-#define INVLIST_LEN_OFFSET 0 /* Number of elements in the inversion list */
-
-/* This is a combination of a version and data structure type, so that one
- * being passed in can be validated to be an inversion list of the correct
- * vintage. When the structure of the header is changed, a new random number
- * in the range 2**31-1 should be generated. Then, if an auxiliary program
- * doesn't change correspondingly, it will be discovered immediately */
-#define INVLIST_VERSION_ID_OFFSET 1
-#define INVLIST_VERSION_ID 1511554547
-
-#define INVLIST_OFFSET_OFFSET 2 /* 0 or 1 */
-/* The UV at this position contains either 0 or 1. If 0, the inversion list
- * contains the code point U+00000, and begins at element [0] in the array,
- * which always contains 0. If 1, the inversion list doesn't contain U+0000,
- * and it begins at element [1]. Inverting an inversion list consists of
- * adding or removing the 0 at the beginning of it. By reserving a space for
- * that 0, inversion can be made very fast: we just flip this UV */
-
-/* For safety, when adding new elements, remember to #undef them at the end of
- * the inversion list code section */
-
-#define HEADER_LENGTH (INVLIST_OFFSET_OFFSET + 2) /* includes 1 for the constant
- 0 element */
-