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1/* pp_sort.c
2 *
4bb101f2 3 * Copyright (C) 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999,
b5f8cc5c 4 * 2000, 2001, 2002, 2003, 2004, by Larry Wall and others
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5 *
6 * You may distribute under the terms of either the GNU General Public
7 * License or the Artistic License, as specified in the README file.
8 *
9 */
10
11/*
12 * ...they shuffled back towards the rear of the line. 'No, not at the
13 * rear!' the slave-driver shouted. 'Three files up. And stay there...
14 */
15
16#include "EXTERN.h"
17#define PERL_IN_PP_SORT_C
18#include "perl.h"
19
42165d27
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20#if defined(UNDER_CE)
21/* looks like 'small' is reserved word for WINCE (or somesuch)*/
22#define small xsmall
23#endif
24
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25static I32 sortcv(pTHX_ SV *a, SV *b);
26static I32 sortcv_stacked(pTHX_ SV *a, SV *b);
27static I32 sortcv_xsub(pTHX_ SV *a, SV *b);
28static I32 sv_ncmp(pTHX_ SV *a, SV *b);
29static I32 sv_i_ncmp(pTHX_ SV *a, SV *b);
30static I32 amagic_ncmp(pTHX_ SV *a, SV *b);
31static I32 amagic_i_ncmp(pTHX_ SV *a, SV *b);
32static I32 amagic_cmp(pTHX_ SV *a, SV *b);
33static I32 amagic_cmp_locale(pTHX_ SV *a, SV *b);
34
35#define sv_cmp_static Perl_sv_cmp
36#define sv_cmp_locale_static Perl_sv_cmp_locale
37
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38#define SORTHINTS(hintsv) \
39 (((hintsv) = GvSV(gv_fetchpv("sort::hints", GV_ADDMULTI, SVt_IV))), \
40 (SvIOK(hintsv) ? ((I32)SvIV(hintsv)) : 0))
84d4ea48 41
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42#ifndef SMALLSORT
43#define SMALLSORT (200)
44#endif
45
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46/*
47 * The mergesort implementation is by Peter M. Mcilroy <pmcilroy@lucent.com>.
48 *
49 * The original code was written in conjunction with BSD Computer Software
50 * Research Group at University of California, Berkeley.
51 *
52 * See also: "Optimistic Merge Sort" (SODA '92)
53 *
54 * The integration to Perl is by John P. Linderman <jpl@research.att.com>.
55 *
56 * The code can be distributed under the same terms as Perl itself.
57 *
58 */
59
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60
61typedef char * aptr; /* pointer for arithmetic on sizes */
62typedef SV * gptr; /* pointers in our lists */
63
64/* Binary merge internal sort, with a few special mods
65** for the special perl environment it now finds itself in.
66**
67** Things that were once options have been hotwired
68** to values suitable for this use. In particular, we'll always
69** initialize looking for natural runs, we'll always produce stable
70** output, and we'll always do Peter McIlroy's binary merge.
71*/
72
73/* Pointer types for arithmetic and storage and convenience casts */
74
75#define APTR(P) ((aptr)(P))
76#define GPTP(P) ((gptr *)(P))
77#define GPPP(P) ((gptr **)(P))
78
79
80/* byte offset from pointer P to (larger) pointer Q */
81#define BYTEOFF(P, Q) (APTR(Q) - APTR(P))
82
83#define PSIZE sizeof(gptr)
84
85/* If PSIZE is power of 2, make PSHIFT that power, if that helps */
86
87#ifdef PSHIFT
88#define PNELEM(P, Q) (BYTEOFF(P,Q) >> (PSHIFT))
89#define PNBYTE(N) ((N) << (PSHIFT))
90#define PINDEX(P, N) (GPTP(APTR(P) + PNBYTE(N)))
91#else
92/* Leave optimization to compiler */
93#define PNELEM(P, Q) (GPTP(Q) - GPTP(P))
94#define PNBYTE(N) ((N) * (PSIZE))
95#define PINDEX(P, N) (GPTP(P) + (N))
96#endif
97
98/* Pointer into other corresponding to pointer into this */
99#define POTHER(P, THIS, OTHER) GPTP(APTR(OTHER) + BYTEOFF(THIS,P))
100
101#define FROMTOUPTO(src, dst, lim) do *dst++ = *src++; while(src<lim)
102
103
104/* Runs are identified by a pointer in the auxilliary list.
105** The pointer is at the start of the list,
106** and it points to the start of the next list.
107** NEXT is used as an lvalue, too.
108*/
109
110#define NEXT(P) (*GPPP(P))
111
112
113/* PTHRESH is the minimum number of pairs with the same sense to justify
114** checking for a run and extending it. Note that PTHRESH counts PAIRS,
115** not just elements, so PTHRESH == 8 means a run of 16.
116*/
117
118#define PTHRESH (8)
119
120/* RTHRESH is the number of elements in a run that must compare low
121** to the low element from the opposing run before we justify
122** doing a binary rampup instead of single stepping.
123** In random input, N in a row low should only happen with
124** probability 2^(1-N), so we can risk that we are dealing
125** with orderly input without paying much when we aren't.
126*/
127
128#define RTHRESH (6)
129
130
131/*
132** Overview of algorithm and variables.
133** The array of elements at list1 will be organized into runs of length 2,
134** or runs of length >= 2 * PTHRESH. We only try to form long runs when
135** PTHRESH adjacent pairs compare in the same way, suggesting overall order.
136**
137** Unless otherwise specified, pair pointers address the first of two elements.
138**
139** b and b+1 are a pair that compare with sense ``sense''.
140** b is the ``bottom'' of adjacent pairs that might form a longer run.
141**
142** p2 parallels b in the list2 array, where runs are defined by
143** a pointer chain.
144**
145** t represents the ``top'' of the adjacent pairs that might extend
146** the run beginning at b. Usually, t addresses a pair
147** that compares with opposite sense from (b,b+1).
148** However, it may also address a singleton element at the end of list1,
149** or it may be equal to ``last'', the first element beyond list1.
150**
151** r addresses the Nth pair following b. If this would be beyond t,
152** we back it off to t. Only when r is less than t do we consider the
153** run long enough to consider checking.
154**
155** q addresses a pair such that the pairs at b through q already form a run.
156** Often, q will equal b, indicating we only are sure of the pair itself.
157** However, a search on the previous cycle may have revealed a longer run,
158** so q may be greater than b.
159**
160** p is used to work back from a candidate r, trying to reach q,
161** which would mean b through r would be a run. If we discover such a run,
162** we start q at r and try to push it further towards t.
163** If b through r is NOT a run, we detect the wrong order at (p-1,p).
164** In any event, after the check (if any), we have two main cases.
165**
166** 1) Short run. b <= q < p <= r <= t.
167** b through q is a run (perhaps trivial)
168** q through p are uninteresting pairs
169** p through r is a run
170**
171** 2) Long run. b < r <= q < t.
172** b through q is a run (of length >= 2 * PTHRESH)
173**
174** Note that degenerate cases are not only possible, but likely.
175** For example, if the pair following b compares with opposite sense,
176** then b == q < p == r == t.
177*/
178
179
957d8989 180static IV
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181dynprep(pTHX_ gptr *list1, gptr *list2, size_t nmemb, SVCOMPARE_t cmp)
182{
957d8989 183 I32 sense;
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184 register gptr *b, *p, *q, *t, *p2;
185 register gptr c, *last, *r;
186 gptr *savep;
957d8989 187 IV runs = 0;
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188
189 b = list1;
190 last = PINDEX(b, nmemb);
191 sense = (cmp(aTHX_ *b, *(b+1)) > 0);
192 for (p2 = list2; b < last; ) {
193 /* We just started, or just reversed sense.
194 ** Set t at end of pairs with the prevailing sense.
195 */
196 for (p = b+2, t = p; ++p < last; t = ++p) {
197 if ((cmp(aTHX_ *t, *p) > 0) != sense) break;
198 }
199 q = b;
200 /* Having laid out the playing field, look for long runs */
201 do {
202 p = r = b + (2 * PTHRESH);
203 if (r >= t) p = r = t; /* too short to care about */
204 else {
205 while (((cmp(aTHX_ *(p-1), *p) > 0) == sense) &&
206 ((p -= 2) > q));
207 if (p <= q) {
208 /* b through r is a (long) run.
209 ** Extend it as far as possible.
210 */
211 p = q = r;
212 while (((p += 2) < t) &&
213 ((cmp(aTHX_ *(p-1), *p) > 0) == sense)) q = p;
214 r = p = q + 2; /* no simple pairs, no after-run */
215 }
216 }
217 if (q > b) { /* run of greater than 2 at b */
218 savep = p;
219 p = q += 2;
220 /* pick up singleton, if possible */
221 if ((p == t) &&
222 ((t + 1) == last) &&
223 ((cmp(aTHX_ *(p-1), *p) > 0) == sense))
224 savep = r = p = q = last;
957d8989 225 p2 = NEXT(p2) = p2 + (p - b); ++runs;
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226 if (sense) while (b < --p) {
227 c = *b;
228 *b++ = *p;
229 *p = c;
230 }
231 p = savep;
232 }
233 while (q < p) { /* simple pairs */
957d8989 234 p2 = NEXT(p2) = p2 + 2; ++runs;
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235 if (sense) {
236 c = *q++;
237 *(q-1) = *q;
238 *q++ = c;
239 } else q += 2;
240 }
241 if (((b = p) == t) && ((t+1) == last)) {
957d8989 242 NEXT(p2) = p2 + 1; ++runs;
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243 b++;
244 }
245 q = r;
246 } while (b < t);
247 sense = !sense;
248 }
957d8989 249 return runs;
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250}
251
252
3fe0b9a9 253/* The original merge sort, in use since 5.7, was as fast as, or faster than,
957d8989 254 * qsort on many platforms, but slower than qsort, conspicuously so,
3fe0b9a9 255 * on others. The most likely explanation was platform-specific
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256 * differences in cache sizes and relative speeds.
257 *
258 * The quicksort divide-and-conquer algorithm guarantees that, as the
259 * problem is subdivided into smaller and smaller parts, the parts
260 * fit into smaller (and faster) caches. So it doesn't matter how
261 * many levels of cache exist, quicksort will "find" them, and,
262 * as long as smaller is faster, take advanatge of them.
263 *
3fe0b9a9 264 * By contrast, consider how the original mergesort algorithm worked.
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265 * Suppose we have five runs (each typically of length 2 after dynprep).
266 *
267 * pass base aux
268 * 0 1 2 3 4 5
269 * 1 12 34 5
270 * 2 1234 5
271 * 3 12345
272 * 4 12345
273 *
274 * Adjacent pairs are merged in "grand sweeps" through the input.
275 * This means, on pass 1, the records in runs 1 and 2 aren't revisited until
276 * runs 3 and 4 are merged and the runs from run 5 have been copied.
277 * The only cache that matters is one large enough to hold *all* the input.
278 * On some platforms, this may be many times slower than smaller caches.
279 *
280 * The following pseudo-code uses the same basic merge algorithm,
281 * but in a divide-and-conquer way.
282 *
283 * # merge $runs runs at offset $offset of list $list1 into $list2.
284 * # all unmerged runs ($runs == 1) originate in list $base.
285 * sub mgsort2 {
286 * my ($offset, $runs, $base, $list1, $list2) = @_;
287 *
288 * if ($runs == 1) {
289 * if ($list1 is $base) copy run to $list2
290 * return offset of end of list (or copy)
291 * } else {
292 * $off2 = mgsort2($offset, $runs-($runs/2), $base, $list2, $list1)
293 * mgsort2($off2, $runs/2, $base, $list2, $list1)
294 * merge the adjacent runs at $offset of $list1 into $list2
295 * return the offset of the end of the merged runs
296 * }
297 * }
298 * mgsort2(0, $runs, $base, $aux, $base);
299 *
300 * For our 5 runs, the tree of calls looks like
301 *
302 * 5
303 * 3 2
304 * 2 1 1 1
305 * 1 1
306 *
307 * 1 2 3 4 5
308 *
309 * and the corresponding activity looks like
310 *
311 * copy runs 1 and 2 from base to aux
312 * merge runs 1 and 2 from aux to base
313 * (run 3 is where it belongs, no copy needed)
314 * merge runs 12 and 3 from base to aux
315 * (runs 4 and 5 are where they belong, no copy needed)
316 * merge runs 4 and 5 from base to aux
317 * merge runs 123 and 45 from aux to base
318 *
319 * Note that we merge runs 1 and 2 immediately after copying them,
320 * while they are still likely to be in fast cache. Similarly,
321 * run 3 is merged with run 12 while it still may be lingering in cache.
322 * This implementation should therefore enjoy much of the cache-friendly
323 * behavior that quicksort does. In addition, it does less copying
324 * than the original mergesort implementation (only runs 1 and 2 are copied)
325 * and the "balancing" of merges is better (merged runs comprise more nearly
326 * equal numbers of original runs).
327 *
328 * The actual cache-friendly implementation will use a pseudo-stack
329 * to avoid recursion, and will unroll processing of runs of length 2,
330 * but it is otherwise similar to the recursive implementation.
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331 */
332
333typedef struct {
334 IV offset; /* offset of 1st of 2 runs at this level */
335 IV runs; /* how many runs must be combined into 1 */
336} off_runs; /* pseudo-stack element */
337
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338
339static I32
340cmp_desc(pTHX_ gptr a, gptr b)
341{
342 return -PL_sort_RealCmp(aTHX_ a, b);
343}
344
957d8989 345STATIC void
6c3fb703 346S_mergesortsv(pTHX_ gptr *base, size_t nmemb, SVCOMPARE_t cmp, U32 flags)
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347{
348 IV i, run, runs, offset;
349 I32 sense, level;
350 int iwhich;
351 register gptr *f1, *f2, *t, *b, *p, *tp2, *l1, *l2, *q;
352 gptr *aux, *list1, *list2;
353 gptr *p1;
354 gptr small[SMALLSORT];
355 gptr *which[3];
356 off_runs stack[60], *stackp;
6c3fb703 357 SVCOMPARE_t savecmp;
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358
359 if (nmemb <= 1) return; /* sorted trivially */
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360
361 if (flags) {
362 savecmp = PL_sort_RealCmp; /* Save current comparison routine, if any */
363 PL_sort_RealCmp = cmp; /* Put comparison routine where cmp_desc can find it */
364 cmp = cmp_desc;
365 }
366
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367 if (nmemb <= SMALLSORT) aux = small; /* use stack for aux array */
368 else { New(799,aux,nmemb,gptr); } /* allocate auxilliary array */
369 level = 0;
370 stackp = stack;
371 stackp->runs = dynprep(aTHX_ base, aux, nmemb, cmp);
372 stackp->offset = offset = 0;
373 which[0] = which[2] = base;
374 which[1] = aux;
375 for (;;) {
376 /* On levels where both runs have be constructed (stackp->runs == 0),
377 * merge them, and note the offset of their end, in case the offset
378 * is needed at the next level up. Hop up a level, and,
379 * as long as stackp->runs is 0, keep merging.
380 */
381 if ((runs = stackp->runs) == 0) {
382 iwhich = level & 1;
383 list1 = which[iwhich]; /* area where runs are now */
384 list2 = which[++iwhich]; /* area for merged runs */
385 do {
386 offset = stackp->offset;
387 f1 = p1 = list1 + offset; /* start of first run */
388 p = tp2 = list2 + offset; /* where merged run will go */
389 t = NEXT(p); /* where first run ends */
390 f2 = l1 = POTHER(t, list2, list1); /* ... on the other side */
391 t = NEXT(t); /* where second runs ends */
392 l2 = POTHER(t, list2, list1); /* ... on the other side */
393 offset = PNELEM(list2, t);
394 while (f1 < l1 && f2 < l2) {
395 /* If head 1 is larger than head 2, find ALL the elements
396 ** in list 2 strictly less than head1, write them all,
397 ** then head 1. Then compare the new heads, and repeat,
398 ** until one or both lists are exhausted.
399 **
400 ** In all comparisons (after establishing
401 ** which head to merge) the item to merge
402 ** (at pointer q) is the first operand of
403 ** the comparison. When we want to know
404 ** if ``q is strictly less than the other'',
405 ** we can't just do
406 ** cmp(q, other) < 0
407 ** because stability demands that we treat equality
408 ** as high when q comes from l2, and as low when
409 ** q was from l1. So we ask the question by doing
410 ** cmp(q, other) <= sense
411 ** and make sense == 0 when equality should look low,
412 ** and -1 when equality should look high.
413 */
414
415
416 if (cmp(aTHX_ *f1, *f2) <= 0) {
417 q = f2; b = f1; t = l1;
418 sense = -1;
419 } else {
420 q = f1; b = f2; t = l2;
421 sense = 0;
422 }
423
424
425 /* ramp up
426 **
427 ** Leave t at something strictly
428 ** greater than q (or at the end of the list),
429 ** and b at something strictly less than q.
430 */
431 for (i = 1, run = 0 ;;) {
432 if ((p = PINDEX(b, i)) >= t) {
433 /* off the end */
434 if (((p = PINDEX(t, -1)) > b) &&
435 (cmp(aTHX_ *q, *p) <= sense))
436 t = p;
437 else b = p;
438 break;
439 } else if (cmp(aTHX_ *q, *p) <= sense) {
440 t = p;
441 break;
442 } else b = p;
443 if (++run >= RTHRESH) i += i;
444 }
445
446
447 /* q is known to follow b and must be inserted before t.
448 ** Increment b, so the range of possibilities is [b,t).
449 ** Round binary split down, to favor early appearance.
450 ** Adjust b and t until q belongs just before t.
451 */
452
453 b++;
454 while (b < t) {
455 p = PINDEX(b, (PNELEM(b, t) - 1) / 2);
456 if (cmp(aTHX_ *q, *p) <= sense) {
457 t = p;
458 } else b = p + 1;
459 }
460
461
462 /* Copy all the strictly low elements */
463
464 if (q == f1) {
465 FROMTOUPTO(f2, tp2, t);
466 *tp2++ = *f1++;
467 } else {
468 FROMTOUPTO(f1, tp2, t);
469 *tp2++ = *f2++;
470 }
471 }
472
473
474 /* Run out remaining list */
475 if (f1 == l1) {
476 if (f2 < l2) FROMTOUPTO(f2, tp2, l2);
477 } else FROMTOUPTO(f1, tp2, l1);
478 p1 = NEXT(p1) = POTHER(tp2, list2, list1);
479
480 if (--level == 0) goto done;
481 --stackp;
482 t = list1; list1 = list2; list2 = t; /* swap lists */
483 } while ((runs = stackp->runs) == 0);
484 }
485
486
487 stackp->runs = 0; /* current run will finish level */
488 /* While there are more than 2 runs remaining,
489 * turn them into exactly 2 runs (at the "other" level),
490 * each made up of approximately half the runs.
491 * Stack the second half for later processing,
492 * and set about producing the first half now.
493 */
494 while (runs > 2) {
495 ++level;
496 ++stackp;
497 stackp->offset = offset;
498 runs -= stackp->runs = runs / 2;
499 }
500 /* We must construct a single run from 1 or 2 runs.
501 * All the original runs are in which[0] == base.
502 * The run we construct must end up in which[level&1].
503 */
504 iwhich = level & 1;
505 if (runs == 1) {
506 /* Constructing a single run from a single run.
507 * If it's where it belongs already, there's nothing to do.
508 * Otherwise, copy it to where it belongs.
509 * A run of 1 is either a singleton at level 0,
510 * or the second half of a split 3. In neither event
511 * is it necessary to set offset. It will be set by the merge
512 * that immediately follows.
513 */
514 if (iwhich) { /* Belongs in aux, currently in base */
515 f1 = b = PINDEX(base, offset); /* where list starts */
516 f2 = PINDEX(aux, offset); /* where list goes */
517 t = NEXT(f2); /* where list will end */
518 offset = PNELEM(aux, t); /* offset thereof */
519 t = PINDEX(base, offset); /* where it currently ends */
520 FROMTOUPTO(f1, f2, t); /* copy */
521 NEXT(b) = t; /* set up parallel pointer */
522 } else if (level == 0) goto done; /* single run at level 0 */
523 } else {
524 /* Constructing a single run from two runs.
525 * The merge code at the top will do that.
526 * We need only make sure the two runs are in the "other" array,
527 * so they'll end up in the correct array after the merge.
528 */
529 ++level;
530 ++stackp;
531 stackp->offset = offset;
532 stackp->runs = 0; /* take care of both runs, trigger merge */
533 if (!iwhich) { /* Merged runs belong in aux, copy 1st */
534 f1 = b = PINDEX(base, offset); /* where first run starts */
535 f2 = PINDEX(aux, offset); /* where it will be copied */
536 t = NEXT(f2); /* where first run will end */
537 offset = PNELEM(aux, t); /* offset thereof */
538 p = PINDEX(base, offset); /* end of first run */
539 t = NEXT(t); /* where second run will end */
540 t = PINDEX(base, PNELEM(aux, t)); /* where it now ends */
541 FROMTOUPTO(f1, f2, t); /* copy both runs */
542 NEXT(b) = p; /* paralled pointer for 1st */
543 NEXT(p) = t; /* ... and for second */
544 }
545 }
546 }
547done:
548 if (aux != small) Safefree(aux); /* free iff allocated */
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549 if (flags) {
550 PL_sort_RealCmp = savecmp; /* Restore current comparison routine, if any */
551 }
957d8989
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552 return;
553}
554
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555/*
556 * The quicksort implementation was derived from source code contributed
557 * by Tom Horsley.
558 *
559 * NOTE: this code was derived from Tom Horsley's qsort replacement
560 * and should not be confused with the original code.
561 */
562
563/* Copyright (C) Tom Horsley, 1997. All rights reserved.
564
565 Permission granted to distribute under the same terms as perl which are
566 (briefly):
567
568 This program is free software; you can redistribute it and/or modify
569 it under the terms of either:
570
571 a) the GNU General Public License as published by the Free
572 Software Foundation; either version 1, or (at your option) any
573 later version, or
574
575 b) the "Artistic License" which comes with this Kit.
576
577 Details on the perl license can be found in the perl source code which
578 may be located via the www.perl.com web page.
579
580 This is the most wonderfulest possible qsort I can come up with (and
581 still be mostly portable) My (limited) tests indicate it consistently
582 does about 20% fewer calls to compare than does the qsort in the Visual
583 C++ library, other vendors may vary.
584
585 Some of the ideas in here can be found in "Algorithms" by Sedgewick,
586 others I invented myself (or more likely re-invented since they seemed
587 pretty obvious once I watched the algorithm operate for a while).
588
589 Most of this code was written while watching the Marlins sweep the Giants
590 in the 1997 National League Playoffs - no Braves fans allowed to use this
591 code (just kidding :-).
592
593 I realize that if I wanted to be true to the perl tradition, the only
594 comment in this file would be something like:
595
596 ...they shuffled back towards the rear of the line. 'No, not at the
597 rear!' the slave-driver shouted. 'Three files up. And stay there...
598
599 However, I really needed to violate that tradition just so I could keep
600 track of what happens myself, not to mention some poor fool trying to
601 understand this years from now :-).
602*/
603
604/* ********************************************************** Configuration */
605
606#ifndef QSORT_ORDER_GUESS
607#define QSORT_ORDER_GUESS 2 /* Select doubling version of the netBSD trick */
608#endif
609
610/* QSORT_MAX_STACK is the largest number of partitions that can be stacked up for
611 future processing - a good max upper bound is log base 2 of memory size
612 (32 on 32 bit machines, 64 on 64 bit machines, etc). In reality can
613 safely be smaller than that since the program is taking up some space and
614 most operating systems only let you grab some subset of contiguous
615 memory (not to mention that you are normally sorting data larger than
616 1 byte element size :-).
617*/
618#ifndef QSORT_MAX_STACK
619#define QSORT_MAX_STACK 32
620#endif
621
622/* QSORT_BREAK_EVEN is the size of the largest partition we should insertion sort.
623 Anything bigger and we use qsort. If you make this too small, the qsort
624 will probably break (or become less efficient), because it doesn't expect
625 the middle element of a partition to be the same as the right or left -
626 you have been warned).
627*/
628#ifndef QSORT_BREAK_EVEN
629#define QSORT_BREAK_EVEN 6
630#endif
631
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632/* QSORT_PLAY_SAFE is the size of the largest partition we're willing
633 to go quadratic on. We innoculate larger partitions against
634 quadratic behavior by shuffling them before sorting. This is not
635 an absolute guarantee of non-quadratic behavior, but it would take
636 staggeringly bad luck to pick extreme elements as the pivot
637 from randomized data.
638*/
639#ifndef QSORT_PLAY_SAFE
640#define QSORT_PLAY_SAFE 255
641#endif
642
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643/* ************************************************************* Data Types */
644
645/* hold left and right index values of a partition waiting to be sorted (the
646 partition includes both left and right - right is NOT one past the end or
647 anything like that).
648*/
649struct partition_stack_entry {
650 int left;
651 int right;
652#ifdef QSORT_ORDER_GUESS
653 int qsort_break_even;
654#endif
655};
656
657/* ******************************************************* Shorthand Macros */
658
659/* Note that these macros will be used from inside the qsort function where
660 we happen to know that the variable 'elt_size' contains the size of an
661 array element and the variable 'temp' points to enough space to hold a
662 temp element and the variable 'array' points to the array being sorted
663 and 'compare' is the pointer to the compare routine.
664
665 Also note that there are very many highly architecture specific ways
666 these might be sped up, but this is simply the most generally portable
667 code I could think of.
668*/
669
670/* Return < 0 == 0 or > 0 as the value of elt1 is < elt2, == elt2, > elt2
671*/
672#define qsort_cmp(elt1, elt2) \
673 ((*compare)(aTHX_ array[elt1], array[elt2]))
674
675#ifdef QSORT_ORDER_GUESS
676#define QSORT_NOTICE_SWAP swapped++;
677#else
678#define QSORT_NOTICE_SWAP
679#endif
680
681/* swaps contents of array elements elt1, elt2.
682*/
683#define qsort_swap(elt1, elt2) \
684 STMT_START { \
685 QSORT_NOTICE_SWAP \
686 temp = array[elt1]; \
687 array[elt1] = array[elt2]; \
688 array[elt2] = temp; \
689 } STMT_END
690
691/* rotate contents of elt1, elt2, elt3 such that elt1 gets elt2, elt2 gets
692 elt3 and elt3 gets elt1.
693*/
694#define qsort_rotate(elt1, elt2, elt3) \
695 STMT_START { \
696 QSORT_NOTICE_SWAP \
697 temp = array[elt1]; \
698 array[elt1] = array[elt2]; \
699 array[elt2] = array[elt3]; \
700 array[elt3] = temp; \
701 } STMT_END
702
703/* ************************************************************ Debug stuff */
704
705#ifdef QSORT_DEBUG
706
707static void
708break_here()
709{
710 return; /* good place to set a breakpoint */
711}
712
713#define qsort_assert(t) (void)( (t) || (break_here(), 0) )
714
715static void
716doqsort_all_asserts(
717 void * array,
718 size_t num_elts,
719 size_t elt_size,
720 int (*compare)(const void * elt1, const void * elt2),
721 int pc_left, int pc_right, int u_left, int u_right)
722{
723 int i;
724
725 qsort_assert(pc_left <= pc_right);
726 qsort_assert(u_right < pc_left);
727 qsort_assert(pc_right < u_left);
728 for (i = u_right + 1; i < pc_left; ++i) {
729 qsort_assert(qsort_cmp(i, pc_left) < 0);
730 }
731 for (i = pc_left; i < pc_right; ++i) {
732 qsort_assert(qsort_cmp(i, pc_right) == 0);
733 }
734 for (i = pc_right + 1; i < u_left; ++i) {
735 qsort_assert(qsort_cmp(pc_right, i) < 0);
736 }
737}
738
739#define qsort_all_asserts(PC_LEFT, PC_RIGHT, U_LEFT, U_RIGHT) \
740 doqsort_all_asserts(array, num_elts, elt_size, compare, \
741 PC_LEFT, PC_RIGHT, U_LEFT, U_RIGHT)
742
743#else
744
745#define qsort_assert(t) ((void)0)
746
747#define qsort_all_asserts(PC_LEFT, PC_RIGHT, U_LEFT, U_RIGHT) ((void)0)
748
749#endif
750
751/* ****************************************************************** qsort */
752
753STATIC void /* the standard unstable (u) quicksort (qsort) */
754S_qsortsvu(pTHX_ SV ** array, size_t num_elts, SVCOMPARE_t compare)
755{
756 register SV * temp;
757
758 struct partition_stack_entry partition_stack[QSORT_MAX_STACK];
759 int next_stack_entry = 0;
760
761 int part_left;
762 int part_right;
763#ifdef QSORT_ORDER_GUESS
764 int qsort_break_even;
765 int swapped;
766#endif
767
768 /* Make sure we actually have work to do.
769 */
770 if (num_elts <= 1) {
771 return;
772 }
773
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774 /* Innoculate large partitions against quadratic behavior */
775 if (num_elts > QSORT_PLAY_SAFE) {
776 register size_t n, j;
777 register SV **q;
778 for (n = num_elts, q = array; n > 1; ) {
eb160463 779 j = (size_t)(n-- * Drand01());
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780 temp = q[j];
781 q[j] = q[n];
782 q[n] = temp;
783 }
784 }
785
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786 /* Setup the initial partition definition and fall into the sorting loop
787 */
788 part_left = 0;
789 part_right = (int)(num_elts - 1);
790#ifdef QSORT_ORDER_GUESS
791 qsort_break_even = QSORT_BREAK_EVEN;
792#else
793#define qsort_break_even QSORT_BREAK_EVEN
794#endif
795 for ( ; ; ) {
796 if ((part_right - part_left) >= qsort_break_even) {
797 /* OK, this is gonna get hairy, so lets try to document all the
798 concepts and abbreviations and variables and what they keep
799 track of:
800
801 pc: pivot chunk - the set of array elements we accumulate in the
802 middle of the partition, all equal in value to the original
803 pivot element selected. The pc is defined by:
804
805 pc_left - the leftmost array index of the pc
806 pc_right - the rightmost array index of the pc
807
808 we start with pc_left == pc_right and only one element
809 in the pivot chunk (but it can grow during the scan).
810
811 u: uncompared elements - the set of elements in the partition
812 we have not yet compared to the pivot value. There are two
813 uncompared sets during the scan - one to the left of the pc
814 and one to the right.
815
816 u_right - the rightmost index of the left side's uncompared set
817 u_left - the leftmost index of the right side's uncompared set
818
819 The leftmost index of the left sides's uncompared set
820 doesn't need its own variable because it is always defined
821 by the leftmost edge of the whole partition (part_left). The
822 same goes for the rightmost edge of the right partition
823 (part_right).
824
825 We know there are no uncompared elements on the left once we
826 get u_right < part_left and no uncompared elements on the
827 right once u_left > part_right. When both these conditions
828 are met, we have completed the scan of the partition.
829
830 Any elements which are between the pivot chunk and the
831 uncompared elements should be less than the pivot value on
832 the left side and greater than the pivot value on the right
833 side (in fact, the goal of the whole algorithm is to arrange
834 for that to be true and make the groups of less-than and
835 greater-then elements into new partitions to sort again).
836
837 As you marvel at the complexity of the code and wonder why it
838 has to be so confusing. Consider some of the things this level
839 of confusion brings:
840
841 Once I do a compare, I squeeze every ounce of juice out of it. I
842 never do compare calls I don't have to do, and I certainly never
843 do redundant calls.
844
845 I also never swap any elements unless I can prove there is a
846 good reason. Many sort algorithms will swap a known value with
847 an uncompared value just to get things in the right place (or
848 avoid complexity :-), but that uncompared value, once it gets
849 compared, may then have to be swapped again. A lot of the
850 complexity of this code is due to the fact that it never swaps
851 anything except compared values, and it only swaps them when the
852 compare shows they are out of position.
853 */
854 int pc_left, pc_right;
855 int u_right, u_left;
856
857 int s;
858
859 pc_left = ((part_left + part_right) / 2);
860 pc_right = pc_left;
861 u_right = pc_left - 1;
862 u_left = pc_right + 1;
863
864 /* Qsort works best when the pivot value is also the median value
865 in the partition (unfortunately you can't find the median value
866 without first sorting :-), so to give the algorithm a helping
867 hand, we pick 3 elements and sort them and use the median value
868 of that tiny set as the pivot value.
869
870 Some versions of qsort like to use the left middle and right as
871 the 3 elements to sort so they can insure the ends of the
872 partition will contain values which will stop the scan in the
873 compare loop, but when you have to call an arbitrarily complex
874 routine to do a compare, its really better to just keep track of
875 array index values to know when you hit the edge of the
876 partition and avoid the extra compare. An even better reason to
877 avoid using a compare call is the fact that you can drop off the
878 edge of the array if someone foolishly provides you with an
879 unstable compare function that doesn't always provide consistent
880 results.
881
882 So, since it is simpler for us to compare the three adjacent
883 elements in the middle of the partition, those are the ones we
884 pick here (conveniently pointed at by u_right, pc_left, and
885 u_left). The values of the left, center, and right elements
886 are refered to as l c and r in the following comments.
887 */
888
889#ifdef QSORT_ORDER_GUESS
890 swapped = 0;
891#endif
892 s = qsort_cmp(u_right, pc_left);
893 if (s < 0) {
894 /* l < c */
895 s = qsort_cmp(pc_left, u_left);
896 /* if l < c, c < r - already in order - nothing to do */
897 if (s == 0) {
898 /* l < c, c == r - already in order, pc grows */
899 ++pc_right;
900 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
901 } else if (s > 0) {
902 /* l < c, c > r - need to know more */
903 s = qsort_cmp(u_right, u_left);
904 if (s < 0) {
905 /* l < c, c > r, l < r - swap c & r to get ordered */
906 qsort_swap(pc_left, u_left);
907 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
908 } else if (s == 0) {
909 /* l < c, c > r, l == r - swap c&r, grow pc */
910 qsort_swap(pc_left, u_left);
911 --pc_left;
912 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
913 } else {
914 /* l < c, c > r, l > r - make lcr into rlc to get ordered */
915 qsort_rotate(pc_left, u_right, u_left);
916 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
917 }
918 }
919 } else if (s == 0) {
920 /* l == c */
921 s = qsort_cmp(pc_left, u_left);
922 if (s < 0) {
923 /* l == c, c < r - already in order, grow pc */
924 --pc_left;
925 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
926 } else if (s == 0) {
927 /* l == c, c == r - already in order, grow pc both ways */
928 --pc_left;
929 ++pc_right;
930 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
931 } else {
932 /* l == c, c > r - swap l & r, grow pc */
933 qsort_swap(u_right, u_left);
934 ++pc_right;
935 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
936 }
937 } else {
938 /* l > c */
939 s = qsort_cmp(pc_left, u_left);
940 if (s < 0) {
941 /* l > c, c < r - need to know more */
942 s = qsort_cmp(u_right, u_left);
943 if (s < 0) {
944 /* l > c, c < r, l < r - swap l & c to get ordered */
945 qsort_swap(u_right, pc_left);
946 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
947 } else if (s == 0) {
948 /* l > c, c < r, l == r - swap l & c, grow pc */
949 qsort_swap(u_right, pc_left);
950 ++pc_right;
951 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
952 } else {
953 /* l > c, c < r, l > r - rotate lcr into crl to order */
954 qsort_rotate(u_right, pc_left, u_left);
955 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
956 }
957 } else if (s == 0) {
958 /* l > c, c == r - swap ends, grow pc */
959 qsort_swap(u_right, u_left);
960 --pc_left;
961 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
962 } else {
963 /* l > c, c > r - swap ends to get in order */
964 qsort_swap(u_right, u_left);
965 qsort_all_asserts(pc_left, pc_right, u_left + 1, u_right - 1);
966 }
967 }
968 /* We now know the 3 middle elements have been compared and
969 arranged in the desired order, so we can shrink the uncompared
970 sets on both sides
971 */
972 --u_right;
973 ++u_left;
974 qsort_all_asserts(pc_left, pc_right, u_left, u_right);
975
976 /* The above massive nested if was the simple part :-). We now have
977 the middle 3 elements ordered and we need to scan through the
978 uncompared sets on either side, swapping elements that are on
979 the wrong side or simply shuffling equal elements around to get
980 all equal elements into the pivot chunk.
981 */
982
983 for ( ; ; ) {
984 int still_work_on_left;
985 int still_work_on_right;
986
987 /* Scan the uncompared values on the left. If I find a value
988 equal to the pivot value, move it over so it is adjacent to
989 the pivot chunk and expand the pivot chunk. If I find a value
990 less than the pivot value, then just leave it - its already
991 on the correct side of the partition. If I find a greater
992 value, then stop the scan.
993 */
994 while ((still_work_on_left = (u_right >= part_left))) {
995 s = qsort_cmp(u_right, pc_left);
996 if (s < 0) {
997 --u_right;
998 } else if (s == 0) {
999 --pc_left;
1000 if (pc_left != u_right) {
1001 qsort_swap(u_right, pc_left);
1002 }
1003 --u_right;
1004 } else {
1005 break;
1006 }
1007 qsort_assert(u_right < pc_left);
1008 qsort_assert(pc_left <= pc_right);
1009 qsort_assert(qsort_cmp(u_right + 1, pc_left) <= 0);
1010 qsort_assert(qsort_cmp(pc_left, pc_right) == 0);
1011 }
1012
1013 /* Do a mirror image scan of uncompared values on the right
1014 */
1015 while ((still_work_on_right = (u_left <= part_right))) {
1016 s = qsort_cmp(pc_right, u_left);
1017 if (s < 0) {
1018 ++u_left;
1019 } else if (s == 0) {
1020 ++pc_right;
1021 if (pc_right != u_left) {
1022 qsort_swap(pc_right, u_left);
1023 }
1024 ++u_left;
1025 } else {
1026 break;
1027 }
1028 qsort_assert(u_left > pc_right);
1029 qsort_assert(pc_left <= pc_right);
1030 qsort_assert(qsort_cmp(pc_right, u_left - 1) <= 0);
1031 qsort_assert(qsort_cmp(pc_left, pc_right) == 0);
1032 }
1033
1034 if (still_work_on_left) {
1035 /* I know I have a value on the left side which needs to be
1036 on the right side, but I need to know more to decide
1037 exactly the best thing to do with it.
1038 */
1039 if (still_work_on_right) {
1040 /* I know I have values on both side which are out of
1041 position. This is a big win because I kill two birds
1042 with one swap (so to speak). I can advance the
1043 uncompared pointers on both sides after swapping both
1044 of them into the right place.
1045 */
1046 qsort_swap(u_right, u_left);
1047 --u_right;
1048 ++u_left;
1049 qsort_all_asserts(pc_left, pc_right, u_left, u_right);
1050 } else {
1051 /* I have an out of position value on the left, but the
1052 right is fully scanned, so I "slide" the pivot chunk
1053 and any less-than values left one to make room for the
1054 greater value over on the right. If the out of position
1055 value is immediately adjacent to the pivot chunk (there
1056 are no less-than values), I can do that with a swap,
1057 otherwise, I have to rotate one of the less than values
1058 into the former position of the out of position value
1059 and the right end of the pivot chunk into the left end
1060 (got all that?).
1061 */
1062 --pc_left;
1063 if (pc_left == u_right) {
1064 qsort_swap(u_right, pc_right);
1065 qsort_all_asserts(pc_left, pc_right-1, u_left, u_right-1);
1066 } else {
1067 qsort_rotate(u_right, pc_left, pc_right);
1068 qsort_all_asserts(pc_left, pc_right-1, u_left, u_right-1);
1069 }
1070 --pc_right;
1071 --u_right;
1072 }
1073 } else if (still_work_on_right) {
1074 /* Mirror image of complex case above: I have an out of
1075 position value on the right, but the left is fully
1076 scanned, so I need to shuffle things around to make room
1077 for the right value on the left.
1078 */
1079 ++pc_right;
1080 if (pc_right == u_left) {
1081 qsort_swap(u_left, pc_left);
1082 qsort_all_asserts(pc_left+1, pc_right, u_left+1, u_right);
1083 } else {
1084 qsort_rotate(pc_right, pc_left, u_left);
1085 qsort_all_asserts(pc_left+1, pc_right, u_left+1, u_right);
1086 }
1087 ++pc_left;
1088 ++u_left;
1089 } else {
1090 /* No more scanning required on either side of partition,
1091 break out of loop and figure out next set of partitions
1092 */
1093 break;
1094 }
1095 }
1096
1097 /* The elements in the pivot chunk are now in the right place. They
1098 will never move or be compared again. All I have to do is decide
1099 what to do with the stuff to the left and right of the pivot
1100 chunk.
1101
1102 Notes on the QSORT_ORDER_GUESS ifdef code:
1103
1104 1. If I just built these partitions without swapping any (or
1105 very many) elements, there is a chance that the elements are
1106 already ordered properly (being properly ordered will
1107 certainly result in no swapping, but the converse can't be
1108 proved :-).
1109
1110 2. A (properly written) insertion sort will run faster on
1111 already ordered data than qsort will.
1112
1113 3. Perhaps there is some way to make a good guess about
1114 switching to an insertion sort earlier than partition size 6
1115 (for instance - we could save the partition size on the stack
1116 and increase the size each time we find we didn't swap, thus
1117 switching to insertion sort earlier for partitions with a
1118 history of not swapping).
1119
1120 4. Naturally, if I just switch right away, it will make
1121 artificial benchmarks with pure ascending (or descending)
1122 data look really good, but is that a good reason in general?
1123 Hard to say...
1124 */
1125
1126#ifdef QSORT_ORDER_GUESS
1127 if (swapped < 3) {
1128#if QSORT_ORDER_GUESS == 1
1129 qsort_break_even = (part_right - part_left) + 1;
1130#endif
1131#if QSORT_ORDER_GUESS == 2
1132 qsort_break_even *= 2;
1133#endif
1134#if QSORT_ORDER_GUESS == 3
1135 int prev_break = qsort_break_even;
1136 qsort_break_even *= qsort_break_even;
1137 if (qsort_break_even < prev_break) {
1138 qsort_break_even = (part_right - part_left) + 1;
1139 }
1140#endif
1141 } else {
1142 qsort_break_even = QSORT_BREAK_EVEN;
1143 }
1144#endif
1145
1146 if (part_left < pc_left) {
1147 /* There are elements on the left which need more processing.
1148 Check the right as well before deciding what to do.
1149 */
1150 if (pc_right < part_right) {
1151 /* We have two partitions to be sorted. Stack the biggest one
1152 and process the smallest one on the next iteration. This
1153 minimizes the stack height by insuring that any additional
1154 stack entries must come from the smallest partition which
1155 (because it is smallest) will have the fewest
1156 opportunities to generate additional stack entries.
1157 */
1158 if ((part_right - pc_right) > (pc_left - part_left)) {
1159 /* stack the right partition, process the left */
1160 partition_stack[next_stack_entry].left = pc_right + 1;
1161 partition_stack[next_stack_entry].right = part_right;
1162#ifdef QSORT_ORDER_GUESS
1163 partition_stack[next_stack_entry].qsort_break_even = qsort_break_even;
1164#endif
1165 part_right = pc_left - 1;
1166 } else {
1167 /* stack the left partition, process the right */
1168 partition_stack[next_stack_entry].left = part_left;
1169 partition_stack[next_stack_entry].right = pc_left - 1;
1170#ifdef QSORT_ORDER_GUESS
1171 partition_stack[next_stack_entry].qsort_break_even = qsort_break_even;
1172#endif
1173 part_left = pc_right + 1;
1174 }
1175 qsort_assert(next_stack_entry < QSORT_MAX_STACK);
1176 ++next_stack_entry;
1177 } else {
1178 /* The elements on the left are the only remaining elements
1179 that need sorting, arrange for them to be processed as the
1180 next partition.
1181 */
1182 part_right = pc_left - 1;
1183 }
1184 } else if (pc_right < part_right) {
1185 /* There is only one chunk on the right to be sorted, make it
1186 the new partition and loop back around.
1187 */
1188 part_left = pc_right + 1;
1189 } else {
1190 /* This whole partition wound up in the pivot chunk, so
1191 we need to get a new partition off the stack.
1192 */
1193 if (next_stack_entry == 0) {
1194 /* the stack is empty - we are done */
1195 break;
1196 }
1197 --next_stack_entry;
1198 part_left = partition_stack[next_stack_entry].left;
1199 part_right = partition_stack[next_stack_entry].right;
1200#ifdef QSORT_ORDER_GUESS
1201 qsort_break_even = partition_stack[next_stack_entry].qsort_break_even;
1202#endif
1203 }
1204 } else {
1205 /* This partition is too small to fool with qsort complexity, just
1206 do an ordinary insertion sort to minimize overhead.
1207 */
1208 int i;
1209 /* Assume 1st element is in right place already, and start checking
1210 at 2nd element to see where it should be inserted.
1211 */
1212 for (i = part_left + 1; i <= part_right; ++i) {
1213 int j;
1214 /* Scan (backwards - just in case 'i' is already in right place)
1215 through the elements already sorted to see if the ith element
1216 belongs ahead of one of them.
1217 */
1218 for (j = i - 1; j >= part_left; --j) {
1219 if (qsort_cmp(i, j) >= 0) {
1220 /* i belongs right after j
1221 */
1222 break;
1223 }
1224 }
1225 ++j;
1226 if (j != i) {
1227 /* Looks like we really need to move some things
1228 */
1229 int k;
1230 temp = array[i];
1231 for (k = i - 1; k >= j; --k)
1232 array[k + 1] = array[k];
1233 array[j] = temp;
1234 }
1235 }
1236
1237 /* That partition is now sorted, grab the next one, or get out
1238 of the loop if there aren't any more.
1239 */
1240
1241 if (next_stack_entry == 0) {
1242 /* the stack is empty - we are done */
1243 break;
1244 }
1245 --next_stack_entry;
1246 part_left = partition_stack[next_stack_entry].left;
1247 part_right = partition_stack[next_stack_entry].right;
1248#ifdef QSORT_ORDER_GUESS
1249 qsort_break_even = partition_stack[next_stack_entry].qsort_break_even;
1250#endif
1251 }
1252 }
1253
1254 /* Believe it or not, the array is sorted at this point! */
1255}
1256
84d4ea48
JH
1257/* Stabilize what is, presumably, an otherwise unstable sort method.
1258 * We do that by allocating (or having on hand) an array of pointers
1259 * that is the same size as the original array of elements to be sorted.
1260 * We initialize this parallel array with the addresses of the original
1261 * array elements. This indirection can make you crazy.
1262 * Some pictures can help. After initializing, we have
1263 *
1264 * indir list1
1265 * +----+ +----+
1266 * | | --------------> | | ------> first element to be sorted
1267 * +----+ +----+
1268 * | | --------------> | | ------> second element to be sorted
1269 * +----+ +----+
1270 * | | --------------> | | ------> third element to be sorted
1271 * +----+ +----+
1272 * ...
1273 * +----+ +----+
1274 * | | --------------> | | ------> n-1st element to be sorted
1275 * +----+ +----+
1276 * | | --------------> | | ------> n-th element to be sorted
1277 * +----+ +----+
1278 *
1279 * During the sort phase, we leave the elements of list1 where they are,
1280 * and sort the pointers in the indirect array in the same order determined
1281 * by the original comparison routine on the elements pointed to.
1282 * Because we don't move the elements of list1 around through
1283 * this phase, we can break ties on elements that compare equal
1284 * using their address in the list1 array, ensuring stabilty.
1285 * This leaves us with something looking like
1286 *
1287 * indir list1
1288 * +----+ +----+
1289 * | | --+ +---> | | ------> first element to be sorted
1290 * +----+ | | +----+
1291 * | | --|-------|---> | | ------> second element to be sorted
1292 * +----+ | | +----+
1293 * | | --|-------+ +-> | | ------> third element to be sorted
1294 * +----+ | | +----+
1295 * ...
1296 * +----+ | | | | +----+
1297 * | | ---|-+ | +--> | | ------> n-1st element to be sorted
1298 * +----+ | | +----+
1299 * | | ---+ +----> | | ------> n-th element to be sorted
1300 * +----+ +----+
1301 *
1302 * where the i-th element of the indirect array points to the element
1303 * that should be i-th in the sorted array. After the sort phase,
1304 * we have to put the elements of list1 into the places
1305 * dictated by the indirect array.
1306 */
1307
84d4ea48
JH
1308
1309static I32
1310cmpindir(pTHX_ gptr a, gptr b)
1311{
1312 I32 sense;
1313 gptr *ap = (gptr *)a;
1314 gptr *bp = (gptr *)b;
1315
147f47de 1316 if ((sense = PL_sort_RealCmp(aTHX_ *ap, *bp)) == 0)
84d4ea48
JH
1317 sense = (ap > bp) ? 1 : ((ap < bp) ? -1 : 0);
1318 return sense;
1319}
1320
6c3fb703
NC
1321static I32
1322cmpindir_desc(pTHX_ gptr a, gptr b)
1323{
1324 I32 sense;
1325 gptr *ap = (gptr *)a;
1326 gptr *bp = (gptr *)b;
1327
1328 /* Reverse the default */
1329 if ((sense = PL_sort_RealCmp(aTHX_ *ap, *bp)))
1330 return -sense;
1331 /* But don't reverse the stability test. */
1332 return (ap > bp) ? 1 : ((ap < bp) ? -1 : 0);
1333
1334}
1335
84d4ea48 1336STATIC void
6c3fb703 1337S_qsortsv(pTHX_ gptr *list1, size_t nmemb, SVCOMPARE_t cmp, U32 flags)
84d4ea48 1338{
045ac317 1339 SV *hintsv;
84d4ea48 1340
045ac317 1341 if (SORTHINTS(hintsv) & HINT_SORT_STABLE) {
84d4ea48
JH
1342 register gptr **pp, *q;
1343 register size_t n, j, i;
1344 gptr *small[SMALLSORT], **indir, tmp;
1345 SVCOMPARE_t savecmp;
1346 if (nmemb <= 1) return; /* sorted trivially */
4eb872f6 1347
84d4ea48
JH
1348 /* Small arrays can use the stack, big ones must be allocated */
1349 if (nmemb <= SMALLSORT) indir = small;
1350 else { New(1799, indir, nmemb, gptr *); }
4eb872f6 1351
84d4ea48
JH
1352 /* Copy pointers to original array elements into indirect array */
1353 for (n = nmemb, pp = indir, q = list1; n--; ) *pp++ = q++;
4eb872f6 1354
147f47de
AB
1355 savecmp = PL_sort_RealCmp; /* Save current comparison routine, if any */
1356 PL_sort_RealCmp = cmp; /* Put comparison routine where cmpindir can find it */
4eb872f6 1357
84d4ea48 1358 /* sort, with indirection */
6c3fb703
NC
1359 S_qsortsvu(aTHX_ (gptr *)indir, nmemb,
1360 flags ? cmpindir_desc : cmpindir);
4eb872f6 1361
84d4ea48
JH
1362 pp = indir;
1363 q = list1;
1364 for (n = nmemb; n--; ) {
1365 /* Assert A: all elements of q with index > n are already
1366 * in place. This is vacuosly true at the start, and we
1367 * put element n where it belongs below (if it wasn't
1368 * already where it belonged). Assert B: we only move
1369 * elements that aren't where they belong,
1370 * so, by A, we never tamper with elements above n.
1371 */
1372 j = pp[n] - q; /* This sets j so that q[j] is
1373 * at pp[n]. *pp[j] belongs in
1374 * q[j], by construction.
1375 */
1376 if (n != j) { /* all's well if n == j */
1377 tmp = q[j]; /* save what's in q[j] */
1378 do {
1379 q[j] = *pp[j]; /* put *pp[j] where it belongs */
1380 i = pp[j] - q; /* the index in q of the element
1381 * just moved */
1382 pp[j] = q + j; /* this is ok now */
1383 } while ((j = i) != n);
1384 /* There are only finitely many (nmemb) addresses
1385 * in the pp array.
1386 * So we must eventually revisit an index we saw before.
1387 * Suppose the first revisited index is k != n.
1388 * An index is visited because something else belongs there.
1389 * If we visit k twice, then two different elements must
1390 * belong in the same place, which cannot be.
1391 * So j must get back to n, the loop terminates,
1392 * and we put the saved element where it belongs.
1393 */
1394 q[n] = tmp; /* put what belongs into
1395 * the n-th element */
1396 }
1397 }
1398
1399 /* free iff allocated */
1400 if (indir != small) { Safefree(indir); }
1401 /* restore prevailing comparison routine */
147f47de 1402 PL_sort_RealCmp = savecmp;
6c3fb703
NC
1403 } else if (flags) {
1404 SVCOMPARE_t savecmp = PL_sort_RealCmp; /* Save current comparison routine, if any */
1405 PL_sort_RealCmp = cmp; /* Put comparison routine where cmp_desc can find it */
1406 cmp = cmp_desc;
1407 S_qsortsvu(aTHX_ list1, nmemb, cmp);
1408 /* restore prevailing comparison routine */
1409 PL_sort_RealCmp = savecmp;
c53fc8a6
JH
1410 } else {
1411 S_qsortsvu(aTHX_ list1, nmemb, cmp);
84d4ea48
JH
1412 }
1413}
4eb872f6
JL
1414
1415/*
ccfc67b7
JH
1416=head1 Array Manipulation Functions
1417
84d4ea48
JH
1418=for apidoc sortsv
1419
1420Sort an array. Here is an example:
1421
4eb872f6 1422 sortsv(AvARRAY(av), av_len(av)+1, Perl_sv_cmp_locale);
84d4ea48 1423
78210658
AD
1424See lib/sort.pm for details about controlling the sorting algorithm.
1425
84d4ea48
JH
1426=cut
1427*/
4eb872f6 1428
84d4ea48
JH
1429void
1430Perl_sortsv(pTHX_ SV **array, size_t nmemb, SVCOMPARE_t cmp)
1431{
6c3fb703
NC
1432 void (*sortsvp)(pTHX_ SV **array, size_t nmemb, SVCOMPARE_t cmp, U32 flags)
1433 = S_mergesortsv;
045ac317 1434 SV *hintsv;
84d4ea48 1435 I32 hints;
4eb872f6 1436
78210658
AD
1437 /* Sun's Compiler (cc: WorkShop Compilers 4.2 30 Oct 1996 C 4.2) used
1438 to miscompile this function under optimization -O. If you get test
1439 errors related to picking the correct sort() function, try recompiling
1440 this file without optimiziation. -- A.D. 4/2002.
1441 */
045ac317 1442 hints = SORTHINTS(hintsv);
78210658
AD
1443 if (hints & HINT_SORT_QUICKSORT) {
1444 sortsvp = S_qsortsv;
1445 }
1446 else {
1447 /* The default as of 5.8.0 is mergesort */
1448 sortsvp = S_mergesortsv;
84d4ea48 1449 }
4eb872f6 1450
6c3fb703
NC
1451 sortsvp(aTHX_ array, nmemb, cmp, 0);
1452}
1453
1454
1455void
1456S_sortsv_desc(pTHX_ SV **array, size_t nmemb, SVCOMPARE_t cmp)
1457{
1458 void (*sortsvp)(pTHX_ SV **array, size_t nmemb, SVCOMPARE_t cmp, U32 flags)
1459 = S_mergesortsv;
1460 SV *hintsv;
1461 I32 hints;
1462
1463 /* Sun's Compiler (cc: WorkShop Compilers 4.2 30 Oct 1996 C 4.2) used
1464 to miscompile this function under optimization -O. If you get test
1465 errors related to picking the correct sort() function, try recompiling
1466 this file without optimiziation. -- A.D. 4/2002.
1467 */
1468 hints = SORTHINTS(hintsv);
1469 if (hints & HINT_SORT_QUICKSORT) {
1470 sortsvp = S_qsortsv;
1471 }
1472 else {
1473 /* The default as of 5.8.0 is mergesort */
1474 sortsvp = S_mergesortsv;
1475 }
1476
1477 sortsvp(aTHX_ array, nmemb, cmp, 1);
84d4ea48
JH
1478}
1479
1480PP(pp_sort)
1481{
1482 dSP; dMARK; dORIGMARK;
fe1bc4cf
DM
1483 register SV **p1 = ORIGMARK+1, **p2;
1484 register I32 max, i;
1485 AV* av = Nullav;
84d4ea48
JH
1486 HV *stash;
1487 GV *gv;
1488 CV *cv = 0;
1489 I32 gimme = GIMME;
1490 OP* nextop = PL_op->op_next;
1491 I32 overloading = 0;
1492 bool hasargs = FALSE;
1493 I32 is_xsub = 0;
fe1bc4cf 1494 I32 sorting_av = 0;
471178c0
NC
1495 U8 private = PL_op->op_private;
1496 U8 flags = PL_op->op_flags;
6c3fb703
NC
1497 void (*sortsvp)(pTHX_ SV **array, size_t nmemb, SVCOMPARE_t cmp)
1498 = Perl_sortsv;
84d4ea48
JH
1499
1500 if (gimme != G_ARRAY) {
1501 SP = MARK;
1502 RETPUSHUNDEF;
1503 }
1504
1505 ENTER;
1506 SAVEVPTR(PL_sortcop);
471178c0
NC
1507 if (flags & OPf_STACKED) {
1508 if (flags & OPf_SPECIAL) {
84d4ea48
JH
1509 OP *kid = cLISTOP->op_first->op_sibling; /* pass pushmark */
1510 kid = kUNOP->op_first; /* pass rv2gv */
1511 kid = kUNOP->op_first; /* pass leave */
1512 PL_sortcop = kid->op_next;
1513 stash = CopSTASH(PL_curcop);
1514 }
1515 else {
1516 cv = sv_2cv(*++MARK, &stash, &gv, 0);
1517 if (cv && SvPOK(cv)) {
1518 STRLEN n_a;
1519 char *proto = SvPV((SV*)cv, n_a);
1520 if (proto && strEQ(proto, "$$")) {
1521 hasargs = TRUE;
1522 }
1523 }
1524 if (!(cv && CvROOT(cv))) {
1525 if (cv && CvXSUB(cv)) {
1526 is_xsub = 1;
1527 }
1528 else if (gv) {
1529 SV *tmpstr = sv_newmortal();
1530 gv_efullname3(tmpstr, gv, Nullch);
35c1215d
NC
1531 DIE(aTHX_ "Undefined sort subroutine \"%"SVf"\" called",
1532 tmpstr);
84d4ea48
JH
1533 }
1534 else {
1535 DIE(aTHX_ "Undefined subroutine in sort");
1536 }
1537 }
1538
1539 if (is_xsub)
1540 PL_sortcop = (OP*)cv;
1541 else {
1542 PL_sortcop = CvSTART(cv);
1543 SAVEVPTR(CvROOT(cv)->op_ppaddr);
1544 CvROOT(cv)->op_ppaddr = PL_ppaddr[OP_NULL];
1545
dd2155a4 1546 PAD_SET_CUR(CvPADLIST(cv), 1);
84d4ea48
JH
1547 }
1548 }
1549 }
1550 else {
1551 PL_sortcop = Nullop;
1552 stash = CopSTASH(PL_curcop);
1553 }
1554
fe1bc4cf
DM
1555 /* optimiser converts "@a = sort @a" to "sort \@a";
1556 * in case of tied @a, pessimise: push (@a) onto stack, then assign
1557 * result back to @a at the end of this function */
471178c0 1558 if (private & OPpSORT_INPLACE) {
fe1bc4cf
DM
1559 assert( MARK+1 == SP && *SP && SvTYPE(*SP) == SVt_PVAV);
1560 (void)POPMARK; /* remove mark associated with ex-OP_AASSIGN */
1561 av = (AV*)(*SP);
1562 max = AvFILL(av) + 1;
1563 if (SvMAGICAL(av)) {
1564 MEXTEND(SP, max);
1565 p2 = SP;
1566 for (i=0; i < (U32)max; i++) {
1567 SV **svp = av_fetch(av, i, FALSE);
1568 *SP++ = (svp) ? *svp : Nullsv;
1569 }
1570 }
1571 else {
1572 p1 = p2 = AvARRAY(av);
1573 sorting_av = 1;
1574 }
1575 }
1576 else {
1577 p2 = MARK+1;
1578 max = SP - MARK;
1579 }
1580
471178c0 1581 if (private & OPpSORT_DESCEND) {
6c3fb703
NC
1582 sortsvp = S_sortsv_desc;
1583 }
1584
fe1bc4cf
DM
1585 /* shuffle stack down, removing optional initial cv (p1!=p2), plus any
1586 * nulls; also stringify any args */
1587 for (i=max; i > 0 ; i--) {
1588 if ((*p1 = *p2++)) { /* Weed out nulls. */
1589 SvTEMP_off(*p1);
1590 if (!PL_sortcop && !SvPOK(*p1)) {
84d4ea48 1591 STRLEN n_a;
fe1bc4cf 1592 if (SvAMAGIC(*p1))
84d4ea48
JH
1593 overloading = 1;
1594 else
fe1bc4cf 1595 (void)sv_2pv(*p1, &n_a);
84d4ea48 1596 }
fe1bc4cf 1597 p1++;
84d4ea48 1598 }
fe1bc4cf
DM
1599 else
1600 max--;
84d4ea48 1601 }
fe1bc4cf
DM
1602 if (sorting_av)
1603 AvFILLp(av) = max-1;
1604
1605 if (max > 1) {
471178c0 1606 SV **start;
fe1bc4cf 1607 if (PL_sortcop) {
84d4ea48
JH
1608 PERL_CONTEXT *cx;
1609 SV** newsp;
1610 bool oldcatch = CATCH_GET;
1611
1612 SAVETMPS;
1613 SAVEOP();
1614
1615 CATCH_SET(TRUE);
1616 PUSHSTACKi(PERLSI_SORT);
1617 if (!hasargs && !is_xsub) {
1618 if (PL_sortstash != stash || !PL_firstgv || !PL_secondgv) {
1619 SAVESPTR(PL_firstgv);
1620 SAVESPTR(PL_secondgv);
1621 PL_firstgv = gv_fetchpv("a", TRUE, SVt_PV);
1622 PL_secondgv = gv_fetchpv("b", TRUE, SVt_PV);
1623 PL_sortstash = stash;
1624 }
84d4ea48
JH
1625 SAVESPTR(GvSV(PL_firstgv));
1626 SAVESPTR(GvSV(PL_secondgv));
1627 }
1628
1629 PUSHBLOCK(cx, CXt_NULL, PL_stack_base);
471178c0 1630 if (!(flags & OPf_SPECIAL)) {
84d4ea48
JH
1631 cx->cx_type = CXt_SUB;
1632 cx->blk_gimme = G_SCALAR;
1633 PUSHSUB(cx);
84d4ea48
JH
1634 }
1635 PL_sortcxix = cxstack_ix;
1636
1637 if (hasargs && !is_xsub) {
1638 /* This is mostly copied from pp_entersub */
dd2155a4 1639 AV *av = (AV*)PAD_SVl(0);
84d4ea48 1640
84d4ea48
JH
1641 cx->blk_sub.savearray = GvAV(PL_defgv);
1642 GvAV(PL_defgv) = (AV*)SvREFCNT_inc(av);
dd2155a4 1643 CX_CURPAD_SAVE(cx->blk_sub);
84d4ea48
JH
1644 cx->blk_sub.argarray = av;
1645 }
471178c0
NC
1646
1647 start = p1 - max;
1648 sortsvp(aTHX_ start, max,
1649 is_xsub ? sortcv_xsub : hasargs ? sortcv_stacked : sortcv);
84d4ea48
JH
1650
1651 POPBLOCK(cx,PL_curpm);
1652 PL_stack_sp = newsp;
1653 POPSTACK;
1654 CATCH_SET(oldcatch);
1655 }
fe1bc4cf 1656 else {
84d4ea48 1657 MEXTEND(SP, 20); /* Can't afford stack realloc on signal. */
471178c0
NC
1658 start = sorting_av ? AvARRAY(av) : ORIGMARK+1;
1659 sortsvp(aTHX_ start, max,
1660 (private & OPpSORT_NUMERIC)
1661 ? ( (private & OPpSORT_INTEGER)
84d4ea48
JH
1662 ? ( overloading ? amagic_i_ncmp : sv_i_ncmp)
1663 : ( overloading ? amagic_ncmp : sv_ncmp))
1664 : ( IN_LOCALE_RUNTIME
1665 ? ( overloading
1666 ? amagic_cmp_locale
1667 : sv_cmp_locale_static)
1668 : ( overloading ? amagic_cmp : sv_cmp_static)));
471178c0
NC
1669 }
1670 if (private & OPpSORT_REVERSE) {
1671 SV **q = start+max-1;
1672 while (start < q) {
1673 SV *tmp = *start;
1674 *start++ = *q;
1675 *q-- = tmp;
84d4ea48
JH
1676 }
1677 }
1678 }
fe1bc4cf
DM
1679 if (av && !sorting_av) {
1680 /* simulate pp_aassign of tied AV */
1681 SV *sv;
1682 SV** base, **didstore;
1683 for (base = ORIGMARK+1, i=0; i < max; i++) {
1684 sv = NEWSV(28,0);
1685 sv_setsv(sv, base[i]);
1686 base[i] = sv;
1687 }
1688 av_clear(av);
1689 av_extend(av, max);
1690 for (i=0; i < max; i++) {
1691 sv = base[i];
1692 didstore = av_store(av, i, sv);
1693 if (SvSMAGICAL(sv))
1694 mg_set(sv);
1695 if (!didstore)
1696 sv_2mortal(sv);
1697 }
1698 }
84d4ea48 1699 LEAVE;
fe1bc4cf 1700 PL_stack_sp = ORIGMARK + (sorting_av ? 0 : max);
84d4ea48
JH
1701 return nextop;
1702}
1703
1704static I32
1705sortcv(pTHX_ SV *a, SV *b)
1706{
1707 I32 oldsaveix = PL_savestack_ix;
1708 I32 oldscopeix = PL_scopestack_ix;
1709 I32 result;
1710 GvSV(PL_firstgv) = a;
1711 GvSV(PL_secondgv) = b;
1712 PL_stack_sp = PL_stack_base;
1713 PL_op = PL_sortcop;
1714 CALLRUNOPS(aTHX);
1715 if (PL_stack_sp != PL_stack_base + 1)
1716 Perl_croak(aTHX_ "Sort subroutine didn't return single value");
1717 if (!SvNIOKp(*PL_stack_sp))
1718 Perl_croak(aTHX_ "Sort subroutine didn't return a numeric value");
1719 result = SvIV(*PL_stack_sp);
1720 while (PL_scopestack_ix > oldscopeix) {
1721 LEAVE;
1722 }
1723 leave_scope(oldsaveix);
1724 return result;
1725}
1726
1727static I32
1728sortcv_stacked(pTHX_ SV *a, SV *b)
1729{
1730 I32 oldsaveix = PL_savestack_ix;
1731 I32 oldscopeix = PL_scopestack_ix;
1732 I32 result;
1733 AV *av;
1734
84d4ea48 1735 av = GvAV(PL_defgv);
84d4ea48
JH
1736
1737 if (AvMAX(av) < 1) {
1738 SV** ary = AvALLOC(av);
1739 if (AvARRAY(av) != ary) {
1740 AvMAX(av) += AvARRAY(av) - AvALLOC(av);
1741 SvPVX(av) = (char*)ary;
1742 }
1743 if (AvMAX(av) < 1) {
1744 AvMAX(av) = 1;
1745 Renew(ary,2,SV*);
1746 SvPVX(av) = (char*)ary;
1747 }
1748 }
1749 AvFILLp(av) = 1;
1750
1751 AvARRAY(av)[0] = a;
1752 AvARRAY(av)[1] = b;
1753 PL_stack_sp = PL_stack_base;
1754 PL_op = PL_sortcop;
1755 CALLRUNOPS(aTHX);
1756 if (PL_stack_sp != PL_stack_base + 1)
1757 Perl_croak(aTHX_ "Sort subroutine didn't return single value");
1758 if (!SvNIOKp(*PL_stack_sp))
1759 Perl_croak(aTHX_ "Sort subroutine didn't return a numeric value");
1760 result = SvIV(*PL_stack_sp);
1761 while (PL_scopestack_ix > oldscopeix) {
1762 LEAVE;
1763 }
1764 leave_scope(oldsaveix);
1765 return result;
1766}
1767
1768static I32
1769sortcv_xsub(pTHX_ SV *a, SV *b)
1770{
1771 dSP;
1772 I32 oldsaveix = PL_savestack_ix;
1773 I32 oldscopeix = PL_scopestack_ix;
1774 I32 result;
1775 CV *cv=(CV*)PL_sortcop;
1776
1777 SP = PL_stack_base;
1778 PUSHMARK(SP);
1779 EXTEND(SP, 2);
1780 *++SP = a;
1781 *++SP = b;
1782 PUTBACK;
1783 (void)(*CvXSUB(cv))(aTHX_ cv);
1784 if (PL_stack_sp != PL_stack_base + 1)
1785 Perl_croak(aTHX_ "Sort subroutine didn't return single value");
1786 if (!SvNIOKp(*PL_stack_sp))
1787 Perl_croak(aTHX_ "Sort subroutine didn't return a numeric value");
1788 result = SvIV(*PL_stack_sp);
1789 while (PL_scopestack_ix > oldscopeix) {
1790 LEAVE;
1791 }
1792 leave_scope(oldsaveix);
1793 return result;
1794}
1795
1796
1797static I32
1798sv_ncmp(pTHX_ SV *a, SV *b)
1799{
1800 NV nv1 = SvNV(a);
1801 NV nv2 = SvNV(b);
1802 return nv1 < nv2 ? -1 : nv1 > nv2 ? 1 : 0;
1803}
1804
1805static I32
1806sv_i_ncmp(pTHX_ SV *a, SV *b)
1807{
1808 IV iv1 = SvIV(a);
1809 IV iv2 = SvIV(b);
1810 return iv1 < iv2 ? -1 : iv1 > iv2 ? 1 : 0;
1811}
1812#define tryCALL_AMAGICbin(left,right,meth,svp) STMT_START { \
1813 *svp = Nullsv; \
1814 if (PL_amagic_generation) { \
1815 if (SvAMAGIC(left)||SvAMAGIC(right))\
1816 *svp = amagic_call(left, \
1817 right, \
1818 CAT2(meth,_amg), \
1819 0); \
1820 } \
1821 } STMT_END
1822
1823static I32
1824amagic_ncmp(pTHX_ register SV *a, register SV *b)
1825{
1826 SV *tmpsv;
1827 tryCALL_AMAGICbin(a,b,ncmp,&tmpsv);
1828 if (tmpsv) {
1829 NV d;
4eb872f6 1830
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1831 if (SvIOK(tmpsv)) {
1832 I32 i = SvIVX(tmpsv);
1833 if (i > 0)
1834 return 1;
1835 return i? -1 : 0;
1836 }
1837 d = SvNV(tmpsv);
1838 if (d > 0)
1839 return 1;
1840 return d? -1 : 0;
1841 }
1842 return sv_ncmp(aTHX_ a, b);
1843}
1844
1845static I32
1846amagic_i_ncmp(pTHX_ register SV *a, register SV *b)
1847{
1848 SV *tmpsv;
1849 tryCALL_AMAGICbin(a,b,ncmp,&tmpsv);
1850 if (tmpsv) {
1851 NV d;
4eb872f6 1852
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1853 if (SvIOK(tmpsv)) {
1854 I32 i = SvIVX(tmpsv);
1855 if (i > 0)
1856 return 1;
1857 return i? -1 : 0;
1858 }
1859 d = SvNV(tmpsv);
1860 if (d > 0)
1861 return 1;
1862 return d? -1 : 0;
1863 }
1864 return sv_i_ncmp(aTHX_ a, b);
1865}
1866
1867static I32
1868amagic_cmp(pTHX_ register SV *str1, register SV *str2)
1869{
1870 SV *tmpsv;
1871 tryCALL_AMAGICbin(str1,str2,scmp,&tmpsv);
1872 if (tmpsv) {
1873 NV d;
4eb872f6 1874
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1875 if (SvIOK(tmpsv)) {
1876 I32 i = SvIVX(tmpsv);
1877 if (i > 0)
1878 return 1;
1879 return i? -1 : 0;
1880 }
1881 d = SvNV(tmpsv);
1882 if (d > 0)
1883 return 1;
1884 return d? -1 : 0;
1885 }
1886 return sv_cmp(str1, str2);
1887}
1888
1889static I32
1890amagic_cmp_locale(pTHX_ register SV *str1, register SV *str2)
1891{
1892 SV *tmpsv;
1893 tryCALL_AMAGICbin(str1,str2,scmp,&tmpsv);
1894 if (tmpsv) {
1895 NV d;
4eb872f6 1896
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1897 if (SvIOK(tmpsv)) {
1898 I32 i = SvIVX(tmpsv);
1899 if (i > 0)
1900 return 1;
1901 return i? -1 : 0;
1902 }
1903 d = SvNV(tmpsv);
1904 if (d > 0)
1905 return 1;
1906 return d? -1 : 0;
1907 }
1908 return sv_cmp_locale(str1, str2);
1909}