3 * Copyright (C) 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999,
4 * 2000, 2001, 2002, 2003, 2004, by Larry Wall and others
6 * You may distribute under the terms of either the GNU General Public
7 * License or the Artistic License, as specified in the README file.
12 * ...they shuffled back towards the rear of the line. 'No, not at the
13 * rear!' the slave-driver shouted. 'Three files up. And stay there...
17 #define PERL_IN_PP_SORT_C
21 /* looks like 'small' is reserved word for WINCE (or somesuch)*/
25 static I32 sortcv(pTHX_ SV *a, SV *b);
26 static I32 sortcv_stacked(pTHX_ SV *a, SV *b);
27 static I32 sortcv_xsub(pTHX_ SV *a, SV *b);
28 static I32 sv_ncmp(pTHX_ SV *a, SV *b);
29 static I32 sv_i_ncmp(pTHX_ SV *a, SV *b);
30 static I32 amagic_ncmp(pTHX_ SV *a, SV *b);
31 static I32 amagic_i_ncmp(pTHX_ SV *a, SV *b);
32 static I32 amagic_cmp(pTHX_ SV *a, SV *b);
33 static I32 amagic_cmp_locale(pTHX_ SV *a, SV *b);
35 #define sv_cmp_static Perl_sv_cmp
36 #define sv_cmp_locale_static Perl_sv_cmp_locale
38 #define SORTHINTS(hintsv) \
39 (((hintsv) = GvSV(gv_fetchpv("sort::hints", GV_ADDMULTI, SVt_IV))), \
40 (SvIOK(hintsv) ? ((I32)SvIV(hintsv)) : 0))
43 #define SMALLSORT (200)
47 * The mergesort implementation is by Peter M. Mcilroy <pmcilroy@lucent.com>.
49 * The original code was written in conjunction with BSD Computer Software
50 * Research Group at University of California, Berkeley.
52 * See also: "Optimistic Merge Sort" (SODA '92)
54 * The integration to Perl is by John P. Linderman <jpl@research.att.com>.
56 * The code can be distributed under the same terms as Perl itself.
61 typedef char * aptr; /* pointer for arithmetic on sizes */
62 typedef SV * gptr; /* pointers in our lists */
64 /* Binary merge internal sort, with a few special mods
65 ** for the special perl environment it now finds itself in.
67 ** Things that were once options have been hotwired
68 ** to values suitable for this use. In particular, we'll always
69 ** initialize looking for natural runs, we'll always produce stable
70 ** output, and we'll always do Peter McIlroy's binary merge.
73 /* Pointer types for arithmetic and storage and convenience casts */
75 #define APTR(P) ((aptr)(P))
76 #define GPTP(P) ((gptr *)(P))
77 #define GPPP(P) ((gptr **)(P))
80 /* byte offset from pointer P to (larger) pointer Q */
81 #define BYTEOFF(P, Q) (APTR(Q) - APTR(P))
83 #define PSIZE sizeof(gptr)
85 /* If PSIZE is power of 2, make PSHIFT that power, if that helps */
88 #define PNELEM(P, Q) (BYTEOFF(P,Q) >> (PSHIFT))
89 #define PNBYTE(N) ((N) << (PSHIFT))
90 #define PINDEX(P, N) (GPTP(APTR(P) + PNBYTE(N)))
92 /* Leave optimization to compiler */
93 #define PNELEM(P, Q) (GPTP(Q) - GPTP(P))
94 #define PNBYTE(N) ((N) * (PSIZE))
95 #define PINDEX(P, N) (GPTP(P) + (N))
98 /* Pointer into other corresponding to pointer into this */
99 #define POTHER(P, THIS, OTHER) GPTP(APTR(OTHER) + BYTEOFF(THIS,P))
101 #define FROMTOUPTO(src, dst, lim) do *dst++ = *src++; while(src<lim)
104 /* Runs are identified by a pointer in the auxilliary list.
105 ** The pointer is at the start of the list,
106 ** and it points to the start of the next list.
107 ** NEXT is used as an lvalue, too.
110 #define NEXT(P) (*GPPP(P))
113 /* PTHRESH is the minimum number of pairs with the same sense to justify
114 ** checking for a run and extending it. Note that PTHRESH counts PAIRS,
115 ** not just elements, so PTHRESH == 8 means a run of 16.
120 /* RTHRESH is the number of elements in a run that must compare low
121 ** to the low element from the opposing run before we justify
122 ** doing a binary rampup instead of single stepping.
123 ** In random input, N in a row low should only happen with
124 ** probability 2^(1-N), so we can risk that we are dealing
125 ** with orderly input without paying much when we aren't.
132 ** Overview of algorithm and variables.
133 ** The array of elements at list1 will be organized into runs of length 2,
134 ** or runs of length >= 2 * PTHRESH. We only try to form long runs when
135 ** PTHRESH adjacent pairs compare in the same way, suggesting overall order.
137 ** Unless otherwise specified, pair pointers address the first of two elements.
139 ** b and b+1 are a pair that compare with sense ``sense''.
140 ** b is the ``bottom'' of adjacent pairs that might form a longer run.
142 ** p2 parallels b in the list2 array, where runs are defined by
145 ** t represents the ``top'' of the adjacent pairs that might extend
146 ** the run beginning at b. Usually, t addresses a pair
147 ** that compares with opposite sense from (b,b+1).
148 ** However, it may also address a singleton element at the end of list1,
149 ** or it may be equal to ``last'', the first element beyond list1.
151 ** r addresses the Nth pair following b. If this would be beyond t,
152 ** we back it off to t. Only when r is less than t do we consider the
153 ** run long enough to consider checking.
155 ** q addresses a pair such that the pairs at b through q already form a run.
156 ** Often, q will equal b, indicating we only are sure of the pair itself.
157 ** However, a search on the previous cycle may have revealed a longer run,
158 ** so q may be greater than b.
160 ** p is used to work back from a candidate r, trying to reach q,
161 ** which would mean b through r would be a run. If we discover such a run,
162 ** we start q at r and try to push it further towards t.
163 ** If b through r is NOT a run, we detect the wrong order at (p-1,p).
164 ** In any event, after the check (if any), we have two main cases.
166 ** 1) Short run. b <= q < p <= r <= t.
167 ** b through q is a run (perhaps trivial)
168 ** q through p are uninteresting pairs
169 ** p through r is a run
171 ** 2) Long run. b < r <= q < t.
172 ** b through q is a run (of length >= 2 * PTHRESH)
174 ** Note that degenerate cases are not only possible, but likely.
175 ** For example, if the pair following b compares with opposite sense,
176 ** then b == q < p == r == t.
181 dynprep(pTHX_ gptr *list1, gptr *list2, size_t nmemb, SVCOMPARE_t cmp)
184 register gptr *b, *p, *q, *t, *p2;
185 register gptr c, *last, *r;
190 last = PINDEX(b, nmemb);
191 sense = (cmp(aTHX_ *b, *(b+1)) > 0);
192 for (p2 = list2; b < last; ) {
193 /* We just started, or just reversed sense.
194 ** Set t at end of pairs with the prevailing sense.
196 for (p = b+2, t = p; ++p < last; t = ++p) {
197 if ((cmp(aTHX_ *t, *p) > 0) != sense) break;
200 /* Having laid out the playing field, look for long runs */
202 p = r = b + (2 * PTHRESH);
203 if (r >= t) p = r = t; /* too short to care about */
205 while (((cmp(aTHX_ *(p-1), *p) > 0) == sense) &&
208 /* b through r is a (long) run.
209 ** Extend it as far as possible.
212 while (((p += 2) < t) &&
213 ((cmp(aTHX_ *(p-1), *p) > 0) == sense)) q = p;
214 r = p = q + 2; /* no simple pairs, no after-run */
217 if (q > b) { /* run of greater than 2 at b */
220 /* pick up singleton, if possible */
223 ((cmp(aTHX_ *(p-1), *p) > 0) == sense))
224 savep = r = p = q = last;
225 p2 = NEXT(p2) = p2 + (p - b); ++runs;
226 if (sense) while (b < --p) {
233 while (q < p) { /* simple pairs */
234 p2 = NEXT(p2) = p2 + 2; ++runs;
241 if (((b = p) == t) && ((t+1) == last)) {
242 NEXT(p2) = p2 + 1; ++runs;
253 /* The original merge sort, in use since 5.7, was as fast as, or faster than,
254 * qsort on many platforms, but slower than qsort, conspicuously so,
255 * on others. The most likely explanation was platform-specific
256 * differences in cache sizes and relative speeds.
258 * The quicksort divide-and-conquer algorithm guarantees that, as the
259 * problem is subdivided into smaller and smaller parts, the parts
260 * fit into smaller (and faster) caches. So it doesn't matter how
261 * many levels of cache exist, quicksort will "find" them, and,
262 * as long as smaller is faster, take advanatge of them.
264 * By contrast, consider how the original mergesort algorithm worked.
265 * Suppose we have five runs (each typically of length 2 after dynprep).
274 * Adjacent pairs are merged in "grand sweeps" through the input.
275 * This means, on pass 1, the records in runs 1 and 2 aren't revisited until
276 * runs 3 and 4 are merged and the runs from run 5 have been copied.
277 * The only cache that matters is one large enough to hold *all* the input.
278 * On some platforms, this may be many times slower than smaller caches.
280 * The following pseudo-code uses the same basic merge algorithm,
281 * but in a divide-and-conquer way.
283 * # merge $runs runs at offset $offset of list $list1 into $list2.
284 * # all unmerged runs ($runs == 1) originate in list $base.
286 * my ($offset, $runs, $base, $list1, $list2) = @_;
289 * if ($list1 is $base) copy run to $list2
290 * return offset of end of list (or copy)
292 * $off2 = mgsort2($offset, $runs-($runs/2), $base, $list2, $list1)
293 * mgsort2($off2, $runs/2, $base, $list2, $list1)
294 * merge the adjacent runs at $offset of $list1 into $list2
295 * return the offset of the end of the merged runs
298 * mgsort2(0, $runs, $base, $aux, $base);
300 * For our 5 runs, the tree of calls looks like
309 * and the corresponding activity looks like
311 * copy runs 1 and 2 from base to aux
312 * merge runs 1 and 2 from aux to base
313 * (run 3 is where it belongs, no copy needed)
314 * merge runs 12 and 3 from base to aux
315 * (runs 4 and 5 are where they belong, no copy needed)
316 * merge runs 4 and 5 from base to aux
317 * merge runs 123 and 45 from aux to base
319 * Note that we merge runs 1 and 2 immediately after copying them,
320 * while they are still likely to be in fast cache. Similarly,
321 * run 3 is merged with run 12 while it still may be lingering in cache.
322 * This implementation should therefore enjoy much of the cache-friendly
323 * behavior that quicksort does. In addition, it does less copying
324 * than the original mergesort implementation (only runs 1 and 2 are copied)
325 * and the "balancing" of merges is better (merged runs comprise more nearly
326 * equal numbers of original runs).
328 * The actual cache-friendly implementation will use a pseudo-stack
329 * to avoid recursion, and will unroll processing of runs of length 2,
330 * but it is otherwise similar to the recursive implementation.
334 IV offset; /* offset of 1st of 2 runs at this level */
335 IV runs; /* how many runs must be combined into 1 */
336 } off_runs; /* pseudo-stack element */
340 cmp_desc(pTHX_ gptr a, gptr b)
342 return -PL_sort_RealCmp(aTHX_ a, b);
346 S_mergesortsv(pTHX_ gptr *base, size_t nmemb, SVCOMPARE_t cmp, U32 flags)
348 IV i, run, runs, offset;
351 register gptr *f1, *f2, *t, *b, *p, *tp2, *l1, *l2, *q;
352 gptr *aux, *list1, *list2;
354 gptr small[SMALLSORT];
356 off_runs stack[60], *stackp;
359 if (nmemb <= 1) return; /* sorted trivially */
362 savecmp = PL_sort_RealCmp; /* Save current comparison routine, if any */
363 PL_sort_RealCmp = cmp; /* Put comparison routine where cmp_desc can find it */
367 if (nmemb <= SMALLSORT) aux = small; /* use stack for aux array */
368 else { New(799,aux,nmemb,gptr); } /* allocate auxilliary array */
371 stackp->runs = dynprep(aTHX_ base, aux, nmemb, cmp);
372 stackp->offset = offset = 0;
373 which[0] = which[2] = base;
376 /* On levels where both runs have be constructed (stackp->runs == 0),
377 * merge them, and note the offset of their end, in case the offset
378 * is needed at the next level up. Hop up a level, and,
379 * as long as stackp->runs is 0, keep merging.
381 if ((runs = stackp->runs) == 0) {
383 list1 = which[iwhich]; /* area where runs are now */
384 list2 = which[++iwhich]; /* area for merged runs */
386 offset = stackp->offset;
387 f1 = p1 = list1 + offset; /* start of first run */
388 p = tp2 = list2 + offset; /* where merged run will go */
389 t = NEXT(p); /* where first run ends */
390 f2 = l1 = POTHER(t, list2, list1); /* ... on the other side */
391 t = NEXT(t); /* where second runs ends */
392 l2 = POTHER(t, list2, list1); /* ... on the other side */
393 offset = PNELEM(list2, t);
394 while (f1 < l1 && f2 < l2) {
395 /* If head 1 is larger than head 2, find ALL the elements
396 ** in list 2 strictly less than head1, write them all,
397 ** then head 1. Then compare the new heads, and repeat,
398 ** until one or both lists are exhausted.
400 ** In all comparisons (after establishing
401 ** which head to merge) the item to merge
402 ** (at pointer q) is the first operand of
403 ** the comparison. When we want to know
404 ** if ``q is strictly less than the other'',
407 ** because stability demands that we treat equality
408 ** as high when q comes from l2, and as low when
409 ** q was from l1. So we ask the question by doing
410 ** cmp(q, other) <= sense
411 ** and make sense == 0 when equality should look low,
412 ** and -1 when equality should look high.
416 if (cmp(aTHX_ *f1, *f2) <= 0) {
417 q = f2; b = f1; t = l1;
420 q = f1; b = f2; t = l2;
427 ** Leave t at something strictly
428 ** greater than q (or at the end of the list),
429 ** and b at something strictly less than q.
431 for (i = 1, run = 0 ;;) {
432 if ((p = PINDEX(b, i)) >= t) {
434 if (((p = PINDEX(t, -1)) > b) &&
435 (cmp(aTHX_ *q, *p) <= sense))
439 } else if (cmp(aTHX_ *q, *p) <= sense) {
443 if (++run >= RTHRESH) i += i;
447 /* q is known to follow b and must be inserted before t.
448 ** Increment b, so the range of possibilities is [b,t).
449 ** Round binary split down, to favor early appearance.
450 ** Adjust b and t until q belongs just before t.
455 p = PINDEX(b, (PNELEM(b, t) - 1) / 2);
456 if (cmp(aTHX_ *q, *p) <= sense) {
462 /* Copy all the strictly low elements */
465 FROMTOUPTO(f2, tp2, t);
468 FROMTOUPTO(f1, tp2, t);
474 /* Run out remaining list */
476 if (f2 < l2) FROMTOUPTO(f2, tp2, l2);
477 } else FROMTOUPTO(f1, tp2, l1);
478 p1 = NEXT(p1) = POTHER(tp2, list2, list1);
480 if (--level == 0) goto done;
482 t = list1; list1 = list2; list2 = t; /* swap lists */
483 } while ((runs = stackp->runs) == 0);
487 stackp->runs = 0; /* current run will finish level */
488 /* While there are more than 2 runs remaining,
489 * turn them into exactly 2 runs (at the "other" level),
490 * each made up of approximately half the runs.
491 * Stack the second half for later processing,
492 * and set about producing the first half now.
497 stackp->offset = offset;
498 runs -= stackp->runs = runs / 2;
500 /* We must construct a single run from 1 or 2 runs.
501 * All the original runs are in which[0] == base.
502 * The run we construct must end up in which[level&1].
506 /* Constructing a single run from a single run.
507 * If it's where it belongs already, there's nothing to do.
508 * Otherwise, copy it to where it belongs.
509 * A run of 1 is either a singleton at level 0,
510 * or the second half of a split 3. In neither event
511 * is it necessary to set offset. It will be set by the merge
512 * that immediately follows.
514 if (iwhich) { /* Belongs in aux, currently in base */
515 f1 = b = PINDEX(base, offset); /* where list starts */
516 f2 = PINDEX(aux, offset); /* where list goes */
517 t = NEXT(f2); /* where list will end */
518 offset = PNELEM(aux, t); /* offset thereof */
519 t = PINDEX(base, offset); /* where it currently ends */
520 FROMTOUPTO(f1, f2, t); /* copy */
521 NEXT(b) = t; /* set up parallel pointer */
522 } else if (level == 0) goto done; /* single run at level 0 */
524 /* Constructing a single run from two runs.
525 * The merge code at the top will do that.
526 * We need only make sure the two runs are in the "other" array,
527 * so they'll end up in the correct array after the merge.
531 stackp->offset = offset;
532 stackp->runs = 0; /* take care of both runs, trigger merge */
533 if (!iwhich) { /* Merged runs belong in aux, copy 1st */
534 f1 = b = PINDEX(base, offset); /* where first run starts */
535 f2 = PINDEX(aux, offset); /* where it will be copied */
536 t = NEXT(f2); /* where first run will end */
537 offset = PNELEM(aux, t); /* offset thereof */
538 p = PINDEX(base, offset); /* end of first run */
539 t = NEXT(t); /* where second run will end */
540 t = PINDEX(base, PNELEM(aux, t)); /* where it now ends */
541 FROMTOUPTO(f1, f2, t); /* copy both runs */
542 NEXT(b) = p; /* paralled pointer for 1st */
543 NEXT(p) = t; /* ... and for second */
548 if (aux != small) Safefree(aux); /* free iff allocated */
550 PL_sort_RealCmp = savecmp; /* Restore current comparison routine, if any */
556 * The quicksort implementation was derived from source code contributed
559 * NOTE: this code was derived from Tom Horsley's qsort replacement
560 * and should not be confused with the original code.
563 /* Copyright (C) Tom Horsley, 1997. All rights reserved.
565 Permission granted to distribute under the same terms as perl which are
568 This program is free software; you can redistribute it and/or modify
569 it under the terms of either:
571 a) the GNU General Public License as published by the Free
572 Software Foundation; either version 1, or (at your option) any
575 b) the "Artistic License" which comes with this Kit.
577 Details on the perl license can be found in the perl source code which
578 may be located via the www.perl.com web page.
580 This is the most wonderfulest possible qsort I can come up with (and
581 still be mostly portable) My (limited) tests indicate it consistently
582 does about 20% fewer calls to compare than does the qsort in the Visual
583 C++ library, other vendors may vary.
585 Some of the ideas in here can be found in "Algorithms" by Sedgewick,
586 others I invented myself (or more likely re-invented since they seemed
587 pretty obvious once I watched the algorithm operate for a while).
589 Most of this code was written while watching the Marlins sweep the Giants
590 in the 1997 National League Playoffs - no Braves fans allowed to use this
591 code (just kidding :-).
593 I realize that if I wanted to be true to the perl tradition, the only
594 comment in this file would be something like:
596 ...they shuffled back towards the rear of the line. 'No, not at the
597 rear!' the slave-driver shouted. 'Three files up. And stay there...
599 However, I really needed to violate that tradition just so I could keep
600 track of what happens myself, not to mention some poor fool trying to
601 understand this years from now :-).
604 /* ********************************************************** Configuration */
606 #ifndef QSORT_ORDER_GUESS
607 #define QSORT_ORDER_GUESS 2 /* Select doubling version of the netBSD trick */
610 /* QSORT_MAX_STACK is the largest number of partitions that can be stacked up for
611 future processing - a good max upper bound is log base 2 of memory size
612 (32 on 32 bit machines, 64 on 64 bit machines, etc). In reality can
613 safely be smaller than that since the program is taking up some space and
614 most operating systems only let you grab some subset of contiguous
615 memory (not to mention that you are normally sorting data larger than
616 1 byte element size :-).
618 #ifndef QSORT_MAX_STACK
619 #define QSORT_MAX_STACK 32
622 /* QSORT_BREAK_EVEN is the size of the largest partition we should insertion sort.
623 Anything bigger and we use qsort. If you make this too small, the qsort
624 will probably break (or become less efficient), because it doesn't expect
625 the middle element of a partition to be the same as the right or left -
626 you have been warned).
628 #ifndef QSORT_BREAK_EVEN
629 #define QSORT_BREAK_EVEN 6
632 /* QSORT_PLAY_SAFE is the size of the largest partition we're willing
633 to go quadratic on. We innoculate larger partitions against
634 quadratic behavior by shuffling them before sorting. This is not
635 an absolute guarantee of non-quadratic behavior, but it would take
636 staggeringly bad luck to pick extreme elements as the pivot
637 from randomized data.
639 #ifndef QSORT_PLAY_SAFE
640 #define QSORT_PLAY_SAFE 255
643 /* ************************************************************* Data Types */
645 /* hold left and right index values of a partition waiting to be sorted (the
646 partition includes both left and right - right is NOT one past the end or
649 struct partition_stack_entry {
652 #ifdef QSORT_ORDER_GUESS
653 int qsort_break_even;
657 /* ******************************************************* Shorthand Macros */
659 /* Note that these macros will be used from inside the qsort function where
660 we happen to know that the variable 'elt_size' contains the size of an
661 array element and the variable 'temp' points to enough space to hold a
662 temp element and the variable 'array' points to the array being sorted
663 and 'compare' is the pointer to the compare routine.
665 Also note that there are very many highly architecture specific ways
666 these might be sped up, but this is simply the most generally portable
667 code I could think of.
670 /* Return < 0 == 0 or > 0 as the value of elt1 is < elt2, == elt2, > elt2
672 #define qsort_cmp(elt1, elt2) \
673 ((*compare)(aTHX_ array[elt1], array[elt2]))
675 #ifdef QSORT_ORDER_GUESS
676 #define QSORT_NOTICE_SWAP swapped++;
678 #define QSORT_NOTICE_SWAP
681 /* swaps contents of array elements elt1, elt2.
683 #define qsort_swap(elt1, elt2) \
686 temp = array[elt1]; \
687 array[elt1] = array[elt2]; \
688 array[elt2] = temp; \
691 /* rotate contents of elt1, elt2, elt3 such that elt1 gets elt2, elt2 gets
692 elt3 and elt3 gets elt1.
694 #define qsort_rotate(elt1, elt2, elt3) \
697 temp = array[elt1]; \
698 array[elt1] = array[elt2]; \
699 array[elt2] = array[elt3]; \
700 array[elt3] = temp; \
703 /* ************************************************************ Debug stuff */
710 return; /* good place to set a breakpoint */
713 #define qsort_assert(t) (void)( (t) || (break_here(), 0) )
720 int (*compare)(const void * elt1, const void * elt2),
721 int pc_left, int pc_right, int u_left, int u_right)
725 qsort_assert(pc_left <= pc_right);
726 qsort_assert(u_right < pc_left);
727 qsort_assert(pc_right < u_left);
728 for (i = u_right + 1; i < pc_left; ++i) {
729 qsort_assert(qsort_cmp(i, pc_left) < 0);
731 for (i = pc_left; i < pc_right; ++i) {
732 qsort_assert(qsort_cmp(i, pc_right) == 0);
734 for (i = pc_right + 1; i < u_left; ++i) {
735 qsort_assert(qsort_cmp(pc_right, i) < 0);
739 #define qsort_all_asserts(PC_LEFT, PC_RIGHT, U_LEFT, U_RIGHT) \
740 doqsort_all_asserts(array, num_elts, elt_size, compare, \
741 PC_LEFT, PC_RIGHT, U_LEFT, U_RIGHT)
745 #define qsort_assert(t) ((void)0)
747 #define qsort_all_asserts(PC_LEFT, PC_RIGHT, U_LEFT, U_RIGHT) ((void)0)
751 /* ****************************************************************** qsort */
753 STATIC void /* the standard unstable (u) quicksort (qsort) */
754 S_qsortsvu(pTHX_ SV ** array, size_t num_elts, SVCOMPARE_t compare)
758 struct partition_stack_entry partition_stack[QSORT_MAX_STACK];
759 int next_stack_entry = 0;
763 #ifdef QSORT_ORDER_GUESS
764 int qsort_break_even;
768 /* Make sure we actually have work to do.
774 /* Innoculate large partitions against quadratic behavior */
775 if (num_elts > QSORT_PLAY_SAFE) {
776 register size_t n, j;
778 for (n = num_elts, q = array; n > 1; ) {
779 j = (size_t)(n-- * Drand01());
786 /* Setup the initial partition definition and fall into the sorting loop
789 part_right = (int)(num_elts - 1);
790 #ifdef QSORT_ORDER_GUESS
791 qsort_break_even = QSORT_BREAK_EVEN;
793 #define qsort_break_even QSORT_BREAK_EVEN
796 if ((part_right - part_left) >= qsort_break_even) {
797 /* OK, this is gonna get hairy, so lets try to document all the
798 concepts and abbreviations and variables and what they keep
801 pc: pivot chunk - the set of array elements we accumulate in the
802 middle of the partition, all equal in value to the original
803 pivot element selected. The pc is defined by:
805 pc_left - the leftmost array index of the pc
806 pc_right - the rightmost array index of the pc
808 we start with pc_left == pc_right and only one element
809 in the pivot chunk (but it can grow during the scan).
811 u: uncompared elements - the set of elements in the partition
812 we have not yet compared to the pivot value. There are two
813 uncompared sets during the scan - one to the left of the pc
814 and one to the right.
816 u_right - the rightmost index of the left side's uncompared set
817 u_left - the leftmost index of the right side's uncompared set
819 The leftmost index of the left sides's uncompared set
820 doesn't need its own variable because it is always defined
821 by the leftmost edge of the whole partition (part_left). The
822 same goes for the rightmost edge of the right partition
825 We know there are no uncompared elements on the left once we
826 get u_right < part_left and no uncompared elements on the
827 right once u_left > part_right. When both these conditions
828 are met, we have completed the scan of the partition.
830 Any elements which are between the pivot chunk and the
831 uncompared elements should be less than the pivot value on
832 the left side and greater than the pivot value on the right
833 side (in fact, the goal of the whole algorithm is to arrange
834 for that to be true and make the groups of less-than and
835 greater-then elements into new partitions to sort again).
837 As you marvel at the complexity of the code and wonder why it
838 has to be so confusing. Consider some of the things this level
841 Once I do a compare, I squeeze every ounce of juice out of it. I
842 never do compare calls I don't have to do, and I certainly never
845 I also never swap any elements unless I can prove there is a
846 good reason. Many sort algorithms will swap a known value with
847 an uncompared value just to get things in the right place (or
848 avoid complexity :-), but that uncompared value, once it gets
849 compared, may then have to be swapped again. A lot of the
850 complexity of this code is due to the fact that it never swaps
851 anything except compared values, and it only swaps them when the
852 compare shows they are out of position.
854 int pc_left, pc_right;
859 pc_left = ((part_left + part_right) / 2);
861 u_right = pc_left - 1;
862 u_left = pc_right + 1;
864 /* Qsort works best when the pivot value is also the median value
865 in the partition (unfortunately you can't find the median value
866 without first sorting :-), so to give the algorithm a helping
867 hand, we pick 3 elements and sort them and use the median value
868 of that tiny set as the pivot value.
870 Some versions of qsort like to use the left middle and right as
871 the 3 elements to sort so they can insure the ends of the
872 partition will contain values which will stop the scan in the
873 compare loop, but when you have to call an arbitrarily complex
874 routine to do a compare, its really better to just keep track of
875 array index values to know when you hit the edge of the
876 partition and avoid the extra compare. An even better reason to
877 avoid using a compare call is the fact that you can drop off the
878 edge of the array if someone foolishly provides you with an
879 unstable compare function that doesn't always provide consistent
882 So, since it is simpler for us to compare the three adjacent
883 elements in the middle of the partition, those are the ones we
884 pick here (conveniently pointed at by u_right, pc_left, and
885 u_left). The values of the left, center, and right elements
886 are refered to as l c and r in the following comments.
889 #ifdef QSORT_ORDER_GUESS
892 s = qsort_cmp(u_right, pc_left);
895 s = qsort_cmp(pc_left, u_left);
896 /* if l < c, c < r - already in order - nothing to do */
898 /* l < c, c == r - already in order, pc grows */
900 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
902 /* l < c, c > r - need to know more */
903 s = qsort_cmp(u_right, u_left);
905 /* l < c, c > r, l < r - swap c & r to get ordered */
906 qsort_swap(pc_left, u_left);
907 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
909 /* l < c, c > r, l == r - swap c&r, grow pc */
910 qsort_swap(pc_left, u_left);
912 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
914 /* l < c, c > r, l > r - make lcr into rlc to get ordered */
915 qsort_rotate(pc_left, u_right, u_left);
916 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
921 s = qsort_cmp(pc_left, u_left);
923 /* l == c, c < r - already in order, grow pc */
925 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
927 /* l == c, c == r - already in order, grow pc both ways */
930 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
932 /* l == c, c > r - swap l & r, grow pc */
933 qsort_swap(u_right, u_left);
935 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
939 s = qsort_cmp(pc_left, u_left);
941 /* l > c, c < r - need to know more */
942 s = qsort_cmp(u_right, u_left);
944 /* l > c, c < r, l < r - swap l & c to get ordered */
945 qsort_swap(u_right, pc_left);
946 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
948 /* l > c, c < r, l == r - swap l & c, grow pc */
949 qsort_swap(u_right, pc_left);
951 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
953 /* l > c, c < r, l > r - rotate lcr into crl to order */
954 qsort_rotate(u_right, pc_left, u_left);
955 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
958 /* l > c, c == r - swap ends, grow pc */
959 qsort_swap(u_right, u_left);
961 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
963 /* l > c, c > r - swap ends to get in order */
964 qsort_swap(u_right, u_left);
965 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
968 /* We now know the 3 middle elements have been compared and
969 arranged in the desired order, so we can shrink the uncompared
974 qsort_all_asserts(pc_left, pc_right, u_left, u_right);
976 /* The above massive nested if was the simple part :-). We now have
977 the middle 3 elements ordered and we need to scan through the
978 uncompared sets on either side, swapping elements that are on
979 the wrong side or simply shuffling equal elements around to get
980 all equal elements into the pivot chunk.
984 int still_work_on_left;
985 int still_work_on_right;
987 /* Scan the uncompared values on the left. If I find a value
988 equal to the pivot value, move it over so it is adjacent to
989 the pivot chunk and expand the pivot chunk. If I find a value
990 less than the pivot value, then just leave it - its already
991 on the correct side of the partition. If I find a greater
992 value, then stop the scan.
994 while ((still_work_on_left = (u_right >= part_left))) {
995 s = qsort_cmp(u_right, pc_left);
1000 if (pc_left != u_right) {
1001 qsort_swap(u_right, pc_left);
1007 qsort_assert(u_right < pc_left);
1008 qsort_assert(pc_left <= pc_right);
1009 qsort_assert(qsort_cmp(u_right + 1, pc_left) <= 0);
1010 qsort_assert(qsort_cmp(pc_left, pc_right) == 0);
1013 /* Do a mirror image scan of uncompared values on the right
1015 while ((still_work_on_right = (u_left <= part_right))) {
1016 s = qsort_cmp(pc_right, u_left);
1019 } else if (s == 0) {
1021 if (pc_right != u_left) {
1022 qsort_swap(pc_right, u_left);
1028 qsort_assert(u_left > pc_right);
1029 qsort_assert(pc_left <= pc_right);
1030 qsort_assert(qsort_cmp(pc_right, u_left - 1) <= 0);
1031 qsort_assert(qsort_cmp(pc_left, pc_right) == 0);
1034 if (still_work_on_left) {
1035 /* I know I have a value on the left side which needs to be
1036 on the right side, but I need to know more to decide
1037 exactly the best thing to do with it.
1039 if (still_work_on_right) {
1040 /* I know I have values on both side which are out of
1041 position. This is a big win because I kill two birds
1042 with one swap (so to speak). I can advance the
1043 uncompared pointers on both sides after swapping both
1044 of them into the right place.
1046 qsort_swap(u_right, u_left);
1049 qsort_all_asserts(pc_left, pc_right, u_left, u_right);
1051 /* I have an out of position value on the left, but the
1052 right is fully scanned, so I "slide" the pivot chunk
1053 and any less-than values left one to make room for the
1054 greater value over on the right. If the out of position
1055 value is immediately adjacent to the pivot chunk (there
1056 are no less-than values), I can do that with a swap,
1057 otherwise, I have to rotate one of the less than values
1058 into the former position of the out of position value
1059 and the right end of the pivot chunk into the left end
1063 if (pc_left == u_right) {
1064 qsort_swap(u_right, pc_right);
1065 qsort_all_asserts(pc_left, pc_right-1, u_left, u_right-1);
1067 qsort_rotate(u_right, pc_left, pc_right);
1068 qsort_all_asserts(pc_left, pc_right-1, u_left, u_right-1);
1073 } else if (still_work_on_right) {
1074 /* Mirror image of complex case above: I have an out of
1075 position value on the right, but the left is fully
1076 scanned, so I need to shuffle things around to make room
1077 for the right value on the left.
1080 if (pc_right == u_left) {
1081 qsort_swap(u_left, pc_left);
1082 qsort_all_asserts(pc_left+1, pc_right, u_left+1, u_right);
1084 qsort_rotate(pc_right, pc_left, u_left);
1085 qsort_all_asserts(pc_left+1, pc_right, u_left+1, u_right);
1090 /* No more scanning required on either side of partition,
1091 break out of loop and figure out next set of partitions
1097 /* The elements in the pivot chunk are now in the right place. They
1098 will never move or be compared again. All I have to do is decide
1099 what to do with the stuff to the left and right of the pivot
1102 Notes on the QSORT_ORDER_GUESS ifdef code:
1104 1. If I just built these partitions without swapping any (or
1105 very many) elements, there is a chance that the elements are
1106 already ordered properly (being properly ordered will
1107 certainly result in no swapping, but the converse can't be
1110 2. A (properly written) insertion sort will run faster on
1111 already ordered data than qsort will.
1113 3. Perhaps there is some way to make a good guess about
1114 switching to an insertion sort earlier than partition size 6
1115 (for instance - we could save the partition size on the stack
1116 and increase the size each time we find we didn't swap, thus
1117 switching to insertion sort earlier for partitions with a
1118 history of not swapping).
1120 4. Naturally, if I just switch right away, it will make
1121 artificial benchmarks with pure ascending (or descending)
1122 data look really good, but is that a good reason in general?
1126 #ifdef QSORT_ORDER_GUESS
1128 #if QSORT_ORDER_GUESS == 1
1129 qsort_break_even = (part_right - part_left) + 1;
1131 #if QSORT_ORDER_GUESS == 2
1132 qsort_break_even *= 2;
1134 #if QSORT_ORDER_GUESS == 3
1135 int prev_break = qsort_break_even;
1136 qsort_break_even *= qsort_break_even;
1137 if (qsort_break_even < prev_break) {
1138 qsort_break_even = (part_right - part_left) + 1;
1142 qsort_break_even = QSORT_BREAK_EVEN;
1146 if (part_left < pc_left) {
1147 /* There are elements on the left which need more processing.
1148 Check the right as well before deciding what to do.
1150 if (pc_right < part_right) {
1151 /* We have two partitions to be sorted. Stack the biggest one
1152 and process the smallest one on the next iteration. This
1153 minimizes the stack height by insuring that any additional
1154 stack entries must come from the smallest partition which
1155 (because it is smallest) will have the fewest
1156 opportunities to generate additional stack entries.
1158 if ((part_right - pc_right) > (pc_left - part_left)) {
1159 /* stack the right partition, process the left */
1160 partition_stack[next_stack_entry].left = pc_right + 1;
1161 partition_stack[next_stack_entry].right = part_right;
1162 #ifdef QSORT_ORDER_GUESS
1163 partition_stack[next_stack_entry].qsort_break_even = qsort_break_even;
1165 part_right = pc_left - 1;
1167 /* stack the left partition, process the right */
1168 partition_stack[next_stack_entry].left = part_left;
1169 partition_stack[next_stack_entry].right = pc_left - 1;
1170 #ifdef QSORT_ORDER_GUESS
1171 partition_stack[next_stack_entry].qsort_break_even = qsort_break_even;
1173 part_left = pc_right + 1;
1175 qsort_assert(next_stack_entry < QSORT_MAX_STACK);
1178 /* The elements on the left are the only remaining elements
1179 that need sorting, arrange for them to be processed as the
1182 part_right = pc_left - 1;
1184 } else if (pc_right < part_right) {
1185 /* There is only one chunk on the right to be sorted, make it
1186 the new partition and loop back around.
1188 part_left = pc_right + 1;
1190 /* This whole partition wound up in the pivot chunk, so
1191 we need to get a new partition off the stack.
1193 if (next_stack_entry == 0) {
1194 /* the stack is empty - we are done */
1198 part_left = partition_stack[next_stack_entry].left;
1199 part_right = partition_stack[next_stack_entry].right;
1200 #ifdef QSORT_ORDER_GUESS
1201 qsort_break_even = partition_stack[next_stack_entry].qsort_break_even;
1205 /* This partition is too small to fool with qsort complexity, just
1206 do an ordinary insertion sort to minimize overhead.
1209 /* Assume 1st element is in right place already, and start checking
1210 at 2nd element to see where it should be inserted.
1212 for (i = part_left + 1; i <= part_right; ++i) {
1214 /* Scan (backwards - just in case 'i' is already in right place)
1215 through the elements already sorted to see if the ith element
1216 belongs ahead of one of them.
1218 for (j = i - 1; j >= part_left; --j) {
1219 if (qsort_cmp(i, j) >= 0) {
1220 /* i belongs right after j
1227 /* Looks like we really need to move some things
1231 for (k = i - 1; k >= j; --k)
1232 array[k + 1] = array[k];
1237 /* That partition is now sorted, grab the next one, or get out
1238 of the loop if there aren't any more.
1241 if (next_stack_entry == 0) {
1242 /* the stack is empty - we are done */
1246 part_left = partition_stack[next_stack_entry].left;
1247 part_right = partition_stack[next_stack_entry].right;
1248 #ifdef QSORT_ORDER_GUESS
1249 qsort_break_even = partition_stack[next_stack_entry].qsort_break_even;
1254 /* Believe it or not, the array is sorted at this point! */
1257 /* Stabilize what is, presumably, an otherwise unstable sort method.
1258 * We do that by allocating (or having on hand) an array of pointers
1259 * that is the same size as the original array of elements to be sorted.
1260 * We initialize this parallel array with the addresses of the original
1261 * array elements. This indirection can make you crazy.
1262 * Some pictures can help. After initializing, we have
1266 * | | --------------> | | ------> first element to be sorted
1268 * | | --------------> | | ------> second element to be sorted
1270 * | | --------------> | | ------> third element to be sorted
1274 * | | --------------> | | ------> n-1st element to be sorted
1276 * | | --------------> | | ------> n-th element to be sorted
1279 * During the sort phase, we leave the elements of list1 where they are,
1280 * and sort the pointers in the indirect array in the same order determined
1281 * by the original comparison routine on the elements pointed to.
1282 * Because we don't move the elements of list1 around through
1283 * this phase, we can break ties on elements that compare equal
1284 * using their address in the list1 array, ensuring stabilty.
1285 * This leaves us with something looking like
1289 * | | --+ +---> | | ------> first element to be sorted
1291 * | | --|-------|---> | | ------> second element to be sorted
1293 * | | --|-------+ +-> | | ------> third element to be sorted
1296 * +----+ | | | | +----+
1297 * | | ---|-+ | +--> | | ------> n-1st element to be sorted
1299 * | | ---+ +----> | | ------> n-th element to be sorted
1302 * where the i-th element of the indirect array points to the element
1303 * that should be i-th in the sorted array. After the sort phase,
1304 * we have to put the elements of list1 into the places
1305 * dictated by the indirect array.
1310 cmpindir(pTHX_ gptr a, gptr b)
1313 gptr *ap = (gptr *)a;
1314 gptr *bp = (gptr *)b;
1316 if ((sense = PL_sort_RealCmp(aTHX_ *ap, *bp)) == 0)
1317 sense = (ap > bp) ? 1 : ((ap < bp) ? -1 : 0);
1322 cmpindir_desc(pTHX_ gptr a, gptr b)
1325 gptr *ap = (gptr *)a;
1326 gptr *bp = (gptr *)b;
1328 /* Reverse the default */
1329 if ((sense = PL_sort_RealCmp(aTHX_ *ap, *bp)))
1331 /* But don't reverse the stability test. */
1332 return (ap > bp) ? 1 : ((ap < bp) ? -1 : 0);
1337 S_qsortsv(pTHX_ gptr *list1, size_t nmemb, SVCOMPARE_t cmp, U32 flags)
1341 if (SORTHINTS(hintsv) & HINT_SORT_STABLE) {
1342 register gptr **pp, *q;
1343 register size_t n, j, i;
1344 gptr *small[SMALLSORT], **indir, tmp;
1345 SVCOMPARE_t savecmp;
1346 if (nmemb <= 1) return; /* sorted trivially */
1348 /* Small arrays can use the stack, big ones must be allocated */
1349 if (nmemb <= SMALLSORT) indir = small;
1350 else { New(1799, indir, nmemb, gptr *); }
1352 /* Copy pointers to original array elements into indirect array */
1353 for (n = nmemb, pp = indir, q = list1; n--; ) *pp++ = q++;
1355 savecmp = PL_sort_RealCmp; /* Save current comparison routine, if any */
1356 PL_sort_RealCmp = cmp; /* Put comparison routine where cmpindir can find it */
1358 /* sort, with indirection */
1359 S_qsortsvu(aTHX_ (gptr *)indir, nmemb,
1360 flags ? cmpindir_desc : cmpindir);
1364 for (n = nmemb; n--; ) {
1365 /* Assert A: all elements of q with index > n are already
1366 * in place. This is vacuosly true at the start, and we
1367 * put element n where it belongs below (if it wasn't
1368 * already where it belonged). Assert B: we only move
1369 * elements that aren't where they belong,
1370 * so, by A, we never tamper with elements above n.
1372 j = pp[n] - q; /* This sets j so that q[j] is
1373 * at pp[n]. *pp[j] belongs in
1374 * q[j], by construction.
1376 if (n != j) { /* all's well if n == j */
1377 tmp = q[j]; /* save what's in q[j] */
1379 q[j] = *pp[j]; /* put *pp[j] where it belongs */
1380 i = pp[j] - q; /* the index in q of the element
1382 pp[j] = q + j; /* this is ok now */
1383 } while ((j = i) != n);
1384 /* There are only finitely many (nmemb) addresses
1386 * So we must eventually revisit an index we saw before.
1387 * Suppose the first revisited index is k != n.
1388 * An index is visited because something else belongs there.
1389 * If we visit k twice, then two different elements must
1390 * belong in the same place, which cannot be.
1391 * So j must get back to n, the loop terminates,
1392 * and we put the saved element where it belongs.
1394 q[n] = tmp; /* put what belongs into
1395 * the n-th element */
1399 /* free iff allocated */
1400 if (indir != small) { Safefree(indir); }
1401 /* restore prevailing comparison routine */
1402 PL_sort_RealCmp = savecmp;
1404 SVCOMPARE_t savecmp = PL_sort_RealCmp; /* Save current comparison routine, if any */
1405 PL_sort_RealCmp = cmp; /* Put comparison routine where cmp_desc can find it */
1407 S_qsortsvu(aTHX_ list1, nmemb, cmp);
1408 /* restore prevailing comparison routine */
1409 PL_sort_RealCmp = savecmp;
1411 S_qsortsvu(aTHX_ list1, nmemb, cmp);
1416 =head1 Array Manipulation Functions
1420 Sort an array. Here is an example:
1422 sortsv(AvARRAY(av), av_len(av)+1, Perl_sv_cmp_locale);
1424 See lib/sort.pm for details about controlling the sorting algorithm.
1430 Perl_sortsv(pTHX_ SV **array, size_t nmemb, SVCOMPARE_t cmp)
1432 void (*sortsvp)(pTHX_ SV **array, size_t nmemb, SVCOMPARE_t cmp, U32 flags)
1437 /* Sun's Compiler (cc: WorkShop Compilers 4.2 30 Oct 1996 C 4.2) used
1438 to miscompile this function under optimization -O. If you get test
1439 errors related to picking the correct sort() function, try recompiling
1440 this file without optimiziation. -- A.D. 4/2002.
1442 hints = SORTHINTS(hintsv);
1443 if (hints & HINT_SORT_QUICKSORT) {
1444 sortsvp = S_qsortsv;
1447 /* The default as of 5.8.0 is mergesort */
1448 sortsvp = S_mergesortsv;
1451 sortsvp(aTHX_ array, nmemb, cmp, 0);
1456 S_sortsv_desc(pTHX_ SV **array, size_t nmemb, SVCOMPARE_t cmp)
1458 void (*sortsvp)(pTHX_ SV **array, size_t nmemb, SVCOMPARE_t cmp, U32 flags)
1463 /* Sun's Compiler (cc: WorkShop Compilers 4.2 30 Oct 1996 C 4.2) used
1464 to miscompile this function under optimization -O. If you get test
1465 errors related to picking the correct sort() function, try recompiling
1466 this file without optimiziation. -- A.D. 4/2002.
1468 hints = SORTHINTS(hintsv);
1469 if (hints & HINT_SORT_QUICKSORT) {
1470 sortsvp = S_qsortsv;
1473 /* The default as of 5.8.0 is mergesort */
1474 sortsvp = S_mergesortsv;
1477 sortsvp(aTHX_ array, nmemb, cmp, 1);
1482 dSP; dMARK; dORIGMARK;
1483 register SV **p1 = ORIGMARK+1, **p2;
1484 register I32 max, i;
1490 OP* nextop = PL_op->op_next;
1491 I32 overloading = 0;
1492 bool hasargs = FALSE;
1495 U8 private = PL_op->op_private;
1496 U8 flags = PL_op->op_flags;
1497 void (*sortsvp)(pTHX_ SV **array, size_t nmemb, SVCOMPARE_t cmp)
1500 if (gimme != G_ARRAY) {
1506 SAVEVPTR(PL_sortcop);
1507 if (flags & OPf_STACKED) {
1508 if (flags & OPf_SPECIAL) {
1509 OP *kid = cLISTOP->op_first->op_sibling; /* pass pushmark */
1510 kid = kUNOP->op_first; /* pass rv2gv */
1511 kid = kUNOP->op_first; /* pass leave */
1512 PL_sortcop = kid->op_next;
1513 stash = CopSTASH(PL_curcop);
1516 cv = sv_2cv(*++MARK, &stash, &gv, 0);
1517 if (cv && SvPOK(cv)) {
1519 char *proto = SvPV((SV*)cv, n_a);
1520 if (proto && strEQ(proto, "$$")) {
1524 if (!(cv && CvROOT(cv))) {
1525 if (cv && CvXSUB(cv)) {
1529 SV *tmpstr = sv_newmortal();
1530 gv_efullname3(tmpstr, gv, Nullch);
1531 DIE(aTHX_ "Undefined sort subroutine \"%"SVf"\" called",
1535 DIE(aTHX_ "Undefined subroutine in sort");
1540 PL_sortcop = (OP*)cv;
1542 PL_sortcop = CvSTART(cv);
1543 SAVEVPTR(CvROOT(cv)->op_ppaddr);
1544 CvROOT(cv)->op_ppaddr = PL_ppaddr[OP_NULL];
1546 PAD_SET_CUR(CvPADLIST(cv), 1);
1551 PL_sortcop = Nullop;
1552 stash = CopSTASH(PL_curcop);
1555 /* optimiser converts "@a = sort @a" to "sort \@a";
1556 * in case of tied @a, pessimise: push (@a) onto stack, then assign
1557 * result back to @a at the end of this function */
1558 if (private & OPpSORT_INPLACE) {
1559 assert( MARK+1 == SP && *SP && SvTYPE(*SP) == SVt_PVAV);
1560 (void)POPMARK; /* remove mark associated with ex-OP_AASSIGN */
1562 max = AvFILL(av) + 1;
1563 if (SvMAGICAL(av)) {
1566 for (i=0; i < (U32)max; i++) {
1567 SV **svp = av_fetch(av, i, FALSE);
1568 *SP++ = (svp) ? *svp : Nullsv;
1572 p1 = p2 = AvARRAY(av);
1581 if (private & OPpSORT_DESCEND) {
1582 sortsvp = S_sortsv_desc;
1585 /* shuffle stack down, removing optional initial cv (p1!=p2), plus any
1586 * nulls; also stringify any args */
1587 for (i=max; i > 0 ; i--) {
1588 if ((*p1 = *p2++)) { /* Weed out nulls. */
1590 if (!PL_sortcop && !SvPOK(*p1)) {
1595 (void)sv_2pv(*p1, &n_a);
1603 AvFILLp(av) = max-1;
1610 bool oldcatch = CATCH_GET;
1616 PUSHSTACKi(PERLSI_SORT);
1617 if (!hasargs && !is_xsub) {
1618 if (PL_sortstash != stash || !PL_firstgv || !PL_secondgv) {
1619 SAVESPTR(PL_firstgv);
1620 SAVESPTR(PL_secondgv);
1621 PL_firstgv = gv_fetchpv("a", TRUE, SVt_PV);
1622 PL_secondgv = gv_fetchpv("b", TRUE, SVt_PV);
1623 PL_sortstash = stash;
1625 SAVESPTR(GvSV(PL_firstgv));
1626 SAVESPTR(GvSV(PL_secondgv));
1629 PUSHBLOCK(cx, CXt_NULL, PL_stack_base);
1630 if (!(flags & OPf_SPECIAL)) {
1631 cx->cx_type = CXt_SUB;
1632 cx->blk_gimme = G_SCALAR;
1635 PL_sortcxix = cxstack_ix;
1637 if (hasargs && !is_xsub) {
1638 /* This is mostly copied from pp_entersub */
1639 AV *av = (AV*)PAD_SVl(0);
1641 cx->blk_sub.savearray = GvAV(PL_defgv);
1642 GvAV(PL_defgv) = (AV*)SvREFCNT_inc(av);
1643 CX_CURPAD_SAVE(cx->blk_sub);
1644 cx->blk_sub.argarray = av;
1648 sortsvp(aTHX_ start, max,
1649 is_xsub ? sortcv_xsub : hasargs ? sortcv_stacked : sortcv);
1651 POPBLOCK(cx,PL_curpm);
1652 PL_stack_sp = newsp;
1654 CATCH_SET(oldcatch);
1657 MEXTEND(SP, 20); /* Can't afford stack realloc on signal. */
1658 start = sorting_av ? AvARRAY(av) : ORIGMARK+1;
1659 sortsvp(aTHX_ start, max,
1660 (private & OPpSORT_NUMERIC)
1661 ? ( (private & OPpSORT_INTEGER)
1662 ? ( overloading ? amagic_i_ncmp : sv_i_ncmp)
1663 : ( overloading ? amagic_ncmp : sv_ncmp))
1664 : ( IN_LOCALE_RUNTIME
1667 : sv_cmp_locale_static)
1668 : ( overloading ? amagic_cmp : sv_cmp_static)));
1670 if (private & OPpSORT_REVERSE) {
1671 SV **q = start+max-1;
1679 if (av && !sorting_av) {
1680 /* simulate pp_aassign of tied AV */
1682 SV** base, **didstore;
1683 for (base = ORIGMARK+1, i=0; i < max; i++) {
1685 sv_setsv(sv, base[i]);
1690 for (i=0; i < max; i++) {
1692 didstore = av_store(av, i, sv);
1700 PL_stack_sp = ORIGMARK + (sorting_av ? 0 : max);
1705 sortcv(pTHX_ SV *a, SV *b)
1707 I32 oldsaveix = PL_savestack_ix;
1708 I32 oldscopeix = PL_scopestack_ix;
1710 GvSV(PL_firstgv) = a;
1711 GvSV(PL_secondgv) = b;
1712 PL_stack_sp = PL_stack_base;
1715 if (PL_stack_sp != PL_stack_base + 1)
1716 Perl_croak(aTHX_ "Sort subroutine didn't return single value");
1717 if (!SvNIOKp(*PL_stack_sp))
1718 Perl_croak(aTHX_ "Sort subroutine didn't return a numeric value");
1719 result = SvIV(*PL_stack_sp);
1720 while (PL_scopestack_ix > oldscopeix) {
1723 leave_scope(oldsaveix);
1728 sortcv_stacked(pTHX_ SV *a, SV *b)
1730 I32 oldsaveix = PL_savestack_ix;
1731 I32 oldscopeix = PL_scopestack_ix;
1735 av = GvAV(PL_defgv);
1737 if (AvMAX(av) < 1) {
1738 SV** ary = AvALLOC(av);
1739 if (AvARRAY(av) != ary) {
1740 AvMAX(av) += AvARRAY(av) - AvALLOC(av);
1741 SvPVX(av) = (char*)ary;
1743 if (AvMAX(av) < 1) {
1746 SvPVX(av) = (char*)ary;
1753 PL_stack_sp = PL_stack_base;
1756 if (PL_stack_sp != PL_stack_base + 1)
1757 Perl_croak(aTHX_ "Sort subroutine didn't return single value");
1758 if (!SvNIOKp(*PL_stack_sp))
1759 Perl_croak(aTHX_ "Sort subroutine didn't return a numeric value");
1760 result = SvIV(*PL_stack_sp);
1761 while (PL_scopestack_ix > oldscopeix) {
1764 leave_scope(oldsaveix);
1769 sortcv_xsub(pTHX_ SV *a, SV *b)
1772 I32 oldsaveix = PL_savestack_ix;
1773 I32 oldscopeix = PL_scopestack_ix;
1775 CV *cv=(CV*)PL_sortcop;
1783 (void)(*CvXSUB(cv))(aTHX_ cv);
1784 if (PL_stack_sp != PL_stack_base + 1)
1785 Perl_croak(aTHX_ "Sort subroutine didn't return single value");
1786 if (!SvNIOKp(*PL_stack_sp))
1787 Perl_croak(aTHX_ "Sort subroutine didn't return a numeric value");
1788 result = SvIV(*PL_stack_sp);
1789 while (PL_scopestack_ix > oldscopeix) {
1792 leave_scope(oldsaveix);
1798 sv_ncmp(pTHX_ SV *a, SV *b)
1802 return nv1 < nv2 ? -1 : nv1 > nv2 ? 1 : 0;
1806 sv_i_ncmp(pTHX_ SV *a, SV *b)
1810 return iv1 < iv2 ? -1 : iv1 > iv2 ? 1 : 0;
1812 #define tryCALL_AMAGICbin(left,right,meth,svp) STMT_START { \
1814 if (PL_amagic_generation) { \
1815 if (SvAMAGIC(left)||SvAMAGIC(right))\
1816 *svp = amagic_call(left, \
1824 amagic_ncmp(pTHX_ register SV *a, register SV *b)
1827 tryCALL_AMAGICbin(a,b,ncmp,&tmpsv);
1832 I32 i = SvIVX(tmpsv);
1842 return sv_ncmp(aTHX_ a, b);
1846 amagic_i_ncmp(pTHX_ register SV *a, register SV *b)
1849 tryCALL_AMAGICbin(a,b,ncmp,&tmpsv);
1854 I32 i = SvIVX(tmpsv);
1864 return sv_i_ncmp(aTHX_ a, b);
1868 amagic_cmp(pTHX_ register SV *str1, register SV *str2)
1871 tryCALL_AMAGICbin(str1,str2,scmp,&tmpsv);
1876 I32 i = SvIVX(tmpsv);
1886 return sv_cmp(str1, str2);
1890 amagic_cmp_locale(pTHX_ register SV *str1, register SV *str2)
1893 tryCALL_AMAGICbin(str1,str2,scmp,&tmpsv);
1898 I32 i = SvIVX(tmpsv);
1908 return sv_cmp_locale(str1, str2);