/* invlist.h * * Copyright (C) 2012 by Larry Wall and others * * You may distribute under the terms of either the GNU General Public * License or the Artistic License, as specified in the README file. * * This file is a home for static inline functions that cannot go in other * headers files, because they depend on proto.h (included after most other * headers) or struct definitions. * */ #if defined(PERL_IN_UTF8_C) || defined(PERL_IN_REGCOMP_C) || defined(PERL_IN_REGEXEC_C) #define INVLIST_LEN_OFFSET 0 /* Number of elements in the inversion list */ #define INVLIST_ITER_OFFSET 1 /* Current iteration position */ #define INVLIST_PREVIOUS_INDEX_OFFSET 2 /* Place to cache index of previous result */ /* This is a combination of a version and data structure type, so that one * being passed in can be validated to be an inversion list of the correct * vintage. When the structure of the header is changed, a new random number * in the range 2**31-1 should be generated and the new() method changed to * insert that at this location. Then, if an auxiliary program doesn't change * correspondingly, it will be discovered immediately */ #define INVLIST_VERSION_ID_OFFSET 3 #define INVLIST_VERSION_ID 290655244 /* For safety, when adding new elements, remember to #undef them at the end of * the inversion list code section */ #define INVLIST_ZERO_OFFSET 4 /* 0 or 1; must be last element in header */ /* The UV at position ZERO contains either 0 or 1. If 0, the inversion list * contains the code point U+00000, and begins here. If 1, the inversion list * doesn't contain U+0000, and it begins at the next UV in the array. * Inverting an inversion list consists of adding or removing the 0 at the * beginning of it. By reserving a space for that 0, inversion can be made * very fast */ #define HEADER_LENGTH (INVLIST_ZERO_OFFSET + 1) /* An element is in an inversion list iff its index is even numbered: 0, 2, 4, * etc */ #define ELEMENT_RANGE_MATCHES_INVLIST(i) (! ((i) & 1)) #define PREV_RANGE_MATCHES_INVLIST(i) (! ELEMENT_RANGE_MATCHES_INVLIST(i)) PERL_STATIC_INLINE UV* S__get_invlist_len_addr(pTHX_ SV* invlist) { /* Return the address of the UV that contains the current number * of used elements in the inversion list */ PERL_ARGS_ASSERT__GET_INVLIST_LEN_ADDR; return (UV *) (SvPVX(invlist) + (INVLIST_LEN_OFFSET * sizeof (UV))); } PERL_STATIC_INLINE UV S__invlist_len(pTHX_ SV* const invlist) { /* Returns the current number of elements stored in the inversion list's * array */ PERL_ARGS_ASSERT__INVLIST_LEN; return *_get_invlist_len_addr(invlist); } PERL_STATIC_INLINE bool S__invlist_contains_cp(pTHX_ SV* const invlist, const UV cp) { /* Does contain code point as part of the set? */ IV index = _invlist_search(invlist, cp); PERL_ARGS_ASSERT__INVLIST_CONTAINS_CP; return index >= 0 && ELEMENT_RANGE_MATCHES_INVLIST(index); } #endif