is (&*MOD*::ghoul, "wail", "still haunted");
is (&*MOD*::zombie, "You didn't use fire.", "Are our zombies still undead?");
## Sleep
is (&*MOD*::ghoul, "wail", "still haunted");
is (&*MOD*::zombie, "You didn't use fire.", "Are our zombies still undead?");
## Sleep