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[perl5.git] / pod / perlunicode.pod
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1=head1 NAME
2
3perlunicode - Unicode support in Perl
4
5=head1 DESCRIPTION
6
7WARNING: The implementation of Unicode support in Perl is incomplete.
8Expect sudden and unannounced changes!
9
10Beginning with version 5.6, Perl uses logically wide characters to
11represent strings internally. This internal representation of strings
12uses the UTF-8 encoding.
13
14In future, Perl-level operations will expect to work with characters
15rather than bytes, in general.
16
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17However, as strictly an interim compatibility measure, Perl v5.6 aims to
18provide a safe migration path from byte semantics to character semantics
19for programs. For operations where Perl can unambiguously decide that the
20input data is characters, Perl now switches to character semantics.
21For operations where this determination cannot be made without additional
22information from the user, Perl decides in favor of compatibility, and
23chooses to use byte semantics.
24
25This behavior preserves compatibility with earlier versions of Perl,
26which allowed byte semantics in Perl operations, but only as long as
27none of the program's inputs are marked as being as source of Unicode
28character data. Such data may come from filehandles, from calls to
29external programs, from information provided by the system (such as %ENV),
30or from literals and constants in the source text. Later, in
31L</Character encodings for input and output>, we'll see how such
32inputs may be marked as being Unicode character data sources.
33
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34If the C<-C> command line switch is used, (or the ${^WIDE_SYSTEM_CALLS}
35global flag is set to C<1>), all system calls will use the
3969a896 36corresponding wide character APIs. This is currently only implemented
46487f74 37on Windows.
8cbd9a7a 38
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39Regardless of the above, the C<bytes> pragma can always be used to force
40byte semantics in a particular lexical scope. See L<bytes>.
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41
42The C<utf8> pragma is primarily a compatibility device that enables
43recognition of UTF-8 in literals encountered by the parser. It is also
44used for enabling some of the more experimental Unicode support features.
45Note that this pragma is only required until a future version of Perl
46in which character semantics will become the default. This pragma may
47then become a no-op. See L<utf8>.
48
49Unless mentioned otherwise, Perl operators will use character semantics
50when they are dealing with Unicode data, and byte semantics otherwise.
51Thus, character semantics for these operations apply transparently; if
52the input data came from a Unicode source (for example, by adding a
53character encoding discipline to the filehandle whence it came, or a
54literal UTF-8 string constant in the program), character semantics
55apply; otherwise, byte semantics are in effect. To force byte semantics
8058d7ab 56on Unicode data, the C<bytes> pragma should be used.
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57
58Under character semantics, many operations that formerly operated on
59bytes change to operating on characters. For ASCII data this makes
60no difference, because UTF-8 stores ASCII in single bytes, but for
61any character greater than C<chr(127)>, the character is stored in
62a sequence of two or more bytes, all of which have the high bit set.
63But by and large, the user need not worry about this, because Perl
64hides it from the user. A character in Perl is logically just a number
65ranging from 0 to 2**32 or so. Larger characters encode to longer
66sequences of bytes internally, but again, this is just an internal
67detail which is hidden at the Perl level.
68
8cbd9a7a 69=head2 Effects of character semantics
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70
71Character semantics have the following effects:
72
73=over 4
74
75=item *
76
77Strings and patterns may contain characters that have an ordinal value
78larger than 255. In Perl v5.6, this is only enabled if the lexical
79scope has a C<use utf8> declaration (due to compatibility needs) but
80future versions may enable this by default.
81
82Presuming you use a Unicode editor to edit your program, such characters
83will typically occur directly within the literal strings as UTF-8
84characters, but you can also specify a particular character with an
85extension of the C<\x> notation. UTF-8 characters are specified by
86putting the hexadecimal code within curlies after the C<\x>. For instance,
87a Unicode smiley face is C<\x{263A}>. A character in the Latin-1 range
88(128..255) should be written C<\x{ab}> rather than C<\xab>, since the
89former will turn into a two-byte UTF-8 code, while the latter will
90continue to be interpreted as generating a 8-bit byte rather than a
91character. In fact, if C<-w> is turned on, it will produce a warning
92that you might be generating invalid UTF-8.
93
94=item *
95
96Identifiers within the Perl script may contain Unicode alphanumeric
97characters, including ideographs. (You are currently on your own when
98it comes to using the canonical forms of characters--Perl doesn't (yet)
99attempt to canonicalize variable names for you.)
100
8cbd9a7a 101This also needs C<use utf8> currently. [XXX: Why?!? High-bit chars were
393fec97 102syntax errors when they occurred within identifiers in previous versions,
8cbd9a7a 103so this should probably be enabled by default.]
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104
105=item *
106
107Regular expressions match characters instead of bytes. For instance,
108"." matches a character instead of a byte. (However, the C<\C> pattern
109is provided to force a match a single byte ("C<char>" in C, hence
110C<\C>).)
111
112Unicode support in regular expressions needs C<use utf8> currently.
113[XXX: Because the SWASH routines need to be loaded. And the RE engine
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114appears to need an overhaul to dynamically match Unicode anyway--the
115current RE compiler creates different nodes with and without C<use utf8>.]
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116
117=item *
118
119Character classes in regular expressions match characters instead of
120bytes, and match against the character properties specified in the
121Unicode properties database. So C<\w> can be used to match an ideograph,
122for instance.
123
124C<use utf8> is needed to enable this. See above.
125
126=item *
127
128Named Unicode properties and block ranges make be used as character
129classes via the new C<\p{}> (matches property) and C<\P{}> (doesn't
130match property) constructs. For instance, C<\p{Lu}> matches any
131character with the Unicode uppercase property, while C<\p{M}> matches
132any mark character. Single letter properties may omit the brackets, so
133that can be written C<\pM> also. Many predefined character classes are
134available, such as C<\p{IsMirrored}> and C<\p{InTibetan}>.
135
136C<use utf8> is needed to enable this. See above.
137
138=item *
139
140The special pattern C<\X> match matches any extended Unicode sequence
141(a "combining character sequence" in Standardese), where the first
142character is a base character and subsequent characters are mark
143characters that apply to the base character. It is equivalent to
144C<(?:\PM\pM*)>.
145
146C<use utf8> is needed to enable this. See above.
147
148=item *
149
150The C<tr///> operator translates characters instead of bytes. It can also
151be forced to translate between 8-bit codes and UTF-8 regardless of the
152surrounding utf8 state. For instance, if you know your input in Latin-1,
153you can say:
154
155 use utf8;
156 while (<>) {
157 tr/\0-\xff//CU; # latin1 char to utf8
158 ...
159 }
160
161Similarly you could translate your output with
162
163 tr/\0-\x{ff}//UC; # utf8 to latin1 char
164
165No, C<s///> doesn't take /U or /C (yet?).
166
167C<use utf8> is needed to enable this. See above.
168
169=item *
170
171Case translation operators use the Unicode case translation tables
172when provided character input. Note that C<uc()> translates to
173uppercase, while C<ucfirst> translates to titlecase (for languages
174that make the distinction). Naturally the corresponding backslash
175sequences have the same semantics.
176
177=item *
178
179Most operators that deal with positions or lengths in the string will
180automatically switch to using character positions, including C<chop()>,
181C<substr()>, C<pos()>, C<index()>, C<rindex()>, C<sprintf()>,
182C<write()>, and C<length()>. Operators that specifically don't switch
183include C<vec()>, C<pack()>, and C<unpack()>. Operators that really
184don't care include C<chomp()>, as well as any other operator that
185treats a string as a bucket of bits, such as C<sort()>, and the
186operators dealing with filenames.
187
188=item *
189
190The C<pack()>/C<unpack()> letters "C<c>" and "C<C>" do I<not> change,
191since they're often used for byte-oriented formats. (Again, think
192"C<char>" in the C language.) However, there is a new "C<U>" specifier
193that will convert between UTF-8 characters and integers. (It works
194outside of the utf8 pragma too.)
195
196=item *
197
198The C<chr()> and C<ord()> functions work on characters. This is like
199C<pack("U")> and C<unpack("U")>, not like C<pack("C")> and
200C<unpack("C")>. In fact, the latter are how you now emulate
201byte-oriented C<chr()> and C<ord()> under utf8.
202
203=item *
204
205And finally, C<scalar reverse()> reverses by character rather than by byte.
206
207=back
208
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209=head2 Character encodings for input and output
210
211[XXX: This feature is not yet implemented.]
212
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213=head1 CAVEATS
214
215As of yet, there is no method for automatically coercing input and
216output to some encoding other than UTF-8. This is planned in the near
217future, however.
218
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219Whether an arbitrary piece of data will be treated as "characters" or
220"bytes" by internal operations cannot be divined at the current time.
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221
222Use of locales with utf8 may lead to odd results. Currently there is
223some attempt to apply 8-bit locale info to characters in the range
2240..255, but this is demonstrably incorrect for locales that use
225characters above that range (when mapped into Unicode). It will also
226tend to run slower. Avoidance of locales is strongly encouraged.
227
228=head1 SEE ALSO
229
8058d7ab 230L<bytes>, L<utf8>, L<perlvar/"${^WIDE_SYSTEM_CALLS}">
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231
232=cut