+=item Make
+
+You need a "make" program to build the sources. If you are using
+Visual C++ or the Platform SDK tools under Windows NT/2000/XP, nmake
+will work. All other builds need dmake.
+
+dmake is a freely available make that has very nice macro features
+and parallelability.
+
+A port of dmake for Windows is available from:
+
+ http://www.cpan.org/authors/id/GSAR/dmake-4.1pl1-win32.zip
+
+(This is a fixed version of the original dmake sources obtained from
+http://www.wticorp.com/ As of version 4.1PL1, the original
+sources did not build as shipped and had various other problems.
+A patch is included in the above fixed version.)
+
+Fetch and install dmake somewhere on your path (follow the instructions
+in the README.NOW file).
+
+There exists a minor coexistence problem with dmake and Borland C++
+compilers. Namely, if a distribution has C files named with mixed
+case letters, they will be compiled into appropriate .obj-files named
+with all lowercase letters, and every time dmake is invoked
+to bring files up to date, it will try to recompile such files again.
+For example, Tk distribution has a lot of such files, resulting in
+needless recompiles every time dmake is invoked. To avoid this, you
+may use the script "sync_ext.pl" after a successful build. It is
+available in the win32 subdirectory of the Perl source distribution.
+