- * Types used in bitwise operations.
- *
- * Normally we'd just use IV and UV. However, some hardware and
- * software combinations (e.g. Alpha and current OSF/1) don't have a
- * floating-point type to use for NV that has adequate bits to fully
- * hold an IV/UV. (In other words, sizeof(long) == sizeof(double).)
- *
- * It just so happens that "int" is the right size almost everywhere.
- */
-typedef int IBW;
-typedef unsigned UBW;
-
-/*
- * Mask used after bitwise operations.
- *
- * There is at least one realm (Cray word machines) that doesn't
- * have an integral type (except char) small enough to be represented
- * in a double without loss; that is, it has no 32-bit type.
- */
-#if LONGSIZE > 4 && defined(_CRAY)
-# define BW_BITS 32
-# define BW_MASK ((1 << BW_BITS) - 1)
-# define BW_SIGN (1 << (BW_BITS - 1))
-# define BWi(i) (((i) & BW_SIGN) ? ((i) | ~BW_MASK) : ((i) & BW_MASK))
-# define BWu(u) ((u) & BW_MASK)
-#else
-# define BWi(i) (i)
-# define BWu(u) (u)
-#endif
-
-/*