* as an SVt_INVLIST scalar.
*
* An inversion list for Unicode is an array of code points, sorted by ordinal
- * number. The zeroth element is the first code point in the list. The 1th
- * element is the first element beyond that not in the list. In other words,
- * the first range is
- * invlist[0]..(invlist[1]-1)
- * The other ranges follow. Thus every element whose index is divisible by two
- * marks the beginning of a range that is in the list, and every element not
- * divisible by two marks the beginning of a range not in the list. A single
- * element inversion list that contains the single code point N generally
- * consists of two elements
- * invlist[0] == N
- * invlist[1] == N+1
- * (The exception is when N is the highest representable value on the
- * machine, in which case the list containing just it would be a single
- * element, itself. By extension, if the last range in the list extends to
- * infinity, then the first element of that range will be in the inversion list
- * at a position that is divisible by two, and is the final element in the
- * list.)
+ * number. Each element gives the code point that begins a range that extends
+ * up-to but not including the code point given by the next element. The final
+ * element gives the first code point of a range that extends to the platform's
+ * infinity. The even-numbered elements (invlist[0], invlist[2], invlist[4],
+ * ...) give ranges whose code points are all in the inversion list. We say
+ * that those ranges are in the set. The odd-numbered elements give ranges
+ * whose code points are not in the inversion list, and hence not in the set.
+ * Thus, element [0] is the first code point in the list. Element [1]
+ * is the first code point beyond that not in the list; and element [2] is the
+ * first code point beyond that that is in the list. In other words, the first
+ * range is invlist[0]..(invlist[1]-1), and all code points in that range are
+ * in the inversion list. The second range is invlist[1]..(invlist[2]-1), and
+ * all code points in that range are not in the inversion list. The third
+ * range invlist[2]..(invlist[3]-1) gives code points that are in the inversion
+ * list, and so forth. Thus every element whose index is divisible by two
+ * gives the beginning of a range that is in the list, and every element whose
+ * index is not divisible by two gives the beginning of a range not in the
+ * list. If the final element's index is divisible by two, the inversion list
+ * extends to the platform's infinity; otherwise the highest code point in the
+ * inversion list is the contents of that element minus 1.
+ *
+ * A range that contains just a single code point N will look like
+ * invlist[i] == N
+ * invlist[i+1] == N+1
+ *
+ * If N is UV_MAX (the highest representable code point on the machine), N+1 is
+ * impossible to represent, so element [i+1] is omitted. The single element
+ * inversion list
+ * invlist[0] == UV_MAX
+ * contains just UV_MAX, but is interpreted as matching to infinity.
+ *
* Taking the complement (inverting) an inversion list is quite simple, if the
* first element is 0, remove it; otherwise add a 0 element at the beginning.
* This implementation reserves an element at the beginning of each inversion
* list to always contain 0; there is an additional flag in the header which
* indicates if the list begins at the 0, or is offset to begin at the next
- * element.
+ * element. This means that the inversion list can be inverted without any
+ * copying; just flip the flag.
*
* More about inversion lists can be found in "Unicode Demystified"
* Chapter 13 by Richard Gillam, published by Addison-Wesley.
- * More will be coming when functionality is added later.
*
* The inversion list data structure is currently implemented as an SV pointing
* to an array of UVs that the SV thinks are bytes. This allows us to have an
UV final_element = len - 1;
array = invlist_array(invlist);
- if (array[final_element] > start
+ if ( array[final_element] > start
|| ELEMENT_RANGE_MATCHES_INVLIST(final_element))
{
Perl_croak(aTHX_ "panic: attempting to append to an inversion list, but wasn't at the end of the list, final=%"UVuf", start=%"UVuf", match=%c",
ELEMENT_RANGE_MATCHES_INVLIST(final_element) ? 't' : 'f');
}
- /* Here, it is a legal append. If the new range begins with the first
- * value not in the set, it is extending the set, so the new first
- * value not in the set is one greater than the newly extended range.
- * */
+ /* Here, it is a legal append. If the new range begins 1 above the end
+ * of the range below it, it is extending the range below it, so the
+ * new first value not in the set is one greater than the newly
+ * extended range. */
offset = *get_invlist_offset_addr(invlist);
if (array[final_element] == start) {
if (end != UV_MAX) {
}
else {
/* But if the end is the maximum representable on the machine,
- * just let the range that this would extend to have no end */
+ * assume that infinity was actually what was meant. Just let
+ * the range that this would extend to have no end */
invlist_set_len(invlist, len - 1, offset);
}
return;
#ifndef PERL_IN_XSUB_RE
-IV
+SSize_t
Perl__invlist_search(SV* const invlist, const UV cp)
{
/* Searches the inversion list for the entry that contains the input code
UV i_b = 0;
UV i_u = 0;
- bool has_something_from_a = FALSE;
- bool has_something_from_b = FALSE;
-
-
/* running count, as explained in the algorithm source book; items are
* stopped accumulating and are output when the count changes to/from 0.
- * The count is incremented when we start a range that's in the set, and
- * decremented when we start a range that's not in the set. So its range
- * is 0 to 2. Only when the count is zero is something not in the set.
- */
+ * The count is incremented when we start a range that's in an input's set,
+ * and decremented when we start a range that's not in a set. So this
+ * variable can be 0, 1, or 2. When it is 0 neither input is in their set,
+ * and hence nothing goes into the union; 1, just one of the inputs is in
+ * its set (and its current range gets added to the union); and 2 when both
+ * inputs are in their sets. */
UV count = 0;
PERL_ARGS_ASSERT__INVLIST_UNION_MAYBE_COMPLEMENT_2ND;
invlist_replace_list_destroys_src(*output, u);
SvREFCNT_dec_NN(u);
- return;
+ return;
}
if (a == NULL || ((len_a = _invlist_len(a)) == 0)) {
u = _new_invlist(len_a + len_b);
/* Will contain U+0000 if either component does */
- array_u = _invlist_array_init(u, (len_a > 0 && array_a[0] == 0)
- || (len_b > 0 && array_b[0] == 0));
+ array_u = _invlist_array_init(u, ( len_a > 0 && array_a[0] == 0)
+ || (len_b > 0 && array_b[0] == 0));
- /* Go through each list item by item, stopping when exhausted one of
+ /* Go through each input list item by item, stopping when exhausted one of
* them */
while (i_a < len_a && i_b < len_b) {
UV cp; /* The element to potentially add to the union's array */
/* We need to take one or the other of the two inputs for the union.
* Since we are merging two sorted lists, we take the smaller of the
- * next items. In case of a tie, we take the one that is in its set
- * first. If we took one not in the set first, it would decrement the
- * count, possibly to 0 which would cause it to be output as ending the
- * range, and the next time through we would take the same number, and
- * output it again as beginning the next range. By doing it the
- * opposite way, there is no possibility that the count will be
- * momentarily decremented to 0, and thus the two adjoining ranges will
- * be seamlessly merged. (In a tie and both are in the set or both not
- * in the set, it doesn't matter which we take first.) */
- if (array_a[i_a] < array_b[i_b]
- || (array_a[i_a] == array_b[i_b]
+ * next items. In case of a tie, we take first the one that is in its
+ * set. If we first took the one not in its set, it would decrement
+ * the count, possibly to 0 which would cause it to be output as ending
+ * the range, and the next time through we would take the same number,
+ * and output it again as beginning the next range. By doing it the
+ * opposite way, there is no possibility that the count will be
+ * momentarily decremented to 0, and thus the two adjoining ranges will
+ * be seamlessly merged. (In a tie and both are in the set or both not
+ * in the set, it doesn't matter which we take first.) */
+ if ( array_a[i_a] < array_b[i_b]
+ || ( array_a[i_a] == array_b[i_b]
&& ELEMENT_RANGE_MATCHES_INVLIST(i_a)))
{
cp_in_set = ELEMENT_RANGE_MATCHES_INVLIST(i_a);
- cp= array_a[i_a++];
- has_something_from_a = TRUE;
+ cp = array_a[i_a++];
}
else {
cp_in_set = ELEMENT_RANGE_MATCHES_INVLIST(i_b);
cp = array_b[i_b++];
- has_something_from_b = TRUE;
}
/* Here, have chosen which of the two inputs to look at. Only output
}
}
- /* Here, we are finished going through at least one of the lists, which
- * means there is something remaining in at most one. We check if the list
- * that hasn't been exhausted is positioned such that we are in the middle
- * of a range in its set or not. (i_a and i_b point to the element beyond
- * the one we care about.) If in the set, we decrement 'count'; if 0, there
- * is potentially more to output.
- * There are four cases:
- * 1) Both weren't in their sets, count is 0, and remains 0. What's left
- * in the union is entirely from the non-exhausted set.
- * 2) Both were in their sets, count is 2. Nothing further should
- * be output, as everything that remains will be in the exhausted
- * list's set, hence in the union; decrementing to 1 but not 0 insures
- * that
- * 3) the exhausted was in its set, non-exhausted isn't, count is 1.
- * Nothing further should be output because the union includes
- * everything from the exhausted set. Not decrementing ensures that.
- * 4) the exhausted wasn't in its set, non-exhausted is, count is 1;
- * decrementing to 0 insures that we look at the remainder of the
- * non-exhausted set */
+
+ /* The loop above increments the index into exactly one of the input lists
+ * each iteration, and ends when either index gets to its list end. That
+ * means the other index is lower than its end, and so something is
+ * remaining in that one. We decrement 'count', as explained below, if
+ * that list is in its set. (i_a and i_b each currently index the element
+ * beyond the one we care about.) */
if ( (i_a != len_a && PREV_RANGE_MATCHES_INVLIST(i_a))
|| (i_b != len_b && PREV_RANGE_MATCHES_INVLIST(i_b)))
{
count--;
}
- /* The final length is what we've output so far, plus what else is about to
- * be output. (If 'count' is non-zero, then the input list we exhausted
- * has everything remaining up to the machine's limit in its set, and hence
- * in the union, so there will be no further output. */
+ /* Above we decremented 'count' if the list that had unexamined elements in
+ * it was in its set. This has made it so that 'count' being non-zero
+ * means there isn't anything left to output; and 'count' equal to 0 means
+ * that what is left to output is precisely that which is left in the
+ * non-exhausted input list.
+ *
+ * To see why, note first that the exhausted input obviously has nothing
+ * left to add to the union. If it was in its set at its end, that means
+ * the set extends from here to the platform's infinity, and hence so does
+ * the union and the non-exhausted set is irrelevant. The exhausted set
+ * also contributed 1 to 'count'. If 'count' was 2, it got decremented to
+ * 1, but if it was 1, the non-exhausted set wasn't in its set, and so
+ * 'count' remains at 1. This is consistent with the decremented 'count'
+ * != 0 meaning there's nothing left to add to the union.
+ *
+ * But if the exhausted input wasn't in its set, it contributed 0 to
+ * 'count', and the rest of the union will be whatever the other input is.
+ * If 'count' was 0, neither list was in its set, and 'count' remains 0;
+ * otherwise it gets decremented to 0. This is consistent with 'count'
+ * == 0 meaning the remainder of the union is whatever is left in the
+ * non-exhausted list. */
if (count != 0) {
-
- /* Here, there is nothing left to put in the union. If the union came
- * only from the input that it is to overwrite, this whole operation is
- * a no-op */
- if ( UNLIKELY(! has_something_from_b && *output == a)
- || UNLIKELY(! has_something_from_a && *output == b))
- {
- SvREFCNT_dec_NN(u);
- return;
- }
-
len_u = i_u;
}
else {
- /* When 'count' is 0, the list that was exhausted (if one was shorter
- * than the other) ended with everything above it not in its set. That
- * means that the remaining part of the union is precisely the same as
- * the non-exhausted list, so can just copy it unchanged. If only one
- * of the inputs contributes to the union, and the output is to
- * overwite that particular input, then this whole operation was a
- * no-op. */
-
IV copy_count = len_a - i_a;
- if (copy_count > 0) {
- if (UNLIKELY(! has_something_from_b && *output == a)) {
- SvREFCNT_dec_NN(u);
- return;
- }
+ if (copy_count > 0) { /* The non-exhausted input is 'a' */
Copy(array_a + i_a, array_u + i_u, copy_count, UV);
- len_u = i_u + copy_count;
}
- else if ((copy_count = len_b - i_b) > 0) {
- if (UNLIKELY(! has_something_from_a && *output == b)) {
- SvREFCNT_dec_NN(u);
- return;
- }
+ else { /* The non-exhausted input is b */
+ copy_count = len_b - i_b;
Copy(array_b + i_b, array_u + i_u, copy_count, UV);
- len_u = i_u + copy_count;
- } else if ( UNLIKELY(! has_something_from_b && *output == a)
- || UNLIKELY(! has_something_from_a && *output == b))
- {
- /* Here, both arrays are exhausted, so no need to do any additional
- * copying. Also here, the union came only from the input that it is
- * to overwrite, so this whole operation is a no-op */
- SvREFCNT_dec_NN(u);
- return;
}
+ len_u = i_u + copy_count;
}
/* Set the result to the final length, which can change the pointer to
* shown [perl #127392] that if the input is a mortal, we can get a
* huge build-up of these during regex compilation before they get
* freed. So for that case, replace just the input's interior with
- * the output's, and then free the output */
+ * the union's, and then free the union */
assert(! invlist_is_iterating(*output));
UV i_b = 0;
UV i_r = 0;
- /* running count, as explained in the algorithm source book; items are
- * stopped accumulating and are output when the count changes to/from 2.
- * The count is incremented when we start a range that's in the set, and
- * decremented when we start a range that's not in the set. So its range
- * is 0 to 2. Only when the count is 2 is something in the intersection.
- */
+ /* running count of how many of the two inputs are postitioned at ranges
+ * that are in their sets. As explained in the algorithm source book,
+ * items are stopped accumulating and are output when the count changes
+ * to/from 2. The count is incremented when we start a range that's in an
+ * input's set, and decremented when we start a range that's not in a set.
+ * Only when it is 2 are we in the intersection. */
UV count = 0;
- bool has_something_from_a = FALSE;
- bool has_something_from_b = FALSE;
-
PERL_ARGS_ASSERT__INVLIST_INTERSECTION_MAYBE_COMPLEMENT_2ND;
assert(a != b);
r= _new_invlist(len_a + len_b);
/* Will contain U+0000 iff both components do */
- array_r = _invlist_array_init(r, len_a > 0 && array_a[0] == 0
- && len_b > 0 && array_b[0] == 0);
+ array_r = _invlist_array_init(r, len_a > 0 && array_a[0] == 0
+ && len_b > 0 && array_b[0] == 0);
/* Go through each list item by item, stopping when exhausted one of
* them */
/* We need to take one or the other of the two inputs for the
* intersection. Since we are merging two sorted lists, we take the
- * smaller of the next items. In case of a tie, we take the one that
- * is not in its set first (a difference from the union algorithm). If
- * we took one in the set first, it would increment the count, possibly
- * to 2 which would cause it to be output as starting a range in the
- * intersection, and the next time through we would take that same
- * number, and output it again as ending the set. By doing it the
- * opposite of this, there is no possibility that the count will be
- * momentarily incremented to 2. (In a tie and both are in the set or
- * both not in the set, it doesn't matter which we take first.) */
- if (array_a[i_a] < array_b[i_b]
- || (array_a[i_a] == array_b[i_b]
+ * smaller of the next items. In case of a tie, we take first the one
+ * that is not in its set (a difference from the union algorithm). If
+ * we first took the one in its set, it would increment the count,
+ * possibly to 2 which would cause it to be output as starting a range
+ * in the intersection, and the next time through we would take that
+ * same number, and output it again as ending the set. By doing the
+ * opposite of this, there is no possibility that the count will be
+ * momentarily incremented to 2. (In a tie and both are in the set or
+ * both not in the set, it doesn't matter which we take first.) */
+ if ( array_a[i_a] < array_b[i_b]
+ || ( array_a[i_a] == array_b[i_b]
&& ! ELEMENT_RANGE_MATCHES_INVLIST(i_a)))
{
cp_in_set = ELEMENT_RANGE_MATCHES_INVLIST(i_a);
- cp= array_a[i_a++];
- has_something_from_a = TRUE;
+ cp = array_a[i_a++];
}
else {
cp_in_set = ELEMENT_RANGE_MATCHES_INVLIST(i_b);
cp= array_b[i_b++];
- has_something_from_b = TRUE;
}
/* Here, have chosen which of the two inputs to look at. Only output
}
count--;
}
+
}
- /* Here, we are finished going through at least one of the lists, which
- * means there is something remaining in at most one. We check if the list
- * that has been exhausted is positioned such that we are in the middle
- * of a range in its set or not. (i_a and i_b point to elements 1 beyond
- * the ones we care about.) There are four cases:
- * 1) Both weren't in their sets, count is 0, and remains 0. There's
- * nothing left in the intersection.
- * 2) Both were in their sets, count is 2 and perhaps is incremented to
- * above 2. What should be output is exactly that which is in the
- * non-exhausted set, as everything it has is also in the intersection
- * set, and everything it doesn't have can't be in the intersection
- * 3) The exhausted was in its set, non-exhausted isn't, count is 1, and
- * gets incremented to 2. Like the previous case, the intersection is
- * everything that remains in the non-exhausted set.
- * 4) the exhausted wasn't in its set, non-exhausted is, count is 1, and
- * remains 1. And the intersection has nothing more. */
+ /* The loop above increments the index into exactly one of the input lists
+ * each iteration, and ends when either index gets to its list end. That
+ * means the other index is lower than its end, and so something is
+ * remaining in that one. We increment 'count', as explained below, if the
+ * exhausted list was in its set. (i_a and i_b each currently index the
+ * element beyond the one we care about.) */
if ( (i_a == len_a && PREV_RANGE_MATCHES_INVLIST(i_a))
- || (i_b == len_b && PREV_RANGE_MATCHES_INVLIST(i_b)))
+ || (i_b == len_b && PREV_RANGE_MATCHES_INVLIST(i_b)))
{
count++;
}
- if (count < 2) {
-
- /* Here, there is nothing left to put in the intersection. If the
- * intersection came only from the input that it is to overwrite, this
- * whole operation is a no-op */
- if ( UNLIKELY(! has_something_from_b && *i == a)
- || UNLIKELY(! has_something_from_a && *i == b))
- {
- SvREFCNT_dec_NN(r);
- return;
- }
-
+ /* Above we incremented 'count' if the exhausted list was in its set. This
+ * has made it so that 'count' being below 2 means there is nothing left to
+ * output; otheriwse what's left to add to the intersection is precisely
+ * that which is left in the non-exhausted input list.
+ *
+ * To see why, note first that the exhausted input obviously has nothing
+ * left to affect the intersection. If it was in its set at its end, that
+ * means the set extends from here to the platform's infinity, and hence
+ * anything in the non-exhausted's list will be in the intersection, and
+ * anything not in it won't be. Hence, the rest of the intersection is
+ * precisely what's in the non-exhausted list The exhausted set also
+ * contributed 1 to 'count', meaning 'count' was at least 1. Incrementing
+ * it means 'count' is now at least 2. This is consistent with the
+ * incremented 'count' being >= 2 means to add the non-exhausted list to
+ * the intersection.
+ *
+ * But if the exhausted input wasn't in its set, it contributed 0 to
+ * 'count', and the intersection can't include anything further; the
+ * non-exhausted set is irrelevant. 'count' was at most 1, and doesn't get
+ * incremented. This is consistent with 'count' being < 2 meaning nothing
+ * further to add to the intersection. */
+ if (count < 2) { /* Nothing left to put in the intersection. */
len_r = i_r;
}
- else {
- /* When 'count' is 2 or more, the list that was exhausted, what remains
- * in the intersection is precisely the same as the non-exhausted list,
- * so can just copy it unchanged. If only one of the inputs
- * contributes to the intersection, and the output is to overwite that
- * particular input, then this whole operation was a no-op. */
-
+ else { /* copy the non-exhausted list, unchanged. */
IV copy_count = len_a - i_a;
- if (copy_count > 0) {
- if (UNLIKELY(! has_something_from_b && *i == a)) {
- SvREFCNT_dec_NN(r);
- return;
- }
+ if (copy_count > 0) { /* a is the one with stuff left */
Copy(array_a + i_a, array_r + i_r, copy_count, UV);
- len_r = i_r + copy_count;
}
- else if ((copy_count = len_b - i_b) > 0) {
- if (UNLIKELY(! has_something_from_a && *i == b)) {
- SvREFCNT_dec_NN(r);
- return;
- }
+ else { /* b is the one with stuff left */
+ copy_count = len_b - i_b;
Copy(array_b + i_b, array_r + i_r, copy_count, UV);
- len_r = i_r + copy_count;
- } else if ( UNLIKELY(! has_something_from_b && *i == a)
- || UNLIKELY(! has_something_from_a && *i == b))
- {
- /* Here, both arrays are exhausted, so no need to do any additional
- * copying. Also here, the intersection came only from the input
- * that it is to overwrite, so this whole operation is a no-op */
- SvREFCNT_dec_NN(r);
- return;
}
+ len_r = i_r + copy_count;
}
/* Set the result to the final length, which can change the pointer to
array_r = invlist_array(r);
}
+ /* Finish outputting any remaining */
+ if (count >= 2) { /* At most one will have a non-zero copy count */
+ IV copy_count;
+ if ((copy_count = len_a - i_a) > 0) {
+ Copy(array_a + i_a, array_r + i_r, copy_count, UV);
+ }
+ else if ((copy_count = len_b - i_b) > 0) {
+ Copy(array_b + i_b, array_r + i_r, copy_count, UV);
+ }
+ }
+
/* If the output is not to overwrite either of the inputs, just return the
* calculated intersection */
if (a != *i && b != *i) {
FAIL2("panic: regpiece returned NULL, flags=%#"UVxf"", (UV) flags);
}
else if (ret == NULL)
- ret = latest;
+ ret = latest;
*flagp |= flags&(HASWIDTH|POSTPONED);
if (chain == NULL) /* First piece. */
*flagp |= flags&SPSTART;
}
-/*
- * reg_recode
- *
- * It returns the code point in utf8 for the value in *encp.
- * value: a code value in the source encoding
- * encp: a pointer to an Encode object
- *
- * If the result from Encode is not a single character,
- * it returns U+FFFD (Replacement character) and sets *encp to NULL.
- */
-STATIC UV
-S_reg_recode(pTHX_ const U8 value, SV **encp)
-{
- STRLEN numlen = 1;
- SV * const sv = newSVpvn_flags((const char *) &value, numlen, SVs_TEMP);
- const char * const s = *encp ? sv_recode_to_utf8(sv, *encp) : SvPVX(sv);
- const STRLEN newlen = SvCUR(sv);
- UV uv = UNICODE_REPLACEMENT;
-
- PERL_ARGS_ASSERT_REG_RECODE;
-
- if (newlen)
- uv = SvUTF8(sv)
- ? utf8n_to_uvchr((U8*)s, newlen, &numlen, UTF8_ALLOW_DEFAULT)
- : *(U8*)s;
-
- if (!newlen || numlen != newlen) {
- uv = UNICODE_REPLACEMENT;
- *encp = NULL;
- }
- return uv;
-}
-
PERL_STATIC_INLINE U8
S_compute_EXACTish(RExC_state_t *pRExC_state)
{
/*
- regatom - the lowest level
- Try to identify anything special at the start of the pattern. If there
- is, then handle it as required. This may involve generating a single regop,
- such as for an assertion; or it may involve recursing, such as to
- handle a () structure.
+ Try to identify anything special at the start of the current parse position.
+ If there is, then handle it as required. This may involve generating a
+ single regop, such as for an assertion; or it may involve recursing, such as
+ to handle a () structure.
If the string doesn't start with something special then we gobble up
- as much literal text as we can.
+ as much literal text as we can. If we encounter a quantifier, we have to
+ back off the final literal character, as that quantifier applies to just it
+ and not to the whole string of literals.
Once we have been able to handle whatever type of thing started the
sequence, we return.
|| UTF8_IS_INVARIANT(UCHARAT(RExC_parse))
|| UTF8_IS_START(UCHARAT(RExC_parse)));
+ /* Here, we have a literal character. Find the maximal string of
+ * them in the input that we can fit into a single EXACTish node.
+ * We quit at the first non-literal or when the node gets full */
for (p = RExC_parse;
len < upper_parse && p < RExC_end;
len++)
vFAIL(error_msg);
}
ender = result;
- if (IN_ENCODING && ender < 0x100) {
- goto recode_encoding;
- }
if (ender > 0xff) {
REQUIRE_UTF8(flagp);
}
if (RExC_recode_x_to_native) {
ender = LATIN1_TO_NATIVE(ender);
}
- else
#endif
- if (IN_ENCODING) {
- goto recode_encoding;
- }
}
else {
REQUIRE_UTF8(flagp);
form_short_octal_warning(p, numlen));
}
}
- if (IN_ENCODING && ender < 0x100)
- goto recode_encoding;
- break;
- recode_encoding:
- if (! RExC_override_recoding) {
- SV* enc = _get_encoding();
- ender = reg_recode((U8)ender, &enc);
- if (!enc && PASS2)
- ckWARNreg(p, "Invalid escape in the specified encoding");
- REQUIRE_UTF8(flagp);
- }
break;
case '\0':
if (p >= RExC_end)
* something like "\b" */
if (len || (p > RExC_start && isALPHA_A(*(p -1)))) {
RExC_parse = p + 1;
- vFAIL("Unescaped left brace in regex is illegal");
+ vFAIL("Unescaped left brace in regex is illegal here");
}
/*FALLTHROUGH*/
default: /* A literal character */
* the node, close the node with just them, and set up to do
* this character again next time through, when it will be the
* only thing in its new node */
+
if ((next_is_quantifier = ( LIKELY(p < RExC_end)
&& UNLIKELY(ISMULT2(p))))
&& LIKELY(len))
RExC_parse = p - 1;
Set_Node_Cur_Length(ret, parse_start);
RExC_parse = p;
- skip_to_be_ignored_text(pRExC_state, &RExC_parse,
- FALSE /* Don't force to /x */ );
{
/* len is STRLEN which is unsigned, need to copy to signed */
IV iv = len;
break;
} /* End of giant switch on input character */
+ /* Position parse to next real character */
+ skip_to_be_ignored_text(pRExC_state, &RExC_parse,
+ FALSE /* Don't force to /x */ );
+ if (PASS2 && *RExC_parse == '{' && OP(ret) != SBOL && ! regcurly(RExC_parse)) {
+ ckWARNregdep(RExC_parse + 1, "Unescaped left brace in regex is deprecated here, passed through");
+ }
+
return(ret);
}
ADD_POSIX_WARNING(p, "there is no terminating ']'");
}
- if (posix_warnings && av_top_index(RExC_warn_text) > -1) {
- /* warn_text should only be true if posix_warnings is true */
+ if (posix_warnings && RExC_warn_text && av_top_index(RExC_warn_text) > -1) {
*posix_warnings = RExC_warn_text;
}
}
}
}
non_portable_endpoint++;
- if (IN_ENCODING && value < 0x100) {
- goto recode_encoding;
- }
break;
case 'x':
RExC_parse--; /* function expects to be pointed at the 'x' */
}
}
non_portable_endpoint++;
- if (IN_ENCODING && value < 0x100)
- goto recode_encoding;
break;
case 'c':
value = grok_bslash_c(*RExC_parse++, PASS2);
}
}
non_portable_endpoint++;
- if (IN_ENCODING && value < 0x100)
- goto recode_encoding;
- break;
- }
- recode_encoding:
- if (! RExC_override_recoding) {
- SV* enc = _get_encoding();
- value = reg_recode((U8)value, &enc);
- if (!enc) {
- if (strict) {
- vFAIL("Invalid escape in the specified encoding");
- }
- else if (PASS2) {
- ckWARNreg(RExC_parse,
- "Invalid escape in the specified encoding");
- }
- }
break;
}
default:
else if (! SIZE_ONLY) {
/* Here, not in pass1 (in that pass we skip calculating the
- * contents of this class), and is /l, or is a POSIX class for
- * which /l doesn't matter (or is a Unicode property, which is
- * skipped here). */
+ * contents of this class), and is not /l, or is a POSIX class
+ * for which /l doesn't matter (or is a Unicode property, which
+ * is skipped here). */
if (namedclass >= ANYOF_POSIXL_MAX) { /* If a special class */
if (namedclass != ANYOF_UNIPROP) { /* UNIPROP = \p and \P */
&cp_list);
}
}
- else if (UNI_SEMANTICS
+ else if ( UNI_SEMANTICS
|| classnum == _CC_ASCII
- || (DEPENDS_SEMANTICS && (classnum == _CC_DIGIT
+ || (DEPENDS_SEMANTICS && ( classnum == _CC_DIGIT
|| classnum == _CC_XDIGIT)))
{
/* We usually have to worry about /d and /a affecting what
SvREFCNT_dec_NN(cp_foldable_list);
}
- /* And combine the result (if any) with any inversion list from posix
+ /* And combine the result (if any) with any inversion lists from posix
* classes. The lists are kept separate up to now because we don't want to
* fold the classes (folding of those is automatically handled by the swash
* fetching code) */
- if (simple_posixes) {
+ if (simple_posixes) { /* These are the classes known to be unaffected by
+ /a, /aa, and /d */
_invlist_union(cp_list, simple_posixes, &cp_list);
SvREFCNT_dec_NN(simple_posixes);
}
RExC_parse += (UTF) ? UTF8SKIP(RExC_parse) : 1;
skip_to_be_ignored_text(pRExC_state, &RExC_parse,
- FALSE /* Don't assume /x */ );
+ FALSE /* Don't force /x */ );
}
}
: TRIE_BITMAP(trie)),
NULL,
NULL,
- NULL
+ NULL,
+ FALSE
);
sv_catpvs(sv, "]");
}
/* And things that aren't in the bitmap, but are small enough to be */
SV* bitmap_range_not_in_bitmap = NULL;
+ const bool inverted = flags & ANYOF_INVERT;
+
if (OP(o) == ANYOFL) {
if (ANYOFL_UTF8_LOCALE_REQD(flags)) {
sv_catpvs(sv, "{utf8-locale-reqd}");
ANYOF_BITMAP(o),
bitmap_range_not_in_bitmap,
only_utf8_locale_invlist,
- o);
+ o,
+
+ /* Can't try inverting for a
+ * better display if there are
+ * things that haven't been
+ * resolved */
+ unresolved != NULL);
SvREFCNT_dec(bitmap_range_not_in_bitmap);
/* If there are user-defined properties which haven't been defined yet,
- * output them, in a separate [] from the bitmap range stuff */
+ * output them. If the result is not to be inverted, it is clearest to
+ * output them in a separate [] from the bitmap range stuff. If the
+ * result is to be complemented, we have to show everything in one [],
+ * as the inversion applies to the whole thing. Use {braces} to
+ * separate them from anything in the bitmap and anything above the
+ * bitmap. */
if (unresolved) {
- if (do_sep) {
- Perl_sv_catpvf(aTHX_ sv,"%s][%s",PL_colors[1],PL_colors[0]);
+ if (inverted) {
+ if (! do_sep) { /* If didn't output anything in the bitmap */
+ sv_catpvs(sv, "^");
+ }
+ sv_catpvs(sv, "{");
}
- if (flags & ANYOF_INVERT) {
- sv_catpvs(sv, "^");
+ else if (do_sep) {
+ Perl_sv_catpvf(aTHX_ sv,"%s][%s",PL_colors[1],PL_colors[0]);
}
sv_catsv(sv, unresolved);
- do_sep = TRUE;
- SvREFCNT_dec_NN(unresolved);
+ if (inverted) {
+ sv_catpvs(sv, "}");
+ }
+ do_sep = ! inverted;
}
/* And, finally, add the above-the-bitmap stuff */
Perl_sv_catpvf(aTHX_ sv,"%s][%s",PL_colors[1],PL_colors[0]);
}
- /* And, for easy of understanding, it is always output not-shown as
- * complemented */
- if (flags & ANYOF_INVERT) {
+ /* And, for easy of understanding, it is shown in the
+ * uncomplemented form if possible. The one exception being if
+ * there are unresolved items, where the inversion has to be
+ * delayed until runtime */
+ if (inverted && ! unresolved) {
_invlist_invert(nonbitmap_invlist);
_invlist_subtract(nonbitmap_invlist, PL_InBitmap, &nonbitmap_invlist);
}
/* And finally the matching, closing ']' */
Perl_sv_catpvf(aTHX_ sv, "%s]", PL_colors[1]);
+
+ SvREFCNT_dec(unresolved);
}
else if (k == POSIXD || k == NPOSIXD) {
U8 index = FLAGS(o) * 2;
* mnemonic names. Split off any of those at the beginning and end of
* the range to print mnemonically. It isn't possible for many of
* these to be in a row, so this won't overwhelm with output */
- while (isMNEMONIC_CNTRL(start) && start <= end) {
- put_code_point(sv, start);
- start++;
- }
- if (start < end && isMNEMONIC_CNTRL(end)) {
-
- /* Here, the final character in the range has a mnemonic name.
- * Work backwards from the end to find the final non-mnemonic */
- UV temp_end = end - 1;
- while (isMNEMONIC_CNTRL(temp_end)) {
- temp_end--;
+ if ( start <= end
+ && (isMNEMONIC_CNTRL(start) || isMNEMONIC_CNTRL(end)))
+ {
+ while (isMNEMONIC_CNTRL(start) && start <= end) {
+ put_code_point(sv, start);
+ start++;
}
- /* And separately output the interior range that doesn't start or
- * end with mnemonics */
- put_range(sv, start, temp_end, FALSE);
+ /* If this didn't take care of the whole range ... */
+ if (start <= end) {
- /* Then output the mnemonic trailing controls */
- start = temp_end + 1;
- while (start <= end) {
- put_code_point(sv, start);
- start++;
+ /* Look backwards from the end to find the final non-mnemonic
+ * */
+ UV temp_end = end;
+ while (isMNEMONIC_CNTRL(temp_end)) {
+ temp_end--;
+ }
+
+ /* And separately output the interior range that doesn't start
+ * or end with mnemonics */
+ put_range(sv, start, temp_end, FALSE);
+
+ /* Then output the mnemonic trailing controls */
+ start = temp_end + 1;
+ while (start <= end) {
+ put_code_point(sv, start);
+ start++;
+ }
+ break;
}
- break;
}
/* As a final resort, output the range or subrange as hex. */
)
{
/* Create and return an SV containing a displayable version of the bitmap
- * and associated information determined by the input parameters. */
+ * and associated information determined by the input parameters. If the
+ * output would have been only the inversion indicator '^', NULL is instead
+ * returned. */
SV * output;
}
}
- /* If the only thing we output is the '^', clear it */
if (invert && SvCUR(output) == 1) {
- SvCUR_set(output, 0);
+ return NULL;
}
return output;
char *bitmap,
SV *nonbitmap_invlist,
SV *only_utf8_locale_invlist,
- const regnode * const node)
+ const regnode * const node,
+ const bool force_as_is_display)
{
/* Appends to 'sv' a displayable version of the innards of the bracketed
* character class defined by the other arguments:
* 'node' is the regex pattern node. It is needed only when the above two
* parameters are not null, and is passed so that this routine can
* tease apart the various reasons for them.
+ * 'force_as_is_display' is TRUE if this routine should definitely NOT try
+ * to invert things to see if that leads to a cleaner display. If
+ * FALSE, this routine is free to use its judgment about doing this.
*
* It returns TRUE if there was actually something output. (It may be that
* the bitmap, etc is empty.)
*
* When called for outputting the bitmap of a non-ANYOF node, just pass the
- * bitmap, with the succeeding parameters set to NULL.
- *
+ * bitmap, with the succeeding parameters set to NULL, and the final one to
+ * FALSE.
*/
/* In general, it tries to display the 'cleanest' representation of the
* whether the class itself is to be inverted. However, there are some
* cases where it can't try inverting, as what actually matches isn't known
* until runtime, and hence the inversion isn't either. */
- bool inverting_allowed = TRUE;
+ bool inverting_allowed = ! force_as_is_display;
int i;
STRLEN orig_sv_cur = SvCUR(sv);
is UTF-8 */
SV* as_is_display; /* The output string when we take the inputs
- literally */
+ literally */
SV* inverted_display; /* The output string when we invert the inputs */
U8 flags = (node) ? ANYOF_FLAGS(node) : 0;
/* If have to take the output as-is, just do that */
if (! inverting_allowed) {
- sv_catsv(sv, as_is_display);
+ if (as_is_display) {
+ sv_catsv(sv, as_is_display);
+ SvREFCNT_dec_NN(as_is_display);
+ }
}
else { /* But otherwise, create the output again on the inverted input, and
use whichever version is shorter */
_invlist_invert(only_utf8);
_invlist_intersection(only_utf8, PL_UpperLatin1, &only_utf8);
}
+ else if (not_utf8) {
- if (not_utf8) {
- _invlist_invert(not_utf8);
- _invlist_intersection(not_utf8, PL_UpperLatin1, ¬_utf8);
+ /* If a code point matches iff the target string is not in UTF-8,
+ * then complementing the result has it not match iff not in UTF-8,
+ * which is the same thing as matching iff it is UTF-8. */
+ only_utf8 = not_utf8;
+ not_utf8 = NULL;
}
if (only_utf8_locale) {
/* Use the shortest representation, taking into account our bias
* against showing it inverted */
- if (SvCUR(inverted_display) + inverted_bias
- < SvCUR(as_is_display) + as_is_bias)
+ if ( inverted_display
+ && ( ! as_is_display
+ || ( SvCUR(inverted_display) + inverted_bias
+ < SvCUR(as_is_display) + as_is_bias)))
{
sv_catsv(sv, inverted_display);
}
- else {
+ else if (as_is_display) {
sv_catsv(sv, as_is_display);
}
- SvREFCNT_dec_NN(as_is_display);
- SvREFCNT_dec_NN(inverted_display);
+ SvREFCNT_dec(as_is_display);
+ SvREFCNT_dec(inverted_display);
}
SvREFCNT_dec_NN(invlist);