#define GV_AUTOLOAD 0x100 /* gv_fetchmethod_flags() should AUTOLOAD */
#define GV_CROAK 0x200 /* gv_fetchmethod_flags() should croak */
#define GV_ADDMG 0x400 /* add if magical */
+#define GV_NO_SVGMAGIC 0x800 /* Skip get-magic on an SV argument;
+ used only by gv_fetchsv(_nomg) */
/* SVf_UTF8 (more accurately the return value from SvUTF8) is also valid
as a flag to gv_fetch_pvn_flags, so ensure it lies outside this range.
*/
#define GV_NOADD_MASK \
- (SVf_UTF8|GV_NOADD_NOINIT|GV_NOEXPAND|GV_NOTQUAL|GV_ADDMG)
+ (SVf_UTF8|GV_NOADD_NOINIT|GV_NOEXPAND|GV_NOTQUAL|GV_ADDMG|GV_NO_SVGMAGIC)
/* The bit flags that don't cause gv_fetchpv() to add a symbol if not
found (with the exception GV_ADDMG, which *might* cause the symbol
to be added) */
#define gv_fullname3(sv,gv,prefix) gv_fullname4(sv,gv,prefix,TRUE)
#define gv_efullname3(sv,gv,prefix) gv_efullname4(sv,gv,prefix,TRUE)
#define gv_fetchmethod(stash, name) gv_fetchmethod_autoload(stash, name, TRUE)
+#define gv_fetchsv_nomg(n,f,t) gv_fetchsv(n,(f)|GV_NO_SVGMAGIC,t)
#define gv_AVadd(gv) gv_add_by_type((gv), SVt_PVAV)
#define gv_HVadd(gv) gv_add_by_type((gv), SVt_PVHV)