X-Git-Url: https://perl5.git.perl.org/perl5.git/blobdiff_plain/7b52221de7fe1243a09b164fd1b22d32ce600210..12f3ad4ebe4097bd8c213e744ff27acdf4cbdc2d:/pod/perlguts.pod diff --git a/pod/perlguts.pod b/pod/perlguts.pod index a39c8f9..fcf436b 100644 --- a/pod/perlguts.pod +++ b/pod/perlguts.pod @@ -191,7 +191,7 @@ have "magic". See L later in this document. If you know the name of a scalar variable, you can get a pointer to its SV by using the following: - SV* get_sv("package::varname", FALSE); + SV* get_sv("package::varname", 0); This returns NULL if the variable does not exist. @@ -278,7 +278,7 @@ efficient shifting and splicing off the beginning of the array; while C points to the first element in the array that is visible from Perl, C points to the real start of the C array. These are usually the same, but a C operation can be carried out by -increasing C by one and decreasing C and C. +increasing C by one and decreasing C and C. Again, the location of the real start of the C array only comes into play when freeing the array. See C in F. @@ -367,7 +367,7 @@ then nothing is done. If you know the name of an array variable, you can get a pointer to its AV by using the following: - AV* get_av("package::varname", FALSE); + AV* get_av("package::varname", 0); This returns NULL if the variable does not exist. @@ -442,7 +442,7 @@ specified below. If you know the name of a hash variable, you can get a pointer to its HV by using the following: - HV* get_hv("package::varname", FALSE); + HV* get_hv("package::varname", 0); This returns NULL if the variable does not exist. @@ -539,14 +539,14 @@ in restricted hashes. This caused such hash entries not to appear when iterating over the hash or when checking for the keys with the C function. -You can run into similar problems when you store C<&PL_sv_true> or -C<&PL_sv_false> into AVs or HVs. Trying to modify such elements +You can run into similar problems when you store C<&PL_sv_yes> or +C<&PL_sv_no> into AVs or HVs. Trying to modify such elements will give you the following error: Modification of a read-only value attempted To make a long story short, you can use the special variables -C<&PL_sv_undef>, C<&PL_sv_true> and C<&PL_sv_false> with AVs and +C<&PL_sv_undef>, C<&PL_sv_yes> and C<&PL_sv_no> with AVs and HVs, but you have to make sure you know what you're doing. Generally, if you want to store an undefined value in an AV @@ -600,7 +600,7 @@ The most useful types that will be returned are: SVt_PVGV Glob (possible a file handle) SVt_PVMG Blessed or Magical Scalar - See the sv.h header file for more details. +See the F header file for more details. =head2 Blessed References and Class Objects @@ -667,15 +667,15 @@ to write: To create a new Perl variable with an undef value which can be accessed from your Perl script, use the following routines, depending on the variable type. - SV* get_sv("package::varname", TRUE); - AV* get_av("package::varname", TRUE); - HV* get_hv("package::varname", TRUE); + SV* get_sv("package::varname", GV_ADD); + AV* get_av("package::varname", GV_ADD); + HV* get_hv("package::varname", GV_ADD); -Notice the use of TRUE as the second parameter. The new variable can now +Notice the use of GV_ADD as the second parameter. The new variable can now be set, using the routines appropriate to the data type. There are additional macros whose values may be bitwise OR'ed with the -C argument to enable certain extra features. Those bits are: +C argument to enable certain extra features. Those bits are: =over @@ -786,7 +786,7 @@ to survive its use on the stack you need not do any mortalization. If you are not sure then doing an C and C, or making a C is safer. -The mortal routines are not just for SVs -- AVs and HVs can be +The mortal routines are not just for SVs; AVs and HVs can be made mortal by passing their address (type-casted to C) to the C or C routines. @@ -814,12 +814,12 @@ in the stash C in C's stash. To get the stash pointer for a particular package, use the function: - HV* gv_stashpv(const char* name, I32 create) - HV* gv_stashsv(SV*, I32 create) + HV* gv_stashpv(const char* name, I32 flags) + HV* gv_stashsv(SV*, I32 flags) The first function takes a literal string, the second uses the string stored in the SV. Remember that a stash is just a hash table, so you get back an -C. The C flag will create a new package if it is set. +C. The C flag will create a new package if it is set to GV_ADD. The name that C wants is the name of the package whose symbol table you want. The default package is called C
. If you have multiply nested @@ -878,7 +878,7 @@ following code: extern int dberror; extern char *dberror_list; - SV* sv = get_sv("dberror", TRUE); + SV* sv = get_sv("dberror", GV_ADD); sv_setiv(sv, (IV) dberror); sv_setpv(sv, dberror_list[dberror]); SvIOK_on(sv); @@ -901,9 +901,9 @@ linked list of C's, typedef'ed to C. U16 mg_private; char mg_type; U8 mg_flags; + I32 mg_len; SV* mg_obj; char* mg_ptr; - I32 mg_len; }; Note this is current as of patchlevel 0, and could change at any time. @@ -958,11 +958,17 @@ This simply calls C and coerces the C argument into an C. To remove the magic from an SV, call the function sv_unmagic: - void sv_unmagic(SV *sv, int type); + int sv_unmagic(SV *sv, int type); The C argument should be equal to the C value when the C was initially made magical. +However, note that C removes all magic of a certain C from the +C. If you want to remove only certain magic of a C based on the magic +virtual table, use C instead: + + int sv_unmagicext(SV *sv, int type, MGVTBL *vtbl); + =head2 Magic Virtual Tables The C field in the C structure is a pointer to an @@ -979,27 +985,27 @@ routine types: int (*svt_clear)(SV* sv, MAGIC* mg); int (*svt_free)(SV* sv, MAGIC* mg); - int (*svt_copy)(SV *sv, MAGIC* mg, SV *nsv, const char *name, int namlen); + int (*svt_copy)(SV *sv, MAGIC* mg, SV *nsv, const char *name, I32 namlen); int (*svt_dup)(MAGIC *mg, CLONE_PARAMS *param); int (*svt_local)(SV *nsv, MAGIC *mg); This MGVTBL structure is set at compile-time in F and there are -currently 19 types (or 21 with overloading turned on). These different -structures contain pointers to various routines that perform additional -actions depending on which function is being called. +currently 32 types. These different structures contain pointers to various +routines that perform additional actions depending on which function is +being called. Function pointer Action taken ---------------- ------------ svt_get Do something before the value of the SV is retrieved. svt_set Do something after the SV is assigned a value. svt_len Report on the SV's length. - svt_clear Clear something the SV represents. + svt_clear Clear something the SV represents. svt_free Free any extra storage associated with the SV. - svt_copy copy tied variable magic to a tied element - svt_dup duplicate a magic structure during thread cloning - svt_local copy magic to local value during 'local' + svt_copy copy tied variable magic to a tied element + svt_dup duplicate a magic structure during thread cloning + svt_local copy magic to local value during 'local' For instance, the MGVTBL structure called C (which corresponds to an C of C) contains: @@ -1022,53 +1028,52 @@ to change. The current kinds of Magic Virtual Tables are: mg_type - (old-style char and macro) MGVTBL Type of magic - -------------------------- ------ ---------------------------- - \0 PERL_MAGIC_sv vtbl_sv Special scalar variable - A PERL_MAGIC_overload vtbl_amagic %OVERLOAD hash + (old-style char and macro) MGVTBL Type of magic + -------------------------- ------ ------------- + \0 PERL_MAGIC_sv vtbl_sv Special scalar variable + A PERL_MAGIC_overload vtbl_amagic %OVERLOAD hash a PERL_MAGIC_overload_elem vtbl_amagicelem %OVERLOAD hash element - c PERL_MAGIC_overload_table (none) Holds overload table (AMT) - on stash - B PERL_MAGIC_bm vtbl_bm Boyer-Moore (fast string search) - D PERL_MAGIC_regdata vtbl_regdata Regex match position data - (@+ and @- vars) - d PERL_MAGIC_regdatum vtbl_regdatum Regex match position data - element - E PERL_MAGIC_env vtbl_env %ENV hash - e PERL_MAGIC_envelem vtbl_envelem %ENV hash element - f PERL_MAGIC_fm vtbl_fm Formline ('compiled' format) - g PERL_MAGIC_regex_global vtbl_mglob m//g target / study()ed string - H PERL_MAGIC_hints vtbl_sig %^H hash - h PERL_MAGIC_hintselem vtbl_hintselem %^H hash element - I PERL_MAGIC_isa vtbl_isa @ISA array - i PERL_MAGIC_isaelem vtbl_isaelem @ISA array element - k PERL_MAGIC_nkeys vtbl_nkeys scalar(keys()) lvalue - L PERL_MAGIC_dbfile (none) Debugger %_ or C magic, it is important for extensions to take extra care to avoid conflict. Typically only using the magic on objects blessed into the same class as the extension is sufficient. -For C magic, it may also be appropriate to add an I32 -'signature' at the top of the private data area and check that. +For C magic, it is usually a good idea to define an +C, even if all its fields will be C<0>, so that individual +C pointers can be identified as a particular kind of magic +using their magic virtual table. C provides an easy way +to do that: + + STATIC MGVTBL my_vtbl = { 0, 0, 0, 0, 0, 0, 0, 0 }; + + MAGIC *mg; + if ((mg = mg_findext(sv, PERL_MAGIC_ext, &my_vtbl))) { + /* this is really ours, not another module's PERL_MAGIC_ext */ + my_priv_data_t *priv = (my_priv_data_t *)mg->mg_ptr; + ... + } Also note that the C and C functions described earlier do B invoke 'set' magic on their targets. This must @@ -1143,11 +1160,18 @@ since their implementation handles 'get' magic. =head2 Finding Magic - MAGIC* mg_find(SV*, int type); /* Finds the magic pointer of that type */ + MAGIC *mg_find(SV *sv, int type); /* Finds the magic pointer of that type */ -This routine returns a pointer to the C structure stored in the SV. -If the SV does not have that magical feature, C is returned. Also, -if the SV is not of type SVt_PVMG, Perl may core dump. +This routine returns a pointer to a C structure stored in the SV. +If the SV does not have that magical feature, C is returned. If the +SV has multiple instances of that magical feature, the first one will be +returned. C can be used to find a C structure of an SV +based on both it's magic type and it's magic virtual table: + + MAGIC *mg_findext(SV *sv, int type, MGVTBL *vtbl); + +Also, if the SV passed to C or C is not of type +SVt_PVMG, Perl may core dump. int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen); @@ -1187,7 +1211,7 @@ to do this. CODE: hash = newHV(); tie = newRV_noinc((SV*)newHV()); - stash = gv_stashpv("MyTie", TRUE); + stash = gv_stashpv("MyTie", GV_ADD); sv_bless(tie, stash); hv_magic(hash, (GV*)tie, PERL_MAGIC_tied); RETVAL = newRV_noinc(hash); @@ -1439,6 +1463,8 @@ L): PUSHs(sv_2mortal(newSVuv(an_unsigned_integer))) PUSHs(sv_2mortal(newSVnv(a_double))) PUSHs(sv_2mortal(newSVpv("Some String",0))) + /* Although the last example is better written as the more efficient: */ + PUSHs(newSVpvs_flags("Some String", SVs_TEMP)) And now the Perl program calling C, the two values will be assigned as in: @@ -1625,11 +1651,10 @@ and C. =head2 Scratchpads The question remains on when the SVs which are Is for opcodes -are created. The answer is that they are created when the current unit -- -a subroutine or a file (for opcodes for statements outside of -subroutines) -- is compiled. During this time a special anonymous Perl -array is created, which is called a scratchpad for the current -unit. +are created. The answer is that they are created when the current +unit--a subroutine or a file (for opcodes for statements outside of +subroutines)--is compiled. During this time a special anonymous Perl +array is created, which is called a scratchpad for the current unit. A scratchpad keeps SVs which are lexicals for the current unit and are targets for opcodes. One can deduce that an SV lives on a scratchpad @@ -1823,9 +1848,41 @@ of free()ing (i.e. their type is changed to OP_NULL). After the compile tree for a subroutine (or for an C or a file) is created, an additional pass over the code is performed. This pass is neither top-down or bottom-up, but in the execution order (with -additional complications for conditionals). These optimizations are -done in the subroutine peep(). Optimizations performed at this stage -are subject to the same restrictions as in the pass 2. +additional complications for conditionals). Optimizations performed +at this stage are subject to the same restrictions as in the pass 2. + +Peephole optimizations are done by calling the function pointed to +by the global variable C. By default, C just +calls the function pointed to by the global variable C. +By default, that performs some basic op fixups and optimisations along +the execution-order op chain, and recursively calls C for +each side chain of ops (resulting from conditionals). Extensions may +provide additional optimisations or fixups, hooking into either the +per-subroutine or recursive stage, like this: + + static peep_t prev_peepp; + static void my_peep(pTHX_ OP *o) + { + /* custom per-subroutine optimisation goes here */ + prev_peepp(o); + /* custom per-subroutine optimisation may also go here */ + } + BOOT: + prev_peepp = PL_peepp; + PL_peepp = my_peep; + + static peep_t prev_rpeepp; + static void my_rpeep(pTHX_ OP *o) + { + OP *orig_o = o; + for(; o; o = o->op_next) { + /* custom per-op optimisation goes here */ + } + prev_rpeepp(orig_o); + } + BOOT: + prev_rpeepp = PL_rpeepp; + PL_rpeepp = my_rpeep; =head2 Pluggable runops @@ -1844,6 +1901,76 @@ file, add the line: This function should be as efficient as possible to keep your programs running as fast as possible. +=head2 Compile-time scope hooks + +As of perl 5.14 it is possible to hook into the compile-time lexical +scope mechanism using C. This is used like +this: + + STATIC void my_start_hook(pTHX_ int full); + STATIC BHK my_hooks; + + BOOT: + BhkENTRY_set(&my_hooks, bhk_start, my_start_hook); + Perl_blockhook_register(aTHX_ &my_hooks); + +This will arrange to have C called at the start of +compiling every lexical scope. The available hooks are: + +=over 4 + +=item C + +This is called just after starting a new lexical scope. Note that Perl +code like + + if ($x) { ... } + +creates two scopes: the first starts at the C<(> and has C, +the second starts at the C<{> and has C. Both end at the +C<}>, so calls to C and C
 will match. Anything
+pushed onto the save stack by this hook will be popped just before the
+scope ends (between the C and C hooks, in fact).
+
+=item C
+
+This is called at the end of a lexical scope, just before unwinding the
+stack. I is the root of the optree representing the scope; it is a
+double pointer so you can replace the OP if you need to.
+
+=item C
+
+This is called at the end of a lexical scope, just after unwinding the
+stack. I is as above. Note that it is possible for calls to C
+and C to nest, if there is something on the save stack that
+calls string eval.
+
+=item C
+
+This is called just before starting to compile an C, C, C or C, after the eval has been set up. I is the
+OP that requested the eval, and will normally be an C,
+C or C.
+
+=back
+
+Once you have your hook functions, you need a C structure to put
+them in. It's best to allocate it statically, since there is no way to
+free it once it's registered. The function pointers should be inserted
+into this structure using the C macro, which will also set
+flags indicating which entries are valid. If you do need to allocate
+your C dynamically for some reason, be sure to zero it before you
+start.
+
+Once registered, there is no mechanism to switch these hooks off, so if
+that is necessary you will need to do this yourself. An entry in C<%^H>
+is probably the best way, so the effect is lexically scoped; however it
+is also possible to use the C and C macros to
+temporarily switch entries on and off. You should also be aware that
+generally speaking at least one scope will have opened before your
+extension is loaded, so you will see some C
 pairs that
+didn't have a matching C.
+
 =head1 Examining internal data structures with the C functions
 
 To aid debugging, the source file F contains a number of
@@ -1896,7 +2023,7 @@ MULTIPLICITY build has a C structure that packages all the interpreter
 state. With multiplicity-enabled perls, PERL_IMPLICIT_CONTEXT is also
 normally defined, and enables the support for passing in a "hidden" first
 argument that represents all three data structures. MULTIPLICITY makes
-mutli-threaded perls possible (with the ithreads threading model, related
+multi-threaded perls possible (with the ithreads threading model, related
 to the macro USE_ITHREADS.)
 
 Two other "encapsulation" macros are the PERL_GLOBAL_STRUCT and
@@ -1914,6 +2041,12 @@ please see F for usage details.  You may also need
 to use C in your coding to "declare the global variables"
 when you are using them.  dTHX does this for you automatically.
 
+To see whether you have non-const data you can use a BSD-compatible C:
+
+  nm libperl.a | grep -v ' [TURtr] '
+
+If this displays any C or C symbols, you have non-const data.
+
 For backward compatibility reasons defining just PERL_GLOBAL_STRUCT
 doesn't actually hide all symbols inside a big global struct: some
 PerlIO_xxx vtables are left visible.  The PERL_GLOBAL_STRUCT_PRIVATE
@@ -1954,7 +2087,7 @@ sanctioned for use in extensions) begins like this:
   void
   Perl_sv_setiv(pTHX_ SV* dsv, IV num)
 
-C is one of a number of macros (in perl.h) that hide the
+C is one of a number of macros (in F) that hide the
 details of the interpreter's context.  THX stands for "thread", "this",
 or "thingy", as the case may be.  (And no, George Lucas is not involved. :-)
 The first character could be 'p' for a B

rototype, 'a' for Brgument, @@ -2023,7 +2156,7 @@ built with PERL_IMPLICIT_CONTEXT enabled. There are three ways to do this. First, the easy but inefficient way, which is also the default, in order to maintain source compatibility -with extensions: whenever XSUB.h is #included, it redefines the aTHX +with extensions: whenever F is #included, it redefines the aTHX and aTHX_ macros to call a function that will return the context. Thus, something like: @@ -2050,9 +2183,9 @@ your Foo.xs: #include "perl.h" #include "XSUB.h" - static my_private_function(int arg1, int arg2); + STATIC void my_private_function(int arg1, int arg2); - static SV * + STATIC void my_private_function(int arg1, int arg2) { dTHX; /* fetch context */ @@ -2090,9 +2223,9 @@ the Perl guts: #include "XSUB.h" /* pTHX_ only needed for functions that call Perl API */ - static my_private_function(pTHX_ int arg1, int arg2); + STATIC void my_private_function(pTHX_ int arg1, int arg2); - static SV * + STATIC void my_private_function(pTHX_ int arg1, int arg2) { /* dTHX; not needed here, because THX is an argument */ @@ -2160,7 +2293,7 @@ This allows the ability to provide an extra pointer (called the "host" environment) for all the system calls. This makes it possible for all the system stuff to maintain their own state, broken down into seven C structures. These are thin wrappers around the usual system -calls (see win32/perllib.c) for the default perl executable, but for a +calls (see F) for the default perl executable, but for a more ambitious host (like the one that would do fork() emulation) all the extra work needed to pretend that different interpreters are actually different "processes", would be done here. @@ -2177,9 +2310,13 @@ functions or functions used in a program in which Perl is embedded. Similarly, all global variables begin with C. (By convention, static functions start with C.) -Inside the Perl core, you can get at the functions either with or -without the C prefix, thanks to a bunch of defines that live in -F. This header file is generated automatically from +Inside the Perl core (C defined), you can get at the functions +either with or without the C prefix, thanks to a bunch of defines +that live in F. Note that extension code should I set +C; this exposes the full perl internals, and is likely to cause +breakage of the XS in each new perl release. + +The file F is generated automatically from F and F. F also creates the prototyping header files for the internal functions, generates the documentation and a lot of other bits and pieces. It's important that when you add @@ -2425,8 +2562,8 @@ To fix this, some people formed Unicode, Inc. and produced a new character set containing all the characters you can possibly think of and more. There are several ways of representing these characters, and the one Perl uses is called UTF-8. UTF-8 uses -a variable number of bytes to represent a character, instead of just -one. You can learn more about Unicode at http://www.unicode.org/ +a variable number of bytes to represent a character. You can learn more +about Unicode and Perl's Unicode model in L. =head2 How can I recognise a UTF-8 string? @@ -2437,16 +2574,17 @@ C. Unfortunately, the non-Unicode string C has that byte sequence as well. So you can't tell just by looking - this is what makes Unicode input an interesting problem. -The API function C can help; it'll tell you if a string -contains only valid UTF-8 characters. However, it can't do the work for -you. On a character-by-character basis, C will tell you -whether the current character in a string is valid UTF-8. +In general, you either have to know what you're dealing with, or you +have to guess. The API function C can help; it'll tell +you if a string contains only valid UTF-8 characters. However, it can't +do the work for you. On a character-by-character basis, C +will tell you whether the current character in a string is valid UTF-8. =head2 How does UTF-8 represent Unicode characters? As mentioned above, UTF-8 uses a variable number of bytes to store a -character. Characters with values 1...128 are stored in one byte, just -like good ol' ASCII. Character 129 is stored as C; this +character. Characters with values 0...127 are stored in one byte, just +like good ol' ASCII. Character 128 is stored as C; this continues up to character 191, which is C. Now we've run out of bits (191 is binary C<10111111>) so we move on; 192 is C. And so it goes on, moving to three bytes at character 2048. @@ -2503,9 +2641,12 @@ So don't do that! =head2 How does Perl store UTF-8 strings? Currently, Perl deals with Unicode strings and non-Unicode strings -slightly differently. If a string has been identified as being UTF-8 -encoded, Perl will set a flag in the SV, C. You can check and -manipulate this flag with the following macros: +slightly differently. A flag in the SV, C, indicates that the +string is internally encoded as UTF-8. Without it, the byte value is the +codepoint number and vice versa (in other words, the string is encoded +as iso-8859-1, but C is needed to get iso-8859-1 +semantics). You can check and manipulate this flag with the +following macros: SvUTF8(sv) SvUTF8_on(sv) @@ -2517,7 +2658,7 @@ C, C and other string handling operations will have undesirable results. The problem comes when you have, for instance, a string that isn't -flagged is UTF-8, and contains a byte sequence that could be UTF-8 - +flagged as UTF-8, and contains a byte sequence that could be UTF-8 - especially when combining non-UTF-8 and UTF-8 strings. Never forget that the C flag is separate to the PV value; you @@ -2535,7 +2676,7 @@ manipulating SVs. More specifically, you cannot expect to do this: The C string does not tell you the whole story, and you can't copy or reconstruct an SV just by copying the string value. Check if the -old SV has the UTF-8 flag set, and act accordingly: +old SV has the UTF8 flag set, and act accordingly: p = SvPV(sv, len); frobnicate(p); @@ -2548,14 +2689,14 @@ not it's dealing with UTF-8 data, so that it can handle the string appropriately. Since just passing an SV to an XS function and copying the data of -the SV is not enough to copy the UTF-8 flags, even less right is just +the SV is not enough to copy the UTF8 flags, even less right is just passing a C to an XS function. =head2 How do I convert a string to UTF-8? -If you're mixing UTF-8 and non-UTF-8 strings, you might find it necessary -to upgrade one of the strings to UTF-8. If you've got an SV, the easiest -way to do this is: +If you're mixing UTF-8 and non-UTF-8 strings, it is necessary to upgrade +one of the strings to UTF-8. If you've got an SV, the easiest way to do +this is: sv_utf8_upgrade(sv); @@ -2566,7 +2707,7 @@ However, you must not do this, for example: If you do this in a binary operator, you will actually change one of the strings that came into the operator, and, while it shouldn't be noticeable -by the end user, it can cause problems. +by the end user, it can cause problems in deficient code. Instead, C will give you a UTF-8-encoded B of its string argument. This is useful for having the data available for @@ -2602,9 +2743,7 @@ you can use C<*s = uv>. =item * Mixing UTF-8 and non-UTF-8 strings is tricky. Use C to get -a new string which is UTF-8 encoded. There are tricks you can use to -delay deciding whether you need to use a UTF-8 string until you get to a -high character - C is one of those. +a new string which is UTF-8 encoded, and then combine them. =back @@ -2641,13 +2780,81 @@ responsible for adding stack marks if necessary. You should also "register" your op with the Perl interpreter so that it can produce sensible error and warning messages. Since it is possible to have multiple custom ops within the one "logical" op type C, -Perl uses the value of C<< o->op_ppaddr >> as a key into the -C and C hashes. This means you -need to enter a name and description for your op at the appropriate -place in the C and C hashes. +Perl uses the value of C<< o->op_ppaddr >> to determine which custom op +it is dealing with. You should create an C structure for each +ppaddr you use, set the properties of the custom op with +C, and register the structure against the ppaddr using +C. A trivial example might look like: + + static XOP my_xop; + static OP *my_pp(pTHX); + + BOOT: + XopENTRY_set(&my_xop, xop_name, "myxop"); + XopENTRY_set(&my_xop, xop_desc, "Useless custom op"); + Perl_custom_op_register(aTHX_ my_pp, &my_xop); + +The available fields in the structure are: + +=over 4 + +=item xop_name + +A short name for your op. This will be included in some error messages, +and will also be returned as C<< $op->name >> by the L module, so +it will appear in the output of module like L. + +=item xop_desc + +A short description of the function of the op. + +=item xop_class + +Which of the various C<*OP> structures this op uses. This should be one of +the C constants from F, namely + +=over 4 + +=item OA_BASEOP + +=item OA_UNOP + +=item OA_BINOP + +=item OA_LOGOP + +=item OA_LISTOP + +=item OA_PMOP + +=item OA_SVOP + +=item OA_PADOP + +=item OA_PVOP_OR_SVOP + +This should be interpreted as 'C' only. The C<_OR_SVOP> is because +the only core C, C, can sometimes be a C instead. + +=item OA_LOOP + +=item OA_COP + +=back + +The other C constants should not be used. + +=item xop_peep + +This member is of type C, which expands to C. If it is set, this function +will be called from C when ops of this type are encountered +by the peephole optimizer. I is the OP that needs optimizing; +I is the previous OP optimized, whose C points to I. + +=back -Forthcoming versions of C (version 1.0 and above) should -directly support the creation of custom ops by name. +C directly supports the creation of custom ops by name. =head1 AUTHORS @@ -2662,4 +2869,4 @@ Stephen McCamant, and Gurusamy Sarathy. =head1 SEE ALSO -perlapi(1), perlintern(1), perlxs(1), perlembed(1) +L, L, L, L