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t/charset_tools.pl: Avoid some work on ASCII platforms
[perl5.git] / t / charset_tools.pl
index 6abf902..374a07a 100644 (file)
@@ -8,10 +8,11 @@ $::IS_EBCDIC = ord 'A' == 193;
 # the set of 256 characters which is usually called Latin1.  However, they
 # will work properly with any character input, not just Latin1.
 
-sub native_to_latin1($) {
+*native_to_uni = ($::IS_ASCII)
+                ? sub { return shift }
+                : sub {
     my $string = shift;
 
-    return $string if $::IS_ASCII;
     my $output = "";
     for my $i (0 .. length($string) - 1) {
         $output .= chr(utf8::native_to_unicode(ord(substr($string, $i, 1))));
@@ -21,32 +22,32 @@ sub native_to_latin1($) {
     utf8::upgrade($output) if utf8::is_utf8($string);
 
     return $output;
-}
+};
 
-sub latin1_to_native($) {
+*uni_to_native = ($::IS_ASCII)
+                ? sub { return shift }
+                : sub {
     my $string = shift;
 
-    return $string if $::IS_ASCII;
     my $output = "";
     for my $i (0 .. length($string) - 1) {
-        $output .= chr(ord_latin1_to_native(ord(substr($string, $i, 1))));
+        $output .= chr(utf8::unicode_to_native(ord(substr($string, $i, 1))));
     }
     # Preserve utf8ness of input onto the output, even if it didn't need to be
     # utf8
     utf8::upgrade($output) if utf8::is_utf8($string);
 
     return $output;
-}
+};
 
-sub byte_utf8a_to_utf8n {
-    # Convert a UTF-8 byte sequence into the platform's native UTF-8
-    # equivalent, currently only UTF-8 and UTF-EBCDIC.
+my @utf8_skip;
 
-    my @utf8_skip = (
-    # This translates a utf-8-encoded byte into how many bytes the full utf8
-    # character occupies.
+if ($::IS_EBCDIC) {
+    @utf8_skip = (
+        # This translates a utf-8-encoded byte into how many bytes the full utf8
+        # character occupies.
 
-      # 0  1  2  3  4  5  6  7  8  9  A  B  C  D  E  F
+        # 0  1  2  3  4  5  6  7  8  9  A  B  C  D  E  F
         1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,  # 0
         1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,  # 1
         1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,  # 2
@@ -64,11 +65,17 @@ sub byte_utf8a_to_utf8n {
         3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,  # E
         4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 7,13,  # F
     );
+}
+
+*byte_utf8a_to_utf8n = ($::IS_ASCII)
+                ? sub { return shift }
+                : sub {
+    # Convert a UTF-8 byte sequence into the platform's native UTF-8
+    # equivalent, currently only UTF-8 and UTF-EBCDIC.
 
     my $string = shift;
     die "Input to byte_utf8a-to_utf8n() must not be flagged UTF-8"
                                                     if utf8::is_utf8($string);
-    return $string if $::IS_ASCII;
     die "Expecting ASCII or EBCDIC" unless $::IS_EBCDIC;
 
     my $length = length($string);
@@ -137,6 +144,46 @@ sub byte_utf8a_to_utf8n {
     utf8::encode($out); # Turn off utf8 flag.
     #diag($out);
     return $out;
+};
+
+my @i8_to_native = (    # Only code page 1047 so far.
+# _0   _1   _2   _3   _4   _5   _6   _7   _8   _9   _A   _B   _C   _D   _E   _F
+0x00,0x01,0x02,0x03,0x37,0x2D,0x2E,0x2F,0x16,0x05,0x15,0x0B,0x0C,0x0D,0x0E,0x0F,
+0x10,0x11,0x12,0x13,0x3C,0x3D,0x32,0x26,0x18,0x19,0x3F,0x27,0x1C,0x1D,0x1E,0x1F,
+0x40,0x5A,0x7F,0x7B,0x5B,0x6C,0x50,0x7D,0x4D,0x5D,0x5C,0x4E,0x6B,0x60,0x4B,0x61,
+0xF0,0xF1,0xF2,0xF3,0xF4,0xF5,0xF6,0xF7,0xF8,0xF9,0x7A,0x5E,0x4C,0x7E,0x6E,0x6F,
+0x7C,0xC1,0xC2,0xC3,0xC4,0xC5,0xC6,0xC7,0xC8,0xC9,0xD1,0xD2,0xD3,0xD4,0xD5,0xD6,
+0xD7,0xD8,0xD9,0xE2,0xE3,0xE4,0xE5,0xE6,0xE7,0xE8,0xE9,0xAD,0xE0,0xBD,0x5F,0x6D,
+0x79,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x91,0x92,0x93,0x94,0x95,0x96,
+0x97,0x98,0x99,0xA2,0xA3,0xA4,0xA5,0xA6,0xA7,0xA8,0xA9,0xC0,0x4F,0xD0,0xA1,0x07,
+0x20,0x21,0x22,0x23,0x24,0x25,0x06,0x17,0x28,0x29,0x2A,0x2B,0x2C,0x09,0x0A,0x1B,
+0x30,0x31,0x1A,0x33,0x34,0x35,0x36,0x08,0x38,0x39,0x3A,0x3B,0x04,0x14,0x3E,0xFF,
+0x41,0x42,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4A,0x51,0x52,0x53,0x54,0x55,0x56,
+0x57,0x58,0x59,0x62,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6A,0x70,0x71,0x72,0x73,
+0x74,0x75,0x76,0x77,0x78,0x80,0x8A,0x8B,0x8C,0x8D,0x8E,0x8F,0x90,0x9A,0x9B,0x9C,
+0x9D,0x9E,0x9F,0xA0,0xAA,0xAB,0xAC,0xAE,0xAF,0xB0,0xB1,0xB2,0xB3,0xB4,0xB5,0xB6,
+0xB7,0xB8,0xB9,0xBA,0xBB,0xBC,0xBE,0xBF,0xCA,0xCB,0xCC,0xCD,0xCE,0xCF,0xDA,0xDB,
+0xDC,0xDD,0xDE,0xDF,0xE1,0xEA,0xEB,0xEC,0xED,0xEE,0xEF,0xFA,0xFB,0xFC,0xFD,0xFE,
+);
+
+my @native_to_i8;
+for (my $i = 0; $i < 256; $i++) {
+    $native_to_i8[$i8_to_native[$i]] = $i;
 }
 
+# Use these to convert to/from UTF-8 bytes.  I8 is the encoding that
+# corresponds to UTF-8 with start bytes, continuation bytes, and invariant
+# bytes.  UTF-EBCDIC is derived from this by a mapping which causes things
+# like the start byte C5 to map to something else, as C5 is actually an 'E' in
+# EBCDIC so can't be a real start byte, as it must be an invariant; and it
+# maps 0x45 (an ASCII 'E') to C5.
+*I8_to_native = ($::IS_ASCII)
+                ? sub { return shift }
+                : sub { return join "", map { chr $i8_to_native[ord $_] }
+                                            split "", shift };
+*native_to_I8 = ($::IS_ASCII)
+                ? sub { return shift }
+                : sub { return join "", map { chr $native_to_i8[ord $_] }
+                                            split "", shift };
+
 1