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fix the non-Win32 build breakage introduced in ce9582af
[perl5.git] / utfebcdic.h
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1/* utfebcdic.h
2 *
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3 * Copyright (C) 2001, 2002, 2003, 2005, 2006, 2007, 2009,
4 * 2010, 2011 by Larry Wall, Nick Ing-Simmons, and others
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5 *
6 * You may distribute under the terms of either the GNU General Public
7 * License or the Artistic License, as specified in the README file.
8 *
9 * Macros to implement UTF-EBCDIC as perl's internal encoding
97237291 10 * Adapted from version 7.1 of Unicode Technical Report #16:
1d72bdf6 11 * http://www.unicode.org/unicode/reports/tr16
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12 *
13 * To summarize, the way it works is:
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14 * To convert an EBCDIC code point to UTF-EBCDIC:
15 * 1) convert to Unicode. No conversion is necesary for code points above
16 * 255, as Unicode and EBCDIC are identical in this range. For smaller
17 * code points, the conversion is done by lookup in the PL_e2a table (with
18 * inverse PL_a2e) in the generated file 'ebcdic_tables.h'. The 'a'
19 * stands for ASCII platform, meaning 0-255 Unicode.
97237291 20 * 2) convert that to a utf8-like string called I8 ('I' stands for
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21 * intermediate) with variant characters occupying multiple bytes. This
22 * step is similar to the utf8-creating step from Unicode, but the details
23 * are different. This transformation is called UTF8-Mod. There is a
24 * chart about the bit patterns in a comment later in this file. But
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25 * essentially here are the differences:
26 * UTF8 I8
27 * invariant byte starts with 0 starts with 0 or 100
28 * continuation byte starts with 10 starts with 101
29 * start byte same in both: if the code point requires N bytes,
30 * then the leading N bits are 1, followed by a 0. (No
31 * trailing 0 for the very largest possible allocation
32 * in I8, far beyond the current Unicode standard's
33 * max, as shown in the comment later in this file.)
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34 * 3) Use the algorithm in tr16 to convert each byte from step 2 into
35 * final UTF-EBCDIC. This is done by table lookup from a table
4bc3dcfa 36 * constructed from the algorithm, reproduced in ebcdic_tables.h as
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37 * PL_utf2e, with its inverse being PL_e2utf. They are constructed so that
38 * all EBCDIC invariants remain invariant, but no others do, and the first
39 * byte of a variant will always have its upper bit set. But note that
40 * the upper bit of some invariants is also 1.
41 *
42 * For example, the ordinal value of 'A' is 193 in EBCDIC, and also is 193 in
43 * UTF-EBCDIC. Step 1) converts it to 65, Step 2 leaves it at 65, and Step 3
44 * converts it back to 193. As an example of how a variant character works,
45 * take LATIN SMALL LETTER Y WITH DIAERESIS, which is typically 0xDF in
46 * EBCDIC. Step 1 converts it to the Unicode value, 0xFF. Step 2 converts
47 * that to two bytes = 11000111 10111111 = C7 BF, and Step 3 converts those to
48 * 0x8B 0x73.
45f80db9 49 *
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50 * If you're starting from Unicode, skip step 1. For UTF-EBCDIC to straight
51 * EBCDIC, reverse the steps.
52 *
53 * The EBCDIC invariants have been chosen to be those characters whose Unicode
54 * equivalents have ordinal numbers less than 160, that is the same characters
55 * that are expressible in ASCII, plus the C1 controls. So there are 160
bc2161fd 56 * invariants instead of the 128 in UTF-8.
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57 *
58 * The purpose of Step 3 is to make the encoding be invariant for the chosen
59 * characters. This messes up the convenient patterns found in step 2, so
60 * generally, one has to undo step 3 into a temporary to use them. However,
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61 * one "shadow", or parallel table, PL_utf8skip, has been constructed that
62 * doesn't require undoing things. It is such that for each byte, it says
63 * how long the sequence is if that (UTF-EBCDIC) byte were to begin it
64 *
65 * There are actually 3 slightly different UTF-EBCDIC encodings in
4bc3dcfa 66 * ebcdic_tables.h, one for each of the code pages recognized by Perl. That
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67 * means that there are actually three different sets of tables, one for each
68 * code page. (If Perl is compiled on platforms using another EBCDIC code
69 * page, it may not compile, or Perl may silently mistake it for one of the
70 * three.)
fe749c9a 71 *
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72 * Note that tr16 actually only specifies one version of UTF-EBCDIC, based on
73 * the 1047 encoding, and which is supposed to be used for all code pages.
74 * But this doesn't work. To illustrate the problem, consider the '^' character.
75 * On a 037 code page it is the single byte 176, whereas under 1047 UTF-EBCDIC
76 * it is the single byte 95. If Perl implemented tr16 exactly, it would mean
77 * that changing a string containing '^' to UTF-EBCDIC would change that '^'
78 * from 176 to 95 (and vice-versa), violating the rule that ASCII-range
79 * characters are the same in UTF-8 or not. Much code in Perl assumes this
80 * rule. See for example
81 * http://grokbase.com/t/perl/mvs/025xf0yhmn/utf-ebcdic-for-posix-bc-malformed-utf-8-character
82 * What Perl does is create a version of UTF-EBCDIC suited to each code page;
83 * the one for the 1047 code page is identical to what's specified in tr16.
84 * This complicates interchanging files between computers using different code
85 * pages. Best is to convert to I8 before sending them, as the I8
86 * representation is the same no matter what the underlying code page is.
fe749c9a 87 *
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88 * Because of the way UTF-EBCDIC is constructed, the lowest 32 code points that
89 * aren't equivalent to ASCII characters nor C1 controls form the set of
90 * continuation bytes; the remaining 64 non-ASCII, non-control code points form
91 * the potential start bytes, in order. (However, the first 5 of these lead to
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92 * malformed overlongs, so there really are only 59 start bytes, and the first
93 * three of the 59 are the start bytes for the Latin1 range.) Hence the
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94 * UTF-EBCDIC for the smallest variant code point, 0x160, will have likely 0x41
95 * as its continuation byte, provided 0x41 isn't an ASCII or C1 equivalent.
96 * And its start byte will be the code point that is 37 (32+5) non-ASCII,
97 * non-control code points past it. (0 - 3F are controls, and 40 is SPACE,
98 * leaving 41 as the first potentially available one.) In contrast, on ASCII
99 * platforms, the first 64 (not 32) non-ASCII code points are the continuation
100 * bytes. And the first 2 (not 5) potential start bytes form overlong
101 * malformed sequences.
102 *
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103 * EBCDIC characters above 0xFF are the same as Unicode in Perl's
104 * implementation of all 3 encodings, so for those Step 1 is trivial.
105 *
106 * (Note that the entries for invariant characters are necessarily the same in
97237291 107 * PL_e2a and PL_e2utf; likewise for their inverses.)
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108 *
109 * UTF-EBCDIC strings are the same length or longer than UTF-8 representations
110 * of the same string. The maximum code point representable as 2 bytes in
111 * UTF-EBCDIC is 0x3FFF, instead of 0x7FFF in UTF-8.
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112 */
113
114START_EXTERN_C
115
116#ifdef DOINIT
f5e1abaf 117
4bc3dcfa 118#include "ebcdic_tables.h"
44f2fc15 119
1d72bdf6 120#else
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121EXTCONST U8 PL_utf8skip[];
122EXTCONST U8 PL_e2utf[];
123EXTCONST U8 PL_utf2e[];
124EXTCONST U8 PL_e2a[];
125EXTCONST U8 PL_a2e[];
126EXTCONST U8 PL_fold[];
127EXTCONST U8 PL_fold_latin1[];
128EXTCONST U8 PL_latin1_lc[];
129EXTCONST U8 PL_mod_latin1_uc[];
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130#endif
131
132END_EXTERN_C
133
1e54db1a 134/* EBCDIC-happy ways of converting native code to UTF-8 */
1d72bdf6 135
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136/* Use these when ch is known to be < 256 */
137#define NATIVE_TO_LATIN1(ch) (__ASSERT_(FITS_IN_8_BITS(ch)) PL_e2a[(U8)(ch)])
138#define LATIN1_TO_NATIVE(ch) (__ASSERT_(FITS_IN_8_BITS(ch)) PL_a2e[(U8)(ch)])
59a449d5 139
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140/* Use these on bytes */
141#define NATIVE_UTF8_TO_I8(b) (__ASSERT_(FITS_IN_8_BITS(b)) PL_e2utf[(U8)(b)])
142#define I8_TO_NATIVE_UTF8(b) (__ASSERT_(FITS_IN_8_BITS(b)) PL_utf2e[(U8)(b)])
59a449d5 143
bc3632a8 144/* Transforms in wide UV chars */
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145#define NATIVE_TO_UNI(ch) (FITS_IN_8_BITS(ch) ? NATIVE_TO_LATIN1(ch) : (ch))
146#define UNI_TO_NATIVE(ch) (FITS_IN_8_BITS(ch) ? LATIN1_TO_NATIVE(ch) : (ch))
bc3632a8 147
1d72bdf6 148/*
d06134e5 149 The following table is adapted from tr16, it shows I8 encoding of Unicode code points.
1d72bdf6 150
80bfb4dc 151 Unicode U32 Bit pattern 1st Byte 2nd Byte 3rd Byte 4th Byte 5th Byte 6th Byte 7th byte
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152 U+0000..U+007F 000000000xxxxxxx 0xxxxxxx
153 U+0080..U+009F 00000000100xxxxx 100xxxxx
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154 U+00A0..U+03FF 000000yyyyyxxxxx 110yyyyy 101xxxxx
155 U+0400..U+3FFF 00zzzzyyyyyxxxxx 1110zzzz 101yyyyy 101xxxxx
156 U+4000..U+3FFFF 0wwwzzzzzyyyyyxxxxx 11110www 101zzzzz 101yyyyy 101xxxxx
157 U+40000..U+3FFFFF 0vvwwwwwzzzzzyyyyyxxxxx 111110vv 101wwwww 101zzzzz 101yyyyy 101xxxxx
158 U+400000..U+3FFFFFF 0uvvvvvwwwwwzzzzzyyyyyxxxxx 1111110u 101vvvvv 101wwwww 101zzzzz 101yyyyy 101xxxxx
159 U+4000000..U+7FFFFFFF 0tuuuuuvvvvvwwwwwzzzzzyyyyyxxxxx 1111111t 101uuuuu 101vvvvv 101wwwww 101zzzzz 101yyyyy 101xxxxx
160
d06134e5 161 Note: The I8 transformation is valid for UCS-4 values X'0' to
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162 X'7FFFFFFF' (the full extent of ISO/IEC 10646 coding space).
163
164 */
165
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166/* Input is a true Unicode (not-native) code point */
167#define OFFUNISKIP(uv) ( (uv) < 0xA0 ? 1 : \
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168 (uv) < 0x400 ? 2 : \
169 (uv) < 0x4000 ? 3 : \
170 (uv) < 0x40000 ? 4 : \
171 (uv) < 0x400000 ? 5 : \
172 (uv) < 0x4000000 ? 6 : 7 )
173
2d1545e5 174#define OFFUNI_IS_INVARIANT(c) (((UV)(c)) < 0xA0)
530495eb 175
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176/* It turns out that on EBCDIC platforms, the invariants are the characters
177 * that have ASCII equivalents, plus the C1 controls. Since the C0 controls
178 * and DELETE are ASCII, this is the same as: (isASCII(uv) || isCNTRL_L1(uv))
179 * */
180#define UVCHR_IS_INVARIANT(uv) cBOOL(FITS_IN_8_BITS(uv) \
181 && (PL_charclass[(U8) (uv)] & (_CC_mask(_CC_ASCII) | _CC_mask(_CC_CNTRL))))
182
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183#define UVCHR_SKIP(uv) (UVCHR_IS_INVARIANT(uv) ? 1 : \
184 (uv) < 0x400 ? 2 : \
185 (uv) < 0x4000 ? 3 : \
186 (uv) < 0x40000 ? 4 : \
187 (uv) < 0x400000 ? 5 : \
188 (uv) < 0x4000000 ? 6 : 7 )
38953e5a 189
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190/* UTF-EBCDIC semantic macros - We used to transform back into I8 and then
191 * compare, but now only have to do a single lookup by using a bit in
192 * l1_char_class_tab.h.
15824458 193 * Comments as to the meaning of each are given at their corresponding utf8.h
1ff3baa2 194 * definitions. */
0447e8df 195
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196#define UTF8_IS_START(c) _generic_isCC(c, _CC_UTF8_IS_START)
197#define UTF8_IS_CONTINUATION(c) _generic_isCC(c, _CC_UTF8_IS_CONTINUATION)
198
199/* Equivalent to ! UVCHR_IS_INVARIANT(c) */
200#define UTF8_IS_CONTINUED(c) cBOOL(FITS_IN_8_BITS(c) \
201 && ! (PL_charclass[(U8) (c)] & (_CC_mask(_CC_ASCII) | _CC_mask(_CC_CNTRL))))
202
203#define UTF8_IS_DOWNGRADEABLE_START(c) _generic_isCC(c, \
204 _CC_UTF8_IS_DOWNGRADEABLE_START)
205
206/* Equivalent to (UTF8_IS_START(c) && ! UTF8_IS_DOWNGRADEABLE_START(c))
207 * Makes sure that the START bit is set and the DOWNGRADEABLE bit isn't */
208#define UTF8_IS_ABOVE_LATIN1(c) cBOOL(FITS_IN_8_BITS(c) \
209 && ((PL_charclass[(U8) (c)] & ( _CC_mask(_CC_UTF8_IS_START) \
210 |_CC_mask(_CC_UTF8_IS_DOWNGRADEABLE_START))) \
211 == _CC_mask(_CC_UTF8_IS_START)))
1d72bdf6 212
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213#define isUTF8_POSSIBLY_PROBLEMATIC(c) \
214 _generic_isCC(c, _CC_UTF8_START_BYTE_IS_FOR_AT_LEAST_SURROGATE)
215
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216/* Can't exceed 7 on EBCDIC platforms */
217#define UTF_START_MARK(len) (0xFF & (0xFE << (7-(len))))
218
22901f30 219#define UTF_START_MASK(len) (((len) >= 6) ? 0x01 : (0x1F >> ((len)-2)))
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220#define UTF_CONTINUATION_MARK 0xA0
221#define UTF_CONTINUATION_MASK ((U8)0x1f)
222#define UTF_ACCUMULATION_SHIFT 5
223
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224/* How wide can a single UTF-8 encoded character become in bytes. */
225/* NOTE: Strictly speaking Perl's UTF-8 should not be called UTF-8 since UTF-8
226 * is an encoding of Unicode, and Unicode's upper limit, 0x10FFFF, can be
227 * expressed with 5 bytes. However, Perl thinks of UTF-8 as a way to encode
228 * non-negative integers in a binary format, even those above Unicode */
229#define UTF8_MAXBYTES 7
230
231/* The maximum number of UTF-8 bytes a single Unicode character can
232 * uppercase/lowercase/fold into. Unicode guarantees that the maximum
233 * expansion is 3 characters. On EBCDIC platforms, the highest Unicode
234 * character occupies 5 bytes, therefore this number is 15 */
235#define UTF8_MAXBYTES_CASE 15
236
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237/* ^? is defined to be APC on EBCDIC systems. See the definition of toCTRL()
238 * for more */
239#define QUESTION_MARK_CTRL LATIN1_TO_NATIVE(0x9F)
240
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241#define MAX_UTF8_TWO_BYTE 0x3FF
242
e9a8c099 243/*
14d04a33 244 * ex: set ts=8 sts=4 sw=4 et:
e9a8c099 245 */