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1/* utfebcdic.h
2 *
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3 * Copyright (C) 2001, 2002, 2003, 2005, 2006, 2007, 2009,
4 * 2010, 2011 by Larry Wall, Nick Ing-Simmons, and others
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5 *
6 * You may distribute under the terms of either the GNU General Public
7 * License or the Artistic License, as specified in the README file.
8 *
9 * Macros to implement UTF-EBCDIC as perl's internal encoding
97237291 10 * Adapted from version 7.1 of Unicode Technical Report #16:
ad37daf5 11 * http://www.unicode.org/reports/tr16
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12 *
13 * To summarize, the way it works is:
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14 * To convert an EBCDIC code point to UTF-EBCDIC:
15 * 1) convert to Unicode. No conversion is necesary for code points above
16 * 255, as Unicode and EBCDIC are identical in this range. For smaller
17 * code points, the conversion is done by lookup in the PL_e2a table (with
18 * inverse PL_a2e) in the generated file 'ebcdic_tables.h'. The 'a'
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19 * stands for ASCII platform, meaning 0-255 Unicode. Use
20 * NATIVE_TO_LATIN1() and LATIN1_TO_NATIVE(), respectively to perform this
21 * lookup. NATIVE_TO_UNI() and UNI_TO_NATIVE() are similarly used for any
22 * input, and know to avoid the lookup for inputs above 255.
97237291 23 * 2) convert that to a utf8-like string called I8 ('I' stands for
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24 * intermediate) with variant characters occupying multiple bytes. This
25 * step is similar to the utf8-creating step from Unicode, but the details
26 * are different. This transformation is called UTF8-Mod. There is a
27 * chart about the bit patterns in a comment later in this file. But
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28 * essentially here are the differences:
29 * UTF8 I8
30 * invariant byte starts with 0 starts with 0 or 100
31 * continuation byte starts with 10 starts with 101
32 * start byte same in both: if the code point requires N bytes,
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33 * then the leading N bits are 1, followed by a 0. If
34 * all 8 bits in the first byte are 1, the code point
35 * will occupy 14 bytes (compared to 13 in Perl's
36 * extended UTF-8). This is incompatible with what
37 * tr16 implies should be the representation of code
38 * points 2**30 and above, but allows Perl to be able
39 * to represent all code points that fit in a 64-bit
40 * word in either our extended UTF-EBCDIC or UTF-8.
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41 * 3) Use the algorithm in tr16 to convert each byte from step 2 into
42 * final UTF-EBCDIC. This is done by table lookup from a table
4bc3dcfa 43 * constructed from the algorithm, reproduced in ebcdic_tables.h as
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44 * PL_utf2e, with its inverse being PL_e2utf. They are constructed so that
45 * all EBCDIC invariants remain invariant, but no others do, and the first
46 * byte of a variant will always have its upper bit set. But note that
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47 * the upper bit of some invariants is also 1. The table also is designed
48 * so that lexically comparing two UTF-EBCDIC-variant characters yields
49 * the Unicode code point order. (To get native code point order, one has
50 * to convert the latin1-range characters to their native code point
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51 * value.) The macros NATIVE_UTF8_TO_I8() and I8_TO_NATIVE_UTF8() do the
52 * table lookups.
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53 *
54 * For example, the ordinal value of 'A' is 193 in EBCDIC, and also is 193 in
55 * UTF-EBCDIC. Step 1) converts it to 65, Step 2 leaves it at 65, and Step 3
56 * converts it back to 193. As an example of how a variant character works,
57 * take LATIN SMALL LETTER Y WITH DIAERESIS, which is typically 0xDF in
58 * EBCDIC. Step 1 converts it to the Unicode value, 0xFF. Step 2 converts
59 * that to two bytes = 11000111 10111111 = C7 BF, and Step 3 converts those to
60 * 0x8B 0x73.
45f80db9 61 *
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62 * If you're starting from Unicode, skip step 1. For UTF-EBCDIC to straight
63 * EBCDIC, reverse the steps.
64 *
65 * The EBCDIC invariants have been chosen to be those characters whose Unicode
66 * equivalents have ordinal numbers less than 160, that is the same characters
67 * that are expressible in ASCII, plus the C1 controls. So there are 160
bc2161fd 68 * invariants instead of the 128 in UTF-8.
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69 *
70 * The purpose of Step 3 is to make the encoding be invariant for the chosen
71 * characters. This messes up the convenient patterns found in step 2, so
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72 * generally, one has to undo step 3 into a temporary to use them, using the
73 * macro NATIVE_TO_I8(). However, one "shadow", or parallel table,
74 * PL_utf8skip, has been constructed that doesn't require undoing things. It
75 * is such that for each byte, it says how long the sequence is if that
76* (UTF-EBCDIC) byte were to begin it
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77 *
78 * There are actually 3 slightly different UTF-EBCDIC encodings in
4bc3dcfa 79 * ebcdic_tables.h, one for each of the code pages recognized by Perl. That
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80 * means that there are actually three different sets of tables, one for each
81 * code page. (If Perl is compiled on platforms using another EBCDIC code
82 * page, it may not compile, or Perl may silently mistake it for one of the
83 * three.)
fe749c9a 84 *
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85 * Note that tr16 actually only specifies one version of UTF-EBCDIC, based on
86 * the 1047 encoding, and which is supposed to be used for all code pages.
87 * But this doesn't work. To illustrate the problem, consider the '^' character.
88 * On a 037 code page it is the single byte 176, whereas under 1047 UTF-EBCDIC
89 * it is the single byte 95. If Perl implemented tr16 exactly, it would mean
90 * that changing a string containing '^' to UTF-EBCDIC would change that '^'
91 * from 176 to 95 (and vice-versa), violating the rule that ASCII-range
92 * characters are the same in UTF-8 or not. Much code in Perl assumes this
93 * rule. See for example
94 * http://grokbase.com/t/perl/mvs/025xf0yhmn/utf-ebcdic-for-posix-bc-malformed-utf-8-character
95 * What Perl does is create a version of UTF-EBCDIC suited to each code page;
96 * the one for the 1047 code page is identical to what's specified in tr16.
97 * This complicates interchanging files between computers using different code
98 * pages. Best is to convert to I8 before sending them, as the I8
99 * representation is the same no matter what the underlying code page is.
fe749c9a 100 *
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101 * Because of the way UTF-EBCDIC is constructed, the lowest 32 code points that
102 * aren't equivalent to ASCII characters nor C1 controls form the set of
103 * continuation bytes; the remaining 64 non-ASCII, non-control code points form
104 * the potential start bytes, in order. (However, the first 5 of these lead to
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105 * malformed overlongs, so there really are only 59 start bytes, and the first
106 * three of the 59 are the start bytes for the Latin1 range.) Hence the
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107 * UTF-EBCDIC for the smallest variant code point, 0x160, will have likely 0x41
108 * as its continuation byte, provided 0x41 isn't an ASCII or C1 equivalent.
109 * And its start byte will be the code point that is 37 (32+5) non-ASCII,
110 * non-control code points past it. (0 - 3F are controls, and 40 is SPACE,
111 * leaving 41 as the first potentially available one.) In contrast, on ASCII
112 * platforms, the first 64 (not 32) non-ASCII code points are the continuation
113 * bytes. And the first 2 (not 5) potential start bytes form overlong
114 * malformed sequences.
115 *
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116 * EBCDIC characters above 0xFF are the same as Unicode in Perl's
117 * implementation of all 3 encodings, so for those Step 1 is trivial.
118 *
119 * (Note that the entries for invariant characters are necessarily the same in
97237291 120 * PL_e2a and PL_e2utf; likewise for their inverses.)
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121 *
122 * UTF-EBCDIC strings are the same length or longer than UTF-8 representations
123 * of the same string. The maximum code point representable as 2 bytes in
124 * UTF-EBCDIC is 0x3FFF, instead of 0x7FFF in UTF-8.
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125 */
126
127START_EXTERN_C
128
4bc3dcfa 129#include "ebcdic_tables.h"
44f2fc15 130
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131END_EXTERN_C
132
1e54db1a 133/* EBCDIC-happy ways of converting native code to UTF-8 */
1d72bdf6 134
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135/* Use these when ch is known to be < 256 */
136#define NATIVE_TO_LATIN1(ch) (__ASSERT_(FITS_IN_8_BITS(ch)) PL_e2a[(U8)(ch)])
137#define LATIN1_TO_NATIVE(ch) (__ASSERT_(FITS_IN_8_BITS(ch)) PL_a2e[(U8)(ch)])
59a449d5 138
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139/* Use these on bytes */
140#define NATIVE_UTF8_TO_I8(b) (__ASSERT_(FITS_IN_8_BITS(b)) PL_e2utf[(U8)(b)])
141#define I8_TO_NATIVE_UTF8(b) (__ASSERT_(FITS_IN_8_BITS(b)) PL_utf2e[(U8)(b)])
59a449d5 142
bc3632a8 143/* Transforms in wide UV chars */
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144#define NATIVE_TO_UNI(ch) \
145 (FITS_IN_8_BITS(ch) ? NATIVE_TO_LATIN1(ch) : (UV) (ch))
146#define UNI_TO_NATIVE(ch) \
147 (FITS_IN_8_BITS(ch) ? LATIN1_TO_NATIVE(ch) : (UV) (ch))
1d72bdf6 148/*
c0236afe 149 The following table is adapted from tr16, it shows the I8 encoding of Unicode code points.
1d72bdf6 150
c0236afe 151 Unicode U32 Bit pattern 1st Byte 2nd Byte 3rd Byte 4th Byte 5th Byte 6th Byte 7th Byte
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152 U+0000..U+007F 000000000xxxxxxx 0xxxxxxx
153 U+0080..U+009F 00000000100xxxxx 100xxxxx
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154 U+00A0..U+03FF 000000yyyyyxxxxx 110yyyyy 101xxxxx
155 U+0400..U+3FFF 00zzzzyyyyyxxxxx 1110zzzz 101yyyyy 101xxxxx
156 U+4000..U+3FFFF 0wwwzzzzzyyyyyxxxxx 11110www 101zzzzz 101yyyyy 101xxxxx
157 U+40000..U+3FFFFF 0vvwwwwwzzzzzyyyyyxxxxx 111110vv 101wwwww 101zzzzz 101yyyyy 101xxxxx
158 U+400000..U+3FFFFFF 0uvvvvvwwwwwzzzzzyyyyyxxxxx 1111110u 101vvvvv 101wwwww 101zzzzz 101yyyyy 101xxxxx
c0236afe 159 U+4000000..U+3FFFFFFF 00uuuuuvvvvvwwwwwzzzzzyyyyyxxxxx 11111110 101uuuuu 101vvvvv 101wwwww 101zzzzz 101yyyyy 101xxxxx
1d72bdf6 160
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161Beyond this, Perl uses an incompatible extension, similar to the one used in
162regular UTF-8. There are now 14 bytes. A full 32 bits of information thus looks like this:
163 1st Byte 2nd-7th 8th Byte 9th Byte 10th B 11th B 12th B 13th B 14th B
164U+40000000..U+FFFFFFFF ttuuuuuvvvvvwwwwwzzzzzyyyyyxxxxx 11111111 10100000 101000tt 101uuuuu 101vvvvv 101wwwww 101zzzzz 101yyyyy 101xxxxx
1d72bdf6 165
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166For 32-bit words, the 2nd through 7th bytes effectively function as leading
167zeros. Above 32 bits, these fill up, with each byte yielding 5 bits of
168information, so that with 13 continuation bytes, we can handle 65 bits, just
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169above what a 64 bit word can hold
170
171 The following table gives the I8:
172
173 I8 Code Points 1st Byte 2nd Byte 3rd 4th 5th 6th 7th 8th 9th-14th
174
e0e0cbdb 175 0x0000..0x009F 00..9F
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176 0x00A0..0x00FF * C5..C7 A0..BF
177 U+0100..U+03FF C8..DF A0..BF
178 U+0400..U+3FFF * E1..EF A0..BF A0..BF
179 U+4000..U+7FFF F0 * B0..BF A0..BF A0..BF
180 U+8000..U+D7FF F1 A0..B5 A0..BF A0..BF
181 U+D800..U+DFFF F1 B6..B7 A0..BF A0..BF (surrogates)
182 U+E000..U+FFFF F1 B8..BF A0..BF A0..BF
183 U+10000..U+3FFFF F2..F7 A0..BF A0..BF A0..BF
184 U+40000..U+FFFFF F8 * A8..BF A0..BF A0..BF A0..BF
185 U+100000..U+10FFFF F9 A0..A1 A0..BF A0..BF A0..BF
186 Below are above-Unicode code points
1072f3e3 187 U+110000..U+1FFFFF F9 A2..BF A0..BF A0..BF A0..BF
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188 U+200000..U+3FFFFF FA..FB A0..BF A0..BF A0..BF A0..BF
189 U+400000..U+1FFFFFF FC * A4..BF A0..BF A0..BF A0..BF A0..BF
190U+2000000..U+3FFFFFF FD A0..BF A0..BF A0..BF A0..BF A0..BF
191U+4000000..U+3FFFFFFF FE * A2..BF A0..BF A0..BF A0..BF A0..BF A0..BF
192U+40000000.. FF A0..BF A0..BF A0..BF A0..BF A0..BF A0..BF * A1..BF A0..BF
193
194Note the gaps before several of the byte entries above marked by '*'. These are
195caused by legal UTF-8 avoiding non-shortest encodings: it is technically
196possible to UTF-8-encode a single code point in different ways, but that is
197explicitly forbidden, and the shortest possible encoding should always be used
198(and that is what Perl does). */
1ff3baa2 199
fcd03d92 200#define UTF_CONTINUATION_BYTE_INFO_BITS UTF_EBCDIC_CONTINUATION_BYTE_INFO_BITS
1d72bdf6 201
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202/* ^? is defined to be APC on EBCDIC systems, as specified in Unicode Technical
203 * Report #16. See the definition of toCTRL() for more */
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204#define QUESTION_MARK_CTRL LATIN1_TO_NATIVE(0x9F)
205
e9a8c099 206/*
14d04a33 207 * ex: set ts=8 sts=4 sw=4 et:
e9a8c099 208 */