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1=head1 NAME
2
3perlhack - How to hack at the Perl internals
4
5=head1 DESCRIPTION
6
7This document attempts to explain how Perl development takes place,
8and ends with some suggestions for people wanting to become bona fide
9porters.
10
11The perl5-porters mailing list is where the Perl standard distribution
12is maintained and developed. The list can get anywhere from 10 to 150
13messages a day, depending on the heatedness of the debate. Most days
14there are two or three patches, extensions, features, or bugs being
15discussed at a time.
16
17A searchable archive of the list is at:
18
19 http://www.xray.mpe.mpg.de/mailing-lists/perl5-porters/
20
21The list is also archived under the usenet group name
22C<perl.porters-gw> at:
23
24 http://www.deja.com/
25
26List subscribers (the porters themselves) come in several flavours.
27Some are quiet curious lurkers, who rarely pitch in and instead watch
28the ongoing development to ensure they're forewarned of new changes or
29features in Perl. Some are representatives of vendors, who are there
30to make sure that Perl continues to compile and work on their
31platforms. Some patch any reported bug that they know how to fix,
32some are actively patching their pet area (threads, Win32, the regexp
33engine), while others seem to do nothing but complain. In other
34words, it's your usual mix of technical people.
35
36Over this group of porters presides Larry Wall. He has the final word
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37in what does and does not change in the Perl language. Various
38releases of Perl are shepherded by a ``pumpking'', a porter
39responsible for gathering patches, deciding on a patch-by-patch
40feature-by-feature basis what will and will not go into the release.
41For instance, Gurusamy Sarathy is the pumpking for the 5.6 release of
42Perl.
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43
44In addition, various people are pumpkings for different things. For
45instance, Andy Dougherty and Jarkko Hietaniemi share the I<Configure>
46pumpkin, and Tom Christiansen is the documentation pumpking.
47
48Larry sees Perl development along the lines of the US government:
49there's the Legislature (the porters), the Executive branch (the
50pumpkings), and the Supreme Court (Larry). The legislature can
51discuss and submit patches to the executive branch all they like, but
52the executive branch is free to veto them. Rarely, the Supreme Court
53will side with the executive branch over the legislature, or the
54legislature over the executive branch. Mostly, however, the
55legislature and the executive branch are supposed to get along and
56work out their differences without impeachment or court cases.
57
58You might sometimes see reference to Rule 1 and Rule 2. Larry's power
59as Supreme Court is expressed in The Rules:
60
61=over 4
62
63=item 1
64
65Larry is always by definition right about how Perl should behave.
66This means he has final veto power on the core functionality.
67
68=item 2
69
70Larry is allowed to change his mind about any matter at a later date,
71regardless of whether he previously invoked Rule 1.
72
73=back
74
75Got that? Larry is always right, even when he was wrong. It's rare
76to see either Rule exercised, but they are often alluded to.
77
78New features and extensions to the language are contentious, because
79the criteria used by the pumpkings, Larry, and other porters to decide
80which features should be implemented and incorporated are not codified
81in a few small design goals as with some other languages. Instead,
82the heuristics are flexible and often difficult to fathom. Here is
83one person's list, roughly in decreasing order of importance, of
84heuristics that new features have to be weighed against:
85
86=over 4
87
88=item Does concept match the general goals of Perl?
89
90These haven't been written anywhere in stone, but one approximation
91is:
92
93 1. Keep it fast, simple, and useful.
94 2. Keep features/concepts as orthogonal as possible.
95 3. No arbitrary limits (platforms, data sizes, cultures).
96 4. Keep it open and exciting to use/patch/advocate Perl everywhere.
97 5. Either assimilate new technologies, or build bridges to them.
98
99=item Where is the implementation?
100
101All the talk in the world is useless without an implementation. In
102almost every case, the person or people who argue for a new feature
103will be expected to be the ones who implement it. Porters capable
104of coding new features have their own agendas, and are not available
105to implement your (possibly good) idea.
106
107=item Backwards compatibility
108
109It's a cardinal sin to break existing Perl programs. New warnings are
110contentious--some say that a program that emits warnings is not
111broken, while others say it is. Adding keywords has the potential to
112break programs, changing the meaning of existing token sequences or
113functions might break programs.
114
115=item Could it be a module instead?
116
117Perl 5 has extension mechanisms, modules and XS, specifically to avoid
118the need to keep changing the Perl interpreter. You can write modules
119that export functions, you can give those functions prototypes so they
120can be called like built-in functions, you can even write XS code to
121mess with the runtime data structures of the Perl interpreter if you
122want to implement really complicated things. If it can be done in a
123module instead of in the core, it's highly unlikely to be added.
124
125=item Is the feature generic enough?
126
127Is this something that only the submitter wants added to the language,
128or would it be broadly useful? Sometimes, instead of adding a feature
129with a tight focus, the porters might decide to wait until someone
130implements the more generalized feature. For instance, instead of
131implementing a ``delayed evaluation'' feature, the porters are waiting
132for a macro system that would permit delayed evaluation and much more.
133
134=item Does it potentially introduce new bugs?
135
136Radical rewrites of large chunks of the Perl interpreter have the
137potential to introduce new bugs. The smaller and more localized the
138change, the better.
139
140=item Does it preclude other desirable features?
141
142A patch is likely to be rejected if it closes off future avenues of
143development. For instance, a patch that placed a true and final
144interpretation on prototypes is likely to be rejected because there
145are still options for the future of prototypes that haven't been
146addressed.
147
148=item Is the implementation robust?
149
150Good patches (tight code, complete, correct) stand more chance of
151going in. Sloppy or incorrect patches might be placed on the back
152burner until the pumpking has time to fix, or might be discarded
153altogether without further notice.
154
155=item Is the implementation generic enough to be portable?
156
157The worst patches make use of a system-specific features. It's highly
158unlikely that nonportable additions to the Perl language will be
159accepted.
160
161=item Is there enough documentation?
162
163Patches without documentation are probably ill-thought out or
164incomplete. Nothing can be added without documentation, so submitting
165a patch for the appropriate manpages as well as the source code is
166always a good idea. If appropriate, patches should add to the test
167suite as well.
168
169=item Is there another way to do it?
170
171Larry said ``Although the Perl Slogan is I<There's More Than One Way
172to Do It>, I hesitate to make 10 ways to do something''. This is a
173tricky heuristic to navigate, though--one man's essential addition is
174another man's pointless cruft.
175
176=item Does it create too much work?
177
178Work for the pumpking, work for Perl programmers, work for module
179authors, ... Perl is supposed to be easy.
180
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181=item Patches speak louder than words
182
183Working code is always preferred to pie-in-the-sky ideas. A patch to
184add a feature stands a much higher chance of making it to the language
185than does a random feature request, no matter how fervently argued the
186request might be. This ties into ``Will it be useful?'', as the fact
187that someone took the time to make the patch demonstrates a strong
188desire for the feature.
189
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190=back
191
192If you're on the list, you might hear the word ``core'' bandied
193around. It refers to the standard distribution. ``Hacking on the
194core'' means you're changing the C source code to the Perl
195interpreter. ``A core module'' is one that ships with Perl.
196
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197=head2 Keeping in sync
198
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199The source code to the Perl interpreter, in its different versions, is
200kept in a repository managed by a revision control system (which is
201currently the Perforce program, see http://perforce.com/). The
202pumpkings and a few others have access to the repository to check in
203changes. Periodically the pumpking for the development version of Perl
204will release a new version, so the rest of the porters can see what's
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205changed. The current state of the main trunk of repository, and patches
206that describe the individual changes that have happened since the last
207public release are available at this location:
208
209 ftp://ftp.linux.activestate.com/pub/staff/gsar/APC/
210
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211If you are a member of the perl5-porters mailing list, it is a good
212thing to keep in touch with the most recent changes. If not only to
213verify if what you would have posted as a bug report isn't already
214solved in the most recent available perl development branch, also
215known as perl-current, bleading edge perl, bleedperl or bleadperl.
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216
217Needless to say, the source code in perl-current is usually in a perpetual
218state of evolution. You should expect it to be very buggy. Do B<not> use
219it for any purpose other than testing and development.
e8cd7eae 220
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221Keeping in sync with the most recent branch can be done in several ways,
222but the most convenient and reliable way is using B<rsync>, available at
223ftp://rsync.samba.org/pub/rsync/ . (You can also get the most recent
224branch by FTP.)
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225
226If you choose to keep in sync using rsync, there are two approaches
3e148164 227to doing so:
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228
229=over 4
230
231=item rsync'ing the source tree
232
3e148164 233Presuming you are in the directory where your perl source resides
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234and you have rsync installed and available, you can `upgrade' to
235the bleadperl using:
236
237 # rsync -avz rsync://ftp.linux.activestate.com/perl-current/ .
238
239This takes care of updating every single item in the source tree to
240the latest applied patch level, creating files that are new (to your
241distribution) and setting date/time stamps of existing files to
242reflect the bleadperl status.
243
244You can than check what patch was the latest that was applied by
245looking in the file B<.patch>, which will show the number of the
246latest patch.
247
248If you have more than one machine to keep in sync, and not all of
249them have access to the WAN (so you are not able to rsync all the
250source trees to the real source), there are some ways to get around
251this problem.
252
253=over 4
254
255=item Using rsync over the LAN
256
257Set up a local rsync server which makes the rsynced source tree
3e148164 258available to the LAN and sync the other machines against this
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259directory.
260
261From http://rsync.samba.org/README.html:
262
263 "Rsync uses rsh or ssh for communication. It does not need to be
264 setuid and requires no special privileges for installation. It
265 does not require a inetd entry or a deamon. You must, however,
266 have a working rsh or ssh system. Using ssh is recommended for
267 its security features."
268
269=item Using pushing over the NFS
270
271Having the other systems mounted over the NFS, you can take an
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272active pushing approach by checking the just updated tree against
273the other not-yet synced trees. An example would be
274
275 #!/usr/bin/perl -w
276
277 use strict;
278 use File::Copy;
279
280 my %MF = map {
281 m/(\S+)/;
282 $1 => [ (stat $1)[2, 7, 9] ]; # mode, size, mtime
283 } `cat MANIFEST`;
284
285 my %remote = map { $_ => "/$_/pro/3gl/CPAN/perl-5.7.1" } qw(host1 host2);
286
287 foreach my $host (keys %remote) {
288 unless (-d $remote{$host}) {
289 print STDERR "Cannot Xsync for host $host\n";
290 next;
291 }
292 foreach my $file (keys %MF) {
293 my $rfile = "$remote{$host}/$file";
294 my ($mode, $size, $mtime) = (stat $rfile)[2, 7, 9];
295 defined $size or ($mode, $size, $mtime) = (0, 0, 0);
296 $size == $MF{$file}[1] && $mtime == $MF{$file}[2] and next;
297 printf "%4s %-34s %8d %9d %8d %9d\n",
298 $host, $file, $MF{$file}[1], $MF{$file}[2], $size, $mtime;
299 unlink $rfile;
300 copy ($file, $rfile);
301 utime time, $MF{$file}[2], $rfile;
302 chmod $MF{$file}[0], $rfile;
303 }
304 }
305
306though this is not perfect. It could be improved with checking
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307file checksums before updating. Not all NFS systems support
308reliable utime support (when used over the NFS).
309
310=back
311
312=item rsync'ing the patches
313
314The source tree is maintained by the pumpking who applies patches to
315the files in the tree. These patches are either created by the
316pumpking himself using C<diff -c> after updating the file manually or
317by applying patches sent in by posters on the perl5-porters list.
318These patches are also saved and rsync'able, so you can apply them
319yourself to the source files.
320
321Presuming you are in a directory where your patches reside, you can
3e148164 322get them in sync with
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323
324 # rsync -avz rsync://ftp.linux.activestate.com/perl-current-diffs/ .
325
326This makes sure the latest available patch is downloaded to your
327patch directory.
328
3e148164 329It's then up to you to apply these patches, using something like
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330
331 # last=`ls -rt1 *.gz | tail -1`
332 # rsync -avz rsync://ftp.linux.activestate.com/perl-current-diffs/ .
333 # find . -name '*.gz' -newer $last -exec gzcat {} \; >blead.patch
334 # cd ../perl-current
335 # patch -p1 -N <../perl-current-diffs/blead.patch
336
337or, since this is only a hint towards how it works, use CPAN-patchaperl
338from Andreas König to have better control over the patching process.
339
340=back
341
dcff5598 342=head3 Why rsync the source tree
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343
344=over 4
345
346=item It's easier
347
348Since you don't have to apply the patches yourself, you are sure all
349files in the source tree are in the right state.
350
351=item It's more recent
352
353According to Gurusamy Sarathy:
354
355 "... The rsync mirror is automatic and syncs with the repository
356 every five minutes.
357
3e148164 358 "Updating the patch area still requires manual intervention
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359 (with all the goofiness that implies, which you've noted) and
360 is typically on a daily cycle. Making this process automatic
361 is on my tuit list, but don't ask me when."
362
363=item It's more reliable
364
3e148164 365Well, since the patches are updated by hand, I don't have to say any
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366more ... (see Sarathy's remark).
367
368=back
369
dcff5598 370=head3 Why rsync the patches
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371
372=over 4
373
374=item It's easier
375
376If you have more than one machine that you want to keep in track with
3e148164 377bleadperl, it's easier to rsync the patches only once and then apply
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378them to all the source trees on the different machines.
379
380In case you try to keep in pace on 5 different machines, for which
381only one of them has access to the WAN, rsync'ing all the source
3e148164 382trees should than be done 5 times over the NFS. Having
a1f349fd 383rsync'ed the patches only once, I can apply them to all the source
3e148164 384trees automatically. Need you say more ;-)
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385
386=item It's a good reference
387
388If you do not only like to have the most recent development branch,
389but also like to B<fix> bugs, or extend features, you want to dive
390into the sources. If you are a seasoned perl core diver, you don't
391need no manuals, tips, roadmaps, perlguts.pod or other aids to find
392your way around. But if you are a starter, the patches may help you
393in finding where you should start and how to change the bits that
394bug you.
395
396The file B<Changes> is updated on occasions the pumpking sees as his
397own little sync points. On those occasions, he releases a tar-ball of
398the current source tree (i.e. perl@7582.tar.gz), which will be an
399excellent point to start with when choosing to use the 'rsync the
400patches' scheme. Starting with perl@7582, which means a set of source
401files on which the latest applied patch is number 7582, you apply all
402succeeding patches available from than on (7583, 7584, ...).
403
404You can use the patches later as a kind of search archive.
405
406=over 4
407
408=item Finding a start point
409
410If you want to fix/change the behaviour of function/feature Foo, just
411scan the patches for patches that mention Foo either in the subject,
3e148164 412the comments, or the body of the fix. A good chance the patch shows
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413you the files that are affected by that patch which are very likely
414to be the starting point of your journey into the guts of perl.
415
416=item Finding how to fix a bug
417
418If you've found I<where> the function/feature Foo misbehaves, but you
419don't know how to fix it (but you do know the change you want to
420make), you can, again, peruse the patches for similar changes and
421look how others apply the fix.
422
423=item Finding the source of misbehaviour
424
425When you keep in sync with bleadperl, the pumpking would love to
426I<see> that the community efforts realy work. So after each of his
427sync points, you are to 'make test' to check if everything is still
428in working order. If it is, you do 'make ok', which will send an OK
429report to perlbug@perl.org. (If you do not have access to a mailer
3e148164 430from the system you just finished successfully 'make test', you can
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431do 'make okfile', which creates the file C<perl.ok>, which you can
432than take to your favourite mailer and mail yourself).
433
3e148164 434But of course, as always, things will not allways lead to a success
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435path, and one or more test do not pass the 'make test'. Before
436sending in a bug report (using 'make nok' or 'make nokfile'), check
437the mailing list if someone else has reported the bug already and if
438so, confirm it by replying to that message. If not, you might want to
439trace the source of that misbehaviour B<before> sending in the bug,
440which will help all the other porters in finding the solution.
441
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442Here the saved patches come in very handy. You can check the list of
443patches to see which patch changed what file and what change caused
444the misbehaviour. If you note that in the bug report, it saves the
445one trying to solve it, looking for that point.
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446
447=back
448
449If searching the patches is too bothersome, you might consider using
450perl's bugtron to find more information about discussions and
451ramblings on posted bugs.
452
453=back
454
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455If you want to get the best of both worlds, rsync both the source
456tree for convenience, reliability and ease and rsync the patches
457for reference.
458
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459=head2 Submitting patches
460
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461Always submit patches to I<perl5-porters@perl.org>. This lets other
462porters review your patch, which catches a surprising number of errors
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463in patches. Either use the diff program (available in source code
464form from I<ftp://ftp.gnu.org/pub/gnu/>), or use Johan Vromans'
465I<makepatch> (available from I<CPAN/authors/id/JV/>). Unified diffs
466are preferred, but context diffs are accepted. Do not send RCS-style
467diffs or diffs without context lines. More information is given in
468the I<Porting/patching.pod> file in the Perl source distribution.
469Please patch against the latest B<development> version (e.g., if
470you're fixing a bug in the 5.005 track, patch against the latest
4715.005_5x version). Only patches that survive the heat of the
472development branch get applied to maintenance versions.
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473
474Your patch should update the documentation and test suite.
475
476To report a bug in Perl, use the program I<perlbug> which comes with
477Perl (if you can't get Perl to work, send mail to the address
478I<perlbug@perl.com> or I<perlbug@perl.org>). Reporting bugs through
479I<perlbug> feeds into the automated bug-tracking system, access to
480which is provided through the web at I<http://bugs.perl.org/>. It
481often pays to check the archives of the perl5-porters mailing list to
482see whether the bug you're reporting has been reported before, and if
483so whether it was considered a bug. See above for the location of
484the searchable archives.
485
486The CPAN testers (I<http://testers.cpan.org/>) are a group of
487volunteers who test CPAN modules on a variety of platforms. Perl Labs
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488(I<http://labs.perl.org/>) automatically tests Perl source releases on
489platforms and gives feedback to the CPAN testers mailing list. Both
490efforts welcome volunteers.
e8cd7eae 491
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492It's a good idea to read and lurk for a while before chipping in.
493That way you'll get to see the dynamic of the conversations, learn the
494personalities of the players, and hopefully be better prepared to make
495a useful contribution when do you speak up.
496
497If after all this you still think you want to join the perl5-porters
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498mailing list, send mail to I<perl5-porters-subscribe@perl.org>. To
499unsubscribe, send mail to I<perl5-porters-unsubscribe@perl.org>.
e8cd7eae 500
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501To hack on the Perl guts, you'll need to read the following things:
502
503=over 3
504
505=item L<perlguts>
506
507This is of paramount importance, since it's the documentation of what
508goes where in the Perl source. Read it over a couple of times and it
509might start to make sense - don't worry if it doesn't yet, because the
510best way to study it is to read it in conjunction with poking at Perl
511source, and we'll do that later on.
512
513You might also want to look at Gisle Aas's illustrated perlguts -
514there's no guarantee that this will be absolutely up-to-date with the
515latest documentation in the Perl core, but the fundamentals will be
516right. (http://gisle.aas.no/perl/illguts/)
517
518=item L<perlxstut> and L<perlxs>
519
520A working knowledge of XSUB programming is incredibly useful for core
521hacking; XSUBs use techniques drawn from the PP code, the portion of the
522guts that actually executes a Perl program. It's a lot gentler to learn
523those techniques from simple examples and explanation than from the core
524itself.
525
526=item L<perlapi>
527
528The documentation for the Perl API explains what some of the internal
529functions do, as well as the many macros used in the source.
530
531=item F<Porting/pumpkin.pod>
532
533This is a collection of words of wisdom for a Perl porter; some of it is
534only useful to the pumpkin holder, but most of it applies to anyone
535wanting to go about Perl development.
536
537=item The perl5-porters FAQ
538
539This is posted to perl5-porters at the beginning on every month, and
540should be available from http://perlhacker.org/p5p-faq; alternatively,
541you can get the FAQ emailed to you by sending mail to
542C<perl5-porters-faq@perl.org>. It contains hints on reading
543perl5-porters, information on how perl5-porters works and how Perl
544development in general works.
545
546=back
547
548=head2 Finding Your Way Around
549
550Perl maintenance can be split into a number of areas, and certain people
551(pumpkins) will have responsibility for each area. These areas sometimes
552correspond to files or directories in the source kit. Among the areas are:
553
554=over 3
555
556=item Core modules
557
558Modules shipped as part of the Perl core live in the F<lib/> and F<ext/>
559subdirectories: F<lib/> is for the pure-Perl modules, and F<ext/>
560contains the core XS modules.
561
562=item Documentation
563
564Documentation maintenance includes looking after everything in the
565F<pod/> directory, (as well as contributing new documentation) and
566the documentation to the modules in core.
567
568=item Configure
569
570The configure process is the way we make Perl portable across the
571myriad of operating systems it supports. Responsibility for the
572configure, build and installation process, as well as the overall
573portability of the core code rests with the configure pumpkin - others
574help out with individual operating systems.
575
576The files involved are the operating system directories, (F<win32/>,
577F<os2/>, F<vms/> and so on) the shell scripts which generate F<config.h>
578and F<Makefile>, as well as the metaconfig files which generate
579F<Configure>. (metaconfig isn't included in the core distribution.)
580
581=item Interpreter
582
583And of course, there's the core of the Perl interpreter itself. Let's
584have a look at that in a little more detail.
585
586=back
587
588Before we leave looking at the layout, though, don't forget that
589F<MANIFEST> contains not only the file names in the Perl distribution,
590but short descriptions of what's in them, too. For an overview of the
591important files, try this:
592
593 perl -lne 'print if /^[^\/]+\.[ch]\s+/' MANIFEST
594
595=head2 Elements of the interpreter
596
597The work of the interpreter has two main stages: compiling the code
598into the internal representation, or bytecode, and then executing it.
599L<perlguts/Compiled code> explains exactly how the compilation stage
600happens.
601
602Here is a short breakdown of perl's operation:
603
604=over 3
605
606=item Startup
607
608The action begins in F<perlmain.c>. (or F<miniperlmain.c> for miniperl)
609This is very high-level code, enough to fit on a single screen, and it
610resembles the code found in L<perlembed>; most of the real action takes
611place in F<perl.c>
612
613First, F<perlmain.c> allocates some memory and constructs a Perl
614interpreter:
615
616 1 PERL_SYS_INIT3(&argc,&argv,&env);
617 2
618 3 if (!PL_do_undump) {
619 4 my_perl = perl_alloc();
620 5 if (!my_perl)
621 6 exit(1);
622 7 perl_construct(my_perl);
623 8 PL_perl_destruct_level = 0;
624 9 }
625
626Line 1 is a macro, and its definition is dependent on your operating
627system. Line 3 references C<PL_do_undump>, a global variable - all
628global variables in Perl start with C<PL_>. This tells you whether the
629current running program was created with the C<-u> flag to perl and then
630F<undump>, which means it's going to be false in any sane context.
631
632Line 4 calls a function in F<perl.c> to allocate memory for a Perl
633interpreter. It's quite a simple function, and the guts of it looks like
634this:
635
636 my_perl = (PerlInterpreter*)PerlMem_malloc(sizeof(PerlInterpreter));
637
638Here you see an example of Perl's system abstraction, which we'll see
639later: C<PerlMem_malloc> is either your system's C<malloc>, or Perl's
640own C<malloc> as defined in F<malloc.c> if you selected that option at
641configure time.
642
643Next, in line 7, we construct the interpreter; this sets up all the
644special variables that Perl needs, the stacks, and so on.
645
646Now we pass Perl the command line options, and tell it to go:
647
648 exitstatus = perl_parse(my_perl, xs_init, argc, argv, (char **)NULL);
649 if (!exitstatus) {
650 exitstatus = perl_run(my_perl);
651 }
652
653
654C<perl_parse> is actually a wrapper around C<S_parse_body>, as defined
655in F<perl.c>, which processes the command line options, sets up any
656statically linked XS modules, opens the program and calls C<yyparse> to
657parse it.
658
659=item Parsing
660
661The aim of this stage is to take the Perl source, and turn it into an op
662tree. We'll see what one of those looks like later. Strictly speaking,
663there's three things going on here.
664
665C<yyparse>, the parser, lives in F<perly.c>, although you're better off
666reading the original YACC input in F<perly.y>. (Yes, Virginia, there
667B<is> a YACC grammar for Perl!) The job of the parser is to take your
668code and `understand' it, splitting it into sentences, deciding which
669operands go with which operators and so on.
670
671The parser is nobly assisted by the lexer, which chunks up your input
672into tokens, and decides what type of thing each token is: a variable
673name, an operator, a bareword, a subroutine, a core function, and so on.
674The main point of entry to the lexer is C<yylex>, and that and its
675associated routines can be found in F<toke.c>. Perl isn't much like
676other computer languages; it's highly context sensitive at times, it can
677be tricky to work out what sort of token something is, or where a token
678ends. As such, there's a lot of interplay between the tokeniser and the
679parser, which can get pretty frightening if you're not used to it.
680
681As the parser understands a Perl program, it builds up a tree of
682operations for the interpreter to perform during execution. The routines
683which construct and link together the various operations are to be found
684in F<op.c>, and will be examined later.
685
686=item Optimization
687
688Now the parsing stage is complete, and the finished tree represents
689the operations that the Perl interpreter needs to perform to execute our
690program. Next, Perl does a dry run over the tree looking for
691optimisations: constant expressions such as C<3 + 4> will be computed
692now, and the optimizer will also see if any multiple operations can be
693replaced with a single one. For instance, to fetch the variable C<$foo>,
694instead of grabbing the glob C<*foo> and looking at the scalar
695component, the optimizer fiddles the op tree to use a function which
696directly looks up the scalar in question. The main optimizer is C<peep>
697in F<op.c>, and many ops have their own optimizing functions.
698
699=item Running
700
701Now we're finally ready to go: we have compiled Perl byte code, and all
702that's left to do is run it. The actual execution is done by the
703C<runops_standard> function in F<run.c>; more specifically, it's done by
704these three innocent looking lines:
705
706 while ((PL_op = CALL_FPTR(PL_op->op_ppaddr)(aTHX))) {
707 PERL_ASYNC_CHECK();
708 }
709
710You may be more comfortable with the Perl version of that:
711
712 PERL_ASYNC_CHECK() while $Perl::op = &{$Perl::op->{function}};
713
714Well, maybe not. Anyway, each op contains a function pointer, which
715stipulates the function which will actually carry out the operation.
716This function will return the next op in the sequence - this allows for
717things like C<if> which choose the next op dynamically at run time.
718The C<PERL_ASYNC_CHECK> makes sure that things like signals interrupt
719execution if required.
720
721The actual functions called are known as PP code, and they're spread
722between four files: F<pp_hot.c> contains the `hot' code, which is most
723often used and highly optimized, F<pp_sys.c> contains all the
724system-specific functions, F<pp_ctl.c> contains the functions which
725implement control structures (C<if>, C<while> and the like) and F<pp.c>
726contains everything else. These are, if you like, the C code for Perl's
727built-in functions and operators.
728
729=back
730
731=head2 Internal Variable Types
732
733You should by now have had a look at L<perlguts>, which tells you about
734Perl's internal variable types: SVs, HVs, AVs and the rest. If not, do
735that now.
736
737These variables are used not only to represent Perl-space variables, but
738also any constants in the code, as well as some structures completely
739internal to Perl. The symbol table, for instance, is an ordinary Perl
740hash. Your code is represented by an SV as it's read into the parser;
741any program files you call are opened via ordinary Perl filehandles, and
742so on.
743
744The core L<Devel::Peek|Devel::Peek> module lets us examine SVs from a
745Perl program. Let's see, for instance, how Perl treats the constant
746C<"hello">.
747
748 % perl -MDevel::Peek -e 'Dump("hello")'
749 1 SV = PV(0xa041450) at 0xa04ecbc
750 2 REFCNT = 1
751 3 FLAGS = (POK,READONLY,pPOK)
752 4 PV = 0xa0484e0 "hello"\0
753 5 CUR = 5
754 6 LEN = 6
755
756Reading C<Devel::Peek> output takes a bit of practise, so let's go
757through it line by line.
758
759Line 1 tells us we're looking at an SV which lives at C<0xa04ecbc> in
760memory. SVs themselves are very simple structures, but they contain a
761pointer to a more complex structure. In this case, it's a PV, a
762structure which holds a string value, at location C<0xa041450>. Line 2
763is the reference count; there are no other references to this data, so
764it's 1.
765
766Line 3 are the flags for this SV - it's OK to use it as a PV, it's a
767read-only SV (because it's a constant) and the data is a PV internally.
768Next we've got the contents of the string, starting at location
769C<0xa0484e0>.
770
771Line 5 gives us the current length of the string - note that this does
772B<not> include the null terminator. Line 6 is not the length of the
773string, but the length of the currently allocated buffer; as the string
774grows, Perl automatically extends the available storage via a routine
775called C<SvGROW>.
776
777You can get at any of these quantities from C very easily; just add
778C<Sv> to the name of the field shown in the snippet, and you've got a
779macro which will return the value: C<SvCUR(sv)> returns the current
780length of the string, C<SvREFCOUNT(sv)> returns the reference count,
781C<SvPV(sv, len)> returns the string itself with its length, and so on.
782More macros to manipulate these properties can be found in L<perlguts>.
783
784Let's take an example of manipulating a PV, from C<sv_catpvn>, in F<sv.c>
785
786 1 void
787 2 Perl_sv_catpvn(pTHX_ register SV *sv, register const char *ptr, register STRLEN len)
788 3 {
789 4 STRLEN tlen;
790 5 char *junk;
791
792 6 junk = SvPV_force(sv, tlen);
793 7 SvGROW(sv, tlen + len + 1);
794 8 if (ptr == junk)
795 9 ptr = SvPVX(sv);
796 10 Move(ptr,SvPVX(sv)+tlen,len,char);
797 11 SvCUR(sv) += len;
798 12 *SvEND(sv) = '\0';
799 13 (void)SvPOK_only_UTF8(sv); /* validate pointer */
800 14 SvTAINT(sv);
801 15 }
802
803This is a function which adds a string, C<ptr>, of length C<len> onto
804the end of the PV stored in C<sv>. The first thing we do in line 6 is
805make sure that the SV B<has> a valid PV, by calling the C<SvPV_force>
806macro to force a PV. As a side effect, C<tlen> gets set to the current
807value of the PV, and the PV itself is returned to C<junk>.
808
b1866b2d 809In line 7, we make sure that the SV will have enough room to accommodate
a422fd2d
SC
810the old string, the new string and the null terminator. If C<LEN> isn't
811big enough, C<SvGROW> will reallocate space for us.
812
813Now, if C<junk> is the same as the string we're trying to add, we can
814grab the string directly from the SV; C<SvPVX> is the address of the PV
815in the SV.
816
817Line 10 does the actual catenation: the C<Move> macro moves a chunk of
818memory around: we move the string C<ptr> to the end of the PV - that's
819the start of the PV plus its current length. We're moving C<len> bytes
820of type C<char>. After doing so, we need to tell Perl we've extended the
821string, by altering C<CUR> to reflect the new length. C<SvEND> is a
822macro which gives us the end of the string, so that needs to be a
823C<"\0">.
824
825Line 13 manipulates the flags; since we've changed the PV, any IV or NV
826values will no longer be valid: if we have C<$a=10; $a.="6";> we don't
827want to use the old IV of 10. C<SvPOK_only_utf8> is a special UTF8-aware
828version of C<SvPOK_only>, a macro which turns off the IOK and NOK flags
829and turns on POK. The final C<SvTAINT> is a macro which launders tainted
830data if taint mode is turned on.
831
832AVs and HVs are more complicated, but SVs are by far the most common
833variable type being thrown around. Having seen something of how we
834manipulate these, let's go on and look at how the op tree is
835constructed.
836
837=head2 Op Trees
838
839First, what is the op tree, anyway? The op tree is the parsed
840representation of your program, as we saw in our section on parsing, and
841it's the sequence of operations that Perl goes through to execute your
842program, as we saw in L</Running>.
843
844An op is a fundamental operation that Perl can perform: all the built-in
845functions and operators are ops, and there are a series of ops which
846deal with concepts the interpreter needs internally - entering and
847leaving a block, ending a statement, fetching a variable, and so on.
848
849The op tree is connected in two ways: you can imagine that there are two
850"routes" through it, two orders in which you can traverse the tree.
851First, parse order reflects how the parser understood the code, and
852secondly, execution order tells perl what order to perform the
853operations in.
854
855The easiest way to examine the op tree is to stop Perl after it has
856finished parsing, and get it to dump out the tree. This is exactly what
857the compiler backends L<B::Terse|B::Terse> and L<B::Debug|B::Debug> do.
858
859Let's have a look at how Perl sees C<$a = $b + $c>:
860
861 % perl -MO=Terse -e '$a=$b+$c'
862 1 LISTOP (0x8179888) leave
863 2 OP (0x81798b0) enter
864 3 COP (0x8179850) nextstate
865 4 BINOP (0x8179828) sassign
866 5 BINOP (0x8179800) add [1]
867 6 UNOP (0x81796e0) null [15]
868 7 SVOP (0x80fafe0) gvsv GV (0x80fa4cc) *b
869 8 UNOP (0x81797e0) null [15]
870 9 SVOP (0x8179700) gvsv GV (0x80efeb0) *c
871 10 UNOP (0x816b4f0) null [15]
872 11 SVOP (0x816dcf0) gvsv GV (0x80fa460) *a
873
874Let's start in the middle, at line 4. This is a BINOP, a binary
875operator, which is at location C<0x8179828>. The specific operator in
876question is C<sassign> - scalar assignment - and you can find the code
877which implements it in the function C<pp_sassign> in F<pp_hot.c>. As a
878binary operator, it has two children: the add operator, providing the
879result of C<$b+$c>, is uppermost on line 5, and the left hand side is on
880line 10.
881
882Line 10 is the null op: this does exactly nothing. What is that doing
883there? If you see the null op, it's a sign that something has been
884optimized away after parsing. As we mentioned in L</Optimization>,
885the optimization stage sometimes converts two operations into one, for
886example when fetching a scalar variable. When this happens, instead of
887rewriting the op tree and cleaning up the dangling pointers, it's easier
888just to replace the redundant operation with the null op. Originally,
889the tree would have looked like this:
890
891 10 SVOP (0x816b4f0) rv2sv [15]
892 11 SVOP (0x816dcf0) gv GV (0x80fa460) *a
893
894That is, fetch the C<a> entry from the main symbol table, and then look
895at the scalar component of it: C<gvsv> (C<pp_gvsv> into F<pp_hot.c>)
896happens to do both these things.
897
898The right hand side, starting at line 5 is similar to what we've just
899seen: we have the C<add> op (C<pp_add> also in F<pp_hot.c>) add together
900two C<gvsv>s.
901
902Now, what's this about?
903
904 1 LISTOP (0x8179888) leave
905 2 OP (0x81798b0) enter
906 3 COP (0x8179850) nextstate
907
908C<enter> and C<leave> are scoping ops, and their job is to perform any
909housekeeping every time you enter and leave a block: lexical variables
910are tidied up, unreferenced variables are destroyed, and so on. Every
911program will have those first three lines: C<leave> is a list, and its
912children are all the statements in the block. Statements are delimited
913by C<nextstate>, so a block is a collection of C<nextstate> ops, with
914the ops to be performed for each statement being the children of
915C<nextstate>. C<enter> is a single op which functions as a marker.
916
917That's how Perl parsed the program, from top to bottom:
918
919 Program
920 |
921 Statement
922 |
923 =
924 / \
925 / \
926 $a +
927 / \
928 $b $c
929
930However, it's impossible to B<perform> the operations in this order:
931you have to find the values of C<$b> and C<$c> before you add them
932together, for instance. So, the other thread that runs through the op
933tree is the execution order: each op has a field C<op_next> which points
934to the next op to be run, so following these pointers tells us how perl
935executes the code. We can traverse the tree in this order using
936the C<exec> option to C<B::Terse>:
937
938 % perl -MO=Terse,exec -e '$a=$b+$c'
939 1 OP (0x8179928) enter
940 2 COP (0x81798c8) nextstate
941 3 SVOP (0x81796c8) gvsv GV (0x80fa4d4) *b
942 4 SVOP (0x8179798) gvsv GV (0x80efeb0) *c
943 5 BINOP (0x8179878) add [1]
944 6 SVOP (0x816dd38) gvsv GV (0x80fa468) *a
945 7 BINOP (0x81798a0) sassign
946 8 LISTOP (0x8179900) leave
947
948This probably makes more sense for a human: enter a block, start a
949statement. Get the values of C<$b> and C<$c>, and add them together.
950Find C<$a>, and assign one to the other. Then leave.
951
952The way Perl builds up these op trees in the parsing process can be
953unravelled by examining F<perly.y>, the YACC grammar. Let's take the
954piece we need to construct the tree for C<$a = $b + $c>
955
956 1 term : term ASSIGNOP term
957 2 { $$ = newASSIGNOP(OPf_STACKED, $1, $2, $3); }
958 3 | term ADDOP term
959 4 { $$ = newBINOP($2, 0, scalar($1), scalar($3)); }
960
961If you're not used to reading BNF grammars, this is how it works: You're
962fed certain things by the tokeniser, which generally end up in upper
963case. Here, C<ADDOP>, is provided when the tokeniser sees C<+> in your
964code. C<ASSIGNOP> is provided when C<=> is used for assigning. These are
965`terminal symbols', because you can't get any simpler than them.
966
967The grammar, lines one and three of the snippet above, tells you how to
968build up more complex forms. These complex forms, `non-terminal symbols'
969are generally placed in lower case. C<term> here is a non-terminal
970symbol, representing a single expression.
971
972The grammar gives you the following rule: you can make the thing on the
973left of the colon if you see all the things on the right in sequence.
974This is called a "reduction", and the aim of parsing is to completely
975reduce the input. There are several different ways you can perform a
976reduction, separated by vertical bars: so, C<term> followed by C<=>
977followed by C<term> makes a C<term>, and C<term> followed by C<+>
978followed by C<term> can also make a C<term>.
979
980So, if you see two terms with an C<=> or C<+>, between them, you can
981turn them into a single expression. When you do this, you execute the
982code in the block on the next line: if you see C<=>, you'll do the code
983in line 2. If you see C<+>, you'll do the code in line 4. It's this code
984which contributes to the op tree.
985
986 | term ADDOP term
987 { $$ = newBINOP($2, 0, scalar($1), scalar($3)); }
988
989What this does is creates a new binary op, and feeds it a number of
990variables. The variables refer to the tokens: C<$1> is the first token in
991the input, C<$2> the second, and so on - think regular expression
992backreferences. C<$$> is the op returned from this reduction. So, we
993call C<newBINOP> to create a new binary operator. The first parameter to
994C<newBINOP>, a function in F<op.c>, is the op type. It's an addition
995operator, so we want the type to be C<ADDOP>. We could specify this
996directly, but it's right there as the second token in the input, so we
997use C<$2>. The second parameter is the op's flags: 0 means `nothing
998special'. Then the things to add: the left and right hand side of our
999expression, in scalar context.
1000
1001=head2 Stacks
1002
1003When perl executes something like C<addop>, how does it pass on its
1004results to the next op? The answer is, through the use of stacks. Perl
1005has a number of stacks to store things it's currently working on, and
1006we'll look at the three most important ones here.
1007
1008=over 3
1009
1010=item Argument stack
1011
1012Arguments are passed to PP code and returned from PP code using the
1013argument stack, C<ST>. The typical way to handle arguments is to pop
1014them off the stack, deal with them how you wish, and then push the result
1015back onto the stack. This is how, for instance, the cosine operator
1016works:
1017
1018 NV value;
1019 value = POPn;
1020 value = Perl_cos(value);
1021 XPUSHn(value);
1022
1023We'll see a more tricky example of this when we consider Perl's macros
1024below. C<POPn> gives you the NV (floating point value) of the top SV on
1025the stack: the C<$x> in C<cos($x)>. Then we compute the cosine, and push
1026the result back as an NV. The C<X> in C<XPUSHn> means that the stack
1027should be extended if necessary - it can't be necessary here, because we
1028know there's room for one more item on the stack, since we've just
1029removed one! The C<XPUSH*> macros at least guarantee safety.
1030
1031Alternatively, you can fiddle with the stack directly: C<SP> gives you
1032the first element in your portion of the stack, and C<TOP*> gives you
1033the top SV/IV/NV/etc. on the stack. So, for instance, to do unary
1034negation of an integer:
1035
1036 SETi(-TOPi);
1037
1038Just set the integer value of the top stack entry to its negation.
1039
1040Argument stack manipulation in the core is exactly the same as it is in
1041XSUBs - see L<perlxstut>, L<perlxs> and L<perlguts> for a longer
1042description of the macros used in stack manipulation.
1043
1044=item Mark stack
1045
1046I say `your portion of the stack' above because PP code doesn't
1047necessarily get the whole stack to itself: if your function calls
1048another function, you'll only want to expose the arguments aimed for the
1049called function, and not (necessarily) let it get at your own data. The
1050way we do this is to have a `virtual' bottom-of-stack, exposed to each
1051function. The mark stack keeps bookmarks to locations in the argument
1052stack usable by each function. For instance, when dealing with a tied
1053variable, (internally, something with `P' magic) Perl has to call
1054methods for accesses to the tied variables. However, we need to separate
1055the arguments exposed to the method to the argument exposed to the
1056original function - the store or fetch or whatever it may be. Here's how
1057the tied C<push> is implemented; see C<av_push> in F<av.c>:
1058
1059 1 PUSHMARK(SP);
1060 2 EXTEND(SP,2);
1061 3 PUSHs(SvTIED_obj((SV*)av, mg));
1062 4 PUSHs(val);
1063 5 PUTBACK;
1064 6 ENTER;
1065 7 call_method("PUSH", G_SCALAR|G_DISCARD);
1066 8 LEAVE;
1067 9 POPSTACK;
13a2d996 1068
a422fd2d
SC
1069The lines which concern the mark stack are the first, fifth and last
1070lines: they save away, restore and remove the current position of the
1071argument stack.
1072
1073Let's examine the whole implementation, for practice:
1074
1075 1 PUSHMARK(SP);
1076
1077Push the current state of the stack pointer onto the mark stack. This is
1078so that when we've finished adding items to the argument stack, Perl
1079knows how many things we've added recently.
1080
1081 2 EXTEND(SP,2);
1082 3 PUSHs(SvTIED_obj((SV*)av, mg));
1083 4 PUSHs(val);
1084
1085We're going to add two more items onto the argument stack: when you have
1086a tied array, the C<PUSH> subroutine receives the object and the value
1087to be pushed, and that's exactly what we have here - the tied object,
1088retrieved with C<SvTIED_obj>, and the value, the SV C<val>.
1089
1090 5 PUTBACK;
1091
1092Next we tell Perl to make the change to the global stack pointer: C<dSP>
1093only gave us a local copy, not a reference to the global.
1094
1095 6 ENTER;
1096 7 call_method("PUSH", G_SCALAR|G_DISCARD);
1097 8 LEAVE;
1098
1099C<ENTER> and C<LEAVE> localise a block of code - they make sure that all
1100variables are tidied up, everything that has been localised gets
1101its previous value returned, and so on. Think of them as the C<{> and
1102C<}> of a Perl block.
1103
1104To actually do the magic method call, we have to call a subroutine in
1105Perl space: C<call_method> takes care of that, and it's described in
1106L<perlcall>. We call the C<PUSH> method in scalar context, and we're
1107going to discard its return value.
1108
1109 9 POPSTACK;
1110
1111Finally, we remove the value we placed on the mark stack, since we
1112don't need it any more.
1113
1114=item Save stack
1115
1116C doesn't have a concept of local scope, so perl provides one. We've
1117seen that C<ENTER> and C<LEAVE> are used as scoping braces; the save
1118stack implements the C equivalent of, for example:
1119
1120 {
1121 local $foo = 42;
1122 ...
1123 }
1124
1125See L<perlguts/Localising Changes> for how to use the save stack.
1126
1127=back
1128
1129=head2 Millions of Macros
1130
1131One thing you'll notice about the Perl source is that it's full of
1132macros. Some have called the pervasive use of macros the hardest thing
1133to understand, others find it adds to clarity. Let's take an example,
1134the code which implements the addition operator:
1135
1136 1 PP(pp_add)
1137 2 {
1138 3 djSP; dATARGET; tryAMAGICbin(add,opASSIGN);
1139 4 {
1140 5 dPOPTOPnnrl_ul;
1141 6 SETn( left + right );
1142 7 RETURN;
1143 8 }
1144 9 }
1145
1146Every line here (apart from the braces, of course) contains a macro. The
1147first line sets up the function declaration as Perl expects for PP code;
1148line 3 sets up variable declarations for the argument stack and the
1149target, the return value of the operation. Finally, it tries to see if
1150the addition operation is overloaded; if so, the appropriate subroutine
1151is called.
1152
1153Line 5 is another variable declaration - all variable declarations start
1154with C<d> - which pops from the top of the argument stack two NVs (hence
1155C<nn>) and puts them into the variables C<right> and C<left>, hence the
1156C<rl>. These are the two operands to the addition operator. Next, we
1157call C<SETn> to set the NV of the return value to the result of adding
1158the two values. This done, we return - the C<RETURN> macro makes sure
1159that our return value is properly handled, and we pass the next operator
1160to run back to the main run loop.
1161
1162Most of these macros are explained in L<perlapi>, and some of the more
1163important ones are explained in L<perlxs> as well. Pay special attention
1164to L<perlguts/Background and PERL_IMPLICIT_CONTEXT> for information on
1165the C<[pad]THX_?> macros.
1166
1167
1168=head2 Poking at Perl
1169
1170To really poke around with Perl, you'll probably want to build Perl for
1171debugging, like this:
1172
1173 ./Configure -d -D optimize=-g
1174 make
1175
1176C<-g> is a flag to the C compiler to have it produce debugging
1177information which will allow us to step through a running program.
1178F<Configure> will also turn on the C<DEBUGGING> compilation symbol which
1179enables all the internal debugging code in Perl. There are a whole bunch
1180of things you can debug with this: L<perlrun> lists them all, and the
1181best way to find out about them is to play about with them. The most
1182useful options are probably
1183
1184 l Context (loop) stack processing
1185 t Trace execution
1186 o Method and overloading resolution
1187 c String/numeric conversions
1188
1189Some of the functionality of the debugging code can be achieved using XS
1190modules.
13a2d996 1191
a422fd2d
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1192 -Dr => use re 'debug'
1193 -Dx => use O 'Debug'
1194
1195=head2 Using a source-level debugger
1196
1197If the debugging output of C<-D> doesn't help you, it's time to step
1198through perl's execution with a source-level debugger.
1199
1200=over 3
1201
1202=item *
1203
1204We'll use C<gdb> for our examples here; the principles will apply to any
1205debugger, but check the manual of the one you're using.
1206
1207=back
1208
1209To fire up the debugger, type
1210
1211 gdb ./perl
1212
1213You'll want to do that in your Perl source tree so the debugger can read
1214the source code. You should see the copyright message, followed by the
1215prompt.
1216
1217 (gdb)
1218
1219C<help> will get you into the documentation, but here are the most
1220useful commands:
1221
1222=over 3
1223
1224=item run [args]
1225
1226Run the program with the given arguments.
1227
1228=item break function_name
1229
1230=item break source.c:xxx
1231
1232Tells the debugger that we'll want to pause execution when we reach
1233either the named function (but see L</Function names>!) or the given
1234line in the named source file.
1235
1236=item step
1237
1238Steps through the program a line at a time.
1239
1240=item next
1241
1242Steps through the program a line at a time, without descending into
1243functions.
1244
1245=item continue
1246
1247Run until the next breakpoint.
1248
1249=item finish
1250
1251Run until the end of the current function, then stop again.
1252
13a2d996 1253=item 'enter'
a422fd2d
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1254
1255Just pressing Enter will do the most recent operation again - it's a
1256blessing when stepping through miles of source code.
1257
1258=item print
1259
1260Execute the given C code and print its results. B<WARNING>: Perl makes
1261heavy use of macros, and F<gdb> is not aware of macros. You'll have to
1262substitute them yourself. So, for instance, you can't say
1263
1264 print SvPV_nolen(sv)
1265
1266but you have to say
1267
1268 print Perl_sv_2pv_nolen(sv)
1269
1270You may find it helpful to have a "macro dictionary", which you can
1271produce by saying C<cpp -dM perl.c | sort>. Even then, F<cpp> won't
1272recursively apply the macros for you.
1273
1274=back
1275
1276=head2 Dumping Perl Data Structures
1277
1278One way to get around this macro hell is to use the dumping functions in
1279F<dump.c>; these work a little like an internal
1280L<Devel::Peek|Devel::Peek>, but they also cover OPs and other structures
1281that you can't get at from Perl. Let's take an example. We'll use the
1282C<$a = $b + $c> we used before, but give it a bit of context:
1283C<$b = "6XXXX"; $c = 2.3;>. Where's a good place to stop and poke around?
1284
1285What about C<pp_add>, the function we examined earlier to implement the
1286C<+> operator:
1287
1288 (gdb) break Perl_pp_add
1289 Breakpoint 1 at 0x46249f: file pp_hot.c, line 309.
1290
1291Notice we use C<Perl_pp_add> and not C<pp_add> - see L<perlguts/Function Names>.
1292With the breakpoint in place, we can run our program:
1293
1294 (gdb) run -e '$b = "6XXXX"; $c = 2.3; $a = $b + $c'
1295
1296Lots of junk will go past as gdb reads in the relevant source files and
1297libraries, and then:
1298
1299 Breakpoint 1, Perl_pp_add () at pp_hot.c:309
1300 309 djSP; dATARGET; tryAMAGICbin(add,opASSIGN);
1301 (gdb) step
1302 311 dPOPTOPnnrl_ul;
1303 (gdb)
1304
1305We looked at this bit of code before, and we said that C<dPOPTOPnnrl_ul>
1306arranges for two C<NV>s to be placed into C<left> and C<right> - let's
1307slightly expand it:
1308
1309 #define dPOPTOPnnrl_ul NV right = POPn; \
1310 SV *leftsv = TOPs; \
1311 NV left = USE_LEFT(leftsv) ? SvNV(leftsv) : 0.0
1312
1313C<POPn> takes the SV from the top of the stack and obtains its NV either
1314directly (if C<SvNOK> is set) or by calling the C<sv_2nv> function.
1315C<TOPs> takes the next SV from the top of the stack - yes, C<POPn> uses
1316C<TOPs> - but doesn't remove it. We then use C<SvNV> to get the NV from
1317C<leftsv> in the same way as before - yes, C<POPn> uses C<SvNV>.
1318
1319Since we don't have an NV for C<$b>, we'll have to use C<sv_2nv> to
1320convert it. If we step again, we'll find ourselves there:
1321
1322 Perl_sv_2nv (sv=0xa0675d0) at sv.c:1669
1323 1669 if (!sv)
1324 (gdb)
1325
1326We can now use C<Perl_sv_dump> to investigate the SV:
1327
1328 SV = PV(0xa057cc0) at 0xa0675d0
1329 REFCNT = 1
1330 FLAGS = (POK,pPOK)
1331 PV = 0xa06a510 "6XXXX"\0
1332 CUR = 5
1333 LEN = 6
1334 $1 = void
1335
1336We know we're going to get C<6> from this, so let's finish the
1337subroutine:
1338
1339 (gdb) finish
1340 Run till exit from #0 Perl_sv_2nv (sv=0xa0675d0) at sv.c:1671
1341 0x462669 in Perl_pp_add () at pp_hot.c:311
1342 311 dPOPTOPnnrl_ul;
1343
1344We can also dump out this op: the current op is always stored in
1345C<PL_op>, and we can dump it with C<Perl_op_dump>. This'll give us
1346similar output to L<B::Debug|B::Debug>.
1347
1348 {
1349 13 TYPE = add ===> 14
1350 TARG = 1
1351 FLAGS = (SCALAR,KIDS)
1352 {
1353 TYPE = null ===> (12)
1354 (was rv2sv)
1355 FLAGS = (SCALAR,KIDS)
1356 {
1357 11 TYPE = gvsv ===> 12
1358 FLAGS = (SCALAR)
1359 GV = main::b
1360 }
1361 }
1362
1363< finish this later >
1364
1365=head2 Patching
1366
1367All right, we've now had a look at how to navigate the Perl sources and
1368some things you'll need to know when fiddling with them. Let's now get
1369on and create a simple patch. Here's something Larry suggested: if a
1370C<U> is the first active format during a C<pack>, (for example,
1371C<pack "U3C8", @stuff>) then the resulting string should be treated as
1372UTF8 encoded.
1373
1374How do we prepare to fix this up? First we locate the code in question -
1375the C<pack> happens at runtime, so it's going to be in one of the F<pp>
1376files. Sure enough, C<pp_pack> is in F<pp.c>. Since we're going to be
1377altering this file, let's copy it to F<pp.c~>.
1378
1379Now let's look over C<pp_pack>: we take a pattern into C<pat>, and then
1380loop over the pattern, taking each format character in turn into
1381C<datum_type>. Then for each possible format character, we swallow up
1382the other arguments in the pattern (a field width, an asterisk, and so
1383on) and convert the next chunk input into the specified format, adding
1384it onto the output SV C<cat>.
1385
1386How do we know if the C<U> is the first format in the C<pat>? Well, if
1387we have a pointer to the start of C<pat> then, if we see a C<U> we can
1388test whether we're still at the start of the string. So, here's where
1389C<pat> is set up:
1390
1391 STRLEN fromlen;
1392 register char *pat = SvPVx(*++MARK, fromlen);
1393 register char *patend = pat + fromlen;
1394 register I32 len;
1395 I32 datumtype;
1396 SV *fromstr;
1397
1398We'll have another string pointer in there:
1399
1400 STRLEN fromlen;
1401 register char *pat = SvPVx(*++MARK, fromlen);
1402 register char *patend = pat + fromlen;
1403 + char *patcopy;
1404 register I32 len;
1405 I32 datumtype;
1406 SV *fromstr;
1407
1408And just before we start the loop, we'll set C<patcopy> to be the start
1409of C<pat>:
1410
1411 items = SP - MARK;
1412 MARK++;
1413 sv_setpvn(cat, "", 0);
1414 + patcopy = pat;
1415 while (pat < patend) {
1416
1417Now if we see a C<U> which was at the start of the string, we turn on
1418the UTF8 flag for the output SV, C<cat>:
1419
1420 + if (datumtype == 'U' && pat==patcopy+1)
1421 + SvUTF8_on(cat);
1422 if (datumtype == '#') {
1423 while (pat < patend && *pat != '\n')
1424 pat++;
1425
1426Remember that it has to be C<patcopy+1> because the first character of
1427the string is the C<U> which has been swallowed into C<datumtype!>
1428
1429Oops, we forgot one thing: what if there are spaces at the start of the
1430pattern? C<pack(" U*", @stuff)> will have C<U> as the first active
1431character, even though it's not the first thing in the pattern. In this
1432case, we have to advance C<patcopy> along with C<pat> when we see spaces:
1433
1434 if (isSPACE(datumtype))
1435 continue;
1436
1437needs to become
1438
1439 if (isSPACE(datumtype)) {
1440 patcopy++;
1441 continue;
1442 }
1443
1444OK. That's the C part done. Now we must do two additional things before
1445this patch is ready to go: we've changed the behaviour of Perl, and so
1446we must document that change. We must also provide some more regression
1447tests to make sure our patch works and doesn't create a bug somewhere
1448else along the line.
1449
1450The regression tests for each operator live in F<t/op/>, and so we make
1451a copy of F<t/op/pack.t> to F<t/op/pack.t~>. Now we can add our tests
1452to the end. First, we'll test that the C<U> does indeed create Unicode
1453strings:
1454
1455 print 'not ' unless "1.20.300.4000" eq sprintf "%vd", pack("U*",1,20,300,4000);
1456 print "ok $test\n"; $test++;
1457
1458Now we'll test that we got that space-at-the-beginning business right:
1459
1460 print 'not ' unless "1.20.300.4000" eq
1461 sprintf "%vd", pack(" U*",1,20,300,4000);
1462 print "ok $test\n"; $test++;
1463
1464And finally we'll test that we don't make Unicode strings if C<U> is B<not>
1465the first active format:
1466
1467 print 'not ' unless v1.20.300.4000 ne
1468 sprintf "%vd", pack("C0U*",1,20,300,4000);
1469 print "ok $test\n"; $test++;
1470
b1866b2d 1471Mustn't forget to change the number of tests which appears at the top, or
a422fd2d
SC
1472else the automated tester will get confused:
1473
1474 -print "1..156\n";
1475 +print "1..159\n";
1476
1477We now compile up Perl, and run it through the test suite. Our new
1478tests pass, hooray!
1479
1480Finally, the documentation. The job is never done until the paperwork is
1481over, so let's describe the change we've just made. The relevant place
1482is F<pod/perlfunc.pod>; again, we make a copy, and then we'll insert
1483this text in the description of C<pack>:
1484
1485 =item *
1486
1487 If the pattern begins with a C<U>, the resulting string will be treated
1488 as Unicode-encoded. You can force UTF8 encoding on in a string with an
1489 initial C<U0>, and the bytes that follow will be interpreted as Unicode
1490 characters. If you don't want this to happen, you can begin your pattern
1491 with C<C0> (or anything else) to force Perl not to UTF8 encode your
1492 string, and then follow this with a C<U*> somewhere in your pattern.
1493
1494All done. Now let's create the patch. F<Porting/patching.pod> tells us
1495that if we're making major changes, we should copy the entire directory
1496to somewhere safe before we begin fiddling, and then do
13a2d996 1497
a422fd2d
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1498 diff -ruN old new > patch
1499
1500However, we know which files we've changed, and we can simply do this:
1501
1502 diff -u pp.c~ pp.c > patch
1503 diff -u t/op/pack.t~ t/op/pack.t >> patch
1504 diff -u pod/perlfunc.pod~ pod/perlfunc.pod >> patch
1505
1506We end up with a patch looking a little like this:
1507
1508 --- pp.c~ Fri Jun 02 04:34:10 2000
1509 +++ pp.c Fri Jun 16 11:37:25 2000
1510 @@ -4375,6 +4375,7 @@
1511 register I32 items;
1512 STRLEN fromlen;
1513 register char *pat = SvPVx(*++MARK, fromlen);
1514 + char *patcopy;
1515 register char *patend = pat + fromlen;
1516 register I32 len;
1517 I32 datumtype;
1518 @@ -4405,6 +4406,7 @@
1519 ...
1520
1521And finally, we submit it, with our rationale, to perl5-porters. Job
1522done!
1523
902b9dbf
MLF
1524=head1 EXTERNAL TOOLS FOR DEBUGGING PERL
1525
1526Sometimes it helps to use external tools while debugging and
1527testing Perl. This section tries to guide you through using
1528some common testing and debugging tools with Perl. This is
1529meant as a guide to interfacing these tools with Perl, not
1530as any kind of guide to the use of the tools themselves.
1531
1532=head2 Rational Software's Purify
1533
1534Purify is a commercial tool that is helpful in identifying
1535memory overruns, wild pointers, memory leaks and other such
1536badness. Perl must be compiled in a specific way for
1537optimal testing with Purify. Purify is available under
1538Windows NT, Solaris, HP-UX, SGI, and Siemens Unix.
1539
1540The only currently known leaks happen when there are
1541compile-time errors within eval or require. (Fixing these
1542is non-trivial, unfortunately, but they must be fixed
1543eventually.)
1544
1545=head2 Purify on Unix
1546
1547On Unix, Purify creates a new Perl binary. To get the most
1548benefit out of Purify, you should create the perl to Purify
1549using:
1550
1551 sh Configure -Accflags=-DPURIFY -Doptimize='-g' \
1552 -Uusemymalloc -Dusemultiplicity
1553
1554where these arguments mean:
1555
1556=over 4
1557
1558=item -Accflags=-DPURIFY
1559
1560Disables Perl's arena memory allocation functions, as well as
1561forcing use of memory allocation functions derived from the
1562system malloc.
1563
1564=item -Doptimize='-g'
1565
1566Adds debugging information so that you see the exact source
1567statements where the problem occurs. Without this flag, all
1568you will see is the source filename of where the error occurred.
1569
1570=item -Uusemymalloc
1571
1572Disable Perl's malloc so that Purify can more closely monitor
1573allocations and leaks. Using Perl's malloc will make Purify
1574report most leaks in the "potential" leaks category.
1575
1576=item -Dusemultiplicity
1577
1578Enabling the multiplicity option allows perl to clean up
1579thoroughly when the interpreter shuts down, which reduces the
1580number of bogus leak reports from Purify.
1581
1582=back
1583
1584Once you've compiled a perl suitable for Purify'ing, then you
1585can just:
1586
1587 make pureperl
1588
1589which creates a binary named 'pureperl' that has been Purify'ed.
1590This binary is used in place of the standard 'perl' binary
1591when you want to debug Perl memory problems.
1592
1593As an example, to show any memory leaks produced during the
1594standard Perl testset you would create and run the Purify'ed
1595perl as:
1596
1597 make pureperl
1598 cd t
1599 ../pureperl -I../lib harness
1600
1601which would run Perl on test.pl and report any memory problems.
1602
1603Purify outputs messages in "Viewer" windows by default. If
1604you don't have a windowing environment or if you simply
1605want the Purify output to unobtrusively go to a log file
1606instead of to the interactive window, use these following
1607options to output to the log file "perl.log":
1608
1609 setenv PURIFYOPTIONS "-chain-length=25 -windows=no \
1610 -log-file=perl.log -append-logfile=yes"
1611
1612If you plan to use the "Viewer" windows, then you only need this option:
1613
1614 setenv PURIFYOPTIONS "-chain-length=25"
1615
1616=head2 Purify on NT
1617
1618Purify on Windows NT instruments the Perl binary 'perl.exe'
1619on the fly. There are several options in the makefile you
1620should change to get the most use out of Purify:
1621
1622=over 4
1623
1624=item DEFINES
1625
1626You should add -DPURIFY to the DEFINES line so the DEFINES
1627line looks something like:
1628
1629 DEFINES = -DWIN32 -D_CONSOLE -DNO_STRICT $(CRYPT_FLAG) -DPURIFY=1
1630
1631to disable Perl's arena memory allocation functions, as
1632well as to force use of memory allocation functions derived
1633from the system malloc.
1634
1635=item USE_MULTI = define
1636
1637Enabling the multiplicity option allows perl to clean up
1638thoroughly when the interpreter shuts down, which reduces the
1639number of bogus leak reports from Purify.
1640
1641=item #PERL_MALLOC = define
1642
1643Disable Perl's malloc so that Purify can more closely monitor
1644allocations and leaks. Using Perl's malloc will make Purify
1645report most leaks in the "potential" leaks category.
1646
1647=item CFG = Debug
1648
1649Adds debugging information so that you see the exact source
1650statements where the problem occurs. Without this flag, all
1651you will see is the source filename of where the error occurred.
1652
1653=back
1654
1655As an example, to show any memory leaks produced during the
1656standard Perl testset you would create and run Purify as:
1657
1658 cd win32
1659 make
1660 cd ../t
1661 purify ../perl -I../lib harness
1662
1663which would instrument Perl in memory, run Perl on test.pl,
1664then finally report any memory problems.
1665
a422fd2d
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1666=head2 CONCLUSION
1667
1668We've had a brief look around the Perl source, an overview of the stages
1669F<perl> goes through when it's running your code, and how to use a
902b9dbf
MLF
1670debugger to poke at the Perl guts. We took a very simple problem and
1671demonstrated how to solve it fully - with documentation, regression
1672tests, and finally a patch for submission to p5p. Finally, we talked
1673about how to use external tools to debug and test Perl.
a422fd2d
SC
1674
1675I'd now suggest you read over those references again, and then, as soon
1676as possible, get your hands dirty. The best way to learn is by doing,
1677so:
1678
1679=over 3
1680
1681=item *
1682
1683Subscribe to perl5-porters, follow the patches and try and understand
1684them; don't be afraid to ask if there's a portion you're not clear on -
1685who knows, you may unearth a bug in the patch...
1686
1687=item *
1688
1689Keep up to date with the bleeding edge Perl distributions and get
1690familiar with the changes. Try and get an idea of what areas people are
1691working on and the changes they're making.
1692
1693=item *
1694
3e148164 1695Do read the README associated with your operating system, e.g. README.aix
a1f349fd
MB
1696on the IBM AIX OS. Don't hesitate to supply patches to that README if
1697you find anything missing or changed over a new OS release.
1698
1699=item *
1700
a422fd2d
SC
1701Find an area of Perl that seems interesting to you, and see if you can
1702work out how it works. Scan through the source, and step over it in the
1703debugger. Play, poke, investigate, fiddle! You'll probably get to
1704understand not just your chosen area but a much wider range of F<perl>'s
1705activity as well, and probably sooner than you'd think.
1706
1707=back
1708
1709=over 3
1710
1711=item I<The Road goes ever on and on, down from the door where it began.>
1712
1713=back
1714
1715If you can do these things, you've started on the long road to Perl porting.
1716Thanks for wanting to help make Perl better - and happy hacking!
1717
e8cd7eae
GS
1718=head1 AUTHOR
1719
1720This document was written by Nathan Torkington, and is maintained by
1721the perl5-porters mailing list.
1722