work correctly for:
274
275 foo(undef);
276
277But won't work when called as:
278
279 $x = undef;
280 foo($x);
281
282So to repeat always use SvOK() to check whether an sv is defined.
283
284Also you have to be careful when using C<&PL_sv_undef> as a value in
5a0de581 285AVs or HVs (see L</AVs, HVs and undefined values>).
a0d0e21e 286
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287There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain
288boolean TRUE and FALSE values, respectively. Like C<PL_sv_undef>, their
289addresses can be used whenever an C<SV*> is needed.
a0d0e21e 290
9cde0e7f 291Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>.
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292Take this code:
293
294 SV* sv = (SV*) 0;
295 if (I-am-to-return-a-real-value) {
296 sv = sv_2mortal(newSViv(42));
297 }
298 sv_setsv(ST(0), sv);
299
300This code tries to return a new SV (which contains the value 42) if it should
04343c6d 301return a real value, or undef otherwise. Instead it has returned a NULL
a0d0e21e 302pointer which, somewhere down the line, will cause a segmentation violation,
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303bus error, or just weird results. Change the zero to C<&PL_sv_undef> in the
304first line and all will be well.
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305
306To free an SV that you've created, call C<SvREFCNT_dec(SV*)>. Normally this
5a0de581 307call is not necessary (see L</Reference Counts and Mortality>).
a0d0e21e 308
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309=head2 Offsets
310
311Perl provides the function C<sv_chop> to efficiently remove characters
312from the beginning of a string; you give it an SV and a pointer to
da75cd15 313somewhere inside the PV, and it discards everything before the
10e2eb10 314pointer. The efficiency comes by means of a little hack: instead of
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315actually removing the characters, C<sv_chop> sets the flag C<OOK>
316(offset OK) to signal to other functions that the offset hack is in
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317effect, and it moves the PV pointer (called C<SvPVX>) forward
318by the number of bytes chopped off, and adjusts C<SvCUR> and C<SvLEN>
319accordingly. (A portion of the space between the old and new PV
320pointers is used to store the count of chopped bytes.)
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321
322Hence, at this point, the start of the buffer that we allocated lives
323at C<SvPVX(sv) - SvIV(sv)> in memory and the PV pointer is pointing
324into the middle of this allocated storage.
325
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326This is best demonstrated by example. Normally copy-on-write will prevent
327the substitution from operator from using this hack, but if you can craft a
328string for which copy-on-write is not possible, you can see it in play. In
329the current implementation, the final byte of a string buffer is used as a
330copy-on-write reference count. If the buffer is not big enough, then
331copy-on-write is skipped. First have a look at an empty string:
332
333 % ./perl -Ilib -MDevel::Peek -le '$a=""; $a .= ""; Dump $a'
334 SV = PV(0x7ffb7c008a70) at 0x7ffb7c030390
335 REFCNT = 1
336 FLAGS = (POK,pPOK)
337 PV = 0x7ffb7bc05b50 ""\0
338 CUR = 0
339 LEN = 10
340
341Notice here the LEN is 10. (It may differ on your platform.) Extend the
342length of the string to one less than 10, and do a substitution:
94dde4fb 343
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344 % ./perl -Ilib -MDevel::Peek -le '$a=""; $a.="123456789"; $a=~s/.//; \
345 Dump($a)'
346 SV = PV(0x7ffa04008a70) at 0x7ffa04030390
347 REFCNT = 1
348 FLAGS = (POK,OOK,pPOK)
349 OFFSET = 1
350 PV = 0x7ffa03c05b61 ( "\1" . ) "23456789"\0
351 CUR = 8
352 LEN = 9
94dde4fb 353
f942a0df 354Here the number of bytes chopped off (1) is shown next as the OFFSET. The
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355portion of the string between the "real" and the "fake" beginnings is
356shown in parentheses, and the values of C<SvCUR> and C<SvLEN> reflect
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357the fake beginning, not the real one. (The first character of the string
358buffer happens to have changed to "\1" here, not "1", because the current
359implementation stores the offset count in the string buffer. This is
360subject to change.)
94dde4fb 361
fe854a6f 362Something similar to the offset hack is performed on AVs to enable
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363efficient shifting and splicing off the beginning of the array; while
364C<AvARRAY> points to the first element in the array that is visible from
10e2eb10 365Perl, C<AvALLOC> points to the real start of the C array. These are
319cef53 366usually the same, but a C<shift> operation can be carried out by
6de131f0 367increasing C<AvARRAY> by one and decreasing C<AvFILL> and C<AvMAX>.
319cef53 368Again, the location of the real start of the C array only comes into
10e2eb10 369play when freeing the array. See C<av_shift> in F<av.c>.
319cef53 370
d1b91892 371=head2 What's Really Stored in an SV?
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372
373Recall that the usual method of determining the type of scalar you have is
5f05dabc 374to use C<Sv*OK> macros. Because a scalar can be both a number and a string,
d1b91892 375usually these macros will always return TRUE and calling the C<Sv*V>
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376macros will do the appropriate conversion of string to integer/double or
377integer/double to string.
378
379If you I<really> need to know if you have an integer, double, or string
380pointer in an SV, you can use the following three macros instead:
381
382 SvIOKp(SV*)
383 SvNOKp(SV*)
384 SvPOKp(SV*)
385
386These will tell you if you truly have an integer, double, or string pointer
d1b91892 387stored in your SV. The "p" stands for private.
a0d0e21e 388
da8c5729 389There are various ways in which the private and public flags may differ.
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390For example, in perl 5.16 and earlier a tied SV may have a valid
391underlying value in the IV slot (so SvIOKp is true), but the data
392should be accessed via the FETCH routine rather than directly,
393so SvIOK is false. (In perl 5.18 onwards, tied scalars use
394the flags the same way as untied scalars.) Another is when
d7f8936a 395numeric conversion has occurred and precision has been lost: only the
10e2eb10 396private flag is set on 'lossy' values. So when an NV is converted to an
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397IV with loss, SvIOKp, SvNOKp and SvNOK will be set, while SvIOK wont be.
398
07fa94a1 399In general, though, it's best to use the C<Sv*V> macros.
a0d0e21e 400
54310121 401=head2 Working with AVs
a0d0e21e 402
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403There are two ways to create and load an AV. The first method creates an
404empty AV:
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405
406 AV* newAV();
407
54310121 408The second method both creates the AV and initially populates it with SVs:
a0d0e21e 409
c70927a6 410 AV* av_make(SSize_t num, SV **ptr);
a0d0e21e 411
5f05dabc 412The second argument points to an array containing C<num> C<SV*>'s. Once the
54310121 413AV has been created, the SVs can be destroyed, if so desired.
a0d0e21e 414
da8c5729 415Once the AV has been created, the following operations are possible on it:
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416
417 void av_push(AV*, SV*);
418 SV* av_pop(AV*);
419 SV* av_shift(AV*);
c70927a6 420 void av_unshift(AV*, SSize_t num);
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421
422These should be familiar operations, with the exception of C<av_unshift>.
423This routine adds C<num> elements at the front of the array with the C<undef>
424value. You must then use C<av_store> (described below) to assign values
425to these new elements.
426
427Here are some other functions:
428
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429 SSize_t av_top_index(AV*);
430 SV** av_fetch(AV*, SSize_t key, I32 lval);
431 SV** av_store(AV*, SSize_t key, SV* val);
a0d0e21e 432
dab460cd 433The C<av_top_index> function returns the highest index value in an array (just
5f05dabc 434like $#array in Perl). If the array is empty, -1 is returned. The
435C<av_fetch> function returns the value at index C<key>, but if C<lval>
436is non-zero, then C<av_fetch> will store an undef value at that index.
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437The C<av_store> function stores the value C<val> at index C<key>, and does
438not increment the reference count of C<val>. Thus the caller is responsible
439for taking care of that, and if C<av_store> returns NULL, the caller will
440have to decrement the reference count to avoid a memory leak. Note that
441C<av_fetch> and C<av_store> both return C<SV**>'s, not C<SV*>'s as their
442return value.
d1b91892 443
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444A few more:
445
a0d0e21e 446 void av_clear(AV*);
a0d0e21e 447 void av_undef(AV*);
c70927a6 448 void av_extend(AV*, SSize_t key);
5f05dabc 449
450The C<av_clear> function deletes all the elements in the AV* array, but
451does not actually delete the array itself. The C<av_undef> function will
452delete all the elements in the array plus the array itself. The
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453C<av_extend> function extends the array so that it contains at least C<key+1>
454elements. If C<key+1> is less than the currently allocated length of the array,
455then nothing is done.
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456
457If you know the name of an array variable, you can get a pointer to its AV
458by using the following:
459
cbfd0a87 460 AV* get_av("package::varname", 0);
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461
462This returns NULL if the variable does not exist.
463
5a0de581 464See L</Understanding the Magic of Tied Hashes and Arrays> for more
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465information on how to use the array access functions on tied arrays.
466
54310121 467=head2 Working with HVs
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468
469To create an HV, you use the following routine:
470
471 HV* newHV();
472
da8c5729 473Once the HV has been created, the following operations are possible on it:
a0d0e21e 474
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475 SV** hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash);
476 SV** hv_fetch(HV*, const char* key, U32 klen, I32 lval);
a0d0e21e 477
5f05dabc 478The C<klen> parameter is the length of the key being passed in (Note that
479you cannot pass 0 in as a value of C<klen> to tell Perl to measure the
480length of the key). The C<val> argument contains the SV pointer to the
54310121 481scalar being stored, and C<hash> is the precomputed hash value (zero if
5f05dabc 482you want C<hv_store> to calculate it for you). The C<lval> parameter
483indicates whether this fetch is actually a part of a store operation, in
484which case a new undefined value will be added to the HV with the supplied
485key and C<hv_fetch> will return as if the value had already existed.
a0d0e21e 486
5f05dabc 487Remember that C<hv_store> and C<hv_fetch> return C<SV**>'s and not just
488C<SV*>. To access the scalar value, you must first dereference the return
489value. However, you should check to make sure that the return value is
490not NULL before dereferencing it.
a0d0e21e 491
da8c5729
MH
492The first of these two functions checks if a hash table entry exists, and the
493second deletes it.
a0d0e21e 494
08105a92
GS
495 bool hv_exists(HV*, const char* key, U32 klen);
496 SV* hv_delete(HV*, const char* key, U32 klen, I32 flags);
a0d0e21e 497
5f05dabc 498If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will
499create and return a mortal copy of the deleted value.
500
a0d0e21e
LW
501And more miscellaneous functions:
502
503 void hv_clear(HV*);
a0d0e21e 504 void hv_undef(HV*);
5f05dabc 505
506Like their AV counterparts, C<hv_clear> deletes all the entries in the hash
507table but does not actually delete the hash table. The C<hv_undef> deletes
508both the entries and the hash table itself.
a0d0e21e 509
a9b0660e 510Perl keeps the actual data in a linked list of structures with a typedef of HE.
d1b91892
AD
511These contain the actual key and value pointers (plus extra administrative
512overhead). The key is a string pointer; the value is an C<SV*>. However,
513once you have an C<HE*>, to get the actual key and value, use the routines
514specified below.
515
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LW
516 I32 hv_iterinit(HV*);
517 /* Prepares starting point to traverse hash table */
518 HE* hv_iternext(HV*);
519 /* Get the next entry, and return a pointer to a
520 structure that has both the key and value */
521 char* hv_iterkey(HE* entry, I32* retlen);
522 /* Get the key from an HE structure and also return
523 the length of the key string */
cb1a09d0 524 SV* hv_iterval(HV*, HE* entry);
d1be9408 525 /* Return an SV pointer to the value of the HE
a0d0e21e 526 structure */
cb1a09d0 527 SV* hv_iternextsv(HV*, char** key, I32* retlen);
d1b91892
AD
528 /* This convenience routine combines hv_iternext,
529 hv_iterkey, and hv_iterval. The key and retlen
530 arguments are return values for the key and its
531 length. The value is returned in the SV* argument */
a0d0e21e
LW
532
533If you know the name of a hash variable, you can get a pointer to its HV
534by using the following:
535
6673a63c 536 HV* get_hv("package::varname", 0);
a0d0e21e
LW
537
538This returns NULL if the variable does not exist.
539
a43e7901 540The hash algorithm is defined in the C<PERL_HASH> macro:
a0d0e21e 541
a43e7901 542 PERL_HASH(hash, key, klen)
ab192400 543
a43e7901
YO
544The exact implementation of this macro varies by architecture and version
545of perl, and the return value may change per invocation, so the value
546is only valid for the duration of a single perl process.
a0d0e21e 547
5a0de581 548See L</Understanding the Magic of Tied Hashes and Arrays> for more
04343c6d
GS
549information on how to use the hash access functions on tied hashes.
550
1e422769 551=head2 Hash API Extensions
552
553Beginning with version 5.004, the following functions are also supported:
554
555 HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash);
556 HE* hv_store_ent (HV* tb, SV* key, SV* val, U32 hash);
c47ff5f1 557
1e422769 558 bool hv_exists_ent (HV* tb, SV* key, U32 hash);
559 SV* hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash);
c47ff5f1 560
1e422769 561 SV* hv_iterkeysv (HE* entry);
562
563Note that these functions take C<SV*> keys, which simplifies writing
564of extension code that deals with hash structures. These functions
565also allow passing of C<SV*> keys to C<tie> functions without forcing
566you to stringify the keys (unlike the previous set of functions).
567
568They also return and accept whole hash entries (C<HE*>), making their
569use more efficient (since the hash number for a particular string
4a4eefd0
GS
570doesn't have to be recomputed every time). See L<perlapi> for detailed
571descriptions.
1e422769 572
573The following macros must always be used to access the contents of hash
574entries. Note that the arguments to these macros must be simple
575variables, since they may get evaluated more than once. See
4a4eefd0 576L<perlapi> for detailed descriptions of these macros.
1e422769 577
578 HePV(HE* he, STRLEN len)
579 HeVAL(HE* he)
580 HeHASH(HE* he)
581 HeSVKEY(HE* he)
582 HeSVKEY_force(HE* he)
583 HeSVKEY_set(HE* he, SV* sv)
584
585These two lower level macros are defined, but must only be used when
586dealing with keys that are not C<SV*>s:
587
588 HeKEY(HE* he)
589 HeKLEN(HE* he)
590
04343c6d
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591Note that both C<hv_store> and C<hv_store_ent> do not increment the
592reference count of the stored C<val>, which is the caller's responsibility.
593If these functions return a NULL value, the caller will usually have to
594decrement the reference count of C<val> to avoid a memory leak.
1e422769 595
a9381218
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596=head2 AVs, HVs and undefined values
597
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598Sometimes you have to store undefined values in AVs or HVs. Although
599this may be a rare case, it can be tricky. That's because you're
a9381218
MHM
600used to using C<&PL_sv_undef> if you need an undefined SV.
601
602For example, intuition tells you that this XS code:
603
604 AV *av = newAV();
605 av_store( av, 0, &PL_sv_undef );
606
607is equivalent to this Perl code:
608
609 my @av;
610 $av[0] = undef;
611
f3c4ec28 612Unfortunately, this isn't true. In perl 5.18 and earlier, AVs use C<&PL_sv_undef> as a marker
a9381218
MHM
613for indicating that an array element has not yet been initialized.
614Thus, C<exists $av[0]> would be true for the above Perl code, but
f3c4ec28
FC
615false for the array generated by the XS code. In perl 5.20, storing
616&PL_sv_undef will create a read-only element, because the scalar
617&PL_sv_undef itself is stored, not a copy.
a9381218 618
f3c4ec28 619Similar problems can occur when storing C<&PL_sv_undef> in HVs:
a9381218
MHM
620
621 hv_store( hv, "key", 3, &PL_sv_undef, 0 );
622
623This will indeed make the value C<undef>, but if you try to modify
624the value of C<key>, you'll get the following error:
625
626 Modification of non-creatable hash value attempted
627
628In perl 5.8.0, C<&PL_sv_undef> was also used to mark placeholders
10e2eb10 629in restricted hashes. This caused such hash entries not to appear
a9381218
MHM
630when iterating over the hash or when checking for the keys
631with the C<hv_exists> function.
632
8abccac8 633You can run into similar problems when you store C<&PL_sv_yes> or
10e2eb10 634C<&PL_sv_no> into AVs or HVs. Trying to modify such elements
a9381218
MHM
635will give you the following error:
636
637 Modification of a read-only value attempted
638
639To make a long story short, you can use the special variables
8abccac8 640C<&PL_sv_undef>, C<&PL_sv_yes> and C<&PL_sv_no> with AVs and
a9381218
MHM
641HVs, but you have to make sure you know what you're doing.
642
643Generally, if you want to store an undefined value in an AV
644or HV, you should not use C<&PL_sv_undef>, but rather create a
645new undefined value using the C<newSV> function, for example:
646
647 av_store( av, 42, newSV(0) );
648 hv_store( hv, "foo", 3, newSV(0), 0 );
649
a0d0e21e
LW
650=head2 References
651
d1b91892 652References are a special type of scalar that point to other data types
a9b0660e 653(including other references).
a0d0e21e 654
07fa94a1 655To create a reference, use either of the following functions:
a0d0e21e 656
5f05dabc 657 SV* newRV_inc((SV*) thing);
658 SV* newRV_noinc((SV*) thing);
a0d0e21e 659
5f05dabc 660The C<thing> argument can be any of an C<SV*>, C<AV*>, or C<HV*>. The
07fa94a1
JO
661functions are identical except that C<newRV_inc> increments the reference
662count of the C<thing>, while C<newRV_noinc> does not. For historical
663reasons, C<newRV> is a synonym for C<newRV_inc>.
664
665Once you have a reference, you can use the following macro to dereference
666the reference:
a0d0e21e
LW
667
668 SvRV(SV*)
669
670then call the appropriate routines, casting the returned C<SV*> to either an
d1b91892 671C<AV*> or C<HV*>, if required.
a0d0e21e 672
d1b91892 673To determine if an SV is a reference, you can use the following macro:
a0d0e21e
LW
674
675 SvROK(SV*)
676
07fa94a1
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677To discover what type of value the reference refers to, use the following
678macro and then check the return value.
d1b91892
AD
679
680 SvTYPE(SvRV(SV*))
681
682The most useful types that will be returned are:
683
a5e62da0
FC
684 < SVt_PVAV Scalar
685 SVt_PVAV Array
686 SVt_PVHV Hash
687 SVt_PVCV Code
688 SVt_PVGV Glob (possibly a file handle)
689
690See L<perlapi/svtype> for more details.
d1b91892 691
cb1a09d0
AD
692=head2 Blessed References and Class Objects
693
06f6df17 694References are also used to support object-oriented programming. In perl's
cb1a09d0
AD
695OO lexicon, an object is simply a reference that has been blessed into a
696package (or class). Once blessed, the programmer may now use the reference
697to access the various methods in the class.
698
699A reference can be blessed into a package with the following function:
700
701 SV* sv_bless(SV* sv, HV* stash);
702
06f6df17
RGS
703The C<sv> argument must be a reference value. The C<stash> argument
704specifies which class the reference will belong to. See
5a0de581 705L</Stashes and Globs> for information on converting class names into stashes.
cb1a09d0
AD
706
707/* Still under construction */
708
ddd2cc91
DM
709The following function upgrades rv to reference if not already one.
710Creates a new SV for rv to point to. If C<classname> is non-null, the SV
711is blessed into the specified class. SV is returned.
cb1a09d0 712
08105a92 713 SV* newSVrv(SV* rv, const char* classname);
cb1a09d0 714
ddd2cc91
DM
715The following three functions copy integer, unsigned integer or double
716into an SV whose reference is C<rv>. SV is blessed if C<classname> is
717non-null.
cb1a09d0 718
08105a92 719 SV* sv_setref_iv(SV* rv, const char* classname, IV iv);
e1c57cef 720 SV* sv_setref_uv(SV* rv, const char* classname, UV uv);
08105a92 721 SV* sv_setref_nv(SV* rv, const char* classname, NV iv);
cb1a09d0 722
ddd2cc91
DM
723The following function copies the pointer value (I<the address, not the
724string!>) into an SV whose reference is rv. SV is blessed if C<classname>
725is non-null.
cb1a09d0 726
ddd2cc91 727 SV* sv_setref_pv(SV* rv, const char* classname, void* pv);
cb1a09d0 728
a9b0660e 729The following function copies a string into an SV whose reference is C<rv>.
ddd2cc91
DM
730Set length to 0 to let Perl calculate the string length. SV is blessed if
731C<classname> is non-null.
cb1a09d0 732
a9b0660e
KW
733 SV* sv_setref_pvn(SV* rv, const char* classname, char* pv,
734 STRLEN length);
cb1a09d0 735
ddd2cc91
DM
736The following function tests whether the SV is blessed into the specified
737class. It does not check inheritance relationships.
9abd00ed 738
08105a92 739 int sv_isa(SV* sv, const char* name);
9abd00ed 740
ddd2cc91 741The following function tests whether the SV is a reference to a blessed object.
9abd00ed
GS
742
743 int sv_isobject(SV* sv);
744
ddd2cc91 745The following function tests whether the SV is derived from the specified
10e2eb10
FC
746class. SV can be either a reference to a blessed object or a string
747containing a class name. This is the function implementing the
ddd2cc91 748C<UNIVERSAL::isa> functionality.
9abd00ed 749
08105a92 750 bool sv_derived_from(SV* sv, const char* name);
9abd00ed 751
00aadd71 752To check if you've got an object derived from a specific class you have
9abd00ed
GS
753to write:
754
755 if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... }
cb1a09d0 756
5f05dabc 757=head2 Creating New Variables
cb1a09d0 758
5f05dabc 759To create a new Perl variable with an undef value which can be accessed from
760your Perl script, use the following routines, depending on the variable type.
cb1a09d0 761
64ace3f8 762 SV* get_sv("package::varname", GV_ADD);
cbfd0a87 763 AV* get_av("package::varname", GV_ADD);
6673a63c 764 HV* get_hv("package::varname", GV_ADD);
cb1a09d0 765
058a5f6c 766Notice the use of GV_ADD as the second parameter. The new variable can now
cb1a09d0
AD
767be set, using the routines appropriate to the data type.
768
5f05dabc 769There are additional macros whose values may be bitwise OR'ed with the
058a5f6c 770C<GV_ADD> argument to enable certain extra features. Those bits are:
cb1a09d0 771
9a68f1db
SB
772=over
773
774=item GV_ADDMULTI
775
776Marks the variable as multiply defined, thus preventing the:
777
778 Name <varname> used only once: possible typo
779
780warning.
781
9a68f1db
SB
782=item GV_ADDWARN
783
784Issues the warning:
785
786 Had to create <varname> unexpectedly
787
788if the variable did not exist before the function was called.
789
790=back
cb1a09d0 791
07fa94a1
JO
792If you do not specify a package name, the variable is created in the current
793package.
cb1a09d0 794
5f05dabc 795=head2 Reference Counts and Mortality
a0d0e21e 796
10e2eb10 797Perl uses a reference count-driven garbage collection mechanism. SVs,
54310121 798AVs, or HVs (xV for short in the following) start their life with a
55497cff 799reference count of 1. If the reference count of an xV ever drops to 0,
07fa94a1 800then it will be destroyed and its memory made available for reuse.
55497cff 801
802This normally doesn't happen at the Perl level unless a variable is
5f05dabc 803undef'ed or the last variable holding a reference to it is changed or
804overwritten. At the internal level, however, reference counts can be
55497cff 805manipulated with the following macros:
806
807 int SvREFCNT(SV* sv);
5f05dabc 808 SV* SvREFCNT_inc(SV* sv);
55497cff 809 void SvREFCNT_dec(SV* sv);
810
811However, there is one other function which manipulates the reference
07fa94a1
JO
812count of its argument. The C<newRV_inc> function, you will recall,
813creates a reference to the specified argument. As a side effect,
814it increments the argument's reference count. If this is not what
815you want, use C<newRV_noinc> instead.
816
817For example, imagine you want to return a reference from an XSUB function.
818Inside the XSUB routine, you create an SV which initially has a reference
819count of one. Then you call C<newRV_inc>, passing it the just-created SV.
5f05dabc 820This returns the reference as a new SV, but the reference count of the
821SV you passed to C<newRV_inc> has been incremented to two. Now you
07fa94a1
JO
822return the reference from the XSUB routine and forget about the SV.
823But Perl hasn't! Whenever the returned reference is destroyed, the
824reference count of the original SV is decreased to one and nothing happens.
825The SV will hang around without any way to access it until Perl itself
826terminates. This is a memory leak.
5f05dabc 827
828The correct procedure, then, is to use C<newRV_noinc> instead of
faed5253
JO
829C<newRV_inc>. Then, if and when the last reference is destroyed,
830the reference count of the SV will go to zero and it will be destroyed,
07fa94a1 831stopping any memory leak.
55497cff 832
5f05dabc 833There are some convenience functions available that can help with the
54310121 834destruction of xVs. These functions introduce the concept of "mortality".
07fa94a1
JO
835An xV that is mortal has had its reference count marked to be decremented,
836but not actually decremented, until "a short time later". Generally the
837term "short time later" means a single Perl statement, such as a call to
54310121 838an XSUB function. The actual determinant for when mortal xVs have their
07fa94a1
JO
839reference count decremented depends on two macros, SAVETMPS and FREETMPS.
840See L<perlcall> and L<perlxs> for more details on these macros.
55497cff 841
842"Mortalization" then is at its simplest a deferred C<SvREFCNT_dec>.
843However, if you mortalize a variable twice, the reference count will
844later be decremented twice.
845
00aadd71
NIS
846"Mortal" SVs are mainly used for SVs that are placed on perl's stack.
847For example an SV which is created just to pass a number to a called sub
06f6df17 848is made mortal to have it cleaned up automatically when it's popped off
10e2eb10 849the stack. Similarly, results returned by XSUBs (which are pushed on the
06f6df17 850stack) are often made mortal.
a0d0e21e
LW
851
852To create a mortal variable, use the functions:
853
854 SV* sv_newmortal()
855 SV* sv_2mortal(SV*)
856 SV* sv_mortalcopy(SV*)
857
00aadd71 858The first call creates a mortal SV (with no value), the second converts an existing
5f05dabc 859SV to a mortal SV (and thus defers a call to C<SvREFCNT_dec>), and the
860third creates a mortal copy of an existing SV.
da8c5729 861Because C<sv_newmortal> gives the new SV no value, it must normally be given one
9a68f1db 862via C<sv_setpv>, C<sv_setiv>, etc. :
00aadd71
NIS
863
864 SV *tmp = sv_newmortal();
865 sv_setiv(tmp, an_integer);
866
867As that is multiple C statements it is quite common so see this idiom instead:
868
869 SV *tmp = sv_2mortal(newSViv(an_integer));
870
871
872You should be careful about creating mortal variables. Strange things
873can happen if you make the same value mortal within multiple contexts,
10e2eb10
FC
874or if you make a variable mortal multiple
875times. Thinking of "Mortalization"
00aadd71 876as deferred C<SvREFCNT_dec> should help to minimize such problems.
da8c5729 877For example if you are passing an SV which you I<know> has a high enough REFCNT
00aadd71
NIS
878to survive its use on the stack you need not do any mortalization.
879If you are not sure then doing an C<SvREFCNT_inc> and C<sv_2mortal>, or
880making a C<sv_mortalcopy> is safer.
a0d0e21e 881
ac036724 882The mortal routines are not just for SVs; AVs and HVs can be
faed5253 883made mortal by passing their address (type-casted to C<SV*>) to the
07fa94a1 884C<sv_2mortal> or C<sv_mortalcopy> routines.
a0d0e21e 885
5f05dabc 886=head2 Stashes and Globs
a0d0e21e 887
06f6df17
RGS
888A B<stash> is a hash that contains all variables that are defined
889within a package. Each key of the stash is a symbol
aa689395 890name (shared by all the different types of objects that have the same
891name), and each value in the hash table is a GV (Glob Value). This GV
892in turn contains references to the various objects of that name,
893including (but not limited to) the following:
cb1a09d0 894
a0d0e21e
LW
895 Scalar Value
896 Array Value
897 Hash Value
a3cb178b 898 I/O Handle
a0d0e21e
LW
899 Format
900 Subroutine
901
06f6df17
RGS
902There is a single stash called C<PL_defstash> that holds the items that exist
903in the C<main> package. To get at the items in other packages, append the
904string "::" to the package name. The items in the C<Foo> package are in
905the stash C<Foo::> in PL_defstash. The items in the C<Bar::Baz> package are
906in the stash C<Baz::> in C<Bar::>'s stash.
a0d0e21e 907
d1b91892 908To get the stash pointer for a particular package, use the function:
a0d0e21e 909
da51bb9b
NC
910 HV* gv_stashpv(const char* name, I32 flags)
911 HV* gv_stashsv(SV*, I32 flags)
a0d0e21e
LW
912
913The first function takes a literal string, the second uses the string stored
d1b91892 914in the SV. Remember that a stash is just a hash table, so you get back an
da51bb9b 915C<HV*>. The C<flags> flag will create a new package if it is set to GV_ADD.
a0d0e21e
LW
916
917The name that C<gv_stash*v> wants is the name of the package whose symbol table
918you want. The default package is called C<main>. If you have multiply nested
d1b91892
AD
919packages, pass their names to C<gv_stash*v>, separated by C<::> as in the Perl
920language itself.
a0d0e21e
LW
921
922Alternately, if you have an SV that is a blessed reference, you can find
923out the stash pointer by using:
924
925 HV* SvSTASH(SvRV(SV*));
926
927then use the following to get the package name itself:
928
929 char* HvNAME(HV* stash);
930
5f05dabc 931If you need to bless or re-bless an object you can use the following
932function:
a0d0e21e
LW
933
934 SV* sv_bless(SV*, HV* stash)
935
936where the first argument, an C<SV*>, must be a reference, and the second
937argument is a stash. The returned C<SV*> can now be used in the same way
938as any other SV.
939
d1b91892
AD
940For more information on references and blessings, consult L<perlref>.
941
54310121 942=head2 Double-Typed SVs
0a753a76 943
944Scalar variables normally contain only one type of value, an integer,
945double, pointer, or reference. Perl will automatically convert the
946actual scalar data from the stored type into the requested type.
947
948Some scalar variables contain more than one type of scalar data. For
949example, the variable C<$!> contains either the numeric value of C<errno>
950or its string equivalent from either C<strerror> or C<sys_errlist[]>.
951
952To force multiple data values into an SV, you must do two things: use the
953C<sv_set*v> routines to add the additional scalar type, then set a flag
954so that Perl will believe it contains more than one type of data. The
955four macros to set the flags are:
956
957 SvIOK_on
958 SvNOK_on
959 SvPOK_on
960 SvROK_on
961
962The particular macro you must use depends on which C<sv_set*v> routine
963you called first. This is because every C<sv_set*v> routine turns on
964only the bit for the particular type of data being set, and turns off
965all the rest.
966
967For example, to create a new Perl variable called "dberror" that contains
968both the numeric and descriptive string error values, you could use the
969following code:
970
971 extern int dberror;
972 extern char *dberror_list;
973
64ace3f8 974 SV* sv = get_sv("dberror", GV_ADD);
0a753a76 975 sv_setiv(sv, (IV) dberror);
976 sv_setpv(sv, dberror_list[dberror]);
977 SvIOK_on(sv);
978
979If the order of C<sv_setiv> and C<sv_setpv> had been reversed, then the
980macro C<SvPOK_on> would need to be called instead of C<SvIOK_on>.
981
4f4531b8
FC
982=head2 Read-Only Values
983
984In Perl 5.16 and earlier, copy-on-write (see the next section) shared a
985flag bit with read-only scalars. So the only way to test whether
986C<sv_setsv>, etc., will raise a "Modification of a read-only value" error
987in those versions is:
988
989 SvREADONLY(sv) && !SvIsCOW(sv)
990
991Under Perl 5.18 and later, SvREADONLY only applies to read-only variables,
992and, under 5.20, copy-on-write scalars can also be read-only, so the above
993check is incorrect. You just want:
994
995 SvREADONLY(sv)
996
997If you need to do this check often, define your own macro like this:
998
999 #if PERL_VERSION >= 18
1000 # define SvTRULYREADONLY(sv) SvREADONLY(sv)
1001 #else
1002 # define SvTRULYREADONLY(sv) (SvREADONLY(sv) && !SvIsCOW(sv))
1003 #endif
1004
1005=head2 Copy on Write
1006
1007Perl implements a copy-on-write (COW) mechanism for scalars, in which
1008string copies are not immediately made when requested, but are deferred
1009until made necessary by one or the other scalar changing. This is mostly
1010transparent, but one must take care not to modify string buffers that are
1011shared by multiple SVs.
1012
1013You can test whether an SV is using copy-on-write with C<SvIsCOW(sv)>.
1014
1015You can force an SV to make its own copy of its string buffer by calling C<sv_force_normal(sv)> or SvPV_force_nolen(sv).
1016
1017If you want to make the SV drop its string buffer, use
1018C<sv_force_normal_flags(sv, SV_COW_DROP_PV)> or simply
1019C<sv_setsv(sv, NULL)>.
1020
1021All of these functions will croak on read-only scalars (see the previous
1022section for more on those).
1023
1024To test that your code is behaving correctly and not modifying COW buffers,
1025on systems that support L<mmap(2)> (i.e., Unix) you can configure perl with
1026C<-Accflags=-DPERL_DEBUG_READONLY_COW> and it will turn buffer violations
1027into crashes. You will find it to be marvellously slow, so you may want to
1028skip perl's own tests.
1029
0a753a76 1030=head2 Magic Variables
a0d0e21e 1031
d1b91892
AD
1032[This section still under construction. Ignore everything here. Post no
1033bills. Everything not permitted is forbidden.]
1034
d1b91892
AD
1035Any SV may be magical, that is, it has special features that a normal
1036SV does not have. These features are stored in the SV structure in a
5f05dabc 1037linked list of C<struct magic>'s, typedef'ed to C<MAGIC>.
d1b91892
AD
1038
1039 struct magic {
1040 MAGIC* mg_moremagic;
1041 MGVTBL* mg_virtual;
1042 U16 mg_private;
1043 char mg_type;
1044 U8 mg_flags;
b205eb13 1045 I32 mg_len;
d1b91892
AD
1046 SV* mg_obj;
1047 char* mg_ptr;
d1b91892
AD
1048 };
1049
1050Note this is current as of patchlevel 0, and could change at any time.
1051
1052=head2 Assigning Magic
1053
1054Perl adds magic to an SV using the sv_magic function:
1055
a9b0660e 1056 void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen);
d1b91892
AD
1057
1058The C<sv> argument is a pointer to the SV that is to acquire a new magical
1059feature.
1060
1061If C<sv> is not already magical, Perl uses the C<SvUPGRADE> macro to
10e2eb10
FC
1062convert C<sv> to type C<SVt_PVMG>.
1063Perl then continues by adding new magic
645c22ef
DM
1064to the beginning of the linked list of magical features. Any prior entry
1065of the same type of magic is deleted. Note that this can be overridden,
1066and multiple instances of the same type of magic can be associated with an
1067SV.
d1b91892 1068
54310121 1069The C<name> and C<namlen> arguments are used to associate a string with
10e2eb10 1070the magic, typically the name of a variable. C<namlen> is stored in the
2d8d5d5a
SH
1071C<mg_len> field and if C<name> is non-null then either a C<savepvn> copy of
1072C<name> or C<name> itself is stored in the C<mg_ptr> field, depending on
1073whether C<namlen> is greater than zero or equal to zero respectively. As a
1074special case, if C<(name && namlen == HEf_SVKEY)> then C<name> is assumed
1075to contain an C<SV*> and is stored as-is with its REFCNT incremented.
d1b91892
AD
1076
1077The sv_magic function uses C<how> to determine which, if any, predefined
1078"Magic Virtual Table" should be assigned to the C<mg_virtual> field.
5a0de581 1079See the L</Magic Virtual Tables> section below. The C<how> argument is also
10e2eb10
FC
1080stored in the C<mg_type> field. The value of
1081C<how> should be chosen from the set of macros
1082C<PERL_MAGIC_foo> found in F<perl.h>. Note that before
645c22ef 1083these macros were added, Perl internals used to directly use character
14befaf4 1084literals, so you may occasionally come across old code or documentation
75d0f26d 1085referring to 'U' magic rather than C<PERL_MAGIC_uvar> for example.
d1b91892
AD
1086
1087The C<obj> argument is stored in the C<mg_obj> field of the C<MAGIC>
1088structure. If it is not the same as the C<sv> argument, the reference
1089count of the C<obj> object is incremented. If it is the same, or if
645c22ef 1090the C<how> argument is C<PERL_MAGIC_arylen>, or if it is a NULL pointer,
14befaf4 1091then C<obj> is merely stored, without the reference count being incremented.
d1b91892 1092
2d8d5d5a
SH
1093See also C<sv_magicext> in L<perlapi> for a more flexible way to add magic
1094to an SV.
1095
cb1a09d0
AD
1096There is also a function to add magic to an C<HV>:
1097
1098 void hv_magic(HV *hv, GV *gv, int how);
1099
1100This simply calls C<sv_magic> and coerces the C<gv> argument into an C<SV>.
1101
1102To remove the magic from an SV, call the function sv_unmagic:
1103
70a53b35 1104 int sv_unmagic(SV *sv, int type);
cb1a09d0
AD
1105
1106The C<type> argument should be equal to the C<how> value when the C<SV>
1107was initially made magical.
1108
f6ee7b17 1109However, note that C<sv_unmagic> removes all magic of a certain C<type> from the
10e2eb10
FC
1110C<SV>. If you want to remove only certain
1111magic of a C<type> based on the magic
f6ee7b17
FR
1112virtual table, use C<sv_unmagicext> instead:
1113
1114 int sv_unmagicext(SV *sv, int type, MGVTBL *vtbl);
1115
d1b91892
AD
1116=head2 Magic Virtual Tables
1117
d1be9408 1118The C<mg_virtual> field in the C<MAGIC> structure is a pointer to an
d1b91892
AD
1119C<MGVTBL>, which is a structure of function pointers and stands for
1120"Magic Virtual Table" to handle the various operations that might be
1121applied to that variable.
1122
301cb7e8
DM
1123The C<MGVTBL> has five (or sometimes eight) pointers to the following
1124routine types:
d1b91892
AD
1125
1126 int (*svt_get)(SV* sv, MAGIC* mg);
1127 int (*svt_set)(SV* sv, MAGIC* mg);
1128 U32 (*svt_len)(SV* sv, MAGIC* mg);
1129 int (*svt_clear)(SV* sv, MAGIC* mg);
1130 int (*svt_free)(SV* sv, MAGIC* mg);
1131
a9b0660e
KW
1132 int (*svt_copy)(SV *sv, MAGIC* mg, SV *nsv,
1133 const char *name, I32 namlen);
301cb7e8
DM
1134 int (*svt_dup)(MAGIC *mg, CLONE_PARAMS *param);
1135 int (*svt_local)(SV *nsv, MAGIC *mg);
1136
1137
06f6df17 1138This MGVTBL structure is set at compile-time in F<perl.h> and there are
b7a0f54c
S
1139currently 32 types. These different structures contain pointers to various
1140routines that perform additional actions depending on which function is
1141being called.
d1b91892 1142
a9b0660e
KW
1143 Function pointer Action taken
1144 ---------------- ------------
1145 svt_get Do something before the value of the SV is
1146 retrieved.
1147 svt_set Do something after the SV is assigned a value.
1148 svt_len Report on the SV's length.
1149 svt_clear Clear something the SV represents.
1150 svt_free Free any extra storage associated with the SV.
d1b91892 1151
a9b0660e
KW
1152 svt_copy copy tied variable magic to a tied element
1153 svt_dup duplicate a magic structure during thread cloning
1154 svt_local copy magic to local value during 'local'
301cb7e8 1155
d1b91892 1156For instance, the MGVTBL structure called C<vtbl_sv> (which corresponds
14befaf4 1157to an C<mg_type> of C<PERL_MAGIC_sv>) contains:
d1b91892
AD
1158
1159 { magic_get, magic_set, magic_len, 0, 0 }
1160
14befaf4
DM
1161Thus, when an SV is determined to be magical and of type C<PERL_MAGIC_sv>,
1162if a get operation is being performed, the routine C<magic_get> is
1163called. All the various routines for the various magical types begin
1164with C<magic_>. NOTE: the magic routines are not considered part of
1165the Perl API, and may not be exported by the Perl library.
d1b91892 1166
301cb7e8
DM
1167The last three slots are a recent addition, and for source code
1168compatibility they are only checked for if one of the three flags
10e2eb10
FC
1169MGf_COPY, MGf_DUP or MGf_LOCAL is set in mg_flags.
1170This means that most code can continue declaring
1171a vtable as a 5-element value. These three are
301cb7e8
DM
1172currently used exclusively by the threading code, and are highly subject
1173to change.
1174
d1b91892
AD
1175The current kinds of Magic Virtual Tables are:
1176
f1f5ddd7
FC
1177=for comment
1178This table is generated by regen/mg_vtable.pl. Any changes made here
1179will be lost.
1180
1181=for mg_vtable.pl begin
1182
a9b0660e 1183 mg_type
bd6e6c12
FC
1184 (old-style char and macro) MGVTBL Type of magic
1185 -------------------------- ------ -------------
1186 \0 PERL_MAGIC_sv vtbl_sv Special scalar variable
1187 # PERL_MAGIC_arylen vtbl_arylen Array length ($#ary)
e5e1ee61 1188 % PERL_MAGIC_rhash (none) Extra data for restricted
bd6e6c12 1189 hashes
a6d69523
TC
1190 * PERL_MAGIC_debugvar vtbl_debugvar $DB::single, signal, trace
1191 vars
bd6e6c12 1192 . PERL_MAGIC_pos vtbl_pos pos() lvalue
e5e1ee61 1193 : PERL_MAGIC_symtab (none) Extra data for symbol
bd6e6c12 1194 tables
e5e1ee61
FC
1195 < PERL_MAGIC_backref vtbl_backref For weak ref data
1196 @ PERL_MAGIC_arylen_p (none) To move arylen out of XPVAV
bd6e6c12
FC
1197 B PERL_MAGIC_bm vtbl_regexp Boyer-Moore
1198 (fast string search)
1199 c PERL_MAGIC_overload_table vtbl_ovrld Holds overload table
1200 (AMT) on stash
1201 D PERL_MAGIC_regdata vtbl_regdata Regex match position data
1202 (@+ and @- vars)
1203 d PERL_MAGIC_regdatum vtbl_regdatum Regex match position data
1204 element
1205 E PERL_MAGIC_env vtbl_env %ENV hash
1206 e PERL_MAGIC_envelem vtbl_envelem %ENV hash element
eccba044 1207 f PERL_MAGIC_fm vtbl_regexp Formline
bd6e6c12 1208 ('compiled' format)
bd6e6c12
FC
1209 g PERL_MAGIC_regex_global vtbl_mglob m//g target
1210 H PERL_MAGIC_hints vtbl_hints %^H hash
1211 h PERL_MAGIC_hintselem vtbl_hintselem %^H hash element
1212 I PERL_MAGIC_isa vtbl_isa @ISA array
1213 i PERL_MAGIC_isaelem vtbl_isaelem @ISA array element
1214 k PERL_MAGIC_nkeys vtbl_nkeys scalar(keys()) lvalue
1215 L PERL_MAGIC_dbfile (none) Debugger %_<filename
1216 l PERL_MAGIC_dbline vtbl_dbline Debugger %_<filename
1217 element
1218 N PERL_MAGIC_shared (none) Shared between threads
1219 n PERL_MAGIC_shared_scalar (none) Shared between threads
1220 o PERL_MAGIC_collxfrm vtbl_collxfrm Locale transformation
1221 P PERL_MAGIC_tied vtbl_pack Tied array or hash
1222 p PERL_MAGIC_tiedelem vtbl_packelem Tied array or hash element
1223 q PERL_MAGIC_tiedscalar vtbl_packelem Tied scalar or handle
e5e1ee61 1224 r PERL_MAGIC_qr vtbl_regexp Precompiled qr// regex
bd6e6c12
FC
1225 S PERL_MAGIC_sig (none) %SIG hash
1226 s PERL_MAGIC_sigelem vtbl_sigelem %SIG hash element
1227 t PERL_MAGIC_taint vtbl_taint Taintedness
1228 U PERL_MAGIC_uvar vtbl_uvar Available for use by
1229 extensions
1230 u PERL_MAGIC_uvar_elem (none) Reserved for use by
1231 extensions
4499db73 1232 V PERL_MAGIC_vstring (none) SV was vstring literal
bd6e6c12
FC
1233 v PERL_MAGIC_vec vtbl_vec vec() lvalue
1234 w PERL_MAGIC_utf8 vtbl_utf8 Cached UTF-8 information
1235 x PERL_MAGIC_substr vtbl_substr substr() lvalue
1236 y PERL_MAGIC_defelem vtbl_defelem Shadow "foreach" iterator
1237 variable / smart parameter
1238 vivification
baabe3fb
FC
1239 \ PERL_MAGIC_lvref vtbl_lvref Lvalue reference
1240 constructor
e5e1ee61 1241 ] PERL_MAGIC_checkcall vtbl_checkcall Inlining/mutation of call
bd6e6c12
FC
1242 to this CV
1243 ~ PERL_MAGIC_ext (none) Available for use by
1244 extensions
0cbee0a4 1245
f1f5ddd7 1246=for mg_vtable.pl end
d1b91892 1247
68dc0745 1248When an uppercase and lowercase letter both exist in the table, then the
92f0c265
JP
1249uppercase letter is typically used to represent some kind of composite type
1250(a list or a hash), and the lowercase letter is used to represent an element
10e2eb10 1251of that composite type. Some internals code makes use of this case
92f0c265 1252relationship. However, 'v' and 'V' (vec and v-string) are in no way related.
14befaf4
DM
1253
1254The C<PERL_MAGIC_ext> and C<PERL_MAGIC_uvar> magic types are defined
1255specifically for use by extensions and will not be used by perl itself.
1256Extensions can use C<PERL_MAGIC_ext> magic to 'attach' private information
1257to variables (typically objects). This is especially useful because
1258there is no way for normal perl code to corrupt this private information
1259(unlike using extra elements of a hash object).
1260
1261Similarly, C<PERL_MAGIC_uvar> magic can be used much like tie() to call a
1262C function any time a scalar's value is used or changed. The C<MAGIC>'s
bdbeb323
SM
1263C<mg_ptr> field points to a C<ufuncs> structure:
1264
1265 struct ufuncs {
a9402793
AB
1266 I32 (*uf_val)(pTHX_ IV, SV*);
1267 I32 (*uf_set)(pTHX_ IV, SV*);
bdbeb323
SM
1268 IV uf_index;
1269 };
1270
1271When the SV is read from or written to, the C<uf_val> or C<uf_set>
14befaf4
DM
1272function will be called with C<uf_index> as the first arg and a pointer to
1273the SV as the second. A simple example of how to add C<PERL_MAGIC_uvar>
1526ead6
AB
1274magic is shown below. Note that the ufuncs structure is copied by
1275sv_magic, so you can safely allocate it on the stack.
1276
1277 void
1278 Umagic(sv)
1279 SV *sv;
1280 PREINIT:
1281 struct ufuncs uf;
1282 CODE:
1283 uf.uf_val = &my_get_fn;
1284 uf.uf_set = &my_set_fn;
1285 uf.uf_index = 0;
14befaf4 1286 sv_magic(sv, 0, PERL_MAGIC_uvar, (char*)&uf, sizeof(uf));
5f05dabc 1287
1e73acc8
AS
1288Attaching C<PERL_MAGIC_uvar> to arrays is permissible but has no effect.
1289
1290For hashes there is a specialized hook that gives control over hash
1291keys (but not values). This hook calls C<PERL_MAGIC_uvar> 'get' magic
1292if the "set" function in the C<ufuncs> structure is NULL. The hook
1293is activated whenever the hash is accessed with a key specified as
1294an C<SV> through the functions C<hv_store_ent>, C<hv_fetch_ent>,
1295C<hv_delete_ent>, and C<hv_exists_ent>. Accessing the key as a string
1296through the functions without the C<..._ent> suffix circumvents the
4509d391 1297hook. See L<Hash::Util::FieldHash/GUTS> for a detailed description.
1e73acc8 1298
14befaf4
DM
1299Note that because multiple extensions may be using C<PERL_MAGIC_ext>
1300or C<PERL_MAGIC_uvar> magic, it is important for extensions to take
1301extra care to avoid conflict. Typically only using the magic on
1302objects blessed into the same class as the extension is sufficient.
2f07f21a
FR
1303For C<PERL_MAGIC_ext> magic, it is usually a good idea to define an
1304C<MGVTBL>, even if all its fields will be C<0>, so that individual
1305C<MAGIC> pointers can be identified as a particular kind of magic
10e2eb10 1306using their magic virtual table. C<mg_findext> provides an easy way
f6ee7b17 1307to do that:
2f07f21a
FR
1308
1309 STATIC MGVTBL my_vtbl = { 0, 0, 0, 0, 0, 0, 0, 0 };
1310
1311 MAGIC *mg;
f6ee7b17
FR
1312 if ((mg = mg_findext(sv, PERL_MAGIC_ext, &my_vtbl))) {
1313 /* this is really ours, not another module's PERL_MAGIC_ext */
1314 my_priv_data_t *priv = (my_priv_data_t *)mg->mg_ptr;
1315 ...
2f07f21a 1316 }
5f05dabc 1317
ef50df4b
GS
1318Also note that the C<sv_set*()> and C<sv_cat*()> functions described
1319earlier do B<not> invoke 'set' magic on their targets. This must
1320be done by the user either by calling the C<SvSETMAGIC()> macro after
1321calling these functions, or by using one of the C<sv_set*_mg()> or
1322C<sv_cat*_mg()> functions. Similarly, generic C code must call the
1323C<SvGETMAGIC()> macro to invoke any 'get' magic if they use an SV
1324obtained from external sources in functions that don't handle magic.
4a4eefd0 1325See L<perlapi> for a description of these functions.
189b2af5
GS
1326For example, calls to the C<sv_cat*()> functions typically need to be
1327followed by C<SvSETMAGIC()>, but they don't need a prior C<SvGETMAGIC()>
1328since their implementation handles 'get' magic.
1329
d1b91892
AD
1330=head2 Finding Magic
1331
a9b0660e
KW
1332 MAGIC *mg_find(SV *sv, int type); /* Finds the magic pointer of that
1333 * type */
f6ee7b17
FR
1334
1335This routine returns a pointer to a C<MAGIC> structure stored in the SV.
10e2eb10
FC
1336If the SV does not have that magical
1337feature, C<NULL> is returned. If the
f6ee7b17 1338SV has multiple instances of that magical feature, the first one will be
10e2eb10
FC
1339returned. C<mg_findext> can be used
1340to find a C<MAGIC> structure of an SV
da8c5729 1341based on both its magic type and its magic virtual table:
f6ee7b17
FR
1342
1343 MAGIC *mg_findext(SV *sv, int type, MGVTBL *vtbl);
d1b91892 1344
f6ee7b17
FR
1345Also, if the SV passed to C<mg_find> or C<mg_findext> is not of type
1346SVt_PVMG, Perl may core dump.
d1b91892 1347
08105a92 1348 int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen);
d1b91892
AD
1349
1350This routine checks to see what types of magic C<sv> has. If the mg_type
68dc0745 1351field is an uppercase letter, then the mg_obj is copied to C<nsv>, but
1352the mg_type field is changed to be the lowercase letter.
a0d0e21e 1353
04343c6d
GS
1354=head2 Understanding the Magic of Tied Hashes and Arrays
1355
14befaf4
DM
1356Tied hashes and arrays are magical beasts of the C<PERL_MAGIC_tied>
1357magic type.
9edb2b46
GS
1358
1359WARNING: As of the 5.004 release, proper usage of the array and hash
1360access functions requires understanding a few caveats. Some
1361of these caveats are actually considered bugs in the API, to be fixed
10e2eb10 1362in later releases, and are bracketed with [MAYCHANGE] below. If
9edb2b46
GS
1363you find yourself actually applying such information in this section, be
1364aware that the behavior may change in the future, umm, without warning.
04343c6d 1365
1526ead6 1366The perl tie function associates a variable with an object that implements
9a68f1db 1367the various GET, SET, etc methods. To perform the equivalent of the perl
1526ead6 1368tie function from an XSUB, you must mimic this behaviour. The code below
61ad4b94 1369carries out the necessary steps -- firstly it creates a new hash, and then
1526ead6 1370creates a second hash which it blesses into the class which will implement
10e2eb10 1371the tie methods. Lastly it ties the two hashes together, and returns a
1526ead6
AB
1372reference to the new tied hash. Note that the code below does NOT call the
1373TIEHASH method in the MyTie class -
5a0de581 1374see L</Calling Perl Routines from within C Programs> for details on how
1526ead6
AB
1375to do this.
1376
1377 SV*
1378 mytie()
1379 PREINIT:
1380 HV *hash;
1381 HV *stash;
1382 SV *tie;
1383 CODE:
1384 hash = newHV();
1385 tie = newRV_noinc((SV*)newHV());
da51bb9b 1386 stash = gv_stashpv("MyTie", GV_ADD);
1526ead6 1387 sv_bless(tie, stash);
899e16d0 1388 hv_magic(hash, (GV*)tie, PERL_MAGIC_tied);
1526ead6
AB
1389 RETVAL = newRV_noinc(hash);
1390 OUTPUT:
1391 RETVAL
1392
04343c6d
GS
1393The C<av_store> function, when given a tied array argument, merely
1394copies the magic of the array onto the value to be "stored", using
1395C<mg_copy>. It may also return NULL, indicating that the value did not
9edb2b46
GS
1396actually need to be stored in the array. [MAYCHANGE] After a call to
1397C<av_store> on a tied array, the caller will usually need to call
1398C<mg_set(val)> to actually invoke the perl level "STORE" method on the
1399TIEARRAY object. If C<av_store> did return NULL, a call to
1400C<SvREFCNT_dec(val)> will also be usually necessary to avoid a memory
1401leak. [/MAYCHANGE]
04343c6d
GS
1402
1403The previous paragraph is applicable verbatim to tied hash access using the
1404C<hv_store> and C<hv_store_ent> functions as well.
1405
1406C<av_fetch> and the corresponding hash functions C<hv_fetch> and
1407C<hv_fetch_ent> actually return an undefined mortal value whose magic
1408has been initialized using C<mg_copy>. Note the value so returned does not
9edb2b46
GS
1409need to be deallocated, as it is already mortal. [MAYCHANGE] But you will
1410need to call C<mg_get()> on the returned value in order to actually invoke
1411the perl level "FETCH" method on the underlying TIE object. Similarly,
04343c6d
GS
1412you may also call C<mg_set()> on the return value after possibly assigning
1413a suitable value to it using C<sv_setsv>, which will invoke the "STORE"
9edb2b46 1414method on the TIE object. [/MAYCHANGE]
04343c6d 1415
9edb2b46 1416[MAYCHANGE]
04343c6d
GS
1417In other words, the array or hash fetch/store functions don't really
1418fetch and store actual values in the case of tied arrays and hashes. They
1419merely call C<mg_copy> to attach magic to the values that were meant to be
1420"stored" or "fetched". Later calls to C<mg_get> and C<mg_set> actually
1421do the job of invoking the TIE methods on the underlying objects. Thus
9edb2b46 1422the magic mechanism currently implements a kind of lazy access to arrays
04343c6d
GS
1423and hashes.
1424
1425Currently (as of perl version 5.004), use of the hash and array access
1426functions requires the user to be aware of whether they are operating on
9edb2b46
GS
1427"normal" hashes and arrays, or on their tied variants. The API may be
1428changed to provide more transparent access to both tied and normal data
1429types in future versions.
1430[/MAYCHANGE]
04343c6d
GS
1431
1432You would do well to understand that the TIEARRAY and TIEHASH interfaces
1433are mere sugar to invoke some perl method calls while using the uniform hash
1434and array syntax. The use of this sugar imposes some overhead (typically
1435about two to four extra opcodes per FETCH/STORE operation, in addition to
1436the creation of all the mortal variables required to invoke the methods).
1437This overhead will be comparatively small if the TIE methods are themselves
1438substantial, but if they are only a few statements long, the overhead
1439will not be insignificant.
1440
d1c897a1
IZ
1441=head2 Localizing changes
1442
1443Perl has a very handy construction
1444
1445 {
1446 local $var = 2;
1447 ...
1448 }
1449
1450This construction is I<approximately> equivalent to
1451
1452 {
1453 my $oldvar = $var;
1454 $var = 2;
1455 ...
1456 $var = $oldvar;
1457 }
1458
1459The biggest difference is that the first construction would
1460reinstate the initial value of $var, irrespective of how control exits
10e2eb10 1461the block: C<goto>, C<return>, C<die>/C<eval>, etc. It is a little bit
d1c897a1
IZ
1462more efficient as well.
1463
1464There is a way to achieve a similar task from C via Perl API: create a
1465I<pseudo-block>, and arrange for some changes to be automatically
1466undone at the end of it, either explicit, or via a non-local exit (via
10e2eb10 1467die()). A I<block>-like construct is created by a pair of
b687b08b
TC
1468C<ENTER>/C<LEAVE> macros (see L<perlcall/"Returning a Scalar">).
1469Such a construct may be created specially for some important localized
1470task, or an existing one (like boundaries of enclosing Perl
1471subroutine/block, or an existing pair for freeing TMPs) may be
10e2eb10
FC
1472used. (In the second case the overhead of additional localization must
1473be almost negligible.) Note that any XSUB is automatically enclosed in
b687b08b 1474an C<ENTER>/C<LEAVE> pair.
d1c897a1
IZ
1475
1476Inside such a I<pseudo-block> the following service is available:
1477
13a2d996 1478=over 4
d1c897a1
IZ
1479
1480=item C<SAVEINT(int i)>
1481
1482=item C<SAVEIV(IV i)>
1483
1484=item C<SAVEI32(I32 i)>
1485
1486=item C<SAVELONG(long i)>
1487
1488These macros arrange things to restore the value of integer variable
1489C<i> at the end of enclosing I<pseudo-block>.
1490
1491=item C<SAVESPTR(s)>
1492
1493=item C<SAVEPPTR(p)>
1494
1495These macros arrange things to restore the value of pointers C<s> and
10e2eb10 1496C<p>. C<s> must be a pointer of a type which survives conversion to
d1c897a1
IZ
1497C<SV*> and back, C<p> should be able to survive conversion to C<char*>
1498and back.
1499
1500=item C<SAVEFREESV(SV *sv)>
1501
06f1e0b6 1502The refcount of C<sv> will be decremented at the end of
26d9b02f
JH
1503I<pseudo-block>. This is similar to C<sv_2mortal> in that it is also a
1504mechanism for doing a delayed C<SvREFCNT_dec>. However, while C<sv_2mortal>
1505extends the lifetime of C<sv> until the beginning of the next statement,
1506C<SAVEFREESV> extends it until the end of the enclosing scope. These
1507lifetimes can be wildly different.
1508
1509Also compare C<SAVEMORTALIZESV>.
1510
1511=item C<SAVEMORTALIZESV(SV *sv)>
1512
1513Just like C<SAVEFREESV>, but mortalizes C<sv> at the end of the current
1514scope instead of decrementing its reference count. This usually has the
1515effect of keeping C<sv> alive until the statement that called the currently
1516live scope has finished executing.
d1c897a1
IZ
1517
1518=item C<SAVEFREEOP(OP *op)>
1519
1520The C<OP *> is op_free()ed at the end of I<pseudo-block>.
1521
1522=item C<SAVEFREEPV(p)>
1523
1524The chunk of memory which is pointed to by C<p> is Safefree()ed at the
1525end of I<pseudo-block>.
1526
1527=item C<SAVECLEARSV(SV *sv)>
1528
1529Clears a slot in the current scratchpad which corresponds to C<sv> at
1530the end of I<pseudo-block>.
1531
1532=item C<SAVEDELETE(HV *hv, char *key, I32 length)>
1533
10e2eb10 1534The key C<key> of C<hv> is deleted at the end of I<pseudo-block>. The
d1c897a1
IZ
1535string pointed to by C<key> is Safefree()ed. If one has a I<key> in
1536short-lived storage, the corresponding string may be reallocated like
1537this:
1538
9cde0e7f 1539 SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf));
d1c897a1 1540
c76ac1ee 1541=item C<SAVEDESTRUCTOR(DESTRUCTORFUNC_NOCONTEXT_t f, void *p)>
d1c897a1
IZ
1542
1543At the end of I<pseudo-block> the function C<f> is called with the
c76ac1ee
GS
1544only argument C<p>.
1545
1546=item C<SAVEDESTRUCTOR_X(DESTRUCTORFUNC_t f, void *p)>
1547
1548At the end of I<pseudo-block> the function C<f> is called with the
1549implicit context argument (if any), and C<p>.
d1c897a1
IZ
1550
1551=item C<SAVESTACK_POS()>
1552
1553The current offset on the Perl internal stack (cf. C<SP>) is restored
1554at the end of I<pseudo-block>.
1555
1556=back
1557
1558The following API list contains functions, thus one needs to
1559provide pointers to the modifiable data explicitly (either C pointers,
00aadd71 1560or Perlish C<GV *>s). Where the above macros take C<int>, a similar
d1c897a1
IZ
1561function takes C<int *>.
1562
13a2d996 1563=over 4
d1c897a1
IZ
1564
1565=item C<SV* save_scalar(GV *gv)>
1566
1567Equivalent to Perl code C<local $gv>.
1568
1569=item C<AV* save_ary(GV *gv)>
1570
1571=item C<HV* save_hash(GV *gv)>
1572
1573Similar to C<save_scalar>, but localize C<@gv> and C<%gv>.
1574
1575=item C<void save_item(SV *item)>
1576
1577Duplicates the current value of C<SV>, on the exit from the current
1578C<ENTER>/C<LEAVE> I<pseudo-block> will restore the value of C<SV>
10e2eb10 1579using the stored value. It doesn't handle magic. Use C<save_scalar> if
038fcae3 1580magic is affected.
d1c897a1
IZ
1581
1582=item C<void save_list(SV **sarg, I32 maxsarg)>
1583
1584A variant of C<save_item> which takes multiple arguments via an array
1585C<sarg> of C<SV*> of length C<maxsarg>.
1586
1587=item C<SV* save_svref(SV **sptr)>
1588
d1be9408 1589Similar to C<save_scalar>, but will reinstate an C<SV *>.
d1c897a1
IZ
1590
1591=item C<void save_aptr(AV **aptr)>
1592
1593=item C<void save_hptr(HV **hptr)>
1594
1595Similar to C<save_svref>, but localize C<AV *> and C<HV *>.
1596
1597=back
1598
1599The C<Alias> module implements localization of the basic types within the
1600I<caller's scope>. People who are interested in how to localize things in
1601the containing scope should take a look there too.
1602
0a753a76 1603=head1 Subroutines
a0d0e21e 1604
68dc0745 1605=head2 XSUBs and the Argument Stack
5f05dabc 1606
1607The XSUB mechanism is a simple way for Perl programs to access C subroutines.
1608An XSUB routine will have a stack that contains the arguments from the Perl
1609program, and a way to map from the Perl data structures to a C equivalent.
1610
1611The stack arguments are accessible through the C<ST(n)> macro, which returns
1612the C<n>'th stack argument. Argument 0 is the first argument passed in the
1613Perl subroutine call. These arguments are C<SV*>, and can be used anywhere
1614an C<SV*> is used.
1615
1616Most of the time, output from the C routine can be handled through use of
1617the RETVAL and OUTPUT directives. However, there are some cases where the
1618argument stack is not already long enough to handle all the return values.
1619An example is the POSIX tzname() call, which takes no arguments, but returns
1620two, the local time zone's standard and summer time abbreviations.
1621
1622To handle this situation, the PPCODE directive is used and the stack is
1623extended using the macro:
1624
924508f0 1625 EXTEND(SP, num);
5f05dabc 1626
924508f0
GS
1627where C<SP> is the macro that represents the local copy of the stack pointer,
1628and C<num> is the number of elements the stack should be extended by.
5f05dabc 1629
00aadd71 1630Now that there is room on the stack, values can be pushed on it using C<PUSHs>
10e2eb10 1631macro. The pushed values will often need to be "mortal" (See
d82b684c 1632L</Reference Counts and Mortality>):
5f05dabc 1633
00aadd71 1634 PUSHs(sv_2mortal(newSViv(an_integer)))
d82b684c
SH
1635 PUSHs(sv_2mortal(newSVuv(an_unsigned_integer)))
1636 PUSHs(sv_2mortal(newSVnv(a_double)))
00aadd71 1637 PUSHs(sv_2mortal(newSVpv("Some String",0)))
a9b0660e
KW
1638 /* Although the last example is better written as the more
1639 * efficient: */
a3179684 1640 PUSHs(newSVpvs_flags("Some String", SVs_TEMP))
5f05dabc 1641
1642And now the Perl program calling C<tzname>, the two values will be assigned
1643as in:
1644
1645 ($standard_abbrev, $summer_abbrev) = POSIX::tzname;
1646
1647An alternate (and possibly simpler) method to pushing values on the stack is
00aadd71 1648to use the macro:
5f05dabc 1649
5f05dabc 1650 XPUSHs(SV*)
1651
da8c5729 1652This macro automatically adjusts the stack for you, if needed. Thus, you
5f05dabc 1653do not need to call C<EXTEND> to extend the stack.
00aadd71
NIS
1654
1655Despite their suggestions in earlier versions of this document the macros
d82b684c
SH
1656C<(X)PUSH[iunp]> are I<not> suited to XSUBs which return multiple results.
1657For that, either stick to the C<(X)PUSHs> macros shown above, or use the new
1658C<m(X)PUSH[iunp]> macros instead; see L</Putting a C value on Perl stack>.
5f05dabc 1659
1660For more information, consult L<perlxs> and L<perlxstut>.
1661
5b36e945
FC
1662=head2 Autoloading with XSUBs
1663
1664If an AUTOLOAD routine is an XSUB, as with Perl subroutines, Perl puts the
1665fully-qualified name of the autoloaded subroutine in the $AUTOLOAD variable
1666of the XSUB's package.
1667
1668But it also puts the same information in certain fields of the XSUB itself:
1669
1670 HV *stash = CvSTASH(cv);
1671 const char *subname = SvPVX(cv);
1672 STRLEN name_length = SvCUR(cv); /* in bytes */
1673 U32 is_utf8 = SvUTF8(cv);
f703fc96 1674
5b36e945 1675C<SvPVX(cv)> contains just the sub name itself, not including the package.
d8893903
FC
1676For an AUTOLOAD routine in UNIVERSAL or one of its superclasses,
1677C<CvSTASH(cv)> returns NULL during a method call on a nonexistent package.
5b36e945
FC
1678
1679B<Note>: Setting $AUTOLOAD stopped working in 5.6.1, which did not support
1680XS AUTOLOAD subs at all. Perl 5.8.0 introduced the use of fields in the
1681XSUB itself. Perl 5.16.0 restored the setting of $AUTOLOAD. If you need
1682to support 5.8-5.14, use the XSUB's fields.
1683
5f05dabc 1684=head2 Calling Perl Routines from within C Programs
a0d0e21e
LW
1685
1686There are four routines that can be used to call a Perl subroutine from
1687within a C program. These four are:
1688
954c1994
GS
1689 I32 call_sv(SV*, I32);
1690 I32 call_pv(const char*, I32);
1691 I32 call_method(const char*, I32);
5aaab254 1692 I32 call_argv(const char*, I32, char**);
a0d0e21e 1693
954c1994 1694The routine most often used is C<call_sv>. The C<SV*> argument
d1b91892
AD
1695contains either the name of the Perl subroutine to be called, or a
1696reference to the subroutine. The second argument consists of flags
1697that control the context in which the subroutine is called, whether
1698or not the subroutine is being passed arguments, how errors should be
1699trapped, and how to treat return values.
a0d0e21e
LW
1700
1701All four routines return the number of arguments that the subroutine returned
1702on the Perl stack.
1703
9a68f1db 1704These routines used to be called C<perl_call_sv>, etc., before Perl v5.6.0,
954c1994
GS
1705but those names are now deprecated; macros of the same name are provided for
1706compatibility.
1707
1708When using any of these routines (except C<call_argv>), the programmer
d1b91892
AD
1709must manipulate the Perl stack. These include the following macros and
1710functions:
a0d0e21e
LW
1711
1712 dSP
924508f0 1713 SP
a0d0e21e
LW
1714 PUSHMARK()
1715 PUTBACK
1716 SPAGAIN
1717 ENTER
1718 SAVETMPS
1719 FREETMPS
1720 LEAVE
1721 XPUSH*()
cb1a09d0 1722 POP*()
a0d0e21e 1723
5f05dabc 1724For a detailed description of calling conventions from C to Perl,
1725consult L<perlcall>.
a0d0e21e 1726
8ebc5c01 1727=head2 Putting a C value on Perl stack
ce3d39e2
IZ
1728
1729A lot of opcodes (this is an elementary operation in the internal perl
10e2eb10
FC
1730stack machine) put an SV* on the stack. However, as an optimization
1731the corresponding SV is (usually) not recreated each time. The opcodes
ce3d39e2
IZ
1732reuse specially assigned SVs (I<target>s) which are (as a corollary)
1733not constantly freed/created.
1734
0a753a76 1735Each of the targets is created only once (but see
5a0de581 1736L</Scratchpads and recursion> below), and when an opcode needs to put
ce3d39e2
IZ
1737an integer, a double, or a string on stack, it just sets the
1738corresponding parts of its I<target> and puts the I<target> on stack.
1739
1740The macro to put this target on stack is C<PUSHTARG>, and it is
1741directly used in some opcodes, as well as indirectly in zillions of
d82b684c 1742others, which use it via C<(X)PUSH[iunp]>.
ce3d39e2 1743
1bd1c0d5 1744Because the target is reused, you must be careful when pushing multiple
10e2eb10 1745values on the stack. The following code will not do what you think:
1bd1c0d5
SC
1746
1747 XPUSHi(10);
1748 XPUSHi(20);
1749
1750This translates as "set C<TARG> to 10, push a pointer to C<TARG> onto
1751the stack; set C<TARG> to 20, push a pointer to C<TARG> onto the stack".
1752At the end of the operation, the stack does not contain the values 10
1753and 20, but actually contains two pointers to C<TARG>, which we have set
d82b684c 1754to 20.
1bd1c0d5 1755
d82b684c
SH
1756If you need to push multiple different values then you should either use
1757the C<(X)PUSHs> macros, or else use the new C<m(X)PUSH[iunp]> macros,
1758none of which make use of C<TARG>. The C<(X)PUSHs> macros simply push an
1759SV* on the stack, which, as noted under L</XSUBs and the Argument Stack>,
1760will often need to be "mortal". The new C<m(X)PUSH[iunp]> macros make
1761this a little easier to achieve by creating a new mortal for you (via
1762C<(X)PUSHmortal>), pushing that onto the stack (extending it if necessary
1763in the case of the C<mXPUSH[iunp]> macros), and then setting its value.
1764Thus, instead of writing this to "fix" the example above:
1765
1766 XPUSHs(sv_2mortal(newSViv(10)))
1767 XPUSHs(sv_2mortal(newSViv(20)))
1768
1769you can simply write:
1770
1771 mXPUSHi(10)
1772 mXPUSHi(20)
1773
1774On a related note, if you do use C<(X)PUSH[iunp]>, then you're going to
1bd1c0d5 1775need a C<dTARG> in your variable declarations so that the C<*PUSH*>
d82b684c
SH
1776macros can make use of the local variable C<TARG>. See also C<dTARGET>
1777and C<dXSTARG>.
1bd1c0d5 1778
8ebc5c01 1779=head2 Scratchpads
ce3d39e2 1780
54310121 1781The question remains on when the SVs which are I<target>s for opcodes
10e2eb10 1782are created. The answer is that they are created when the current
ac036724 1783unit--a subroutine or a file (for opcodes for statements outside of
10e2eb10 1784subroutines)--is compiled. During this time a special anonymous Perl
ac036724 1785array is created, which is called a scratchpad for the current unit.
ce3d39e2 1786
54310121 1787A scratchpad keeps SVs which are lexicals for the current unit and are
d777b41a
FC
1788targets for opcodes. A previous version of this document
1789stated that one can deduce that an SV lives on a scratchpad
ce3d39e2 1790by looking on its flags: lexicals have C<SVs_PADMY> set, and
eee3e302 1791I<target>s have C<SVs_PADTMP> set. But this has never been fully true.
d777b41a
FC
1792C<SVs_PADMY> could be set on a variable that no longer resides in any pad.
1793While I<target>s do have C<SVs_PADTMP> set, it can also be set on variables
eed77337
FC
1794that have never resided in a pad, but nonetheless act like I<target>s. As
1795of perl 5.21.5, the C<SVs_PADMY> flag is no longer used and is defined as
17960. C<SvPADMY()> now returns true for anything without C<SVs_PADTMP>.
ce3d39e2 1797
10e2eb10 1798The correspondence between OPs and I<target>s is not 1-to-1. Different
54310121 1799OPs in the compile tree of the unit can use the same target, if this
ce3d39e2
IZ
1800would not conflict with the expected life of the temporary.
1801
2ae324a7 1802=head2 Scratchpads and recursion
ce3d39e2
IZ
1803
1804In fact it is not 100% true that a compiled unit contains a pointer to
10e2eb10
FC
1805the scratchpad AV. In fact it contains a pointer to an AV of
1806(initially) one element, and this element is the scratchpad AV. Why do
ce3d39e2
IZ
1807we need an extra level of indirection?
1808
10e2eb10 1809The answer is B<recursion>, and maybe B<threads>. Both
ce3d39e2 1810these can create several execution pointers going into the same
10e2eb10 1811subroutine. For the subroutine-child not write over the temporaries
ce3d39e2
IZ
1812for the subroutine-parent (lifespan of which covers the call to the
1813child), the parent and the child should have different
10e2eb10 1814scratchpads. (I<And> the lexicals should be separate anyway!)
ce3d39e2 1815
5f05dabc 1816So each subroutine is born with an array of scratchpads (of length 1).
1817On each entry to the subroutine it is checked that the current
ce3d39e2
IZ
1818depth of the recursion is not more than the length of this array, and
1819if it is, new scratchpad is created and pushed into the array.
1820
1821The I<target>s on this scratchpad are C<undef>s, but they are already
1822marked with correct flags.
1823
22d36020
FC
1824=head1 Memory Allocation
1825
1826=head2 Allocation
1827
1828All memory meant to be used with the Perl API functions should be manipulated
1829using the macros described in this section. The macros provide the necessary
1830transparency between differences in the actual malloc implementation that is
1831used within perl.
1832
1833It is suggested that you enable the version of malloc that is distributed
1834with Perl. It keeps pools of various sizes of unallocated memory in
1835order to satisfy allocation requests more quickly. However, on some
1836platforms, it may cause spurious malloc or free errors.
1837
1838The following three macros are used to initially allocate memory :
1839
1840 Newx(pointer, number, type);
1841 Newxc(pointer, number, type, cast);
1842 Newxz(pointer, number, type);
1843
1844The first argument C<pointer> should be the name of a variable that will
1845point to the newly allocated memory.
1846
1847The second and third arguments C<number> and C<type> specify how many of
1848the specified type of data structure should be allocated. The argument
1849C<type> is passed to C<sizeof>. The final argument to C<Newxc>, C<cast>,
1850should be used if the C<pointer> argument is different from the C<type>
1851argument.
1852
1853Unlike the C<Newx> and C<Newxc> macros, the C<Newxz> macro calls C<memzero>
1854to zero out all the newly allocated memory.
1855
1856=head2 Reallocation
1857
1858 Renew(pointer, number, type);
1859 Renewc(pointer, number, type, cast);
1860 Safefree(pointer)
1861
1862These three macros are used to change a memory buffer size or to free a
1863piece of memory no longer needed. The arguments to C<Renew> and C<Renewc>
1864match those of C<New> and C<Newc> with the exception of not needing the
1865"magic cookie" argument.
1866
1867=head2 Moving
1868
1869 Move(source, dest, number, type);
1870 Copy(source, dest, number, type);
1871 Zero(dest, number, type);
1872
1873These three macros are used to move, copy, or zero out previously allocated
1874memory. The C<source> and C<dest> arguments point to the source and
1875destination starting points. Perl will move, copy, or zero out C<number>
1876instances of the size of the C<type> data structure (using the C<sizeof>
1877function).
1878
1879=head1 PerlIO
1880
1881The most recent development releases of Perl have been experimenting with
1882removing Perl's dependency on the "normal" standard I/O suite and allowing
1883other stdio implementations to be used. This involves creating a new
1884abstraction layer that then calls whichever implementation of stdio Perl
1885was compiled with. All XSUBs should now use the functions in the PerlIO
1886abstraction layer and not make any assumptions about what kind of stdio
1887is being used.
1888
1889For a complete description of the PerlIO abstraction, consult L<perlapio>.
1890
0a753a76 1891=head1 Compiled code
1892
1893=head2 Code tree
1894
1895Here we describe the internal form your code is converted to by
10e2eb10 1896Perl. Start with a simple example:
0a753a76 1897
1898 $a = $b + $c;
1899
1900This is converted to a tree similar to this one:
1901
1902 assign-to
1903 / \
1904 + $a
1905 / \
1906 $b $c
1907
7b8d334a 1908(but slightly more complicated). This tree reflects the way Perl
0a753a76 1909parsed your code, but has nothing to do with the execution order.
1910There is an additional "thread" going through the nodes of the tree
1911which shows the order of execution of the nodes. In our simplified
1912example above it looks like:
1913
1914 $b ---> $c ---> + ---> $a ---> assign-to
1915
1916But with the actual compile tree for C<$a = $b + $c> it is different:
1917some nodes I<optimized away>. As a corollary, though the actual tree
1918contains more nodes than our simplified example, the execution order
1919is the same as in our example.
1920
1921=head2 Examining the tree
1922
06f6df17
RGS
1923If you have your perl compiled for debugging (usually done with
1924C<-DDEBUGGING> on the C<Configure> command line), you may examine the
0a753a76 1925compiled tree by specifying C<-Dx> on the Perl command line. The
1926output takes several lines per node, and for C<$b+$c> it looks like
1927this:
1928
1929 5 TYPE = add ===> 6
1930 TARG = 1
1931 FLAGS = (SCALAR,KIDS)
1932 {
1933 TYPE = null ===> (4)
1934 (was rv2sv)
1935 FLAGS = (SCALAR,KIDS)
1936 {
1937 3 TYPE = gvsv ===> 4
1938 FLAGS = (SCALAR)
1939 GV = main::b
1940 }
1941 }
1942 {
1943 TYPE = null ===> (5)
1944 (was rv2sv)
1945 FLAGS = (SCALAR,KIDS)
1946 {
1947 4 TYPE = gvsv ===> 5
1948 FLAGS = (SCALAR)
1949 GV = main::c
1950 }
1951 }
1952
1953This tree has 5 nodes (one per C<TYPE> specifier), only 3 of them are
1954not optimized away (one per number in the left column). The immediate
1955children of the given node correspond to C<{}> pairs on the same level
1956of indentation, thus this listing corresponds to the tree:
1957
1958 add
1959 / \
1960 null null
1961 | |
1962 gvsv gvsv
1963
1964The execution order is indicated by C<===E<gt>> marks, thus it is C<3
19654 5 6> (node C<6> is not included into above listing), i.e.,
1966C<gvsv gvsv add whatever>.
1967
9afa14e3 1968Each of these nodes represents an op, a fundamental operation inside the
10e2eb10 1969Perl core. The code which implements each operation can be found in the
9afa14e3 1970F<pp*.c> files; the function which implements the op with type C<gvsv>
10e2eb10 1971is C<pp_gvsv>, and so on. As the tree above shows, different ops have
9afa14e3 1972different numbers of children: C<add> is a binary operator, as one would
10e2eb10 1973expect, and so has two children. To accommodate the various different
9afa14e3
SC
1974numbers of children, there are various types of op data structure, and
1975they link together in different ways.
1976
10e2eb10 1977The simplest type of op structure is C<OP>: this has no children. Unary
9afa14e3 1978operators, C<UNOP>s, have one child, and this is pointed to by the
10e2eb10
FC
1979C<op_first> field. Binary operators (C<BINOP>s) have not only an
1980C<op_first> field but also an C<op_last> field. The most complex type of
1981op is a C<LISTOP>, which has any number of children. In this case, the
9afa14e3 1982first child is pointed to by C<op_first> and the last child by
10e2eb10 1983C<op_last>. The children in between can be found by iteratively
86cd3a13 1984following the C<OpSIBLING> pointer from the first child to the last (but
29e61fd9 1985see below).
9afa14e3 1986
29e61fd9 1987There are also some other op types: a C<PMOP> holds a regular expression,
10e2eb10
FC
1988and has no children, and a C<LOOP> may or may not have children. If the
1989C<op_children> field is non-zero, it behaves like a C<LISTOP>. To
9afa14e3
SC
1990complicate matters, if a C<UNOP> is actually a C<null> op after
1991optimization (see L</Compile pass 2: context propagation>) it will still
1992have children in accordance with its former type.
1993
29e61fd9
DM
1994Finally, there is a C<LOGOP>, or logic op. Like a C<LISTOP>, this has one
1995or more children, but it doesn't have an C<op_last> field: so you have to
86cd3a13 1996follow C<op_first> and then the C<OpSIBLING> chain itself to find the
29e61fd9
DM
1997last child. Instead it has an C<op_other> field, which is comparable to
1998the C<op_next> field described below, and represents an alternate
1999execution path. Operators like C<and>, C<or> and C<?> are C<LOGOP>s. Note
2000that in general, C<op_other> may not point to any of the direct children
2001of the C<LOGOP>.
2002
2003Starting in version 5.21.2, perls built with the experimental
2004define C<-DPERL_OP_PARENT> add an extra boolean flag for each op,
87b5a8b9 2005C<op_moresib>. When not set, this indicates that this is the last op in an
86cd3a13
DM
2006C<OpSIBLING> chain. This frees up the C<op_sibling> field on the last
2007sibling to point back to the parent op. Under this build, that field is
2008also renamed C<op_sibparent> to reflect its joint role. The macro
2009C<OpSIBLING(o)> wraps this special behaviour, and always returns NULL on
2010the last sibling. With this build the C<op_parent(o)> function can be
2011used to find the parent of any op. Thus for forward compatibility, you
2012should always use the C<OpSIBLING(o)> macro rather than accessing
2013C<op_sibling> directly.
29e61fd9 2014
06f6df17
RGS
2015Another way to examine the tree is to use a compiler back-end module, such
2016as L<B::Concise>.
2017
0a753a76 2018=head2 Compile pass 1: check routines
2019
8870b5c7 2020The tree is created by the compiler while I<yacc> code feeds it
10e2eb10 2021the constructions it recognizes. Since I<yacc> works bottom-up, so does
0a753a76 2022the first pass of perl compilation.
2023
2024What makes this pass interesting for perl developers is that some
2025optimization may be performed on this pass. This is optimization by
8870b5c7 2026so-called "check routines". The correspondence between node names
0a753a76 2027and corresponding check routines is described in F<opcode.pl> (do not
2028forget to run C<make regen_headers> if you modify this file).
2029
2030A check routine is called when the node is fully constructed except
7b8d334a 2031for the execution-order thread. Since at this time there are no
0a753a76 2032back-links to the currently constructed node, one can do most any
2033operation to the top-level node, including freeing it and/or creating
2034new nodes above/below it.
2035
2036The check routine returns the node which should be inserted into the
2037tree (if the top-level node was not modified, check routine returns
2038its argument).
2039
10e2eb10 2040By convention, check routines have names C<ck_*>. They are usually
0a753a76 2041called from C<new*OP> subroutines (or C<convert>) (which in turn are
2042called from F<perly.y>).
2043
2044=head2 Compile pass 1a: constant folding
2045
2046Immediately after the check routine is called the returned node is
2047checked for being compile-time executable. If it is (the value is
2048judged to be constant) it is immediately executed, and a I<constant>
2049node with the "return value" of the corresponding subtree is
2050substituted instead. The subtree is deleted.
2051
2052If constant folding was not performed, the execution-order thread is
2053created.
2054
2055=head2 Compile pass 2: context propagation
2056
2057When a context for a part of compile tree is known, it is propagated
a3cb178b 2058down through the tree. At this time the context can have 5 values
0a753a76 2059(instead of 2 for runtime context): void, boolean, scalar, list, and
2060lvalue. In contrast with the pass 1 this pass is processed from top
2061to bottom: a node's context determines the context for its children.
2062
2063Additional context-dependent optimizations are performed at this time.
2064Since at this moment the compile tree contains back-references (via
2065"thread" pointers), nodes cannot be free()d now. To allow
2066optimized-away nodes at this stage, such nodes are null()ified instead
2067of free()ing (i.e. their type is changed to OP_NULL).
2068
2069=head2 Compile pass 3: peephole optimization
2070
2071After the compile tree for a subroutine (or for an C<eval> or a file)
10e2eb10 2072is created, an additional pass over the code is performed. This pass
0a753a76 2073is neither top-down or bottom-up, but in the execution order (with
9ea12537
Z
2074additional complications for conditionals). Optimizations performed
2075at this stage are subject to the same restrictions as in the pass 2.
2076
2077Peephole optimizations are done by calling the function pointed to
2078by the global variable C<PL_peepp>. By default, C<PL_peepp> just
2079calls the function pointed to by the global variable C<PL_rpeepp>.
2080By default, that performs some basic op fixups and optimisations along
2081the execution-order op chain, and recursively calls C<PL_rpeepp> for
2082each side chain of ops (resulting from conditionals). Extensions may
2083provide additional optimisations or fixups, hooking into either the
2084per-subroutine or recursive stage, like this:
2085
2086 static peep_t prev_peepp;
2087 static void my_peep(pTHX_ OP *o)
2088 {
2089 /* custom per-subroutine optimisation goes here */
f0358462 2090 prev_peepp(aTHX_ o);
9ea12537
Z
2091 /* custom per-subroutine optimisation may also go here */
2092 }
2093 BOOT:
2094 prev_peepp = PL_peepp;
2095 PL_peepp = my_peep;
2096
2097 static peep_t prev_rpeepp;
2098 static void my_rpeep(pTHX_ OP *o)
2099 {
2100 OP *orig_o = o;
2101 for(; o; o = o->op_next) {
2102 /* custom per-op optimisation goes here */
2103 }
f0358462 2104 prev_rpeepp(aTHX_ orig_o);
9ea12537
Z
2105 }
2106 BOOT:
2107 prev_rpeepp = PL_rpeepp;
2108 PL_rpeepp = my_rpeep;
0a753a76 2109
1ba7f851
PJ
2110=head2 Pluggable runops
2111
2112The compile tree is executed in a runops function. There are two runops
1388f78e
RGS
2113functions, in F<run.c> and in F<dump.c>. C<Perl_runops_debug> is used
2114with DEBUGGING and C<Perl_runops_standard> is used otherwise. For fine
2115control over the execution of the compile tree it is possible to provide
2116your own runops function.
1ba7f851
PJ
2117
2118It's probably best to copy one of the existing runops functions and
2119change it to suit your needs. Then, in the BOOT section of your XS
2120file, add the line:
2121
2122 PL_runops = my_runops;
2123
2124This function should be as efficient as possible to keep your programs
2125running as fast as possible.
2126
fd85fad2
BM
2127=head2 Compile-time scope hooks
2128
2129As of perl 5.14 it is possible to hook into the compile-time lexical
10e2eb10 2130scope mechanism using C<Perl_blockhook_register>. This is used like
fd85fad2
BM
2131this:
2132
2133 STATIC void my_start_hook(pTHX_ int full);
2134 STATIC BHK my_hooks;
2135
2136 BOOT:
a88d97bf 2137 BhkENTRY_set(&my_hooks, bhk_start, my_start_hook);
fd85fad2
BM
2138 Perl_blockhook_register(aTHX_ &my_hooks);
2139
2140This will arrange to have C<my_start_hook> called at the start of
10e2eb10 2141compiling every lexical scope. The available hooks are:
fd85fad2
BM
2142
2143=over 4
2144
a88d97bf 2145=item C<void bhk_start(pTHX_ int full)>
fd85fad2 2146
10e2eb10 2147This is called just after starting a new lexical scope. Note that Perl
fd85fad2
BM
2148code like
2149
2150 if ($x) { ... }
2151
2152creates two scopes: the first starts at the C<(> and has C<full == 1>,
10e2eb10 2153the second starts at the C<{> and has C<full == 0>. Both end at the
f185f654 2154C<}>, so calls to C<start> and C<pre>/C<post_end> will match. Anything
fd85fad2
BM
2155pushed onto the save stack by this hook will be popped just before the
2156scope ends (between the C<pre_> and C<post_end> hooks, in fact).
2157
a88d97bf 2158=item C<void bhk_pre_end(pTHX_ OP **o)>
fd85fad2
BM
2159
2160This is called at the end of a lexical scope, just before unwinding the
10e2eb10 2161stack. I<o> is the root of the optree representing the scope; it is a
fd85fad2
BM
2162double pointer so you can replace the OP if you need to.
2163
a88d97bf 2164=item C<void bhk_post_end(pTHX_ OP **o)>
fd85fad2
BM
2165
2166This is called at the end of a lexical scope, just after unwinding the
10e2eb10 2167stack. I<o> is as above. Note that it is possible for calls to C<pre_>
fd85fad2
BM
2168and C<post_end> to nest, if there is something on the save stack that
2169calls string eval.
2170
a88d97bf 2171=item C<void bhk_eval(pTHX_ OP *const o)>
fd85fad2
BM
2172
2173This is called just before starting to compile an C<eval STRING>, C<do
10e2eb10 2174FILE>, C<require> or C<use>, after the eval has been set up. I<o> is the
fd85fad2
BM
2175OP that requested the eval, and will normally be an C<OP_ENTEREVAL>,
2176C<OP_DOFILE> or C<OP_REQUIRE>.
2177
2178=back
2179
2180Once you have your hook functions, you need a C<BHK> structure to put
10e2eb10
FC
2181them in. It's best to allocate it statically, since there is no way to
2182free it once it's registered. The function pointers should be inserted
fd85fad2 2183into this structure using the C<BhkENTRY_set> macro, which will also set
10e2eb10 2184flags indicating which entries are valid. If you do need to allocate
fd85fad2
BM
2185your C<BHK> dynamically for some reason, be sure to zero it before you
2186start.
2187
2188Once registered, there is no mechanism to switch these hooks off, so if
10e2eb10 2189that is necessary you will need to do this yourself. An entry in C<%^H>
a3e07c87
BM
2190is probably the best way, so the effect is lexically scoped; however it
2191is also possible to use the C<BhkDISABLE> and C<BhkENABLE> macros to
10e2eb10 2192temporarily switch entries on and off. You should also be aware that
a3e07c87 2193generally speaking at least one scope will have opened before your
f185f654 2194extension is loaded, so you will see some C<pre>/C<post_end> pairs that
a3e07c87 2195didn't have a matching C<start>.
fd85fad2 2196
9afa14e3
SC
2197=head1 Examining internal data structures with the C<dump> functions
2198
2199To aid debugging, the source file F<dump.c> contains a number of
2200functions which produce formatted output of internal data structures.
2201
2202The most commonly used of these functions is C<Perl_sv_dump>; it's used
10e2eb10 2203for dumping SVs, AVs, HVs, and CVs. The C<Devel::Peek> module calls
9afa14e3 2204C<sv_dump> to produce debugging output from Perl-space, so users of that
00aadd71 2205module should already be familiar with its format.
9afa14e3
SC
2206
2207C<Perl_op_dump> can be used to dump an C<OP> structure or any of its
210b36aa 2208derivatives, and produces output similar to C<perl -Dx>; in fact,
9afa14e3
SC
2209C<Perl_dump_eval> will dump the main root of the code being evaluated,
2210exactly like C<-Dx>.
2211
2212Other useful functions are C<Perl_dump_sub>, which turns a C<GV> into an
2213op tree, C<Perl_dump_packsubs> which calls C<Perl_dump_sub> on all the
2214subroutines in a package like so: (Thankfully, these are all xsubs, so
2215there is no op tree)
2216
2217 (gdb) print Perl_dump_packsubs(PL_defstash)
2218
2219 SUB attributes::bootstrap = (xsub 0x811fedc 0)
2220
2221 SUB UNIVERSAL::can = (xsub 0x811f50c 0)
2222
2223 SUB UNIVERSAL::isa = (xsub 0x811f304 0)
2224
2225 SUB UNIVERSAL::VERSION = (xsub 0x811f7ac 0)
2226
2227 SUB DynaLoader::boot_DynaLoader = (xsub 0x805b188 0)
2228
2229and C<Perl_dump_all>, which dumps all the subroutines in the stash and
2230the op tree of the main root.
2231
954c1994 2232=head1 How multiple interpreters and concurrency are supported
ee072b34 2233
ee072b34
GS
2234=head2 Background and PERL_IMPLICIT_CONTEXT
2235
2236The Perl interpreter can be regarded as a closed box: it has an API
2237for feeding it code or otherwise making it do things, but it also has
2238functions for its own use. This smells a lot like an object, and
2239there are ways for you to build Perl so that you can have multiple
acfe0abc
GS
2240interpreters, with one interpreter represented either as a C structure,
2241or inside a thread-specific structure. These structures contain all
2242the context, the state of that interpreter.
2243
10e2eb10 2244One macro controls the major Perl build flavor: MULTIPLICITY. The
7b52221d 2245MULTIPLICITY build has a C structure that packages all the interpreter
10e2eb10 2246state. With multiplicity-enabled perls, PERL_IMPLICIT_CONTEXT is also
7b52221d 2247normally defined, and enables the support for passing in a "hidden" first
10e2eb10 2248argument that represents all three data structures. MULTIPLICITY makes
1a64a5e6 2249multi-threaded perls possible (with the ithreads threading model, related
7b52221d 2250to the macro USE_ITHREADS.)
54aff467 2251
27da23d5
JH
2252Two other "encapsulation" macros are the PERL_GLOBAL_STRUCT and
2253PERL_GLOBAL_STRUCT_PRIVATE (the latter turns on the former, and the
2254former turns on MULTIPLICITY.) The PERL_GLOBAL_STRUCT causes all the
2255internal variables of Perl to be wrapped inside a single global struct,
2256struct perl_vars, accessible as (globals) &PL_Vars or PL_VarsPtr or
2257the function Perl_GetVars(). The PERL_GLOBAL_STRUCT_PRIVATE goes
2258one step further, there is still a single struct (allocated in main()
2259either from heap or from stack) but there are no global data symbols
3bf17896 2260pointing to it. In either case the global struct should be initialized
27da23d5
JH
2261as the very first thing in main() using Perl_init_global_struct() and
2262correspondingly tear it down after perl_free() using Perl_free_global_struct(),
2263please see F<miniperlmain.c> for usage details. You may also need
2264to use C<dVAR> in your coding to "declare the global variables"
2265when you are using them. dTHX does this for you automatically.
2266
9aa97215
JH
2267To see whether you have non-const data you can use a BSD (or GNU)
2268compatible C<nm>:
bc028b6b
JH
2269
2270 nm libperl.a | grep -v ' [TURtr] '
2271
9aa97215
JH
2272If this displays any C<D> or C<d> symbols (or possibly C<C> or C<c>),
2273you have non-const data. The symbols the C<grep> removed are as follows:
2274C<Tt> are I<text>, or code, the C<Rr> are I<read-only> (const) data,
2275and the C<U> is <undefined>, external symbols referred to.
2276
2277The test F<t/porting/libperl.t> does this kind of symbol sanity
2278checking on C<libperl.a>.
bc028b6b 2279
27da23d5
JH
2280For backward compatibility reasons defining just PERL_GLOBAL_STRUCT
2281doesn't actually hide all symbols inside a big global struct: some
2282PerlIO_xxx vtables are left visible. The PERL_GLOBAL_STRUCT_PRIVATE
2283then hides everything (see how the PERLIO_FUNCS_DECL is used).
2284
54aff467 2285All this obviously requires a way for the Perl internal functions to be
acfe0abc 2286either subroutines taking some kind of structure as the first
ee072b34 2287argument, or subroutines taking nothing as the first argument. To
acfe0abc 2288enable these two very different ways of building the interpreter,
ee072b34
GS
2289the Perl source (as it does in so many other situations) makes heavy
2290use of macros and subroutine naming conventions.
2291
54aff467 2292First problem: deciding which functions will be public API functions and
00aadd71 2293which will be private. All functions whose names begin C<S_> are private
954c1994
GS
2294(think "S" for "secret" or "static"). All other functions begin with
2295"Perl_", but just because a function begins with "Perl_" does not mean it is
10e2eb10
FC
2296part of the API. (See L</Internal
2297Functions>.) The easiest way to be B<sure> a
00aadd71
NIS
2298function is part of the API is to find its entry in L<perlapi>.
2299If it exists in L<perlapi>, it's part of the API. If it doesn't, and you
2300think it should be (i.e., you need it for your extension), send mail via
a422fd2d 2301L<perlbug> explaining why you think it should be.
ee072b34
GS
2302
2303Second problem: there must be a syntax so that the same subroutine
2304declarations and calls can pass a structure as their first argument,
2305or pass nothing. To solve this, the subroutines are named and
2306declared in a particular way. Here's a typical start of a static
2307function used within the Perl guts:
2308
2309 STATIC void
2310 S_incline(pTHX_ char *s)
2311
acfe0abc 2312STATIC becomes "static" in C, and may be #define'd to nothing in some
da8c5729 2313configurations in the future.
ee072b34 2314
651a3225
GS
2315A public function (i.e. part of the internal API, but not necessarily
2316sanctioned for use in extensions) begins like this:
ee072b34
GS
2317
2318 void
2307c6d0 2319 Perl_sv_setiv(pTHX_ SV* dsv, IV num)
ee072b34 2320
0147cd53 2321C<pTHX_> is one of a number of macros (in F<perl.h>) that hide the
ee072b34
GS
2322details of the interpreter's context. THX stands for "thread", "this",
2323or "thingy", as the case may be. (And no, George Lucas is not involved. :-)
2324The first character could be 'p' for a B<p>rototype, 'a' for B<a>rgument,
a7486cbb
JH
2325or 'd' for B<d>eclaration, so we have C<pTHX>, C<aTHX> and C<dTHX>, and
2326their variants.
ee072b34 2327
a7486cbb
JH
2328When Perl is built without options that set PERL_IMPLICIT_CONTEXT, there is no
2329first argument containing the interpreter's context. The trailing underscore
ee072b34
GS
2330in the pTHX_ macro indicates that the macro expansion needs a comma
2331after the context argument because other arguments follow it. If
2332PERL_IMPLICIT_CONTEXT is not defined, pTHX_ will be ignored, and the
54aff467
GS
2333subroutine is not prototyped to take the extra argument. The form of the
2334macro without the trailing underscore is used when there are no additional
ee072b34
GS
2335explicit arguments.
2336
54aff467 2337When a core function calls another, it must pass the context. This
2307c6d0 2338is normally hidden via macros. Consider C<sv_setiv>. It expands into
ee072b34
GS
2339something like this:
2340
2307c6d0
SB
2341 #ifdef PERL_IMPLICIT_CONTEXT
2342 #define sv_setiv(a,b) Perl_sv_setiv(aTHX_ a, b)
ee072b34 2343 /* can't do this for vararg functions, see below */
2307c6d0
SB
2344 #else
2345 #define sv_setiv Perl_sv_setiv
2346 #endif
ee072b34
GS
2347
2348This works well, and means that XS authors can gleefully write:
2349
2307c6d0 2350 sv_setiv(foo, bar);
ee072b34
GS
2351
2352and still have it work under all the modes Perl could have been
2353compiled with.
2354
ee072b34
GS
2355This doesn't work so cleanly for varargs functions, though, as macros
2356imply that the number of arguments is known in advance. Instead we
2357either need to spell them out fully, passing C<aTHX_> as the first
2358argument (the Perl core tends to do this with functions like
2359Perl_warner), or use a context-free version.
2360
2361The context-free version of Perl_warner is called
2362Perl_warner_nocontext, and does not take the extra argument. Instead
2363it does dTHX; to get the context from thread-local storage. We
2364C<#define warner Perl_warner_nocontext> so that extensions get source
2365compatibility at the expense of performance. (Passing an arg is
2366cheaper than grabbing it from thread-local storage.)
2367
acfe0abc 2368You can ignore [pad]THXx when browsing the Perl headers/sources.
ee072b34
GS
2369Those are strictly for use within the core. Extensions and embedders
2370need only be aware of [pad]THX.
2371
a7486cbb
JH
2372=head2 So what happened to dTHR?
2373
2374C<dTHR> was introduced in perl 5.005 to support the older thread model.
2375The older thread model now uses the C<THX> mechanism to pass context
2376pointers around, so C<dTHR> is not useful any more. Perl 5.6.0 and
2377later still have it for backward source compatibility, but it is defined
2378to be a no-op.
2379
ee072b34
GS
2380=head2 How do I use all this in extensions?
2381
2382When Perl is built with PERL_IMPLICIT_CONTEXT, extensions that call
2383any functions in the Perl API will need to pass the initial context
2384argument somehow. The kicker is that you will need to write it in
2385such a way that the extension still compiles when Perl hasn't been
2386built with PERL_IMPLICIT_CONTEXT enabled.
2387
2388There are three ways to do this. First, the easy but inefficient way,
2389which is also the default, in order to maintain source compatibility
0147cd53 2390with extensions: whenever F<XSUB.h> is #included, it redefines the aTHX
ee072b34
GS
2391and aTHX_ macros to call a function that will return the context.
2392Thus, something like:
2393
2307c6d0 2394 sv_setiv(sv, num);
ee072b34 2395
4375e838 2396in your extension will translate to this when PERL_IMPLICIT_CONTEXT is
54aff467 2397in effect:
ee072b34 2398
2307c6d0 2399 Perl_sv_setiv(Perl_get_context(), sv, num);
ee072b34 2400
54aff467 2401or to this otherwise:
ee072b34 2402
2307c6d0 2403 Perl_sv_setiv(sv, num);
ee072b34 2404
da8c5729 2405You don't have to do anything new in your extension to get this; since
2fa86c13 2406the Perl library provides Perl_get_context(), it will all just
ee072b34
GS
2407work.
2408
2409The second, more efficient way is to use the following template for
2410your Foo.xs:
2411
c52f9dcd
JH
2412 #define PERL_NO_GET_CONTEXT /* we want efficiency */
2413 #include "EXTERN.h"
2414 #include "perl.h"
2415 #include "XSUB.h"
ee072b34 2416
fd061412 2417 STATIC void my_private_function(int arg1, int arg2);
ee072b34 2418
fd061412 2419 STATIC void
c52f9dcd
JH
2420 my_private_function(int arg1, int arg2)
2421 {
2422 dTHX; /* fetch context */
2423 ... call many Perl API functions ...
2424 }
ee072b34
GS
2425
2426 [... etc ...]
2427
c52f9dcd 2428 MODULE = Foo PACKAGE = Foo
ee072b34 2429
c52f9dcd 2430 /* typical XSUB */
ee072b34 2431
c52f9dcd
JH
2432 void
2433 my_xsub(arg)
2434 int arg
2435 CODE:
2436 my_private_function(arg, 10);
ee072b34
GS
2437
2438Note that the only two changes from the normal way of writing an
2439extension is the addition of a C<#define PERL_NO_GET_CONTEXT> before
2440including the Perl headers, followed by a C<dTHX;> declaration at
2441the start of every function that will call the Perl API. (You'll
2442know which functions need this, because the C compiler will complain
2443that there's an undeclared identifier in those functions.) No changes
2444are needed for the XSUBs themselves, because the XS() macro is
2445correctly defined to pass in the implicit context if needed.
2446
2447The third, even more efficient way is to ape how it is done within
2448the Perl guts:
2449
2450
c52f9dcd
JH
2451 #define PERL_NO_GET_CONTEXT /* we want efficiency */
2452 #include "EXTERN.h"
2453 #include "perl.h"
2454 #include "XSUB.h"
ee072b34
GS
2455
2456 /* pTHX_ only needed for functions that call Perl API */
fd061412 2457 STATIC void my_private_function(pTHX_ int arg1, int arg2);
ee072b34 2458
fd061412 2459 STATIC void
c52f9dcd
JH
2460 my_private_function(pTHX_ int arg1, int arg2)
2461 {
2462 /* dTHX; not needed here, because THX is an argument */
2463 ... call Perl API functions ...
2464 }
ee072b34
GS
2465
2466 [... etc ...]
2467
c52f9dcd 2468 MODULE = Foo PACKAGE = Foo
ee072b34 2469
c52f9dcd 2470 /* typical XSUB */
ee072b34 2471
c52f9dcd
JH
2472 void
2473 my_xsub(arg)
2474 int arg
2475 CODE:
2476 my_private_function(aTHX_ arg, 10);
ee072b34
GS
2477
2478This implementation never has to fetch the context using a function
2479call, since it is always passed as an extra argument. Depending on
2480your needs for simplicity or efficiency, you may mix the previous
2481two approaches freely.
2482
651a3225
GS
2483Never add a comma after C<pTHX> yourself--always use the form of the
2484macro with the underscore for functions that take explicit arguments,
2485or the form without the argument for functions with no explicit arguments.
ee072b34 2486
27da23d5
JH
2487If one is compiling Perl with the C<-DPERL_GLOBAL_STRUCT> the C<dVAR>
2488definition is needed if the Perl global variables (see F<perlvars.h>
2489or F<globvar.sym>) are accessed in the function and C<dTHX> is not
2490used (the C<dTHX> includes the C<dVAR> if necessary). One notices
2491the need for C<dVAR> only with the said compile-time define, because
2492otherwise the Perl global variables are visible as-is.
2493
a7486cbb
JH
2494=head2 Should I do anything special if I call perl from multiple threads?
2495
2496If you create interpreters in one thread and then proceed to call them in
2497another, you need to make sure perl's own Thread Local Storage (TLS) slot is
2498initialized correctly in each of those threads.
2499
2500The C<perl_alloc> and C<perl_clone> API functions will automatically set
2501the TLS slot to the interpreter they created, so that there is no need to do
2502anything special if the interpreter is always accessed in the same thread that
2503created it, and that thread did not create or call any other interpreters
2504afterwards. If that is not the case, you have to set the TLS slot of the
2505thread before calling any functions in the Perl API on that particular
2506interpreter. This is done by calling the C<PERL_SET_CONTEXT> macro in that
2507thread as the first thing you do:
2508
2509 /* do this before doing anything else with some_perl */
2510 PERL_SET_CONTEXT(some_perl);
2511
2512 ... other Perl API calls on some_perl go here ...
2513
ee072b34
GS
2514=head2 Future Plans and PERL_IMPLICIT_SYS
2515
2516Just as PERL_IMPLICIT_CONTEXT provides a way to bundle up everything
2517that the interpreter knows about itself and pass it around, so too are
2518there plans to allow the interpreter to bundle up everything it knows
2519about the environment it's running on. This is enabled with the
7b52221d
RGS
2520PERL_IMPLICIT_SYS macro. Currently it only works with USE_ITHREADS on
2521Windows.
ee072b34
GS
2522
2523This allows the ability to provide an extra pointer (called the "host"
2524environment) for all the system calls. This makes it possible for
2525all the system stuff to maintain their own state, broken down into
2526seven C structures. These are thin wrappers around the usual system
0147cd53 2527calls (see F<win32/perllib.c>) for the default perl executable, but for a
ee072b34
GS
2528more ambitious host (like the one that would do fork() emulation) all
2529the extra work needed to pretend that different interpreters are
2530actually different "processes", would be done here.
2531
2532The Perl engine/interpreter and the host are orthogonal entities.
2533There could be one or more interpreters in a process, and one or
2534more "hosts", with free association between them.
2535
a422fd2d
SC
2536=head1 Internal Functions
2537
2538All of Perl's internal functions which will be exposed to the outside
06f6df17 2539world are prefixed by C<Perl_> so that they will not conflict with XS
a422fd2d 2540functions or functions used in a program in which Perl is embedded.
10e2eb10 2541Similarly, all global variables begin with C<PL_>. (By convention,
06f6df17 2542static functions start with C<S_>.)
a422fd2d 2543
0972ecdf
DM
2544Inside the Perl core (C<PERL_CORE> defined), you can get at the functions
2545either with or without the C<Perl_> prefix, thanks to a bunch of defines
10e2eb10 2546that live in F<embed.h>. Note that extension code should I<not> set
0972ecdf
DM
2547C<PERL_CORE>; this exposes the full perl internals, and is likely to cause
2548breakage of the XS in each new perl release.
2549
2550The file F<embed.h> is generated automatically from
10e2eb10 2551F<embed.pl> and F<embed.fnc>. F<embed.pl> also creates the prototyping
dc9b1d22 2552header files for the internal functions, generates the documentation
10e2eb10 2553and a lot of other bits and pieces. It's important that when you add
dc9b1d22 2554a new function to the core or change an existing one, you change the
10e2eb10 2555data in the table in F<embed.fnc> as well. Here's a sample entry from
dc9b1d22 2556that table:
a422fd2d
SC
2557
2558 Apd |SV** |av_fetch |AV* ar|I32 key|I32 lval
2559
10e2eb10
FC
2560The second column is the return type, the third column the name. Columns
2561after that are the arguments. The first column is a set of flags:
a422fd2d
SC
2562
2563=over 3
2564
2565=item A
2566
10e2eb10
FC
2567This function is a part of the public
2568API. All such functions should also
1aa6ea50 2569have 'd', very few do not.
a422fd2d
SC
2570
2571=item p
2572
1aa6ea50
JC
2573This function has a C<Perl_> prefix; i.e. it is defined as
2574C<Perl_av_fetch>.
a422fd2d
SC
2575
2576=item d
2577
2578This function has documentation using the C<apidoc> feature which we'll
1aa6ea50 2579look at in a second. Some functions have 'd' but not 'A'; docs are good.
a422fd2d
SC
2580
2581=back
2582
2583Other available flags are:
2584
2585=over 3
2586
2587=item s
2588
1aa6ea50
JC
2589This is a static function and is defined as C<STATIC S_whatever>, and
2590usually called within the sources as C<whatever(...)>.
a422fd2d
SC
2591
2592=item n
2593
da8c5729 2594This does not need an interpreter context, so the definition has no
1aa6ea50 2595C<pTHX>, and it follows that callers don't use C<aTHX>. (See
d3a43cd8 2596L</Background and PERL_IMPLICIT_CONTEXT>.)
a422fd2d
SC
2597
2598=item r
2599
2600This function never returns; C<croak>, C<exit> and friends.
2601
2602=item f
2603
2604This function takes a variable number of arguments, C<printf> style.
2605The argument list should end with C<...>, like this:
2606
2607 Afprd |void |croak |const char* pat|...
2608
a7486cbb 2609=item M
a422fd2d 2610
00aadd71 2611This function is part of the experimental development API, and may change
a422fd2d
SC
2612or disappear without notice.
2613
2614=item o
2615
2616This function should not have a compatibility macro to define, say,
10e2eb10 2617C<Perl_parse> to C<parse>. It must be called as C<Perl_parse>.
a422fd2d 2618
a422fd2d
SC
2619=item x
2620
2621This function isn't exported out of the Perl core.
2622
dc9b1d22
MHM
2623=item m
2624
2625This is implemented as a macro.
2626
2627=item X
2628
2629This function is explicitly exported.
2630
2631=item E
2632
2633This function is visible to extensions included in the Perl core.
2634
2635=item b
2636
2637Binary backward compatibility; this function is a macro but also has
2638a C<Perl_> implementation (which is exported).
2639
1aa6ea50
JC
2640=item others
2641
2642See the comments at the top of C<embed.fnc> for others.
2643
a422fd2d
SC
2644=back
2645
dc9b1d22
MHM
2646If you edit F<embed.pl> or F<embed.fnc>, you will need to run
2647C<make regen_headers> to force a rebuild of F<embed.h> and other
2648auto-generated files.
a422fd2d 2649
6b4667fc 2650=head2 Formatted Printing of IVs, UVs, and NVs
9dd9db0b 2651
6b4667fc
A
2652If you are printing IVs, UVs, or NVS instead of the stdio(3) style
2653formatting codes like C<%d>, C<%ld>, C<%f>, you should use the
2654following macros for portability
9dd9db0b 2655
c52f9dcd
JH
2656 IVdf IV in decimal
2657 UVuf UV in decimal
2658 UVof UV in octal
2659 UVxf UV in hexadecimal
2660 NVef NV %e-like
2661 NVff NV %f-like
2662 NVgf NV %g-like
9dd9db0b 2663
6b4667fc
A
2664These will take care of 64-bit integers and long doubles.
2665For example:
2666
c52f9dcd 2667 printf("IV is %"IVdf"\n", iv);
6b4667fc
A
2668
2669The IVdf will expand to whatever is the correct format for the IVs.
9dd9db0b 2670
aacf4ea2
JH
2671Note that there are different "long doubles": Perl will use
2672whatever the compiler has.
2673
8908e76d
JH
2674If you are printing addresses of pointers, use UVxf combined
2675with PTR2UV(), do not use %lx or %p.
2676
2677=head2 Pointer-To-Integer and Integer-To-Pointer
2678
2679Because pointer size does not necessarily equal integer size,
2680use the follow macros to do it right.
2681
c52f9dcd
JH
2682 PTR2UV(pointer)
2683 PTR2IV(pointer)
2684 PTR2NV(pointer)
2685 INT2PTR(pointertotype, integer)
8908e76d
JH
2686
2687For example:
2688
c52f9dcd
JH
2689 IV iv = ...;
2690 SV *sv = INT2PTR(SV*, iv);
8908e76d
JH
2691
2692and
2693
c52f9dcd
JH
2694 AV *av = ...;
2695 UV uv = PTR2UV(av);
8908e76d 2696
0ca3a874
MHM
2697=head2 Exception Handling
2698
9b5c3821 2699There are a couple of macros to do very basic exception handling in XS
10e2eb10 2700modules. You have to define C<NO_XSLOCKS> before including F<XSUB.h> to
9b5c3821
MHM
2701be able to use these macros:
2702
2703 #define NO_XSLOCKS
2704 #include "XSUB.h"
2705
2706You can use these macros if you call code that may croak, but you need
10e2eb10 2707to do some cleanup before giving control back to Perl. For example:
0ca3a874 2708
d7f8936a 2709 dXCPT; /* set up necessary variables */
0ca3a874
MHM
2710
2711 XCPT_TRY_START {
2712 code_that_may_croak();
2713 } XCPT_TRY_END
2714
2715 XCPT_CATCH
2716 {
2717 /* do cleanup here */
2718 XCPT_RETHROW;
2719 }
2720
2721Note that you always have to rethrow an exception that has been
10e2eb10
FC
2722caught. Using these macros, it is not possible to just catch the
2723exception and ignore it. If you have to ignore the exception, you
0ca3a874
MHM
2724have to use the C<call_*> function.
2725
2726The advantage of using the above macros is that you don't have
2727to setup an extra function for C<call_*>, and that using these
2728macros is faster than using C<call_*>.
2729
a422fd2d
SC
2730=head2 Source Documentation
2731
2732There's an effort going on to document the internal functions and
61ad4b94 2733automatically produce reference manuals from them -- L<perlapi> is one
a422fd2d 2734such manual which details all the functions which are available to XS
10e2eb10 2735writers. L<perlintern> is the autogenerated manual for the functions
a422fd2d
SC
2736which are not part of the API and are supposedly for internal use only.
2737
2738Source documentation is created by putting POD comments into the C
2739source, like this:
2740
2741 /*
2742 =for apidoc sv_setiv
2743
2744 Copies an integer into the given SV. Does not handle 'set' magic. See
a95b3d6a 2745 L<perlapi/sv_setiv_mg>.
a422fd2d
SC
2746
2747 =cut
2748 */
2749
2750Please try and supply some documentation if you add functions to the
2751Perl core.
2752
0d098d33
MHM
2753=head2 Backwards compatibility
2754
10e2eb10
FC
2755The Perl API changes over time. New functions are
2756added or the interfaces of existing functions are
2757changed. The C<Devel::PPPort> module tries to
0d098d33
MHM
2758provide compatibility code for some of these changes, so XS writers don't
2759have to code it themselves when supporting multiple versions of Perl.
2760
2761C<Devel::PPPort> generates a C header file F<ppport.h> that can also
10e2eb10 2762be run as a Perl script. To generate F<ppport.h>, run:
0d098d33
MHM
2763
2764 perl -MDevel::PPPort -eDevel::PPPort::WriteFile
2765
2766Besides checking existing XS code, the script can also be used to retrieve
2767compatibility information for various API calls using the C<--api-info>
10e2eb10 2768command line switch. For example:
0d098d33
MHM
2769
2770 % perl ppport.h --api-info=sv_magicext
2771
2772For details, see C<perldoc ppport.h>.
2773
a422fd2d
SC
2774=head1 Unicode Support
2775
10e2eb10 2776Perl 5.6.0 introduced Unicode support. It's important for porters and XS
a422fd2d
SC
2777writers to understand this support and make sure that the code they
2778write does not corrupt Unicode data.
2779
2780=head2 What B<is> Unicode, anyway?
2781
10e2eb10
FC
2782In the olden, less enlightened times, we all used to use ASCII. Most of
2783us did, anyway. The big problem with ASCII is that it's American. Well,
a422fd2d 2784no, that's not actually the problem; the problem is that it's not
10e2eb10 2785particularly useful for people who don't use the Roman alphabet. What
a422fd2d 2786used to happen was that particular languages would stick their own
10e2eb10 2787alphabet in the upper range of the sequence, between 128 and 255. Of
a422fd2d
SC
2788course, we then ended up with plenty of variants that weren't quite
2789ASCII, and the whole point of it being a standard was lost.
2790
2791Worse still, if you've got a language like Chinese or
2792Japanese that has hundreds or thousands of characters, then you really
2793can't fit them into a mere 256, so they had to forget about ASCII
2794altogether, and build their own systems using pairs of numbers to refer
2795to one character.
2796
2797To fix this, some people formed Unicode, Inc. and
2798produced a new character set containing all the characters you can
10e2eb10
FC
2799possibly think of and more. There are several ways of representing these
2800characters, and the one Perl uses is called UTF-8. UTF-8 uses
2801a variable number of bytes to represent a character. You can learn more
2575c402 2802about Unicode and Perl's Unicode model in L<perlunicode>.
a422fd2d 2803
3ad86f0e
KW
2804(On EBCDIC platforms, Perl uses instead UTF-EBCDIC, which is a form of
2805UTF-8 adapted for EBCDIC platforms. Below, we just talk about UTF-8.
2806UTF-EBCDIC is like UTF-8, but the details are different. The macros
2807hide the differences from you, just remember that the particular numbers
2808and bit patterns presented below will differ in UTF-EBCDIC.)
2809
1e54db1a 2810=head2 How can I recognise a UTF-8 string?
a422fd2d 2811
10e2eb10
FC
2812You can't. This is because UTF-8 data is stored in bytes just like
2813non-UTF-8 data. The Unicode character 200, (C<0xC8> for you hex types)
a422fd2d 2814capital E with a grave accent, is represented by the two bytes
10e2eb10 2815C<v196.172>. Unfortunately, the non-Unicode string C<chr(196).chr(172)>
61ad4b94 2816has that byte sequence as well. So you can't tell just by looking -- this
a422fd2d
SC
2817is what makes Unicode input an interesting problem.
2818
2575c402
JW
2819In general, you either have to know what you're dealing with, or you
2820have to guess. The API function C<is_utf8_string> can help; it'll tell
61ad4b94
KW
2821you if a string contains only valid UTF-8 characters, and the chances
2822of a non-UTF-8 string looking like valid UTF-8 become very small very
2823quickly with increasing string length. On a character-by-character
2824basis, C<isUTF8_CHAR>
2575c402 2825will tell you whether the current character in a string is valid UTF-8.
a422fd2d 2826
1e54db1a 2827=head2 How does UTF-8 represent Unicode characters?
a422fd2d 2828
1e54db1a 2829As mentioned above, UTF-8 uses a variable number of bytes to store a
10e2eb10
FC
2830character. Characters with values 0...127 are stored in one
2831byte, just like good ol' ASCII. Character 128 is stored as
2832C<v194.128>; this continues up to character 191, which is
2833C<v194.191>. Now we've run out of bits (191 is binary
61ad4b94 2834C<10111111>) so we move on; character 192 is C<v195.128>. And
a422fd2d 2835so it goes on, moving to three bytes at character 2048.
6e31cdd1 2836L<perlunicode/Unicode Encodings> has pictures of how this works.
a422fd2d 2837
1e54db1a 2838Assuming you know you're dealing with a UTF-8 string, you can find out
a422fd2d
SC
2839how long the first character in it is with the C<UTF8SKIP> macro:
2840
2841 char *utf = "\305\233\340\240\201";
2842 I32 len;
2843
2844 len = UTF8SKIP(utf); /* len is 2 here */
2845 utf += len;
2846 len = UTF8SKIP(utf); /* len is 3 here */
2847
1e54db1a 2848Another way to skip over characters in a UTF-8 string is to use
a422fd2d 2849C<utf8_hop>, which takes a string and a number of characters to skip
10e2eb10 2850over. You're on your own about bounds checking, though, so don't use it
a422fd2d
SC
2851lightly.
2852
1e54db1a 2853All bytes in a multi-byte UTF-8 character will have the high bit set,
3a2263fe 2854so you can test if you need to do something special with this
61ad4b94 2855character like this (the C<UTF8_IS_INVARIANT()> is a macro that tests
9f98c7fe 2856whether the byte is encoded as a single byte even in UTF-8):
a422fd2d 2857
3a2263fe 2858 U8 *utf;
4b88fb76 2859 U8 *utf_end; /* 1 beyond buffer pointed to by utf */
3a2263fe 2860 UV uv; /* Note: a UV, not a U8, not a char */
95701e00 2861 STRLEN len; /* length of character in bytes */
a422fd2d 2862
3a2263fe 2863 if (!UTF8_IS_INVARIANT(*utf))
1e54db1a 2864 /* Must treat this as UTF-8 */
4b88fb76 2865 uv = utf8_to_uvchr_buf(utf, utf_end, &len);
a422fd2d
SC
2866 else
2867 /* OK to treat this character as a byte */
2868 uv = *utf;
2869
4b88fb76 2870You can also see in that example that we use C<utf8_to_uvchr_buf> to get the
95701e00 2871value of the character; the inverse function C<uvchr_to_utf8> is available
1e54db1a 2872for putting a UV into UTF-8:
a422fd2d 2873
61ad4b94 2874 if (!UVCHR_IS_INVARIANT(uv))
a422fd2d 2875 /* Must treat this as UTF8 */
95701e00 2876 utf8 = uvchr_to_utf8(utf8, uv);
a422fd2d
SC
2877 else
2878 /* OK to treat this character as a byte */
2879 *utf8++ = uv;
2880
2881You B<must> convert characters to UVs using the above functions if
1e54db1a 2882you're ever in a situation where you have to match UTF-8 and non-UTF-8
10e2eb10 2883characters. You may not skip over UTF-8 characters in this case. If you
1e54db1a
JH
2884do this, you'll lose the ability to match hi-bit non-UTF-8 characters;
2885for instance, if your UTF-8 string contains C<v196.172>, and you skip
2886that character, you can never match a C<chr(200)> in a non-UTF-8 string.
a422fd2d
SC
2887So don't do that!
2888
61ad4b94
KW
2889(Note that we don't have to test for invariant characters in the
2890examples above. The functions work on any well-formed UTF-8 input.
2891It's just that its faster to avoid the function overhead when it's not
2892needed.)
2893
1e54db1a 2894=head2 How does Perl store UTF-8 strings?
a422fd2d 2895
61ad4b94 2896Currently, Perl deals with UTF-8 strings and non-UTF-8 strings
10e2eb10
FC
2897slightly differently. A flag in the SV, C<SVf_UTF8>, indicates that the
2898string is internally encoded as UTF-8. Without it, the byte value is the
61ad4b94
KW
2899codepoint number and vice versa. This flag is only meaningful if the SV
2900is C<SvPOK> or immediately after stringification via C<SvPV> or a
2901similar macro. You can check and manipulate this flag with the
2575c402 2902following macros:
a422fd2d
SC
2903
2904 SvUTF8(sv)
2905 SvUTF8_on(sv)
2906 SvUTF8_off(sv)
2907
2908This flag has an important effect on Perl's treatment of the string: if
61ad4b94 2909UTF-8 data is not properly distinguished, regular expressions,
a422fd2d 2910C<length>, C<substr> and other string handling operations will have
61ad4b94 2911undesirable (wrong) results.
a422fd2d
SC
2912
2913The problem comes when you have, for instance, a string that isn't
61ad4b94 2914flagged as UTF-8, and contains a byte sequence that could be UTF-8 --
1e54db1a 2915especially when combining non-UTF-8 and UTF-8 strings.
a422fd2d 2916
61ad4b94
KW
2917Never forget that the C<SVf_UTF8> flag is separate from the PV value; you
2918need to be sure you don't accidentally knock it off while you're
10e2eb10 2919manipulating SVs. More specifically, you cannot expect to do this:
a422fd2d
SC
2920
2921 SV *sv;
2922 SV *nsv;
2923 STRLEN len;
2924 char *p;
2925
2926 p = SvPV(sv, len);
2927 frobnicate(p);
2928 nsv = newSVpvn(p, len);
2929
2930The C<char*> string does not tell you the whole story, and you can't
10e2eb10 2931copy or reconstruct an SV just by copying the string value. Check if the
c31cc9fc
FC
2932old SV has the UTF8 flag set (I<after> the C<SvPV> call), and act
2933accordingly:
a422fd2d
SC
2934
2935 p = SvPV(sv, len);
6db25795
KW
2936 is_utf8 = SvUTF8(sv);
2937 frobnicate(p, is_utf8);
a422fd2d 2938 nsv = newSVpvn(p, len);
6db25795 2939 if (is_utf8)
a422fd2d
SC
2940 SvUTF8_on(nsv);
2941
6db25795
KW
2942In the above, your C<frobnicate> function has been changed to be made
2943aware of whether or not it's dealing with UTF-8 data, so that it can
2944handle the string appropriately.
a422fd2d 2945
3a2263fe 2946Since just passing an SV to an XS function and copying the data of
2575c402 2947the SV is not enough to copy the UTF8 flags, even less right is just
61ad4b94 2948passing a S<C<char *>> to an XS function.
3a2263fe 2949
dc83bf8e 2950For full generality, use the L<C<DO_UTF8>|perlapi/DO_UTF8> macro to see if the
6db25795
KW
2951string in an SV is to be I<treated> as UTF-8. This takes into account
2952if the call to the XS function is being made from within the scope of
2953L<S<C<use bytes>>|bytes>. If so, the underlying bytes that comprise the
2954UTF-8 string are to be exposed, rather than the character they
2955represent. But this pragma should only really be used for debugging and
2956perhaps low-level testing at the byte level. Hence most XS code need
2957not concern itself with this, but various areas of the perl core do need
2958to support it.
2959
2960And this isn't the whole story. Starting in Perl v5.12, strings that
2961aren't encoded in UTF-8 may also be treated as Unicode under various
6e31cdd1 2962conditions (see L<perlunicode/ASCII Rules versus Unicode Rules>).
6db25795
KW
2963This is only really a problem for characters whose ordinals are between
2964128 and 255, and their behavior varies under ASCII versus Unicode rules
2965in ways that your code cares about (see L<perlunicode/The "Unicode Bug">).
2966There is no published API for dealing with this, as it is subject to
2967change, but you can look at the code for C<pp_lc> in F<pp.c> for an
2968example as to how it's currently done.
2969
1e54db1a 2970=head2 How do I convert a string to UTF-8?
a422fd2d 2971
2575c402 2972If you're mixing UTF-8 and non-UTF-8 strings, it is necessary to upgrade
61ad4b94 2973the non-UTF-8 strings to UTF-8. If you've got an SV, the easiest way to do
2575c402 2974this is:
a422fd2d
SC
2975
2976 sv_utf8_upgrade(sv);
2977
2978However, you must not do this, for example:
2979
2980 if (!SvUTF8(left))
2981 sv_utf8_upgrade(left);
2982
2983If you do this in a binary operator, you will actually change one of the
b1866b2d 2984strings that came into the operator, and, while it shouldn't be noticeable
2575c402 2985by the end user, it can cause problems in deficient code.
a422fd2d 2986
1e54db1a 2987Instead, C<bytes_to_utf8> will give you a UTF-8-encoded B<copy> of its
10e2eb10
FC
2988string argument. This is useful for having the data available for
2989comparisons and so on, without harming the original SV. There's also
a422fd2d
SC
2990C<utf8_to_bytes> to go the other way, but naturally, this will fail if
2991the string contains any characters above 255 that can't be represented
2992in a single byte.
2993
6db25795
KW
2994=head2 How do I compare strings?
2995
2996L<perlapi/sv_cmp> and L<perlapi/sv_cmp_flags> do a lexigraphic
2997comparison of two SV's, and handle UTF-8ness properly. Note, however,
2998that Unicode specifies a much fancier mechanism for collation, available
2999via the L<Unicode::Collate> module.
3000
3001To just compare two strings for equality/non-equality, you can just use
3002L<C<memEQ()>|perlapi/memEQ> and L<C<memNE()>|perlapi/memEQ> as usual,
3003except the strings must be both UTF-8 or not UTF-8 encoded.
3004
3005To compare two strings case-insensitively, use
3006L<C<foldEQ_utf8()>|perlapi/foldEQ_utf8> (the strings don't have to have
3007the same UTF-8ness).
3008
a422fd2d
SC
3009=head2 Is there anything else I need to know?
3010
10e2eb10 3011Not really. Just remember these things:
a422fd2d
SC
3012
3013=over 3
3014
3015=item *
3016
6db25795
KW
3017There's no way to tell if a S<C<char *>> or S<C<U8 *>> string is UTF-8
3018or not. But you can tell if an SV is to be treated as UTF-8 by calling
3019C<DO_UTF8> on it, after stringifying it with C<SvPV> or a similar
3020macro. And, you can tell if SV is actually UTF-8 (even if it is not to
3021be treated as such) by looking at its C<SvUTF8> flag (again after
3022stringifying it). Don't forget to set the flag if something should be
3023UTF-8.
3024Treat the flag as part of the PV, even though it's not -- if you pass on
3025the PV to somewhere, pass on the flag too.
a422fd2d
SC
3026
3027=item *
3028
4b88fb76 3029If a string is UTF-8, B<always> use C<utf8_to_uvchr_buf> to get at the value,
3a2263fe 3030unless C<UTF8_IS_INVARIANT(*s)> in which case you can use C<*s>.
a422fd2d
SC
3031
3032=item *
3033
61ad4b94
KW
3034When writing a character UV to a UTF-8 string, B<always> use
3035C<uvchr_to_utf8>, unless C<UVCHR_IS_INVARIANT(uv))> in which case
3a2263fe 3036you can use C<*s = uv>.
a422fd2d
SC
3037
3038=item *
3039
10e2eb10
FC
3040Mixing UTF-8 and non-UTF-8 strings is
3041tricky. Use C<bytes_to_utf8> to get
2bbc8d55 3042a new string which is UTF-8 encoded, and then combine them.
a422fd2d
SC
3043
3044=back
3045
53e06cf0
SC
3046=head1 Custom Operators
3047
2a0fd0f1 3048Custom operator support is an experimental feature that allows you to
10e2eb10 3049define your own ops. This is primarily to allow the building of
53e06cf0
SC
3050interpreters for other languages in the Perl core, but it also allows
3051optimizations through the creation of "macro-ops" (ops which perform the
3052functions of multiple ops which are usually executed together, such as
1aa6ea50 3053C<gvsv, gvsv, add>.)
53e06cf0 3054
10e2eb10 3055This feature is implemented as a new op type, C<OP_CUSTOM>. The Perl
53e06cf0 3056core does not "know" anything special about this op type, and so it will
10e2eb10 3057not be involved in any optimizations. This also means that you can
61ad4b94
KW
3058define your custom ops to be any op structure -- unary, binary, list and
3059so on -- you like.
53e06cf0 3060
10e2eb10
FC
3061It's important to know what custom operators won't do for you. They
3062won't let you add new syntax to Perl, directly. They won't even let you
3063add new keywords, directly. In fact, they won't change the way Perl
3064compiles a program at all. You have to do those changes yourself, after
3065Perl has compiled the program. You do this either by manipulating the op
53e06cf0
SC
3066tree using a C<CHECK> block and the C<B::Generate> module, or by adding
3067a custom peephole optimizer with the C<optimize> module.
3068
3069When you do this, you replace ordinary Perl ops with custom ops by
407f86e1 3070creating ops with the type C<OP_CUSTOM> and the C<op_ppaddr> of your own
10e2eb10
FC
3071PP function. This should be defined in XS code, and should look like
3072the PP ops in C<pp_*.c>. You are responsible for ensuring that your op
53e06cf0
SC
3073takes the appropriate number of values from the stack, and you are
3074responsible for adding stack marks if necessary.
3075
3076You should also "register" your op with the Perl interpreter so that it
10e2eb10 3077can produce sensible error and warning messages. Since it is possible to
53e06cf0 3078have multiple custom ops within the one "logical" op type C<OP_CUSTOM>,
9733086d 3079Perl uses the value of C<< o->op_ppaddr >> to determine which custom op
10e2eb10 3080it is dealing with. You should create an C<XOP> structure for each
9733086d
BM
3081ppaddr you use, set the properties of the custom op with
3082C<XopENTRY_set>, and register the structure against the ppaddr using
10e2eb10 3083C<Perl_custom_op_register>. A trivial example might look like:
9733086d
BM
3084
3085 static XOP my_xop;
3086 static OP *my_pp(pTHX);
3087
3088 BOOT:
3089 XopENTRY_set(&my_xop, xop_name, "myxop");
3090 XopENTRY_set(&my_xop, xop_desc, "Useless custom op");
3091 Perl_custom_op_register(aTHX_ my_pp, &my_xop);
3092
3093The available fields in the structure are:
3094
3095=over 4
3096
3097=item xop_name
3098
10e2eb10 3099A short name for your op. This will be included in some error messages,
9733086d
BM
3100and will also be returned as C<< $op->name >> by the L<B|B> module, so
3101it will appear in the output of module like L<B::Concise|B::Concise>.
3102
3103=item xop_desc
3104
3105A short description of the function of the op.
3106
3107=item xop_class
3108
10e2eb10 3109Which of the various C<*OP> structures this op uses. This should be one of
9733086d
BM
3110the C<OA_*> constants from F<op.h>, namely
3111
3112=over 4
3113
3114=item OA_BASEOP
3115
3116=item OA_UNOP
3117
3118=item OA_BINOP
3119
3120=item OA_LOGOP
3121
3122=item OA_LISTOP
3123
3124=item OA_PMOP
3125
3126=item OA_SVOP
3127
3128=item OA_PADOP
3129
3130=item OA_PVOP_OR_SVOP
3131
10e2eb10 3132This should be interpreted as 'C<PVOP>' only. The C<_OR_SVOP> is because
9733086d
BM
3133the only core C<PVOP>, C<OP_TRANS>, can sometimes be a C<SVOP> instead.
3134
3135=item OA_LOOP
3136
3137=item OA_COP
3138
3139=back
3140
3141The other C<OA_*> constants should not be used.
3142
3143=item xop_peep
3144
3145This member is of type C<Perl_cpeep_t>, which expands to C<void
10e2eb10 3146(*Perl_cpeep_t)(aTHX_ OP *o, OP *oldop)>. If it is set, this function
9733086d 3147will be called from C<Perl_rpeep> when ops of this type are encountered
10e2eb10 3148by the peephole optimizer. I<o> is the OP that needs optimizing;
9733086d
BM
3149I<oldop> is the previous OP optimized, whose C<op_next> points to I<o>.
3150
3151=back
53e06cf0 3152
e7d4c058 3153C<B::Generate> directly supports the creation of custom ops by name.
53e06cf0 3154
bf5e9371
DM
3155
3156=head1 Dynamic Scope and the Context Stack
3157
3158B<Note:> this section describes a non-public internal API that is subject
3159to change without notice.
3160
3161=head2 Introduction to the context stack
3162
3163In Perl, dynamic scoping refers to the runtime nesting of things like
3164subroutine calls, evals etc, as well as the entering and exiting of block
3165scopes. For example, the restoring of a C<local>ised variable is
3166determined by the dynamic scope.
3167
3168Perl tracks the dynamic scope by a data structure called the context
3169stack, which is an array of C<PERL_CONTEXT> structures, and which is
3170itself a big union for all the types of context. Whenever a new scope is
3171entered (such as a block, a C<for> loop, or a subroutine call), a new
3172context entry is pushed onto the stack. Similarly when leaving a block or
3173returning from a subroutine call etc. a context is popped. Since the
3174context stack represents the current dynamic scope, it can be searched.
3175For example, C<next LABEL> searches back through the stack looking for a
3176loop context that matches the label; C<return> pops contexts until it
3177finds a sub or eval context or similar; C<caller> examines sub contexts on
3178the stack.
3179
3180Each context entry is labelled with a context type, C<cx_type>. Typical
3181context types are C<CXt_SUB>, C<CXt_EVAL> etc., as well as C<CXt_BLOCK>
3182and C<CXt_NULL> which represent a basic scope (as pushed by C<pp_enter>)
3183and a sort block. The type determines which part of the context union are
3184valid.
3185
3186The main division in the context struct is between a substitution scope
3187(C<CXt_SUBST>) and block scopes, which are everything else. The former is
d7c7f8cb 3188just used while executing C<s///e>, and won't be discussed further
bf5e9371
DM
3189here.
3190
3191All the block scope types share a common base, which corresponds to
3192C<CXt_BLOCK>. This stores the old values of various scope-related
3193variables like C<PL_curpm>, as well as information about the current
3194scope, such as C<gimme>. On scope exit, the old variables are restored.
3195
3196Particular block scope types store extra per-type information. For
3197example, C<CXt_SUB> stores the currently executing CV, while the various
3198for loop types might hold the original loop variable SV. On scope exit,
3199the per-type data is processed; for example the CV has its reference count
3200decremented, and the original loop variable is restored.
3201
3202The macro C<cxstack> returns the base of the current context stack, while
3203C<cxstack_ix> is the index of the current frame within that stack.
3204
3205In fact, the context stack is actually part of a stack-of-stacks system;
3206whenever something unusual is done such as calling a C<DESTROY> or tie
3207handler, a new stack is pushed, then popped at the end.
3208
3209Note that the API described here changed considerably in perl 5.24; prior
3210to that, big macros like C<PUSHBLOCK> and C<POPSUB> were used; in 5.24
3211they were replaced by the inline static functions described below. In
3212addition, the ordering and detail of how these macros/function work
3213changed in many ways, often subtly. In particular they didn't handle
3214saving the savestack and temps stack positions, and required additional
3215C<ENTER>, C<SAVETMPS> and C<LEAVE> compared to the new functions. The
3216old-style macros will not be described further.
3217
3218
3219=head2 Pushing contexts
3220
3221For pushing a new context, the two basic functions are
3222C<cx = cx_pushblock()>, which pushes a new basic context block and returns
3223its address, and a family of similar functions with names like
3224C<cx_pushsub(cx)> which populate the additional type-dependent fields in
3225the C<cx> struct. Note that C<CXt_NULL> and C<CXt_BLOCK> don't have their
3226own push functions, as they don't store any data beyond that pushed by
3227C<cx_pushblock>.
3228
3229The fields of the context struct and the arguments to the C<cx_*>
3230functions are subject to change between perl releases, representing
3231whatever is convenient or efficient for that release.
3232
3233A typical context stack pushing can be found in C<pp_entersub>; the
3234following shows a simplified and stripped-down example of a non-XS call,
3235along with comments showing roughly what each function does.
3236
61f554bd
KW
3237 dMARK;
3238 U8 gimme = GIMME_V;
3239 bool hasargs = cBOOL(PL_op->op_flags & OPf_STACKED);
3240 OP *retop = PL_op->op_next;
3241 I32 old_ss_ix = PL_savestack_ix;
3242 CV *cv = ....;
3243
3244 /* ... make mortal copies of stack args which are PADTMPs here ... */
3245
3246 /* ... do any additional savestack pushes here ... */
3247
3248 /* Now push a new context entry of type 'CXt_SUB'; initially just
3249 * doing the actions common to all block types: */
3250
3251 cx = cx_pushblock(CXt_SUB, gimme, MARK, old_ss_ix);
3252
3253 /* this does (approximately):
3254 CXINC; /* cxstack_ix++ (grow if necessary) */
3255 cx = CX_CUR(); /* and get the address of new frame */
3256 cx->cx_type = CXt_SUB;
3257 cx->blk_gimme = gimme;
3258 cx->blk_oldsp = MARK - PL_stack_base;
3259 cx->blk_oldsaveix = old_ss_ix;
3260 cx->blk_oldcop = PL_curcop;
3261 cx->blk_oldmarksp = PL_markstack_ptr - PL_markstack;
3262 cx->blk_oldscopesp = PL_scopestack_ix;
3263 cx->blk_oldpm = PL_curpm;
3264 cx->blk_old_tmpsfloor = PL_tmps_floor;
3265
3266 PL_tmps_floor = PL_tmps_ix;
3267 */
bf5e9371
DM
3268
3269
61f554bd
KW
3270 /* then update the new context frame with subroutine-specific info,
3271 * such as the CV about to be executed: */
bf5e9371 3272
61f554bd 3273 cx_pushsub(cx, cv, retop, hasargs);
bf5e9371 3274
61f554bd
KW
3275 /* this does (approximately):
3276 cx->blk_sub.cv = cv;
3277 cx->blk_sub.olddepth = CvDEPTH(cv);
3278 cx->blk_sub.prevcomppad = PL_comppad;
3279 cx->cx_type |= (hasargs) ? CXp_HASARGS : 0;
3280 cx->blk_sub.retop = retop;
3281 SvREFCNT_inc_simple_void_NN(cv);
3282 */
bf5e9371
DM
3283
3284Note that C<cx_pushblock()> sets two new floors: for the args stack (to
3285C<MARK>) and the temps stack (to C<PL_tmps_ix>). While executing at this
3286scope level, every C<nextstate> (amongst others) will reset the args and
3287tmps stack levels to these floors. Note that since C<cx_pushblock> uses
3288the current value of C<PL_tmps_ix> rather than it being passed as an arg,
3289this dictates at what point C<cx_pushblock> should be called. In
3290particular, any new mortals which should be freed only on scope exit
3291(rather than at the next C<nextstate>) should be created first.
3292
3293Most callers of C<cx_pushblock> simply set the new args stack floor to the
3294top of the previous stack frame, but for C<CXt_LOOP_LIST> it stores the
3295items being iterated over on the stack, and so sets C<blk_oldsp> to the
3296top of these items instead. Note that, contrary to its name, C<blk_oldsp>
3297doesn't always represent the value to restore C<PL_stack_sp> to on scope
3298exit.
3299
3300Note the early capture of C<PL_savestack_ix> to C<old_ss_ix>, which is
3301later passed as an arg to C<cx_pushblock>. In the case of C<pp_entersub>,
3302this is because, although most values needing saving are stored in fields
3303of the context struct, an extra value needs saving only when the debugger
3304is running, and it doesn't make sense to bloat the struct for this rare
3305case. So instead it is saved on the savestack. Since this value gets
3306calculated and saved before the context is pushed, it is necessary to pass
3307the old value of C<PL_savestack_ix> to C<cx_pushblock>, to ensure that the
3308saved value gets freed during scope exit. For most users of
3309C<cx_pushblock>, where nothing needs pushing on the save stack,
3310C<PL_savestack_ix> is just passed directly as an arg to C<cx_pushblock>.
3311
3312Note that where possible, values should be saved in the context struct
3313rather than on the save stack; it's much faster that way.
3314
3315Normally C<cx_pushblock> should be immediately followed by the appropriate
3316C<cx_pushfoo>, with nothing between them; this is because if code
3317in-between could die (e.g. a warning upgraded to fatal), then the context
3318stack unwinding code in C<dounwind> would see (in the example above) a
3319C<CXt_SUB> context frame, but without all the subroutine-specific fields
3320set, and crashes would soon ensue.
3321
3322Where the two must be separate, initially set the type to C<CXt_NULL> or
3323C<CXt_BLOCK>, and later change it to C<CXt_foo> when doing the
3324C<cx_pushfoo>. This is exactly what C<pp_enteriter> does, once it's
3325determined which type of loop it's pushing.
3326
3327=head2 Popping contexts
3328
3329Contexts are popped using C<cx_popsub()> etc. and C<cx_popblock()>. Note
3330however, that unlike C<cx_pushblock>, neither of these functions actually
3331decrement the current context stack index; this is done separately using
3332C<CX_POP()>.
3333
3334There are two main ways that contexts are popped. During normal execution
3335as scopes are exited, functions like C<pp_leave>, C<pp_leaveloop> and
3336C<pp_leavesub> process and pop just one context using C<cx_popfoo> and
3337C<cx_popblock>. On the other hand, things like C<pp_return> and C<next>
3338may have to pop back several scopes until a sub or loop context is found,
3339and exceptions (such as C<die>) need to pop back contexts until an eval
3340context is found. Both of these are accomplished by C<dounwind()>, which
3341is capable of processing and popping all contexts above the target one.
3342
3343Here is a typical example of context popping, as found in C<pp_leavesub>
3344(simplified slightly):
3345
61f554bd
KW
3346 U8 gimme;
3347 PERL_CONTEXT *cx;
3348 SV **oldsp;
3349 OP *retop;
bf5e9371 3350
61f554bd 3351 cx = CX_CUR();
bf5e9371 3352
61f554bd
KW
3353 gimme = cx->blk_gimme;
3354 oldsp = PL_stack_base + cx->blk_oldsp; /* last arg of previous frame */
bf5e9371 3355
61f554bd
KW
3356 if (gimme == G_VOID)
3357 PL_stack_sp = oldsp;
3358 else
3359 leave_adjust_stacks(oldsp, oldsp, gimme, 0);
bf5e9371 3360
61f554bd
KW
3361 CX_LEAVE_SCOPE(cx);
3362 cx_popsub(cx);
3363 cx_popblock(cx);
3364 retop = cx->blk_sub.retop;
3365 CX_POP(cx);
bf5e9371 3366
61f554bd 3367 return retop;
bf5e9371
DM
3368
3369The steps above are in a very specific order, designed to be the reverse
3370order of when the context was pushed. The first thing to do is to copy
3371and/or protect any any return arguments and free any temps in the current
3372scope. Scope exits like an rvalue sub normally return a mortal copy of
3373their return args (as opposed to lvalue subs). It is important to make
3374this copy before the save stack is popped or variables are restored, or
3375bad things like the following can happen:
3376
3377 sub f { my $x =...; $x } # $x freed before we get to copy it
3378 sub f { /(...)/; $1 } # PL_curpm restored before $1 copied
3379
3380Although we wish to free any temps at the same time, we have to be careful
3381not to free any temps which are keeping return args alive; nor to free the
3382temps we have just created while mortal copying return args. Fortunately,
3383C<leave_adjust_stacks()> is capable of making mortal copies of return args,
3384shifting args down the stack, and only processing those entries on the
3385temps stack that are safe to do so.
3386
3387In void context no args are returned, so it's more efficient to skip
3388calling C<leave_adjust_stacks()>. Also in void context, a C<nextstate> op
3389is likely to be imminently called which will do a C<FREETMPS>, so there's
3390no need to do that either.
3391
3392The next step is to pop savestack entries: C<CX_LEAVE_SCOPE(cx)> is just
3393defined as C<<LEAVE_SCOPE(cx->blk_oldsaveix)>>. Note that during the
3394popping, it's possible for perl to call destructors, call C<STORE> to undo
3395localisations of tied vars, and so on. Any of these can die or call
3396C<exit()>. In this case, C<dounwind()> will be called, and the current
3397context stack frame will be re-processed. Thus it is vital that all steps
3398in popping a context are done in such a way to support reentrancy. The
3399other alternative, of decrementing C<cxstack_ix> I<before> processing the
3400frame, would lead to leaks and the like if something died halfway through,
3401or overwriting of the current frame.
3402
3403C<CX_LEAVE_SCOPE> itself is safely re-entrant: if only half the savestack
3404items have been popped before dying and getting trapped by eval, then the
3405C<CX_LEAVE_SCOPE>s in C<dounwind> or C<pp_leaveeval> will continue where
3406the first one left off.
3407
3408The next step is the type-specific context processing; in this case
3409C<cx_popsub>. In part, this looks like:
3410
3411 cv = cx->blk_sub.cv;
3412 CvDEPTH(cv) = cx->blk_sub.olddepth;
3413 cx->blk_sub.cv = NULL;
3414 SvREFCNT_dec(cv);
3415
3416where its processing the just-executed CV. Note that before it decrements
3417the CV's reference count, it nulls the C<blk_sub.cv>. This means that if
3418it re-enters, the CV won't be freed twice. It also means that you can't
3419rely on such type-specific fields having useful values after the return
3420from C<cx_popfoo>.
3421
3422Next, C<cx_popblock> restores all the various interpreter vars to their
3423previous values or previous high water marks; it expands to:
3424
3425 PL_markstack_ptr = PL_markstack + cx->blk_oldmarksp;
3426 PL_scopestack_ix = cx->blk_oldscopesp;
3427 PL_curpm = cx->blk_oldpm;
3428 PL_curcop = cx->blk_oldcop;
3429 PL_tmps_floor = cx->blk_old_tmpsfloor;
3430
3431Note that it I<doesn't> restore C<PL_stack_sp>; as mentioned earlier,
3432which value to restore it to depends on the context type (specifically
3433C<for (list) {}>), and what args (if any) it returns; and that will
3434already have been sorted out earlier by C<leave_adjust_stacks()>.
3435
3436Finally, the context stack pointer is actually decremented by C<CX_POP(cx)>.
3437After this point, it's possible that that the current context frame could
3438be overwritten by other contexts being pushed. Although things like ties
3439and C<DESTROY> are supposed to work within a new context stack, it's best
3440not to assume this. Indeed on debugging builds, C<CX_POP(cx)> deliberately
3441sets C<cx> to null to detect code that is still relying on the field
3442values in that context frame. Note in the C<pp_leavesub()> example above,
3443we grab C<blk_sub.retop> I<before> calling C<CX_POP>.
3444
3445=head2 Redoing contexts
3446
3447Finally, there is C<cx_topblock(cx)>, which acts like a super-C<nextstate>
3448as regards to resetting various vars to their base values. It is used in
3449places like C<pp_next>, C<pp_redo> and C<pp_goto> where rather than
3450exiting a scope, we want to re-initialise the scope. As well as resetting
3451C<PL_stack_sp> like C<nextstate>, it also resets C<PL_markstack_ptr>,
3452C<PL_scopestack_ix> and C<PL_curpm>. Note that it doesn't do a
3453C<FREETMPS>.
3454
3455
954c1994 3456=head1 AUTHORS
e89caa19 3457
954c1994 3458Until May 1997, this document was maintained by Jeff Okamoto
9b5bb84f
SB
3459E<lt>okamoto@corp.hp.comE<gt>. It is now maintained as part of Perl
3460itself by the Perl 5 Porters E<lt>perl5-porters@perl.orgE<gt>.
cb1a09d0 3461
954c1994
GS
3462With lots of help and suggestions from Dean Roehrich, Malcolm Beattie,
3463Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil
3464Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer,
3465Stephen McCamant, and Gurusamy Sarathy.
cb1a09d0 3466
954c1994 3467=head1 SEE ALSO
cb1a09d0 3468
ba555bf5 3469L<perlapi>, L<perlintern>, L<perlxs>, L<perlembed>