+/* If the bitmap doesn't fully represent what this ANYOF node can match, the
+ * ARG is set to this special value (since 0, 1, ... are legal, but will never
+ * reach this high). */
+#define ANYOF_NONBITMAP_EMPTY ((U32) -1)
+
+/* The information used to be stored as as combination of the ANYOF_UTF8 and
+ * ANYOF_NONBITMAP_NON_UTF8 bits in the flags field, but was moved out of there
+ * to free up a bit for other uses. This tries to hide the change from
+ * existing code as much as possible. Now, the data structure that goes in ARG
+ * is not allocated unless it is needed, and that is what is used to determine
+ * if there is something outside the bitmap. The code now assumes that if
+ * that structure exists, that any UTF-8 encoded string should be tried against
+ * it, but a non-UTF8-encoded string will be tried only if the
+ * ANYOF_NONBITMAP_NON_UTF8 bit is also set. */
+#define ANYOF_NONBITMAP(node) (ARG(node) != ANYOF_NONBITMAP_EMPTY)
+
+/* Flags for node->flags of ANYOF. These are in short supply, but there is one
+ * currently available. If more than this are needed, the ANYOF_LOCALE and
+ * ANYOF_CLASS bits could be shared, making a space penalty for all locale nodes.
+ * Also, the UNICODE_ALL bit could be freed up by resorting to creating a swash
+ * containing everything above 255. This introduces a performance penalty.
+ * Better would be to split it off into a separate node, which actually would
+ * improve performance a bit by allowing regexec.c to test for a UTF-8
+ * character being above 255 without having to call a function nor calculate
+ * its code point value. However, this solution might need to have a second
+ * node type, ANYOF_SYNTHETIC_ABOVE_LATIN1_ALL */
+
+#define ANYOF_LOCALE 0x01 /* /l modifier */
+
+/* The fold is calculated and stored in the bitmap where possible at compile
+ * time. However under locale, the actual folding varies depending on
+ * what the locale is at the time of execution, so it has to be deferred until
+ * then */
+#define ANYOF_LOC_FOLD 0x02
+
+#define ANYOF_INVERT 0x04
+
+/* Set if this is a struct regnode_charclass_class vs a regnode_charclass. This
+ * is used for runtime \d, \w, [:posix:], ..., which are used only in locale
+ * and the optimizer's synthetic start class. Non-locale \d, etc are resolved
+ * at compile-time. Could be shared with ANYOF_LOCALE, forcing all locale
+ * nodes to be large */
+#define ANYOF_CLASS 0x08
+#define ANYOF_LARGE ANYOF_CLASS /* Same; name retained for back compat */
+
+/* Unused: 0x10. When using, be sure to change ANYOF_FLAGS_ALL below */
+
+/* Can match something outside the bitmap that isn't in utf8 */
+#define ANYOF_NONBITMAP_NON_UTF8 0x20
+
+/* Matches every code point 0x100 and above*/
+#define ANYOF_UNICODE_ALL 0x40
+
+/* Match all Latin1 characters that aren't ASCII when the target string is not
+ * in utf8. */
+#define ANYOF_NON_UTF8_LATIN1_ALL 0x80
+
+#define ANYOF_FLAGS_ALL (0xff & ~0x10)
+
+/* These are the flags that ANYOF_INVERT being set or not doesn't affect
+ * whether they are operative or not. e.g., the node still has LOCALE
+ * regardless of being inverted; whereas ANYOF_UNICODE_ALL means something
+ * different if inverted */
+#define INVERSION_UNAFFECTED_FLAGS (ANYOF_LOCALE \
+ |ANYOF_LOC_FOLD \
+ |ANYOF_CLASS \
+ |ANYOF_NONBITMAP_NON_UTF8)