If you read this file _as_is_, just ignore the funny characters you see. It is written in the POD format (see pod/perlpod.pod) which is specially designed to be readable as is. =head1 NAME README.macosx - Perl under Mac OS X =head1 SYNOPSIS This document briefly describes Perl under Mac OS X. curl http://www.cpan.org/src/perl-5.12.3.tar.gz > perl-5.12.3.tar.gz tar -xzf perl-5.12.3.tar.gz cd perl-5.12.3 ./Configure -des -Dprefix=/usr/local/ make make test sudo make install =head1 DESCRIPTION The latest Perl release (5.12.3 as of this writing) builds without changes under all versions of Mac OS X from 10.3 "Panther" onwards. In order to build your own version of Perl you will need 'make' this is part of the Apples developer tools (you only need the 'unix tools'), usually supplied with Mac OS install DVDs. You do not need the latest version of Xcode (which is now charged for) in order to install make. Earlier Mac OS X releases (10.2 "Jaguar" and older) did not include a completely thread-safe libc, so threading is not fully supported. Also, earlier releases included a buggy libdb, so some of the DB_File tests are known to fail on those releases. =head2 Installation Prefix The default installation location for this release uses the traditional UNIX directory layout under /usr/local. This is the recommended location for most users, and will leave the Apple-supplied Perl and its modules undisturbed. Using an installation prefix of '/usr' will result in a directory layout that mirrors that of Apple's default Perl, with core modules stored in '/System/Library/Perl/${version}', CPAN modules stored in '/Library/Perl/${version}', and the addition of '/Network/Library/Perl/${version}' to @INC for modules that are stored on a file server and used by many Macs. =head2 SDK support First, export the path to the SDK into the build environment: export SDK=/Developer/SDKs/MacOSX10.3.9.sdk Use an SDK by exporting some additions to Perl's 'ccflags' and '..flags' config variables: ./Configure -Accflags="-nostdinc -B$SDK/usr/include/gcc \ -B$SDK/usr/lib/gcc -isystem$SDK/usr/include \ -F$SDK/System/Library/Frameworks" \ -Aldflags="-Wl,-syslibroot,$SDK" \ -de =head2 Universal Binary support To compile perl as a universal binary (built for both ppc and intel), export the SDK variable as above, selecting the 10.4u SDK: export SDK=/Developer/SDKs/MacOSX10.4u.sdk In addition to the compiler flags used to select the SDK, also add the flags for creating a universal binary: ./Configure -Accflags="-arch i686 -arch ppc -nostdinc -B$SDK/usr/include/gcc \ -B$SDK/usr/lib/gcc -isystem$SDK/usr/include \ -F$SDK/System/Library/Frameworks" \ -Aldflags="-arch i686 -arch ppc -Wl,-syslibroot,$SDK" \ -de In Leopard (MacOSX 10.5.6 at the time of this writing) you must use the 10.5 SDK: export SDK=/Developer/SDKs/MacOSX10.5.sdk You can use the same compiler flags you would use with the 10.4u SDK. Keep in mind that these compiler and linker settings will also be used when building CPAN modules. For XS modules to be compiled as a universal binary, any libraries it links to must also be universal binaries. The system libraries that Apple includes with the 10.4u SDK are all universal, but user-installed libraries may need to be re-installed as universal binaries. =head2 64-bit PPC support Follow the instructions in F to build perl with support for 64-bit integers (C) or both 64-bit integers and 64-bit addressing (C). In the latter case, the resulting binary will run only on G5-based hosts. Support for 64-bit addressing is experimental: some aspects of Perl may be omitted or buggy. Note the messages output by F for further information. Please use C to submit a problem report in the event that you encounter difficulties. When building 64-bit modules, it is your responsibility to ensure that linked external libraries and frameworks provide 64-bit support: if they do not, module building may appear to succeed, but attempts to use the module will result in run-time dynamic linking errors, and subsequent test failures. You can use C to discover the architectures supported by a library: $ file libgdbm.3.0.0.dylib libgdbm.3.0.0.dylib: Mach-O fat file with 2 architectures libgdbm.3.0.0.dylib (for architecture ppc): Mach-O dynamically linked shared library ppc libgdbm.3.0.0.dylib (for architecture ppc64): Mach-O 64-bit dynamically linked shared library ppc64 Note that this issue precludes the building of many Macintosh-specific CPAN modules (C), as the required Apple frameworks do not provide PPC64 support. Similarly, downloads from Fink or Darwinports are unlikely to provide 64-bit support; the libraries must be rebuilt from source with the appropriate compiler and linker flags. For further information, see Apple's I<64-Bit Transition Guide> at L. =head2 libperl and Prebinding Mac OS X ships with a dynamically-loaded libperl, but the default for this release is to compile a static libperl. The reason for this is pre-binding. Dynamic libraries can be pre-bound to a specific address in memory in order to decrease load time. To do this, one needs to be aware of the location and size of all previously-loaded libraries. Apple collects this information as part of their overall OS build process, and thus has easy access to it when building Perl, but ordinary users would need to go to a great deal of effort to obtain the information needed for pre-binding. You can override the default and build a shared libperl if you wish (S), but the load time on pre-10.4 OS releases will be greater than either the static library, or Apple's pre-bound dynamic library. With 10.4 "Tiger" and newer, Apple has all but eliminated the performance penalty for non-prebound libraries. =head2 Updating Apple's Perl In a word - don't, at least without a *very* good reason. Your scripts can just as easily begin with "#!/usr/local/bin/perl" as with "#!/usr/bin/perl". Scripts supplied by Apple and other third parties as part of installation packages and such have generally only been tested with the /usr/bin/perl that's installed by Apple. If you find that you do need to update the system Perl, one issue worth keeping in mind is the question of static vs. dynamic libraries. If you upgrade using the default static libperl, you will find that the dynamic libperl supplied by Apple will not be deleted. If both libraries are present when an application that links against libperl is built, ld will link against the dynamic library by default. So, if you need to replace Apple's dynamic libperl with a static libperl, you need to be sure to delete the older dynamic library after you've installed the update. =head2 Known problems If you have installed extra libraries such as GDBM through Fink (in other words, you have libraries under F), or libdlcompat to F, you may need to be extra careful when running Configure to not to confuse Configure and Perl about which libraries to use. Being confused will show up for example as "dyld" errors about symbol problems, for example during "make test". The safest bet is to run Configure as Configure ... -Uloclibpth -Dlibpth=/usr/lib to make Configure look only into the system libraries. If you have some extra library directories that you really want to use (such as newer Berkeley DB libraries in pre-Panther systems), add those to the libpth: Configure ... -Uloclibpth -Dlibpth='/usr/lib /opt/lib' The default of building Perl statically may cause problems with complex applications like Tk: in that case consider building shared Perl Configure ... -Duseshrplib but remember that there's a startup cost to pay in that case (see above "libperl and Prebinding"). Starting with Tiger (Mac OS X 10.4), Apple shipped broken locale files for the eu_ES locale (Basque-Spain). In previous releases of Perl, this resulted in failures in the F test. These failures have been suppressed in the current release of Perl by making the test ignore the broken locale. If you need to use the eu_ES locale, you should contact Apple support. =head2 Cocoa There are two ways to use Cocoa from Perl. Apple's PerlObjCBridge module, included with Mac OS X, can be used by standalone scripts to access Foundation (i.e. non-GUI) classes and objects. An alternative is CamelBones, a framework that allows access to both Foundation and AppKit classes and objects, so that full GUI applications can be built in Perl. CamelBones can be found on SourceForge, at L. =head1 Starting From Scratch Unfortunately it is not that difficult somehow manage to break one's Mac OS X Perl rather severely. If all else fails and you want to really, B, start from scratch and remove even your Apple Perl installation (which has become corrupted somehow), the following instructions should do it. B We will B come to fix your system if you do this. First, get rid of the libperl.dylib: # cd /System/Library/Perl/darwin/CORE # rm libperl.dylib Then delete every .bundle file found anywhere in the folders: /System/Library/Perl /Library/Perl You can find them for example by # find /System/Library/Perl /Library/Perl -name '*.bundle' -print After this you can either copy Perl from your operating system media (you will need at least the /System/Library/Perl and /usr/bin/perl), or rebuild Perl from the source code with C NOTE: the C<-Dprefix=/usr> to replace the system Perl works much better with Perl 5.8.1 and later, in Perl 5.8.0 the settings were not quite right. "Pacifist" from CharlesSoft (L) is a nice way to extract the Perl binaries from the OS media, without having to reinstall the entire OS. =head1 AUTHOR This README was written by Sherm Pendley Esherm@dot-app.orgE, and subsequently updated by Dominic Dunlop Edomo@computer.orgE. The "Starting From Scratch" recipe was contributed by John Montbriand Emontbriand@apple.comE. =head1 DATE Last modified 2006-02-24.