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1=head1 NAME
2
3perlipc - Perl interprocess communication (signals, fifos, pipes, safe subprocesses, sockets, and semaphores)
4
5=head1 DESCRIPTION
6
7The basic IPC facilities of Perl are built out of the good old Unix
8signals, named pipes, pipe opens, the Berkeley socket routines, and SysV
9IPC calls. Each is used in slightly different situations.
10
11=head1 Signals
12
13Perl uses a simple signal handling model: the %SIG hash contains names
14or references of user-installed signal handlers. These handlers will
15be called with an argument which is the name of the signal that
16triggered it. A signal may be generated intentionally from a
17particular keyboard sequence like control-C or control-Z, sent to you
18from another process, or triggered automatically by the kernel when
19special events transpire, like a child process exiting, your process
20running out of stack space, or hitting file size limit.
21
22For example, to trap an interrupt signal, set up a handler like this:
23
24 sub catch_zap {
25 my $signame = shift;
26 $shucks++;
27 die "Somebody sent me a SIG$signame";
28 }
29 $SIG{INT} = 'catch_zap'; # could fail in modules
30 $SIG{INT} = \&catch_zap; # best strategy
31
32Prior to Perl 5.7.3 it was necessary to do as little as you possibly
33could in your handler; notice how all we do is set a global variable
34and then raise an exception. That's because on most systems,
35libraries are not re-entrant; particularly, memory allocation and I/O
36routines are not. That meant that doing nearly I<anything> in your
37handler could in theory trigger a memory fault and subsequent core
38dump - see L</Deferred Signals (Safe Signals)> below.
39
40The names of the signals are the ones listed out by C<kill -l> on your
41system, or you can retrieve them from the Config module. Set up an
42@signame list indexed by number to get the name and a %signo table
43indexed by name to get the number:
44
45 use Config;
46 defined $Config{sig_name} || die "No sigs?";
47 foreach $name (split(' ', $Config{sig_name})) {
48 $signo{$name} = $i;
49 $signame[$i] = $name;
50 $i++;
51 }
52
53So to check whether signal 17 and SIGALRM were the same, do just this:
54
55 print "signal #17 = $signame[17]\n";
56 if ($signo{ALRM}) {
57 print "SIGALRM is $signo{ALRM}\n";
58 }
59
60You may also choose to assign the strings C<'IGNORE'> or C<'DEFAULT'> as
61the handler, in which case Perl will try to discard the signal or do the
62default thing.
63
64On most Unix platforms, the C<CHLD> (sometimes also known as C<CLD>) signal
65has special behavior with respect to a value of C<'IGNORE'>.
66Setting C<$SIG{CHLD}> to C<'IGNORE'> on such a platform has the effect of
67not creating zombie processes when the parent process fails to C<wait()>
68on its child processes (i.e. child processes are automatically reaped).
69Calling C<wait()> with C<$SIG{CHLD}> set to C<'IGNORE'> usually returns
70C<-1> on such platforms.
71
72Some signals can be neither trapped nor ignored, such as
73the KILL and STOP (but not the TSTP) signals. One strategy for
74temporarily ignoring signals is to use a local() statement, which will be
75automatically restored once your block is exited. (Remember that local()
76values are "inherited" by functions called from within that block.)
77
78 sub precious {
79 local $SIG{INT} = 'IGNORE';
80 &more_functions;
81 }
82 sub more_functions {
83 # interrupts still ignored, for now...
84 }
85
86Sending a signal to a negative process ID means that you send the signal
87to the entire Unix process-group. This code sends a hang-up signal to all
88processes in the current process group (and sets $SIG{HUP} to IGNORE so
89it doesn't kill itself):
90
91 {
92 local $SIG{HUP} = 'IGNORE';
93 kill HUP => -$$;
94 # snazzy writing of: kill('HUP', -$$)
95 }
96
97Another interesting signal to send is signal number zero. This doesn't
98actually affect a child process, but instead checks whether it's alive
99or has changed its UID.
100
101 unless (kill 0 => $kid_pid) {
102 warn "something wicked happened to $kid_pid";
103 }
104
105When directed at a process whose UID is not identical to that
106of the sending process, signal number zero may fail because
107you lack permission to send the signal, even though the process is alive.
108You may be able to determine the cause of failure using C<%!>.
109
110 unless (kill 0 => $pid or $!{EPERM}) {
111 warn "$pid looks dead";
112 }
113
114You might also want to employ anonymous functions for simple signal
115handlers:
116
117 $SIG{INT} = sub { die "\nOutta here!\n" };
118
119But that will be problematic for the more complicated handlers that need
120to reinstall themselves. Because Perl's signal mechanism is currently
121based on the signal(3) function from the C library, you may sometimes be so
122unfortunate as to run on systems where that function is "broken", that
123is, it behaves in the old unreliable SysV way rather than the newer, more
124reasonable BSD and POSIX fashion. So you'll see defensive people writing
125signal handlers like this:
126
127 sub REAPER {
128 $waitedpid = wait;
129 # loathe SysV: it makes us not only reinstate
130 # the handler, but place it after the wait
131 $SIG{CHLD} = \&REAPER;
132 }
133 $SIG{CHLD} = \&REAPER;
134 # now do something that forks...
135
136or better still:
137
138 use POSIX ":sys_wait_h";
139 sub REAPER {
140 my $child;
141 # If a second child dies while in the signal handler caused by the
142 # first death, we won't get another signal. So must loop here else
143 # we will leave the unreaped child as a zombie. And the next time
144 # two children die we get another zombie. And so on.
145 while (($child = waitpid(-1,WNOHANG)) > 0) {
146 $Kid_Status{$child} = $?;
147 }
148 $SIG{CHLD} = \&REAPER; # still loathe SysV
149 }
150 $SIG{CHLD} = \&REAPER;
151 # do something that forks...
152
153Signal handling is also used for timeouts in Unix, While safely
154protected within an C<eval{}> block, you set a signal handler to trap
155alarm signals and then schedule to have one delivered to you in some
156number of seconds. Then try your blocking operation, clearing the alarm
157when it's done but not before you've exited your C<eval{}> block. If it
158goes off, you'll use die() to jump out of the block, much as you might
159using longjmp() or throw() in other languages.
160
161Here's an example:
162
163 eval {
164 local $SIG{ALRM} = sub { die "alarm clock restart" };
165 alarm 10;
166 flock(FH, 2); # blocking write lock
167 alarm 0;
168 };
169 if ($@ and $@ !~ /alarm clock restart/) { die }
170
171If the operation being timed out is system() or qx(), this technique
172is liable to generate zombies. If this matters to you, you'll
173need to do your own fork() and exec(), and kill the errant child process.
174
175For more complex signal handling, you might see the standard POSIX
176module. Lamentably, this is almost entirely undocumented, but
177the F<t/lib/posix.t> file from the Perl source distribution has some
178examples in it.
179
180=head2 Handling the SIGHUP Signal in Daemons
181
182A process that usually starts when the system boots and shuts down
183when the system is shut down is called a daemon (Disk And Execution
184MONitor). If a daemon process has a configuration file which is
185modified after the process has been started, there should be a way to
186tell that process to re-read its configuration file, without stopping
187the process. Many daemons provide this mechanism using the C<SIGHUP>
188signal handler. When you want to tell the daemon to re-read the file
189you simply send it the C<SIGHUP> signal.
190
191Not all platforms automatically reinstall their (native) signal
192handlers after a signal delivery. This means that the handler works
193only the first time the signal is sent. The solution to this problem
194is to use C<POSIX> signal handlers if available, their behaviour
195is well-defined.
196
197The following example implements a simple daemon, which restarts
198itself every time the C<SIGHUP> signal is received. The actual code is
199located in the subroutine C<code()>, which simply prints some debug
200info to show that it works and should be replaced with the real code.
201
202 #!/usr/bin/perl -w
203
204 use POSIX ();
205 use FindBin ();
206 use File::Basename ();
207 use File::Spec::Functions;
208
209 $|=1;
210
211 # make the daemon cross-platform, so exec always calls the script
212 # itself with the right path, no matter how the script was invoked.
213 my $script = File::Basename::basename($0);
214 my $SELF = catfile $FindBin::Bin, $script;
215
216 # POSIX unmasks the sigprocmask properly
217 my $sigset = POSIX::SigSet->new();
218 my $action = POSIX::SigAction->new('sigHUP_handler',
219 $sigset,
220 &POSIX::SA_NODEFER);
221 POSIX::sigaction(&POSIX::SIGHUP, $action);
222
223 sub sigHUP_handler {
224 print "got SIGHUP\n";
225 exec($SELF, @ARGV) or die "Couldn't restart: $!\n";
226 }
227
228 code();
229
230 sub code {
231 print "PID: $$\n";
232 print "ARGV: @ARGV\n";
233 my $c = 0;
234 while (++$c) {
235 sleep 2;
236 print "$c\n";
237 }
238 }
239 __END__
240
241
242=head1 Named Pipes
243
244A named pipe (often referred to as a FIFO) is an old Unix IPC
245mechanism for processes communicating on the same machine. It works
246just like a regular, connected anonymous pipes, except that the
247processes rendezvous using a filename and don't have to be related.
248
249To create a named pipe, use the C<POSIX::mkfifo()> function.
250
251 use POSIX qw(mkfifo);
252 mkfifo($path, 0700) or die "mkfifo $path failed: $!";
253
254You can also use the Unix command mknod(1) or on some
255systems, mkfifo(1). These may not be in your normal path.
256
257 # system return val is backwards, so && not ||
258 #
259 $ENV{PATH} .= ":/etc:/usr/etc";
260 if ( system('mknod', $path, 'p')
261 && system('mkfifo', $path) )
262 {
263 die "mk{nod,fifo} $path failed";
264 }
265
266
267A fifo is convenient when you want to connect a process to an unrelated
268one. When you open a fifo, the program will block until there's something
269on the other end.
270
271For example, let's say you'd like to have your F<.signature> file be a
272named pipe that has a Perl program on the other end. Now every time any
273program (like a mailer, news reader, finger program, etc.) tries to read
274from that file, the reading program will block and your program will
275supply the new signature. We'll use the pipe-checking file test B<-p>
276to find out whether anyone (or anything) has accidentally removed our fifo.
277
278 chdir; # go home
279 $FIFO = '.signature';
280
281 while (1) {
282 unless (-p $FIFO) {
283 unlink $FIFO;
284 require POSIX;
285 POSIX::mkfifo($FIFO, 0700)
286 or die "can't mkfifo $FIFO: $!";
287 }
288
289 # next line blocks until there's a reader
290 open (FIFO, "> $FIFO") || die "can't write $FIFO: $!";
291 print FIFO "John Smith (smith\@host.org)\n", `fortune -s`;
292 close FIFO;
293 sleep 2; # to avoid dup signals
294 }
295
296=head2 Deferred Signals (Safe Signals)
297
298In Perls before Perl 5.7.3 by installing Perl code to deal with
299signals, you were exposing yourself to danger from two things. First,
300few system library functions are re-entrant. If the signal interrupts
301while Perl is executing one function (like malloc(3) or printf(3)),
302and your signal handler then calls the same function again, you could
303get unpredictable behavior--often, a core dump. Second, Perl isn't
304itself re-entrant at the lowest levels. If the signal interrupts Perl
305while Perl is changing its own internal data structures, similarly
306unpredictable behaviour may result.
307
308There were two things you could do, knowing this: be paranoid or be
309pragmatic. The paranoid approach was to do as little as possible in your
310signal handler. Set an existing integer variable that already has a
311value, and return. This doesn't help you if you're in a slow system call,
312which will just restart. That means you have to C<die> to longjmp(3) out
313of the handler. Even this is a little cavalier for the true paranoiac,
314who avoids C<die> in a handler because the system I<is> out to get you.
315The pragmatic approach was to say "I know the risks, but prefer the
316convenience", and to do anything you wanted in your signal handler,
317and be prepared to clean up core dumps now and again.
318
319In Perl 5.7.3 and later to avoid these problems signals are
320"deferred"-- that is when the signal is delivered to the process by
321the system (to the C code that implements Perl) a flag is set, and the
322handler returns immediately. Then at strategic "safe" points in the
323Perl interpreter (e.g. when it is about to execute a new opcode) the
324flags are checked and the Perl level handler from %SIG is
325executed. The "deferred" scheme allows much more flexibility in the
326coding of signal handler as we know Perl interpreter is in a safe
327state, and that we are not in a system library function when the
328handler is called. However the implementation does differ from
329previous Perls in the following ways:
330
331=over 4
332
333=item Long-running opcodes
334
335As the Perl interpreter only looks at the signal flags when it is about
336to execute a new opcode, a signal that arrives during a long-running
337opcode (e.g. a regular expression operation on a very large string) will
338not be seen until the current opcode completes.
339
340N.B. If a signal of any given type fires multiple times during an opcode
341(such as from a fine-grained timer), the handler for that signal will
342only be called once after the opcode completes, and all the other
343instances will be discarded. Furthermore, if your system's signal queue
344gets flooded to the point that there are signals that have been raised
345but not yet caught (and thus not deferred) at the time an opcode
346completes, those signals may well be caught and deferred during
347subsequent opcodes, with sometimes surprising results. For example, you
348may see alarms delivered even after calling C<alarm(0)> as the latter
349stops the raising of alarms but does not cancel the delivery of alarms
350raised but not yet caught. Do not depend on the behaviors described in
351this paragraph as they are side effects of the current implementation and
352may change in future versions of Perl.
353
354
355=item Interrupting IO
356
357When a signal is delivered (e.g. INT control-C) the operating system
358breaks into IO operations like C<read> (used to implement Perls
359E<lt>E<gt> operator). On older Perls the handler was called
360immediately (and as C<read> is not "unsafe" this worked well). With
361the "deferred" scheme the handler is not called immediately, and if
362Perl is using system's C<stdio> library that library may re-start the
363C<read> without returning to Perl and giving it a chance to call the
364%SIG handler. If this happens on your system the solution is to use
365C<:perlio> layer to do IO - at least on those handles which you want
366to be able to break into with signals. (The C<:perlio> layer checks
367the signal flags and calls %SIG handlers before resuming IO operation.)
368
369Note that the default in Perl 5.7.3 and later is to automatically use
370the C<:perlio> layer.
371
372Note that some networking library functions like gethostbyname() are
373known to have their own implementations of timeouts which may conflict
374with your timeouts. If you are having problems with such functions,
375you can try using the POSIX sigaction() function, which bypasses the
376Perl safe signals (note that this means subjecting yourself to
377possible memory corruption, as described above). Instead of setting
378C<$SIG{ALRM}>:
379
380 local $SIG{ALRM} = sub { die "alarm" };
381
382try something like the following:
383
384 use POSIX qw(SIGALRM);
385 POSIX::sigaction(SIGALRM,
386 POSIX::SigAction->new(sub { die "alarm" }))
387 or die "Error setting SIGALRM handler: $!\n";
388
389Another way to disable the safe signal behavior locally is to use
390the C<Perl::Unsafe::Signals> module from CPAN (which will affect
391all signals).
392
393=item Restartable system calls
394
395On systems that supported it, older versions of Perl used the
396SA_RESTART flag when installing %SIG handlers. This meant that
397restartable system calls would continue rather than returning when
398a signal arrived. In order to deliver deferred signals promptly,
399Perl 5.7.3 and later do I<not> use SA_RESTART. Consequently,
400restartable system calls can fail (with $! set to C<EINTR>) in places
401where they previously would have succeeded.
402
403Note that the default C<:perlio> layer will retry C<read>, C<write>
404and C<close> as described above and that interrupted C<wait> and
405C<waitpid> calls will always be retried.
406
407=item Signals as "faults"
408
409Certain signals, e.g. SEGV, ILL, and BUS, are generated as a result of
410virtual memory or other "faults". These are normally fatal and there is
411little a Perl-level handler can do with them, so Perl now delivers them
412immediately rather than attempting to defer them.
413
414=item Signals triggered by operating system state
415
416On some operating systems certain signal handlers are supposed to "do
417something" before returning. One example can be CHLD or CLD which
418indicates a child process has completed. On some operating systems the
419signal handler is expected to C<wait> for the completed child
420process. On such systems the deferred signal scheme will not work for
421those signals (it does not do the C<wait>). Again the failure will
422look like a loop as the operating system will re-issue the signal as
423there are un-waited-for completed child processes.
424
425=back
426
427If you want the old signal behaviour back regardless of possible
428memory corruption, set the environment variable C<PERL_SIGNALS> to
429C<"unsafe"> (a new feature since Perl 5.8.1).
430
431=head1 Using open() for IPC
432
433Perl's basic open() statement can also be used for unidirectional
434interprocess communication by either appending or prepending a pipe
435symbol to the second argument to open(). Here's how to start
436something up in a child process you intend to write to:
437
438 open(SPOOLER, "| cat -v | lpr -h 2>/dev/null")
439 || die "can't fork: $!";
440 local $SIG{PIPE} = sub { die "spooler pipe broke" };
441 print SPOOLER "stuff\n";
442 close SPOOLER || die "bad spool: $! $?";
443
444And here's how to start up a child process you intend to read from:
445
446 open(STATUS, "netstat -an 2>&1 |")
447 || die "can't fork: $!";
448 while (<STATUS>) {
449 next if /^(tcp|udp)/;
450 print;
451 }
452 close STATUS || die "bad netstat: $! $?";
453
454If one can be sure that a particular program is a Perl script that is
455expecting filenames in @ARGV, the clever programmer can write something
456like this:
457
458 % program f1 "cmd1|" - f2 "cmd2|" f3 < tmpfile
459
460and irrespective of which shell it's called from, the Perl program will
461read from the file F<f1>, the process F<cmd1>, standard input (F<tmpfile>
462in this case), the F<f2> file, the F<cmd2> command, and finally the F<f3>
463file. Pretty nifty, eh?
464
465You might notice that you could use backticks for much the
466same effect as opening a pipe for reading:
467
468 print grep { !/^(tcp|udp)/ } `netstat -an 2>&1`;
469 die "bad netstat" if $?;
470
471While this is true on the surface, it's much more efficient to process the
472file one line or record at a time because then you don't have to read the
473whole thing into memory at once. It also gives you finer control of the
474whole process, letting you to kill off the child process early if you'd
475like.
476
477Be careful to check both the open() and the close() return values. If
478you're I<writing> to a pipe, you should also trap SIGPIPE. Otherwise,
479think of what happens when you start up a pipe to a command that doesn't
480exist: the open() will in all likelihood succeed (it only reflects the
481fork()'s success), but then your output will fail--spectacularly. Perl
482can't know whether the command worked because your command is actually
483running in a separate process whose exec() might have failed. Therefore,
484while readers of bogus commands return just a quick end of file, writers
485to bogus command will trigger a signal they'd better be prepared to
486handle. Consider:
487
488 open(FH, "|bogus") or die "can't fork: $!";
489 print FH "bang\n" or die "can't write: $!";
490 close FH or die "can't close: $!";
491
492That won't blow up until the close, and it will blow up with a SIGPIPE.
493To catch it, you could use this:
494
495 $SIG{PIPE} = 'IGNORE';
496 open(FH, "|bogus") or die "can't fork: $!";
497 print FH "bang\n" or die "can't write: $!";
498 close FH or die "can't close: status=$?";
499
500=head2 Filehandles
501
502Both the main process and any child processes it forks share the same
503STDIN, STDOUT, and STDERR filehandles. If both processes try to access
504them at once, strange things can happen. You may also want to close
505or reopen the filehandles for the child. You can get around this by
506opening your pipe with open(), but on some systems this means that the
507child process cannot outlive the parent.
508
509=head2 Background Processes
510
511You can run a command in the background with:
512
513 system("cmd &");
514
515The command's STDOUT and STDERR (and possibly STDIN, depending on your
516shell) will be the same as the parent's. You won't need to catch
517SIGCHLD because of the double-fork taking place (see below for more
518details).
519
520=head2 Complete Dissociation of Child from Parent
521
522In some cases (starting server processes, for instance) you'll want to
523completely dissociate the child process from the parent. This is
524often called daemonization. A well behaved daemon will also chdir()
525to the root directory (so it doesn't prevent unmounting the filesystem
526containing the directory from which it was launched) and redirect its
527standard file descriptors from and to F</dev/null> (so that random
528output doesn't wind up on the user's terminal).
529
530 use POSIX 'setsid';
531
532 sub daemonize {
533 chdir '/' or die "Can't chdir to /: $!";
534 open STDIN, '/dev/null' or die "Can't read /dev/null: $!";
535 open STDOUT, '>/dev/null'
536 or die "Can't write to /dev/null: $!";
537 defined(my $pid = fork) or die "Can't fork: $!";
538 exit if $pid;
539 die "Can't start a new session: $!" if setsid == -1;
540 open STDERR, '>&STDOUT' or die "Can't dup stdout: $!";
541 }
542
543The fork() has to come before the setsid() to ensure that you aren't a
544process group leader (the setsid() will fail if you are). If your
545system doesn't have the setsid() function, open F</dev/tty> and use the
546C<TIOCNOTTY> ioctl() on it instead. See tty(4) for details.
547
548Non-Unix users should check their Your_OS::Process module for other
549solutions.
550
551=head2 Safe Pipe Opens
552
553Another interesting approach to IPC is making your single program go
554multiprocess and communicate between (or even amongst) yourselves. The
555open() function will accept a file argument of either C<"-|"> or C<"|-">
556to do a very interesting thing: it forks a child connected to the
557filehandle you've opened. The child is running the same program as the
558parent. This is useful for safely opening a file when running under an
559assumed UID or GID, for example. If you open a pipe I<to> minus, you can
560write to the filehandle you opened and your kid will find it in his
561STDIN. If you open a pipe I<from> minus, you can read from the filehandle
562you opened whatever your kid writes to his STDOUT.
563
564 use English '-no_match_vars';
565 my $sleep_count = 0;
566
567 do {
568 $pid = open(KID_TO_WRITE, "|-");
569 unless (defined $pid) {
570 warn "cannot fork: $!";
571 die "bailing out" if $sleep_count++ > 6;
572 sleep 10;
573 }
574 } until defined $pid;
575
576 if ($pid) { # parent
577 print KID_TO_WRITE @some_data;
578 close(KID_TO_WRITE) || warn "kid exited $?";
579 } else { # child
580 ($EUID, $EGID) = ($UID, $GID); # suid progs only
581 open (FILE, "> /safe/file")
582 || die "can't open /safe/file: $!";
583 while (<STDIN>) {
584 print FILE; # child's STDIN is parent's KID_TO_WRITE
585 }
586 exit; # don't forget this
587 }
588
589Another common use for this construct is when you need to execute
590something without the shell's interference. With system(), it's
591straightforward, but you can't use a pipe open or backticks safely.
592That's because there's no way to stop the shell from getting its hands on
593your arguments. Instead, use lower-level control to call exec() directly.
594
595Here's a safe backtick or pipe open for read:
596
597 # add error processing as above
598 $pid = open(KID_TO_READ, "-|");
599
600 if ($pid) { # parent
601 while (<KID_TO_READ>) {
602 # do something interesting
603 }
604 close(KID_TO_READ) || warn "kid exited $?";
605
606 } else { # child
607 ($EUID, $EGID) = ($UID, $GID); # suid only
608 exec($program, @options, @args)
609 || die "can't exec program: $!";
610 # NOTREACHED
611 }
612
613
614And here's a safe pipe open for writing:
615
616 # add error processing as above
617 $pid = open(KID_TO_WRITE, "|-");
618 $SIG{PIPE} = sub { die "whoops, $program pipe broke" };
619
620 if ($pid) { # parent
621 for (@data) {
622 print KID_TO_WRITE;
623 }
624 close(KID_TO_WRITE) || warn "kid exited $?";
625
626 } else { # child
627 ($EUID, $EGID) = ($UID, $GID);
628 exec($program, @options, @args)
629 || die "can't exec program: $!";
630 # NOTREACHED
631 }
632
633It is very easy to dead-lock a process using this form of open(), or
634indeed any use of pipe() and multiple sub-processes. The above
635example is 'safe' because it is simple and calls exec(). See
636L</"Avoiding Pipe Deadlocks"> for general safety principles, but there
637are extra gotchas with Safe Pipe Opens.
638
639In particular, if you opened the pipe using C<open FH, "|-">, then you
640cannot simply use close() in the parent process to close an unwanted
641writer. Consider this code:
642
643 $pid = open WRITER, "|-";
644 defined $pid or die "fork failed; $!";
645 if ($pid) {
646 if (my $sub_pid = fork()) {
647 close WRITER;
648 # do something else...
649 }
650 else {
651 # write to WRITER...
652 exit;
653 }
654 }
655 else {
656 # do something with STDIN...
657 exit;
658 }
659
660In the above, the true parent does not want to write to the WRITER
661filehandle, so it closes it. However, because WRITER was opened using
662C<open FH, "|-">, it has a special behaviour: closing it will call
663waitpid() (see L<perlfunc/waitpid>), which waits for the sub-process
664to exit. If the child process ends up waiting for something happening
665in the section marked "do something else", then you have a deadlock.
666
667This can also be a problem with intermediate sub-processes in more
668complicated code, which will call waitpid() on all open filehandles
669during global destruction; in no predictable order.
670
671To solve this, you must manually use pipe(), fork(), and the form of
672open() which sets one file descriptor to another, as below:
673
674 pipe(READER, WRITER);
675 $pid = fork();
676 defined $pid or die "fork failed; $!";
677 if ($pid) {
678 close READER;
679 if (my $sub_pid = fork()) {
680 close WRITER;
681 }
682 else {
683 # write to WRITER...
684 exit;
685 }
686 # write to WRITER...
687 }
688 else {
689 open STDIN, "<&READER";
690 close WRITER;
691 # do something...
692 exit;
693 }
694
695Since Perl 5.8.0, you can also use the list form of C<open> for pipes :
696the syntax
697
698 open KID_PS, "-|", "ps", "aux" or die $!;
699
700forks the ps(1) command (without spawning a shell, as there are more than
701three arguments to open()), and reads its standard output via the
702C<KID_PS> filehandle. The corresponding syntax to write to command
703pipes (with C<"|-"> in place of C<"-|">) is also implemented.
704
705Note that these operations are full Unix forks, which means they may not be
706correctly implemented on alien systems. Additionally, these are not true
707multithreading. If you'd like to learn more about threading, see the
708F<modules> file mentioned below in the SEE ALSO section.
709
710=head2 Avoiding Pipe Deadlocks
711
712In general, if you have more than one sub-process, you need to be very
713careful that any process which does not need the writer half of any
714pipe you create for inter-process communication does not have it open.
715
716The reason for this is that any child process which is reading from
717the pipe and expecting an EOF will never receive it, and therefore
718never exit. A single process closing a pipe is not enough to close it;
719the last process with the pipe open must close it for it to read EOF.
720
721There are some features built-in to unix to help prevent this most of
722the time. For instance, filehandles have a 'close on exec' flag (set
723I<en masse> with Perl using the C<$^F> L<perlvar>), so that any
724filehandles which you didn't explicitly route to the STDIN, STDOUT or
725STDERR of a child I<program> will automatically be closed for you.
726
727So, always explicitly and immediately call close() on the writable end
728of any pipe, unless that process is actually writing to it. If you
729don't explicitly call close() then be warned Perl will still close()
730all the filehandles during global destruction. As warned above, if
731those filehandles were opened with Safe Pipe Open, they will also call
732waitpid() and you might again deadlock.
733
734=head2 Bidirectional Communication with Another Process
735
736While this works reasonably well for unidirectional communication, what
737about bidirectional communication? The obvious thing you'd like to do
738doesn't actually work:
739
740 open(PROG_FOR_READING_AND_WRITING, "| some program |")
741
742and if you forget to use the C<use warnings> pragma or the B<-w> flag,
743then you'll miss out entirely on the diagnostic message:
744
745 Can't do bidirectional pipe at -e line 1.
746
747If you really want to, you can use the standard open2() library function
748to catch both ends. There's also an open3() for tridirectional I/O so you
749can also catch your child's STDERR, but doing so would then require an
750awkward select() loop and wouldn't allow you to use normal Perl input
751operations.
752
753If you look at its source, you'll see that open2() uses low-level
754primitives like Unix pipe() and exec() calls to create all the connections.
755While it might have been slightly more efficient by using socketpair(), it
756would have then been even less portable than it already is. The open2()
757and open3() functions are unlikely to work anywhere except on a Unix
758system or some other one purporting to be POSIX compliant.
759
760Here's an example of using open2():
761
762 use FileHandle;
763 use IPC::Open2;
764 $pid = open2(*Reader, *Writer, "cat -u -n" );
765 print Writer "stuff\n";
766 $got = <Reader>;
767
768The problem with this is that Unix buffering is really going to
769ruin your day. Even though your C<Writer> filehandle is auto-flushed,
770and the process on the other end will get your data in a timely manner,
771you can't usually do anything to force it to give it back to you
772in a similarly quick fashion. In this case, we could, because we
773gave I<cat> a B<-u> flag to make it unbuffered. But very few Unix
774commands are designed to operate over pipes, so this seldom works
775unless you yourself wrote the program on the other end of the
776double-ended pipe.
777
778A solution to this is the nonstandard F<Comm.pl> library. It uses
779pseudo-ttys to make your program behave more reasonably:
780
781 require 'Comm.pl';
782 $ph = open_proc('cat -n');
783 for (1..10) {
784 print $ph "a line\n";
785 print "got back ", scalar <$ph>;
786 }
787
788This way you don't have to have control over the source code of the
789program you're using. The F<Comm> library also has expect()
790and interact() functions. Find the library (and we hope its
791successor F<IPC::Chat>) at your nearest CPAN archive as detailed
792in the SEE ALSO section below.
793
794The newer Expect.pm module from CPAN also addresses this kind of thing.
795This module requires two other modules from CPAN: IO::Pty and IO::Stty.
796It sets up a pseudo-terminal to interact with programs that insist on
797using talking to the terminal device driver. If your system is
798amongst those supported, this may be your best bet.
799
800=head2 Bidirectional Communication with Yourself
801
802If you want, you may make low-level pipe() and fork()
803to stitch this together by hand. This example only
804talks to itself, but you could reopen the appropriate
805handles to STDIN and STDOUT and call other processes.
806
807 #!/usr/bin/perl -w
808 # pipe1 - bidirectional communication using two pipe pairs
809 # designed for the socketpair-challenged
810 use IO::Handle; # thousands of lines just for autoflush :-(
811 pipe(PARENT_RDR, CHILD_WTR); # XXX: failure?
812 pipe(CHILD_RDR, PARENT_WTR); # XXX: failure?
813 CHILD_WTR->autoflush(1);
814 PARENT_WTR->autoflush(1);
815
816 if ($pid = fork) {
817 close PARENT_RDR; close PARENT_WTR;
818 print CHILD_WTR "Parent Pid $$ is sending this\n";
819 chomp($line = <CHILD_RDR>);
820 print "Parent Pid $$ just read this: `$line'\n";
821 close CHILD_RDR; close CHILD_WTR;
822 waitpid($pid,0);
823 } else {
824 die "cannot fork: $!" unless defined $pid;
825 close CHILD_RDR; close CHILD_WTR;
826 chomp($line = <PARENT_RDR>);
827 print "Child Pid $$ just read this: `$line'\n";
828 print PARENT_WTR "Child Pid $$ is sending this\n";
829 close PARENT_RDR; close PARENT_WTR;
830 exit;
831 }
832
833But you don't actually have to make two pipe calls. If you
834have the socketpair() system call, it will do this all for you.
835
836 #!/usr/bin/perl -w
837 # pipe2 - bidirectional communication using socketpair
838 # "the best ones always go both ways"
839
840 use Socket;
841 use IO::Handle; # thousands of lines just for autoflush :-(
842 # We say AF_UNIX because although *_LOCAL is the
843 # POSIX 1003.1g form of the constant, many machines
844 # still don't have it.
845 socketpair(CHILD, PARENT, AF_UNIX, SOCK_STREAM, PF_UNSPEC)
846 or die "socketpair: $!";
847
848 CHILD->autoflush(1);
849 PARENT->autoflush(1);
850
851 if ($pid = fork) {
852 close PARENT;
853 print CHILD "Parent Pid $$ is sending this\n";
854 chomp($line = <CHILD>);
855 print "Parent Pid $$ just read this: `$line'\n";
856 close CHILD;
857 waitpid($pid,0);
858 } else {
859 die "cannot fork: $!" unless defined $pid;
860 close CHILD;
861 chomp($line = <PARENT>);
862 print "Child Pid $$ just read this: `$line'\n";
863 print PARENT "Child Pid $$ is sending this\n";
864 close PARENT;
865 exit;
866 }
867
868=head1 Sockets: Client/Server Communication
869
870While not limited to Unix-derived operating systems (e.g., WinSock on PCs
871provides socket support, as do some VMS libraries), you may not have
872sockets on your system, in which case this section probably isn't going to do
873you much good. With sockets, you can do both virtual circuits (i.e., TCP
874streams) and datagrams (i.e., UDP packets). You may be able to do even more
875depending on your system.
876
877The Perl function calls for dealing with sockets have the same names as
878the corresponding system calls in C, but their arguments tend to differ
879for two reasons: first, Perl filehandles work differently than C file
880descriptors. Second, Perl already knows the length of its strings, so you
881don't need to pass that information.
882
883One of the major problems with old socket code in Perl was that it used
884hard-coded values for some of the constants, which severely hurt
885portability. If you ever see code that does anything like explicitly
886setting C<$AF_INET = 2>, you know you're in for big trouble: An
887immeasurably superior approach is to use the C<Socket> module, which more
888reliably grants access to various constants and functions you'll need.
889
890If you're not writing a server/client for an existing protocol like
891NNTP or SMTP, you should give some thought to how your server will
892know when the client has finished talking, and vice-versa. Most
893protocols are based on one-line messages and responses (so one party
894knows the other has finished when a "\n" is received) or multi-line
895messages and responses that end with a period on an empty line
896("\n.\n" terminates a message/response).
897
898=head2 Internet Line Terminators
899
900The Internet line terminator is "\015\012". Under ASCII variants of
901Unix, that could usually be written as "\r\n", but under other systems,
902"\r\n" might at times be "\015\015\012", "\012\012\015", or something
903completely different. The standards specify writing "\015\012" to be
904conformant (be strict in what you provide), but they also recommend
905accepting a lone "\012" on input (but be lenient in what you require).
906We haven't always been very good about that in the code in this manpage,
907but unless you're on a Mac, you'll probably be ok.
908
909=head2 Internet TCP Clients and Servers
910
911Use Internet-domain sockets when you want to do client-server
912communication that might extend to machines outside of your own system.
913
914Here's a sample TCP client using Internet-domain sockets:
915
916 #!/usr/bin/perl -w
917 use strict;
918 use Socket;
919 my ($remote,$port, $iaddr, $paddr, $proto, $line);
920
921 $remote = shift || 'localhost';
922 $port = shift || 2345; # random port
923 if ($port =~ /\D/) { $port = getservbyname($port, 'tcp') }
924 die "No port" unless $port;
925 $iaddr = inet_aton($remote) || die "no host: $remote";
926 $paddr = sockaddr_in($port, $iaddr);
927
928 $proto = getprotobyname('tcp');
929 socket(SOCK, PF_INET, SOCK_STREAM, $proto) || die "socket: $!";
930 connect(SOCK, $paddr) || die "connect: $!";
931 while (defined($line = <SOCK>)) {
932 print $line;
933 }
934
935 close (SOCK) || die "close: $!";
936 exit;
937
938And here's a corresponding server to go along with it. We'll
939leave the address as INADDR_ANY so that the kernel can choose
940the appropriate interface on multihomed hosts. If you want sit
941on a particular interface (like the external side of a gateway
942or firewall machine), you should fill this in with your real address
943instead.
944
945 #!/usr/bin/perl -Tw
946 use strict;
947 BEGIN { $ENV{PATH} = '/usr/ucb:/bin' }
948 use Socket;
949 use Carp;
950 my $EOL = "\015\012";
951
952 sub logmsg { print "$0 $$: @_ at ", scalar localtime, "\n" }
953
954 my $port = shift || 2345;
955 my $proto = getprotobyname('tcp');
956
957 ($port) = $port =~ /^(\d+)$/ or die "invalid port";
958
959 socket(Server, PF_INET, SOCK_STREAM, $proto) || die "socket: $!";
960 setsockopt(Server, SOL_SOCKET, SO_REUSEADDR,
961 pack("l", 1)) || die "setsockopt: $!";
962 bind(Server, sockaddr_in($port, INADDR_ANY)) || die "bind: $!";
963 listen(Server,SOMAXCONN) || die "listen: $!";
964
965 logmsg "server started on port $port";
966
967 my $paddr;
968
969 $SIG{CHLD} = \&REAPER;
970
971 for ( ; $paddr = accept(Client,Server); close Client) {
972 my($port,$iaddr) = sockaddr_in($paddr);
973 my $name = gethostbyaddr($iaddr,AF_INET);
974
975 logmsg "connection from $name [",
976 inet_ntoa($iaddr), "]
977 at port $port";
978
979 print Client "Hello there, $name, it's now ",
980 scalar localtime, $EOL;
981 }
982
983And here's a multithreaded version. It's multithreaded in that
984like most typical servers, it spawns (forks) a slave server to
985handle the client request so that the master server can quickly
986go back to service a new client.
987
988 #!/usr/bin/perl -Tw
989 use strict;
990 BEGIN { $ENV{PATH} = '/usr/ucb:/bin' }
991 use Socket;
992 use Carp;
993 my $EOL = "\015\012";
994
995 sub spawn; # forward declaration
996 sub logmsg { print "$0 $$: @_ at ", scalar localtime, "\n" }
997
998 my $port = shift || 2345;
999 my $proto = getprotobyname('tcp');
1000
1001 ($port) = $port =~ /^(\d+)$/ or die "invalid port";
1002
1003 socket(Server, PF_INET, SOCK_STREAM, $proto) || die "socket: $!";
1004 setsockopt(Server, SOL_SOCKET, SO_REUSEADDR,
1005 pack("l", 1)) || die "setsockopt: $!";
1006 bind(Server, sockaddr_in($port, INADDR_ANY)) || die "bind: $!";
1007 listen(Server,SOMAXCONN) || die "listen: $!";
1008
1009 logmsg "server started on port $port";
1010
1011 my $waitedpid = 0;
1012 my $paddr;
1013
1014 use POSIX ":sys_wait_h";
1015 use Errno;
1016
1017 sub REAPER {
1018 local $!; # don't let waitpid() overwrite current error
1019 while ((my $pid = waitpid(-1,WNOHANG)) > 0 && WIFEXITED($?)) {
1020 logmsg "reaped $waitedpid" . ($? ? " with exit $?" : '');
1021 }
1022 $SIG{CHLD} = \&REAPER; # loathe SysV
1023 }
1024
1025 $SIG{CHLD} = \&REAPER;
1026
1027 while(1) {
1028 $paddr = accept(Client, Server) || do {
1029 # try again if accept() returned because a signal was received
1030 next if $!{EINTR};
1031 die "accept: $!";
1032 };
1033 my ($port, $iaddr) = sockaddr_in($paddr);
1034 my $name = gethostbyaddr($iaddr, AF_INET);
1035
1036 logmsg "connection from $name [",
1037 inet_ntoa($iaddr),
1038 "] at port $port";
1039
1040 spawn sub {
1041 $|=1;
1042 print "Hello there, $name, it's now ", scalar localtime, $EOL;
1043 exec '/usr/games/fortune' # XXX: `wrong' line terminators
1044 or confess "can't exec fortune: $!";
1045 };
1046 close Client;
1047 }
1048
1049 sub spawn {
1050 my $coderef = shift;
1051
1052 unless (@_ == 0 && $coderef && ref($coderef) eq 'CODE') {
1053 confess "usage: spawn CODEREF";
1054 }
1055
1056 my $pid;
1057 if (! defined($pid = fork)) {
1058 logmsg "cannot fork: $!";
1059 return;
1060 }
1061 elsif ($pid) {
1062 logmsg "begat $pid";
1063 return; # I'm the parent
1064 }
1065 # else I'm the child -- go spawn
1066
1067 open(STDIN, "<&Client") || die "can't dup client to stdin";
1068 open(STDOUT, ">&Client") || die "can't dup client to stdout";
1069 ## open(STDERR, ">&STDOUT") || die "can't dup stdout to stderr";
1070 exit &$coderef();
1071 }
1072
1073This server takes the trouble to clone off a child version via fork()
1074for each incoming request. That way it can handle many requests at
1075once, which you might not always want. Even if you don't fork(), the
1076listen() will allow that many pending connections. Forking servers
1077have to be particularly careful about cleaning up their dead children
1078(called "zombies" in Unix parlance), because otherwise you'll quickly
1079fill up your process table. The REAPER subroutine is used here to
1080call waitpid() for any child processes that have finished, thereby
1081ensuring that they terminate cleanly and don't join the ranks of the
1082living dead.
1083
1084Within the while loop we call accept() and check to see if it returns
1085a false value. This would normally indicate a system error that needs
1086to be reported. However the introduction of safe signals (see
1087L</Deferred Signals (Safe Signals)> above) in Perl 5.7.3 means that
1088accept() may also be interrupted when the process receives a signal.
1089This typically happens when one of the forked sub-processes exits and
1090notifies the parent process with a CHLD signal.
1091
1092If accept() is interrupted by a signal then $! will be set to EINTR.
1093If this happens then we can safely continue to the next iteration of
1094the loop and another call to accept(). It is important that your
1095signal handling code doesn't modify the value of $! or this test will
1096most likely fail. In the REAPER subroutine we create a local version
1097of $! before calling waitpid(). When waitpid() sets $! to ECHILD (as
1098it inevitably does when it has no more children waiting), it will
1099update the local copy leaving the original unchanged.
1100
1101We suggest that you use the B<-T> flag to use taint checking (see L<perlsec>)
1102even if we aren't running setuid or setgid. This is always a good idea
1103for servers and other programs run on behalf of someone else (like CGI
1104scripts), because it lessens the chances that people from the outside will
1105be able to compromise your system.
1106
1107Let's look at another TCP client. This one connects to the TCP "time"
1108service on a number of different machines and shows how far their clocks
1109differ from the system on which it's being run:
1110
1111 #!/usr/bin/perl -w
1112 use strict;
1113 use Socket;
1114
1115 my $SECS_of_70_YEARS = 2208988800;
1116 sub ctime { scalar localtime(shift) }
1117
1118 my $iaddr = gethostbyname('localhost');
1119 my $proto = getprotobyname('tcp');
1120 my $port = getservbyname('time', 'tcp');
1121 my $paddr = sockaddr_in(0, $iaddr);
1122 my($host);
1123
1124 $| = 1;
1125 printf "%-24s %8s %s\n", "localhost", 0, ctime(time());
1126
1127 foreach $host (@ARGV) {
1128 printf "%-24s ", $host;
1129 my $hisiaddr = inet_aton($host) || die "unknown host";
1130 my $hispaddr = sockaddr_in($port, $hisiaddr);
1131 socket(SOCKET, PF_INET, SOCK_STREAM, $proto) || die "socket: $!";
1132 connect(SOCKET, $hispaddr) || die "bind: $!";
1133 my $rtime = ' ';
1134 read(SOCKET, $rtime, 4);
1135 close(SOCKET);
1136 my $histime = unpack("N", $rtime) - $SECS_of_70_YEARS;
1137 printf "%8d %s\n", $histime - time, ctime($histime);
1138 }
1139
1140=head2 Unix-Domain TCP Clients and Servers
1141
1142That's fine for Internet-domain clients and servers, but what about local
1143communications? While you can use the same setup, sometimes you don't
1144want to. Unix-domain sockets are local to the current host, and are often
1145used internally to implement pipes. Unlike Internet domain sockets, Unix
1146domain sockets can show up in the file system with an ls(1) listing.
1147
1148 % ls -l /dev/log
1149 srw-rw-rw- 1 root 0 Oct 31 07:23 /dev/log
1150
1151You can test for these with Perl's B<-S> file test:
1152
1153 unless ( -S '/dev/log' ) {
1154 die "something's wicked with the log system";
1155 }
1156
1157Here's a sample Unix-domain client:
1158
1159 #!/usr/bin/perl -w
1160 use Socket;
1161 use strict;
1162 my ($rendezvous, $line);
1163
1164 $rendezvous = shift || 'catsock';
1165 socket(SOCK, PF_UNIX, SOCK_STREAM, 0) || die "socket: $!";
1166 connect(SOCK, sockaddr_un($rendezvous)) || die "connect: $!";
1167 while (defined($line = <SOCK>)) {
1168 print $line;
1169 }
1170 exit;
1171
1172And here's a corresponding server. You don't have to worry about silly
1173network terminators here because Unix domain sockets are guaranteed
1174to be on the localhost, and thus everything works right.
1175
1176 #!/usr/bin/perl -Tw
1177 use strict;
1178 use Socket;
1179 use Carp;
1180
1181 BEGIN { $ENV{PATH} = '/usr/ucb:/bin' }
1182 sub spawn; # forward declaration
1183 sub logmsg { print "$0 $$: @_ at ", scalar localtime, "\n" }
1184
1185 my $NAME = 'catsock';
1186 my $uaddr = sockaddr_un($NAME);
1187 my $proto = getprotobyname('tcp');
1188
1189 socket(Server,PF_UNIX,SOCK_STREAM,0) || die "socket: $!";
1190 unlink($NAME);
1191 bind (Server, $uaddr) || die "bind: $!";
1192 listen(Server,SOMAXCONN) || die "listen: $!";
1193
1194 logmsg "server started on $NAME";
1195
1196 my $waitedpid;
1197
1198 use POSIX ":sys_wait_h";
1199 sub REAPER {
1200 my $child;
1201 while (($waitedpid = waitpid(-1,WNOHANG)) > 0) {
1202 logmsg "reaped $waitedpid" . ($? ? " with exit $?" : '');
1203 }
1204 $SIG{CHLD} = \&REAPER; # loathe SysV
1205 }
1206
1207 $SIG{CHLD} = \&REAPER;
1208
1209
1210 for ( $waitedpid = 0;
1211 accept(Client,Server) || $waitedpid;
1212 $waitedpid = 0, close Client)
1213 {
1214 next if $waitedpid;
1215 logmsg "connection on $NAME";
1216 spawn sub {
1217 print "Hello there, it's now ", scalar localtime, "\n";
1218 exec '/usr/games/fortune' or die "can't exec fortune: $!";
1219 };
1220 }
1221
1222 sub spawn {
1223 my $coderef = shift;
1224
1225 unless (@_ == 0 && $coderef && ref($coderef) eq 'CODE') {
1226 confess "usage: spawn CODEREF";
1227 }
1228
1229 my $pid;
1230 if (!defined($pid = fork)) {
1231 logmsg "cannot fork: $!";
1232 return;
1233 } elsif ($pid) {
1234 logmsg "begat $pid";
1235 return; # I'm the parent
1236 }
1237 # else I'm the child -- go spawn
1238
1239 open(STDIN, "<&Client") || die "can't dup client to stdin";
1240 open(STDOUT, ">&Client") || die "can't dup client to stdout";
1241 ## open(STDERR, ">&STDOUT") || die "can't dup stdout to stderr";
1242 exit &$coderef();
1243 }
1244
1245As you see, it's remarkably similar to the Internet domain TCP server, so
1246much so, in fact, that we've omitted several duplicate functions--spawn(),
1247logmsg(), ctime(), and REAPER()--which are exactly the same as in the
1248other server.
1249
1250So why would you ever want to use a Unix domain socket instead of a
1251simpler named pipe? Because a named pipe doesn't give you sessions. You
1252can't tell one process's data from another's. With socket programming,
1253you get a separate session for each client: that's why accept() takes two
1254arguments.
1255
1256For example, let's say that you have a long running database server daemon
1257that you want folks from the World Wide Web to be able to access, but only
1258if they go through a CGI interface. You'd have a small, simple CGI
1259program that does whatever checks and logging you feel like, and then acts
1260as a Unix-domain client and connects to your private server.
1261
1262=head1 TCP Clients with IO::Socket
1263
1264For those preferring a higher-level interface to socket programming, the
1265IO::Socket module provides an object-oriented approach. IO::Socket is
1266included as part of the standard Perl distribution as of the 5.004
1267release. If you're running an earlier version of Perl, just fetch
1268IO::Socket from CPAN, where you'll also find modules providing easy
1269interfaces to the following systems: DNS, FTP, Ident (RFC 931), NIS and
1270NISPlus, NNTP, Ping, POP3, SMTP, SNMP, SSLeay, Telnet, and Time--just
1271to name a few.
1272
1273=head2 A Simple Client
1274
1275Here's a client that creates a TCP connection to the "daytime"
1276service at port 13 of the host name "localhost" and prints out everything
1277that the server there cares to provide.
1278
1279 #!/usr/bin/perl -w
1280 use IO::Socket;
1281 $remote = IO::Socket::INET->new(
1282 Proto => "tcp",
1283 PeerAddr => "localhost",
1284 PeerPort => "daytime(13)",
1285 )
1286 or die "cannot connect to daytime port at localhost";
1287 while ( <$remote> ) { print }
1288
1289When you run this program, you should get something back that
1290looks like this:
1291
1292 Wed May 14 08:40:46 MDT 1997
1293
1294Here are what those parameters to the C<new> constructor mean:
1295
1296=over 4
1297
1298=item C<Proto>
1299
1300This is which protocol to use. In this case, the socket handle returned
1301will be connected to a TCP socket, because we want a stream-oriented
1302connection, that is, one that acts pretty much like a plain old file.
1303Not all sockets are this of this type. For example, the UDP protocol
1304can be used to make a datagram socket, used for message-passing.
1305
1306=item C<PeerAddr>
1307
1308This is the name or Internet address of the remote host the server is
1309running on. We could have specified a longer name like C<"www.perl.com">,
1310or an address like C<"204.148.40.9">. For demonstration purposes, we've
1311used the special hostname C<"localhost">, which should always mean the
1312current machine you're running on. The corresponding Internet address
1313for localhost is C<"127.1">, if you'd rather use that.
1314
1315=item C<PeerPort>
1316
1317This is the service name or port number we'd like to connect to.
1318We could have gotten away with using just C<"daytime"> on systems with a
1319well-configured system services file,[FOOTNOTE: The system services file
1320is in I</etc/services> under Unix] but just in case, we've specified the
1321port number (13) in parentheses. Using just the number would also have
1322worked, but constant numbers make careful programmers nervous.
1323
1324=back
1325
1326Notice how the return value from the C<new> constructor is used as
1327a filehandle in the C<while> loop? That's what's called an indirect
1328filehandle, a scalar variable containing a filehandle. You can use
1329it the same way you would a normal filehandle. For example, you
1330can read one line from it this way:
1331
1332 $line = <$handle>;
1333
1334all remaining lines from is this way:
1335
1336 @lines = <$handle>;
1337
1338and send a line of data to it this way:
1339
1340 print $handle "some data\n";
1341
1342=head2 A Webget Client
1343
1344Here's a simple client that takes a remote host to fetch a document
1345from, and then a list of documents to get from that host. This is a
1346more interesting client than the previous one because it first sends
1347something to the server before fetching the server's response.
1348
1349 #!/usr/bin/perl -w
1350 use IO::Socket;
1351 unless (@ARGV > 1) { die "usage: $0 host document ..." }
1352 $host = shift(@ARGV);
1353 $EOL = "\015\012";
1354 $BLANK = $EOL x 2;
1355 foreach $document ( @ARGV ) {
1356 $remote = IO::Socket::INET->new( Proto => "tcp",
1357 PeerAddr => $host,
1358 PeerPort => "http(80)",
1359 );
1360 unless ($remote) { die "cannot connect to http daemon on $host" }
1361 $remote->autoflush(1);
1362 print $remote "GET $document HTTP/1.0" . $BLANK;
1363 while ( <$remote> ) { print }
1364 close $remote;
1365 }
1366
1367The web server handing the "http" service, which is assumed to be at
1368its standard port, number 80. If the web server you're trying to
1369connect to is at a different port (like 1080 or 8080), you should specify
1370as the named-parameter pair, C<< PeerPort => 8080 >>. The C<autoflush>
1371method is used on the socket because otherwise the system would buffer
1372up the output we sent it. (If you're on a Mac, you'll also need to
1373change every C<"\n"> in your code that sends data over the network to
1374be a C<"\015\012"> instead.)
1375
1376Connecting to the server is only the first part of the process: once you
1377have the connection, you have to use the server's language. Each server
1378on the network has its own little command language that it expects as
1379input. The string that we send to the server starting with "GET" is in
1380HTTP syntax. In this case, we simply request each specified document.
1381Yes, we really are making a new connection for each document, even though
1382it's the same host. That's the way you always used to have to speak HTTP.
1383Recent versions of web browsers may request that the remote server leave
1384the connection open a little while, but the server doesn't have to honor
1385such a request.
1386
1387Here's an example of running that program, which we'll call I<webget>:
1388
1389 % webget www.perl.com /guanaco.html
1390 HTTP/1.1 404 File Not Found
1391 Date: Thu, 08 May 1997 18:02:32 GMT
1392 Server: Apache/1.2b6
1393 Connection: close
1394 Content-type: text/html
1395
1396 <HEAD><TITLE>404 File Not Found</TITLE></HEAD>
1397 <BODY><H1>File Not Found</H1>
1398 The requested URL /guanaco.html was not found on this server.<P>
1399 </BODY>
1400
1401Ok, so that's not very interesting, because it didn't find that
1402particular document. But a long response wouldn't have fit on this page.
1403
1404For a more fully-featured version of this program, you should look to
1405the I<lwp-request> program included with the LWP modules from CPAN.
1406
1407=head2 Interactive Client with IO::Socket
1408
1409Well, that's all fine if you want to send one command and get one answer,
1410but what about setting up something fully interactive, somewhat like
1411the way I<telnet> works? That way you can type a line, get the answer,
1412type a line, get the answer, etc.
1413
1414This client is more complicated than the two we've done so far, but if
1415you're on a system that supports the powerful C<fork> call, the solution
1416isn't that rough. Once you've made the connection to whatever service
1417you'd like to chat with, call C<fork> to clone your process. Each of
1418these two identical process has a very simple job to do: the parent
1419copies everything from the socket to standard output, while the child
1420simultaneously copies everything from standard input to the socket.
1421To accomplish the same thing using just one process would be I<much>
1422harder, because it's easier to code two processes to do one thing than it
1423is to code one process to do two things. (This keep-it-simple principle
1424a cornerstones of the Unix philosophy, and good software engineering as
1425well, which is probably why it's spread to other systems.)
1426
1427Here's the code:
1428
1429 #!/usr/bin/perl -w
1430 use strict;
1431 use IO::Socket;
1432 my ($host, $port, $kidpid, $handle, $line);
1433
1434 unless (@ARGV == 2) { die "usage: $0 host port" }
1435 ($host, $port) = @ARGV;
1436
1437 # create a tcp connection to the specified host and port
1438 $handle = IO::Socket::INET->new(Proto => "tcp",
1439 PeerAddr => $host,
1440 PeerPort => $port)
1441 or die "can't connect to port $port on $host: $!";
1442
1443 $handle->autoflush(1); # so output gets there right away
1444 print STDERR "[Connected to $host:$port]\n";
1445
1446 # split the program into two processes, identical twins
1447 die "can't fork: $!" unless defined($kidpid = fork());
1448
1449 # the if{} block runs only in the parent process
1450 if ($kidpid) {
1451 # copy the socket to standard output
1452 while (defined ($line = <$handle>)) {
1453 print STDOUT $line;
1454 }
1455 kill("TERM", $kidpid); # send SIGTERM to child
1456 }
1457 # the else{} block runs only in the child process
1458 else {
1459 # copy standard input to the socket
1460 while (defined ($line = <STDIN>)) {
1461 print $handle $line;
1462 }
1463 }
1464
1465The C<kill> function in the parent's C<if> block is there to send a
1466signal to our child process (current running in the C<else> block)
1467as soon as the remote server has closed its end of the connection.
1468
1469If the remote server sends data a byte at time, and you need that
1470data immediately without waiting for a newline (which might not happen),
1471you may wish to replace the C<while> loop in the parent with the
1472following:
1473
1474 my $byte;
1475 while (sysread($handle, $byte, 1) == 1) {
1476 print STDOUT $byte;
1477 }
1478
1479Making a system call for each byte you want to read is not very efficient
1480(to put it mildly) but is the simplest to explain and works reasonably
1481well.
1482
1483=head1 TCP Servers with IO::Socket
1484
1485As always, setting up a server is little bit more involved than running a client.
1486The model is that the server creates a special kind of socket that
1487does nothing but listen on a particular port for incoming connections.
1488It does this by calling the C<< IO::Socket::INET->new() >> method with
1489slightly different arguments than the client did.
1490
1491=over 4
1492
1493=item Proto
1494
1495This is which protocol to use. Like our clients, we'll
1496still specify C<"tcp"> here.
1497
1498=item LocalPort
1499
1500We specify a local
1501port in the C<LocalPort> argument, which we didn't do for the client.
1502This is service name or port number for which you want to be the
1503server. (Under Unix, ports under 1024 are restricted to the
1504superuser.) In our sample, we'll use port 9000, but you can use
1505any port that's not currently in use on your system. If you try
1506to use one already in used, you'll get an "Address already in use"
1507message. Under Unix, the C<netstat -a> command will show
1508which services current have servers.
1509
1510=item Listen
1511
1512The C<Listen> parameter is set to the maximum number of
1513pending connections we can accept until we turn away incoming clients.
1514Think of it as a call-waiting queue for your telephone.
1515The low-level Socket module has a special symbol for the system maximum, which
1516is SOMAXCONN.
1517
1518=item Reuse
1519
1520The C<Reuse> parameter is needed so that we restart our server
1521manually without waiting a few minutes to allow system buffers to
1522clear out.
1523
1524=back
1525
1526Once the generic server socket has been created using the parameters
1527listed above, the server then waits for a new client to connect
1528to it. The server blocks in the C<accept> method, which eventually accepts a
1529bidirectional connection from the remote client. (Make sure to autoflush
1530this handle to circumvent buffering.)
1531
1532To add to user-friendliness, our server prompts the user for commands.
1533Most servers don't do this. Because of the prompt without a newline,
1534you'll have to use the C<sysread> variant of the interactive client above.
1535
1536This server accepts one of five different commands, sending output
1537back to the client. Note that unlike most network servers, this one
1538only handles one incoming client at a time. Multithreaded servers are
1539covered in Chapter 6 of the Camel.
1540
1541Here's the code. We'll
1542
1543 #!/usr/bin/perl -w
1544 use IO::Socket;
1545 use Net::hostent; # for OO version of gethostbyaddr
1546
1547 $PORT = 9000; # pick something not in use
1548
1549 $server = IO::Socket::INET->new( Proto => 'tcp',
1550 LocalPort => $PORT,
1551 Listen => SOMAXCONN,
1552 Reuse => 1);
1553
1554 die "can't setup server" unless $server;
1555 print "[Server $0 accepting clients]\n";
1556
1557 while ($client = $server->accept()) {
1558 $client->autoflush(1);
1559 print $client "Welcome to $0; type help for command list.\n";
1560 $hostinfo = gethostbyaddr($client->peeraddr);
1561 printf "[Connect from %s]\n", $hostinfo ? $hostinfo->name : $client->peerhost;
1562 print $client "Command? ";
1563 while ( <$client>) {
1564 next unless /\S/; # blank line
1565 if (/quit|exit/i) { last; }
1566 elsif (/date|time/i) { printf $client "%s\n", scalar localtime; }
1567 elsif (/who/i ) { print $client `who 2>&1`; }
1568 elsif (/cookie/i ) { print $client `/usr/games/fortune 2>&1`; }
1569 elsif (/motd/i ) { print $client `cat /etc/motd 2>&1`; }
1570 else {
1571 print $client "Commands: quit date who cookie motd\n";
1572 }
1573 } continue {
1574 print $client "Command? ";
1575 }
1576 close $client;
1577 }
1578
1579=head1 UDP: Message Passing
1580
1581Another kind of client-server setup is one that uses not connections, but
1582messages. UDP communications involve much lower overhead but also provide
1583less reliability, as there are no promises that messages will arrive at
1584all, let alone in order and unmangled. Still, UDP offers some advantages
1585over TCP, including being able to "broadcast" or "multicast" to a whole
1586bunch of destination hosts at once (usually on your local subnet). If you
1587find yourself overly concerned about reliability and start building checks
1588into your message system, then you probably should use just TCP to start
1589with.
1590
1591Note that UDP datagrams are I<not> a bytestream and should not be treated
1592as such. This makes using I/O mechanisms with internal buffering
1593like stdio (i.e. print() and friends) especially cumbersome. Use syswrite(),
1594or better send(), like in the example below.
1595
1596Here's a UDP program similar to the sample Internet TCP client given
1597earlier. However, instead of checking one host at a time, the UDP version
1598will check many of them asynchronously by simulating a multicast and then
1599using select() to do a timed-out wait for I/O. To do something similar
1600with TCP, you'd have to use a different socket handle for each host.
1601
1602 #!/usr/bin/perl -w
1603 use strict;
1604 use Socket;
1605 use Sys::Hostname;
1606
1607 my ( $count, $hisiaddr, $hispaddr, $histime,
1608 $host, $iaddr, $paddr, $port, $proto,
1609 $rin, $rout, $rtime, $SECS_of_70_YEARS);
1610
1611 $SECS_of_70_YEARS = 2208988800;
1612
1613 $iaddr = gethostbyname(hostname());
1614 $proto = getprotobyname('udp');
1615 $port = getservbyname('time', 'udp');
1616 $paddr = sockaddr_in(0, $iaddr); # 0 means let kernel pick
1617
1618 socket(SOCKET, PF_INET, SOCK_DGRAM, $proto) || die "socket: $!";
1619 bind(SOCKET, $paddr) || die "bind: $!";
1620
1621 $| = 1;
1622 printf "%-12s %8s %s\n", "localhost", 0, scalar localtime time;
1623 $count = 0;
1624 for $host (@ARGV) {
1625 $count++;
1626 $hisiaddr = inet_aton($host) || die "unknown host";
1627 $hispaddr = sockaddr_in($port, $hisiaddr);
1628 defined(send(SOCKET, 0, 0, $hispaddr)) || die "send $host: $!";
1629 }
1630
1631 $rin = '';
1632 vec($rin, fileno(SOCKET), 1) = 1;
1633
1634 # timeout after 10.0 seconds
1635 while ($count && select($rout = $rin, undef, undef, 10.0)) {
1636 $rtime = '';
1637 ($hispaddr = recv(SOCKET, $rtime, 4, 0)) || die "recv: $!";
1638 ($port, $hisiaddr) = sockaddr_in($hispaddr);
1639 $host = gethostbyaddr($hisiaddr, AF_INET);
1640 $histime = unpack("N", $rtime) - $SECS_of_70_YEARS;
1641 printf "%-12s ", $host;
1642 printf "%8d %s\n", $histime - time, scalar localtime($histime);
1643 $count--;
1644 }
1645
1646Note that this example does not include any retries and may consequently
1647fail to contact a reachable host. The most prominent reason for this
1648is congestion of the queues on the sending host if the number of
1649list of hosts to contact is sufficiently large.
1650
1651=head1 SysV IPC
1652
1653While System V IPC isn't so widely used as sockets, it still has some
1654interesting uses. You can't, however, effectively use SysV IPC or
1655Berkeley mmap() to have shared memory so as to share a variable amongst
1656several processes. That's because Perl would reallocate your string when
1657you weren't wanting it to.
1658
1659Here's a small example showing shared memory usage.
1660
1661 use IPC::SysV qw(IPC_PRIVATE IPC_RMID S_IRUSR S_IWUSR);
1662
1663 $size = 2000;
1664 $id = shmget(IPC_PRIVATE, $size, S_IRUSR|S_IWUSR) || die "$!";
1665 print "shm key $id\n";
1666
1667 $message = "Message #1";
1668 shmwrite($id, $message, 0, 60) || die "$!";
1669 print "wrote: '$message'\n";
1670 shmread($id, $buff, 0, 60) || die "$!";
1671 print "read : '$buff'\n";
1672
1673 # the buffer of shmread is zero-character end-padded.
1674 substr($buff, index($buff, "\0")) = '';
1675 print "un" unless $buff eq $message;
1676 print "swell\n";
1677
1678 print "deleting shm $id\n";
1679 shmctl($id, IPC_RMID, 0) || die "$!";
1680
1681Here's an example of a semaphore:
1682
1683 use IPC::SysV qw(IPC_CREAT);
1684
1685 $IPC_KEY = 1234;
1686 $id = semget($IPC_KEY, 10, 0666 | IPC_CREAT ) || die "$!";
1687 print "shm key $id\n";
1688
1689Put this code in a separate file to be run in more than one process.
1690Call the file F<take>:
1691
1692 # create a semaphore
1693
1694 $IPC_KEY = 1234;
1695 $id = semget($IPC_KEY, 0 , 0 );
1696 die if !defined($id);
1697
1698 $semnum = 0;
1699 $semflag = 0;
1700
1701 # 'take' semaphore
1702 # wait for semaphore to be zero
1703 $semop = 0;
1704 $opstring1 = pack("s!s!s!", $semnum, $semop, $semflag);
1705
1706 # Increment the semaphore count
1707 $semop = 1;
1708 $opstring2 = pack("s!s!s!", $semnum, $semop, $semflag);
1709 $opstring = $opstring1 . $opstring2;
1710
1711 semop($id,$opstring) || die "$!";
1712
1713Put this code in a separate file to be run in more than one process.
1714Call this file F<give>:
1715
1716 # 'give' the semaphore
1717 # run this in the original process and you will see
1718 # that the second process continues
1719
1720 $IPC_KEY = 1234;
1721 $id = semget($IPC_KEY, 0, 0);
1722 die if !defined($id);
1723
1724 $semnum = 0;
1725 $semflag = 0;
1726
1727 # Decrement the semaphore count
1728 $semop = -1;
1729 $opstring = pack("s!s!s!", $semnum, $semop, $semflag);
1730
1731 semop($id,$opstring) || die "$!";
1732
1733The SysV IPC code above was written long ago, and it's definitely
1734clunky looking. For a more modern look, see the IPC::SysV module
1735which is included with Perl starting from Perl 5.005.
1736
1737A small example demonstrating SysV message queues:
1738
1739 use IPC::SysV qw(IPC_PRIVATE IPC_RMID IPC_CREAT S_IRUSR S_IWUSR);
1740
1741 my $id = msgget(IPC_PRIVATE, IPC_CREAT | S_IRUSR | S_IWUSR);
1742
1743 my $sent = "message";
1744 my $type_sent = 1234;
1745 my $rcvd;
1746 my $type_rcvd;
1747
1748 if (defined $id) {
1749 if (msgsnd($id, pack("l! a*", $type_sent, $sent), 0)) {
1750 if (msgrcv($id, $rcvd, 60, 0, 0)) {
1751 ($type_rcvd, $rcvd) = unpack("l! a*", $rcvd);
1752 if ($rcvd eq $sent) {
1753 print "okay\n";
1754 } else {
1755 print "not okay\n";
1756 }
1757 } else {
1758 die "# msgrcv failed\n";
1759 }
1760 } else {
1761 die "# msgsnd failed\n";
1762 }
1763 msgctl($id, IPC_RMID, 0) || die "# msgctl failed: $!\n";
1764 } else {
1765 die "# msgget failed\n";
1766 }
1767
1768=head1 NOTES
1769
1770Most of these routines quietly but politely return C<undef> when they
1771fail instead of causing your program to die right then and there due to
1772an uncaught exception. (Actually, some of the new I<Socket> conversion
1773functions croak() on bad arguments.) It is therefore essential to
1774check return values from these functions. Always begin your socket
1775programs this way for optimal success, and don't forget to add B<-T>
1776taint checking flag to the #! line for servers:
1777
1778 #!/usr/bin/perl -Tw
1779 use strict;
1780 use sigtrap;
1781 use Socket;
1782
1783=head1 BUGS
1784
1785All these routines create system-specific portability problems. As noted
1786elsewhere, Perl is at the mercy of your C libraries for much of its system
1787behaviour. It's probably safest to assume broken SysV semantics for
1788signals and to stick with simple TCP and UDP socket operations; e.g., don't
1789try to pass open file descriptors over a local UDP datagram socket if you
1790want your code to stand a chance of being portable.
1791
1792=head1 AUTHOR
1793
1794Tom Christiansen, with occasional vestiges of Larry Wall's original
1795version and suggestions from the Perl Porters.
1796
1797=head1 SEE ALSO
1798
1799There's a lot more to networking than this, but this should get you
1800started.
1801
1802For intrepid programmers, the indispensable textbook is I<Unix
1803Network Programming, 2nd Edition, Volume 1> by W. Richard Stevens
1804(published by Prentice-Hall). Note that most books on networking
1805address the subject from the perspective of a C programmer; translation
1806to Perl is left as an exercise for the reader.
1807
1808The IO::Socket(3) manpage describes the object library, and the Socket(3)
1809manpage describes the low-level interface to sockets. Besides the obvious
1810functions in L<perlfunc>, you should also check out the F<modules> file
1811at your nearest CPAN site. (See L<perlmodlib> or best yet, the F<Perl
1812FAQ> for a description of what CPAN is and where to get it.)
1813
1814Section 5 of the F<modules> file is devoted to "Networking, Device Control
1815(modems), and Interprocess Communication", and contains numerous unbundled
1816modules numerous networking modules, Chat and Expect operations, CGI
1817programming, DCE, FTP, IPC, NNTP, Proxy, Ptty, RPC, SNMP, SMTP, Telnet,
1818Threads, and ToolTalk--just to name a few.