/* Convert branch sequences to more efficient trie ops? */
#define PERL_ENABLE_TRIE_OPTIMISATION 1
-/* Be really agressive about optimising patterns with trie sequences? */
+/* Be really aggressive about optimising patterns with trie sequences? */
#define PERL_ENABLE_EXTENDED_TRIE_OPTIMISATION 1
/* Use old style unicode mappings for perl and posix character classes
* both match or neither match.
* NOTE: Disabling this will cause various backwards compatibility issues to rear
* their head, and tests to fail. However it will make the charclass behaviour
- * consistant regardless of internal string type, and make character class inversions
- * consistant. The tests that fail in the regex engine are basically broken tests.
+ * consistent regardless of internal string type, and make character class inversions
+ * consistent. The tests that fail in the regex engine are basically broken tests.
*
* Personally I think 5.12 should disable this for sure. Its a bit more debatable for
* 5.10, so for now im leaving it enabled.
#undef STRING
#define OP(p) ((p)->type)
-#define FLAGS(p) ((p)->flags) /* Caution: Doesn't apply to all \
- regnode types */
+#define FLAGS(p) ((p)->flags) /* Caution: Doesn't apply to all \
+ regnode types. For some, it's the \
+ character set of the regnode */
#define OPERAND(p) (((struct regnode_string *)p)->string)
#define MASK(p) ((char*)OPERAND(p))
#define STR_LEN(p) (((struct regnode_string *)p)->str_len)
/* Flags for node->flags of several of the node types */
#define USE_UNI 0x01
-/* Flags for node->flags of ANYOF */
+/* Flags for node->flags of ANYOF. These are in short supply, so some games
+ * are done to share them, as described below. If necessary, the ANYOF_LOCALE
+ * and ANYOF_CLASS bits could be shared with a space penalty for locale nodes
+ * (and the code at the time this comment was written, is written so that all
+ * that is necessary to make the change would be to redefine the ANYOF_CLASS
+ * define). Once the planned change to compile all the above-latin1 code points
+ * is done, then the UNICODE_ALL bit can be freed up. If flags need to be
+ * added that are applicable to the synthetic start class only, with some work,
+ * they could be put in the next-node field, or in an unused bit of the
+ * classflags field. */
+
+#define ANYOF_LOCALE 0x01
+
+/* The fold is calculated and stored in the bitmap where possible at compile
+ * time. However there are two cases where it isn't possible. These share
+ * this bit: 1) under locale, where the actual folding varies depending on
+ * what the locale is at the time of execution; and 2) where the folding is
+ * specified in a swash, not the bitmap, such as characters which aren't
+ * specified in the bitmap, or properties that aren't looked at at compile time
+ */
+#define ANYOF_LOC_NONBITMAP_FOLD 0x02
+
+#define ANYOF_INVERT 0x04
-#define ANYOF_LOCALE 0x01
-#define ANYOF_FOLD 0x02
-#define ANYOF_INVERT 0x04
+/* EOS, meaning that it can match an empty string too, is used for the
+ * synthetic start class (ssc) only. It can share the INVERT bit, as the ssc
+ * is never inverted. The bit just needs to be turned off before regexec.c
+ * gets a hold of it so that regexec.c doesn't think it's inverted, but this
+ * happens automatically, as if the ssc can match an EOS, the ssc is discarded,
+ * and never passed to regexec.c */
+#define ANYOF_EOS ANYOF_INVERT
-/* CLASS is never set unless LOCALE is too: has runtime \d, \w, [:posix:], ... */
+/* CLASS is never set unless LOCALE is too: has runtime \d, \w, [:posix:], ...
+ * The non-locale ones are resolved at compile-time */
#define ANYOF_CLASS 0x08
#define ANYOF_LARGE ANYOF_CLASS /* Same; name retained for back compat */
/* Matches every code point 0x100 and above*/
#define ANYOF_UNICODE_ALL 0x40
-/* EOS used for regstclass only */
-#define ANYOF_EOS 0x80 /* Can match an empty string too */
+/* Match all Latin1 characters that aren't ASCII when the target string is not
+ * in utf8. */
+#define ANYOF_NON_UTF8_LATIN1_ALL 0x80
#define ANYOF_FLAGS_ALL 0xff
};
typedef struct _reg_ac_data reg_ac_data;
-/* ANY_BIT doesnt use the structure, so we can borrow it here.
+/* ANY_BIT doesn't use the structure, so we can borrow it here.
This is simpler than refactoring all of it as wed end up with
three different sets... */