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1=head1 NAME
2
3perlcall - Perl calling conventions from C
4
5=head1 DESCRIPTION
6
7The purpose of this document is to show you how to call Perl subroutines
8directly from C, i.e., how to write I<callbacks>.
9
10Apart from discussing the C interface provided by Perl for writing
11callbacks the document uses a series of examples to show how the
12interface actually works in practice. In addition some techniques for
13coding callbacks are covered.
14
15Examples where callbacks are necessary include
16
17=over 5
18
19=item * An Error Handler
20
21You have created an XSUB interface to an application's C API.
22
23A fairly common feature in applications is to allow you to define a C
24function that will be called whenever something nasty occurs. What we
25would like is to be able to specify a Perl subroutine that will be
26called instead.
27
28=item * An Event-Driven Program
29
30The classic example of where callbacks are used is when writing an
31event driven program, such as for an X11 application. In this case
32you register functions to be called whenever specific events occur,
33e.g., a mouse button is pressed, the cursor moves into a window or a
34menu item is selected.
35
36=back
37
38Although the techniques described here are applicable when embedding
39Perl in a C program, this is not the primary goal of this document.
40There are other details that must be considered and are specific to
41embedding Perl. For details on embedding Perl in C refer to
42L<perlembed>.
43
44Before you launch yourself head first into the rest of this document,
45it would be a good idea to have read the following two documents--L<perlxs>
46and L<perlguts>.
47
48=head1 THE CALL_ FUNCTIONS
49
50Although this stuff is easier to explain using examples, you first need
51be aware of a few important definitions.
52
53Perl has a number of C functions that allow you to call Perl
54subroutines. They are
55
56 I32 call_sv(SV* sv, I32 flags);
57 I32 call_pv(char *subname, I32 flags);
58 I32 call_method(char *methname, I32 flags);
59 I32 call_argv(char *subname, I32 flags, char **argv);
60
61The key function is I<call_sv>. All the other functions are
62fairly simple wrappers which make it easier to call Perl subroutines in
63special cases. At the end of the day they will all call I<call_sv>
64to invoke the Perl subroutine.
65
66All the I<call_*> functions have a C<flags> parameter which is
67used to pass a bit mask of options to Perl. This bit mask operates
68identically for each of the functions. The settings available in the
69bit mask are discussed in L<FLAG VALUES>.
70
71Each of the functions will now be discussed in turn.
72
73=over 5
74
75=item call_sv
76
77I<call_sv> takes two parameters. The first, C<sv>, is an SV*.
78This allows you to specify the Perl subroutine to be called either as a
79C string (which has first been converted to an SV) or a reference to a
80subroutine. The section, I<Using call_sv>, shows how you can make
81use of I<call_sv>.
82
83=item call_pv
84
85The function, I<call_pv>, is similar to I<call_sv> except it
86expects its first parameter to be a C char* which identifies the Perl
87subroutine you want to call, e.g., C<call_pv("fred", 0)>. If the
88subroutine you want to call is in another package, just include the
89package name in the string, e.g., C<"pkg::fred">.
90
91=item call_method
92
93The function I<call_method> is used to call a method from a Perl
94class. The parameter C<methname> corresponds to the name of the method
95to be called. Note that the class that the method belongs to is passed
96on the Perl stack rather than in the parameter list. This class can be
97either the name of the class (for a static method) or a reference to an
98object (for a virtual method). See L<perlobj> for more information on
99static and virtual methods and L<Using call_method> for an example
100of using I<call_method>.
101
102=item call_argv
103
104I<call_argv> calls the Perl subroutine specified by the C string
105stored in the C<subname> parameter. It also takes the usual C<flags>
106parameter. The final parameter, C<argv>, consists of a NULL-terminated
107list of C strings to be passed as parameters to the Perl subroutine.
108See I<Using call_argv>.
109
110=back
111
112All the functions return an integer. This is a count of the number of
113items returned by the Perl subroutine. The actual items returned by the
114subroutine are stored on the Perl stack.
115
116As a general rule you should I<always> check the return value from
117these functions. Even if you are expecting only a particular number of
118values to be returned from the Perl subroutine, there is nothing to
119stop someone from doing something unexpected--don't say you haven't
120been warned.
121
122=head1 FLAG VALUES
123
124The C<flags> parameter in all the I<call_*> functions is one of G_VOID,
125G_SCALAR, or G_ARRAY, which indicate the call context, OR'ed together
126with a bit mask of any combination of the other G_* symbols defined below.
127
128=head2 G_VOID
129
130Calls the Perl subroutine in a void context.
131
132This flag has 2 effects:
133
134=over 5
135
136=item 1.
137
138It indicates to the subroutine being called that it is executing in
139a void context (if it executes I<wantarray> the result will be the
140undefined value).
141
142=item 2.
143
144It ensures that nothing is actually returned from the subroutine.
145
146=back
147
148The value returned by the I<call_*> function indicates how many
149items have been returned by the Perl subroutine--in this case it will
150be 0.
151
152
153=head2 G_SCALAR
154
155Calls the Perl subroutine in a scalar context. This is the default
156context flag setting for all the I<call_*> functions.
157
158This flag has 2 effects:
159
160=over 5
161
162=item 1.
163
164It indicates to the subroutine being called that it is executing in a
165scalar context (if it executes I<wantarray> the result will be false).
166
167=item 2.
168
169It ensures that only a scalar is actually returned from the subroutine.
170The subroutine can, of course, ignore the I<wantarray> and return a
171list anyway. If so, then only the last element of the list will be
172returned.
173
174=back
175
176The value returned by the I<call_*> function indicates how many
177items have been returned by the Perl subroutine - in this case it will
178be either 0 or 1.
179
180If 0, then you have specified the G_DISCARD flag.
181
182If 1, then the item actually returned by the Perl subroutine will be
183stored on the Perl stack - the section I<Returning a Scalar> shows how
184to access this value on the stack. Remember that regardless of how
185many items the Perl subroutine returns, only the last one will be
186accessible from the stack - think of the case where only one value is
187returned as being a list with only one element. Any other items that
188were returned will not exist by the time control returns from the
189I<call_*> function. The section I<Returning a list in a scalar
190context> shows an example of this behavior.
191
192
193=head2 G_ARRAY
194
195Calls the Perl subroutine in a list context.
196
197As with G_SCALAR, this flag has 2 effects:
198
199=over 5
200
201=item 1.
202
203It indicates to the subroutine being called that it is executing in a
204list context (if it executes I<wantarray> the result will be true).
205
206=item 2.
207
208It ensures that all items returned from the subroutine will be
209accessible when control returns from the I<call_*> function.
210
211=back
212
213The value returned by the I<call_*> function indicates how many
214items have been returned by the Perl subroutine.
215
216If 0, then you have specified the G_DISCARD flag.
217
218If not 0, then it will be a count of the number of items returned by
219the subroutine. These items will be stored on the Perl stack. The
220section I<Returning a list of values> gives an example of using the
221G_ARRAY flag and the mechanics of accessing the returned items from the
222Perl stack.
223
224=head2 G_DISCARD
225
226By default, the I<call_*> functions place the items returned from
227by the Perl subroutine on the stack. If you are not interested in
228these items, then setting this flag will make Perl get rid of them
229automatically for you. Note that it is still possible to indicate a
230context to the Perl subroutine by using either G_SCALAR or G_ARRAY.
231
232If you do not set this flag then it is I<very> important that you make
233sure that any temporaries (i.e., parameters passed to the Perl
234subroutine and values returned from the subroutine) are disposed of
235yourself. The section I<Returning a Scalar> gives details of how to
236dispose of these temporaries explicitly and the section I<Using Perl to
237dispose of temporaries> discusses the specific circumstances where you
238can ignore the problem and let Perl deal with it for you.
239
240=head2 G_NOARGS
241
242Whenever a Perl subroutine is called using one of the I<call_*>
243functions, it is assumed by default that parameters are to be passed to
244the subroutine. If you are not passing any parameters to the Perl
245subroutine, you can save a bit of time by setting this flag. It has
246the effect of not creating the C<@_> array for the Perl subroutine.
247
248Although the functionality provided by this flag may seem
249straightforward, it should be used only if there is a good reason to do
250so. The reason for being cautious is that, even if you have specified
251the G_NOARGS flag, it is still possible for the Perl subroutine that
252has been called to think that you have passed it parameters.
253
254In fact, what can happen is that the Perl subroutine you have called
255can access the C<@_> array from a previous Perl subroutine. This will
256occur when the code that is executing the I<call_*> function has
257itself been called from another Perl subroutine. The code below
258illustrates this
259
260 sub fred
261 { print "@_\n" }
262
263 sub joe
264 { &fred }
265
266 &joe(1,2,3);
267
268This will print
269
270 1 2 3
271
272What has happened is that C<fred> accesses the C<@_> array which
273belongs to C<joe>.
274
275
276=head2 G_EVAL
277
278It is possible for the Perl subroutine you are calling to terminate
279abnormally, e.g., by calling I<die> explicitly or by not actually
280existing. By default, when either of these events occurs, the
281process will terminate immediately. If you want to trap this
282type of event, specify the G_EVAL flag. It will put an I<eval { }>
283around the subroutine call.
284
285Whenever control returns from the I<call_*> function you need to
286check the C<$@> variable as you would in a normal Perl script.
287
288The value returned from the I<call_*> function is dependent on
289what other flags have been specified and whether an error has
290occurred. Here are all the different cases that can occur:
291
292=over 5
293
294=item *
295
296If the I<call_*> function returns normally, then the value
297returned is as specified in the previous sections.
298
299=item *
300
301If G_DISCARD is specified, the return value will always be 0.
302
303=item *
304
305If G_ARRAY is specified I<and> an error has occurred, the return value
306will always be 0.
307
308=item *
309
310If G_SCALAR is specified I<and> an error has occurred, the return value
311will be 1 and the value on the top of the stack will be I<undef>. This
312means that if you have already detected the error by checking C<$@> and
313you want the program to continue, you must remember to pop the I<undef>
314from the stack.
315
316=back
317
318See I<Using G_EVAL> for details on using G_EVAL.
319
320=head2 G_KEEPERR
321
322Using the G_EVAL flag described above will always set C<$@>: clearing
323it if there was no error, and setting it to describe the error if there
324was an error in the called code. This is what you want if your intention
325is to handle possible errors, but sometimes you just want to trap errors
326and stop them interfering with the rest of the program.
327
328This scenario will mostly be applicable to code that is meant to be called
329from within destructors, asynchronous callbacks, and signal handlers.
330In such situations, where the code being called has little relation to the
331surrounding dynamic context, the main program needs to be insulated from
332errors in the called code, even if they can't be handled intelligently.
333It may also be useful to do this with code for C<__DIE__> or C<__WARN__>
334hooks, and C<tie> functions.
335
336The G_KEEPERR flag is meant to be used in conjunction with G_EVAL in
337I<call_*> functions that are used to implement such code, or with
338C<eval_sv>. This flag has no effect on the C<call_*> functions when
339G_EVAL is not used.
340
341When G_KEEPERR is used, any error in the called code will terminate the
342call as usual, and the error will not propagate beyond the call (as usual
343for G_EVAL), but it will not go into C<$@>. Instead the error will be
344converted into a warning, prefixed with the string "\t(in cleanup)".
345This can be disabled using C<no warnings 'misc'>. If there is no error,
346C<$@> will not be cleared.
347
348Note that the G_KEEPERR flag does not propagate into inner evals; these
349may still set C<$@>.
350
351The G_KEEPERR flag was introduced in Perl version 5.002.
352
353See I<Using G_KEEPERR> for an example of a situation that warrants the
354use of this flag.
355
356=head2 Determining the Context
357
358As mentioned above, you can determine the context of the currently
359executing subroutine in Perl with I<wantarray>. The equivalent test
360can be made in C by using the C<GIMME_V> macro, which returns
361C<G_ARRAY> if you have been called in a list context, C<G_SCALAR> if
362in a scalar context, or C<G_VOID> if in a void context (i.e., the
363return value will not be used). An older version of this macro is
364called C<GIMME>; in a void context it returns C<G_SCALAR> instead of
365C<G_VOID>. An example of using the C<GIMME_V> macro is shown in
366section I<Using GIMME_V>.
367
368=head1 EXAMPLES
369
370Enough of the definition talk! Let's have a few examples.
371
372Perl provides many macros to assist in accessing the Perl stack.
373Wherever possible, these macros should always be used when interfacing
374to Perl internals. We hope this should make the code less vulnerable
375to any changes made to Perl in the future.
376
377Another point worth noting is that in the first series of examples I
378have made use of only the I<call_pv> function. This has been done
379to keep the code simpler and ease you into the topic. Wherever
380possible, if the choice is between using I<call_pv> and
381I<call_sv>, you should always try to use I<call_sv>. See
382I<Using call_sv> for details.
383
384=head2 No Parameters, Nothing Returned
385
386This first trivial example will call a Perl subroutine, I<PrintUID>, to
387print out the UID of the process.
388
389 sub PrintUID
390 {
391 print "UID is $<\n";
392 }
393
394and here is a C function to call it
395
396 static void
397 call_PrintUID()
398 {
399 dSP;
400
401 PUSHMARK(SP);
402 call_pv("PrintUID", G_DISCARD|G_NOARGS);
403 }
404
405Simple, eh?
406
407A few points to note about this example:
408
409=over 5
410
411=item 1.
412
413Ignore C<dSP> and C<PUSHMARK(SP)> for now. They will be discussed in
414the next example.
415
416=item 2.
417
418We aren't passing any parameters to I<PrintUID> so G_NOARGS can be
419specified.
420
421=item 3.
422
423We aren't interested in anything returned from I<PrintUID>, so
424G_DISCARD is specified. Even if I<PrintUID> was changed to
425return some value(s), having specified G_DISCARD will mean that they
426will be wiped by the time control returns from I<call_pv>.
427
428=item 4.
429
430As I<call_pv> is being used, the Perl subroutine is specified as a
431C string. In this case the subroutine name has been 'hard-wired' into the
432code.
433
434=item 5.
435
436Because we specified G_DISCARD, it is not necessary to check the value
437returned from I<call_pv>. It will always be 0.
438
439=back
440
441=head2 Passing Parameters
442
443Now let's make a slightly more complex example. This time we want to
444call a Perl subroutine, C<LeftString>, which will take 2 parameters--a
445string ($s) and an integer ($n). The subroutine will simply
446print the first $n characters of the string.
447
448So the Perl subroutine would look like this:
449
450 sub LeftString
451 {
452 my($s, $n) = @_;
453 print substr($s, 0, $n), "\n";
454 }
455
456The C function required to call I<LeftString> would look like this:
457
458 static void
459 call_LeftString(a, b)
460 char * a;
461 int b;
462 {
463 dSP;
464
465 ENTER;
466 SAVETMPS;
467
468 PUSHMARK(SP);
469 XPUSHs(sv_2mortal(newSVpv(a, 0)));
470 XPUSHs(sv_2mortal(newSViv(b)));
471 PUTBACK;
472
473 call_pv("LeftString", G_DISCARD);
474
475 FREETMPS;
476 LEAVE;
477 }
478
479Here are a few notes on the C function I<call_LeftString>.
480
481=over 5
482
483=item 1.
484
485Parameters are passed to the Perl subroutine using the Perl stack.
486This is the purpose of the code beginning with the line C<dSP> and
487ending with the line C<PUTBACK>. The C<dSP> declares a local copy
488of the stack pointer. This local copy should B<always> be accessed
489as C<SP>.
490
491=item 2.
492
493If you are going to put something onto the Perl stack, you need to know
494where to put it. This is the purpose of the macro C<dSP>--it declares
495and initializes a I<local> copy of the Perl stack pointer.
496
497All the other macros which will be used in this example require you to
498have used this macro.
499
500The exception to this rule is if you are calling a Perl subroutine
501directly from an XSUB function. In this case it is not necessary to
502use the C<dSP> macro explicitly--it will be declared for you
503automatically.
504
505=item 3.
506
507Any parameters to be pushed onto the stack should be bracketed by the
508C<PUSHMARK> and C<PUTBACK> macros. The purpose of these two macros, in
509this context, is to count the number of parameters you are
510pushing automatically. Then whenever Perl is creating the C<@_> array for the
511subroutine, it knows how big to make it.
512
513The C<PUSHMARK> macro tells Perl to make a mental note of the current
514stack pointer. Even if you aren't passing any parameters (like the
515example shown in the section I<No Parameters, Nothing Returned>) you
516must still call the C<PUSHMARK> macro before you can call any of the
517I<call_*> functions--Perl still needs to know that there are no
518parameters.
519
520The C<PUTBACK> macro sets the global copy of the stack pointer to be
521the same as our local copy. If we didn't do this, I<call_pv>
522wouldn't know where the two parameters we pushed were--remember that
523up to now all the stack pointer manipulation we have done is with our
524local copy, I<not> the global copy.
525
526=item 4.
527
528Next, we come to XPUSHs. This is where the parameters actually get
529pushed onto the stack. In this case we are pushing a string and an
530integer.
531
532See L<perlguts/"XSUBs and the Argument Stack"> for details
533on how the XPUSH macros work.
534
535=item 5.
536
537Because we created temporary values (by means of sv_2mortal() calls)
538we will have to tidy up the Perl stack and dispose of mortal SVs.
539
540This is the purpose of
541
542 ENTER;
543 SAVETMPS;
544
545at the start of the function, and
546
547 FREETMPS;
548 LEAVE;
549
550at the end. The C<ENTER>/C<SAVETMPS> pair creates a boundary for any
551temporaries we create. This means that the temporaries we get rid of
552will be limited to those which were created after these calls.
553
554The C<FREETMPS>/C<LEAVE> pair will get rid of any values returned by
555the Perl subroutine (see next example), plus it will also dump the
556mortal SVs we have created. Having C<ENTER>/C<SAVETMPS> at the
557beginning of the code makes sure that no other mortals are destroyed.
558
559Think of these macros as working a bit like C<{> and C<}> in Perl
560to limit the scope of local variables.
561
562See the section I<Using Perl to Dispose of Temporaries> for details of
563an alternative to using these macros.
564
565=item 6.
566
567Finally, I<LeftString> can now be called via the I<call_pv> function.
568The only flag specified this time is G_DISCARD. Because we are passing
5692 parameters to the Perl subroutine this time, we have not specified
570G_NOARGS.
571
572=back
573
574=head2 Returning a Scalar
575
576Now for an example of dealing with the items returned from a Perl
577subroutine.
578
579Here is a Perl subroutine, I<Adder>, that takes 2 integer parameters
580and simply returns their sum.
581
582 sub Adder
583 {
584 my($a, $b) = @_;
585 $a + $b;
586 }
587
588Because we are now concerned with the return value from I<Adder>, the C
589function required to call it is now a bit more complex.
590
591 static void
592 call_Adder(a, b)
593 int a;
594 int b;
595 {
596 dSP;
597 int count;
598
599 ENTER;
600 SAVETMPS;
601
602 PUSHMARK(SP);
603 XPUSHs(sv_2mortal(newSViv(a)));
604 XPUSHs(sv_2mortal(newSViv(b)));
605 PUTBACK;
606
607 count = call_pv("Adder", G_SCALAR);
608
609 SPAGAIN;
610
611 if (count != 1)
612 croak("Big trouble\n");
613
614 printf ("The sum of %d and %d is %d\n", a, b, POPi);
615
616 PUTBACK;
617 FREETMPS;
618 LEAVE;
619 }
620
621Points to note this time are
622
623=over 5
624
625=item 1.
626
627The only flag specified this time was G_SCALAR. That means that the C<@_>
628array will be created and that the value returned by I<Adder> will
629still exist after the call to I<call_pv>.
630
631=item 2.
632
633The purpose of the macro C<SPAGAIN> is to refresh the local copy of the
634stack pointer. This is necessary because it is possible that the memory
635allocated to the Perl stack has been reallocated during the
636I<call_pv> call.
637
638If you are making use of the Perl stack pointer in your code you must
639always refresh the local copy using SPAGAIN whenever you make use
640of the I<call_*> functions or any other Perl internal function.
641
642=item 3.
643
644Although only a single value was expected to be returned from I<Adder>,
645it is still good practice to check the return code from I<call_pv>
646anyway.
647
648Expecting a single value is not quite the same as knowing that there
649will be one. If someone modified I<Adder> to return a list and we
650didn't check for that possibility and take appropriate action the Perl
651stack would end up in an inconsistent state. That is something you
652I<really> don't want to happen ever.
653
654=item 4.
655
656The C<POPi> macro is used here to pop the return value from the stack.
657In this case we wanted an integer, so C<POPi> was used.
658
659
660Here is the complete list of POP macros available, along with the types
661they return.
662
663 POPs SV
664 POPp pointer
665 POPn double
666 POPi integer
667 POPl long
668
669=item 5.
670
671The final C<PUTBACK> is used to leave the Perl stack in a consistent
672state before exiting the function. This is necessary because when we
673popped the return value from the stack with C<POPi> it updated only our
674local copy of the stack pointer. Remember, C<PUTBACK> sets the global
675stack pointer to be the same as our local copy.
676
677=back
678
679
680=head2 Returning a List of Values
681
682Now, let's extend the previous example to return both the sum of the
683parameters and the difference.
684
685Here is the Perl subroutine
686
687 sub AddSubtract
688 {
689 my($a, $b) = @_;
690 ($a+$b, $a-$b);
691 }
692
693and this is the C function
694
695 static void
696 call_AddSubtract(a, b)
697 int a;
698 int b;
699 {
700 dSP;
701 int count;
702
703 ENTER;
704 SAVETMPS;
705
706 PUSHMARK(SP);
707 XPUSHs(sv_2mortal(newSViv(a)));
708 XPUSHs(sv_2mortal(newSViv(b)));
709 PUTBACK;
710
711 count = call_pv("AddSubtract", G_ARRAY);
712
713 SPAGAIN;
714
715 if (count != 2)
716 croak("Big trouble\n");
717
718 printf ("%d - %d = %d\n", a, b, POPi);
719 printf ("%d + %d = %d\n", a, b, POPi);
720
721 PUTBACK;
722 FREETMPS;
723 LEAVE;
724 }
725
726If I<call_AddSubtract> is called like this
727
728 call_AddSubtract(7, 4);
729
730then here is the output
731
732 7 - 4 = 3
733 7 + 4 = 11
734
735Notes
736
737=over 5
738
739=item 1.
740
741We wanted list context, so G_ARRAY was used.
742
743=item 2.
744
745Not surprisingly C<POPi> is used twice this time because we were
746retrieving 2 values from the stack. The important thing to note is that
747when using the C<POP*> macros they come off the stack in I<reverse>
748order.
749
750=back
751
752=head2 Returning a List in a Scalar Context
753
754Say the Perl subroutine in the previous section was called in a scalar
755context, like this
756
757 static void
758 call_AddSubScalar(a, b)
759 int a;
760 int b;
761 {
762 dSP;
763 int count;
764 int i;
765
766 ENTER;
767 SAVETMPS;
768
769 PUSHMARK(SP);
770 XPUSHs(sv_2mortal(newSViv(a)));
771 XPUSHs(sv_2mortal(newSViv(b)));
772 PUTBACK;
773
774 count = call_pv("AddSubtract", G_SCALAR);
775
776 SPAGAIN;
777
778 printf ("Items Returned = %d\n", count);
779
780 for (i = 1; i <= count; ++i)
781 printf ("Value %d = %d\n", i, POPi);
782
783 PUTBACK;
784 FREETMPS;
785 LEAVE;
786 }
787
788The other modification made is that I<call_AddSubScalar> will print the
789number of items returned from the Perl subroutine and their value (for
790simplicity it assumes that they are integer). So if
791I<call_AddSubScalar> is called
792
793 call_AddSubScalar(7, 4);
794
795then the output will be
796
797 Items Returned = 1
798 Value 1 = 3
799
800In this case the main point to note is that only the last item in the
801list is returned from the subroutine. I<AddSubtract> actually made it back to
802I<call_AddSubScalar>.
803
804
805=head2 Returning Data from Perl via the Parameter List
806
807It is also possible to return values directly via the parameter
808list--whether it is actually desirable to do it is another matter entirely.
809
810The Perl subroutine, I<Inc>, below takes 2 parameters and increments
811each directly.
812
813 sub Inc
814 {
815 ++ $_[0];
816 ++ $_[1];
817 }
818
819and here is a C function to call it.
820
821 static void
822 call_Inc(a, b)
823 int a;
824 int b;
825 {
826 dSP;
827 int count;
828 SV * sva;
829 SV * svb;
830
831 ENTER;
832 SAVETMPS;
833
834 sva = sv_2mortal(newSViv(a));
835 svb = sv_2mortal(newSViv(b));
836
837 PUSHMARK(SP);
838 XPUSHs(sva);
839 XPUSHs(svb);
840 PUTBACK;
841
842 count = call_pv("Inc", G_DISCARD);
843
844 if (count != 0)
845 croak ("call_Inc: expected 0 values from 'Inc', got %d\n",
846 count);
847
848 printf ("%d + 1 = %d\n", a, SvIV(sva));
849 printf ("%d + 1 = %d\n", b, SvIV(svb));
850
851 FREETMPS;
852 LEAVE;
853 }
854
855To be able to access the two parameters that were pushed onto the stack
856after they return from I<call_pv> it is necessary to make a note
857of their addresses--thus the two variables C<sva> and C<svb>.
858
859The reason this is necessary is that the area of the Perl stack which
860held them will very likely have been overwritten by something else by
861the time control returns from I<call_pv>.
862
863
864
865
866=head2 Using G_EVAL
867
868Now an example using G_EVAL. Below is a Perl subroutine which computes
869the difference of its 2 parameters. If this would result in a negative
870result, the subroutine calls I<die>.
871
872 sub Subtract
873 {
874 my ($a, $b) = @_;
875
876 die "death can be fatal\n" if $a < $b;
877
878 $a - $b;
879 }
880
881and some C to call it
882
883 static void
884 call_Subtract(a, b)
885 int a;
886 int b;
887 {
888 dSP;
889 int count;
890
891 ENTER;
892 SAVETMPS;
893
894 PUSHMARK(SP);
895 XPUSHs(sv_2mortal(newSViv(a)));
896 XPUSHs(sv_2mortal(newSViv(b)));
897 PUTBACK;
898
899 count = call_pv("Subtract", G_EVAL|G_SCALAR);
900
901 SPAGAIN;
902
903 /* Check the eval first */
904 if (SvTRUE(ERRSV))
905 {
906 printf ("Uh oh - %s\n", SvPV_nolen(ERRSV));
907 POPs;
908 }
909 else
910 {
911 if (count != 1)
912 croak("call_Subtract: wanted 1 value from 'Subtract', got %d\n",
913 count);
914
915 printf ("%d - %d = %d\n", a, b, POPi);
916 }
917
918 PUTBACK;
919 FREETMPS;
920 LEAVE;
921 }
922
923If I<call_Subtract> is called thus
924
925 call_Subtract(4, 5)
926
927the following will be printed
928
929 Uh oh - death can be fatal
930
931Notes
932
933=over 5
934
935=item 1.
936
937We want to be able to catch the I<die> so we have used the G_EVAL
938flag. Not specifying this flag would mean that the program would
939terminate immediately at the I<die> statement in the subroutine
940I<Subtract>.
941
942=item 2.
943
944The code
945
946 if (SvTRUE(ERRSV))
947 {
948 printf ("Uh oh - %s\n", SvPV_nolen(ERRSV));
949 POPs;
950 }
951
952is the direct equivalent of this bit of Perl
953
954 print "Uh oh - $@\n" if $@;
955
956C<PL_errgv> is a perl global of type C<GV *> that points to the
957symbol table entry containing the error. C<ERRSV> therefore
958refers to the C equivalent of C<$@>.
959
960=item 3.
961
962Note that the stack is popped using C<POPs> in the block where
963C<SvTRUE(ERRSV)> is true. This is necessary because whenever a
964I<call_*> function invoked with G_EVAL|G_SCALAR returns an error,
965the top of the stack holds the value I<undef>. Because we want the
966program to continue after detecting this error, it is essential that
967the stack be tidied up by removing the I<undef>.
968
969=back
970
971
972=head2 Using G_KEEPERR
973
974Consider this rather facetious example, where we have used an XS
975version of the call_Subtract example above inside a destructor:
976
977 package Foo;
978 sub new { bless {}, $_[0] }
979 sub Subtract {
980 my($a,$b) = @_;
981 die "death can be fatal" if $a < $b;
982 $a - $b;
983 }
984 sub DESTROY { call_Subtract(5, 4); }
985 sub foo { die "foo dies"; }
986
987 package main;
988 {
989 my $foo = Foo->new;
990 eval { $foo->foo };
991 }
992 print "Saw: $@" if $@; # should be, but isn't
993
994This example will fail to recognize that an error occurred inside the
995C<eval {}>. Here's why: the call_Subtract code got executed while perl
996was cleaning up temporaries when exiting the outer braced block, and because
997call_Subtract is implemented with I<call_pv> using the G_EVAL
998flag, it promptly reset C<$@>. This results in the failure of the
999outermost test for C<$@>, and thereby the failure of the error trap.
1000
1001Appending the G_KEEPERR flag, so that the I<call_pv> call in
1002call_Subtract reads:
1003
1004 count = call_pv("Subtract", G_EVAL|G_SCALAR|G_KEEPERR);
1005
1006will preserve the error and restore reliable error handling.
1007
1008=head2 Using call_sv
1009
1010In all the previous examples I have 'hard-wired' the name of the Perl
1011subroutine to be called from C. Most of the time though, it is more
1012convenient to be able to specify the name of the Perl subroutine from
1013within the Perl script.
1014
1015Consider the Perl code below
1016
1017 sub fred
1018 {
1019 print "Hello there\n";
1020 }
1021
1022 CallSubPV("fred");
1023
1024Here is a snippet of XSUB which defines I<CallSubPV>.
1025
1026 void
1027 CallSubPV(name)
1028 char * name
1029 CODE:
1030 PUSHMARK(SP);
1031 call_pv(name, G_DISCARD|G_NOARGS);
1032
1033That is fine as far as it goes. The thing is, the Perl subroutine
1034can be specified as only a string, however, Perl allows references
1035to subroutines and anonymous subroutines.
1036This is where I<call_sv> is useful.
1037
1038The code below for I<CallSubSV> is identical to I<CallSubPV> except
1039that the C<name> parameter is now defined as an SV* and we use
1040I<call_sv> instead of I<call_pv>.
1041
1042 void
1043 CallSubSV(name)
1044 SV * name
1045 CODE:
1046 PUSHMARK(SP);
1047 call_sv(name, G_DISCARD|G_NOARGS);
1048
1049Because we are using an SV to call I<fred> the following can all be used:
1050
1051 CallSubSV("fred");
1052 CallSubSV(\&fred);
1053 $ref = \&fred;
1054 CallSubSV($ref);
1055 CallSubSV( sub { print "Hello there\n" } );
1056
1057As you can see, I<call_sv> gives you much greater flexibility in
1058how you can specify the Perl subroutine.
1059
1060You should note that, if it is necessary to store the SV (C<name> in the
1061example above) which corresponds to the Perl subroutine so that it can
1062be used later in the program, it not enough just to store a copy of the
1063pointer to the SV. Say the code above had been like this:
1064
1065 static SV * rememberSub;
1066
1067 void
1068 SaveSub1(name)
1069 SV * name
1070 CODE:
1071 rememberSub = name;
1072
1073 void
1074 CallSavedSub1()
1075 CODE:
1076 PUSHMARK(SP);
1077 call_sv(rememberSub, G_DISCARD|G_NOARGS);
1078
1079The reason this is wrong is that, by the time you come to use the
1080pointer C<rememberSub> in C<CallSavedSub1>, it may or may not still refer
1081to the Perl subroutine that was recorded in C<SaveSub1>. This is
1082particularly true for these cases:
1083
1084 SaveSub1(\&fred);
1085 CallSavedSub1();
1086
1087 SaveSub1( sub { print "Hello there\n" } );
1088 CallSavedSub1();
1089
1090By the time each of the C<SaveSub1> statements above has been executed,
1091the SV*s which corresponded to the parameters will no longer exist.
1092Expect an error message from Perl of the form
1093
1094 Can't use an undefined value as a subroutine reference at ...
1095
1096for each of the C<CallSavedSub1> lines.
1097
1098Similarly, with this code
1099
1100 $ref = \&fred;
1101 SaveSub1($ref);
1102 $ref = 47;
1103 CallSavedSub1();
1104
1105you can expect one of these messages (which you actually get is dependent on
1106the version of Perl you are using)
1107
1108 Not a CODE reference at ...
1109 Undefined subroutine &main::47 called ...
1110
1111The variable $ref may have referred to the subroutine C<fred>
1112whenever the call to C<SaveSub1> was made but by the time
1113C<CallSavedSub1> gets called it now holds the number C<47>. Because we
1114saved only a pointer to the original SV in C<SaveSub1>, any changes to
1115$ref will be tracked by the pointer C<rememberSub>. This means that
1116whenever C<CallSavedSub1> gets called, it will attempt to execute the
1117code which is referenced by the SV* C<rememberSub>. In this case
1118though, it now refers to the integer C<47>, so expect Perl to complain
1119loudly.
1120
1121A similar but more subtle problem is illustrated with this code:
1122
1123 $ref = \&fred;
1124 SaveSub1($ref);
1125 $ref = \&joe;
1126 CallSavedSub1();
1127
1128This time whenever C<CallSavedSub1> gets called it will execute the Perl
1129subroutine C<joe> (assuming it exists) rather than C<fred> as was
1130originally requested in the call to C<SaveSub1>.
1131
1132To get around these problems it is necessary to take a full copy of the
1133SV. The code below shows C<SaveSub2> modified to do that.
1134
1135 static SV * keepSub = (SV*)NULL;
1136
1137 void
1138 SaveSub2(name)
1139 SV * name
1140 CODE:
1141 /* Take a copy of the callback */
1142 if (keepSub == (SV*)NULL)
1143 /* First time, so create a new SV */
1144 keepSub = newSVsv(name);
1145 else
1146 /* Been here before, so overwrite */
1147 SvSetSV(keepSub, name);
1148
1149 void
1150 CallSavedSub2()
1151 CODE:
1152 PUSHMARK(SP);
1153 call_sv(keepSub, G_DISCARD|G_NOARGS);
1154
1155To avoid creating a new SV every time C<SaveSub2> is called,
1156the function first checks to see if it has been called before. If not,
1157then space for a new SV is allocated and the reference to the Perl
1158subroutine C<name> is copied to the variable C<keepSub> in one
1159operation using C<newSVsv>. Thereafter, whenever C<SaveSub2> is called,
1160the existing SV, C<keepSub>, is overwritten with the new value using
1161C<SvSetSV>.
1162
1163=head2 Using call_argv
1164
1165Here is a Perl subroutine which prints whatever parameters are passed
1166to it.
1167
1168 sub PrintList
1169 {
1170 my(@list) = @_;
1171
1172 foreach (@list) { print "$_\n" }
1173 }
1174
1175And here is an example of I<call_argv> which will call
1176I<PrintList>.
1177
1178 static char * words[] = {"alpha", "beta", "gamma", "delta", NULL};
1179
1180 static void
1181 call_PrintList()
1182 {
1183 dSP;
1184
1185 call_argv("PrintList", G_DISCARD, words);
1186 }
1187
1188Note that it is not necessary to call C<PUSHMARK> in this instance.
1189This is because I<call_argv> will do it for you.
1190
1191=head2 Using call_method
1192
1193Consider the following Perl code:
1194
1195 {
1196 package Mine;
1197
1198 sub new
1199 {
1200 my($type) = shift;
1201 bless [@_]
1202 }
1203
1204 sub Display
1205 {
1206 my ($self, $index) = @_;
1207 print "$index: $$self[$index]\n";
1208 }
1209
1210 sub PrintID
1211 {
1212 my($class) = @_;
1213 print "This is Class $class version 1.0\n";
1214 }
1215 }
1216
1217It implements just a very simple class to manage an array. Apart from
1218the constructor, C<new>, it declares methods, one static and one
1219virtual. The static method, C<PrintID>, prints out simply the class
1220name and a version number. The virtual method, C<Display>, prints out a
1221single element of the array. Here is an all-Perl example of using it.
1222
1223 $a = Mine->new('red', 'green', 'blue');
1224 $a->Display(1);
1225 Mine->PrintID;
1226
1227will print
1228
1229 1: green
1230 This is Class Mine version 1.0
1231
1232Calling a Perl method from C is fairly straightforward. The following
1233things are required:
1234
1235=over 5
1236
1237=item *
1238
1239A reference to the object for a virtual method or the name of the class
1240for a static method
1241
1242=item *
1243
1244The name of the method
1245
1246=item *
1247
1248Any other parameters specific to the method
1249
1250=back
1251
1252Here is a simple XSUB which illustrates the mechanics of calling both
1253the C<PrintID> and C<Display> methods from C.
1254
1255 void
1256 call_Method(ref, method, index)
1257 SV * ref
1258 char * method
1259 int index
1260 CODE:
1261 PUSHMARK(SP);
1262 XPUSHs(ref);
1263 XPUSHs(sv_2mortal(newSViv(index)));
1264 PUTBACK;
1265
1266 call_method(method, G_DISCARD);
1267
1268 void
1269 call_PrintID(class, method)
1270 char * class
1271 char * method
1272 CODE:
1273 PUSHMARK(SP);
1274 XPUSHs(sv_2mortal(newSVpv(class, 0)));
1275 PUTBACK;
1276
1277 call_method(method, G_DISCARD);
1278
1279
1280So the methods C<PrintID> and C<Display> can be invoked like this:
1281
1282 $a = Mine->new('red', 'green', 'blue');
1283 call_Method($a, 'Display', 1);
1284 call_PrintID('Mine', 'PrintID');
1285
1286The only thing to note is that, in both the static and virtual methods,
1287the method name is not passed via the stack--it is used as the first
1288parameter to I<call_method>.
1289
1290=head2 Using GIMME_V
1291
1292Here is a trivial XSUB which prints the context in which it is
1293currently executing.
1294
1295 void
1296 PrintContext()
1297 CODE:
1298 I32 gimme = GIMME_V;
1299 if (gimme == G_VOID)
1300 printf ("Context is Void\n");
1301 else if (gimme == G_SCALAR)
1302 printf ("Context is Scalar\n");
1303 else
1304 printf ("Context is Array\n");
1305
1306And here is some Perl to test it.
1307
1308 PrintContext;
1309 $a = PrintContext;
1310 @a = PrintContext;
1311
1312The output from that will be
1313
1314 Context is Void
1315 Context is Scalar
1316 Context is Array
1317
1318=head2 Using Perl to Dispose of Temporaries
1319
1320In the examples given to date, any temporaries created in the callback
1321(i.e., parameters passed on the stack to the I<call_*> function or
1322values returned via the stack) have been freed by one of these methods:
1323
1324=over 5
1325
1326=item *
1327
1328Specifying the G_DISCARD flag with I<call_*>
1329
1330=item *
1331
1332Explicitly using the C<ENTER>/C<SAVETMPS>--C<FREETMPS>/C<LEAVE> pairing
1333
1334=back
1335
1336There is another method which can be used, namely letting Perl do it
1337for you automatically whenever it regains control after the callback
1338has terminated. This is done by simply not using the
1339
1340 ENTER;
1341 SAVETMPS;
1342 ...
1343 FREETMPS;
1344 LEAVE;
1345
1346sequence in the callback (and not, of course, specifying the G_DISCARD
1347flag).
1348
1349If you are going to use this method you have to be aware of a possible
1350memory leak which can arise under very specific circumstances. To
1351explain these circumstances you need to know a bit about the flow of
1352control between Perl and the callback routine.
1353
1354The examples given at the start of the document (an error handler and
1355an event driven program) are typical of the two main sorts of flow
1356control that you are likely to encounter with callbacks. There is a
1357very important distinction between them, so pay attention.
1358
1359In the first example, an error handler, the flow of control could be as
1360follows. You have created an interface to an external library.
1361Control can reach the external library like this
1362
1363 perl --> XSUB --> external library
1364
1365Whilst control is in the library, an error condition occurs. You have
1366previously set up a Perl callback to handle this situation, so it will
1367get executed. Once the callback has finished, control will drop back to
1368Perl again. Here is what the flow of control will be like in that
1369situation
1370
1371 perl --> XSUB --> external library
1372 ...
1373 error occurs
1374 ...
1375 external library --> call_* --> perl
1376 |
1377 perl <-- XSUB <-- external library <-- call_* <----+
1378
1379After processing of the error using I<call_*> is completed,
1380control reverts back to Perl more or less immediately.
1381
1382In the diagram, the further right you go the more deeply nested the
1383scope is. It is only when control is back with perl on the extreme
1384left of the diagram that you will have dropped back to the enclosing
1385scope and any temporaries you have left hanging around will be freed.
1386
1387In the second example, an event driven program, the flow of control
1388will be more like this
1389
1390 perl --> XSUB --> event handler
1391 ...
1392 event handler --> call_* --> perl
1393 |
1394 event handler <-- call_* <----+
1395 ...
1396 event handler --> call_* --> perl
1397 |
1398 event handler <-- call_* <----+
1399 ...
1400 event handler --> call_* --> perl
1401 |
1402 event handler <-- call_* <----+
1403
1404In this case the flow of control can consist of only the repeated
1405sequence
1406
1407 event handler --> call_* --> perl
1408
1409for practically the complete duration of the program. This means that
1410control may I<never> drop back to the surrounding scope in Perl at the
1411extreme left.
1412
1413So what is the big problem? Well, if you are expecting Perl to tidy up
1414those temporaries for you, you might be in for a long wait. For Perl
1415to dispose of your temporaries, control must drop back to the
1416enclosing scope at some stage. In the event driven scenario that may
1417never happen. This means that, as time goes on, your program will
1418create more and more temporaries, none of which will ever be freed. As
1419each of these temporaries consumes some memory your program will
1420eventually consume all the available memory in your system--kapow!
1421
1422So here is the bottom line--if you are sure that control will revert
1423back to the enclosing Perl scope fairly quickly after the end of your
1424callback, then it isn't absolutely necessary to dispose explicitly of
1425any temporaries you may have created. Mind you, if you are at all
1426uncertain about what to do, it doesn't do any harm to tidy up anyway.
1427
1428
1429=head2 Strategies for Storing Callback Context Information
1430
1431
1432Potentially one of the trickiest problems to overcome when designing a
1433callback interface can be figuring out how to store the mapping between
1434the C callback function and the Perl equivalent.
1435
1436To help understand why this can be a real problem first consider how a
1437callback is set up in an all C environment. Typically a C API will
1438provide a function to register a callback. This will expect a pointer
1439to a function as one of its parameters. Below is a call to a
1440hypothetical function C<register_fatal> which registers the C function
1441to get called when a fatal error occurs.
1442
1443 register_fatal(cb1);
1444
1445The single parameter C<cb1> is a pointer to a function, so you must
1446have defined C<cb1> in your code, say something like this
1447
1448 static void
1449 cb1()
1450 {
1451 printf ("Fatal Error\n");
1452 exit(1);
1453 }
1454
1455Now change that to call a Perl subroutine instead
1456
1457 static SV * callback = (SV*)NULL;
1458
1459 static void
1460 cb1()
1461 {
1462 dSP;
1463
1464 PUSHMARK(SP);
1465
1466 /* Call the Perl sub to process the callback */
1467 call_sv(callback, G_DISCARD);
1468 }
1469
1470
1471 void
1472 register_fatal(fn)
1473 SV * fn
1474 CODE:
1475 /* Remember the Perl sub */
1476 if (callback == (SV*)NULL)
1477 callback = newSVsv(fn);
1478 else
1479 SvSetSV(callback, fn);
1480
1481 /* register the callback with the external library */
1482 register_fatal(cb1);
1483
1484where the Perl equivalent of C<register_fatal> and the callback it
1485registers, C<pcb1>, might look like this
1486
1487 # Register the sub pcb1
1488 register_fatal(\&pcb1);
1489
1490 sub pcb1
1491 {
1492 die "I'm dying...\n";
1493 }
1494
1495The mapping between the C callback and the Perl equivalent is stored in
1496the global variable C<callback>.
1497
1498This will be adequate if you ever need to have only one callback
1499registered at any time. An example could be an error handler like the
1500code sketched out above. Remember though, repeated calls to
1501C<register_fatal> will replace the previously registered callback
1502function with the new one.
1503
1504Say for example you want to interface to a library which allows asynchronous
1505file i/o. In this case you may be able to register a callback whenever
1506a read operation has completed. To be of any use we want to be able to
1507call separate Perl subroutines for each file that is opened. As it
1508stands, the error handler example above would not be adequate as it
1509allows only a single callback to be defined at any time. What we
1510require is a means of storing the mapping between the opened file and
1511the Perl subroutine we want to be called for that file.
1512
1513Say the i/o library has a function C<asynch_read> which associates a C
1514function C<ProcessRead> with a file handle C<fh>--this assumes that it
1515has also provided some routine to open the file and so obtain the file
1516handle.
1517
1518 asynch_read(fh, ProcessRead)
1519
1520This may expect the C I<ProcessRead> function of this form
1521
1522 void
1523 ProcessRead(fh, buffer)
1524 int fh;
1525 char * buffer;
1526 {
1527 ...
1528 }
1529
1530To provide a Perl interface to this library we need to be able to map
1531between the C<fh> parameter and the Perl subroutine we want called. A
1532hash is a convenient mechanism for storing this mapping. The code
1533below shows a possible implementation
1534
1535 static HV * Mapping = (HV*)NULL;
1536
1537 void
1538 asynch_read(fh, callback)
1539 int fh
1540 SV * callback
1541 CODE:
1542 /* If the hash doesn't already exist, create it */
1543 if (Mapping == (HV*)NULL)
1544 Mapping = newHV();
1545
1546 /* Save the fh -> callback mapping */
1547 hv_store(Mapping, (char*)&fh, sizeof(fh), newSVsv(callback), 0);
1548
1549 /* Register with the C Library */
1550 asynch_read(fh, asynch_read_if);
1551
1552and C<asynch_read_if> could look like this
1553
1554 static void
1555 asynch_read_if(fh, buffer)
1556 int fh;
1557 char * buffer;
1558 {
1559 dSP;
1560 SV ** sv;
1561
1562 /* Get the callback associated with fh */
1563 sv = hv_fetch(Mapping, (char*)&fh , sizeof(fh), FALSE);
1564 if (sv == (SV**)NULL)
1565 croak("Internal error...\n");
1566
1567 PUSHMARK(SP);
1568 XPUSHs(sv_2mortal(newSViv(fh)));
1569 XPUSHs(sv_2mortal(newSVpv(buffer, 0)));
1570 PUTBACK;
1571
1572 /* Call the Perl sub */
1573 call_sv(*sv, G_DISCARD);
1574 }
1575
1576For completeness, here is C<asynch_close>. This shows how to remove
1577the entry from the hash C<Mapping>.
1578
1579 void
1580 asynch_close(fh)
1581 int fh
1582 CODE:
1583 /* Remove the entry from the hash */
1584 (void) hv_delete(Mapping, (char*)&fh, sizeof(fh), G_DISCARD);
1585
1586 /* Now call the real asynch_close */
1587 asynch_close(fh);
1588
1589So the Perl interface would look like this
1590
1591 sub callback1
1592 {
1593 my($handle, $buffer) = @_;
1594 }
1595
1596 # Register the Perl callback
1597 asynch_read($fh, \&callback1);
1598
1599 asynch_close($fh);
1600
1601The mapping between the C callback and Perl is stored in the global
1602hash C<Mapping> this time. Using a hash has the distinct advantage that
1603it allows an unlimited number of callbacks to be registered.
1604
1605What if the interface provided by the C callback doesn't contain a
1606parameter which allows the file handle to Perl subroutine mapping? Say
1607in the asynchronous i/o package, the callback function gets passed only
1608the C<buffer> parameter like this
1609
1610 void
1611 ProcessRead(buffer)
1612 char * buffer;
1613 {
1614 ...
1615 }
1616
1617Without the file handle there is no straightforward way to map from the
1618C callback to the Perl subroutine.
1619
1620In this case a possible way around this problem is to predefine a
1621series of C functions to act as the interface to Perl, thus
1622
1623 #define MAX_CB 3
1624 #define NULL_HANDLE -1
1625 typedef void (*FnMap)();
1626
1627 struct MapStruct {
1628 FnMap Function;
1629 SV * PerlSub;
1630 int Handle;
1631 };
1632
1633 static void fn1();
1634 static void fn2();
1635 static void fn3();
1636
1637 static struct MapStruct Map [MAX_CB] =
1638 {
1639 { fn1, NULL, NULL_HANDLE },
1640 { fn2, NULL, NULL_HANDLE },
1641 { fn3, NULL, NULL_HANDLE }
1642 };
1643
1644 static void
1645 Pcb(index, buffer)
1646 int index;
1647 char * buffer;
1648 {
1649 dSP;
1650
1651 PUSHMARK(SP);
1652 XPUSHs(sv_2mortal(newSVpv(buffer, 0)));
1653 PUTBACK;
1654
1655 /* Call the Perl sub */
1656 call_sv(Map[index].PerlSub, G_DISCARD);
1657 }
1658
1659 static void
1660 fn1(buffer)
1661 char * buffer;
1662 {
1663 Pcb(0, buffer);
1664 }
1665
1666 static void
1667 fn2(buffer)
1668 char * buffer;
1669 {
1670 Pcb(1, buffer);
1671 }
1672
1673 static void
1674 fn3(buffer)
1675 char * buffer;
1676 {
1677 Pcb(2, buffer);
1678 }
1679
1680 void
1681 array_asynch_read(fh, callback)
1682 int fh
1683 SV * callback
1684 CODE:
1685 int index;
1686 int null_index = MAX_CB;
1687
1688 /* Find the same handle or an empty entry */
1689 for (index = 0; index < MAX_CB; ++index)
1690 {
1691 if (Map[index].Handle == fh)
1692 break;
1693
1694 if (Map[index].Handle == NULL_HANDLE)
1695 null_index = index;
1696 }
1697
1698 if (index == MAX_CB && null_index == MAX_CB)
1699 croak ("Too many callback functions registered\n");
1700
1701 if (index == MAX_CB)
1702 index = null_index;
1703
1704 /* Save the file handle */
1705 Map[index].Handle = fh;
1706
1707 /* Remember the Perl sub */
1708 if (Map[index].PerlSub == (SV*)NULL)
1709 Map[index].PerlSub = newSVsv(callback);
1710 else
1711 SvSetSV(Map[index].PerlSub, callback);
1712
1713 asynch_read(fh, Map[index].Function);
1714
1715 void
1716 array_asynch_close(fh)
1717 int fh
1718 CODE:
1719 int index;
1720
1721 /* Find the file handle */
1722 for (index = 0; index < MAX_CB; ++ index)
1723 if (Map[index].Handle == fh)
1724 break;
1725
1726 if (index == MAX_CB)
1727 croak ("could not close fh %d\n", fh);
1728
1729 Map[index].Handle = NULL_HANDLE;
1730 SvREFCNT_dec(Map[index].PerlSub);
1731 Map[index].PerlSub = (SV*)NULL;
1732
1733 asynch_close(fh);
1734
1735In this case the functions C<fn1>, C<fn2>, and C<fn3> are used to
1736remember the Perl subroutine to be called. Each of the functions holds
1737a separate hard-wired index which is used in the function C<Pcb> to
1738access the C<Map> array and actually call the Perl subroutine.
1739
1740There are some obvious disadvantages with this technique.
1741
1742Firstly, the code is considerably more complex than with the previous
1743example.
1744
1745Secondly, there is a hard-wired limit (in this case 3) to the number of
1746callbacks that can exist simultaneously. The only way to increase the
1747limit is by modifying the code to add more functions and then
1748recompiling. None the less, as long as the number of functions is
1749chosen with some care, it is still a workable solution and in some
1750cases is the only one available.
1751
1752To summarize, here are a number of possible methods for you to consider
1753for storing the mapping between C and the Perl callback
1754
1755=over 5
1756
1757=item 1. Ignore the problem - Allow only 1 callback
1758
1759For a lot of situations, like interfacing to an error handler, this may
1760be a perfectly adequate solution.
1761
1762=item 2. Create a sequence of callbacks - hard wired limit
1763
1764If it is impossible to tell from the parameters passed back from the C
1765callback what the context is, then you may need to create a sequence of C
1766callback interface functions, and store pointers to each in an array.
1767
1768=item 3. Use a parameter to map to the Perl callback
1769
1770A hash is an ideal mechanism to store the mapping between C and Perl.
1771
1772=back
1773
1774
1775=head2 Alternate Stack Manipulation
1776
1777
1778Although I have made use of only the C<POP*> macros to access values
1779returned from Perl subroutines, it is also possible to bypass these
1780macros and read the stack using the C<ST> macro (See L<perlxs> for a
1781full description of the C<ST> macro).
1782
1783Most of the time the C<POP*> macros should be adequate; the main
1784problem with them is that they force you to process the returned values
1785in sequence. This may not be the most suitable way to process the
1786values in some cases. What we want is to be able to access the stack in
1787a random order. The C<ST> macro as used when coding an XSUB is ideal
1788for this purpose.
1789
1790The code below is the example given in the section I<Returning a List
1791of Values> recoded to use C<ST> instead of C<POP*>.
1792
1793 static void
1794 call_AddSubtract2(a, b)
1795 int a;
1796 int b;
1797 {
1798 dSP;
1799 I32 ax;
1800 int count;
1801
1802 ENTER;
1803 SAVETMPS;
1804
1805 PUSHMARK(SP);
1806 XPUSHs(sv_2mortal(newSViv(a)));
1807 XPUSHs(sv_2mortal(newSViv(b)));
1808 PUTBACK;
1809
1810 count = call_pv("AddSubtract", G_ARRAY);
1811
1812 SPAGAIN;
1813 SP -= count;
1814 ax = (SP - PL_stack_base) + 1;
1815
1816 if (count != 2)
1817 croak("Big trouble\n");
1818
1819 printf ("%d + %d = %d\n", a, b, SvIV(ST(0)));
1820 printf ("%d - %d = %d\n", a, b, SvIV(ST(1)));
1821
1822 PUTBACK;
1823 FREETMPS;
1824 LEAVE;
1825 }
1826
1827Notes
1828
1829=over 5
1830
1831=item 1.
1832
1833Notice that it was necessary to define the variable C<ax>. This is
1834because the C<ST> macro expects it to exist. If we were in an XSUB it
1835would not be necessary to define C<ax> as it is already defined for
1836us.
1837
1838=item 2.
1839
1840The code
1841
1842 SPAGAIN;
1843 SP -= count;
1844 ax = (SP - PL_stack_base) + 1;
1845
1846sets the stack up so that we can use the C<ST> macro.
1847
1848=item 3.
1849
1850Unlike the original coding of this example, the returned
1851values are not accessed in reverse order. So C<ST(0)> refers to the
1852first value returned by the Perl subroutine and C<ST(count-1)>
1853refers to the last.
1854
1855=back
1856
1857=head2 Creating and Calling an Anonymous Subroutine in C
1858
1859As we've already shown, C<call_sv> can be used to invoke an
1860anonymous subroutine. However, our example showed a Perl script
1861invoking an XSUB to perform this operation. Let's see how it can be
1862done inside our C code:
1863
1864 ...
1865
1866 SV *cvrv = eval_pv("sub { print 'You will not find me cluttering any namespace!' }", TRUE);
1867
1868 ...
1869
1870 call_sv(cvrv, G_VOID|G_NOARGS);
1871
1872C<eval_pv> is used to compile the anonymous subroutine, which
1873will be the return value as well (read more about C<eval_pv> in
1874L<perlapi/eval_pv>). Once this code reference is in hand, it
1875can be mixed in with all the previous examples we've shown.
1876
1877=head1 LIGHTWEIGHT CALLBACKS
1878
1879Sometimes you need to invoke the same subroutine repeatedly.
1880This usually happens with a function that acts on a list of
1881values, such as Perl's built-in sort(). You can pass a
1882comparison function to sort(), which will then be invoked
1883for every pair of values that needs to be compared. The first()
1884and reduce() functions from L<List::Util> follow a similar
1885pattern.
1886
1887In this case it is possible to speed up the routine (often
1888quite substantially) by using the lightweight callback API.
1889The idea is that the calling context only needs to be
1890created and destroyed once, and the sub can be called
1891arbitrarily many times in between.
1892
1893It is usual to pass parameters using global variables (typically
1894$_ for one parameter, or $a and $b for two parameters) rather
1895than via @_. (It is possible to use the @_ mechanism if you know
1896what you're doing, though there is as yet no supported API for
1897it. It's also inherently slower.)
1898
1899The pattern of macro calls is like this:
1900
1901 dMULTICALL; /* Declare local variables */
1902 I32 gimme = G_SCALAR; /* context of the call: G_SCALAR,
1903 * G_ARRAY, or G_VOID */
1904
1905 PUSH_MULTICALL(cv); /* Set up the context for calling cv,
1906 and set local vars appropriately */
1907
1908 /* loop */ {
1909 /* set the value(s) af your parameter variables */
1910 MULTICALL; /* Make the actual call */
1911 } /* end of loop */
1912
1913 POP_MULTICALL; /* Tear down the calling context */
1914
1915For some concrete examples, see the implementation of the
1916first() and reduce() functions of List::Util 1.18. There you
1917will also find a header file that emulates the multicall API
1918on older versions of perl.
1919
1920=head1 SEE ALSO
1921
1922L<perlxs>, L<perlguts>, L<perlembed>
1923
1924=head1 AUTHOR
1925
1926Paul Marquess
1927
1928Special thanks to the following people who assisted in the creation of
1929the document.
1930
1931Jeff Okamoto, Tim Bunce, Nick Gianniotis, Steve Kelem, Gurusamy Sarathy
1932and Larry Wall.
1933
1934=head1 DATE
1935
1936Version 1.3, 14th Apr 1997