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1=head1 NAME
2
954c1994 3perlguts - Introduction to the Perl API
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4
5=head1 DESCRIPTION
6
b3b6085d 7This document attempts to describe how to use the Perl API, as well as
06f6df17 8to provide some info on the basic workings of the Perl core. It is far
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9from complete and probably contains many errors. Please refer any
10questions or comments to the author below.
a0d0e21e 11
0a753a76 12=head1 Variables
13
5f05dabc 14=head2 Datatypes
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15
16Perl has three typedefs that handle Perl's three main data types:
17
18 SV Scalar Value
19 AV Array Value
20 HV Hash Value
21
d1b91892 22Each typedef has specific routines that manipulate the various data types.
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23
24=head2 What is an "IV"?
25
954c1994 26Perl uses a special typedef IV which is a simple signed integer type that is
5f05dabc 27guaranteed to be large enough to hold a pointer (as well as an integer).
954c1994 28Additionally, there is the UV, which is simply an unsigned IV.
a0d0e21e 29
d1b91892 30Perl also uses two special typedefs, I32 and I16, which will always be at
954c1994 31least 32-bits and 16-bits long, respectively. (Again, there are U32 and U16,
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32as well.) They will usually be exactly 32 and 16 bits long, but on Crays
33they will both be 64 bits.
a0d0e21e 34
54310121 35=head2 Working with SVs
a0d0e21e 36
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37An SV can be created and loaded with one command. There are five types of
38values that can be loaded: an integer value (IV), an unsigned integer
39value (UV), a double (NV), a string (PV), and another scalar (SV).
a0d0e21e 40
20dbd849 41The seven routines are:
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42
43 SV* newSViv(IV);
20dbd849 44 SV* newSVuv(UV);
a0d0e21e 45 SV* newSVnv(double);
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46 SV* newSVpv(const char*, STRLEN);
47 SV* newSVpvn(const char*, STRLEN);
46fc3d4c 48 SV* newSVpvf(const char*, ...);
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49 SV* newSVsv(SV*);
50
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51C<STRLEN> is an integer type (Size_t, usually defined as size_t in
52F<config.h>) guaranteed to be large enough to represent the size of
53any string that perl can handle.
54
55In the unlikely case of a SV requiring more complex initialisation, you
56can create an empty SV with newSV(len). If C<len> is 0 an empty SV of
57type NULL is returned, else an SV of type PV is returned with len + 1 (for
58the NUL) bytes of storage allocated, accessible via SvPVX. In both cases
da8c5729 59the SV has the undef value.
20dbd849 60
06f6df17 61 SV *sv = newSV(0); /* no storage allocated */
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62 SV *sv = newSV(10); /* 10 (+1) bytes of uninitialised storage
63 * allocated */
20dbd849 64
06f6df17 65To change the value of an I<already-existing> SV, there are eight routines:
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66
67 void sv_setiv(SV*, IV);
deb3007b 68 void sv_setuv(SV*, UV);
a0d0e21e 69 void sv_setnv(SV*, double);
08105a92 70 void sv_setpv(SV*, const char*);
06f6df17 71 void sv_setpvn(SV*, const char*, STRLEN)
46fc3d4c 72 void sv_setpvf(SV*, const char*, ...);
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73 void sv_vsetpvfn(SV*, const char*, STRLEN, va_list *,
74 SV **, I32, bool *);
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75 void sv_setsv(SV*, SV*);
76
77Notice that you can choose to specify the length of the string to be
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78assigned by using C<sv_setpvn>, C<newSVpvn>, or C<newSVpv>, or you may
79allow Perl to calculate the length by using C<sv_setpv> or by specifying
800 as the second argument to C<newSVpv>. Be warned, though, that Perl will
81determine the string's length by using C<strlen>, which depends on the
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82string terminating with a NUL character, and not otherwise containing
83NULs.
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84
85The arguments of C<sv_setpvf> are processed like C<sprintf>, and the
86formatted output becomes the value.
87
328bf373 88C<sv_vsetpvfn> is an analogue of C<vsprintf>, but it allows you to specify
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89either a pointer to a variable argument list or the address and length of
90an array of SVs. The last argument points to a boolean; on return, if that
91boolean is true, then locale-specific information has been used to format
c2611fb3 92the string, and the string's contents are therefore untrustworthy (see
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93L<perlsec>). This pointer may be NULL if that information is not
94important. Note that this function requires you to specify the length of
95the format.
96
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97The C<sv_set*()> functions are not generic enough to operate on values
98that have "magic". See L<Magic Virtual Tables> later in this document.
a0d0e21e 99
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100All SVs that contain strings should be terminated with a NUL character.
101If it is not NUL-terminated there is a risk of
5f05dabc 102core dumps and corruptions from code which passes the string to C
103functions or system calls which expect a NUL-terminated string.
104Perl's own functions typically add a trailing NUL for this reason.
105Nevertheless, you should be very careful when you pass a string stored
106in an SV to a C function or system call.
107
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108To access the actual value that an SV points to, you can use the macros:
109
110 SvIV(SV*)
954c1994 111 SvUV(SV*)
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112 SvNV(SV*)
113 SvPV(SV*, STRLEN len)
1fa8b10d 114 SvPV_nolen(SV*)
a0d0e21e 115
954c1994 116which will automatically coerce the actual scalar type into an IV, UV, double,
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117or string.
118
119In the C<SvPV> macro, the length of the string returned is placed into the
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120variable C<len> (this is a macro, so you do I<not> use C<&len>). If you do
121not care what the length of the data is, use the C<SvPV_nolen> macro.
122Historically the C<SvPV> macro with the global variable C<PL_na> has been
123used in this case. But that can be quite inefficient because C<PL_na> must
124be accessed in thread-local storage in threaded Perl. In any case, remember
125that Perl allows arbitrary strings of data that may both contain NULs and
126might not be terminated by a NUL.
a0d0e21e 127
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128Also remember that C doesn't allow you to safely say C<foo(SvPV(s, len),
129len);>. It might work with your compiler, but it won't work for everyone.
130Break this sort of statement up into separate assignments:
131
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132 SV *s;
133 STRLEN len;
61955433 134 char *ptr;
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135 ptr = SvPV(s, len);
136 foo(ptr, len);
ce2f5d8f 137
07fa94a1 138If you want to know if the scalar value is TRUE, you can use:
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139
140 SvTRUE(SV*)
141
142Although Perl will automatically grow strings for you, if you need to force
143Perl to allocate more memory for your SV, you can use the macro
144
145 SvGROW(SV*, STRLEN newlen)
146
147which will determine if more memory needs to be allocated. If so, it will
148call the function C<sv_grow>. Note that C<SvGROW> can only increase, not
5f05dabc 149decrease, the allocated memory of an SV and that it does not automatically
a9b0660e 150add space for the trailing NUL byte (perl's own string functions typically do
8ebc5c01 151C<SvGROW(sv, len + 1)>).
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152
153If you have an SV and want to know what kind of data Perl thinks is stored
154in it, you can use the following macros to check the type of SV you have.
155
156 SvIOK(SV*)
157 SvNOK(SV*)
158 SvPOK(SV*)
159
160You can get and set the current length of the string stored in an SV with
161the following macros:
162
163 SvCUR(SV*)
164 SvCUR_set(SV*, I32 val)
165
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166You can also get a pointer to the end of the string stored in the SV
167with the macro:
168
169 SvEND(SV*)
170
171But note that these last three macros are valid only if C<SvPOK()> is true.
a0d0e21e 172
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173If you want to append something to the end of string stored in an C<SV*>,
174you can use the following functions:
175
08105a92 176 void sv_catpv(SV*, const char*);
e65f3abd 177 void sv_catpvn(SV*, const char*, STRLEN);
46fc3d4c 178 void sv_catpvf(SV*, const char*, ...);
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179 void sv_vcatpvfn(SV*, const char*, STRLEN, va_list *, SV **,
180 I32, bool);
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181 void sv_catsv(SV*, SV*);
182
183The first function calculates the length of the string to be appended by
184using C<strlen>. In the second, you specify the length of the string
46fc3d4c 185yourself. The third function processes its arguments like C<sprintf> and
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186appends the formatted output. The fourth function works like C<vsprintf>.
187You can specify the address and length of an array of SVs instead of the
188va_list argument. The fifth function extends the string stored in the first
189SV with the string stored in the second SV. It also forces the second SV
190to be interpreted as a string.
191
192The C<sv_cat*()> functions are not generic enough to operate on values that
193have "magic". See L<Magic Virtual Tables> later in this document.
d1b91892 194
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195If you know the name of a scalar variable, you can get a pointer to its SV
196by using the following:
197
64ace3f8 198 SV* get_sv("package::varname", 0);
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199
200This returns NULL if the variable does not exist.
201
d1b91892 202If you want to know if this variable (or any other SV) is actually C<defined>,
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203you can call:
204
205 SvOK(SV*)
206
06f6df17 207The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>.
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208
209Its address can be used whenever an C<SV*> is needed. Make sure that
210you don't try to compare a random sv with C<&PL_sv_undef>. For example
211when interfacing Perl code, it'll work correctly for:
212
213 foo(undef);
214
215But won't work when called as:
216
217 $x = undef;
218 foo($x);
219
220So to repeat always use SvOK() to check whether an sv is defined.
221
222Also you have to be careful when using C<&PL_sv_undef> as a value in
223AVs or HVs (see L<AVs, HVs and undefined values>).
a0d0e21e 224
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225There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain
226boolean TRUE and FALSE values, respectively. Like C<PL_sv_undef>, their
227addresses can be used whenever an C<SV*> is needed.
a0d0e21e 228
9cde0e7f 229Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>.
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230Take this code:
231
232 SV* sv = (SV*) 0;
233 if (I-am-to-return-a-real-value) {
234 sv = sv_2mortal(newSViv(42));
235 }
236 sv_setsv(ST(0), sv);
237
238This code tries to return a new SV (which contains the value 42) if it should
04343c6d 239return a real value, or undef otherwise. Instead it has returned a NULL
a0d0e21e 240pointer which, somewhere down the line, will cause a segmentation violation,
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241bus error, or just weird results. Change the zero to C<&PL_sv_undef> in the
242first line and all will be well.
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243
244To free an SV that you've created, call C<SvREFCNT_dec(SV*)>. Normally this
3fe9a6f1 245call is not necessary (see L<Reference Counts and Mortality>).
a0d0e21e 246
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247=head2 Offsets
248
249Perl provides the function C<sv_chop> to efficiently remove characters
250from the beginning of a string; you give it an SV and a pointer to
da75cd15 251somewhere inside the PV, and it discards everything before the
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252pointer. The efficiency comes by means of a little hack: instead of
253actually removing the characters, C<sv_chop> sets the flag C<OOK>
254(offset OK) to signal to other functions that the offset hack is in
255effect, and it puts the number of bytes chopped off into the IV field
256of the SV. It then moves the PV pointer (called C<SvPVX>) forward that
00aadd71 257many bytes, and adjusts C<SvCUR> and C<SvLEN>.
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258
259Hence, at this point, the start of the buffer that we allocated lives
260at C<SvPVX(sv) - SvIV(sv)> in memory and the PV pointer is pointing
261into the middle of this allocated storage.
262
263This is best demonstrated by example:
264
265 % ./perl -Ilib -MDevel::Peek -le '$a="12345"; $a=~s/.//; Dump($a)'
266 SV = PVIV(0x8128450) at 0x81340f0
267 REFCNT = 1
268 FLAGS = (POK,OOK,pPOK)
269 IV = 1 (OFFSET)
270 PV = 0x8135781 ( "1" . ) "2345"\0
271 CUR = 4
272 LEN = 5
273
274Here the number of bytes chopped off (1) is put into IV, and
275C<Devel::Peek::Dump> helpfully reminds us that this is an offset. The
276portion of the string between the "real" and the "fake" beginnings is
277shown in parentheses, and the values of C<SvCUR> and C<SvLEN> reflect
278the fake beginning, not the real one.
279
fe854a6f 280Something similar to the offset hack is performed on AVs to enable
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281efficient shifting and splicing off the beginning of the array; while
282C<AvARRAY> points to the first element in the array that is visible from
283Perl, C<AvALLOC> points to the real start of the C array. These are
284usually the same, but a C<shift> operation can be carried out by
6de131f0 285increasing C<AvARRAY> by one and decreasing C<AvFILL> and C<AvMAX>.
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286Again, the location of the real start of the C array only comes into
287play when freeing the array. See C<av_shift> in F<av.c>.
288
d1b91892 289=head2 What's Really Stored in an SV?
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290
291Recall that the usual method of determining the type of scalar you have is
5f05dabc 292to use C<Sv*OK> macros. Because a scalar can be both a number and a string,
d1b91892 293usually these macros will always return TRUE and calling the C<Sv*V>
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294macros will do the appropriate conversion of string to integer/double or
295integer/double to string.
296
297If you I<really> need to know if you have an integer, double, or string
298pointer in an SV, you can use the following three macros instead:
299
300 SvIOKp(SV*)
301 SvNOKp(SV*)
302 SvPOKp(SV*)
303
304These will tell you if you truly have an integer, double, or string pointer
d1b91892 305stored in your SV. The "p" stands for private.
a0d0e21e 306
da8c5729 307There are various ways in which the private and public flags may differ.
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308For example, a tied SV may have a valid underlying value in the IV slot
309(so SvIOKp is true), but the data should be accessed via the FETCH
310routine rather than directly, so SvIOK is false. Another is when
d7f8936a 311numeric conversion has occurred and precision has been lost: only the
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312private flag is set on 'lossy' values. So when an NV is converted to an
313IV with loss, SvIOKp, SvNOKp and SvNOK will be set, while SvIOK wont be.
314
07fa94a1 315In general, though, it's best to use the C<Sv*V> macros.
a0d0e21e 316
54310121 317=head2 Working with AVs
a0d0e21e 318
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319There are two ways to create and load an AV. The first method creates an
320empty AV:
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321
322 AV* newAV();
323
54310121 324The second method both creates the AV and initially populates it with SVs:
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325
326 AV* av_make(I32 num, SV **ptr);
327
5f05dabc 328The second argument points to an array containing C<num> C<SV*>'s. Once the
54310121 329AV has been created, the SVs can be destroyed, if so desired.
a0d0e21e 330
da8c5729 331Once the AV has been created, the following operations are possible on it:
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332
333 void av_push(AV*, SV*);
334 SV* av_pop(AV*);
335 SV* av_shift(AV*);
336 void av_unshift(AV*, I32 num);
337
338These should be familiar operations, with the exception of C<av_unshift>.
339This routine adds C<num> elements at the front of the array with the C<undef>
340value. You must then use C<av_store> (described below) to assign values
341to these new elements.
342
343Here are some other functions:
344
5f05dabc 345 I32 av_len(AV*);
a0d0e21e 346 SV** av_fetch(AV*, I32 key, I32 lval);
a0d0e21e 347 SV** av_store(AV*, I32 key, SV* val);
a0d0e21e 348
da8c5729 349The C<av_len> function returns the highest index value in an array (just
5f05dabc 350like $#array in Perl). If the array is empty, -1 is returned. The
351C<av_fetch> function returns the value at index C<key>, but if C<lval>
352is non-zero, then C<av_fetch> will store an undef value at that index.
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353The C<av_store> function stores the value C<val> at index C<key>, and does
354not increment the reference count of C<val>. Thus the caller is responsible
355for taking care of that, and if C<av_store> returns NULL, the caller will
356have to decrement the reference count to avoid a memory leak. Note that
357C<av_fetch> and C<av_store> both return C<SV**>'s, not C<SV*>'s as their
358return value.
d1b91892 359
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360A few more:
361
a0d0e21e 362 void av_clear(AV*);
a0d0e21e 363 void av_undef(AV*);
cb1a09d0 364 void av_extend(AV*, I32 key);
5f05dabc 365
366The C<av_clear> function deletes all the elements in the AV* array, but
367does not actually delete the array itself. The C<av_undef> function will
368delete all the elements in the array plus the array itself. The
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369C<av_extend> function extends the array so that it contains at least C<key+1>
370elements. If C<key+1> is less than the currently allocated length of the array,
371then nothing is done.
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372
373If you know the name of an array variable, you can get a pointer to its AV
374by using the following:
375
cbfd0a87 376 AV* get_av("package::varname", 0);
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377
378This returns NULL if the variable does not exist.
379
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380See L<Understanding the Magic of Tied Hashes and Arrays> for more
381information on how to use the array access functions on tied arrays.
382
54310121 383=head2 Working with HVs
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384
385To create an HV, you use the following routine:
386
387 HV* newHV();
388
da8c5729 389Once the HV has been created, the following operations are possible on it:
a0d0e21e 390
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391 SV** hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash);
392 SV** hv_fetch(HV*, const char* key, U32 klen, I32 lval);
a0d0e21e 393
5f05dabc 394The C<klen> parameter is the length of the key being passed in (Note that
395you cannot pass 0 in as a value of C<klen> to tell Perl to measure the
396length of the key). The C<val> argument contains the SV pointer to the
54310121 397scalar being stored, and C<hash> is the precomputed hash value (zero if
5f05dabc 398you want C<hv_store> to calculate it for you). The C<lval> parameter
399indicates whether this fetch is actually a part of a store operation, in
400which case a new undefined value will be added to the HV with the supplied
401key and C<hv_fetch> will return as if the value had already existed.
a0d0e21e 402
5f05dabc 403Remember that C<hv_store> and C<hv_fetch> return C<SV**>'s and not just
404C<SV*>. To access the scalar value, you must first dereference the return
405value. However, you should check to make sure that the return value is
406not NULL before dereferencing it.
a0d0e21e 407
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408The first of these two functions checks if a hash table entry exists, and the
409second deletes it.
a0d0e21e 410
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411 bool hv_exists(HV*, const char* key, U32 klen);
412 SV* hv_delete(HV*, const char* key, U32 klen, I32 flags);
a0d0e21e 413
5f05dabc 414If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will
415create and return a mortal copy of the deleted value.
416
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417And more miscellaneous functions:
418
419 void hv_clear(HV*);
a0d0e21e 420 void hv_undef(HV*);
5f05dabc 421
422Like their AV counterparts, C<hv_clear> deletes all the entries in the hash
423table but does not actually delete the hash table. The C<hv_undef> deletes
424both the entries and the hash table itself.
a0d0e21e 425
a9b0660e 426Perl keeps the actual data in a linked list of structures with a typedef of HE.
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427These contain the actual key and value pointers (plus extra administrative
428overhead). The key is a string pointer; the value is an C<SV*>. However,
429once you have an C<HE*>, to get the actual key and value, use the routines
430specified below.
431
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432 I32 hv_iterinit(HV*);
433 /* Prepares starting point to traverse hash table */
434 HE* hv_iternext(HV*);
435 /* Get the next entry, and return a pointer to a
436 structure that has both the key and value */
437 char* hv_iterkey(HE* entry, I32* retlen);
438 /* Get the key from an HE structure and also return
439 the length of the key string */
cb1a09d0 440 SV* hv_iterval(HV*, HE* entry);
d1be9408 441 /* Return an SV pointer to the value of the HE
a0d0e21e 442 structure */
cb1a09d0 443 SV* hv_iternextsv(HV*, char** key, I32* retlen);
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444 /* This convenience routine combines hv_iternext,
445 hv_iterkey, and hv_iterval. The key and retlen
446 arguments are return values for the key and its
447 length. The value is returned in the SV* argument */
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448
449If you know the name of a hash variable, you can get a pointer to its HV
450by using the following:
451
6673a63c 452 HV* get_hv("package::varname", 0);
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453
454This returns NULL if the variable does not exist.
455
8ebc5c01 456The hash algorithm is defined in the C<PERL_HASH(hash, key, klen)> macro:
a0d0e21e 457
a0d0e21e 458 hash = 0;
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459 while (klen--)
460 hash = (hash * 33) + *key++;
87275199 461 hash = hash + (hash >> 5); /* after 5.6 */
ab192400 462
87275199 463The last step was added in version 5.6 to improve distribution of
ab192400 464lower bits in the resulting hash value.
a0d0e21e 465
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466See L<Understanding the Magic of Tied Hashes and Arrays> for more
467information on how to use the hash access functions on tied hashes.
468
1e422769 469=head2 Hash API Extensions
470
471Beginning with version 5.004, the following functions are also supported:
472
473 HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash);
474 HE* hv_store_ent (HV* tb, SV* key, SV* val, U32 hash);
c47ff5f1 475
1e422769 476 bool hv_exists_ent (HV* tb, SV* key, U32 hash);
477 SV* hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash);
c47ff5f1 478
1e422769 479 SV* hv_iterkeysv (HE* entry);
480
481Note that these functions take C<SV*> keys, which simplifies writing
482of extension code that deals with hash structures. These functions
483also allow passing of C<SV*> keys to C<tie> functions without forcing
484you to stringify the keys (unlike the previous set of functions).
485
486They also return and accept whole hash entries (C<HE*>), making their
487use more efficient (since the hash number for a particular string
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488doesn't have to be recomputed every time). See L<perlapi> for detailed
489descriptions.
1e422769 490
491The following macros must always be used to access the contents of hash
492entries. Note that the arguments to these macros must be simple
493variables, since they may get evaluated more than once. See
4a4eefd0 494L<perlapi> for detailed descriptions of these macros.
1e422769 495
496 HePV(HE* he, STRLEN len)
497 HeVAL(HE* he)
498 HeHASH(HE* he)
499 HeSVKEY(HE* he)
500 HeSVKEY_force(HE* he)
501 HeSVKEY_set(HE* he, SV* sv)
502
503These two lower level macros are defined, but must only be used when
504dealing with keys that are not C<SV*>s:
505
506 HeKEY(HE* he)
507 HeKLEN(HE* he)
508
04343c6d
GS
509Note that both C<hv_store> and C<hv_store_ent> do not increment the
510reference count of the stored C<val>, which is the caller's responsibility.
511If these functions return a NULL value, the caller will usually have to
512decrement the reference count of C<val> to avoid a memory leak.
1e422769 513
a9381218
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514=head2 AVs, HVs and undefined values
515
516Sometimes you have to store undefined values in AVs or HVs. Although
517this may be a rare case, it can be tricky. That's because you're
518used to using C<&PL_sv_undef> if you need an undefined SV.
519
520For example, intuition tells you that this XS code:
521
522 AV *av = newAV();
523 av_store( av, 0, &PL_sv_undef );
524
525is equivalent to this Perl code:
526
527 my @av;
528 $av[0] = undef;
529
530Unfortunately, this isn't true. AVs use C<&PL_sv_undef> as a marker
531for indicating that an array element has not yet been initialized.
532Thus, C<exists $av[0]> would be true for the above Perl code, but
533false for the array generated by the XS code.
534
535Other problems can occur when storing C<&PL_sv_undef> in HVs:
536
537 hv_store( hv, "key", 3, &PL_sv_undef, 0 );
538
539This will indeed make the value C<undef>, but if you try to modify
540the value of C<key>, you'll get the following error:
541
542 Modification of non-creatable hash value attempted
543
544In perl 5.8.0, C<&PL_sv_undef> was also used to mark placeholders
545in restricted hashes. This caused such hash entries not to appear
546when iterating over the hash or when checking for the keys
547with the C<hv_exists> function.
548
8abccac8
AR
549You can run into similar problems when you store C<&PL_sv_yes> or
550C<&PL_sv_no> into AVs or HVs. Trying to modify such elements
a9381218
MHM
551will give you the following error:
552
553 Modification of a read-only value attempted
554
555To make a long story short, you can use the special variables
8abccac8 556C<&PL_sv_undef>, C<&PL_sv_yes> and C<&PL_sv_no> with AVs and
a9381218
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557HVs, but you have to make sure you know what you're doing.
558
559Generally, if you want to store an undefined value in an AV
560or HV, you should not use C<&PL_sv_undef>, but rather create a
561new undefined value using the C<newSV> function, for example:
562
563 av_store( av, 42, newSV(0) );
564 hv_store( hv, "foo", 3, newSV(0), 0 );
565
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566=head2 References
567
d1b91892 568References are a special type of scalar that point to other data types
a9b0660e 569(including other references).
a0d0e21e 570
07fa94a1 571To create a reference, use either of the following functions:
a0d0e21e 572
5f05dabc 573 SV* newRV_inc((SV*) thing);
574 SV* newRV_noinc((SV*) thing);
a0d0e21e 575
5f05dabc 576The C<thing> argument can be any of an C<SV*>, C<AV*>, or C<HV*>. The
07fa94a1
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577functions are identical except that C<newRV_inc> increments the reference
578count of the C<thing>, while C<newRV_noinc> does not. For historical
579reasons, C<newRV> is a synonym for C<newRV_inc>.
580
581Once you have a reference, you can use the following macro to dereference
582the reference:
a0d0e21e
LW
583
584 SvRV(SV*)
585
586then call the appropriate routines, casting the returned C<SV*> to either an
d1b91892 587C<AV*> or C<HV*>, if required.
a0d0e21e 588
d1b91892 589To determine if an SV is a reference, you can use the following macro:
a0d0e21e
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590
591 SvROK(SV*)
592
07fa94a1
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593To discover what type of value the reference refers to, use the following
594macro and then check the return value.
d1b91892
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595
596 SvTYPE(SvRV(SV*))
597
598The most useful types that will be returned are:
599
600 SVt_IV Scalar
601 SVt_NV Scalar
602 SVt_PV Scalar
5f05dabc 603 SVt_RV Scalar
d1b91892
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604 SVt_PVAV Array
605 SVt_PVHV Hash
606 SVt_PVCV Code
ac2c88f2 607 SVt_PVGV Glob (possibly a file handle)
5f05dabc 608 SVt_PVMG Blessed or Magical Scalar
609
3f2c382a 610See the F<sv.h> header file for more details.
d1b91892 611
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612=head2 Blessed References and Class Objects
613
06f6df17 614References are also used to support object-oriented programming. In perl's
cb1a09d0
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615OO lexicon, an object is simply a reference that has been blessed into a
616package (or class). Once blessed, the programmer may now use the reference
617to access the various methods in the class.
618
619A reference can be blessed into a package with the following function:
620
621 SV* sv_bless(SV* sv, HV* stash);
622
06f6df17
RGS
623The C<sv> argument must be a reference value. The C<stash> argument
624specifies which class the reference will belong to. See
2ae324a7 625L<Stashes and Globs> for information on converting class names into stashes.
cb1a09d0
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626
627/* Still under construction */
628
ddd2cc91
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629The following function upgrades rv to reference if not already one.
630Creates a new SV for rv to point to. If C<classname> is non-null, the SV
631is blessed into the specified class. SV is returned.
cb1a09d0 632
08105a92 633 SV* newSVrv(SV* rv, const char* classname);
cb1a09d0 634
ddd2cc91
DM
635The following three functions copy integer, unsigned integer or double
636into an SV whose reference is C<rv>. SV is blessed if C<classname> is
637non-null.
cb1a09d0 638
08105a92 639 SV* sv_setref_iv(SV* rv, const char* classname, IV iv);
e1c57cef 640 SV* sv_setref_uv(SV* rv, const char* classname, UV uv);
08105a92 641 SV* sv_setref_nv(SV* rv, const char* classname, NV iv);
cb1a09d0 642
ddd2cc91
DM
643The following function copies the pointer value (I<the address, not the
644string!>) into an SV whose reference is rv. SV is blessed if C<classname>
645is non-null.
cb1a09d0 646
ddd2cc91 647 SV* sv_setref_pv(SV* rv, const char* classname, void* pv);
cb1a09d0 648
a9b0660e 649The following function copies a string into an SV whose reference is C<rv>.
ddd2cc91
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650Set length to 0 to let Perl calculate the string length. SV is blessed if
651C<classname> is non-null.
cb1a09d0 652
a9b0660e
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653 SV* sv_setref_pvn(SV* rv, const char* classname, char* pv,
654 STRLEN length);
cb1a09d0 655
ddd2cc91
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656The following function tests whether the SV is blessed into the specified
657class. It does not check inheritance relationships.
9abd00ed 658
08105a92 659 int sv_isa(SV* sv, const char* name);
9abd00ed 660
ddd2cc91 661The following function tests whether the SV is a reference to a blessed object.
9abd00ed
GS
662
663 int sv_isobject(SV* sv);
664
ddd2cc91
DM
665The following function tests whether the SV is derived from the specified
666class. SV can be either a reference to a blessed object or a string
667containing a class name. This is the function implementing the
668C<UNIVERSAL::isa> functionality.
9abd00ed 669
08105a92 670 bool sv_derived_from(SV* sv, const char* name);
9abd00ed 671
00aadd71 672To check if you've got an object derived from a specific class you have
9abd00ed
GS
673to write:
674
675 if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... }
cb1a09d0 676
5f05dabc 677=head2 Creating New Variables
cb1a09d0 678
5f05dabc 679To create a new Perl variable with an undef value which can be accessed from
680your Perl script, use the following routines, depending on the variable type.
cb1a09d0 681
64ace3f8 682 SV* get_sv("package::varname", GV_ADD);
cbfd0a87 683 AV* get_av("package::varname", GV_ADD);
6673a63c 684 HV* get_hv("package::varname", GV_ADD);
cb1a09d0 685
058a5f6c 686Notice the use of GV_ADD as the second parameter. The new variable can now
cb1a09d0
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687be set, using the routines appropriate to the data type.
688
5f05dabc 689There are additional macros whose values may be bitwise OR'ed with the
058a5f6c 690C<GV_ADD> argument to enable certain extra features. Those bits are:
cb1a09d0 691
9a68f1db
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692=over
693
694=item GV_ADDMULTI
695
696Marks the variable as multiply defined, thus preventing the:
697
698 Name <varname> used only once: possible typo
699
700warning.
701
9a68f1db
SB
702=item GV_ADDWARN
703
704Issues the warning:
705
706 Had to create <varname> unexpectedly
707
708if the variable did not exist before the function was called.
709
710=back
cb1a09d0 711
07fa94a1
JO
712If you do not specify a package name, the variable is created in the current
713package.
cb1a09d0 714
5f05dabc 715=head2 Reference Counts and Mortality
a0d0e21e 716
d1be9408 717Perl uses a reference count-driven garbage collection mechanism. SVs,
54310121 718AVs, or HVs (xV for short in the following) start their life with a
55497cff 719reference count of 1. If the reference count of an xV ever drops to 0,
07fa94a1 720then it will be destroyed and its memory made available for reuse.
55497cff 721
722This normally doesn't happen at the Perl level unless a variable is
5f05dabc 723undef'ed or the last variable holding a reference to it is changed or
724overwritten. At the internal level, however, reference counts can be
55497cff 725manipulated with the following macros:
726
727 int SvREFCNT(SV* sv);
5f05dabc 728 SV* SvREFCNT_inc(SV* sv);
55497cff 729 void SvREFCNT_dec(SV* sv);
730
731However, there is one other function which manipulates the reference
07fa94a1
JO
732count of its argument. The C<newRV_inc> function, you will recall,
733creates a reference to the specified argument. As a side effect,
734it increments the argument's reference count. If this is not what
735you want, use C<newRV_noinc> instead.
736
737For example, imagine you want to return a reference from an XSUB function.
738Inside the XSUB routine, you create an SV which initially has a reference
739count of one. Then you call C<newRV_inc>, passing it the just-created SV.
5f05dabc 740This returns the reference as a new SV, but the reference count of the
741SV you passed to C<newRV_inc> has been incremented to two. Now you
07fa94a1
JO
742return the reference from the XSUB routine and forget about the SV.
743But Perl hasn't! Whenever the returned reference is destroyed, the
744reference count of the original SV is decreased to one and nothing happens.
745The SV will hang around without any way to access it until Perl itself
746terminates. This is a memory leak.
5f05dabc 747
748The correct procedure, then, is to use C<newRV_noinc> instead of
faed5253
JO
749C<newRV_inc>. Then, if and when the last reference is destroyed,
750the reference count of the SV will go to zero and it will be destroyed,
07fa94a1 751stopping any memory leak.
55497cff 752
5f05dabc 753There are some convenience functions available that can help with the
54310121 754destruction of xVs. These functions introduce the concept of "mortality".
07fa94a1
JO
755An xV that is mortal has had its reference count marked to be decremented,
756but not actually decremented, until "a short time later". Generally the
757term "short time later" means a single Perl statement, such as a call to
54310121 758an XSUB function. The actual determinant for when mortal xVs have their
07fa94a1
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759reference count decremented depends on two macros, SAVETMPS and FREETMPS.
760See L<perlcall> and L<perlxs> for more details on these macros.
55497cff 761
762"Mortalization" then is at its simplest a deferred C<SvREFCNT_dec>.
763However, if you mortalize a variable twice, the reference count will
764later be decremented twice.
765
00aadd71
NIS
766"Mortal" SVs are mainly used for SVs that are placed on perl's stack.
767For example an SV which is created just to pass a number to a called sub
06f6df17
RGS
768is made mortal to have it cleaned up automatically when it's popped off
769the stack. Similarly, results returned by XSUBs (which are pushed on the
770stack) are often made mortal.
a0d0e21e
LW
771
772To create a mortal variable, use the functions:
773
774 SV* sv_newmortal()
775 SV* sv_2mortal(SV*)
776 SV* sv_mortalcopy(SV*)
777
00aadd71 778The first call creates a mortal SV (with no value), the second converts an existing
5f05dabc 779SV to a mortal SV (and thus defers a call to C<SvREFCNT_dec>), and the
780third creates a mortal copy of an existing SV.
da8c5729 781Because C<sv_newmortal> gives the new SV no value, it must normally be given one
9a68f1db 782via C<sv_setpv>, C<sv_setiv>, etc. :
00aadd71
NIS
783
784 SV *tmp = sv_newmortal();
785 sv_setiv(tmp, an_integer);
786
787As that is multiple C statements it is quite common so see this idiom instead:
788
789 SV *tmp = sv_2mortal(newSViv(an_integer));
790
791
792You should be careful about creating mortal variables. Strange things
793can happen if you make the same value mortal within multiple contexts,
794or if you make a variable mortal multiple times. Thinking of "Mortalization"
795as deferred C<SvREFCNT_dec> should help to minimize such problems.
da8c5729 796For example if you are passing an SV which you I<know> has a high enough REFCNT
00aadd71
NIS
797to survive its use on the stack you need not do any mortalization.
798If you are not sure then doing an C<SvREFCNT_inc> and C<sv_2mortal>, or
799making a C<sv_mortalcopy> is safer.
a0d0e21e 800
ac036724 801The mortal routines are not just for SVs; AVs and HVs can be
faed5253 802made mortal by passing their address (type-casted to C<SV*>) to the
07fa94a1 803C<sv_2mortal> or C<sv_mortalcopy> routines.
a0d0e21e 804
5f05dabc 805=head2 Stashes and Globs
a0d0e21e 806
06f6df17
RGS
807A B<stash> is a hash that contains all variables that are defined
808within a package. Each key of the stash is a symbol
aa689395 809name (shared by all the different types of objects that have the same
810name), and each value in the hash table is a GV (Glob Value). This GV
811in turn contains references to the various objects of that name,
812including (but not limited to) the following:
cb1a09d0 813
a0d0e21e
LW
814 Scalar Value
815 Array Value
816 Hash Value
a3cb178b 817 I/O Handle
a0d0e21e
LW
818 Format
819 Subroutine
820
06f6df17
RGS
821There is a single stash called C<PL_defstash> that holds the items that exist
822in the C<main> package. To get at the items in other packages, append the
823string "::" to the package name. The items in the C<Foo> package are in
824the stash C<Foo::> in PL_defstash. The items in the C<Bar::Baz> package are
825in the stash C<Baz::> in C<Bar::>'s stash.
a0d0e21e 826
d1b91892 827To get the stash pointer for a particular package, use the function:
a0d0e21e 828
da51bb9b
NC
829 HV* gv_stashpv(const char* name, I32 flags)
830 HV* gv_stashsv(SV*, I32 flags)
a0d0e21e
LW
831
832The first function takes a literal string, the second uses the string stored
d1b91892 833in the SV. Remember that a stash is just a hash table, so you get back an
da51bb9b 834C<HV*>. The C<flags> flag will create a new package if it is set to GV_ADD.
a0d0e21e
LW
835
836The name that C<gv_stash*v> wants is the name of the package whose symbol table
837you want. The default package is called C<main>. If you have multiply nested
d1b91892
AD
838packages, pass their names to C<gv_stash*v>, separated by C<::> as in the Perl
839language itself.
a0d0e21e
LW
840
841Alternately, if you have an SV that is a blessed reference, you can find
842out the stash pointer by using:
843
844 HV* SvSTASH(SvRV(SV*));
845
846then use the following to get the package name itself:
847
848 char* HvNAME(HV* stash);
849
5f05dabc 850If you need to bless or re-bless an object you can use the following
851function:
a0d0e21e
LW
852
853 SV* sv_bless(SV*, HV* stash)
854
855where the first argument, an C<SV*>, must be a reference, and the second
856argument is a stash. The returned C<SV*> can now be used in the same way
857as any other SV.
858
d1b91892
AD
859For more information on references and blessings, consult L<perlref>.
860
54310121 861=head2 Double-Typed SVs
0a753a76 862
863Scalar variables normally contain only one type of value, an integer,
864double, pointer, or reference. Perl will automatically convert the
865actual scalar data from the stored type into the requested type.
866
867Some scalar variables contain more than one type of scalar data. For
868example, the variable C<$!> contains either the numeric value of C<errno>
869or its string equivalent from either C<strerror> or C<sys_errlist[]>.
870
871To force multiple data values into an SV, you must do two things: use the
872C<sv_set*v> routines to add the additional scalar type, then set a flag
873so that Perl will believe it contains more than one type of data. The
874four macros to set the flags are:
875
876 SvIOK_on
877 SvNOK_on
878 SvPOK_on
879 SvROK_on
880
881The particular macro you must use depends on which C<sv_set*v> routine
882you called first. This is because every C<sv_set*v> routine turns on
883only the bit for the particular type of data being set, and turns off
884all the rest.
885
886For example, to create a new Perl variable called "dberror" that contains
887both the numeric and descriptive string error values, you could use the
888following code:
889
890 extern int dberror;
891 extern char *dberror_list;
892
64ace3f8 893 SV* sv = get_sv("dberror", GV_ADD);
0a753a76 894 sv_setiv(sv, (IV) dberror);
895 sv_setpv(sv, dberror_list[dberror]);
896 SvIOK_on(sv);
897
898If the order of C<sv_setiv> and C<sv_setpv> had been reversed, then the
899macro C<SvPOK_on> would need to be called instead of C<SvIOK_on>.
900
901=head2 Magic Variables
a0d0e21e 902
d1b91892
AD
903[This section still under construction. Ignore everything here. Post no
904bills. Everything not permitted is forbidden.]
905
d1b91892
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906Any SV may be magical, that is, it has special features that a normal
907SV does not have. These features are stored in the SV structure in a
5f05dabc 908linked list of C<struct magic>'s, typedef'ed to C<MAGIC>.
d1b91892
AD
909
910 struct magic {
911 MAGIC* mg_moremagic;
912 MGVTBL* mg_virtual;
913 U16 mg_private;
914 char mg_type;
915 U8 mg_flags;
b205eb13 916 I32 mg_len;
d1b91892
AD
917 SV* mg_obj;
918 char* mg_ptr;
d1b91892
AD
919 };
920
921Note this is current as of patchlevel 0, and could change at any time.
922
923=head2 Assigning Magic
924
925Perl adds magic to an SV using the sv_magic function:
926
a9b0660e 927 void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen);
d1b91892
AD
928
929The C<sv> argument is a pointer to the SV that is to acquire a new magical
930feature.
931
932If C<sv> is not already magical, Perl uses the C<SvUPGRADE> macro to
645c22ef
DM
933convert C<sv> to type C<SVt_PVMG>. Perl then continues by adding new magic
934to the beginning of the linked list of magical features. Any prior entry
935of the same type of magic is deleted. Note that this can be overridden,
936and multiple instances of the same type of magic can be associated with an
937SV.
d1b91892 938
54310121 939The C<name> and C<namlen> arguments are used to associate a string with
940the magic, typically the name of a variable. C<namlen> is stored in the
2d8d5d5a
SH
941C<mg_len> field and if C<name> is non-null then either a C<savepvn> copy of
942C<name> or C<name> itself is stored in the C<mg_ptr> field, depending on
943whether C<namlen> is greater than zero or equal to zero respectively. As a
944special case, if C<(name && namlen == HEf_SVKEY)> then C<name> is assumed
945to contain an C<SV*> and is stored as-is with its REFCNT incremented.
d1b91892
AD
946
947The sv_magic function uses C<how> to determine which, if any, predefined
948"Magic Virtual Table" should be assigned to the C<mg_virtual> field.
06f6df17 949See the L<Magic Virtual Tables> section below. The C<how> argument is also
14befaf4 950stored in the C<mg_type> field. The value of C<how> should be chosen
06f6df17 951from the set of macros C<PERL_MAGIC_foo> found in F<perl.h>. Note that before
645c22ef 952these macros were added, Perl internals used to directly use character
14befaf4 953literals, so you may occasionally come across old code or documentation
75d0f26d 954referring to 'U' magic rather than C<PERL_MAGIC_uvar> for example.
d1b91892
AD
955
956The C<obj> argument is stored in the C<mg_obj> field of the C<MAGIC>
957structure. If it is not the same as the C<sv> argument, the reference
958count of the C<obj> object is incremented. If it is the same, or if
645c22ef 959the C<how> argument is C<PERL_MAGIC_arylen>, or if it is a NULL pointer,
14befaf4 960then C<obj> is merely stored, without the reference count being incremented.
d1b91892 961
2d8d5d5a
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962See also C<sv_magicext> in L<perlapi> for a more flexible way to add magic
963to an SV.
964
cb1a09d0
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965There is also a function to add magic to an C<HV>:
966
967 void hv_magic(HV *hv, GV *gv, int how);
968
969This simply calls C<sv_magic> and coerces the C<gv> argument into an C<SV>.
970
971To remove the magic from an SV, call the function sv_unmagic:
972
70a53b35 973 int sv_unmagic(SV *sv, int type);
cb1a09d0
AD
974
975The C<type> argument should be equal to the C<how> value when the C<SV>
976was initially made magical.
977
f6ee7b17
FR
978However, note that C<sv_unmagic> removes all magic of a certain C<type> from the
979C<SV>. If you want to remove only certain magic of a C<type> based on the magic
980virtual table, use C<sv_unmagicext> instead:
981
982 int sv_unmagicext(SV *sv, int type, MGVTBL *vtbl);
983
d1b91892
AD
984=head2 Magic Virtual Tables
985
d1be9408 986The C<mg_virtual> field in the C<MAGIC> structure is a pointer to an
d1b91892
AD
987C<MGVTBL>, which is a structure of function pointers and stands for
988"Magic Virtual Table" to handle the various operations that might be
989applied to that variable.
990
301cb7e8
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991The C<MGVTBL> has five (or sometimes eight) pointers to the following
992routine types:
d1b91892
AD
993
994 int (*svt_get)(SV* sv, MAGIC* mg);
995 int (*svt_set)(SV* sv, MAGIC* mg);
996 U32 (*svt_len)(SV* sv, MAGIC* mg);
997 int (*svt_clear)(SV* sv, MAGIC* mg);
998 int (*svt_free)(SV* sv, MAGIC* mg);
999
a9b0660e
KW
1000 int (*svt_copy)(SV *sv, MAGIC* mg, SV *nsv,
1001 const char *name, I32 namlen);
301cb7e8
DM
1002 int (*svt_dup)(MAGIC *mg, CLONE_PARAMS *param);
1003 int (*svt_local)(SV *nsv, MAGIC *mg);
1004
1005
06f6df17 1006This MGVTBL structure is set at compile-time in F<perl.h> and there are
b7a0f54c
S
1007currently 32 types. These different structures contain pointers to various
1008routines that perform additional actions depending on which function is
1009being called.
d1b91892 1010
a9b0660e
KW
1011 Function pointer Action taken
1012 ---------------- ------------
1013 svt_get Do something before the value of the SV is
1014 retrieved.
1015 svt_set Do something after the SV is assigned a value.
1016 svt_len Report on the SV's length.
1017 svt_clear Clear something the SV represents.
1018 svt_free Free any extra storage associated with the SV.
d1b91892 1019
a9b0660e
KW
1020 svt_copy copy tied variable magic to a tied element
1021 svt_dup duplicate a magic structure during thread cloning
1022 svt_local copy magic to local value during 'local'
301cb7e8 1023
d1b91892 1024For instance, the MGVTBL structure called C<vtbl_sv> (which corresponds
14befaf4 1025to an C<mg_type> of C<PERL_MAGIC_sv>) contains:
d1b91892
AD
1026
1027 { magic_get, magic_set, magic_len, 0, 0 }
1028
14befaf4
DM
1029Thus, when an SV is determined to be magical and of type C<PERL_MAGIC_sv>,
1030if a get operation is being performed, the routine C<magic_get> is
1031called. All the various routines for the various magical types begin
1032with C<magic_>. NOTE: the magic routines are not considered part of
1033the Perl API, and may not be exported by the Perl library.
d1b91892 1034
301cb7e8
DM
1035The last three slots are a recent addition, and for source code
1036compatibility they are only checked for if one of the three flags
1037MGf_COPY, MGf_DUP or MGf_LOCAL is set in mg_flags. This means that most
1038code can continue declaring a vtable as a 5-element value. These three are
1039currently used exclusively by the threading code, and are highly subject
1040to change.
1041
d1b91892
AD
1042The current kinds of Magic Virtual Tables are:
1043
f1f5ddd7
FC
1044=for comment
1045This table is generated by regen/mg_vtable.pl. Any changes made here
1046will be lost.
1047
1048=for mg_vtable.pl begin
1049
a9b0660e
KW
1050 mg_type
1051 (old-style char and macro) MGVTBL Type of magic
1052 -------------------------- ------ -------------
1053 \0 PERL_MAGIC_sv vtbl_sv Special scalar variable
1054 # PERL_MAGIC_arylen vtbl_arylen Array length ($#ary)
1055 % PERL_MAGIC_rhash (none) extra data for restricted
1056 hashes
1057 . PERL_MAGIC_pos vtbl_pos pos() lvalue
1058 : PERL_MAGIC_symtab (none) extra data for symbol
1059 tables
1060 < PERL_MAGIC_backref vtbl_backref for weak ref data
1061 @ PERL_MAGIC_arylen_p (none) to move arylen out of
1062 XPVAV
1063 A PERL_MAGIC_overload vtbl_amagic %OVERLOAD hash
1064 a PERL_MAGIC_overload_elem vtbl_amagicelem %OVERLOAD hash element
1065 B PERL_MAGIC_bm vtbl_regexp Boyer-Moore
1066 (fast string search)
1067 c PERL_MAGIC_overload_table vtbl_ovrld Holds overload table
1068 (AMT) on stash
1069 D PERL_MAGIC_regdata vtbl_regdata Regex match position data
1070 (@+ and @- vars)
1071 d PERL_MAGIC_regdatum vtbl_regdatum Regex match position data
1072 element
1073 E PERL_MAGIC_env vtbl_env %ENV hash
1074 e PERL_MAGIC_envelem vtbl_envelem %ENV hash element
f1f5ddd7
FC
1075 f PERL_MAGIC_fm vtbl_regdata Formline
1076 ('compiled' format)
1077 G PERL_MAGIC_study vtbl_regexp study()ed string
a9b0660e
KW
1078 g PERL_MAGIC_regex_global vtbl_mglob m//g target
1079 H PERL_MAGIC_hints vtbl_hints %^H hash
1080 h PERL_MAGIC_hintselem vtbl_hintselem %^H hash element
1081 I PERL_MAGIC_isa vtbl_isa @ISA array
1082 i PERL_MAGIC_isaelem vtbl_isaelem @ISA array element
1083 k PERL_MAGIC_nkeys vtbl_nkeys scalar(keys()) lvalue
1084 L PERL_MAGIC_dbfile (none) Debugger %_<filename
1085 l PERL_MAGIC_dbline vtbl_dbline Debugger %_<filename
1086 element
1087 N PERL_MAGIC_shared (none) Shared between threads
1088 n PERL_MAGIC_shared_scalar (none) Shared between threads
1089 o PERL_MAGIC_collxfrm vtbl_collxfrm Locale transformation
1090 P PERL_MAGIC_tied vtbl_pack Tied array or hash
1091 p PERL_MAGIC_tiedelem vtbl_packelem Tied array or hash element
1092 q PERL_MAGIC_tiedscalar vtbl_packelem Tied scalar or handle
1093 r PERL_MAGIC_qr vtbl_regexp precompiled qr// regex
1094 S PERL_MAGIC_sig (none) %SIG hash
1095 s PERL_MAGIC_sigelem vtbl_sigelem %SIG hash element
1096 t PERL_MAGIC_taint vtbl_taint Taintedness
1097 U PERL_MAGIC_uvar vtbl_uvar Available for use by
1098 extensions
1099 u PERL_MAGIC_uvar_elem (none) Reserved for use by
1100 extensions
f1f5ddd7 1101 V PERL_MAGIC_vstring vtbl_vstring SV was vstring literal
a9b0660e
KW
1102 v PERL_MAGIC_vec vtbl_vec vec() lvalue
1103 w PERL_MAGIC_utf8 vtbl_utf8 Cached UTF-8 information
1104 x PERL_MAGIC_substr vtbl_substr substr() lvalue
1105 y PERL_MAGIC_defelem vtbl_defelem Shadow "foreach" iterator
1106 variable / smart parameter
1107 vivification
1108 ] PERL_MAGIC_checkcall (none) inlining/mutation of call
1109 to this CV
1110 ~ PERL_MAGIC_ext (none) Available for use by
1111 extensions
0cbee0a4 1112
f1f5ddd7 1113=for mg_vtable.pl end
d1b91892 1114
68dc0745 1115When an uppercase and lowercase letter both exist in the table, then the
92f0c265
JP
1116uppercase letter is typically used to represent some kind of composite type
1117(a list or a hash), and the lowercase letter is used to represent an element
1118of that composite type. Some internals code makes use of this case
1119relationship. However, 'v' and 'V' (vec and v-string) are in no way related.
14befaf4
DM
1120
1121The C<PERL_MAGIC_ext> and C<PERL_MAGIC_uvar> magic types are defined
1122specifically for use by extensions and will not be used by perl itself.
1123Extensions can use C<PERL_MAGIC_ext> magic to 'attach' private information
1124to variables (typically objects). This is especially useful because
1125there is no way for normal perl code to corrupt this private information
1126(unlike using extra elements of a hash object).
1127
1128Similarly, C<PERL_MAGIC_uvar> magic can be used much like tie() to call a
1129C function any time a scalar's value is used or changed. The C<MAGIC>'s
bdbeb323
SM
1130C<mg_ptr> field points to a C<ufuncs> structure:
1131
1132 struct ufuncs {
a9402793
AB
1133 I32 (*uf_val)(pTHX_ IV, SV*);
1134 I32 (*uf_set)(pTHX_ IV, SV*);
bdbeb323
SM
1135 IV uf_index;
1136 };
1137
1138When the SV is read from or written to, the C<uf_val> or C<uf_set>
14befaf4
DM
1139function will be called with C<uf_index> as the first arg and a pointer to
1140the SV as the second. A simple example of how to add C<PERL_MAGIC_uvar>
1526ead6
AB
1141magic is shown below. Note that the ufuncs structure is copied by
1142sv_magic, so you can safely allocate it on the stack.
1143
1144 void
1145 Umagic(sv)
1146 SV *sv;
1147 PREINIT:
1148 struct ufuncs uf;
1149 CODE:
1150 uf.uf_val = &my_get_fn;
1151 uf.uf_set = &my_set_fn;
1152 uf.uf_index = 0;
14befaf4 1153 sv_magic(sv, 0, PERL_MAGIC_uvar, (char*)&uf, sizeof(uf));
5f05dabc 1154
1e73acc8
AS
1155Attaching C<PERL_MAGIC_uvar> to arrays is permissible but has no effect.
1156
1157For hashes there is a specialized hook that gives control over hash
1158keys (but not values). This hook calls C<PERL_MAGIC_uvar> 'get' magic
1159if the "set" function in the C<ufuncs> structure is NULL. The hook
1160is activated whenever the hash is accessed with a key specified as
1161an C<SV> through the functions C<hv_store_ent>, C<hv_fetch_ent>,
1162C<hv_delete_ent>, and C<hv_exists_ent>. Accessing the key as a string
1163through the functions without the C<..._ent> suffix circumvents the
4509d391 1164hook. See L<Hash::Util::FieldHash/GUTS> for a detailed description.
1e73acc8 1165
14befaf4
DM
1166Note that because multiple extensions may be using C<PERL_MAGIC_ext>
1167or C<PERL_MAGIC_uvar> magic, it is important for extensions to take
1168extra care to avoid conflict. Typically only using the magic on
1169objects blessed into the same class as the extension is sufficient.
2f07f21a
FR
1170For C<PERL_MAGIC_ext> magic, it is usually a good idea to define an
1171C<MGVTBL>, even if all its fields will be C<0>, so that individual
1172C<MAGIC> pointers can be identified as a particular kind of magic
f6ee7b17
FR
1173using their magic virtual table. C<mg_findext> provides an easy way
1174to do that:
2f07f21a
FR
1175
1176 STATIC MGVTBL my_vtbl = { 0, 0, 0, 0, 0, 0, 0, 0 };
1177
1178 MAGIC *mg;
f6ee7b17
FR
1179 if ((mg = mg_findext(sv, PERL_MAGIC_ext, &my_vtbl))) {
1180 /* this is really ours, not another module's PERL_MAGIC_ext */
1181 my_priv_data_t *priv = (my_priv_data_t *)mg->mg_ptr;
1182 ...
2f07f21a 1183 }
5f05dabc 1184
ef50df4b
GS
1185Also note that the C<sv_set*()> and C<sv_cat*()> functions described
1186earlier do B<not> invoke 'set' magic on their targets. This must
1187be done by the user either by calling the C<SvSETMAGIC()> macro after
1188calling these functions, or by using one of the C<sv_set*_mg()> or
1189C<sv_cat*_mg()> functions. Similarly, generic C code must call the
1190C<SvGETMAGIC()> macro to invoke any 'get' magic if they use an SV
1191obtained from external sources in functions that don't handle magic.
4a4eefd0 1192See L<perlapi> for a description of these functions.
189b2af5
GS
1193For example, calls to the C<sv_cat*()> functions typically need to be
1194followed by C<SvSETMAGIC()>, but they don't need a prior C<SvGETMAGIC()>
1195since their implementation handles 'get' magic.
1196
d1b91892
AD
1197=head2 Finding Magic
1198
a9b0660e
KW
1199 MAGIC *mg_find(SV *sv, int type); /* Finds the magic pointer of that
1200 * type */
f6ee7b17
FR
1201
1202This routine returns a pointer to a C<MAGIC> structure stored in the SV.
1203If the SV does not have that magical feature, C<NULL> is returned. If the
1204SV has multiple instances of that magical feature, the first one will be
1205returned. C<mg_findext> can be used to find a C<MAGIC> structure of an SV
da8c5729 1206based on both its magic type and its magic virtual table:
f6ee7b17
FR
1207
1208 MAGIC *mg_findext(SV *sv, int type, MGVTBL *vtbl);
d1b91892 1209
f6ee7b17
FR
1210Also, if the SV passed to C<mg_find> or C<mg_findext> is not of type
1211SVt_PVMG, Perl may core dump.
d1b91892 1212
08105a92 1213 int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen);
d1b91892
AD
1214
1215This routine checks to see what types of magic C<sv> has. If the mg_type
68dc0745 1216field is an uppercase letter, then the mg_obj is copied to C<nsv>, but
1217the mg_type field is changed to be the lowercase letter.
a0d0e21e 1218
04343c6d
GS
1219=head2 Understanding the Magic of Tied Hashes and Arrays
1220
14befaf4
DM
1221Tied hashes and arrays are magical beasts of the C<PERL_MAGIC_tied>
1222magic type.
9edb2b46
GS
1223
1224WARNING: As of the 5.004 release, proper usage of the array and hash
1225access functions requires understanding a few caveats. Some
1226of these caveats are actually considered bugs in the API, to be fixed
1227in later releases, and are bracketed with [MAYCHANGE] below. If
1228you find yourself actually applying such information in this section, be
1229aware that the behavior may change in the future, umm, without warning.
04343c6d 1230
1526ead6 1231The perl tie function associates a variable with an object that implements
9a68f1db 1232the various GET, SET, etc methods. To perform the equivalent of the perl
1526ead6
AB
1233tie function from an XSUB, you must mimic this behaviour. The code below
1234carries out the necessary steps - firstly it creates a new hash, and then
1235creates a second hash which it blesses into the class which will implement
1236the tie methods. Lastly it ties the two hashes together, and returns a
1237reference to the new tied hash. Note that the code below does NOT call the
1238TIEHASH method in the MyTie class -
1239see L<Calling Perl Routines from within C Programs> for details on how
1240to do this.
1241
1242 SV*
1243 mytie()
1244 PREINIT:
1245 HV *hash;
1246 HV *stash;
1247 SV *tie;
1248 CODE:
1249 hash = newHV();
1250 tie = newRV_noinc((SV*)newHV());
da51bb9b 1251 stash = gv_stashpv("MyTie", GV_ADD);
1526ead6 1252 sv_bless(tie, stash);
899e16d0 1253 hv_magic(hash, (GV*)tie, PERL_MAGIC_tied);
1526ead6
AB
1254 RETVAL = newRV_noinc(hash);
1255 OUTPUT:
1256 RETVAL
1257
04343c6d
GS
1258The C<av_store> function, when given a tied array argument, merely
1259copies the magic of the array onto the value to be "stored", using
1260C<mg_copy>. It may also return NULL, indicating that the value did not
9edb2b46
GS
1261actually need to be stored in the array. [MAYCHANGE] After a call to
1262C<av_store> on a tied array, the caller will usually need to call
1263C<mg_set(val)> to actually invoke the perl level "STORE" method on the
1264TIEARRAY object. If C<av_store> did return NULL, a call to
1265C<SvREFCNT_dec(val)> will also be usually necessary to avoid a memory
1266leak. [/MAYCHANGE]
04343c6d
GS
1267
1268The previous paragraph is applicable verbatim to tied hash access using the
1269C<hv_store> and C<hv_store_ent> functions as well.
1270
1271C<av_fetch> and the corresponding hash functions C<hv_fetch> and
1272C<hv_fetch_ent> actually return an undefined mortal value whose magic
1273has been initialized using C<mg_copy>. Note the value so returned does not
9edb2b46
GS
1274need to be deallocated, as it is already mortal. [MAYCHANGE] But you will
1275need to call C<mg_get()> on the returned value in order to actually invoke
1276the perl level "FETCH" method on the underlying TIE object. Similarly,
04343c6d
GS
1277you may also call C<mg_set()> on the return value after possibly assigning
1278a suitable value to it using C<sv_setsv>, which will invoke the "STORE"
9edb2b46 1279method on the TIE object. [/MAYCHANGE]
04343c6d 1280
9edb2b46 1281[MAYCHANGE]
04343c6d
GS
1282In other words, the array or hash fetch/store functions don't really
1283fetch and store actual values in the case of tied arrays and hashes. They
1284merely call C<mg_copy> to attach magic to the values that were meant to be
1285"stored" or "fetched". Later calls to C<mg_get> and C<mg_set> actually
1286do the job of invoking the TIE methods on the underlying objects. Thus
9edb2b46 1287the magic mechanism currently implements a kind of lazy access to arrays
04343c6d
GS
1288and hashes.
1289
1290Currently (as of perl version 5.004), use of the hash and array access
1291functions requires the user to be aware of whether they are operating on
9edb2b46
GS
1292"normal" hashes and arrays, or on their tied variants. The API may be
1293changed to provide more transparent access to both tied and normal data
1294types in future versions.
1295[/MAYCHANGE]
04343c6d
GS
1296
1297You would do well to understand that the TIEARRAY and TIEHASH interfaces
1298are mere sugar to invoke some perl method calls while using the uniform hash
1299and array syntax. The use of this sugar imposes some overhead (typically
1300about two to four extra opcodes per FETCH/STORE operation, in addition to
1301the creation of all the mortal variables required to invoke the methods).
1302This overhead will be comparatively small if the TIE methods are themselves
1303substantial, but if they are only a few statements long, the overhead
1304will not be insignificant.
1305
d1c897a1
IZ
1306=head2 Localizing changes
1307
1308Perl has a very handy construction
1309
1310 {
1311 local $var = 2;
1312 ...
1313 }
1314
1315This construction is I<approximately> equivalent to
1316
1317 {
1318 my $oldvar = $var;
1319 $var = 2;
1320 ...
1321 $var = $oldvar;
1322 }
1323
1324The biggest difference is that the first construction would
1325reinstate the initial value of $var, irrespective of how control exits
9a68f1db 1326the block: C<goto>, C<return>, C<die>/C<eval>, etc. It is a little bit
d1c897a1
IZ
1327more efficient as well.
1328
1329There is a way to achieve a similar task from C via Perl API: create a
1330I<pseudo-block>, and arrange for some changes to be automatically
1331undone at the end of it, either explicit, or via a non-local exit (via
1332die()). A I<block>-like construct is created by a pair of
b687b08b
TC
1333C<ENTER>/C<LEAVE> macros (see L<perlcall/"Returning a Scalar">).
1334Such a construct may be created specially for some important localized
1335task, or an existing one (like boundaries of enclosing Perl
1336subroutine/block, or an existing pair for freeing TMPs) may be
1337used. (In the second case the overhead of additional localization must
1338be almost negligible.) Note that any XSUB is automatically enclosed in
1339an C<ENTER>/C<LEAVE> pair.
d1c897a1
IZ
1340
1341Inside such a I<pseudo-block> the following service is available:
1342
13a2d996 1343=over 4
d1c897a1
IZ
1344
1345=item C<SAVEINT(int i)>
1346
1347=item C<SAVEIV(IV i)>
1348
1349=item C<SAVEI32(I32 i)>
1350
1351=item C<SAVELONG(long i)>
1352
1353These macros arrange things to restore the value of integer variable
1354C<i> at the end of enclosing I<pseudo-block>.
1355
1356=item C<SAVESPTR(s)>
1357
1358=item C<SAVEPPTR(p)>
1359
1360These macros arrange things to restore the value of pointers C<s> and
1361C<p>. C<s> must be a pointer of a type which survives conversion to
1362C<SV*> and back, C<p> should be able to survive conversion to C<char*>
1363and back.
1364
1365=item C<SAVEFREESV(SV *sv)>
1366
1367The refcount of C<sv> would be decremented at the end of
26d9b02f
JH
1368I<pseudo-block>. This is similar to C<sv_2mortal> in that it is also a
1369mechanism for doing a delayed C<SvREFCNT_dec>. However, while C<sv_2mortal>
1370extends the lifetime of C<sv> until the beginning of the next statement,
1371C<SAVEFREESV> extends it until the end of the enclosing scope. These
1372lifetimes can be wildly different.
1373
1374Also compare C<SAVEMORTALIZESV>.
1375
1376=item C<SAVEMORTALIZESV(SV *sv)>
1377
1378Just like C<SAVEFREESV>, but mortalizes C<sv> at the end of the current
1379scope instead of decrementing its reference count. This usually has the
1380effect of keeping C<sv> alive until the statement that called the currently
1381live scope has finished executing.
d1c897a1
IZ
1382
1383=item C<SAVEFREEOP(OP *op)>
1384
1385The C<OP *> is op_free()ed at the end of I<pseudo-block>.
1386
1387=item C<SAVEFREEPV(p)>
1388
1389The chunk of memory which is pointed to by C<p> is Safefree()ed at the
1390end of I<pseudo-block>.
1391
1392=item C<SAVECLEARSV(SV *sv)>
1393
1394Clears a slot in the current scratchpad which corresponds to C<sv> at
1395the end of I<pseudo-block>.
1396
1397=item C<SAVEDELETE(HV *hv, char *key, I32 length)>
1398
1399The key C<key> of C<hv> is deleted at the end of I<pseudo-block>. The
1400string pointed to by C<key> is Safefree()ed. If one has a I<key> in
1401short-lived storage, the corresponding string may be reallocated like
1402this:
1403
9cde0e7f 1404 SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf));
d1c897a1 1405
c76ac1ee 1406=item C<SAVEDESTRUCTOR(DESTRUCTORFUNC_NOCONTEXT_t f, void *p)>
d1c897a1
IZ
1407
1408At the end of I<pseudo-block> the function C<f> is called with the
c76ac1ee
GS
1409only argument C<p>.
1410
1411=item C<SAVEDESTRUCTOR_X(DESTRUCTORFUNC_t f, void *p)>
1412
1413At the end of I<pseudo-block> the function C<f> is called with the
1414implicit context argument (if any), and C<p>.
d1c897a1
IZ
1415
1416=item C<SAVESTACK_POS()>
1417
1418The current offset on the Perl internal stack (cf. C<SP>) is restored
1419at the end of I<pseudo-block>.
1420
1421=back
1422
1423The following API list contains functions, thus one needs to
1424provide pointers to the modifiable data explicitly (either C pointers,
00aadd71 1425or Perlish C<GV *>s). Where the above macros take C<int>, a similar
d1c897a1
IZ
1426function takes C<int *>.
1427
13a2d996 1428=over 4
d1c897a1
IZ
1429
1430=item C<SV* save_scalar(GV *gv)>
1431
1432Equivalent to Perl code C<local $gv>.
1433
1434=item C<AV* save_ary(GV *gv)>
1435
1436=item C<HV* save_hash(GV *gv)>
1437
1438Similar to C<save_scalar>, but localize C<@gv> and C<%gv>.
1439
1440=item C<void save_item(SV *item)>
1441
1442Duplicates the current value of C<SV>, on the exit from the current
1443C<ENTER>/C<LEAVE> I<pseudo-block> will restore the value of C<SV>
038fcae3
SB
1444using the stored value. It doesn't handle magic. Use C<save_scalar> if
1445magic is affected.
d1c897a1
IZ
1446
1447=item C<void save_list(SV **sarg, I32 maxsarg)>
1448
1449A variant of C<save_item> which takes multiple arguments via an array
1450C<sarg> of C<SV*> of length C<maxsarg>.
1451
1452=item C<SV* save_svref(SV **sptr)>
1453
d1be9408 1454Similar to C<save_scalar>, but will reinstate an C<SV *>.
d1c897a1
IZ
1455
1456=item C<void save_aptr(AV **aptr)>
1457
1458=item C<void save_hptr(HV **hptr)>
1459
1460Similar to C<save_svref>, but localize C<AV *> and C<HV *>.
1461
1462=back
1463
1464The C<Alias> module implements localization of the basic types within the
1465I<caller's scope>. People who are interested in how to localize things in
1466the containing scope should take a look there too.
1467
0a753a76 1468=head1 Subroutines
a0d0e21e 1469
68dc0745 1470=head2 XSUBs and the Argument Stack
5f05dabc 1471
1472The XSUB mechanism is a simple way for Perl programs to access C subroutines.
1473An XSUB routine will have a stack that contains the arguments from the Perl
1474program, and a way to map from the Perl data structures to a C equivalent.
1475
1476The stack arguments are accessible through the C<ST(n)> macro, which returns
1477the C<n>'th stack argument. Argument 0 is the first argument passed in the
1478Perl subroutine call. These arguments are C<SV*>, and can be used anywhere
1479an C<SV*> is used.
1480
1481Most of the time, output from the C routine can be handled through use of
1482the RETVAL and OUTPUT directives. However, there are some cases where the
1483argument stack is not already long enough to handle all the return values.
1484An example is the POSIX tzname() call, which takes no arguments, but returns
1485two, the local time zone's standard and summer time abbreviations.
1486
1487To handle this situation, the PPCODE directive is used and the stack is
1488extended using the macro:
1489
924508f0 1490 EXTEND(SP, num);
5f05dabc 1491
924508f0
GS
1492where C<SP> is the macro that represents the local copy of the stack pointer,
1493and C<num> is the number of elements the stack should be extended by.
5f05dabc 1494
00aadd71 1495Now that there is room on the stack, values can be pushed on it using C<PUSHs>
06f6df17 1496macro. The pushed values will often need to be "mortal" (See
d82b684c 1497L</Reference Counts and Mortality>):
5f05dabc 1498
00aadd71 1499 PUSHs(sv_2mortal(newSViv(an_integer)))
d82b684c
SH
1500 PUSHs(sv_2mortal(newSVuv(an_unsigned_integer)))
1501 PUSHs(sv_2mortal(newSVnv(a_double)))
00aadd71 1502 PUSHs(sv_2mortal(newSVpv("Some String",0)))
a9b0660e
KW
1503 /* Although the last example is better written as the more
1504 * efficient: */
a3179684 1505 PUSHs(newSVpvs_flags("Some String", SVs_TEMP))
5f05dabc 1506
1507And now the Perl program calling C<tzname>, the two values will be assigned
1508as in:
1509
1510 ($standard_abbrev, $summer_abbrev) = POSIX::tzname;
1511
1512An alternate (and possibly simpler) method to pushing values on the stack is
00aadd71 1513to use the macro:
5f05dabc 1514
5f05dabc 1515 XPUSHs(SV*)
1516
da8c5729 1517This macro automatically adjusts the stack for you, if needed. Thus, you
5f05dabc 1518do not need to call C<EXTEND> to extend the stack.
00aadd71
NIS
1519
1520Despite their suggestions in earlier versions of this document the macros
d82b684c
SH
1521C<(X)PUSH[iunp]> are I<not> suited to XSUBs which return multiple results.
1522For that, either stick to the C<(X)PUSHs> macros shown above, or use the new
1523C<m(X)PUSH[iunp]> macros instead; see L</Putting a C value on Perl stack>.
5f05dabc 1524
1525For more information, consult L<perlxs> and L<perlxstut>.
1526
5b36e945
FC
1527=head2 Autoloading with XSUBs
1528
1529If an AUTOLOAD routine is an XSUB, as with Perl subroutines, Perl puts the
1530fully-qualified name of the autoloaded subroutine in the $AUTOLOAD variable
1531of the XSUB's package.
1532
1533But it also puts the same information in certain fields of the XSUB itself:
1534
1535 HV *stash = CvSTASH(cv);
1536 const char *subname = SvPVX(cv);
1537 STRLEN name_length = SvCUR(cv); /* in bytes */
1538 U32 is_utf8 = SvUTF8(cv);
1539
1540C<SvPVX(cv)> contains just the sub name itself, not including the package.
d8893903
FC
1541For an AUTOLOAD routine in UNIVERSAL or one of its superclasses,
1542C<CvSTASH(cv)> returns NULL during a method call on a nonexistent package.
5b36e945
FC
1543
1544B<Note>: Setting $AUTOLOAD stopped working in 5.6.1, which did not support
1545XS AUTOLOAD subs at all. Perl 5.8.0 introduced the use of fields in the
1546XSUB itself. Perl 5.16.0 restored the setting of $AUTOLOAD. If you need
1547to support 5.8-5.14, use the XSUB's fields.
1548
5f05dabc 1549=head2 Calling Perl Routines from within C Programs
a0d0e21e
LW
1550
1551There are four routines that can be used to call a Perl subroutine from
1552within a C program. These four are:
1553
954c1994
GS
1554 I32 call_sv(SV*, I32);
1555 I32 call_pv(const char*, I32);
1556 I32 call_method(const char*, I32);
1557 I32 call_argv(const char*, I32, register char**);
a0d0e21e 1558
954c1994 1559The routine most often used is C<call_sv>. The C<SV*> argument
d1b91892
AD
1560contains either the name of the Perl subroutine to be called, or a
1561reference to the subroutine. The second argument consists of flags
1562that control the context in which the subroutine is called, whether
1563or not the subroutine is being passed arguments, how errors should be
1564trapped, and how to treat return values.
a0d0e21e
LW
1565
1566All four routines return the number of arguments that the subroutine returned
1567on the Perl stack.
1568
9a68f1db 1569These routines used to be called C<perl_call_sv>, etc., before Perl v5.6.0,
954c1994
GS
1570but those names are now deprecated; macros of the same name are provided for
1571compatibility.
1572
1573When using any of these routines (except C<call_argv>), the programmer
d1b91892
AD
1574must manipulate the Perl stack. These include the following macros and
1575functions:
a0d0e21e
LW
1576
1577 dSP
924508f0 1578 SP
a0d0e21e
LW
1579 PUSHMARK()
1580 PUTBACK
1581 SPAGAIN
1582 ENTER
1583 SAVETMPS
1584 FREETMPS
1585 LEAVE
1586 XPUSH*()
cb1a09d0 1587 POP*()
a0d0e21e 1588
5f05dabc 1589For a detailed description of calling conventions from C to Perl,
1590consult L<perlcall>.
a0d0e21e 1591
5f05dabc 1592=head2 Memory Allocation
a0d0e21e 1593
06f6df17
RGS
1594=head3 Allocation
1595
86058a2d
GS
1596All memory meant to be used with the Perl API functions should be manipulated
1597using the macros described in this section. The macros provide the necessary
1598transparency between differences in the actual malloc implementation that is
1599used within perl.
1600
1601It is suggested that you enable the version of malloc that is distributed
5f05dabc 1602with Perl. It keeps pools of various sizes of unallocated memory in
07fa94a1
JO
1603order to satisfy allocation requests more quickly. However, on some
1604platforms, it may cause spurious malloc or free errors.
d1b91892 1605
06f6df17
RGS
1606The following three macros are used to initially allocate memory :
1607
9f653bb5
SH
1608 Newx(pointer, number, type);
1609 Newxc(pointer, number, type, cast);
1610 Newxz(pointer, number, type);
d1b91892 1611
9f653bb5 1612The first argument C<pointer> should be the name of a variable that will
5f05dabc 1613point to the newly allocated memory.
d1b91892 1614
9f653bb5 1615The second and third arguments C<number> and C<type> specify how many of
d1b91892 1616the specified type of data structure should be allocated. The argument
9f653bb5 1617C<type> is passed to C<sizeof>. The final argument to C<Newxc>, C<cast>,
d1b91892
AD
1618should be used if the C<pointer> argument is different from the C<type>
1619argument.
1620
9f653bb5 1621Unlike the C<Newx> and C<Newxc> macros, the C<Newxz> macro calls C<memzero>
d1b91892
AD
1622to zero out all the newly allocated memory.
1623
06f6df17
RGS
1624=head3 Reallocation
1625
d1b91892
AD
1626 Renew(pointer, number, type);
1627 Renewc(pointer, number, type, cast);
1628 Safefree(pointer)
1629
1630These three macros are used to change a memory buffer size or to free a
1631piece of memory no longer needed. The arguments to C<Renew> and C<Renewc>
1632match those of C<New> and C<Newc> with the exception of not needing the
1633"magic cookie" argument.
1634
06f6df17
RGS
1635=head3 Moving
1636
d1b91892
AD
1637 Move(source, dest, number, type);
1638 Copy(source, dest, number, type);
1639 Zero(dest, number, type);
1640
1641These three macros are used to move, copy, or zero out previously allocated
1642memory. The C<source> and C<dest> arguments point to the source and
1643destination starting points. Perl will move, copy, or zero out C<number>
1644instances of the size of the C<type> data structure (using the C<sizeof>
1645function).
a0d0e21e 1646
5f05dabc 1647=head2 PerlIO
ce3d39e2 1648
da8c5729 1649The most recent development releases of Perl have been experimenting with
5f05dabc 1650removing Perl's dependency on the "normal" standard I/O suite and allowing
1651other stdio implementations to be used. This involves creating a new
1652abstraction layer that then calls whichever implementation of stdio Perl
68dc0745 1653was compiled with. All XSUBs should now use the functions in the PerlIO
5f05dabc 1654abstraction layer and not make any assumptions about what kind of stdio
1655is being used.
1656
1657For a complete description of the PerlIO abstraction, consult L<perlapio>.
1658
8ebc5c01 1659=head2 Putting a C value on Perl stack
ce3d39e2
IZ
1660
1661A lot of opcodes (this is an elementary operation in the internal perl
1662stack machine) put an SV* on the stack. However, as an optimization
1663the corresponding SV is (usually) not recreated each time. The opcodes
1664reuse specially assigned SVs (I<target>s) which are (as a corollary)
1665not constantly freed/created.
1666
0a753a76 1667Each of the targets is created only once (but see
ce3d39e2
IZ
1668L<Scratchpads and recursion> below), and when an opcode needs to put
1669an integer, a double, or a string on stack, it just sets the
1670corresponding parts of its I<target> and puts the I<target> on stack.
1671
1672The macro to put this target on stack is C<PUSHTARG>, and it is
1673directly used in some opcodes, as well as indirectly in zillions of
d82b684c 1674others, which use it via C<(X)PUSH[iunp]>.
ce3d39e2 1675
1bd1c0d5
SC
1676Because the target is reused, you must be careful when pushing multiple
1677values on the stack. The following code will not do what you think:
1678
1679 XPUSHi(10);
1680 XPUSHi(20);
1681
1682This translates as "set C<TARG> to 10, push a pointer to C<TARG> onto
1683the stack; set C<TARG> to 20, push a pointer to C<TARG> onto the stack".
1684At the end of the operation, the stack does not contain the values 10
1685and 20, but actually contains two pointers to C<TARG>, which we have set
d82b684c 1686to 20.
1bd1c0d5 1687
d82b684c
SH
1688If you need to push multiple different values then you should either use
1689the C<(X)PUSHs> macros, or else use the new C<m(X)PUSH[iunp]> macros,
1690none of which make use of C<TARG>. The C<(X)PUSHs> macros simply push an
1691SV* on the stack, which, as noted under L</XSUBs and the Argument Stack>,
1692will often need to be "mortal". The new C<m(X)PUSH[iunp]> macros make
1693this a little easier to achieve by creating a new mortal for you (via
1694C<(X)PUSHmortal>), pushing that onto the stack (extending it if necessary
1695in the case of the C<mXPUSH[iunp]> macros), and then setting its value.
1696Thus, instead of writing this to "fix" the example above:
1697
1698 XPUSHs(sv_2mortal(newSViv(10)))
1699 XPUSHs(sv_2mortal(newSViv(20)))
1700
1701you can simply write:
1702
1703 mXPUSHi(10)
1704 mXPUSHi(20)
1705
1706On a related note, if you do use C<(X)PUSH[iunp]>, then you're going to
1bd1c0d5 1707need a C<dTARG> in your variable declarations so that the C<*PUSH*>
d82b684c
SH
1708macros can make use of the local variable C<TARG>. See also C<dTARGET>
1709and C<dXSTARG>.
1bd1c0d5 1710
8ebc5c01 1711=head2 Scratchpads
ce3d39e2 1712
54310121 1713The question remains on when the SVs which are I<target>s for opcodes
ac036724 1714are created. The answer is that they are created when the current
1715unit--a subroutine or a file (for opcodes for statements outside of
1716subroutines)--is compiled. During this time a special anonymous Perl
1717array is created, which is called a scratchpad for the current unit.
ce3d39e2 1718
54310121 1719A scratchpad keeps SVs which are lexicals for the current unit and are
ce3d39e2
IZ
1720targets for opcodes. One can deduce that an SV lives on a scratchpad
1721by looking on its flags: lexicals have C<SVs_PADMY> set, and
1722I<target>s have C<SVs_PADTMP> set.
1723
54310121 1724The correspondence between OPs and I<target>s is not 1-to-1. Different
1725OPs in the compile tree of the unit can use the same target, if this
ce3d39e2
IZ
1726would not conflict with the expected life of the temporary.
1727
2ae324a7 1728=head2 Scratchpads and recursion
ce3d39e2
IZ
1729
1730In fact it is not 100% true that a compiled unit contains a pointer to
1731the scratchpad AV. In fact it contains a pointer to an AV of
1732(initially) one element, and this element is the scratchpad AV. Why do
1733we need an extra level of indirection?
1734
9a68f1db 1735The answer is B<recursion>, and maybe B<threads>. Both
ce3d39e2
IZ
1736these can create several execution pointers going into the same
1737subroutine. For the subroutine-child not write over the temporaries
1738for the subroutine-parent (lifespan of which covers the call to the
1739child), the parent and the child should have different
1740scratchpads. (I<And> the lexicals should be separate anyway!)
1741
5f05dabc 1742So each subroutine is born with an array of scratchpads (of length 1).
1743On each entry to the subroutine it is checked that the current
ce3d39e2
IZ
1744depth of the recursion is not more than the length of this array, and
1745if it is, new scratchpad is created and pushed into the array.
1746
1747The I<target>s on this scratchpad are C<undef>s, but they are already
1748marked with correct flags.
1749
0a753a76 1750=head1 Compiled code
1751
1752=head2 Code tree
1753
1754Here we describe the internal form your code is converted to by
1755Perl. Start with a simple example:
1756
1757 $a = $b + $c;
1758
1759This is converted to a tree similar to this one:
1760
1761 assign-to
1762 / \
1763 + $a
1764 / \
1765 $b $c
1766
7b8d334a 1767(but slightly more complicated). This tree reflects the way Perl
0a753a76 1768parsed your code, but has nothing to do with the execution order.
1769There is an additional "thread" going through the nodes of the tree
1770which shows the order of execution of the nodes. In our simplified
1771example above it looks like:
1772
1773 $b ---> $c ---> + ---> $a ---> assign-to
1774
1775But with the actual compile tree for C<$a = $b + $c> it is different:
1776some nodes I<optimized away>. As a corollary, though the actual tree
1777contains more nodes than our simplified example, the execution order
1778is the same as in our example.
1779
1780=head2 Examining the tree
1781
06f6df17
RGS
1782If you have your perl compiled for debugging (usually done with
1783C<-DDEBUGGING> on the C<Configure> command line), you may examine the
0a753a76 1784compiled tree by specifying C<-Dx> on the Perl command line. The
1785output takes several lines per node, and for C<$b+$c> it looks like
1786this:
1787
1788 5 TYPE = add ===> 6
1789 TARG = 1
1790 FLAGS = (SCALAR,KIDS)
1791 {
1792 TYPE = null ===> (4)
1793 (was rv2sv)
1794 FLAGS = (SCALAR,KIDS)
1795 {
1796 3 TYPE = gvsv ===> 4
1797 FLAGS = (SCALAR)
1798 GV = main::b
1799 }
1800 }
1801 {
1802 TYPE = null ===> (5)
1803 (was rv2sv)
1804 FLAGS = (SCALAR,KIDS)
1805 {
1806 4 TYPE = gvsv ===> 5
1807 FLAGS = (SCALAR)
1808 GV = main::c
1809 }
1810 }
1811
1812This tree has 5 nodes (one per C<TYPE> specifier), only 3 of them are
1813not optimized away (one per number in the left column). The immediate
1814children of the given node correspond to C<{}> pairs on the same level
1815of indentation, thus this listing corresponds to the tree:
1816
1817 add
1818 / \
1819 null null
1820 | |
1821 gvsv gvsv
1822
1823The execution order is indicated by C<===E<gt>> marks, thus it is C<3
18244 5 6> (node C<6> is not included into above listing), i.e.,
1825C<gvsv gvsv add whatever>.
1826
9afa14e3
SC
1827Each of these nodes represents an op, a fundamental operation inside the
1828Perl core. The code which implements each operation can be found in the
1829F<pp*.c> files; the function which implements the op with type C<gvsv>
1830is C<pp_gvsv>, and so on. As the tree above shows, different ops have
1831different numbers of children: C<add> is a binary operator, as one would
1832expect, and so has two children. To accommodate the various different
1833numbers of children, there are various types of op data structure, and
1834they link together in different ways.
1835
1836The simplest type of op structure is C<OP>: this has no children. Unary
1837operators, C<UNOP>s, have one child, and this is pointed to by the
1838C<op_first> field. Binary operators (C<BINOP>s) have not only an
1839C<op_first> field but also an C<op_last> field. The most complex type of
1840op is a C<LISTOP>, which has any number of children. In this case, the
1841first child is pointed to by C<op_first> and the last child by
1842C<op_last>. The children in between can be found by iteratively
1843following the C<op_sibling> pointer from the first child to the last.
1844
1845There are also two other op types: a C<PMOP> holds a regular expression,
1846and has no children, and a C<LOOP> may or may not have children. If the
1847C<op_children> field is non-zero, it behaves like a C<LISTOP>. To
1848complicate matters, if a C<UNOP> is actually a C<null> op after
1849optimization (see L</Compile pass 2: context propagation>) it will still
1850have children in accordance with its former type.
1851
06f6df17
RGS
1852Another way to examine the tree is to use a compiler back-end module, such
1853as L<B::Concise>.
1854
0a753a76 1855=head2 Compile pass 1: check routines
1856
8870b5c7
GS
1857The tree is created by the compiler while I<yacc> code feeds it
1858the constructions it recognizes. Since I<yacc> works bottom-up, so does
0a753a76 1859the first pass of perl compilation.
1860
1861What makes this pass interesting for perl developers is that some
1862optimization may be performed on this pass. This is optimization by
8870b5c7 1863so-called "check routines". The correspondence between node names
0a753a76 1864and corresponding check routines is described in F<opcode.pl> (do not
1865forget to run C<make regen_headers> if you modify this file).
1866
1867A check routine is called when the node is fully constructed except
7b8d334a 1868for the execution-order thread. Since at this time there are no
0a753a76 1869back-links to the currently constructed node, one can do most any
1870operation to the top-level node, including freeing it and/or creating
1871new nodes above/below it.
1872
1873The check routine returns the node which should be inserted into the
1874tree (if the top-level node was not modified, check routine returns
1875its argument).
1876
1877By convention, check routines have names C<ck_*>. They are usually
1878called from C<new*OP> subroutines (or C<convert>) (which in turn are
1879called from F<perly.y>).
1880
1881=head2 Compile pass 1a: constant folding
1882
1883Immediately after the check routine is called the returned node is
1884checked for being compile-time executable. If it is (the value is
1885judged to be constant) it is immediately executed, and a I<constant>
1886node with the "return value" of the corresponding subtree is
1887substituted instead. The subtree is deleted.
1888
1889If constant folding was not performed, the execution-order thread is
1890created.
1891
1892=head2 Compile pass 2: context propagation
1893
1894When a context for a part of compile tree is known, it is propagated
a3cb178b 1895down through the tree. At this time the context can have 5 values
0a753a76 1896(instead of 2 for runtime context): void, boolean, scalar, list, and
1897lvalue. In contrast with the pass 1 this pass is processed from top
1898to bottom: a node's context determines the context for its children.
1899
1900Additional context-dependent optimizations are performed at this time.
1901Since at this moment the compile tree contains back-references (via
1902"thread" pointers), nodes cannot be free()d now. To allow
1903optimized-away nodes at this stage, such nodes are null()ified instead
1904of free()ing (i.e. their type is changed to OP_NULL).
1905
1906=head2 Compile pass 3: peephole optimization
1907
1908After the compile tree for a subroutine (or for an C<eval> or a file)
1909is created, an additional pass over the code is performed. This pass
1910is neither top-down or bottom-up, but in the execution order (with
9ea12537
Z
1911additional complications for conditionals). Optimizations performed
1912at this stage are subject to the same restrictions as in the pass 2.
1913
1914Peephole optimizations are done by calling the function pointed to
1915by the global variable C<PL_peepp>. By default, C<PL_peepp> just
1916calls the function pointed to by the global variable C<PL_rpeepp>.
1917By default, that performs some basic op fixups and optimisations along
1918the execution-order op chain, and recursively calls C<PL_rpeepp> for
1919each side chain of ops (resulting from conditionals). Extensions may
1920provide additional optimisations or fixups, hooking into either the
1921per-subroutine or recursive stage, like this:
1922
1923 static peep_t prev_peepp;
1924 static void my_peep(pTHX_ OP *o)
1925 {
1926 /* custom per-subroutine optimisation goes here */
1927 prev_peepp(o);
1928 /* custom per-subroutine optimisation may also go here */
1929 }
1930 BOOT:
1931 prev_peepp = PL_peepp;
1932 PL_peepp = my_peep;
1933
1934 static peep_t prev_rpeepp;
1935 static void my_rpeep(pTHX_ OP *o)
1936 {
1937 OP *orig_o = o;
1938 for(; o; o = o->op_next) {
1939 /* custom per-op optimisation goes here */
1940 }
1941 prev_rpeepp(orig_o);
1942 }
1943 BOOT:
1944 prev_rpeepp = PL_rpeepp;
1945 PL_rpeepp = my_rpeep;
0a753a76 1946
1ba7f851
PJ
1947=head2 Pluggable runops
1948
1949The compile tree is executed in a runops function. There are two runops
1388f78e
RGS
1950functions, in F<run.c> and in F<dump.c>. C<Perl_runops_debug> is used
1951with DEBUGGING and C<Perl_runops_standard> is used otherwise. For fine
1952control over the execution of the compile tree it is possible to provide
1953your own runops function.
1ba7f851
PJ
1954
1955It's probably best to copy one of the existing runops functions and
1956change it to suit your needs. Then, in the BOOT section of your XS
1957file, add the line:
1958
1959 PL_runops = my_runops;
1960
1961This function should be as efficient as possible to keep your programs
1962running as fast as possible.
1963
fd85fad2
BM
1964=head2 Compile-time scope hooks
1965
1966As of perl 5.14 it is possible to hook into the compile-time lexical
1967scope mechanism using C<Perl_blockhook_register>. This is used like
1968this:
1969
1970 STATIC void my_start_hook(pTHX_ int full);
1971 STATIC BHK my_hooks;
1972
1973 BOOT:
a88d97bf 1974 BhkENTRY_set(&my_hooks, bhk_start, my_start_hook);
fd85fad2
BM
1975 Perl_blockhook_register(aTHX_ &my_hooks);
1976
1977This will arrange to have C<my_start_hook> called at the start of
1978compiling every lexical scope. The available hooks are:
1979
1980=over 4
1981
a88d97bf 1982=item C<void bhk_start(pTHX_ int full)>
fd85fad2
BM
1983
1984This is called just after starting a new lexical scope. Note that Perl
1985code like
1986
1987 if ($x) { ... }
1988
1989creates two scopes: the first starts at the C<(> and has C<full == 1>,
1990the second starts at the C<{> and has C<full == 0>. Both end at the
1991C<}>, so calls to C<start> and C<pre/post_end> will match. Anything
1992pushed onto the save stack by this hook will be popped just before the
1993scope ends (between the C<pre_> and C<post_end> hooks, in fact).
1994
a88d97bf 1995=item C<void bhk_pre_end(pTHX_ OP **o)>
fd85fad2
BM
1996
1997This is called at the end of a lexical scope, just before unwinding the
1998stack. I<o> is the root of the optree representing the scope; it is a
1999double pointer so you can replace the OP if you need to.
2000
a88d97bf 2001=item C<void bhk_post_end(pTHX_ OP **o)>
fd85fad2
BM
2002
2003This is called at the end of a lexical scope, just after unwinding the
2004stack. I<o> is as above. Note that it is possible for calls to C<pre_>
2005and C<post_end> to nest, if there is something on the save stack that
2006calls string eval.
2007
a88d97bf 2008=item C<void bhk_eval(pTHX_ OP *const o)>
fd85fad2
BM
2009
2010This is called just before starting to compile an C<eval STRING>, C<do
2011FILE>, C<require> or C<use>, after the eval has been set up. I<o> is the
2012OP that requested the eval, and will normally be an C<OP_ENTEREVAL>,
2013C<OP_DOFILE> or C<OP_REQUIRE>.
2014
2015=back
2016
2017Once you have your hook functions, you need a C<BHK> structure to put
2018them in. It's best to allocate it statically, since there is no way to
2019free it once it's registered. The function pointers should be inserted
2020into this structure using the C<BhkENTRY_set> macro, which will also set
2021flags indicating which entries are valid. If you do need to allocate
2022your C<BHK> dynamically for some reason, be sure to zero it before you
2023start.
2024
2025Once registered, there is no mechanism to switch these hooks off, so if
2026that is necessary you will need to do this yourself. An entry in C<%^H>
a3e07c87
BM
2027is probably the best way, so the effect is lexically scoped; however it
2028is also possible to use the C<BhkDISABLE> and C<BhkENABLE> macros to
2029temporarily switch entries on and off. You should also be aware that
2030generally speaking at least one scope will have opened before your
2031extension is loaded, so you will see some C<pre/post_end> pairs that
2032didn't have a matching C<start>.
fd85fad2 2033
9afa14e3
SC
2034=head1 Examining internal data structures with the C<dump> functions
2035
2036To aid debugging, the source file F<dump.c> contains a number of
2037functions which produce formatted output of internal data structures.
2038
2039The most commonly used of these functions is C<Perl_sv_dump>; it's used
2040for dumping SVs, AVs, HVs, and CVs. The C<Devel::Peek> module calls
2041C<sv_dump> to produce debugging output from Perl-space, so users of that
00aadd71 2042module should already be familiar with its format.
9afa14e3
SC
2043
2044C<Perl_op_dump> can be used to dump an C<OP> structure or any of its
210b36aa 2045derivatives, and produces output similar to C<perl -Dx>; in fact,
9afa14e3
SC
2046C<Perl_dump_eval> will dump the main root of the code being evaluated,
2047exactly like C<-Dx>.
2048
2049Other useful functions are C<Perl_dump_sub>, which turns a C<GV> into an
2050op tree, C<Perl_dump_packsubs> which calls C<Perl_dump_sub> on all the
2051subroutines in a package like so: (Thankfully, these are all xsubs, so
2052there is no op tree)
2053
2054 (gdb) print Perl_dump_packsubs(PL_defstash)
2055
2056 SUB attributes::bootstrap = (xsub 0x811fedc 0)
2057
2058 SUB UNIVERSAL::can = (xsub 0x811f50c 0)
2059
2060 SUB UNIVERSAL::isa = (xsub 0x811f304 0)
2061
2062 SUB UNIVERSAL::VERSION = (xsub 0x811f7ac 0)
2063
2064 SUB DynaLoader::boot_DynaLoader = (xsub 0x805b188 0)
2065
2066and C<Perl_dump_all>, which dumps all the subroutines in the stash and
2067the op tree of the main root.
2068
954c1994 2069=head1 How multiple interpreters and concurrency are supported
ee072b34 2070
ee072b34
GS
2071=head2 Background and PERL_IMPLICIT_CONTEXT
2072
2073The Perl interpreter can be regarded as a closed box: it has an API
2074for feeding it code or otherwise making it do things, but it also has
2075functions for its own use. This smells a lot like an object, and
2076there are ways for you to build Perl so that you can have multiple
acfe0abc
GS
2077interpreters, with one interpreter represented either as a C structure,
2078or inside a thread-specific structure. These structures contain all
2079the context, the state of that interpreter.
2080
7b52221d
RGS
2081One macro controls the major Perl build flavor: MULTIPLICITY. The
2082MULTIPLICITY build has a C structure that packages all the interpreter
2083state. With multiplicity-enabled perls, PERL_IMPLICIT_CONTEXT is also
2084normally defined, and enables the support for passing in a "hidden" first
2085argument that represents all three data structures. MULTIPLICITY makes
1a64a5e6 2086multi-threaded perls possible (with the ithreads threading model, related
7b52221d 2087to the macro USE_ITHREADS.)
54aff467 2088
27da23d5
JH
2089Two other "encapsulation" macros are the PERL_GLOBAL_STRUCT and
2090PERL_GLOBAL_STRUCT_PRIVATE (the latter turns on the former, and the
2091former turns on MULTIPLICITY.) The PERL_GLOBAL_STRUCT causes all the
2092internal variables of Perl to be wrapped inside a single global struct,
2093struct perl_vars, accessible as (globals) &PL_Vars or PL_VarsPtr or
2094the function Perl_GetVars(). The PERL_GLOBAL_STRUCT_PRIVATE goes
2095one step further, there is still a single struct (allocated in main()
2096either from heap or from stack) but there are no global data symbols
2097pointing to it. In either case the global struct should be initialised
2098as the very first thing in main() using Perl_init_global_struct() and
2099correspondingly tear it down after perl_free() using Perl_free_global_struct(),
2100please see F<miniperlmain.c> for usage details. You may also need
2101to use C<dVAR> in your coding to "declare the global variables"
2102when you are using them. dTHX does this for you automatically.
2103
bc028b6b
JH
2104To see whether you have non-const data you can use a BSD-compatible C<nm>:
2105
2106 nm libperl.a | grep -v ' [TURtr] '
2107
2108If this displays any C<D> or C<d> symbols, you have non-const data.
2109
27da23d5
JH
2110For backward compatibility reasons defining just PERL_GLOBAL_STRUCT
2111doesn't actually hide all symbols inside a big global struct: some
2112PerlIO_xxx vtables are left visible. The PERL_GLOBAL_STRUCT_PRIVATE
2113then hides everything (see how the PERLIO_FUNCS_DECL is used).
2114
54aff467 2115All this obviously requires a way for the Perl internal functions to be
acfe0abc 2116either subroutines taking some kind of structure as the first
ee072b34 2117argument, or subroutines taking nothing as the first argument. To
acfe0abc 2118enable these two very different ways of building the interpreter,
ee072b34
GS
2119the Perl source (as it does in so many other situations) makes heavy
2120use of macros and subroutine naming conventions.
2121
54aff467 2122First problem: deciding which functions will be public API functions and
00aadd71 2123which will be private. All functions whose names begin C<S_> are private
954c1994
GS
2124(think "S" for "secret" or "static"). All other functions begin with
2125"Perl_", but just because a function begins with "Perl_" does not mean it is
00aadd71
NIS
2126part of the API. (See L</Internal Functions>.) The easiest way to be B<sure> a
2127function is part of the API is to find its entry in L<perlapi>.
2128If it exists in L<perlapi>, it's part of the API. If it doesn't, and you
2129think it should be (i.e., you need it for your extension), send mail via
a422fd2d 2130L<perlbug> explaining why you think it should be.
ee072b34
GS
2131
2132Second problem: there must be a syntax so that the same subroutine
2133declarations and calls can pass a structure as their first argument,
2134or pass nothing. To solve this, the subroutines are named and
2135declared in a particular way. Here's a typical start of a static
2136function used within the Perl guts:
2137
2138 STATIC void
2139 S_incline(pTHX_ char *s)
2140
acfe0abc 2141STATIC becomes "static" in C, and may be #define'd to nothing in some
da8c5729 2142configurations in the future.
ee072b34 2143
651a3225
GS
2144A public function (i.e. part of the internal API, but not necessarily
2145sanctioned for use in extensions) begins like this:
ee072b34
GS
2146
2147 void
2307c6d0 2148 Perl_sv_setiv(pTHX_ SV* dsv, IV num)
ee072b34 2149
0147cd53 2150C<pTHX_> is one of a number of macros (in F<perl.h>) that hide the
ee072b34
GS
2151details of the interpreter's context. THX stands for "thread", "this",
2152or "thingy", as the case may be. (And no, George Lucas is not involved. :-)
2153The first character could be 'p' for a B<p>rototype, 'a' for B<a>rgument,
a7486cbb
JH
2154or 'd' for B<d>eclaration, so we have C<pTHX>, C<aTHX> and C<dTHX>, and
2155their variants.
ee072b34 2156
a7486cbb
JH
2157When Perl is built without options that set PERL_IMPLICIT_CONTEXT, there is no
2158first argument containing the interpreter's context. The trailing underscore
ee072b34
GS
2159in the pTHX_ macro indicates that the macro expansion needs a comma
2160after the context argument because other arguments follow it. If
2161PERL_IMPLICIT_CONTEXT is not defined, pTHX_ will be ignored, and the
54aff467
GS
2162subroutine is not prototyped to take the extra argument. The form of the
2163macro without the trailing underscore is used when there are no additional
ee072b34
GS
2164explicit arguments.
2165
54aff467 2166When a core function calls another, it must pass the context. This
2307c6d0 2167is normally hidden via macros. Consider C<sv_setiv>. It expands into
ee072b34
GS
2168something like this:
2169
2307c6d0
SB
2170 #ifdef PERL_IMPLICIT_CONTEXT
2171 #define sv_setiv(a,b) Perl_sv_setiv(aTHX_ a, b)
ee072b34 2172 /* can't do this for vararg functions, see below */
2307c6d0
SB
2173 #else
2174 #define sv_setiv Perl_sv_setiv
2175 #endif
ee072b34
GS
2176
2177This works well, and means that XS authors can gleefully write:
2178
2307c6d0 2179 sv_setiv(foo, bar);
ee072b34
GS
2180
2181and still have it work under all the modes Perl could have been
2182compiled with.
2183
ee072b34
GS
2184This doesn't work so cleanly for varargs functions, though, as macros
2185imply that the number of arguments is known in advance. Instead we
2186either need to spell them out fully, passing C<aTHX_> as the first
2187argument (the Perl core tends to do this with functions like
2188Perl_warner), or use a context-free version.
2189
2190The context-free version of Perl_warner is called
2191Perl_warner_nocontext, and does not take the extra argument. Instead
2192it does dTHX; to get the context from thread-local storage. We
2193C<#define warner Perl_warner_nocontext> so that extensions get source
2194compatibility at the expense of performance. (Passing an arg is
2195cheaper than grabbing it from thread-local storage.)
2196
acfe0abc 2197You can ignore [pad]THXx when browsing the Perl headers/sources.
ee072b34
GS
2198Those are strictly for use within the core. Extensions and embedders
2199need only be aware of [pad]THX.
2200
a7486cbb
JH
2201=head2 So what happened to dTHR?
2202
2203C<dTHR> was introduced in perl 5.005 to support the older thread model.
2204The older thread model now uses the C<THX> mechanism to pass context
2205pointers around, so C<dTHR> is not useful any more. Perl 5.6.0 and
2206later still have it for backward source compatibility, but it is defined
2207to be a no-op.
2208
ee072b34
GS
2209=head2 How do I use all this in extensions?
2210
2211When Perl is built with PERL_IMPLICIT_CONTEXT, extensions that call
2212any functions in the Perl API will need to pass the initial context
2213argument somehow. The kicker is that you will need to write it in
2214such a way that the extension still compiles when Perl hasn't been
2215built with PERL_IMPLICIT_CONTEXT enabled.
2216
2217There are three ways to do this. First, the easy but inefficient way,
2218which is also the default, in order to maintain source compatibility
0147cd53 2219with extensions: whenever F<XSUB.h> is #included, it redefines the aTHX
ee072b34
GS
2220and aTHX_ macros to call a function that will return the context.
2221Thus, something like:
2222
2307c6d0 2223 sv_setiv(sv, num);
ee072b34 2224
4375e838 2225in your extension will translate to this when PERL_IMPLICIT_CONTEXT is
54aff467 2226in effect:
ee072b34 2227
2307c6d0 2228 Perl_sv_setiv(Perl_get_context(), sv, num);
ee072b34 2229
54aff467 2230or to this otherwise:
ee072b34 2231
2307c6d0 2232 Perl_sv_setiv(sv, num);
ee072b34 2233
da8c5729 2234You don't have to do anything new in your extension to get this; since
2fa86c13 2235the Perl library provides Perl_get_context(), it will all just
ee072b34
GS
2236work.
2237
2238The second, more efficient way is to use the following template for
2239your Foo.xs:
2240
c52f9dcd
JH
2241 #define PERL_NO_GET_CONTEXT /* we want efficiency */
2242 #include "EXTERN.h"
2243 #include "perl.h"
2244 #include "XSUB.h"
ee072b34 2245
fd061412 2246 STATIC void my_private_function(int arg1, int arg2);
ee072b34 2247
fd061412 2248 STATIC void
c52f9dcd
JH
2249 my_private_function(int arg1, int arg2)
2250 {
2251 dTHX; /* fetch context */
2252 ... call many Perl API functions ...
2253 }
ee072b34
GS
2254
2255 [... etc ...]
2256
c52f9dcd 2257 MODULE = Foo PACKAGE = Foo
ee072b34 2258
c52f9dcd 2259 /* typical XSUB */
ee072b34 2260
c52f9dcd
JH
2261 void
2262 my_xsub(arg)
2263 int arg
2264 CODE:
2265 my_private_function(arg, 10);
ee072b34
GS
2266
2267Note that the only two changes from the normal way of writing an
2268extension is the addition of a C<#define PERL_NO_GET_CONTEXT> before
2269including the Perl headers, followed by a C<dTHX;> declaration at
2270the start of every function that will call the Perl API. (You'll
2271know which functions need this, because the C compiler will complain
2272that there's an undeclared identifier in those functions.) No changes
2273are needed for the XSUBs themselves, because the XS() macro is
2274correctly defined to pass in the implicit context if needed.
2275
2276The third, even more efficient way is to ape how it is done within
2277the Perl guts:
2278
2279
c52f9dcd
JH
2280 #define PERL_NO_GET_CONTEXT /* we want efficiency */
2281 #include "EXTERN.h"
2282 #include "perl.h"
2283 #include "XSUB.h"
ee072b34
GS
2284
2285 /* pTHX_ only needed for functions that call Perl API */
fd061412 2286 STATIC void my_private_function(pTHX_ int arg1, int arg2);
ee072b34 2287
fd061412 2288 STATIC void
c52f9dcd
JH
2289 my_private_function(pTHX_ int arg1, int arg2)
2290 {
2291 /* dTHX; not needed here, because THX is an argument */
2292 ... call Perl API functions ...
2293 }
ee072b34
GS
2294
2295 [... etc ...]
2296
c52f9dcd 2297 MODULE = Foo PACKAGE = Foo
ee072b34 2298
c52f9dcd 2299 /* typical XSUB */
ee072b34 2300
c52f9dcd
JH
2301 void
2302 my_xsub(arg)
2303 int arg
2304 CODE:
2305 my_private_function(aTHX_ arg, 10);
ee072b34
GS
2306
2307This implementation never has to fetch the context using a function
2308call, since it is always passed as an extra argument. Depending on
2309your needs for simplicity or efficiency, you may mix the previous
2310two approaches freely.
2311
651a3225
GS
2312Never add a comma after C<pTHX> yourself--always use the form of the
2313macro with the underscore for functions that take explicit arguments,
2314or the form without the argument for functions with no explicit arguments.
ee072b34 2315
27da23d5
JH
2316If one is compiling Perl with the C<-DPERL_GLOBAL_STRUCT> the C<dVAR>
2317definition is needed if the Perl global variables (see F<perlvars.h>
2318or F<globvar.sym>) are accessed in the function and C<dTHX> is not
2319used (the C<dTHX> includes the C<dVAR> if necessary). One notices
2320the need for C<dVAR> only with the said compile-time define, because
2321otherwise the Perl global variables are visible as-is.
2322
a7486cbb
JH
2323=head2 Should I do anything special if I call perl from multiple threads?
2324
2325If you create interpreters in one thread and then proceed to call them in
2326another, you need to make sure perl's own Thread Local Storage (TLS) slot is
2327initialized correctly in each of those threads.
2328
2329The C<perl_alloc> and C<perl_clone> API functions will automatically set
2330the TLS slot to the interpreter they created, so that there is no need to do
2331anything special if the interpreter is always accessed in the same thread that
2332created it, and that thread did not create or call any other interpreters
2333afterwards. If that is not the case, you have to set the TLS slot of the
2334thread before calling any functions in the Perl API on that particular
2335interpreter. This is done by calling the C<PERL_SET_CONTEXT> macro in that
2336thread as the first thing you do:
2337
2338 /* do this before doing anything else with some_perl */
2339 PERL_SET_CONTEXT(some_perl);
2340
2341 ... other Perl API calls on some_perl go here ...
2342
ee072b34
GS
2343=head2 Future Plans and PERL_IMPLICIT_SYS
2344
2345Just as PERL_IMPLICIT_CONTEXT provides a way to bundle up everything
2346that the interpreter knows about itself and pass it around, so too are
2347there plans to allow the interpreter to bundle up everything it knows
2348about the environment it's running on. This is enabled with the
7b52221d
RGS
2349PERL_IMPLICIT_SYS macro. Currently it only works with USE_ITHREADS on
2350Windows.
ee072b34
GS
2351
2352This allows the ability to provide an extra pointer (called the "host"
2353environment) for all the system calls. This makes it possible for
2354all the system stuff to maintain their own state, broken down into
2355seven C structures. These are thin wrappers around the usual system
0147cd53 2356calls (see F<win32/perllib.c>) for the default perl executable, but for a
ee072b34
GS
2357more ambitious host (like the one that would do fork() emulation) all
2358the extra work needed to pretend that different interpreters are
2359actually different "processes", would be done here.
2360
2361The Perl engine/interpreter and the host are orthogonal entities.
2362There could be one or more interpreters in a process, and one or
2363more "hosts", with free association between them.
2364
a422fd2d
SC
2365=head1 Internal Functions
2366
2367All of Perl's internal functions which will be exposed to the outside
06f6df17 2368world are prefixed by C<Perl_> so that they will not conflict with XS
a422fd2d
SC
2369functions or functions used in a program in which Perl is embedded.
2370Similarly, all global variables begin with C<PL_>. (By convention,
06f6df17 2371static functions start with C<S_>.)
a422fd2d 2372
0972ecdf
DM
2373Inside the Perl core (C<PERL_CORE> defined), you can get at the functions
2374either with or without the C<Perl_> prefix, thanks to a bunch of defines
2375that live in F<embed.h>. Note that extension code should I<not> set
2376C<PERL_CORE>; this exposes the full perl internals, and is likely to cause
2377breakage of the XS in each new perl release.
2378
2379The file F<embed.h> is generated automatically from
dc9b1d22
MHM
2380F<embed.pl> and F<embed.fnc>. F<embed.pl> also creates the prototyping
2381header files for the internal functions, generates the documentation
2382and a lot of other bits and pieces. It's important that when you add
2383a new function to the core or change an existing one, you change the
2384data in the table in F<embed.fnc> as well. Here's a sample entry from
2385that table:
a422fd2d
SC
2386
2387 Apd |SV** |av_fetch |AV* ar|I32 key|I32 lval
2388
2389The second column is the return type, the third column the name. Columns
2390after that are the arguments. The first column is a set of flags:
2391
2392=over 3
2393
2394=item A
2395
1aa6ea50
JC
2396This function is a part of the public API. All such functions should also
2397have 'd', very few do not.
a422fd2d
SC
2398
2399=item p
2400
1aa6ea50
JC
2401This function has a C<Perl_> prefix; i.e. it is defined as
2402C<Perl_av_fetch>.
a422fd2d
SC
2403
2404=item d
2405
2406This function has documentation using the C<apidoc> feature which we'll
1aa6ea50 2407look at in a second. Some functions have 'd' but not 'A'; docs are good.
a422fd2d
SC
2408
2409=back
2410
2411Other available flags are:
2412
2413=over 3
2414
2415=item s
2416
1aa6ea50
JC
2417This is a static function and is defined as C<STATIC S_whatever>, and
2418usually called within the sources as C<whatever(...)>.
a422fd2d
SC
2419
2420=item n
2421
da8c5729 2422This does not need an interpreter context, so the definition has no
1aa6ea50 2423C<pTHX>, and it follows that callers don't use C<aTHX>. (See
d3a43cd8 2424L</Background and PERL_IMPLICIT_CONTEXT>.)
a422fd2d
SC
2425
2426=item r
2427
2428This function never returns; C<croak>, C<exit> and friends.
2429
2430=item f
2431
2432This function takes a variable number of arguments, C<printf> style.
2433The argument list should end with C<...>, like this:
2434
2435 Afprd |void |croak |const char* pat|...
2436
a7486cbb 2437=item M
a422fd2d 2438
00aadd71 2439This function is part of the experimental development API, and may change
a422fd2d
SC
2440or disappear without notice.
2441
2442=item o
2443
2444This function should not have a compatibility macro to define, say,
2445C<Perl_parse> to C<parse>. It must be called as C<Perl_parse>.
2446
a422fd2d
SC
2447=item x
2448
2449This function isn't exported out of the Perl core.
2450
dc9b1d22
MHM
2451=item m
2452
2453This is implemented as a macro.
2454
2455=item X
2456
2457This function is explicitly exported.
2458
2459=item E
2460
2461This function is visible to extensions included in the Perl core.
2462
2463=item b
2464
2465Binary backward compatibility; this function is a macro but also has
2466a C<Perl_> implementation (which is exported).
2467
1aa6ea50
JC
2468=item others
2469
2470See the comments at the top of C<embed.fnc> for others.
2471
a422fd2d
SC
2472=back
2473
dc9b1d22
MHM
2474If you edit F<embed.pl> or F<embed.fnc>, you will need to run
2475C<make regen_headers> to force a rebuild of F<embed.h> and other
2476auto-generated files.
a422fd2d 2477
6b4667fc 2478=head2 Formatted Printing of IVs, UVs, and NVs
9dd9db0b 2479
6b4667fc
A
2480If you are printing IVs, UVs, or NVS instead of the stdio(3) style
2481formatting codes like C<%d>, C<%ld>, C<%f>, you should use the
2482following macros for portability
9dd9db0b 2483
c52f9dcd
JH
2484 IVdf IV in decimal
2485 UVuf UV in decimal
2486 UVof UV in octal
2487 UVxf UV in hexadecimal
2488 NVef NV %e-like
2489 NVff NV %f-like
2490 NVgf NV %g-like
9dd9db0b 2491
6b4667fc
A
2492These will take care of 64-bit integers and long doubles.
2493For example:
2494
c52f9dcd 2495 printf("IV is %"IVdf"\n", iv);
6b4667fc
A
2496
2497The IVdf will expand to whatever is the correct format for the IVs.
9dd9db0b 2498
8908e76d
JH
2499If you are printing addresses of pointers, use UVxf combined
2500with PTR2UV(), do not use %lx or %p.
2501
2502=head2 Pointer-To-Integer and Integer-To-Pointer
2503
2504Because pointer size does not necessarily equal integer size,
2505use the follow macros to do it right.
2506
c52f9dcd
JH
2507 PTR2UV(pointer)
2508 PTR2IV(pointer)
2509 PTR2NV(pointer)
2510 INT2PTR(pointertotype, integer)
8908e76d
JH
2511
2512For example:
2513
c52f9dcd
JH
2514 IV iv = ...;
2515 SV *sv = INT2PTR(SV*, iv);
8908e76d
JH
2516
2517and
2518
c52f9dcd
JH
2519 AV *av = ...;
2520 UV uv = PTR2UV(av);
8908e76d 2521
0ca3a874
MHM
2522=head2 Exception Handling
2523
9b5c3821
MHM
2524There are a couple of macros to do very basic exception handling in XS
2525modules. You have to define C<NO_XSLOCKS> before including F<XSUB.h> to
2526be able to use these macros:
2527
2528 #define NO_XSLOCKS
2529 #include "XSUB.h"
2530
2531You can use these macros if you call code that may croak, but you need
2532to do some cleanup before giving control back to Perl. For example:
0ca3a874 2533
d7f8936a 2534 dXCPT; /* set up necessary variables */
0ca3a874
MHM
2535
2536 XCPT_TRY_START {
2537 code_that_may_croak();
2538 } XCPT_TRY_END
2539
2540 XCPT_CATCH
2541 {
2542 /* do cleanup here */
2543 XCPT_RETHROW;
2544 }
2545
2546Note that you always have to rethrow an exception that has been
2547caught. Using these macros, it is not possible to just catch the
2548exception and ignore it. If you have to ignore the exception, you
2549have to use the C<call_*> function.
2550
2551The advantage of using the above macros is that you don't have
2552to setup an extra function for C<call_*>, and that using these
2553macros is faster than using C<call_*>.
2554
a422fd2d
SC
2555=head2 Source Documentation
2556
2557There's an effort going on to document the internal functions and
2558automatically produce reference manuals from them - L<perlapi> is one
2559such manual which details all the functions which are available to XS
2560writers. L<perlintern> is the autogenerated manual for the functions
2561which are not part of the API and are supposedly for internal use only.
2562
2563Source documentation is created by putting POD comments into the C
2564source, like this:
2565
2566 /*
2567 =for apidoc sv_setiv
2568
2569 Copies an integer into the given SV. Does not handle 'set' magic. See
2570 C<sv_setiv_mg>.
2571
2572 =cut
2573 */
2574
2575Please try and supply some documentation if you add functions to the
2576Perl core.
2577
0d098d33
MHM
2578=head2 Backwards compatibility
2579
2580The Perl API changes over time. New functions are added or the interfaces
2581of existing functions are changed. The C<Devel::PPPort> module tries to
2582provide compatibility code for some of these changes, so XS writers don't
2583have to code it themselves when supporting multiple versions of Perl.
2584
2585C<Devel::PPPort> generates a C header file F<ppport.h> that can also
2586be run as a Perl script. To generate F<ppport.h>, run:
2587
2588 perl -MDevel::PPPort -eDevel::PPPort::WriteFile
2589
2590Besides checking existing XS code, the script can also be used to retrieve
2591compatibility information for various API calls using the C<--api-info>
2592command line switch. For example:
2593
2594 % perl ppport.h --api-info=sv_magicext
2595
2596For details, see C<perldoc ppport.h>.
2597
a422fd2d
SC
2598=head1 Unicode Support
2599
2600Perl 5.6.0 introduced Unicode support. It's important for porters and XS
2601writers to understand this support and make sure that the code they
2602write does not corrupt Unicode data.
2603
2604=head2 What B<is> Unicode, anyway?
2605
2606In the olden, less enlightened times, we all used to use ASCII. Most of
2607us did, anyway. The big problem with ASCII is that it's American. Well,
2608no, that's not actually the problem; the problem is that it's not
2609particularly useful for people who don't use the Roman alphabet. What
2610used to happen was that particular languages would stick their own
2611alphabet in the upper range of the sequence, between 128 and 255. Of
2612course, we then ended up with plenty of variants that weren't quite
2613ASCII, and the whole point of it being a standard was lost.
2614
2615Worse still, if you've got a language like Chinese or
2616Japanese that has hundreds or thousands of characters, then you really
2617can't fit them into a mere 256, so they had to forget about ASCII
2618altogether, and build their own systems using pairs of numbers to refer
2619to one character.
2620
2621To fix this, some people formed Unicode, Inc. and
2622produced a new character set containing all the characters you can
2623possibly think of and more. There are several ways of representing these
1e54db1a 2624characters, and the one Perl uses is called UTF-8. UTF-8 uses
2575c402
JW
2625a variable number of bytes to represent a character. You can learn more
2626about Unicode and Perl's Unicode model in L<perlunicode>.
a422fd2d 2627
1e54db1a 2628=head2 How can I recognise a UTF-8 string?
a422fd2d 2629
1e54db1a
JH
2630You can't. This is because UTF-8 data is stored in bytes just like
2631non-UTF-8 data. The Unicode character 200, (C<0xC8> for you hex types)
a422fd2d
SC
2632capital E with a grave accent, is represented by the two bytes
2633C<v196.172>. Unfortunately, the non-Unicode string C<chr(196).chr(172)>
2634has that byte sequence as well. So you can't tell just by looking - this
2635is what makes Unicode input an interesting problem.
2636
2575c402
JW
2637In general, you either have to know what you're dealing with, or you
2638have to guess. The API function C<is_utf8_string> can help; it'll tell
2639you if a string contains only valid UTF-8 characters. However, it can't
2640do the work for you. On a character-by-character basis, C<is_utf8_char>
2641will tell you whether the current character in a string is valid UTF-8.
a422fd2d 2642
1e54db1a 2643=head2 How does UTF-8 represent Unicode characters?
a422fd2d 2644
1e54db1a 2645As mentioned above, UTF-8 uses a variable number of bytes to store a
2575c402
JW
2646character. Characters with values 0...127 are stored in one byte, just
2647like good ol' ASCII. Character 128 is stored as C<v194.128>; this
a31a806a 2648continues up to character 191, which is C<v194.191>. Now we've run out of
a422fd2d
SC
2649bits (191 is binary C<10111111>) so we move on; 192 is C<v195.128>. And
2650so it goes on, moving to three bytes at character 2048.
2651
1e54db1a 2652Assuming you know you're dealing with a UTF-8 string, you can find out
a422fd2d
SC
2653how long the first character in it is with the C<UTF8SKIP> macro:
2654
2655 char *utf = "\305\233\340\240\201";
2656 I32 len;
2657
2658 len = UTF8SKIP(utf); /* len is 2 here */
2659 utf += len;
2660 len = UTF8SKIP(utf); /* len is 3 here */
2661
1e54db1a 2662Another way to skip over characters in a UTF-8 string is to use
a422fd2d
SC
2663C<utf8_hop>, which takes a string and a number of characters to skip
2664over. You're on your own about bounds checking, though, so don't use it
2665lightly.
2666
1e54db1a 2667All bytes in a multi-byte UTF-8 character will have the high bit set,
3a2263fe
RGS
2668so you can test if you need to do something special with this
2669character like this (the UTF8_IS_INVARIANT() is a macro that tests
2670whether the byte can be encoded as a single byte even in UTF-8):
a422fd2d 2671
3a2263fe
RGS
2672 U8 *utf;
2673 UV uv; /* Note: a UV, not a U8, not a char */
a422fd2d 2674
3a2263fe 2675 if (!UTF8_IS_INVARIANT(*utf))
1e54db1a 2676 /* Must treat this as UTF-8 */
a422fd2d
SC
2677 uv = utf8_to_uv(utf);
2678 else
2679 /* OK to treat this character as a byte */
2680 uv = *utf;
2681
2682You can also see in that example that we use C<utf8_to_uv> to get the
2683value of the character; the inverse function C<uv_to_utf8> is available
1e54db1a 2684for putting a UV into UTF-8:
a422fd2d 2685
3a2263fe 2686 if (!UTF8_IS_INVARIANT(uv))
a422fd2d
SC
2687 /* Must treat this as UTF8 */
2688 utf8 = uv_to_utf8(utf8, uv);
2689 else
2690 /* OK to treat this character as a byte */
2691 *utf8++ = uv;
2692
2693You B<must> convert characters to UVs using the above functions if
1e54db1a
JH
2694you're ever in a situation where you have to match UTF-8 and non-UTF-8
2695characters. You may not skip over UTF-8 characters in this case. If you
2696do this, you'll lose the ability to match hi-bit non-UTF-8 characters;
2697for instance, if your UTF-8 string contains C<v196.172>, and you skip
2698that character, you can never match a C<chr(200)> in a non-UTF-8 string.
a422fd2d
SC
2699So don't do that!
2700
1e54db1a 2701=head2 How does Perl store UTF-8 strings?
a422fd2d
SC
2702
2703Currently, Perl deals with Unicode strings and non-Unicode strings
2575c402
JW
2704slightly differently. A flag in the SV, C<SVf_UTF8>, indicates that the
2705string is internally encoded as UTF-8. Without it, the byte value is the
2706codepoint number and vice versa (in other words, the string is encoded
e1b711da
KW
2707as iso-8859-1, but C<use feature 'unicode_strings'> is needed to get iso-8859-1
2708semantics). You can check and manipulate this flag with the
2575c402 2709following macros:
a422fd2d
SC
2710
2711 SvUTF8(sv)
2712 SvUTF8_on(sv)
2713 SvUTF8_off(sv)
2714
2715This flag has an important effect on Perl's treatment of the string: if
2716Unicode data is not properly distinguished, regular expressions,
2717C<length>, C<substr> and other string handling operations will have
2718undesirable results.
2719
2720The problem comes when you have, for instance, a string that isn't
2575c402 2721flagged as UTF-8, and contains a byte sequence that could be UTF-8 -
1e54db1a 2722especially when combining non-UTF-8 and UTF-8 strings.
a422fd2d
SC
2723
2724Never forget that the C<SVf_UTF8> flag is separate to the PV value; you
2725need be sure you don't accidentally knock it off while you're
2726manipulating SVs. More specifically, you cannot expect to do this:
2727
2728 SV *sv;
2729 SV *nsv;
2730 STRLEN len;
2731 char *p;
2732
2733 p = SvPV(sv, len);
2734 frobnicate(p);
2735 nsv = newSVpvn(p, len);
2736
2737The C<char*> string does not tell you the whole story, and you can't
2738copy or reconstruct an SV just by copying the string value. Check if the
2575c402 2739old SV has the UTF8 flag set, and act accordingly:
a422fd2d
SC
2740
2741 p = SvPV(sv, len);
2742 frobnicate(p);
2743 nsv = newSVpvn(p, len);
2744 if (SvUTF8(sv))
2745 SvUTF8_on(nsv);
2746
2747In fact, your C<frobnicate> function should be made aware of whether or
1e54db1a 2748not it's dealing with UTF-8 data, so that it can handle the string
a422fd2d
SC
2749appropriately.
2750
3a2263fe 2751Since just passing an SV to an XS function and copying the data of
2575c402 2752the SV is not enough to copy the UTF8 flags, even less right is just
3a2263fe
RGS
2753passing a C<char *> to an XS function.
2754
1e54db1a 2755=head2 How do I convert a string to UTF-8?
a422fd2d 2756
2575c402
JW
2757If you're mixing UTF-8 and non-UTF-8 strings, it is necessary to upgrade
2758one of the strings to UTF-8. If you've got an SV, the easiest way to do
2759this is:
a422fd2d
SC
2760
2761 sv_utf8_upgrade(sv);
2762
2763However, you must not do this, for example:
2764
2765 if (!SvUTF8(left))
2766 sv_utf8_upgrade(left);
2767
2768If you do this in a binary operator, you will actually change one of the
b1866b2d 2769strings that came into the operator, and, while it shouldn't be noticeable
2575c402 2770by the end user, it can cause problems in deficient code.
a422fd2d 2771
1e54db1a 2772Instead, C<bytes_to_utf8> will give you a UTF-8-encoded B<copy> of its
a422fd2d 2773string argument. This is useful for having the data available for
b1866b2d 2774comparisons and so on, without harming the original SV. There's also
a422fd2d
SC
2775C<utf8_to_bytes> to go the other way, but naturally, this will fail if
2776the string contains any characters above 255 that can't be represented
2777in a single byte.
2778
2779=head2 Is there anything else I need to know?
2780
2781Not really. Just remember these things:
2782
2783=over 3
2784
2785=item *
2786
1e54db1a 2787There's no way to tell if a string is UTF-8 or not. You can tell if an SV
da8c5729 2788is UTF-8 by looking at its C<SvUTF8> flag. Don't forget to set the flag if
1e54db1a 2789something should be UTF-8. Treat the flag as part of the PV, even though
a422fd2d
SC
2790it's not - if you pass on the PV to somewhere, pass on the flag too.
2791
2792=item *
2793
1e54db1a 2794If a string is UTF-8, B<always> use C<utf8_to_uv> to get at the value,
3a2263fe 2795unless C<UTF8_IS_INVARIANT(*s)> in which case you can use C<*s>.
a422fd2d
SC
2796
2797=item *
2798
1e54db1a 2799When writing a character C<uv> to a UTF-8 string, B<always> use
3a2263fe
RGS
2800C<uv_to_utf8>, unless C<UTF8_IS_INVARIANT(uv))> in which case
2801you can use C<*s = uv>.
a422fd2d
SC
2802
2803=item *
2804
1e54db1a 2805Mixing UTF-8 and non-UTF-8 strings is tricky. Use C<bytes_to_utf8> to get
2bbc8d55 2806a new string which is UTF-8 encoded, and then combine them.
a422fd2d
SC
2807
2808=back
2809
53e06cf0
SC
2810=head1 Custom Operators
2811
9a68f1db 2812Custom operator support is a new experimental feature that allows you to
53e06cf0
SC
2813define your own ops. This is primarily to allow the building of
2814interpreters for other languages in the Perl core, but it also allows
2815optimizations through the creation of "macro-ops" (ops which perform the
2816functions of multiple ops which are usually executed together, such as
1aa6ea50 2817C<gvsv, gvsv, add>.)
53e06cf0 2818
b455bf3f 2819This feature is implemented as a new op type, C<OP_CUSTOM>. The Perl
53e06cf0
SC
2820core does not "know" anything special about this op type, and so it will
2821not be involved in any optimizations. This also means that you can
2822define your custom ops to be any op structure - unary, binary, list and
2823so on - you like.
2824
2825It's important to know what custom operators won't do for you. They
2826won't let you add new syntax to Perl, directly. They won't even let you
2827add new keywords, directly. In fact, they won't change the way Perl
2828compiles a program at all. You have to do those changes yourself, after
2829Perl has compiled the program. You do this either by manipulating the op
2830tree using a C<CHECK> block and the C<B::Generate> module, or by adding
2831a custom peephole optimizer with the C<optimize> module.
2832
2833When you do this, you replace ordinary Perl ops with custom ops by
2834creating ops with the type C<OP_CUSTOM> and the C<pp_addr> of your own
2835PP function. This should be defined in XS code, and should look like
2836the PP ops in C<pp_*.c>. You are responsible for ensuring that your op
2837takes the appropriate number of values from the stack, and you are
2838responsible for adding stack marks if necessary.
2839
2840You should also "register" your op with the Perl interpreter so that it
2841can produce sensible error and warning messages. Since it is possible to
2842have multiple custom ops within the one "logical" op type C<OP_CUSTOM>,
9733086d
BM
2843Perl uses the value of C<< o->op_ppaddr >> to determine which custom op
2844it is dealing with. You should create an C<XOP> structure for each
2845ppaddr you use, set the properties of the custom op with
2846C<XopENTRY_set>, and register the structure against the ppaddr using
2847C<Perl_custom_op_register>. A trivial example might look like:
2848
2849 static XOP my_xop;
2850 static OP *my_pp(pTHX);
2851
2852 BOOT:
2853 XopENTRY_set(&my_xop, xop_name, "myxop");
2854 XopENTRY_set(&my_xop, xop_desc, "Useless custom op");
2855 Perl_custom_op_register(aTHX_ my_pp, &my_xop);
2856
2857The available fields in the structure are:
2858
2859=over 4
2860
2861=item xop_name
2862
2863A short name for your op. This will be included in some error messages,
2864and will also be returned as C<< $op->name >> by the L<B|B> module, so
2865it will appear in the output of module like L<B::Concise|B::Concise>.
2866
2867=item xop_desc
2868
2869A short description of the function of the op.
2870
2871=item xop_class
2872
2873Which of the various C<*OP> structures this op uses. This should be one of
2874the C<OA_*> constants from F<op.h>, namely
2875
2876=over 4
2877
2878=item OA_BASEOP
2879
2880=item OA_UNOP
2881
2882=item OA_BINOP
2883
2884=item OA_LOGOP
2885
2886=item OA_LISTOP
2887
2888=item OA_PMOP
2889
2890=item OA_SVOP
2891
2892=item OA_PADOP
2893
2894=item OA_PVOP_OR_SVOP
2895
2896This should be interpreted as 'C<PVOP>' only. The C<_OR_SVOP> is because
2897the only core C<PVOP>, C<OP_TRANS>, can sometimes be a C<SVOP> instead.
2898
2899=item OA_LOOP
2900
2901=item OA_COP
2902
2903=back
2904
2905The other C<OA_*> constants should not be used.
2906
2907=item xop_peep
2908
2909This member is of type C<Perl_cpeep_t>, which expands to C<void
2910(*Perl_cpeep_t)(aTHX_ OP *o, OP *oldop)>. If it is set, this function
2911will be called from C<Perl_rpeep> when ops of this type are encountered
2912by the peephole optimizer. I<o> is the OP that needs optimizing;
2913I<oldop> is the previous OP optimized, whose C<op_next> points to I<o>.
2914
2915=back
53e06cf0 2916
e7d4c058 2917C<B::Generate> directly supports the creation of custom ops by name.
53e06cf0 2918
954c1994 2919=head1 AUTHORS
e89caa19 2920
954c1994 2921Until May 1997, this document was maintained by Jeff Okamoto
9b5bb84f
SB
2922E<lt>okamoto@corp.hp.comE<gt>. It is now maintained as part of Perl
2923itself by the Perl 5 Porters E<lt>perl5-porters@perl.orgE<gt>.
cb1a09d0 2924
954c1994
GS
2925With lots of help and suggestions from Dean Roehrich, Malcolm Beattie,
2926Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil
2927Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer,
2928Stephen McCamant, and Gurusamy Sarathy.
cb1a09d0 2929
954c1994 2930=head1 SEE ALSO
cb1a09d0 2931
ba555bf5 2932L<perlapi>, L<perlintern>, L<perlxs>, L<perlembed>