#ifdef ZLIB_DEBUG
flags += 1 << 8;
#endif
+ /*
#if defined(ASMV) || defined(ASMINF)
flags += 1 << 9;
#endif
+ */
#ifdef ZLIB_WINAPI
flags += 1 << 10;
#endif
* a protected system like OS/2. Use Microsoft C instead.
*/
-voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, unsigned items, unsigned size)
+voidpf ZLIB_INTERNAL zcalloc(voidpf opaque, unsigned items, unsigned size)
{
voidpf buf;
ulg bsize = (ulg)items*size;
return buf;
}
-void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr)
+void ZLIB_INTERNAL zcfree(voidpf opaque, voidpf ptr)
{
int n;
# define _hfree hfree
#endif
-voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, uInt items, uInt size)
+voidpf ZLIB_INTERNAL zcalloc(voidpf opaque, uInt items, uInt size)
{
(void)opaque;
return _halloc((long)items, size);
}
-void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr)
+void ZLIB_INTERNAL zcfree(voidpf opaque, voidpf ptr)
{
(void)opaque;
_hfree(ptr);