+/* This give the number of code points that can be in the bitmap of an ANYOF
+ * node. The shift number must currently be one of: 8..12. It can't be less
+ * than 8 (256) because some code relies on it being at least that. Above 12
+ * (4096), and you start running into warnings that some data structure widths
+ * have been exceeded, though the test suite as of this writing still passes
+ * for up through 16, which is as high as anyone would ever want to go,
+ * encompassing all of the Unicode BMP, and thus including all the economically
+ * important world scripts. At 12 most of them are: including Arabic,
+ * Cyrillic, Greek, Hebrew, Indian subcontinent, Latin, and Thai; but not Han,
+ * Japanese, nor Korean. (The regarglen structure in regnodes.h is a U8, and
+ * the trie types TRIEC and AHOCORASICKC are larger than U8 for shift values
+ * below above 12.) Be sure to benchmark before changing, as larger sizes do
+ * significantly slow down the test suite */
+#define NUM_ANYOF_CODE_POINTS (1 << 8)
+
+#define ANYOF_BITMAP_SIZE (NUM_ANYOF_CODE_POINTS / 8) /* 8 bits/Byte */
+
+/* Note that these form structs which are supersets of the next smaller one, by
+ * appending fields. Alignment problems can occur if one of those optional
+ * fields requires stricter alignment than the base struct. And formal
+ * parameters that can really be two or more of the structs should be
+ * declared as the smallest one it could be. See commit message for
+ * 7dcac5f6a5195002b55c935ee1d67f67e1df280b. Regnode allocation is done
+ * without regard to alignment, and changing it to would also require changing
+ * the code that inserts and deletes regnodes. The basic single-argument
+ * regnode has a U32, which is what reganode() allocates as a unit. Therefore
+ * no field can require stricter alignment than U32. */