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Couple of tests from #7660 salvaged.
[perl5.git] / pod / perlunicode.pod
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1=head1 NAME
2
3perlunicode - Unicode support in Perl
4
5=head1 DESCRIPTION
6
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7=head2 Important Caveat
8
393fec97 9WARNING: The implementation of Unicode support in Perl is incomplete.
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10
11The following areas need further work.
12
13a2d996 13=over 4
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14
15=item Input and Output Disciplines
16
17There is currently no easy way to mark data read from a file or other
18external source as being utf8. This will be one of the major areas of
19focus in the near future.
20
21=item Regular Expressions
22
23The existing regular expression compiler does not produce polymorphic
24opcodes. This means that the determination on whether to match Unicode
25characters is made when the pattern is compiled, based on whether the
26pattern contains Unicode characters, and not when the matching happens
27at run time. This needs to be changed to adaptively match Unicode if
28the string to be matched is Unicode.
29
30=item C<use utf8> still needed to enable a few features
31
32The C<utf8> pragma implements the tables used for Unicode support. These
33tables are automatically loaded on demand, so the C<utf8> pragma need not
34normally be used.
35
36However, as a compatibility measure, this pragma must be explicitly used
37to enable recognition of UTF-8 encoded literals and identifiers in the
38source text.
39
40=back
41
42=head2 Byte and Character semantics
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43
44Beginning with version 5.6, Perl uses logically wide characters to
45represent strings internally. This internal representation of strings
46uses the UTF-8 encoding.
47
21bad921 48In future, Perl-level operations can be expected to work with characters
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49rather than bytes, in general.
50
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51However, as strictly an interim compatibility measure, Perl v5.6 aims to
52provide a safe migration path from byte semantics to character semantics
53for programs. For operations where Perl can unambiguously decide that the
54input data is characters, Perl now switches to character semantics.
55For operations where this determination cannot be made without additional
56information from the user, Perl decides in favor of compatibility, and
57chooses to use byte semantics.
58
59This behavior preserves compatibility with earlier versions of Perl,
60which allowed byte semantics in Perl operations, but only as long as
61none of the program's inputs are marked as being as source of Unicode
62character data. Such data may come from filehandles, from calls to
63external programs, from information provided by the system (such as %ENV),
21bad921 64or from literals and constants in the source text.
8cbd9a7a 65
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66If the C<-C> command line switch is used, (or the ${^WIDE_SYSTEM_CALLS}
67global flag is set to C<1>), all system calls will use the
3969a896 68corresponding wide character APIs. This is currently only implemented
46487f74 69on Windows.
8cbd9a7a 70
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71Regardless of the above, the C<bytes> pragma can always be used to force
72byte semantics in a particular lexical scope. See L<bytes>.
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73
74The C<utf8> pragma is primarily a compatibility device that enables
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75recognition of UTF-8 in literals encountered by the parser. It may also
76be used for enabling some of the more experimental Unicode support features.
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77Note that this pragma is only required until a future version of Perl
78in which character semantics will become the default. This pragma may
79then become a no-op. See L<utf8>.
80
81Unless mentioned otherwise, Perl operators will use character semantics
82when they are dealing with Unicode data, and byte semantics otherwise.
83Thus, character semantics for these operations apply transparently; if
84the input data came from a Unicode source (for example, by adding a
85character encoding discipline to the filehandle whence it came, or a
86literal UTF-8 string constant in the program), character semantics
87apply; otherwise, byte semantics are in effect. To force byte semantics
8058d7ab 88on Unicode data, the C<bytes> pragma should be used.
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89
90Under character semantics, many operations that formerly operated on
91bytes change to operating on characters. For ASCII data this makes
92no difference, because UTF-8 stores ASCII in single bytes, but for
21bad921 93any character greater than C<chr(127)>, the character may be stored in
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94a sequence of two or more bytes, all of which have the high bit set.
95But by and large, the user need not worry about this, because Perl
96hides it from the user. A character in Perl is logically just a number
97ranging from 0 to 2**32 or so. Larger characters encode to longer
98sequences of bytes internally, but again, this is just an internal
99detail which is hidden at the Perl level.
100
8cbd9a7a 101=head2 Effects of character semantics
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102
103Character semantics have the following effects:
104
105=over 4
106
107=item *
108
109Strings and patterns may contain characters that have an ordinal value
21bad921 110larger than 255.
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111
112Presuming you use a Unicode editor to edit your program, such characters
113will typically occur directly within the literal strings as UTF-8
114characters, but you can also specify a particular character with an
115extension of the C<\x> notation. UTF-8 characters are specified by
116putting the hexadecimal code within curlies after the C<\x>. For instance,
4375e838 117a Unicode smiley face is C<\x{263A}>.
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118
119=item *
120
121Identifiers within the Perl script may contain Unicode alphanumeric
122characters, including ideographs. (You are currently on your own when
123it comes to using the canonical forms of characters--Perl doesn't (yet)
124attempt to canonicalize variable names for you.)
125
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126=item *
127
128Regular expressions match characters instead of bytes. For instance,
129"." matches a character instead of a byte. (However, the C<\C> pattern
130is provided to force a match a single byte ("C<char>" in C, hence
131C<\C>).)
132
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133=item *
134
135Character classes in regular expressions match characters instead of
136bytes, and match against the character properties specified in the
137Unicode properties database. So C<\w> can be used to match an ideograph,
138for instance.
139
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140=item *
141
142Named Unicode properties and block ranges make be used as character
143classes via the new C<\p{}> (matches property) and C<\P{}> (doesn't
144match property) constructs. For instance, C<\p{Lu}> matches any
145character with the Unicode uppercase property, while C<\p{M}> matches
146any mark character. Single letter properties may omit the brackets, so
147that can be written C<\pM> also. Many predefined character classes are
148available, such as C<\p{IsMirrored}> and C<\p{InTibetan}>.
149
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150=item *
151
152The special pattern C<\X> match matches any extended Unicode sequence
153(a "combining character sequence" in Standardese), where the first
154character is a base character and subsequent characters are mark
155characters that apply to the base character. It is equivalent to
156C<(?:\PM\pM*)>.
157
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158=item *
159
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160The C<tr///> operator translates characters instead of bytes. Note
161that the C<tr///CU> functionality has been removed, as the interface
162was a mistake. For similar functionality see pack('U0', ...) and
163pack('C0', ...).
393fec97 164
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165=item *
166
167Case translation operators use the Unicode case translation tables
168when provided character input. Note that C<uc()> translates to
169uppercase, while C<ucfirst> translates to titlecase (for languages
170that make the distinction). Naturally the corresponding backslash
171sequences have the same semantics.
172
173=item *
174
175Most operators that deal with positions or lengths in the string will
176automatically switch to using character positions, including C<chop()>,
177C<substr()>, C<pos()>, C<index()>, C<rindex()>, C<sprintf()>,
178C<write()>, and C<length()>. Operators that specifically don't switch
179include C<vec()>, C<pack()>, and C<unpack()>. Operators that really
180don't care include C<chomp()>, as well as any other operator that
181treats a string as a bucket of bits, such as C<sort()>, and the
182operators dealing with filenames.
183
184=item *
185
186The C<pack()>/C<unpack()> letters "C<c>" and "C<C>" do I<not> change,
187since they're often used for byte-oriented formats. (Again, think
188"C<char>" in the C language.) However, there is a new "C<U>" specifier
189that will convert between UTF-8 characters and integers. (It works
190outside of the utf8 pragma too.)
191
192=item *
193
194The C<chr()> and C<ord()> functions work on characters. This is like
195C<pack("U")> and C<unpack("U")>, not like C<pack("C")> and
196C<unpack("C")>. In fact, the latter are how you now emulate
197byte-oriented C<chr()> and C<ord()> under utf8.
198
199=item *
200
201And finally, C<scalar reverse()> reverses by character rather than by byte.
202
203=back
204
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205=head2 Character encodings for input and output
206
207[XXX: This feature is not yet implemented.]
208
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209=head1 CAVEATS
210
211As of yet, there is no method for automatically coercing input and
212output to some encoding other than UTF-8. This is planned in the near
213future, however.
214
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215Whether an arbitrary piece of data will be treated as "characters" or
216"bytes" by internal operations cannot be divined at the current time.
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217
218Use of locales with utf8 may lead to odd results. Currently there is
219some attempt to apply 8-bit locale info to characters in the range
2200..255, but this is demonstrably incorrect for locales that use
221characters above that range (when mapped into Unicode). It will also
222tend to run slower. Avoidance of locales is strongly encouraged.
223
224=head1 SEE ALSO
225
8058d7ab 226L<bytes>, L<utf8>, L<perlvar/"${^WIDE_SYSTEM_CALLS}">
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227
228=cut