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2605996a JH |
1 | =head1 NAME |
2 | ||
2ad6cdcf | 3 | perlthrtut - Tutorial on threads in Perl |
2605996a JH |
4 | |
5 | =head1 DESCRIPTION | |
6 | ||
2ad6cdcf RGS |
7 | This tutorial describes the use of Perl interpreter threads (sometimes |
8 | referred to as I<ithreads>) that was first introduced in Perl 5.6.0. In this | |
9 | model, each thread runs in its own Perl interpreter, and any data sharing | |
10 | between threads must be explicit. The user-level interface for I<ithreads> | |
11 | uses the L<threads> class. | |
9316ed2f | 12 | |
2ad6cdcf RGS |
13 | B<NOTE>: There is another older Perl threading flavor called the 5.005 model |
14 | that used the L<Threads> class. This old model is known to have problems, is | |
15 | deprecated, and support for it will be removed in release 5.10. You are | |
16 | strongly encouraged to migrate any existing 5.005 threads code to the new | |
17 | model as soon as possible. | |
2a4bf773 | 18 | |
53d7eaa8 | 19 | You can see which (or neither) threading flavour you have by |
6eded8f3 | 20 | running C<perl -V> and looking at the C<Platform> section. |
53d7eaa8 JH |
21 | If you have C<useithreads=define> you have ithreads, if you |
22 | have C<use5005threads=define> you have 5.005 threads. | |
23 | If you have neither, you don't have any thread support built in. | |
24 | If you have both, you are in trouble. | |
2605996a | 25 | |
2ad6cdcf RGS |
26 | The L<threads> and L<threads::shared> modules are included in the core Perl |
27 | distribution. Additionally, they are maintained as a separate modules on | |
28 | CPAN, so you can check there for any updates. | |
2605996a | 29 | |
c975c451 AB |
30 | =head1 What Is A Thread Anyway? |
31 | ||
32 | A thread is a flow of control through a program with a single | |
33 | execution point. | |
34 | ||
35 | Sounds an awful lot like a process, doesn't it? Well, it should. | |
36 | Threads are one of the pieces of a process. Every process has at least | |
37 | one thread and, up until now, every process running Perl had only one | |
38 | thread. With 5.8, though, you can create extra threads. We're going | |
39 | to show you how, when, and why. | |
40 | ||
41 | =head1 Threaded Program Models | |
42 | ||
43 | There are three basic ways that you can structure a threaded | |
44 | program. Which model you choose depends on what you need your program | |
2ad6cdcf | 45 | to do. For many non-trivial threaded programs, you'll need to choose |
c975c451 AB |
46 | different models for different pieces of your program. |
47 | ||
48 | =head2 Boss/Worker | |
49 | ||
2ad6cdcf RGS |
50 | The boss/worker model usually has one I<boss> thread and one or more |
51 | I<worker> threads. The boss thread gathers or generates tasks that need | |
c975c451 AB |
52 | to be done, then parcels those tasks out to the appropriate worker |
53 | thread. | |
54 | ||
55 | This model is common in GUI and server programs, where a main thread | |
56 | waits for some event and then passes that event to the appropriate | |
57 | worker threads for processing. Once the event has been passed on, the | |
58 | boss thread goes back to waiting for another event. | |
59 | ||
60 | The boss thread does relatively little work. While tasks aren't | |
61 | necessarily performed faster than with any other method, it tends to | |
62 | have the best user-response times. | |
63 | ||
64 | =head2 Work Crew | |
65 | ||
66 | In the work crew model, several threads are created that do | |
67 | essentially the same thing to different pieces of data. It closely | |
68 | mirrors classical parallel processing and vector processors, where a | |
69 | large array of processors do the exact same thing to many pieces of | |
70 | data. | |
71 | ||
72 | This model is particularly useful if the system running the program | |
73 | will distribute multiple threads across different processors. It can | |
74 | also be useful in ray tracing or rendering engines, where the | |
75 | individual threads can pass on interim results to give the user visual | |
76 | feedback. | |
77 | ||
78 | =head2 Pipeline | |
79 | ||
80 | The pipeline model divides up a task into a series of steps, and | |
81 | passes the results of one step on to the thread processing the | |
82 | next. Each thread does one thing to each piece of data and passes the | |
83 | results to the next thread in line. | |
84 | ||
85 | This model makes the most sense if you have multiple processors so two | |
86 | or more threads will be executing in parallel, though it can often | |
87 | make sense in other contexts as well. It tends to keep the individual | |
88 | tasks small and simple, as well as allowing some parts of the pipeline | |
89 | to block (on I/O or system calls, for example) while other parts keep | |
90 | going. If you're running different parts of the pipeline on different | |
91 | processors you may also take advantage of the caches on each | |
92 | processor. | |
93 | ||
94 | This model is also handy for a form of recursive programming where, | |
95 | rather than having a subroutine call itself, it instead creates | |
96 | another thread. Prime and Fibonacci generators both map well to this | |
97 | form of the pipeline model. (A version of a prime number generator is | |
98 | presented later on.) | |
99 | ||
bfce6503 | 100 | =head1 What kind of threads are Perl threads? |
c975c451 AB |
101 | |
102 | If you have experience with other thread implementations, you might | |
103 | find that things aren't quite what you expect. It's very important to | |
2ad6cdcf RGS |
104 | remember when dealing with Perl threads that I<Perl Threads Are Not X |
105 | Threads> for all values of X. They aren't POSIX threads, or | |
c975c451 AB |
106 | DecThreads, or Java's Green threads, or Win32 threads. There are |
107 | similarities, and the broad concepts are the same, but if you start | |
108 | looking for implementation details you're going to be either | |
109 | disappointed or confused. Possibly both. | |
110 | ||
111 | This is not to say that Perl threads are completely different from | |
2ad6cdcf | 112 | everything that's ever come before -- they're not. Perl's threading |
c975c451 AB |
113 | model owes a lot to other thread models, especially POSIX. Just as |
114 | Perl is not C, though, Perl threads are not POSIX threads. So if you | |
115 | find yourself looking for mutexes, or thread priorities, it's time to | |
116 | step back a bit and think about what you want to do and how Perl can | |
117 | do it. | |
118 | ||
2ad6cdcf | 119 | However, it is important to remember that Perl threads cannot magically |
8efd9ba4 | 120 | do things unless your operating system's threads allow it. So if your |
2ad6cdcf | 121 | system blocks the entire process on C<sleep()>, Perl usually will, as well. |
c975c451 | 122 | |
2ad6cdcf | 123 | B<Perl Threads Are Different.> |
9316ed2f | 124 | |
cf5baa48 | 125 | =head1 Thread-Safe Modules |
c975c451 | 126 | |
cf5baa48 | 127 | The addition of threads has changed Perl's internals |
c975c451 | 128 | substantially. There are implications for people who write |
2ad6cdcf | 129 | modules with XS code or external libraries. However, since Perl data is |
cf5baa48 JH |
130 | not shared among threads by default, Perl modules stand a high chance of |
131 | being thread-safe or can be made thread-safe easily. Modules that are not | |
132 | tagged as thread-safe should be tested or code reviewed before being used | |
133 | in production code. | |
c975c451 AB |
134 | |
135 | Not all modules that you might use are thread-safe, and you should | |
136 | always assume a module is unsafe unless the documentation says | |
137 | otherwise. This includes modules that are distributed as part of the | |
2ad6cdcf | 138 | core. Threads are a relatively new feature, and even some of the standard |
bfce6503 | 139 | modules aren't thread-safe. |
c975c451 | 140 | |
cf5baa48 | 141 | Even if a module is thread-safe, it doesn't mean that the module is optimized |
6eded8f3 SG |
142 | to work well with threads. A module could possibly be rewritten to utilize |
143 | the new features in threaded Perl to increase performance in a threaded | |
144 | environment. | |
c975c451 AB |
145 | |
146 | If you're using a module that's not thread-safe for some reason, you | |
cf5baa48 JH |
147 | can protect yourself by using it from one, and only one thread at all. |
148 | If you need multiple threads to access such a module, you can use semaphores and | |
149 | lots of programming discipline to control access to it. Semaphores | |
150 | are covered in L</"Basic semaphores">. | |
9316ed2f | 151 | |
cf5baa48 | 152 | See also L</"Thread-Safety of System Libraries">. |
c975c451 AB |
153 | |
154 | =head1 Thread Basics | |
155 | ||
2ad6cdcf RGS |
156 | The L<threads> module provides the basic functions you need to write |
157 | threaded programs. In the following sections, we'll cover the basics, | |
c975c451 AB |
158 | showing you what you need to do to create a threaded program. After |
159 | that, we'll go over some of the features of the L<threads> module that | |
160 | make threaded programming easier. | |
161 | ||
162 | =head2 Basic Thread Support | |
163 | ||
2ad6cdcf | 164 | Thread support is a Perl compile-time option -- it's something that's |
c975c451 AB |
165 | turned on or off when Perl is built at your site, rather than when |
166 | your programs are compiled. If your Perl wasn't compiled with thread | |
167 | support enabled, then any attempt to use threads will fail. | |
168 | ||
c975c451 AB |
169 | Your programs can use the Config module to check whether threads are |
170 | enabled. If your program can't run without them, you can say something | |
171 | like: | |
172 | ||
2ad6cdcf RGS |
173 | use Config; |
174 | $Config{useithreads} or die('Recompile Perl with threads to run this program.'); | |
c975c451 AB |
175 | |
176 | A possibly-threaded program using a possibly-threaded module might | |
177 | have code like this: | |
178 | ||
cf5baa48 JH |
179 | use Config; |
180 | use MyMod; | |
c975c451 | 181 | |
9316ed2f | 182 | BEGIN { |
cf5baa48 JH |
183 | if ($Config{useithreads}) { |
184 | # We have threads | |
185 | require MyMod_threaded; | |
2ad6cdcf | 186 | import MyMod_threaded; |
cf5baa48 | 187 | } else { |
2ad6cdcf RGS |
188 | require MyMod_unthreaded; |
189 | import MyMod_unthreaded; | |
9316ed2f | 190 | } |
cf5baa48 | 191 | } |
c975c451 AB |
192 | |
193 | Since code that runs both with and without threads is usually pretty | |
194 | messy, it's best to isolate the thread-specific code in its own | |
2ad6cdcf | 195 | module. In our example above, that's what C<MyMod_threaded> is, and it's |
c975c451 AB |
196 | only imported if we're running on a threaded Perl. |
197 | ||
8f95bfb9 EM |
198 | =head2 A Note about the Examples |
199 | ||
8f95bfb9 EM |
200 | In a real situation, care should be taken that all threads are finished |
201 | executing before the program exits. That care has B<not> been taken in these | |
2ad6cdcf | 202 | examples in the interest of simplicity. Running these examples I<as is> will |
8f95bfb9 EM |
203 | produce error messages, usually caused by the fact that there are still |
204 | threads running when the program exits. You should not be alarmed by this. | |
8f95bfb9 | 205 | |
c975c451 AB |
206 | =head2 Creating Threads |
207 | ||
2ad6cdcf | 208 | The L<threads> module provides the tools you need to create new |
9e75ef81 | 209 | threads. Like any other module, you need to tell Perl that you want to use |
2ad6cdcf | 210 | it; C<use threads;> imports all the pieces you need to create basic |
c975c451 AB |
211 | threads. |
212 | ||
2ad6cdcf | 213 | The simplest, most straightforward way to create a thread is with C<create()>: |
c975c451 | 214 | |
0b390a82 | 215 | use threads; |
c975c451 | 216 | |
2ad6cdcf | 217 | my $thr = threads->create(\&sub1); |
c975c451 | 218 | |
0b390a82 | 219 | sub sub1 { |
2ad6cdcf | 220 | print("In the thread\n"); |
c975c451 AB |
221 | } |
222 | ||
2ad6cdcf RGS |
223 | The C<create()> method takes a reference to a subroutine and creates a new |
224 | thread that starts executing in the referenced subroutine. Control | |
c975c451 AB |
225 | then passes both to the subroutine and the caller. |
226 | ||
227 | If you need to, your program can pass parameters to the subroutine as | |
228 | part of the thread startup. Just include the list of parameters as | |
2ad6cdcf | 229 | part of the C<threads-E<gt>create()> call, like this: |
c975c451 | 230 | |
0b390a82 | 231 | use threads; |
bfce6503 | 232 | |
2ad6cdcf RGS |
233 | my $Param3 = 'foo'; |
234 | my $thr1 = threads->create(\&sub1, 'Param 1', 'Param 2', $Param3); | |
235 | my @ParamList = (42, 'Hello', 3.14); | |
236 | my $thr2 = threads->create(\&sub1, @ParamList); | |
237 | my $thr3 = threads->create(\&sub1, qw(Param1 Param2 Param3)); | |
c975c451 | 238 | |
0b390a82 RGS |
239 | sub sub1 { |
240 | my @InboundParameters = @_; | |
2ad6cdcf RGS |
241 | print("In the thread\n"); |
242 | print('Got parameters >', join('<>', @InboundParameters), "<\n"); | |
c975c451 AB |
243 | } |
244 | ||
c975c451 AB |
245 | The last example illustrates another feature of threads. You can spawn |
246 | off several threads using the same subroutine. Each thread executes | |
247 | the same subroutine, but in a separate thread with a separate | |
248 | environment and potentially separate arguments. | |
249 | ||
2ad6cdcf | 250 | C<new()> is a synonym for C<create()>. |
bfce6503 | 251 | |
c975c451 AB |
252 | =head2 Waiting For A Thread To Exit |
253 | ||
254 | Since threads are also subroutines, they can return values. To wait | |
6eded8f3 | 255 | for a thread to exit and extract any values it might return, you can |
2ad6cdcf | 256 | use the C<join()> method: |
c975c451 | 257 | |
0b390a82 | 258 | use threads; |
bfce6503 | 259 | |
2ad6cdcf | 260 | my ($thr) = threads->create(\&sub1); |
c975c451 | 261 | |
2ad6cdcf RGS |
262 | my @ReturnData = $thr->join(); |
263 | print('Thread returned ', join(', ', @ReturnData), "\n"); | |
c975c451 | 264 | |
2ad6cdcf | 265 | sub sub1 { return ('Fifty-six', 'foo', 2); } |
c975c451 | 266 | |
2ad6cdcf | 267 | In the example above, the C<join()> method returns as soon as the thread |
c975c451 | 268 | ends. In addition to waiting for a thread to finish and gathering up |
2ad6cdcf | 269 | any values that the thread might have returned, C<join()> also performs |
c975c451 AB |
270 | any OS cleanup necessary for the thread. That cleanup might be |
271 | important, especially for long-running programs that spawn lots of | |
272 | threads. If you don't want the return values and don't want to wait | |
2ad6cdcf | 273 | for the thread to finish, you should call the C<detach()> method |
bfce6503 | 274 | instead, as described next. |
c975c451 | 275 | |
2ad6cdcf RGS |
276 | NOTE: In the example above, the thread returns a list, thus necessitating |
277 | that the thread creation call be made in list context (i.e., C<my ($thr)>). | |
278 | See L<threads/"$thr->join()"> and L<threads/"THREAD CONTEXT"> for more | |
279 | details on thread context and return values. | |
280 | ||
c975c451 AB |
281 | =head2 Ignoring A Thread |
282 | ||
2ad6cdcf | 283 | C<join()> does three things: it waits for a thread to exit, cleans up |
c975c451 AB |
284 | after it, and returns any data the thread may have produced. But what |
285 | if you're not interested in the thread's return values, and you don't | |
286 | really care when the thread finishes? All you want is for the thread | |
287 | to get cleaned up after when it's done. | |
288 | ||
2ad6cdcf RGS |
289 | In this case, you use the C<detach()> method. Once a thread is detached, |
290 | it'll run until it's finished; then Perl will clean up after it | |
c975c451 AB |
291 | automatically. |
292 | ||
0b390a82 | 293 | use threads; |
bfce6503 | 294 | |
2ad6cdcf RGS |
295 | my $thr = threads->create(\&sub1); # Spawn the thread |
296 | ||
297 | $thr->detach(); # Now we officially don't care any more | |
c975c451 | 298 | |
2ad6cdcf | 299 | sleep(15); # Let thread run for awhile |
c975c451 | 300 | |
cf5baa48 | 301 | sub sub1 { |
0b390a82 RGS |
302 | $a = 0; |
303 | while (1) { | |
304 | $a++; | |
2ad6cdcf RGS |
305 | print("\$a is $a\n"); |
306 | sleep(1); | |
0b390a82 | 307 | } |
c975c451 AB |
308 | } |
309 | ||
bfce6503 DM |
310 | Once a thread is detached, it may not be joined, and any return data |
311 | that it might have produced (if it was done and waiting for a join) is | |
c975c451 AB |
312 | lost. |
313 | ||
2ad6cdcf RGS |
314 | C<detach()> can also be called as a class method to allow a thread to |
315 | detach itself: | |
316 | ||
317 | use threads; | |
318 | ||
319 | my $thr = threads->create(\&sub1); | |
320 | ||
321 | sub sub1 { | |
322 | threads->detach(); | |
323 | # Do more work | |
324 | } | |
325 | ||
c975c451 AB |
326 | =head1 Threads And Data |
327 | ||
328 | Now that we've covered the basics of threads, it's time for our next | |
2ad6cdcf | 329 | topic: Data. Threading introduces a couple of complications to data |
c975c451 AB |
330 | access that non-threaded programs never need to worry about. |
331 | ||
332 | =head2 Shared And Unshared Data | |
333 | ||
2ad6cdcf | 334 | The biggest difference between Perl I<ithreads> and the old 5.005 style |
bfce6503 | 335 | threading, or for that matter, to most other threading systems out there, |
2ad6cdcf | 336 | is that by default, no data is shared. When a new Perl thread is created, |
bfce6503 DM |
337 | all the data associated with the current thread is copied to the new |
338 | thread, and is subsequently private to that new thread! | |
339 | This is similar in feel to what happens when a UNIX process forks, | |
340 | except that in this case, the data is just copied to a different part of | |
341 | memory within the same process rather than a real fork taking place. | |
c975c451 | 342 | |
2ad6cdcf | 343 | To make use of threading, however, one usually wants the threads to share |
bfce6503 | 344 | at least some data between themselves. This is done with the |
2ad6cdcf | 345 | L<threads::shared> module and the C<:shared> attribute: |
bfce6503 DM |
346 | |
347 | use threads; | |
348 | use threads::shared; | |
349 | ||
2ad6cdcf | 350 | my $foo :shared = 1; |
bfce6503 | 351 | my $bar = 1; |
2ad6cdcf | 352 | threads->create(sub { $foo++; $bar++; })->join(); |
818c4caa | 353 | |
2ad6cdcf RGS |
354 | print("$foo\n"); # Prints 2 since $foo is shared |
355 | print("$bar\n"); # Prints 1 since $bar is not shared | |
bfce6503 DM |
356 | |
357 | In the case of a shared array, all the array's elements are shared, and for | |
358 | a shared hash, all the keys and values are shared. This places | |
359 | restrictions on what may be assigned to shared array and hash elements: only | |
360 | simple values or references to shared variables are allowed - this is | |
f3278b06 | 361 | so that a private variable can't accidentally become shared. A bad |
bfce6503 DM |
362 | assignment will cause the thread to die. For example: |
363 | ||
364 | use threads; | |
365 | use threads::shared; | |
366 | ||
2ad6cdcf RGS |
367 | my $var = 1; |
368 | my $svar :shared = 2; | |
369 | my %hash :shared; | |
bfce6503 DM |
370 | |
371 | ... create some threads ... | |
372 | ||
2ad6cdcf RGS |
373 | $hash{a} = 1; # All threads see exists($hash{a}) and $hash{a} == 1 |
374 | $hash{a} = $var; # okay - copy-by-value: same effect as previous | |
375 | $hash{a} = $svar; # okay - copy-by-value: same effect as previous | |
376 | $hash{a} = \$svar; # okay - a reference to a shared variable | |
377 | $hash{a} = \$var; # This will die | |
378 | delete($hash{a}); # okay - all threads will see !exists($hash{a}) | |
bfce6503 DM |
379 | |
380 | Note that a shared variable guarantees that if two or more threads try to | |
381 | modify it at the same time, the internal state of the variable will not | |
382 | become corrupted. However, there are no guarantees beyond this, as | |
383 | explained in the next section. | |
c975c451 | 384 | |
6eded8f3 | 385 | =head2 Thread Pitfalls: Races |
c975c451 AB |
386 | |
387 | While threads bring a new set of useful tools, they also bring a | |
388 | number of pitfalls. One pitfall is the race condition: | |
389 | ||
0b390a82 | 390 | use threads; |
c975c451 | 391 | use threads::shared; |
bfce6503 | 392 | |
2ad6cdcf RGS |
393 | my $a :shared = 1; |
394 | my $thr1 = threads->create(\&sub1); | |
395 | my $thr2 = threads->create(\&sub2); | |
c975c451 AB |
396 | |
397 | $thr1->join; | |
398 | $thr2->join; | |
2ad6cdcf | 399 | print("$a\n"); |
c975c451 | 400 | |
bfce6503 DM |
401 | sub sub1 { my $foo = $a; $a = $foo + 1; } |
402 | sub sub2 { my $bar = $a; $a = $bar + 1; } | |
c975c451 | 403 | |
2ad6cdcf RGS |
404 | What do you think C<$a> will be? The answer, unfortunately, is I<it |
405 | depends>. Both C<sub1()> and C<sub2()> access the global variable C<$a>, once | |
c975c451 AB |
406 | to read and once to write. Depending on factors ranging from your |
407 | thread implementation's scheduling algorithm to the phase of the moon, | |
2ad6cdcf | 408 | C<$a> can be 2 or 3. |
c975c451 AB |
409 | |
410 | Race conditions are caused by unsynchronized access to shared | |
411 | data. Without explicit synchronization, there's no way to be sure that | |
412 | nothing has happened to the shared data between the time you access it | |
413 | and the time you update it. Even this simple code fragment has the | |
414 | possibility of error: | |
415 | ||
0b390a82 | 416 | use threads; |
2ad6cdcf RGS |
417 | my $a :shared = 2; |
418 | my $b :shared; | |
419 | my $c :shared; | |
0b390a82 | 420 | my $thr1 = threads->create(sub { $b = $a; $a = $b + 1; }); |
c975c451 | 421 | my $thr2 = threads->create(sub { $c = $a; $a = $c + 1; }); |
8f95bfb9 EM |
422 | $thr1->join; |
423 | $thr2->join; | |
c975c451 | 424 | |
2ad6cdcf RGS |
425 | Two threads both access C<$a>. Each thread can potentially be interrupted |
426 | at any point, or be executed in any order. At the end, C<$a> could be 3 | |
427 | or 4, and both C<$b> and C<$c> could be 2 or 3. | |
c975c451 | 428 | |
bfce6503 DM |
429 | Even C<$a += 5> or C<$a++> are not guaranteed to be atomic. |
430 | ||
c975c451 AB |
431 | Whenever your program accesses data or resources that can be accessed |
432 | by other threads, you must take steps to coordinate access or risk | |
bfce6503 DM |
433 | data inconsistency and race conditions. Note that Perl will protect its |
434 | internals from your race conditions, but it won't protect you from you. | |
435 | ||
f3278b06 | 436 | =head1 Synchronization and control |
bfce6503 DM |
437 | |
438 | Perl provides a number of mechanisms to coordinate the interactions | |
439 | between themselves and their data, to avoid race conditions and the like. | |
440 | Some of these are designed to resemble the common techniques used in thread | |
441 | libraries such as C<pthreads>; others are Perl-specific. Often, the | |
9e75ef81 | 442 | standard techniques are clumsy and difficult to get right (such as |
bfce6503 DM |
443 | condition waits). Where possible, it is usually easier to use Perlish |
444 | techniques such as queues, which remove some of the hard work involved. | |
c975c451 AB |
445 | |
446 | =head2 Controlling access: lock() | |
447 | ||
2ad6cdcf | 448 | The C<lock()> function takes a shared variable and puts a lock on it. |
a6d05634 | 449 | No other thread may lock the variable until the variable is unlocked |
bfce6503 | 450 | by the thread holding the lock. Unlocking happens automatically |
0b390a82 | 451 | when the locking thread exits the block that contains the call to the |
2ad6cdcf | 452 | C<lock()> function. Using C<lock()> is straightforward: This example has |
f3278b06 | 453 | several threads doing some calculations in parallel, and occasionally |
bfce6503 DM |
454 | updating a running total: |
455 | ||
456 | use threads; | |
457 | use threads::shared; | |
458 | ||
2ad6cdcf | 459 | my $total :shared = 0; |
bfce6503 DM |
460 | |
461 | sub calc { | |
2ad6cdcf RGS |
462 | while (1) { |
463 | my $result; | |
464 | # (... do some calculations and set $result ...) | |
465 | { | |
466 | lock($total); # Block until we obtain the lock | |
467 | $total += $result; | |
468 | } # Lock implicitly released at end of scope | |
469 | last if $result == 0; | |
470 | } | |
bfce6503 DM |
471 | } |
472 | ||
2ad6cdcf RGS |
473 | my $thr1 = threads->create(\&calc); |
474 | my $thr2 = threads->create(\&calc); | |
475 | my $thr3 = threads->create(\&calc); | |
476 | $thr1->join(); | |
477 | $thr2->join(); | |
478 | $thr3->join(); | |
479 | print("total=$total\n"); | |
c975c451 | 480 | |
2ad6cdcf RGS |
481 | C<lock()> blocks the thread until the variable being locked is |
482 | available. When C<lock()> returns, your thread can be sure that no other | |
0b390a82 | 483 | thread can lock that variable until the block containing the |
c975c451 AB |
484 | lock exits. |
485 | ||
486 | It's important to note that locks don't prevent access to the variable | |
487 | in question, only lock attempts. This is in keeping with Perl's | |
488 | longstanding tradition of courteous programming, and the advisory file | |
2ad6cdcf | 489 | locking that C<flock()> gives you. |
c975c451 AB |
490 | |
491 | You may lock arrays and hashes as well as scalars. Locking an array, | |
492 | though, will not block subsequent locks on array elements, just lock | |
493 | attempts on the array itself. | |
494 | ||
bfce6503 | 495 | Locks are recursive, which means it's okay for a thread to |
c975c451 | 496 | lock a variable more than once. The lock will last until the outermost |
2ad6cdcf | 497 | C<lock()> on the variable goes out of scope. For example: |
bfce6503 | 498 | |
2ad6cdcf | 499 | my $x :shared; |
bfce6503 DM |
500 | doit(); |
501 | ||
502 | sub doit { | |
2ad6cdcf RGS |
503 | { |
504 | { | |
505 | lock($x); # Wait for lock | |
506 | lock($x); # NOOP - we already have the lock | |
507 | { | |
508 | lock($x); # NOOP | |
509 | { | |
510 | lock($x); # NOOP | |
511 | lockit_some_more(); | |
512 | } | |
513 | } | |
514 | } # *** Implicit unlock here *** | |
515 | } | |
bfce6503 DM |
516 | } |
517 | ||
518 | sub lockit_some_more { | |
2ad6cdcf RGS |
519 | lock($x); # NOOP |
520 | } # Nothing happens here | |
bfce6503 | 521 | |
2ad6cdcf | 522 | Note that there is no C<unlock()> function - the only way to unlock a |
0b390a82 | 523 | variable is to allow it to go out of scope. |
bfce6503 DM |
524 | |
525 | A lock can either be used to guard the data contained within the variable | |
526 | being locked, or it can be used to guard something else, like a section | |
527 | of code. In this latter case, the variable in question does not hold any | |
528 | useful data, and exists only for the purpose of being locked. In this | |
529 | respect, the variable behaves like the mutexes and basic semaphores of | |
530 | traditional thread libraries. | |
c975c451 | 531 | |
bfce6503 | 532 | =head2 A Thread Pitfall: Deadlocks |
c975c451 | 533 | |
bfce6503 | 534 | Locks are a handy tool to synchronize access to data, and using them |
c975c451 | 535 | properly is the key to safe shared data. Unfortunately, locks aren't |
f3278b06 | 536 | without their dangers, especially when multiple locks are involved. |
bfce6503 | 537 | Consider the following code: |
c975c451 | 538 | |
0b390a82 RGS |
539 | use threads; |
540 | ||
2ad6cdcf RGS |
541 | my $a :shared = 4; |
542 | my $b :shared = 'foo'; | |
543 | my $thr1 = threads->create(sub { | |
0b390a82 | 544 | lock($a); |
2ad6cdcf | 545 | sleep(20); |
0b390a82 RGS |
546 | lock($b); |
547 | }); | |
2ad6cdcf | 548 | my $thr2 = threads->create(sub { |
0b390a82 | 549 | lock($b); |
2ad6cdcf | 550 | sleep(20); |
0b390a82 | 551 | lock($a); |
c975c451 AB |
552 | }); |
553 | ||
554 | This program will probably hang until you kill it. The only way it | |
bfce6503 | 555 | won't hang is if one of the two threads acquires both locks |
c975c451 AB |
556 | first. A guaranteed-to-hang version is more complicated, but the |
557 | principle is the same. | |
558 | ||
2ad6cdcf | 559 | The first thread will grab a lock on C<$a>, then, after a pause during which |
bfce6503 | 560 | the second thread has probably had time to do some work, try to grab a |
2ad6cdcf RGS |
561 | lock on C<$b>. Meanwhile, the second thread grabs a lock on C<$b>, then later |
562 | tries to grab a lock on C<$a>. The second lock attempt for both threads will | |
bfce6503 | 563 | block, each waiting for the other to release its lock. |
c975c451 AB |
564 | |
565 | This condition is called a deadlock, and it occurs whenever two or | |
566 | more threads are trying to get locks on resources that the others | |
567 | own. Each thread will block, waiting for the other to release a lock | |
568 | on a resource. That never happens, though, since the thread with the | |
569 | resource is itself waiting for a lock to be released. | |
570 | ||
571 | There are a number of ways to handle this sort of problem. The best | |
572 | way is to always have all threads acquire locks in the exact same | |
2ad6cdcf RGS |
573 | order. If, for example, you lock variables C<$a>, C<$b>, and C<$c>, always lock |
574 | C<$a> before C<$b>, and C<$b> before C<$c>. It's also best to hold on to locks for | |
c975c451 AB |
575 | as short a period of time to minimize the risks of deadlock. |
576 | ||
48b96218 | 577 | The other synchronization primitives described below can suffer from |
bfce6503 DM |
578 | similar problems. |
579 | ||
c975c451 AB |
580 | =head2 Queues: Passing Data Around |
581 | ||
582 | A queue is a special thread-safe object that lets you put data in one | |
583 | end and take it out the other without having to worry about | |
584 | synchronization issues. They're pretty straightforward, and look like | |
585 | this: | |
586 | ||
0b390a82 | 587 | use threads; |
83272a45 | 588 | use Thread::Queue; |
c975c451 | 589 | |
2ad6cdcf RGS |
590 | my $DataQueue = Thread::Queue->new(); |
591 | my $thr = threads->create(sub { | |
592 | while (my $DataElement = $DataQueue->dequeue()) { | |
593 | print("Popped $DataElement off the queue\n"); | |
0b390a82 RGS |
594 | } |
595 | }); | |
c975c451 | 596 | |
0b390a82 RGS |
597 | $DataQueue->enqueue(12); |
598 | $DataQueue->enqueue("A", "B", "C"); | |
599 | $DataQueue->enqueue(\$thr); | |
2ad6cdcf | 600 | sleep(10); |
c975c451 | 601 | $DataQueue->enqueue(undef); |
2ad6cdcf | 602 | $thr->join(); |
c975c451 | 603 | |
2ad6cdcf RGS |
604 | You create the queue with C<Thread::Queue-E<gt>new()>. Then you can |
605 | add lists of scalars onto the end with C<enqueue()>, and pop scalars off | |
606 | the front of it with C<dequeue()>. A queue has no fixed size, and can grow | |
6eded8f3 | 607 | as needed to hold everything pushed on to it. |
c975c451 | 608 | |
2ad6cdcf | 609 | If a queue is empty, C<dequeue()> blocks until another thread enqueues |
c975c451 AB |
610 | something. This makes queues ideal for event loops and other |
611 | communications between threads. | |
612 | ||
c975c451 AB |
613 | =head2 Semaphores: Synchronizing Data Access |
614 | ||
bfce6503 | 615 | Semaphores are a kind of generic locking mechanism. In their most basic |
fa11829f | 616 | form, they behave very much like lockable scalars, except that they |
bfce6503 DM |
617 | can't hold data, and that they must be explicitly unlocked. In their |
618 | advanced form, they act like a kind of counter, and can allow multiple | |
2ad6cdcf | 619 | threads to have the I<lock> at any one time. |
2605996a | 620 | |
bfce6503 | 621 | =head2 Basic semaphores |
2605996a | 622 | |
2ad6cdcf | 623 | Semaphores have two methods, C<down()> and C<up()>: C<down()> decrements the resource |
8efd9ba4 | 624 | count, while C<up()> increments it. Calls to C<down()> will block if the |
c975c451 AB |
625 | semaphore's current count would decrement below zero. This program |
626 | gives a quick demonstration: | |
627 | ||
536bca94 | 628 | use threads; |
0b390a82 | 629 | use Thread::Semaphore; |
bfce6503 | 630 | |
2ad6cdcf RGS |
631 | my $semaphore = Thread::Semaphore->new(); |
632 | my $GlobalVariable :shared = 0; | |
2605996a | 633 | |
2ad6cdcf RGS |
634 | $thr1 = threads->create(\&sample_sub, 1); |
635 | $thr2 = threads->create(\&sample_sub, 2); | |
636 | $thr3 = threads->create(\&sample_sub, 3); | |
2605996a | 637 | |
0b390a82 | 638 | sub sample_sub { |
2ad6cdcf | 639 | my $SubNumber = shift(@_); |
0b390a82 RGS |
640 | my $TryCount = 10; |
641 | my $LocalCopy; | |
2ad6cdcf | 642 | sleep(1); |
0b390a82 | 643 | while ($TryCount--) { |
2ad6cdcf | 644 | $semaphore->down(); |
0b390a82 | 645 | $LocalCopy = $GlobalVariable; |
2ad6cdcf RGS |
646 | print("$TryCount tries left for sub $SubNumber (\$GlobalVariable is $GlobalVariable)\n"); |
647 | sleep(2); | |
0b390a82 RGS |
648 | $LocalCopy++; |
649 | $GlobalVariable = $LocalCopy; | |
2ad6cdcf | 650 | $semaphore->up(); |
0b390a82 | 651 | } |
c975c451 | 652 | } |
6eded8f3 | 653 | |
2ad6cdcf RGS |
654 | $thr1->join(); |
655 | $thr2->join(); | |
656 | $thr3->join(); | |
2605996a | 657 | |
c975c451 AB |
658 | The three invocations of the subroutine all operate in sync. The |
659 | semaphore, though, makes sure that only one thread is accessing the | |
660 | global variable at once. | |
2605996a | 661 | |
bfce6503 | 662 | =head2 Advanced Semaphores |
2605996a | 663 | |
c975c451 | 664 | By default, semaphores behave like locks, letting only one thread |
2ad6cdcf | 665 | C<down()> them at a time. However, there are other uses for semaphores. |
2605996a | 666 | |
6eded8f3 | 667 | Each semaphore has a counter attached to it. By default, semaphores are |
2ad6cdcf RGS |
668 | created with the counter set to one, C<down()> decrements the counter by |
669 | one, and C<up()> increments by one. However, we can override any or all | |
6eded8f3 SG |
670 | of these defaults simply by passing in different values: |
671 | ||
672 | use threads; | |
83272a45 | 673 | use Thread::Semaphore; |
2ad6cdcf | 674 | |
83272a45 | 675 | my $semaphore = Thread::Semaphore->new(5); |
6eded8f3 SG |
676 | # Creates a semaphore with the counter set to five |
677 | ||
2ad6cdcf RGS |
678 | my $thr1 = threads->create(\&sub1); |
679 | my $thr2 = threads->create(\&sub1); | |
6eded8f3 SG |
680 | |
681 | sub sub1 { | |
682 | $semaphore->down(5); # Decrements the counter by five | |
683 | # Do stuff here | |
684 | $semaphore->up(5); # Increment the counter by five | |
685 | } | |
686 | ||
2ad6cdcf RGS |
687 | $thr1->detach(); |
688 | $thr2->detach(); | |
6eded8f3 | 689 | |
2ad6cdcf | 690 | If C<down()> attempts to decrement the counter below zero, it blocks until |
6eded8f3 | 691 | the counter is large enough. Note that while a semaphore can be created |
2ad6cdcf | 692 | with a starting count of zero, any C<up()> or C<down()> always changes the |
8efd9ba4 WL |
693 | counter by at least one, and so C<< $semaphore->down(0) >> is the same as |
694 | C<< $semaphore->down(1) >>. | |
2605996a | 695 | |
c975c451 AB |
696 | The question, of course, is why would you do something like this? Why |
697 | create a semaphore with a starting count that's not one, or why | |
c3e59998 | 698 | decrement or increment it by more than one? The answer is resource |
c975c451 AB |
699 | availability. Many resources that you want to manage access for can be |
700 | safely used by more than one thread at once. | |
2605996a | 701 | |
c975c451 AB |
702 | For example, let's take a GUI driven program. It has a semaphore that |
703 | it uses to synchronize access to the display, so only one thread is | |
704 | ever drawing at once. Handy, but of course you don't want any thread | |
705 | to start drawing until things are properly set up. In this case, you | |
706 | can create a semaphore with a counter set to zero, and up it when | |
707 | things are ready for drawing. | |
2605996a | 708 | |
c975c451 AB |
709 | Semaphores with counters greater than one are also useful for |
710 | establishing quotas. Say, for example, that you have a number of | |
711 | threads that can do I/O at once. You don't want all the threads | |
712 | reading or writing at once though, since that can potentially swamp | |
713 | your I/O channels, or deplete your process' quota of filehandles. You | |
714 | can use a semaphore initialized to the number of concurrent I/O | |
715 | requests (or open files) that you want at any one time, and have your | |
716 | threads quietly block and unblock themselves. | |
2605996a | 717 | |
c975c451 AB |
718 | Larger increments or decrements are handy in those cases where a |
719 | thread needs to check out or return a number of resources at once. | |
2605996a | 720 | |
8efd9ba4 | 721 | =head2 Waiting for a Condition |
bfce6503 | 722 | |
8efd9ba4 WL |
723 | The functions C<cond_wait()> and C<cond_signal()> |
724 | can be used in conjunction with locks to notify | |
bfce6503 DM |
725 | co-operating threads that a resource has become available. They are |
726 | very similar in use to the functions found in C<pthreads>. However | |
727 | for most purposes, queues are simpler to use and more intuitive. See | |
728 | L<threads::shared> for more details. | |
2605996a | 729 | |
536bca94 EM |
730 | =head2 Giving up control |
731 | ||
732 | There are times when you may find it useful to have a thread | |
733 | explicitly give up the CPU to another thread. You may be doing something | |
734 | processor-intensive and want to make sure that the user-interface thread | |
735 | gets called frequently. Regardless, there are times that you might want | |
736 | a thread to give up the processor. | |
737 | ||
2ad6cdcf RGS |
738 | Perl's threading package provides the C<yield()> function that does |
739 | this. C<yield()> is pretty straightforward, and works like this: | |
536bca94 | 740 | |
0b390a82 | 741 | use threads; |
536bca94 EM |
742 | |
743 | sub loop { | |
2ad6cdcf RGS |
744 | my $thread = shift; |
745 | my $foo = 50; | |
746 | while($foo--) { print("In thread $thread\n"); } | |
747 | threads->yield(); | |
748 | $foo = 50; | |
749 | while($foo--) { print("In thread $thread\n"); } | |
536bca94 EM |
750 | } |
751 | ||
2ad6cdcf RGS |
752 | my $thr1 = threads->create(\&loop, 'first'); |
753 | my $thr2 = threads->create(\&loop, 'second'); | |
754 | my $thr3 = threads->create(\&loop, 'third'); | |
536bca94 | 755 | |
2ad6cdcf | 756 | It is important to remember that C<yield()> is only a hint to give up the CPU, |
536bca94 EM |
757 | it depends on your hardware, OS and threading libraries what actually happens. |
758 | B<On many operating systems, yield() is a no-op.> Therefore it is important | |
759 | to note that one should not build the scheduling of the threads around | |
2ad6cdcf | 760 | C<yield()> calls. It might work on your platform but it won't work on another |
536bca94 EM |
761 | platform. |
762 | ||
c975c451 AB |
763 | =head1 General Thread Utility Routines |
764 | ||
765 | We've covered the workhorse parts of Perl's threading package, and | |
766 | with these tools you should be well on your way to writing threaded | |
767 | code and packages. There are a few useful little pieces that didn't | |
768 | really fit in anyplace else. | |
769 | ||
770 | =head2 What Thread Am I In? | |
771 | ||
2ad6cdcf | 772 | The C<threads-E<gt>self()> class method provides your program with a way to |
bfce6503 | 773 | get an object representing the thread it's currently in. You can use this |
6eded8f3 | 774 | object in the same way as the ones returned from thread creation. |
c975c451 AB |
775 | |
776 | =head2 Thread IDs | |
777 | ||
2ad6cdcf | 778 | C<tid()> is a thread object method that returns the thread ID of the |
c975c451 | 779 | thread the object represents. Thread IDs are integers, with the main |
2ad6cdcf | 780 | thread in a program being 0. Currently Perl assigns a unique TID to |
c975c451 | 781 | every thread ever created in your program, assigning the first thread |
8efd9ba4 | 782 | to be created a TID of 1, and increasing the TID by 1 for each new |
2ad6cdcf RGS |
783 | thread that's created. When used as a class method, C<threads-E<gt>tid()> |
784 | can be used by a thread to get its own TID. | |
c975c451 AB |
785 | |
786 | =head2 Are These Threads The Same? | |
787 | ||
2ad6cdcf | 788 | The C<equal()> method takes two thread objects and returns true |
c975c451 AB |
789 | if the objects represent the same thread, and false if they don't. |
790 | ||
2ad6cdcf | 791 | Thread objects also have an overloaded C<==> comparison so that you can do |
c975c451 AB |
792 | comparison on them as you would with normal objects. |
793 | ||
794 | =head2 What Threads Are Running? | |
795 | ||
2ad6cdcf | 796 | C<threads-E<gt>list()> returns a list of thread objects, one for each thread |
c975c451 | 797 | that's currently running and not detached. Handy for a number of things, |
2ad6cdcf RGS |
798 | including cleaning up at the end of your program (from the main Perl thread, |
799 | of course): | |
c975c451 | 800 | |
0b390a82 | 801 | # Loop through all the threads |
2ad6cdcf RGS |
802 | foreach my $thr (threads->list()) { |
803 | $thr->join(); | |
c975c451 AB |
804 | } |
805 | ||
bfce6503 DM |
806 | If some threads have not finished running when the main Perl thread |
807 | ends, Perl will warn you about it and die, since it is impossible for Perl | |
2ad6cdcf RGS |
808 | to clean up itself while other threads are running. |
809 | ||
810 | NOTE: The main Perl thread (thread 0) is in a I<detached> state, and so | |
811 | does not appear in the list returned by C<threads-E<gt>list()>. | |
c975c451 AB |
812 | |
813 | =head1 A Complete Example | |
814 | ||
815 | Confused yet? It's time for an example program to show some of the | |
816 | things we've covered. This program finds prime numbers using threads. | |
817 | ||
2ad6cdcf RGS |
818 | 1 #!/usr/bin/perl |
819 | 2 # prime-pthread, courtesy of Tom Christiansen | |
820 | 3 | |
821 | 4 use strict; | |
822 | 5 use warnings; | |
823 | 6 | |
824 | 7 use threads; | |
825 | 8 use Thread::Queue; | |
826 | 9 | |
827 | 10 my $stream = Thread::Queue->new(); | |
828 | 11 for my $i ( 3 .. 1000 ) { | |
829 | 12 $stream->enqueue($i); | |
830 | 13 } | |
831 | 14 $stream->enqueue(undef); | |
c975c451 | 832 | 15 |
2ad6cdcf RGS |
833 | 16 threads->create(\&check_num, $stream, 2); |
834 | 17 $kid->join(); | |
c975c451 AB |
835 | 18 |
836 | 19 sub check_num { | |
837 | 20 my ($upstream, $cur_prime) = @_; | |
838 | 21 my $kid; | |
2ad6cdcf RGS |
839 | 22 my $downstream = Thread::Queue->new(); |
840 | 23 while (my $num = $upstream->dequeue()) { | |
841 | 24 next unless ($num % $cur_prime); | |
c975c451 | 842 | 25 if ($kid) { |
2ad6cdcf RGS |
843 | 26 $downstream->enqueue($num); |
844 | 27 } else { | |
845 | 28 print("Found prime $num\n"); | |
846 | 29 $kid = threads->create(\&check_num, $downstream, $num); | |
c975c451 | 847 | 30 } |
0b390a82 | 848 | 31 } |
2ad6cdcf RGS |
849 | 32 if ($kid) { |
850 | 33 $downstream->enqueue(undef); | |
851 | 34 $kid->join(); | |
852 | 35 } | |
853 | 36 } | |
c975c451 AB |
854 | |
855 | This program uses the pipeline model to generate prime numbers. Each | |
856 | thread in the pipeline has an input queue that feeds numbers to be | |
857 | checked, a prime number that it's responsible for, and an output queue | |
9e75ef81 | 858 | into which it funnels numbers that have failed the check. If the thread |
c975c451 AB |
859 | has a number that's failed its check and there's no child thread, then |
860 | the thread must have found a new prime number. In that case, a new | |
861 | child thread is created for that prime and stuck on the end of the | |
862 | pipeline. | |
863 | ||
6eded8f3 | 864 | This probably sounds a bit more confusing than it really is, so let's |
c975c451 AB |
865 | go through this program piece by piece and see what it does. (For |
866 | those of you who might be trying to remember exactly what a prime | |
2ad6cdcf | 867 | number is, it's a number that's only evenly divisible by itself and 1.) |
c975c451 | 868 | |
2ad6cdcf | 869 | The bulk of the work is done by the C<check_num()> subroutine, which |
c975c451 AB |
870 | takes a reference to its input queue and a prime number that it's |
871 | responsible for. After pulling in the input queue and the prime that | |
c3e59998 | 872 | the subroutine is checking (line 20), we create a new queue (line 22) |
c975c451 AB |
873 | and reserve a scalar for the thread that we're likely to create later |
874 | (line 21). | |
875 | ||
876 | The while loop from lines 23 to line 31 grabs a scalar off the input | |
877 | queue and checks against the prime this thread is responsible | |
c3e59998 WL |
878 | for. Line 24 checks to see if there's a remainder when we divide the |
879 | number to be checked by our prime. If there is one, the number | |
c975c451 AB |
880 | must not be evenly divisible by our prime, so we need to either pass |
881 | it on to the next thread if we've created one (line 26) or create a | |
882 | new thread if we haven't. | |
883 | ||
884 | The new thread creation is line 29. We pass on to it a reference to | |
885 | the queue we've created, and the prime number we've found. | |
886 | ||
2ad6cdcf RGS |
887 | Finally, once the loop terminates (because we got a 0 or C<undef> in the |
888 | queue, which serves as a note to terminate), we pass on the notice to our | |
6eded8f3 | 889 | child and wait for it to exit if we've created a child (lines 32 and |
2ad6cdcf | 890 | 35). |
c975c451 | 891 | |
2ad6cdcf RGS |
892 | Meanwhile, back in the main thread, we first create a queue (line 10) and |
893 | queue up all the numbers from 3 to 1000 for checking (lines 11-13), | |
894 | plus a termination notice (line 14). Then we create the initial child | |
895 | threads (line 16), passing it the queue and the first prime: 2. Finally, | |
896 | we wait for the first child thread to terminate (line 17). Because a | |
897 | child won't terminate until its child has terminated, we know that we're | |
898 | done once we return from the C<join()>. | |
c975c451 AB |
899 | |
900 | That's how it works. It's pretty simple; as with many Perl programs, | |
901 | the explanation is much longer than the program. | |
902 | ||
536bca94 EM |
903 | =head1 Different implementations of threads |
904 | ||
905 | Some background on thread implementations from the operating system | |
906 | viewpoint. There are three basic categories of threads: user-mode threads, | |
907 | kernel threads, and multiprocessor kernel threads. | |
908 | ||
909 | User-mode threads are threads that live entirely within a program and | |
910 | its libraries. In this model, the OS knows nothing about threads. As | |
911 | far as it's concerned, your process is just a process. | |
912 | ||
913 | This is the easiest way to implement threads, and the way most OSes | |
914 | start. The big disadvantage is that, since the OS knows nothing about | |
915 | threads, if one thread blocks they all do. Typical blocking activities | |
2ad6cdcf | 916 | include most system calls, most I/O, and things like C<sleep()>. |
536bca94 EM |
917 | |
918 | Kernel threads are the next step in thread evolution. The OS knows | |
919 | about kernel threads, and makes allowances for them. The main | |
920 | difference between a kernel thread and a user-mode thread is | |
921 | blocking. With kernel threads, things that block a single thread don't | |
922 | block other threads. This is not the case with user-mode threads, | |
923 | where the kernel blocks at the process level and not the thread level. | |
924 | ||
925 | This is a big step forward, and can give a threaded program quite a | |
926 | performance boost over non-threaded programs. Threads that block | |
927 | performing I/O, for example, won't block threads that are doing other | |
928 | things. Each process still has only one thread running at once, | |
929 | though, regardless of how many CPUs a system might have. | |
930 | ||
931 | Since kernel threading can interrupt a thread at any time, they will | |
932 | uncover some of the implicit locking assumptions you may make in your | |
933 | program. For example, something as simple as C<$a = $a + 2> can behave | |
2ad6cdcf RGS |
934 | unpredictably with kernel threads if C<$a> is visible to other |
935 | threads, as another thread may have changed C<$a> between the time it | |
536bca94 EM |
936 | was fetched on the right hand side and the time the new value is |
937 | stored. | |
938 | ||
939 | Multiprocessor kernel threads are the final step in thread | |
940 | support. With multiprocessor kernel threads on a machine with multiple | |
941 | CPUs, the OS may schedule two or more threads to run simultaneously on | |
942 | different CPUs. | |
943 | ||
944 | This can give a serious performance boost to your threaded program, | |
945 | since more than one thread will be executing at the same time. As a | |
946 | tradeoff, though, any of those nagging synchronization issues that | |
947 | might not have shown with basic kernel threads will appear with a | |
948 | vengeance. | |
949 | ||
950 | In addition to the different levels of OS involvement in threads, | |
951 | different OSes (and different thread implementations for a particular | |
952 | OS) allocate CPU cycles to threads in different ways. | |
953 | ||
954 | Cooperative multitasking systems have running threads give up control | |
955 | if one of two things happen. If a thread calls a yield function, it | |
956 | gives up control. It also gives up control if the thread does | |
957 | something that would cause it to block, such as perform I/O. In a | |
958 | cooperative multitasking implementation, one thread can starve all the | |
959 | others for CPU time if it so chooses. | |
960 | ||
961 | Preemptive multitasking systems interrupt threads at regular intervals | |
962 | while the system decides which thread should run next. In a preemptive | |
963 | multitasking system, one thread usually won't monopolize the CPU. | |
964 | ||
965 | On some systems, there can be cooperative and preemptive threads | |
966 | running simultaneously. (Threads running with realtime priorities | |
967 | often behave cooperatively, for example, while threads running at | |
968 | normal priorities behave preemptively.) | |
969 | ||
970 | Most modern operating systems support preemptive multitasking nowadays. | |
971 | ||
bfce6503 DM |
972 | =head1 Performance considerations |
973 | ||
2ad6cdcf | 974 | The main thing to bear in mind when comparing Perl's I<ithreads> to other threading |
bfce6503 | 975 | models is the fact that for each new thread created, a complete copy of |
2ad6cdcf | 976 | all the variables and data of the parent thread has to be taken. Thus, |
bfce6503 DM |
977 | thread creation can be quite expensive, both in terms of memory usage and |
978 | time spent in creation. The ideal way to reduce these costs is to have a | |
979 | relatively short number of long-lived threads, all created fairly early | |
2ad6cdcf | 980 | on -- before the base thread has accumulated too much data. Of course, this |
bfce6503 DM |
981 | may not always be possible, so compromises have to be made. However, after |
982 | a thread has been created, its performance and extra memory usage should | |
983 | be little different than ordinary code. | |
984 | ||
985 | Also note that under the current implementation, shared variables | |
986 | use a little more memory and are a little slower than ordinary variables. | |
987 | ||
cf5baa48 JH |
988 | =head1 Process-scope Changes |
989 | ||
990 | Note that while threads themselves are separate execution threads and | |
991 | Perl data is thread-private unless explicitly shared, the threads can | |
992 | affect process-scope state, affecting all the threads. | |
993 | ||
994 | The most common example of this is changing the current working | |
2ad6cdcf | 995 | directory using C<chdir()>. One thread calls C<chdir()>, and the working |
cf5baa48 | 996 | directory of all the threads changes. |
bdcfa4c7 | 997 | |
2ad6cdcf | 998 | Even more drastic example of a process-scope change is C<chroot()>: |
cf5baa48 | 999 | the root directory of all the threads changes, and no thread can |
2ad6cdcf | 1000 | undo it (as opposed to C<chdir()>). |
cf5baa48 | 1001 | |
2ad6cdcf | 1002 | Further examples of process-scope changes include C<umask()> and |
c3e59998 | 1003 | changing uids and gids. |
cf5baa48 | 1004 | |
2ad6cdcf RGS |
1005 | Thinking of mixing C<fork()> and threads? Please lie down and wait |
1006 | until the feeling passes. Be aware that the semantics of C<fork()> vary | |
a95a5f75 DM |
1007 | between platforms. For example, some UNIX systems copy all the current |
1008 | threads into the child process, while others only copy the thread that | |
2ad6cdcf | 1009 | called C<fork()>. You have been warned! |
cf5baa48 | 1010 | |
2ad6cdcf | 1011 | Similarly, mixing signals and threads may be problematic. |
b03ad8f6 JH |
1012 | Implementations are platform-dependent, and even the POSIX |
1013 | semantics may not be what you expect (and Perl doesn't even | |
2ad6cdcf RGS |
1014 | give you the full POSIX API). For example, there is no way to |
1015 | guarantee that a signal sent to a multi-threaded Perl application | |
1016 | will get intercepted by any particular thread. (However, a recently | |
1017 | added feature does provide the capability to send signals between | |
1018 | threads. See L<threads/"THREAD SIGNALLING> for more details.) | |
b03ad8f6 | 1019 | |
cf5baa48 JH |
1020 | =head1 Thread-Safety of System Libraries |
1021 | ||
1022 | Whether various library calls are thread-safe is outside the control | |
1023 | of Perl. Calls often suffering from not being thread-safe include: | |
8efd9ba4 WL |
1024 | C<localtime()>, C<gmtime()>, functions fetching user, group and |
1025 | network information (such as C<getgrent()>, C<gethostent()>, | |
1026 | C<getnetent()> and so on), C<readdir()>, | |
2ad6cdcf | 1027 | C<rand()>, and C<srand()> -- in general, calls that depend on some global |
cf5baa48 | 1028 | external state. |
80bbcbc4 | 1029 | |
cf5baa48 | 1030 | If the system Perl is compiled in has thread-safe variants of such |
80bbcbc4 | 1031 | calls, they will be used. Beyond that, Perl is at the mercy of |
cf5baa48 | 1032 | the thread-safety or -unsafety of the calls. Please consult your |
80bbcbc4 JH |
1033 | C library call documentation. |
1034 | ||
af685957 JH |
1035 | On some platforms the thread-safe library interfaces may fail if the |
1036 | result buffer is too small (for example the user group databases may | |
1037 | be rather large, and the reentrant interfaces may have to carry around | |
1038 | a full snapshot of those databases). Perl will start with a small | |
1039 | buffer, but keep retrying and growing the result buffer | |
1040 | until the result fits. If this limitless growing sounds bad for | |
1041 | security or memory consumption reasons you can recompile Perl with | |
2ad6cdcf | 1042 | C<PERL_REENTRANT_MAXSIZE> defined to the maximum number of bytes you will |
af685957 | 1043 | allow. |
bdcfa4c7 | 1044 | |
c975c451 AB |
1045 | =head1 Conclusion |
1046 | ||
1047 | A complete thread tutorial could fill a book (and has, many times), | |
6eded8f3 SG |
1048 | but with what we've covered in this introduction, you should be well |
1049 | on your way to becoming a threaded Perl expert. | |
c975c451 | 1050 | |
2ad6cdcf RGS |
1051 | =head1 SEE ALSO |
1052 | ||
1053 | Annotated POD for L<threads>: | |
1054 | L<http://annocpan.org/?mode=search&field=Module&name=threads> | |
1055 | ||
1056 | Lastest version of L<threads> on CPAN: | |
1057 | L<http://search.cpan.org/search?module=threads> | |
1058 | ||
1059 | Annotated POD for L<threads::shared>: | |
1060 | L<http://annocpan.org/?mode=search&field=Module&name=threads%3A%3Ashared> | |
1061 | ||
1062 | Lastest version of L<threads::shared> on CPAN: | |
1063 | L<http://search.cpan.org/search?module=threads%3A%3Ashared> | |
1064 | ||
1065 | Perl threads mailing list: | |
1066 | L<http://lists.cpan.org/showlist.cgi?name=iThreads> | |
1067 | ||
c975c451 AB |
1068 | =head1 Bibliography |
1069 | ||
1070 | Here's a short bibliography courtesy of Jürgen Christoffel: | |
1071 | ||
1072 | =head2 Introductory Texts | |
1073 | ||
1074 | Birrell, Andrew D. An Introduction to Programming with | |
1075 | Threads. Digital Equipment Corporation, 1989, DEC-SRC Research Report | |
1076 | #35 online as | |
6eded8f3 SG |
1077 | http://gatekeeper.dec.com/pub/DEC/SRC/research-reports/abstracts/src-rr-035.html |
1078 | (highly recommended) | |
c975c451 AB |
1079 | |
1080 | Robbins, Kay. A., and Steven Robbins. Practical Unix Programming: A | |
1081 | Guide to Concurrency, Communication, and | |
1082 | Multithreading. Prentice-Hall, 1996. | |
1083 | ||
1084 | Lewis, Bill, and Daniel J. Berg. Multithreaded Programming with | |
1085 | Pthreads. Prentice Hall, 1997, ISBN 0-13-443698-9 (a well-written | |
1086 | introduction to threads). | |
1087 | ||
1088 | Nelson, Greg (editor). Systems Programming with Modula-3. Prentice | |
1089 | Hall, 1991, ISBN 0-13-590464-1. | |
1090 | ||
1091 | Nichols, Bradford, Dick Buttlar, and Jacqueline Proulx Farrell. | |
1092 | Pthreads Programming. O'Reilly & Associates, 1996, ISBN 156592-115-1 | |
1093 | (covers POSIX threads). | |
1094 | ||
1095 | =head2 OS-Related References | |
1096 | ||
1097 | Boykin, Joseph, David Kirschen, Alan Langerman, and Susan | |
1098 | LoVerso. Programming under Mach. Addison-Wesley, 1994, ISBN | |
1099 | 0-201-52739-1. | |
1100 | ||
1101 | Tanenbaum, Andrew S. Distributed Operating Systems. Prentice Hall, | |
1102 | 1995, ISBN 0-13-219908-4 (great textbook). | |
1103 | ||
1104 | Silberschatz, Abraham, and Peter B. Galvin. Operating System Concepts, | |
1105 | 4th ed. Addison-Wesley, 1995, ISBN 0-201-59292-4 | |
1106 | ||
1107 | =head2 Other References | |
1108 | ||
1109 | Arnold, Ken and James Gosling. The Java Programming Language, 2nd | |
1110 | ed. Addison-Wesley, 1998, ISBN 0-201-31006-6. | |
1111 | ||
b03ad8f6 JH |
1112 | comp.programming.threads FAQ, |
1113 | L<http://www.serpentine.com/~bos/threads-faq/> | |
1114 | ||
c975c451 AB |
1115 | Le Sergent, T. and B. Berthomieu. "Incremental MultiThreaded Garbage |
1116 | Collection on Virtually Shared Memory Architectures" in Memory | |
1117 | Management: Proc. of the International Workshop IWMM 92, St. Malo, | |
1118 | France, September 1992, Yves Bekkers and Jacques Cohen, eds. Springer, | |
1119 | 1992, ISBN 3540-55940-X (real-life thread applications). | |
1120 | ||
5e549d84 JH |
1121 | Artur Bergman, "Where Wizards Fear To Tread", June 11, 2002, |
1122 | L<http://www.perl.com/pub/a/2002/06/11/threads.html> | |
1123 | ||
c975c451 AB |
1124 | =head1 Acknowledgements |
1125 | ||
1126 | Thanks (in no particular order) to Chaim Frenkel, Steve Fink, Gurusamy | |
1127 | Sarathy, Ilya Zakharevich, Benjamin Sugars, Jürgen Christoffel, Joshua | |
1128 | Pritikin, and Alan Burlison, for their help in reality-checking and | |
1129 | polishing this article. Big thanks to Tom Christiansen for his rewrite | |
1130 | of the prime number generator. | |
1131 | ||
1132 | =head1 AUTHOR | |
1133 | ||
9316ed2f | 1134 | Dan Sugalski E<lt>dan@sidhe.org<gt> |
c975c451 AB |
1135 | |
1136 | Slightly modified by Arthur Bergman to fit the new thread model/module. | |
1137 | ||
cf5baa48 | 1138 | Reworked slightly by Jörg Walter E<lt>jwalt@cpan.org<gt> to be more concise |
2ad6cdcf | 1139 | about thread-safety of Perl code. |
cf5baa48 | 1140 | |
536bca94 EM |
1141 | Rearranged slightly by Elizabeth Mattijsen E<lt>liz@dijkmat.nl<gt> to put |
1142 | less emphasis on yield(). | |
1143 | ||
c975c451 AB |
1144 | =head1 Copyrights |
1145 | ||
bfce6503 DM |
1146 | The original version of this article originally appeared in The Perl |
1147 | Journal #10, and is copyright 1998 The Perl Journal. It appears courtesy | |
1148 | of Jon Orwant and The Perl Journal. This document may be distributed | |
1149 | under the same terms as Perl itself. | |
2605996a | 1150 | |
2ad6cdcf | 1151 | =cut |