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a0d0e21e LW |
1 | =head1 NAME |
2 | ||
3 | perlobj - Perl objects | |
4 | ||
5 | =head1 DESCRIPTION | |
6 | ||
14218588 | 7 | First you need to understand what references are in Perl. |
5f05dabc | 8 | See L<perlref> for that. Second, if you still find the following |
9 | reference work too complicated, a tutorial on object-oriented programming | |
19799a22 | 10 | in Perl can be found in L<perltoot> and L<perltootc>. |
a0d0e21e | 11 | |
54310121 | 12 | If you're still with us, then |
5f05dabc | 13 | here are three very simple definitions that you should find reassuring. |
a0d0e21e LW |
14 | |
15 | =over 4 | |
16 | ||
17 | =item 1. | |
18 | ||
19 | An object is simply a reference that happens to know which class it | |
20 | belongs to. | |
21 | ||
22 | =item 2. | |
23 | ||
24 | A class is simply a package that happens to provide methods to deal | |
25 | with object references. | |
26 | ||
27 | =item 3. | |
28 | ||
29 | A method is simply a subroutine that expects an object reference (or | |
55497cff | 30 | a package name, for class methods) as the first argument. |
a0d0e21e LW |
31 | |
32 | =back | |
33 | ||
34 | We'll cover these points now in more depth. | |
35 | ||
36 | =head2 An Object is Simply a Reference | |
37 | ||
38 | Unlike say C++, Perl doesn't provide any special syntax for | |
39 | constructors. A constructor is merely a subroutine that returns a | |
cb1a09d0 | 40 | reference to something "blessed" into a class, generally the |
a0d0e21e LW |
41 | class that the subroutine is defined in. Here is a typical |
42 | constructor: | |
43 | ||
44 | package Critter; | |
45 | sub new { bless {} } | |
46 | ||
5a964f20 TC |
47 | That word C<new> isn't special. You could have written |
48 | a construct this way, too: | |
49 | ||
50 | package Critter; | |
51 | sub spawn { bless {} } | |
52 | ||
14218588 | 53 | This might even be preferable, because the C++ programmers won't |
5a964f20 TC |
54 | be tricked into thinking that C<new> works in Perl as it does in C++. |
55 | It doesn't. We recommend that you name your constructors whatever | |
56 | makes sense in the context of the problem you're solving. For example, | |
57 | constructors in the Tk extension to Perl are named after the widgets | |
58 | they create. | |
59 | ||
60 | One thing that's different about Perl constructors compared with those in | |
61 | C++ is that in Perl, they have to allocate their own memory. (The other | |
62 | things is that they don't automatically call overridden base-class | |
63 | constructors.) The C<{}> allocates an anonymous hash containing no | |
64 | key/value pairs, and returns it The bless() takes that reference and | |
65 | tells the object it references that it's now a Critter, and returns | |
66 | the reference. This is for convenience, because the referenced object | |
67 | itself knows that it has been blessed, and the reference to it could | |
68 | have been returned directly, like this: | |
a0d0e21e LW |
69 | |
70 | sub new { | |
71 | my $self = {}; | |
72 | bless $self; | |
73 | return $self; | |
74 | } | |
75 | ||
14218588 | 76 | You often see such a thing in more complicated constructors |
a0d0e21e LW |
77 | that wish to call methods in the class as part of the construction: |
78 | ||
79 | sub new { | |
5a964f20 | 80 | my $self = {}; |
a0d0e21e LW |
81 | bless $self; |
82 | $self->initialize(); | |
cb1a09d0 AD |
83 | return $self; |
84 | } | |
85 | ||
1fef88e7 | 86 | If you care about inheritance (and you should; see |
b687b08b | 87 | L<perlmodlib/"Modules: Creation, Use, and Abuse">), |
1fef88e7 | 88 | then you want to use the two-arg form of bless |
cb1a09d0 AD |
89 | so that your constructors may be inherited: |
90 | ||
91 | sub new { | |
92 | my $class = shift; | |
93 | my $self = {}; | |
5a964f20 | 94 | bless $self, $class; |
cb1a09d0 AD |
95 | $self->initialize(); |
96 | return $self; | |
97 | } | |
98 | ||
c47ff5f1 GS |
99 | Or if you expect people to call not just C<< CLASS->new() >> but also |
100 | C<< $obj->new() >>, then use something like this. The initialize() | |
54310121 | 101 | method used will be of whatever $class we blessed the |
cb1a09d0 AD |
102 | object into: |
103 | ||
104 | sub new { | |
105 | my $this = shift; | |
106 | my $class = ref($this) || $this; | |
107 | my $self = {}; | |
5a964f20 | 108 | bless $self, $class; |
cb1a09d0 AD |
109 | $self->initialize(); |
110 | return $self; | |
a0d0e21e LW |
111 | } |
112 | ||
113 | Within the class package, the methods will typically deal with the | |
114 | reference as an ordinary reference. Outside the class package, | |
115 | the reference is generally treated as an opaque value that may | |
5f05dabc | 116 | be accessed only through the class's methods. |
a0d0e21e | 117 | |
14218588 | 118 | Although a constructor can in theory re-bless a referenced object |
19799a22 GS |
119 | currently belonging to another class, this is almost certainly going |
120 | to get you into trouble. The new class is responsible for all | |
121 | cleanup later. The previous blessing is forgotten, as an object | |
122 | may belong to only one class at a time. (Although of course it's | |
123 | free to inherit methods from many classes.) If you find yourself | |
124 | having to do this, the parent class is probably misbehaving, though. | |
a0d0e21e LW |
125 | |
126 | A clarification: Perl objects are blessed. References are not. Objects | |
127 | know which package they belong to. References do not. The bless() | |
5f05dabc | 128 | function uses the reference to find the object. Consider |
a0d0e21e LW |
129 | the following example: |
130 | ||
131 | $a = {}; | |
132 | $b = $a; | |
133 | bless $a, BLAH; | |
134 | print "\$b is a ", ref($b), "\n"; | |
135 | ||
54310121 | 136 | This reports $b as being a BLAH, so obviously bless() |
a0d0e21e LW |
137 | operated on the object and not on the reference. |
138 | ||
139 | =head2 A Class is Simply a Package | |
140 | ||
141 | Unlike say C++, Perl doesn't provide any special syntax for class | |
5f05dabc | 142 | definitions. You use a package as a class by putting method |
a0d0e21e LW |
143 | definitions into the class. |
144 | ||
5a964f20 | 145 | There is a special array within each package called @ISA, which says |
a0d0e21e LW |
146 | where else to look for a method if you can't find it in the current |
147 | package. This is how Perl implements inheritance. Each element of the | |
148 | @ISA array is just the name of another package that happens to be a | |
149 | class package. The classes are searched (depth first) for missing | |
150 | methods in the order that they occur in @ISA. The classes accessible | |
54310121 | 151 | through @ISA are known as base classes of the current class. |
a0d0e21e | 152 | |
5a964f20 TC |
153 | All classes implicitly inherit from class C<UNIVERSAL> as their |
154 | last base class. Several commonly used methods are automatically | |
155 | supplied in the UNIVERSAL class; see L<"Default UNIVERSAL methods"> for | |
156 | more details. | |
157 | ||
14218588 | 158 | If a missing method is found in a base class, it is cached |
a0d0e21e LW |
159 | in the current class for efficiency. Changing @ISA or defining new |
160 | subroutines invalidates the cache and causes Perl to do the lookup again. | |
161 | ||
5a964f20 TC |
162 | If neither the current class, its named base classes, nor the UNIVERSAL |
163 | class contains the requested method, these three places are searched | |
164 | all over again, this time looking for a method named AUTOLOAD(). If an | |
165 | AUTOLOAD is found, this method is called on behalf of the missing method, | |
166 | setting the package global $AUTOLOAD to be the fully qualified name of | |
167 | the method that was intended to be called. | |
168 | ||
169 | If none of that works, Perl finally gives up and complains. | |
170 | ||
ed850460 JH |
171 | If you want to stop the AUTOLOAD inheritance say simply |
172 | ||
173 | sub AUTOLOAD; | |
174 | ||
175 | and the call will die using the name of the sub being called. | |
176 | ||
5a964f20 TC |
177 | Perl classes do method inheritance only. Data inheritance is left up |
178 | to the class itself. By and large, this is not a problem in Perl, | |
179 | because most classes model the attributes of their object using an | |
180 | anonymous hash, which serves as its own little namespace to be carved up | |
181 | by the various classes that might want to do something with the object. | |
182 | The only problem with this is that you can't sure that you aren't using | |
183 | a piece of the hash that isn't already used. A reasonable workaround | |
184 | is to prepend your fieldname in the hash with the package name. | |
185 | ||
186 | sub bump { | |
187 | my $self = shift; | |
188 | $self->{ __PACKAGE__ . ".count"}++; | |
189 | } | |
a0d0e21e LW |
190 | |
191 | =head2 A Method is Simply a Subroutine | |
192 | ||
193 | Unlike say C++, Perl doesn't provide any special syntax for method | |
194 | definition. (It does provide a little syntax for method invocation | |
195 | though. More on that later.) A method expects its first argument | |
19799a22 GS |
196 | to be the object (reference) or package (string) it is being invoked |
197 | on. There are two ways of calling methods, which we'll call class | |
198 | methods and instance methods. | |
a0d0e21e | 199 | |
55497cff | 200 | A class method expects a class name as the first argument. It |
19799a22 GS |
201 | provides functionality for the class as a whole, not for any |
202 | individual object belonging to the class. Constructors are often | |
203 | class methods, but see L<perltoot> and L<perltootc> for alternatives. | |
204 | Many class methods simply ignore their first argument, because they | |
205 | already know what package they're in and don't care what package | |
5f05dabc | 206 | they were invoked via. (These aren't necessarily the same, because |
55497cff | 207 | class methods follow the inheritance tree just like ordinary instance |
208 | methods.) Another typical use for class methods is to look up an | |
a0d0e21e LW |
209 | object by name: |
210 | ||
211 | sub find { | |
212 | my ($class, $name) = @_; | |
213 | $objtable{$name}; | |
214 | } | |
215 | ||
55497cff | 216 | An instance method expects an object reference as its first argument. |
a0d0e21e LW |
217 | Typically it shifts the first argument into a "self" or "this" variable, |
218 | and then uses that as an ordinary reference. | |
219 | ||
220 | sub display { | |
221 | my $self = shift; | |
222 | my @keys = @_ ? @_ : sort keys %$self; | |
223 | foreach $key (@keys) { | |
224 | print "\t$key => $self->{$key}\n"; | |
225 | } | |
226 | } | |
227 | ||
228 | =head2 Method Invocation | |
229 | ||
5d9f8747 IK |
230 | For various historical and other reasons, Perl offers two equivalent |
231 | ways to write a method call. The simpler and more common way is to use | |
232 | the arrow notation: | |
a0d0e21e | 233 | |
5d9f8747 IK |
234 | my $fred = Critter->find("Fred"); |
235 | $fred->display("Height", "Weight"); | |
a0d0e21e | 236 | |
5d9f8747 IK |
237 | You should already be familiar with the C<< -> >> operator from using |
238 | references. In fact, since C<$fred> above is a reference to an object, | |
239 | you could think of the method call as just another form of | |
240 | dereferencing. | |
a0d0e21e | 241 | |
5d9f8747 IK |
242 | Whatever is on the left side of the arrow, whether a reference or a |
243 | class name, is passed to the method subroutine as its first argument. | |
244 | So the above code is mostly equivalent to: | |
a0d0e21e | 245 | |
5d9f8747 IK |
246 | my $fred = Critter::find("Critter", "Fred"); |
247 | Critter::display($fred, "Height", "Weight"); | |
a0d0e21e | 248 | |
5d9f8747 IK |
249 | How does Perl know which package the subroutine is in? By looking at |
250 | the left side of the arrow, which must be either a package name or a | |
251 | reference to an object, i.e. something that has been blessed to a | |
252 | package. Either way, that's the package Perl starts looking in. If | |
253 | that package has no subroutine with that name, Perl starts looking for | |
254 | it in any base classes of that package, and so on. | |
a0d0e21e | 255 | |
5d9f8747 IK |
256 | If you want, you I<can> force Perl to start looking in some other |
257 | package: | |
a0d0e21e | 258 | |
5d9f8747 IK |
259 | my $barney = MyCritter->Critter::find("Barney"); |
260 | $barney->Critter::display("Height", "Weight"); | |
a0d0e21e | 261 | |
5d9f8747 IK |
262 | Here C<MyCritter> is presumably a subclass of C<Critter> that defines |
263 | its own versions of find() and display(). We haven't specified what | |
264 | those methods do, but that doesn't matter above since we've forced Perl | |
265 | to start looking for the subroutines in C<Critter>. | |
a0d0e21e | 266 | |
5d9f8747 IK |
267 | As a special case of the above, you may use the C<SUPER> pseudo-class to |
268 | tell Perl to start looking for the method in the current class's C<@ISA> | |
269 | list. | |
a0d0e21e | 270 | |
5d9f8747 IK |
271 | package MyCritter; |
272 | use base 'Critter'; # sets @MyCritter::ISA = ('Critter'); | |
a0d0e21e | 273 | |
5d9f8747 IK |
274 | sub display { |
275 | my ($self, @args) = @_; | |
276 | $self->SUPER::display("Name", @args); | |
277 | } | |
a0d0e21e | 278 | |
5d9f8747 IK |
279 | Instead of a class name or an object reference, you can also use any |
280 | expression that returns either of those on the left side of the arrow. | |
281 | So the following statement is valid: | |
a0d0e21e | 282 | |
5d9f8747 | 283 | Critter->find("Fred")->display("Height", "Weight"); |
a0d0e21e | 284 | |
5d9f8747 | 285 | and so is even the following: |
cb1a09d0 | 286 | |
5d9f8747 | 287 | my $fred = (reverse "rettirC")->find(reverse "derF"); |
cb1a09d0 | 288 | |
5d9f8747 | 289 | =head2 Indirect Object Syntax |
cb1a09d0 | 290 | |
5d9f8747 IK |
291 | The other way to invoke a method is by using the so-called indirect |
292 | object notation. Already in Perl 4, long before objects were | |
293 | introduced, this syntax was used with filehandles like this: | |
748a9306 | 294 | |
5d9f8747 | 295 | print STDERR "help!!!\n"; |
19799a22 | 296 | |
5d9f8747 | 297 | The same syntax can be used to call either object or class methods. |
19799a22 | 298 | |
5d9f8747 IK |
299 | my $fred = find Critter "Fred"; |
300 | display $fred "Height", "Weight"; | |
19799a22 | 301 | |
5d9f8747 IK |
302 | Notice that there is no comma between the object or class name and the |
303 | parameters. This is how Perl can tell you want an indirect method call | |
304 | instead of an ordinary subroutine call. | |
19799a22 | 305 | |
5d9f8747 IK |
306 | But what if there are no arguments? In that case, Perl must guess what |
307 | you want. Even worse, it must make the guess I<at compile time>. | |
308 | Usually Perl gets it right, but when it doesn't it, you get a function | |
309 | call compiled as a method, or vice versa. This can introduce subtle bugs | |
310 | that are hard to unravel. | |
311 | ||
312 | For example, calling a method C<new> in indirect notation -- as C++ | |
313 | programmers are so wont to do -- can be miscompiled into a subroutine | |
314 | call if there's already a C<new> function in scope. You'd end up | |
315 | calling the current package's C<new> as a subroutine, rather than the | |
316 | desired class's method. The compiler tries to cheat by remembering | |
317 | bareword C<require>s, but the grief if it messes up just isn't worth the | |
318 | years of debugging it would likely take you to track such subtle bugs | |
319 | down. | |
320 | ||
321 | There is another problem with this syntax: the indirect object is | |
322 | limited to a name, a scalar variable, or a block, because it would have | |
323 | to do too much lookahead otherwise, just like any other postfix | |
324 | dereference in the language. (These are the same quirky rules as are | |
325 | used for the filehandle slot in functions like C<print> and C<printf>.) | |
326 | This can lead to horribly confusing precedence problems, as in these | |
327 | next two lines: | |
19799a22 GS |
328 | |
329 | move $obj->{FIELD}; # probably wrong! | |
330 | move $ary[$i]; # probably wrong! | |
331 | ||
332 | Those actually parse as the very surprising: | |
333 | ||
334 | $obj->move->{FIELD}; # Well, lookee here | |
4f298f32 | 335 | $ary->move([$i]); # Didn't expect this one, eh? |
19799a22 GS |
336 | |
337 | Rather than what you might have expected: | |
338 | ||
339 | $obj->{FIELD}->move(); # You should be so lucky. | |
340 | $ary[$i]->move; # Yeah, sure. | |
341 | ||
5d9f8747 IK |
342 | To get the correct behavior with indirect object syntax, you would have |
343 | to use a block around the indirect object: | |
19799a22 | 344 | |
5d9f8747 IK |
345 | move {$obj->{FIELD}}; |
346 | move {$ary[$i]}; | |
347 | ||
348 | Even then, you still have the same potential problem if there happens to | |
349 | be a function named C<move> in the current package. B<The C<< -> >> | |
350 | notation suffers from neither of these disturbing ambiguities, so we | |
351 | recommend you use it exclusively.> However, you may still end up having | |
352 | to read code using the indirect object notation, so it's important to be | |
353 | familiar with it. | |
748a9306 | 354 | |
a2bdc9a5 | 355 | =head2 Default UNIVERSAL methods |
356 | ||
357 | The C<UNIVERSAL> package automatically contains the following methods that | |
358 | are inherited by all other classes: | |
359 | ||
360 | =over 4 | |
361 | ||
71be2cbc | 362 | =item isa(CLASS) |
a2bdc9a5 | 363 | |
68dc0745 | 364 | C<isa> returns I<true> if its object is blessed into a subclass of C<CLASS> |
a2bdc9a5 | 365 | |
366 | C<isa> is also exportable and can be called as a sub with two arguments. This | |
367 | allows the ability to check what a reference points to. Example | |
368 | ||
369 | use UNIVERSAL qw(isa); | |
370 | ||
371 | if(isa($ref, 'ARRAY')) { | |
5a964f20 | 372 | #... |
a2bdc9a5 | 373 | } |
374 | ||
71be2cbc | 375 | =item can(METHOD) |
a2bdc9a5 | 376 | |
377 | C<can> checks to see if its object has a method called C<METHOD>, | |
378 | if it does then a reference to the sub is returned, if it does not then | |
379 | I<undef> is returned. | |
380 | ||
71be2cbc | 381 | =item VERSION( [NEED] ) |
760ac839 | 382 | |
71be2cbc | 383 | C<VERSION> returns the version number of the class (package). If the |
384 | NEED argument is given then it will check that the current version (as | |
385 | defined by the $VERSION variable in the given package) not less than | |
386 | NEED; it will die if this is not the case. This method is normally | |
387 | called as a class method. This method is called automatically by the | |
388 | C<VERSION> form of C<use>. | |
a2bdc9a5 | 389 | |
a2bdc9a5 | 390 | use A 1.2 qw(some imported subs); |
71be2cbc | 391 | # implies: |
392 | A->VERSION(1.2); | |
a2bdc9a5 | 393 | |
a2bdc9a5 | 394 | =back |
395 | ||
396 | B<NOTE:> C<can> directly uses Perl's internal code for method lookup, and | |
397 | C<isa> uses a very similar method and cache-ing strategy. This may cause | |
398 | strange effects if the Perl code dynamically changes @ISA in any package. | |
399 | ||
400 | You may add other methods to the UNIVERSAL class via Perl or XS code. | |
14218588 | 401 | You do not need to C<use UNIVERSAL> to make these methods |
71be2cbc | 402 | available to your program. This is necessary only if you wish to |
403 | have C<isa> available as a plain subroutine in the current package. | |
a2bdc9a5 | 404 | |
54310121 | 405 | =head2 Destructors |
a0d0e21e LW |
406 | |
407 | When the last reference to an object goes away, the object is | |
408 | automatically destroyed. (This may even be after you exit, if you've | |
409 | stored references in global variables.) If you want to capture control | |
410 | just before the object is freed, you may define a DESTROY method in | |
411 | your class. It will automatically be called at the appropriate moment, | |
4e8e7886 GS |
412 | and you can do any extra cleanup you need to do. Perl passes a reference |
413 | to the object under destruction as the first (and only) argument. Beware | |
414 | that the reference is a read-only value, and cannot be modified by | |
415 | manipulating C<$_[0]> within the destructor. The object itself (i.e. | |
416 | the thingy the reference points to, namely C<${$_[0]}>, C<@{$_[0]}>, | |
417 | C<%{$_[0]}> etc.) is not similarly constrained. | |
418 | ||
419 | If you arrange to re-bless the reference before the destructor returns, | |
420 | perl will again call the DESTROY method for the re-blessed object after | |
421 | the current one returns. This can be used for clean delegation of | |
422 | object destruction, or for ensuring that destructors in the base classes | |
423 | of your choosing get called. Explicitly calling DESTROY is also possible, | |
424 | but is usually never needed. | |
425 | ||
14218588 | 426 | Do not confuse the previous discussion with how objects I<CONTAINED> in the current |
4e8e7886 GS |
427 | one are destroyed. Such objects will be freed and destroyed automatically |
428 | when the current object is freed, provided no other references to them exist | |
429 | elsewhere. | |
a0d0e21e LW |
430 | |
431 | =head2 Summary | |
432 | ||
5f05dabc | 433 | That's about all there is to it. Now you need just to go off and buy a |
a0d0e21e LW |
434 | book about object-oriented design methodology, and bang your forehead |
435 | with it for the next six months or so. | |
436 | ||
cb1a09d0 AD |
437 | =head2 Two-Phased Garbage Collection |
438 | ||
14218588 GS |
439 | For most purposes, Perl uses a fast and simple, reference-based |
440 | garbage collection system. That means there's an extra | |
cb1a09d0 AD |
441 | dereference going on at some level, so if you haven't built |
442 | your Perl executable using your C compiler's C<-O> flag, performance | |
443 | will suffer. If you I<have> built Perl with C<cc -O>, then this | |
444 | probably won't matter. | |
445 | ||
446 | A more serious concern is that unreachable memory with a non-zero | |
447 | reference count will not normally get freed. Therefore, this is a bad | |
54310121 | 448 | idea: |
cb1a09d0 AD |
449 | |
450 | { | |
451 | my $a; | |
452 | $a = \$a; | |
54310121 | 453 | } |
cb1a09d0 AD |
454 | |
455 | Even thought $a I<should> go away, it can't. When building recursive data | |
456 | structures, you'll have to break the self-reference yourself explicitly | |
457 | if you don't care to leak. For example, here's a self-referential | |
458 | node such as one might use in a sophisticated tree structure: | |
459 | ||
460 | sub new_node { | |
461 | my $self = shift; | |
462 | my $class = ref($self) || $self; | |
463 | my $node = {}; | |
464 | $node->{LEFT} = $node->{RIGHT} = $node; | |
465 | $node->{DATA} = [ @_ ]; | |
466 | return bless $node => $class; | |
54310121 | 467 | } |
cb1a09d0 AD |
468 | |
469 | If you create nodes like that, they (currently) won't go away unless you | |
470 | break their self reference yourself. (In other words, this is not to be | |
471 | construed as a feature, and you shouldn't depend on it.) | |
472 | ||
473 | Almost. | |
474 | ||
475 | When an interpreter thread finally shuts down (usually when your program | |
476 | exits), then a rather costly but complete mark-and-sweep style of garbage | |
477 | collection is performed, and everything allocated by that thread gets | |
478 | destroyed. This is essential to support Perl as an embedded or a | |
54310121 | 479 | multithreadable language. For example, this program demonstrates Perl's |
cb1a09d0 AD |
480 | two-phased garbage collection: |
481 | ||
54310121 | 482 | #!/usr/bin/perl |
cb1a09d0 AD |
483 | package Subtle; |
484 | ||
485 | sub new { | |
486 | my $test; | |
487 | $test = \$test; | |
488 | warn "CREATING " . \$test; | |
489 | return bless \$test; | |
54310121 | 490 | } |
cb1a09d0 AD |
491 | |
492 | sub DESTROY { | |
493 | my $self = shift; | |
494 | warn "DESTROYING $self"; | |
54310121 | 495 | } |
cb1a09d0 AD |
496 | |
497 | package main; | |
498 | ||
499 | warn "starting program"; | |
500 | { | |
501 | my $a = Subtle->new; | |
502 | my $b = Subtle->new; | |
503 | $$a = 0; # break selfref | |
504 | warn "leaving block"; | |
54310121 | 505 | } |
cb1a09d0 AD |
506 | |
507 | warn "just exited block"; | |
508 | warn "time to die..."; | |
509 | exit; | |
510 | ||
511 | When run as F</tmp/test>, the following output is produced: | |
512 | ||
513 | starting program at /tmp/test line 18. | |
514 | CREATING SCALAR(0x8e5b8) at /tmp/test line 7. | |
515 | CREATING SCALAR(0x8e57c) at /tmp/test line 7. | |
516 | leaving block at /tmp/test line 23. | |
517 | DESTROYING Subtle=SCALAR(0x8e5b8) at /tmp/test line 13. | |
518 | just exited block at /tmp/test line 26. | |
519 | time to die... at /tmp/test line 27. | |
520 | DESTROYING Subtle=SCALAR(0x8e57c) during global destruction. | |
521 | ||
522 | Notice that "global destruction" bit there? That's the thread | |
54310121 | 523 | garbage collector reaching the unreachable. |
cb1a09d0 | 524 | |
14218588 GS |
525 | Objects are always destructed, even when regular refs aren't. Objects |
526 | are destructed in a separate pass before ordinary refs just to | |
cb1a09d0 | 527 | prevent object destructors from using refs that have been themselves |
5f05dabc | 528 | destructed. Plain refs are only garbage-collected if the destruct level |
cb1a09d0 AD |
529 | is greater than 0. You can test the higher levels of global destruction |
530 | by setting the PERL_DESTRUCT_LEVEL environment variable, presuming | |
531 | C<-DDEBUGGING> was enabled during perl build time. | |
64cea5fd | 532 | See L<perlhack/PERL_DESTRUCT_LEVEL> for more information. |
cb1a09d0 AD |
533 | |
534 | A more complete garbage collection strategy will be implemented | |
535 | at a future date. | |
536 | ||
5a964f20 TC |
537 | In the meantime, the best solution is to create a non-recursive container |
538 | class that holds a pointer to the self-referential data structure. | |
539 | Define a DESTROY method for the containing object's class that manually | |
540 | breaks the circularities in the self-referential structure. | |
541 | ||
a0d0e21e LW |
542 | =head1 SEE ALSO |
543 | ||
8257a158 MS |
544 | A kinder, gentler tutorial on object-oriented programming in Perl can |
545 | be found in L<perltoot>, L<perlbootc> and L<perltootc>. You should | |
546 | also check out L<perlbot> for other object tricks, traps, and tips, as | |
547 | well as L<perlmodlib> for some style guides on constructing both | |
548 | modules and classes. |