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On literal hexadecimal floats use uquad, not UV.
authorJarkko Hietaniemi <jhi@iki.fi>
Thu, 14 Aug 2014 20:43:06 +0000 (16:43 -0400)
committerJarkko Hietaniemi <jhi@iki.fi>
Fri, 15 Aug 2014 02:38:31 +0000 (22:38 -0400)
commit09554a159b931bb72fa0a75cdea495e7ea49eacc
tree6fb82039897401394c900b121d5e20384411bdb2
parent07c82f2e2ee695abf71b962036bdb3a4e17fd517
On literal hexadecimal floats use uquad, not UV.

Since it is possible to have quads but not use64bitint.
toke.c