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1=head1 NAME
2
954c1994 3perlguts - Introduction to the Perl API
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4
5=head1 DESCRIPTION
6
b3b6085d 7This document attempts to describe how to use the Perl API, as well as
06f6df17 8to provide some info on the basic workings of the Perl core. It is far
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9from complete and probably contains many errors. Please refer any
10questions or comments to the author below.
a0d0e21e 11
0a753a76 12=head1 Variables
13
5f05dabc 14=head2 Datatypes
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15
16Perl has three typedefs that handle Perl's three main data types:
17
18 SV Scalar Value
19 AV Array Value
20 HV Hash Value
21
d1b91892 22Each typedef has specific routines that manipulate the various data types.
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23
24=head2 What is an "IV"?
25
954c1994 26Perl uses a special typedef IV which is a simple signed integer type that is
5f05dabc 27guaranteed to be large enough to hold a pointer (as well as an integer).
954c1994 28Additionally, there is the UV, which is simply an unsigned IV.
a0d0e21e 29
d1b91892 30Perl also uses two special typedefs, I32 and I16, which will always be at
954c1994 31least 32-bits and 16-bits long, respectively. (Again, there are U32 and U16,
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32as well.) They will usually be exactly 32 and 16 bits long, but on Crays
33they will both be 64 bits.
a0d0e21e 34
54310121 35=head2 Working with SVs
a0d0e21e 36
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37An SV can be created and loaded with one command. There are five types of
38values that can be loaded: an integer value (IV), an unsigned integer
39value (UV), a double (NV), a string (PV), and another scalar (SV).
a0d0e21e 40
20dbd849 41The seven routines are:
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42
43 SV* newSViv(IV);
20dbd849 44 SV* newSVuv(UV);
a0d0e21e 45 SV* newSVnv(double);
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46 SV* newSVpv(const char*, STRLEN);
47 SV* newSVpvn(const char*, STRLEN);
46fc3d4c 48 SV* newSVpvf(const char*, ...);
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49 SV* newSVsv(SV*);
50
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51C<STRLEN> is an integer type (Size_t, usually defined as size_t in
52F<config.h>) guaranteed to be large enough to represent the size of
53any string that perl can handle.
54
55In the unlikely case of a SV requiring more complex initialisation, you
56can create an empty SV with newSV(len). If C<len> is 0 an empty SV of
57type NULL is returned, else an SV of type PV is returned with len + 1 (for
58the NUL) bytes of storage allocated, accessible via SvPVX. In both cases
59the SV has value undef.
20dbd849 60
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61 SV *sv = newSV(0); /* no storage allocated */
62 SV *sv = newSV(10); /* 10 (+1) bytes of uninitialised storage allocated */
20dbd849 63
06f6df17 64To change the value of an I<already-existing> SV, there are eight routines:
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65
66 void sv_setiv(SV*, IV);
deb3007b 67 void sv_setuv(SV*, UV);
a0d0e21e 68 void sv_setnv(SV*, double);
08105a92 69 void sv_setpv(SV*, const char*);
06f6df17 70 void sv_setpvn(SV*, const char*, STRLEN)
46fc3d4c 71 void sv_setpvf(SV*, const char*, ...);
5b3218b9 72 void sv_vsetpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool *);
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73 void sv_setsv(SV*, SV*);
74
75Notice that you can choose to specify the length of the string to be
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76assigned by using C<sv_setpvn>, C<newSVpvn>, or C<newSVpv>, or you may
77allow Perl to calculate the length by using C<sv_setpv> or by specifying
780 as the second argument to C<newSVpv>. Be warned, though, that Perl will
79determine the string's length by using C<strlen>, which depends on the
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80string terminating with a NUL character.
81
82The arguments of C<sv_setpvf> are processed like C<sprintf>, and the
83formatted output becomes the value.
84
328bf373 85C<sv_vsetpvfn> is an analogue of C<vsprintf>, but it allows you to specify
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86either a pointer to a variable argument list or the address and length of
87an array of SVs. The last argument points to a boolean; on return, if that
88boolean is true, then locale-specific information has been used to format
c2611fb3 89the string, and the string's contents are therefore untrustworthy (see
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90L<perlsec>). This pointer may be NULL if that information is not
91important. Note that this function requires you to specify the length of
92the format.
93
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94The C<sv_set*()> functions are not generic enough to operate on values
95that have "magic". See L<Magic Virtual Tables> later in this document.
a0d0e21e 96
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97All SVs that contain strings should be terminated with a NUL character.
98If it is not NUL-terminated there is a risk of
5f05dabc 99core dumps and corruptions from code which passes the string to C
100functions or system calls which expect a NUL-terminated string.
101Perl's own functions typically add a trailing NUL for this reason.
102Nevertheless, you should be very careful when you pass a string stored
103in an SV to a C function or system call.
104
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105To access the actual value that an SV points to, you can use the macros:
106
107 SvIV(SV*)
954c1994 108 SvUV(SV*)
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109 SvNV(SV*)
110 SvPV(SV*, STRLEN len)
1fa8b10d 111 SvPV_nolen(SV*)
a0d0e21e 112
954c1994 113which will automatically coerce the actual scalar type into an IV, UV, double,
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114or string.
115
116In the C<SvPV> macro, the length of the string returned is placed into the
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117variable C<len> (this is a macro, so you do I<not> use C<&len>). If you do
118not care what the length of the data is, use the C<SvPV_nolen> macro.
119Historically the C<SvPV> macro with the global variable C<PL_na> has been
120used in this case. But that can be quite inefficient because C<PL_na> must
121be accessed in thread-local storage in threaded Perl. In any case, remember
122that Perl allows arbitrary strings of data that may both contain NULs and
123might not be terminated by a NUL.
a0d0e21e 124
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125Also remember that C doesn't allow you to safely say C<foo(SvPV(s, len),
126len);>. It might work with your compiler, but it won't work for everyone.
127Break this sort of statement up into separate assignments:
128
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129 SV *s;
130 STRLEN len;
131 char * ptr;
132 ptr = SvPV(s, len);
133 foo(ptr, len);
ce2f5d8f 134
07fa94a1 135If you want to know if the scalar value is TRUE, you can use:
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136
137 SvTRUE(SV*)
138
139Although Perl will automatically grow strings for you, if you need to force
140Perl to allocate more memory for your SV, you can use the macro
141
142 SvGROW(SV*, STRLEN newlen)
143
144which will determine if more memory needs to be allocated. If so, it will
145call the function C<sv_grow>. Note that C<SvGROW> can only increase, not
5f05dabc 146decrease, the allocated memory of an SV and that it does not automatically
147add a byte for the a trailing NUL (perl's own string functions typically do
8ebc5c01 148C<SvGROW(sv, len + 1)>).
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149
150If you have an SV and want to know what kind of data Perl thinks is stored
151in it, you can use the following macros to check the type of SV you have.
152
153 SvIOK(SV*)
154 SvNOK(SV*)
155 SvPOK(SV*)
156
157You can get and set the current length of the string stored in an SV with
158the following macros:
159
160 SvCUR(SV*)
161 SvCUR_set(SV*, I32 val)
162
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163You can also get a pointer to the end of the string stored in the SV
164with the macro:
165
166 SvEND(SV*)
167
168But note that these last three macros are valid only if C<SvPOK()> is true.
a0d0e21e 169
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170If you want to append something to the end of string stored in an C<SV*>,
171you can use the following functions:
172
08105a92 173 void sv_catpv(SV*, const char*);
e65f3abd 174 void sv_catpvn(SV*, const char*, STRLEN);
46fc3d4c 175 void sv_catpvf(SV*, const char*, ...);
328bf373 176 void sv_vcatpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool);
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177 void sv_catsv(SV*, SV*);
178
179The first function calculates the length of the string to be appended by
180using C<strlen>. In the second, you specify the length of the string
46fc3d4c 181yourself. The third function processes its arguments like C<sprintf> and
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182appends the formatted output. The fourth function works like C<vsprintf>.
183You can specify the address and length of an array of SVs instead of the
184va_list argument. The fifth function extends the string stored in the first
185SV with the string stored in the second SV. It also forces the second SV
186to be interpreted as a string.
187
188The C<sv_cat*()> functions are not generic enough to operate on values that
189have "magic". See L<Magic Virtual Tables> later in this document.
d1b91892 190
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191If you know the name of a scalar variable, you can get a pointer to its SV
192by using the following:
193
64ace3f8 194 SV* get_sv("package::varname", 0);
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195
196This returns NULL if the variable does not exist.
197
d1b91892 198If you want to know if this variable (or any other SV) is actually C<defined>,
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199you can call:
200
201 SvOK(SV*)
202
06f6df17 203The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>.
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204
205Its address can be used whenever an C<SV*> is needed. Make sure that
206you don't try to compare a random sv with C<&PL_sv_undef>. For example
207when interfacing Perl code, it'll work correctly for:
208
209 foo(undef);
210
211But won't work when called as:
212
213 $x = undef;
214 foo($x);
215
216So to repeat always use SvOK() to check whether an sv is defined.
217
218Also you have to be careful when using C<&PL_sv_undef> as a value in
219AVs or HVs (see L<AVs, HVs and undefined values>).
a0d0e21e 220
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221There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain
222boolean TRUE and FALSE values, respectively. Like C<PL_sv_undef>, their
223addresses can be used whenever an C<SV*> is needed.
a0d0e21e 224
9cde0e7f 225Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>.
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226Take this code:
227
228 SV* sv = (SV*) 0;
229 if (I-am-to-return-a-real-value) {
230 sv = sv_2mortal(newSViv(42));
231 }
232 sv_setsv(ST(0), sv);
233
234This code tries to return a new SV (which contains the value 42) if it should
04343c6d 235return a real value, or undef otherwise. Instead it has returned a NULL
a0d0e21e 236pointer which, somewhere down the line, will cause a segmentation violation,
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237bus error, or just weird results. Change the zero to C<&PL_sv_undef> in the
238first line and all will be well.
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239
240To free an SV that you've created, call C<SvREFCNT_dec(SV*)>. Normally this
3fe9a6f1 241call is not necessary (see L<Reference Counts and Mortality>).
a0d0e21e 242
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243=head2 Offsets
244
245Perl provides the function C<sv_chop> to efficiently remove characters
246from the beginning of a string; you give it an SV and a pointer to
da75cd15 247somewhere inside the PV, and it discards everything before the
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248pointer. The efficiency comes by means of a little hack: instead of
249actually removing the characters, C<sv_chop> sets the flag C<OOK>
250(offset OK) to signal to other functions that the offset hack is in
251effect, and it puts the number of bytes chopped off into the IV field
252of the SV. It then moves the PV pointer (called C<SvPVX>) forward that
00aadd71 253many bytes, and adjusts C<SvCUR> and C<SvLEN>.
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254
255Hence, at this point, the start of the buffer that we allocated lives
256at C<SvPVX(sv) - SvIV(sv)> in memory and the PV pointer is pointing
257into the middle of this allocated storage.
258
259This is best demonstrated by example:
260
261 % ./perl -Ilib -MDevel::Peek -le '$a="12345"; $a=~s/.//; Dump($a)'
262 SV = PVIV(0x8128450) at 0x81340f0
263 REFCNT = 1
264 FLAGS = (POK,OOK,pPOK)
265 IV = 1 (OFFSET)
266 PV = 0x8135781 ( "1" . ) "2345"\0
267 CUR = 4
268 LEN = 5
269
270Here the number of bytes chopped off (1) is put into IV, and
271C<Devel::Peek::Dump> helpfully reminds us that this is an offset. The
272portion of the string between the "real" and the "fake" beginnings is
273shown in parentheses, and the values of C<SvCUR> and C<SvLEN> reflect
274the fake beginning, not the real one.
275
fe854a6f 276Something similar to the offset hack is performed on AVs to enable
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277efficient shifting and splicing off the beginning of the array; while
278C<AvARRAY> points to the first element in the array that is visible from
279Perl, C<AvALLOC> points to the real start of the C array. These are
280usually the same, but a C<shift> operation can be carried out by
6de131f0 281increasing C<AvARRAY> by one and decreasing C<AvFILL> and C<AvMAX>.
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282Again, the location of the real start of the C array only comes into
283play when freeing the array. See C<av_shift> in F<av.c>.
284
d1b91892 285=head2 What's Really Stored in an SV?
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286
287Recall that the usual method of determining the type of scalar you have is
5f05dabc 288to use C<Sv*OK> macros. Because a scalar can be both a number and a string,
d1b91892 289usually these macros will always return TRUE and calling the C<Sv*V>
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290macros will do the appropriate conversion of string to integer/double or
291integer/double to string.
292
293If you I<really> need to know if you have an integer, double, or string
294pointer in an SV, you can use the following three macros instead:
295
296 SvIOKp(SV*)
297 SvNOKp(SV*)
298 SvPOKp(SV*)
299
300These will tell you if you truly have an integer, double, or string pointer
d1b91892 301stored in your SV. The "p" stands for private.
a0d0e21e 302
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303The are various ways in which the private and public flags may differ.
304For example, a tied SV may have a valid underlying value in the IV slot
305(so SvIOKp is true), but the data should be accessed via the FETCH
306routine rather than directly, so SvIOK is false. Another is when
d7f8936a 307numeric conversion has occurred and precision has been lost: only the
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308private flag is set on 'lossy' values. So when an NV is converted to an
309IV with loss, SvIOKp, SvNOKp and SvNOK will be set, while SvIOK wont be.
310
07fa94a1 311In general, though, it's best to use the C<Sv*V> macros.
a0d0e21e 312
54310121 313=head2 Working with AVs
a0d0e21e 314
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315There are two ways to create and load an AV. The first method creates an
316empty AV:
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317
318 AV* newAV();
319
54310121 320The second method both creates the AV and initially populates it with SVs:
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321
322 AV* av_make(I32 num, SV **ptr);
323
5f05dabc 324The second argument points to an array containing C<num> C<SV*>'s. Once the
54310121 325AV has been created, the SVs can be destroyed, if so desired.
a0d0e21e 326
54310121 327Once the AV has been created, the following operations are possible on AVs:
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328
329 void av_push(AV*, SV*);
330 SV* av_pop(AV*);
331 SV* av_shift(AV*);
332 void av_unshift(AV*, I32 num);
333
334These should be familiar operations, with the exception of C<av_unshift>.
335This routine adds C<num> elements at the front of the array with the C<undef>
336value. You must then use C<av_store> (described below) to assign values
337to these new elements.
338
339Here are some other functions:
340
5f05dabc 341 I32 av_len(AV*);
a0d0e21e 342 SV** av_fetch(AV*, I32 key, I32 lval);
a0d0e21e 343 SV** av_store(AV*, I32 key, SV* val);
a0d0e21e 344
5f05dabc 345The C<av_len> function returns the highest index value in array (just
346like $#array in Perl). If the array is empty, -1 is returned. The
347C<av_fetch> function returns the value at index C<key>, but if C<lval>
348is non-zero, then C<av_fetch> will store an undef value at that index.
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349The C<av_store> function stores the value C<val> at index C<key>, and does
350not increment the reference count of C<val>. Thus the caller is responsible
351for taking care of that, and if C<av_store> returns NULL, the caller will
352have to decrement the reference count to avoid a memory leak. Note that
353C<av_fetch> and C<av_store> both return C<SV**>'s, not C<SV*>'s as their
354return value.
d1b91892 355
a0d0e21e 356 void av_clear(AV*);
a0d0e21e 357 void av_undef(AV*);
cb1a09d0 358 void av_extend(AV*, I32 key);
5f05dabc 359
360The C<av_clear> function deletes all the elements in the AV* array, but
361does not actually delete the array itself. The C<av_undef> function will
362delete all the elements in the array plus the array itself. The
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363C<av_extend> function extends the array so that it contains at least C<key+1>
364elements. If C<key+1> is less than the currently allocated length of the array,
365then nothing is done.
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366
367If you know the name of an array variable, you can get a pointer to its AV
368by using the following:
369
cbfd0a87 370 AV* get_av("package::varname", 0);
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371
372This returns NULL if the variable does not exist.
373
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374See L<Understanding the Magic of Tied Hashes and Arrays> for more
375information on how to use the array access functions on tied arrays.
376
54310121 377=head2 Working with HVs
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378
379To create an HV, you use the following routine:
380
381 HV* newHV();
382
54310121 383Once the HV has been created, the following operations are possible on HVs:
a0d0e21e 384
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385 SV** hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash);
386 SV** hv_fetch(HV*, const char* key, U32 klen, I32 lval);
a0d0e21e 387
5f05dabc 388The C<klen> parameter is the length of the key being passed in (Note that
389you cannot pass 0 in as a value of C<klen> to tell Perl to measure the
390length of the key). The C<val> argument contains the SV pointer to the
54310121 391scalar being stored, and C<hash> is the precomputed hash value (zero if
5f05dabc 392you want C<hv_store> to calculate it for you). The C<lval> parameter
393indicates whether this fetch is actually a part of a store operation, in
394which case a new undefined value will be added to the HV with the supplied
395key and C<hv_fetch> will return as if the value had already existed.
a0d0e21e 396
5f05dabc 397Remember that C<hv_store> and C<hv_fetch> return C<SV**>'s and not just
398C<SV*>. To access the scalar value, you must first dereference the return
399value. However, you should check to make sure that the return value is
400not NULL before dereferencing it.
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401
402These two functions check if a hash table entry exists, and deletes it.
403
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404 bool hv_exists(HV*, const char* key, U32 klen);
405 SV* hv_delete(HV*, const char* key, U32 klen, I32 flags);
a0d0e21e 406
5f05dabc 407If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will
408create and return a mortal copy of the deleted value.
409
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410And more miscellaneous functions:
411
412 void hv_clear(HV*);
a0d0e21e 413 void hv_undef(HV*);
5f05dabc 414
415Like their AV counterparts, C<hv_clear> deletes all the entries in the hash
416table but does not actually delete the hash table. The C<hv_undef> deletes
417both the entries and the hash table itself.
a0d0e21e 418
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419Perl keeps the actual data in linked list of structures with a typedef of HE.
420These contain the actual key and value pointers (plus extra administrative
421overhead). The key is a string pointer; the value is an C<SV*>. However,
422once you have an C<HE*>, to get the actual key and value, use the routines
423specified below.
424
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425 I32 hv_iterinit(HV*);
426 /* Prepares starting point to traverse hash table */
427 HE* hv_iternext(HV*);
428 /* Get the next entry, and return a pointer to a
429 structure that has both the key and value */
430 char* hv_iterkey(HE* entry, I32* retlen);
431 /* Get the key from an HE structure and also return
432 the length of the key string */
cb1a09d0 433 SV* hv_iterval(HV*, HE* entry);
d1be9408 434 /* Return an SV pointer to the value of the HE
a0d0e21e 435 structure */
cb1a09d0 436 SV* hv_iternextsv(HV*, char** key, I32* retlen);
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437 /* This convenience routine combines hv_iternext,
438 hv_iterkey, and hv_iterval. The key and retlen
439 arguments are return values for the key and its
440 length. The value is returned in the SV* argument */
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441
442If you know the name of a hash variable, you can get a pointer to its HV
443by using the following:
444
6673a63c 445 HV* get_hv("package::varname", 0);
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446
447This returns NULL if the variable does not exist.
448
8ebc5c01 449The hash algorithm is defined in the C<PERL_HASH(hash, key, klen)> macro:
a0d0e21e 450
a0d0e21e 451 hash = 0;
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452 while (klen--)
453 hash = (hash * 33) + *key++;
87275199 454 hash = hash + (hash >> 5); /* after 5.6 */
ab192400 455
87275199 456The last step was added in version 5.6 to improve distribution of
ab192400 457lower bits in the resulting hash value.
a0d0e21e 458
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459See L<Understanding the Magic of Tied Hashes and Arrays> for more
460information on how to use the hash access functions on tied hashes.
461
1e422769 462=head2 Hash API Extensions
463
464Beginning with version 5.004, the following functions are also supported:
465
466 HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash);
467 HE* hv_store_ent (HV* tb, SV* key, SV* val, U32 hash);
c47ff5f1 468
1e422769 469 bool hv_exists_ent (HV* tb, SV* key, U32 hash);
470 SV* hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash);
c47ff5f1 471
1e422769 472 SV* hv_iterkeysv (HE* entry);
473
474Note that these functions take C<SV*> keys, which simplifies writing
475of extension code that deals with hash structures. These functions
476also allow passing of C<SV*> keys to C<tie> functions without forcing
477you to stringify the keys (unlike the previous set of functions).
478
479They also return and accept whole hash entries (C<HE*>), making their
480use more efficient (since the hash number for a particular string
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481doesn't have to be recomputed every time). See L<perlapi> for detailed
482descriptions.
1e422769 483
484The following macros must always be used to access the contents of hash
485entries. Note that the arguments to these macros must be simple
486variables, since they may get evaluated more than once. See
4a4eefd0 487L<perlapi> for detailed descriptions of these macros.
1e422769 488
489 HePV(HE* he, STRLEN len)
490 HeVAL(HE* he)
491 HeHASH(HE* he)
492 HeSVKEY(HE* he)
493 HeSVKEY_force(HE* he)
494 HeSVKEY_set(HE* he, SV* sv)
495
496These two lower level macros are defined, but must only be used when
497dealing with keys that are not C<SV*>s:
498
499 HeKEY(HE* he)
500 HeKLEN(HE* he)
501
04343c6d
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502Note that both C<hv_store> and C<hv_store_ent> do not increment the
503reference count of the stored C<val>, which is the caller's responsibility.
504If these functions return a NULL value, the caller will usually have to
505decrement the reference count of C<val> to avoid a memory leak.
1e422769 506
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507=head2 AVs, HVs and undefined values
508
509Sometimes you have to store undefined values in AVs or HVs. Although
510this may be a rare case, it can be tricky. That's because you're
511used to using C<&PL_sv_undef> if you need an undefined SV.
512
513For example, intuition tells you that this XS code:
514
515 AV *av = newAV();
516 av_store( av, 0, &PL_sv_undef );
517
518is equivalent to this Perl code:
519
520 my @av;
521 $av[0] = undef;
522
523Unfortunately, this isn't true. AVs use C<&PL_sv_undef> as a marker
524for indicating that an array element has not yet been initialized.
525Thus, C<exists $av[0]> would be true for the above Perl code, but
526false for the array generated by the XS code.
527
528Other problems can occur when storing C<&PL_sv_undef> in HVs:
529
530 hv_store( hv, "key", 3, &PL_sv_undef, 0 );
531
532This will indeed make the value C<undef>, but if you try to modify
533the value of C<key>, you'll get the following error:
534
535 Modification of non-creatable hash value attempted
536
537In perl 5.8.0, C<&PL_sv_undef> was also used to mark placeholders
538in restricted hashes. This caused such hash entries not to appear
539when iterating over the hash or when checking for the keys
540with the C<hv_exists> function.
541
8abccac8
AR
542You can run into similar problems when you store C<&PL_sv_yes> or
543C<&PL_sv_no> into AVs or HVs. Trying to modify such elements
a9381218
MHM
544will give you the following error:
545
546 Modification of a read-only value attempted
547
548To make a long story short, you can use the special variables
8abccac8 549C<&PL_sv_undef>, C<&PL_sv_yes> and C<&PL_sv_no> with AVs and
a9381218
MHM
550HVs, but you have to make sure you know what you're doing.
551
552Generally, if you want to store an undefined value in an AV
553or HV, you should not use C<&PL_sv_undef>, but rather create a
554new undefined value using the C<newSV> function, for example:
555
556 av_store( av, 42, newSV(0) );
557 hv_store( hv, "foo", 3, newSV(0), 0 );
558
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559=head2 References
560
d1b91892
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561References are a special type of scalar that point to other data types
562(including references).
a0d0e21e 563
07fa94a1 564To create a reference, use either of the following functions:
a0d0e21e 565
5f05dabc 566 SV* newRV_inc((SV*) thing);
567 SV* newRV_noinc((SV*) thing);
a0d0e21e 568
5f05dabc 569The C<thing> argument can be any of an C<SV*>, C<AV*>, or C<HV*>. The
07fa94a1
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570functions are identical except that C<newRV_inc> increments the reference
571count of the C<thing>, while C<newRV_noinc> does not. For historical
572reasons, C<newRV> is a synonym for C<newRV_inc>.
573
574Once you have a reference, you can use the following macro to dereference
575the reference:
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576
577 SvRV(SV*)
578
579then call the appropriate routines, casting the returned C<SV*> to either an
d1b91892 580C<AV*> or C<HV*>, if required.
a0d0e21e 581
d1b91892 582To determine if an SV is a reference, you can use the following macro:
a0d0e21e
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583
584 SvROK(SV*)
585
07fa94a1
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586To discover what type of value the reference refers to, use the following
587macro and then check the return value.
d1b91892
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588
589 SvTYPE(SvRV(SV*))
590
591The most useful types that will be returned are:
592
593 SVt_IV Scalar
594 SVt_NV Scalar
595 SVt_PV Scalar
5f05dabc 596 SVt_RV Scalar
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597 SVt_PVAV Array
598 SVt_PVHV Hash
599 SVt_PVCV Code
5f05dabc 600 SVt_PVGV Glob (possible a file handle)
601 SVt_PVMG Blessed or Magical Scalar
602
3f2c382a 603See the F<sv.h> header file for more details.
d1b91892 604
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605=head2 Blessed References and Class Objects
606
06f6df17 607References are also used to support object-oriented programming. In perl's
cb1a09d0
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608OO lexicon, an object is simply a reference that has been blessed into a
609package (or class). Once blessed, the programmer may now use the reference
610to access the various methods in the class.
611
612A reference can be blessed into a package with the following function:
613
614 SV* sv_bless(SV* sv, HV* stash);
615
06f6df17
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616The C<sv> argument must be a reference value. The C<stash> argument
617specifies which class the reference will belong to. See
2ae324a7 618L<Stashes and Globs> for information on converting class names into stashes.
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619
620/* Still under construction */
621
622Upgrades rv to reference if not already one. Creates new SV for rv to
8ebc5c01 623point to. If C<classname> is non-null, the SV is blessed into the specified
624class. SV is returned.
cb1a09d0 625
08105a92 626 SV* newSVrv(SV* rv, const char* classname);
cb1a09d0 627
e1c57cef 628Copies integer, unsigned integer or double into an SV whose reference is C<rv>. SV is blessed
8ebc5c01 629if C<classname> is non-null.
cb1a09d0 630
08105a92 631 SV* sv_setref_iv(SV* rv, const char* classname, IV iv);
e1c57cef 632 SV* sv_setref_uv(SV* rv, const char* classname, UV uv);
08105a92 633 SV* sv_setref_nv(SV* rv, const char* classname, NV iv);
cb1a09d0 634
5f05dabc 635Copies the pointer value (I<the address, not the string!>) into an SV whose
8ebc5c01 636reference is rv. SV is blessed if C<classname> is non-null.
cb1a09d0 637
08105a92 638 SV* sv_setref_pv(SV* rv, const char* classname, PV iv);
cb1a09d0 639
8ebc5c01 640Copies string into an SV whose reference is C<rv>. Set length to 0 to let
641Perl calculate the string length. SV is blessed if C<classname> is non-null.
cb1a09d0 642
e65f3abd 643 SV* sv_setref_pvn(SV* rv, const char* classname, PV iv, STRLEN length);
cb1a09d0 644
9abd00ed
GS
645Tests whether the SV is blessed into the specified class. It does not
646check inheritance relationships.
647
08105a92 648 int sv_isa(SV* sv, const char* name);
9abd00ed
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649
650Tests whether the SV is a reference to a blessed object.
651
652 int sv_isobject(SV* sv);
653
654Tests whether the SV is derived from the specified class. SV can be either
655a reference to a blessed object or a string containing a class name. This
656is the function implementing the C<UNIVERSAL::isa> functionality.
657
08105a92 658 bool sv_derived_from(SV* sv, const char* name);
9abd00ed 659
00aadd71 660To check if you've got an object derived from a specific class you have
9abd00ed
GS
661to write:
662
663 if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... }
cb1a09d0 664
5f05dabc 665=head2 Creating New Variables
cb1a09d0 666
5f05dabc 667To create a new Perl variable with an undef value which can be accessed from
668your Perl script, use the following routines, depending on the variable type.
cb1a09d0 669
64ace3f8 670 SV* get_sv("package::varname", GV_ADD);
cbfd0a87 671 AV* get_av("package::varname", GV_ADD);
6673a63c 672 HV* get_hv("package::varname", GV_ADD);
cb1a09d0 673
058a5f6c 674Notice the use of GV_ADD as the second parameter. The new variable can now
cb1a09d0
AD
675be set, using the routines appropriate to the data type.
676
5f05dabc 677There are additional macros whose values may be bitwise OR'ed with the
058a5f6c 678C<GV_ADD> argument to enable certain extra features. Those bits are:
cb1a09d0 679
9a68f1db
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680=over
681
682=item GV_ADDMULTI
683
684Marks the variable as multiply defined, thus preventing the:
685
686 Name <varname> used only once: possible typo
687
688warning.
689
9a68f1db
SB
690=item GV_ADDWARN
691
692Issues the warning:
693
694 Had to create <varname> unexpectedly
695
696if the variable did not exist before the function was called.
697
698=back
cb1a09d0 699
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700If you do not specify a package name, the variable is created in the current
701package.
cb1a09d0 702
5f05dabc 703=head2 Reference Counts and Mortality
a0d0e21e 704
d1be9408 705Perl uses a reference count-driven garbage collection mechanism. SVs,
54310121 706AVs, or HVs (xV for short in the following) start their life with a
55497cff 707reference count of 1. If the reference count of an xV ever drops to 0,
07fa94a1 708then it will be destroyed and its memory made available for reuse.
55497cff 709
710This normally doesn't happen at the Perl level unless a variable is
5f05dabc 711undef'ed or the last variable holding a reference to it is changed or
712overwritten. At the internal level, however, reference counts can be
55497cff 713manipulated with the following macros:
714
715 int SvREFCNT(SV* sv);
5f05dabc 716 SV* SvREFCNT_inc(SV* sv);
55497cff 717 void SvREFCNT_dec(SV* sv);
718
719However, there is one other function which manipulates the reference
07fa94a1
JO
720count of its argument. The C<newRV_inc> function, you will recall,
721creates a reference to the specified argument. As a side effect,
722it increments the argument's reference count. If this is not what
723you want, use C<newRV_noinc> instead.
724
725For example, imagine you want to return a reference from an XSUB function.
726Inside the XSUB routine, you create an SV which initially has a reference
727count of one. Then you call C<newRV_inc>, passing it the just-created SV.
5f05dabc 728This returns the reference as a new SV, but the reference count of the
729SV you passed to C<newRV_inc> has been incremented to two. Now you
07fa94a1
JO
730return the reference from the XSUB routine and forget about the SV.
731But Perl hasn't! Whenever the returned reference is destroyed, the
732reference count of the original SV is decreased to one and nothing happens.
733The SV will hang around without any way to access it until Perl itself
734terminates. This is a memory leak.
5f05dabc 735
736The correct procedure, then, is to use C<newRV_noinc> instead of
faed5253
JO
737C<newRV_inc>. Then, if and when the last reference is destroyed,
738the reference count of the SV will go to zero and it will be destroyed,
07fa94a1 739stopping any memory leak.
55497cff 740
5f05dabc 741There are some convenience functions available that can help with the
54310121 742destruction of xVs. These functions introduce the concept of "mortality".
07fa94a1
JO
743An xV that is mortal has had its reference count marked to be decremented,
744but not actually decremented, until "a short time later". Generally the
745term "short time later" means a single Perl statement, such as a call to
54310121 746an XSUB function. The actual determinant for when mortal xVs have their
07fa94a1
JO
747reference count decremented depends on two macros, SAVETMPS and FREETMPS.
748See L<perlcall> and L<perlxs> for more details on these macros.
55497cff 749
750"Mortalization" then is at its simplest a deferred C<SvREFCNT_dec>.
751However, if you mortalize a variable twice, the reference count will
752later be decremented twice.
753
00aadd71
NIS
754"Mortal" SVs are mainly used for SVs that are placed on perl's stack.
755For example an SV which is created just to pass a number to a called sub
06f6df17
RGS
756is made mortal to have it cleaned up automatically when it's popped off
757the stack. Similarly, results returned by XSUBs (which are pushed on the
758stack) are often made mortal.
a0d0e21e
LW
759
760To create a mortal variable, use the functions:
761
762 SV* sv_newmortal()
763 SV* sv_2mortal(SV*)
764 SV* sv_mortalcopy(SV*)
765
00aadd71 766The first call creates a mortal SV (with no value), the second converts an existing
5f05dabc 767SV to a mortal SV (and thus defers a call to C<SvREFCNT_dec>), and the
768third creates a mortal copy of an existing SV.
00aadd71 769Because C<sv_newmortal> gives the new SV no value,it must normally be given one
9a68f1db 770via C<sv_setpv>, C<sv_setiv>, etc. :
00aadd71
NIS
771
772 SV *tmp = sv_newmortal();
773 sv_setiv(tmp, an_integer);
774
775As that is multiple C statements it is quite common so see this idiom instead:
776
777 SV *tmp = sv_2mortal(newSViv(an_integer));
778
779
780You should be careful about creating mortal variables. Strange things
781can happen if you make the same value mortal within multiple contexts,
782or if you make a variable mortal multiple times. Thinking of "Mortalization"
783as deferred C<SvREFCNT_dec> should help to minimize such problems.
784For example if you are passing an SV which you I<know> has high enough REFCNT
785to survive its use on the stack you need not do any mortalization.
786If you are not sure then doing an C<SvREFCNT_inc> and C<sv_2mortal>, or
787making a C<sv_mortalcopy> is safer.
a0d0e21e 788
ac036724 789The mortal routines are not just for SVs; AVs and HVs can be
faed5253 790made mortal by passing their address (type-casted to C<SV*>) to the
07fa94a1 791C<sv_2mortal> or C<sv_mortalcopy> routines.
a0d0e21e 792
5f05dabc 793=head2 Stashes and Globs
a0d0e21e 794
06f6df17
RGS
795A B<stash> is a hash that contains all variables that are defined
796within a package. Each key of the stash is a symbol
aa689395 797name (shared by all the different types of objects that have the same
798name), and each value in the hash table is a GV (Glob Value). This GV
799in turn contains references to the various objects of that name,
800including (but not limited to) the following:
cb1a09d0 801
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802 Scalar Value
803 Array Value
804 Hash Value
a3cb178b 805 I/O Handle
a0d0e21e
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806 Format
807 Subroutine
808
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RGS
809There is a single stash called C<PL_defstash> that holds the items that exist
810in the C<main> package. To get at the items in other packages, append the
811string "::" to the package name. The items in the C<Foo> package are in
812the stash C<Foo::> in PL_defstash. The items in the C<Bar::Baz> package are
813in the stash C<Baz::> in C<Bar::>'s stash.
a0d0e21e 814
d1b91892 815To get the stash pointer for a particular package, use the function:
a0d0e21e 816
da51bb9b
NC
817 HV* gv_stashpv(const char* name, I32 flags)
818 HV* gv_stashsv(SV*, I32 flags)
a0d0e21e
LW
819
820The first function takes a literal string, the second uses the string stored
d1b91892 821in the SV. Remember that a stash is just a hash table, so you get back an
da51bb9b 822C<HV*>. The C<flags> flag will create a new package if it is set to GV_ADD.
a0d0e21e
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823
824The name that C<gv_stash*v> wants is the name of the package whose symbol table
825you want. The default package is called C<main>. If you have multiply nested
d1b91892
AD
826packages, pass their names to C<gv_stash*v>, separated by C<::> as in the Perl
827language itself.
a0d0e21e
LW
828
829Alternately, if you have an SV that is a blessed reference, you can find
830out the stash pointer by using:
831
832 HV* SvSTASH(SvRV(SV*));
833
834then use the following to get the package name itself:
835
836 char* HvNAME(HV* stash);
837
5f05dabc 838If you need to bless or re-bless an object you can use the following
839function:
a0d0e21e
LW
840
841 SV* sv_bless(SV*, HV* stash)
842
843where the first argument, an C<SV*>, must be a reference, and the second
844argument is a stash. The returned C<SV*> can now be used in the same way
845as any other SV.
846
d1b91892
AD
847For more information on references and blessings, consult L<perlref>.
848
54310121 849=head2 Double-Typed SVs
0a753a76 850
851Scalar variables normally contain only one type of value, an integer,
852double, pointer, or reference. Perl will automatically convert the
853actual scalar data from the stored type into the requested type.
854
855Some scalar variables contain more than one type of scalar data. For
856example, the variable C<$!> contains either the numeric value of C<errno>
857or its string equivalent from either C<strerror> or C<sys_errlist[]>.
858
859To force multiple data values into an SV, you must do two things: use the
860C<sv_set*v> routines to add the additional scalar type, then set a flag
861so that Perl will believe it contains more than one type of data. The
862four macros to set the flags are:
863
864 SvIOK_on
865 SvNOK_on
866 SvPOK_on
867 SvROK_on
868
869The particular macro you must use depends on which C<sv_set*v> routine
870you called first. This is because every C<sv_set*v> routine turns on
871only the bit for the particular type of data being set, and turns off
872all the rest.
873
874For example, to create a new Perl variable called "dberror" that contains
875both the numeric and descriptive string error values, you could use the
876following code:
877
878 extern int dberror;
879 extern char *dberror_list;
880
64ace3f8 881 SV* sv = get_sv("dberror", GV_ADD);
0a753a76 882 sv_setiv(sv, (IV) dberror);
883 sv_setpv(sv, dberror_list[dberror]);
884 SvIOK_on(sv);
885
886If the order of C<sv_setiv> and C<sv_setpv> had been reversed, then the
887macro C<SvPOK_on> would need to be called instead of C<SvIOK_on>.
888
889=head2 Magic Variables
a0d0e21e 890
d1b91892
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891[This section still under construction. Ignore everything here. Post no
892bills. Everything not permitted is forbidden.]
893
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894Any SV may be magical, that is, it has special features that a normal
895SV does not have. These features are stored in the SV structure in a
5f05dabc 896linked list of C<struct magic>'s, typedef'ed to C<MAGIC>.
d1b91892
AD
897
898 struct magic {
899 MAGIC* mg_moremagic;
900 MGVTBL* mg_virtual;
901 U16 mg_private;
902 char mg_type;
903 U8 mg_flags;
b205eb13 904 I32 mg_len;
d1b91892
AD
905 SV* mg_obj;
906 char* mg_ptr;
d1b91892
AD
907 };
908
909Note this is current as of patchlevel 0, and could change at any time.
910
911=head2 Assigning Magic
912
913Perl adds magic to an SV using the sv_magic function:
914
08105a92 915 void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen);
d1b91892
AD
916
917The C<sv> argument is a pointer to the SV that is to acquire a new magical
918feature.
919
920If C<sv> is not already magical, Perl uses the C<SvUPGRADE> macro to
645c22ef
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921convert C<sv> to type C<SVt_PVMG>. Perl then continues by adding new magic
922to the beginning of the linked list of magical features. Any prior entry
923of the same type of magic is deleted. Note that this can be overridden,
924and multiple instances of the same type of magic can be associated with an
925SV.
d1b91892 926
54310121 927The C<name> and C<namlen> arguments are used to associate a string with
928the magic, typically the name of a variable. C<namlen> is stored in the
2d8d5d5a
SH
929C<mg_len> field and if C<name> is non-null then either a C<savepvn> copy of
930C<name> or C<name> itself is stored in the C<mg_ptr> field, depending on
931whether C<namlen> is greater than zero or equal to zero respectively. As a
932special case, if C<(name && namlen == HEf_SVKEY)> then C<name> is assumed
933to contain an C<SV*> and is stored as-is with its REFCNT incremented.
d1b91892
AD
934
935The sv_magic function uses C<how> to determine which, if any, predefined
936"Magic Virtual Table" should be assigned to the C<mg_virtual> field.
06f6df17 937See the L<Magic Virtual Tables> section below. The C<how> argument is also
14befaf4 938stored in the C<mg_type> field. The value of C<how> should be chosen
06f6df17 939from the set of macros C<PERL_MAGIC_foo> found in F<perl.h>. Note that before
645c22ef 940these macros were added, Perl internals used to directly use character
14befaf4 941literals, so you may occasionally come across old code or documentation
75d0f26d 942referring to 'U' magic rather than C<PERL_MAGIC_uvar> for example.
d1b91892
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943
944The C<obj> argument is stored in the C<mg_obj> field of the C<MAGIC>
945structure. If it is not the same as the C<sv> argument, the reference
946count of the C<obj> object is incremented. If it is the same, or if
645c22ef 947the C<how> argument is C<PERL_MAGIC_arylen>, or if it is a NULL pointer,
14befaf4 948then C<obj> is merely stored, without the reference count being incremented.
d1b91892 949
2d8d5d5a
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950See also C<sv_magicext> in L<perlapi> for a more flexible way to add magic
951to an SV.
952
cb1a09d0
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953There is also a function to add magic to an C<HV>:
954
955 void hv_magic(HV *hv, GV *gv, int how);
956
957This simply calls C<sv_magic> and coerces the C<gv> argument into an C<SV>.
958
959To remove the magic from an SV, call the function sv_unmagic:
960
70a53b35 961 int sv_unmagic(SV *sv, int type);
cb1a09d0
AD
962
963The C<type> argument should be equal to the C<how> value when the C<SV>
964was initially made magical.
965
f6ee7b17
FR
966However, note that C<sv_unmagic> removes all magic of a certain C<type> from the
967C<SV>. If you want to remove only certain magic of a C<type> based on the magic
968virtual table, use C<sv_unmagicext> instead:
969
970 int sv_unmagicext(SV *sv, int type, MGVTBL *vtbl);
971
d1b91892
AD
972=head2 Magic Virtual Tables
973
d1be9408 974The C<mg_virtual> field in the C<MAGIC> structure is a pointer to an
d1b91892
AD
975C<MGVTBL>, which is a structure of function pointers and stands for
976"Magic Virtual Table" to handle the various operations that might be
977applied to that variable.
978
301cb7e8
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979The C<MGVTBL> has five (or sometimes eight) pointers to the following
980routine types:
d1b91892
AD
981
982 int (*svt_get)(SV* sv, MAGIC* mg);
983 int (*svt_set)(SV* sv, MAGIC* mg);
984 U32 (*svt_len)(SV* sv, MAGIC* mg);
985 int (*svt_clear)(SV* sv, MAGIC* mg);
986 int (*svt_free)(SV* sv, MAGIC* mg);
987
3468c7ea 988 int (*svt_copy)(SV *sv, MAGIC* mg, SV *nsv, const char *name, I32 namlen);
301cb7e8
DM
989 int (*svt_dup)(MAGIC *mg, CLONE_PARAMS *param);
990 int (*svt_local)(SV *nsv, MAGIC *mg);
991
992
06f6df17 993This MGVTBL structure is set at compile-time in F<perl.h> and there are
b7a0f54c
S
994currently 32 types. These different structures contain pointers to various
995routines that perform additional actions depending on which function is
996being called.
d1b91892
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997
998 Function pointer Action taken
999 ---------------- ------------
8b0711c3 1000 svt_get Do something before the value of the SV is retrieved.
d1b91892
AD
1001 svt_set Do something after the SV is assigned a value.
1002 svt_len Report on the SV's length.
805b34a4 1003 svt_clear Clear something the SV represents.
d1b91892
AD
1004 svt_free Free any extra storage associated with the SV.
1005
805b34a4
AB
1006 svt_copy copy tied variable magic to a tied element
1007 svt_dup duplicate a magic structure during thread cloning
1008 svt_local copy magic to local value during 'local'
301cb7e8 1009
d1b91892 1010For instance, the MGVTBL structure called C<vtbl_sv> (which corresponds
14befaf4 1011to an C<mg_type> of C<PERL_MAGIC_sv>) contains:
d1b91892
AD
1012
1013 { magic_get, magic_set, magic_len, 0, 0 }
1014
14befaf4
DM
1015Thus, when an SV is determined to be magical and of type C<PERL_MAGIC_sv>,
1016if a get operation is being performed, the routine C<magic_get> is
1017called. All the various routines for the various magical types begin
1018with C<magic_>. NOTE: the magic routines are not considered part of
1019the Perl API, and may not be exported by the Perl library.
d1b91892 1020
301cb7e8
DM
1021The last three slots are a recent addition, and for source code
1022compatibility they are only checked for if one of the three flags
1023MGf_COPY, MGf_DUP or MGf_LOCAL is set in mg_flags. This means that most
1024code can continue declaring a vtable as a 5-element value. These three are
1025currently used exclusively by the threading code, and are highly subject
1026to change.
1027
d1b91892
AD
1028The current kinds of Magic Virtual Tables are:
1029
14befaf4 1030 mg_type
5633a428
NC
1031 (old-style char and macro) MGVTBL Type of magic
1032 -------------------------- ------ -------------
805b34a4
AB
1033 \0 PERL_MAGIC_sv vtbl_sv Special scalar variable
1034 A PERL_MAGIC_overload vtbl_amagic %OVERLOAD hash
14befaf4 1035 a PERL_MAGIC_overload_elem vtbl_amagicelem %OVERLOAD hash element
805b34a4
AB
1036 c PERL_MAGIC_overload_table (none) Holds overload table (AMT)
1037 on stash
1038 B PERL_MAGIC_bm vtbl_bm Boyer-Moore (fast string search)
1039 D PERL_MAGIC_regdata vtbl_regdata Regex match position data
1040 (@+ and @- vars)
1041 d PERL_MAGIC_regdatum vtbl_regdatum Regex match position data
1042 element
1043 E PERL_MAGIC_env vtbl_env %ENV hash
1044 e PERL_MAGIC_envelem vtbl_envelem %ENV hash element
1045 f PERL_MAGIC_fm vtbl_fm Formline ('compiled' format)
1046 g PERL_MAGIC_regex_global vtbl_mglob m//g target / study()ed string
f747ebd6 1047 H PERL_MAGIC_hints vtbl_hints %^H hash
805b34a4
AB
1048 h PERL_MAGIC_hintselem vtbl_hintselem %^H hash element
1049 I PERL_MAGIC_isa vtbl_isa @ISA array
1050 i PERL_MAGIC_isaelem vtbl_isaelem @ISA array element
1051 k PERL_MAGIC_nkeys vtbl_nkeys scalar(keys()) lvalue
1052 L PERL_MAGIC_dbfile (none) Debugger %_<filename
1053 l PERL_MAGIC_dbline vtbl_dbline Debugger %_<filename element
805b34a4
AB
1054 o PERL_MAGIC_collxfrm vtbl_collxfrm Locale collate transformation
1055 P PERL_MAGIC_tied vtbl_pack Tied array or hash
1056 p PERL_MAGIC_tiedelem vtbl_packelem Tied array or hash element
1057 q PERL_MAGIC_tiedscalar vtbl_packelem Tied scalar or handle
1058 r PERL_MAGIC_qr vtbl_qr precompiled qr// regex
1059 S PERL_MAGIC_sig vtbl_sig %SIG hash
1060 s PERL_MAGIC_sigelem vtbl_sigelem %SIG hash element
1061 t PERL_MAGIC_taint vtbl_taint Taintedness
1062 U PERL_MAGIC_uvar vtbl_uvar Available for use by extensions
1063 v PERL_MAGIC_vec vtbl_vec vec() lvalue
1064 V PERL_MAGIC_vstring (none) v-string scalars
1065 w PERL_MAGIC_utf8 vtbl_utf8 UTF-8 length+offset cache
1066 x PERL_MAGIC_substr vtbl_substr substr() lvalue
1067 y PERL_MAGIC_defelem vtbl_defelem Shadow "foreach" iterator
1068 variable / smart parameter
1069 vivification
1070 # PERL_MAGIC_arylen vtbl_arylen Array length ($#ary)
1071 . PERL_MAGIC_pos vtbl_pos pos() lvalue
1072 < PERL_MAGIC_backref vtbl_backref back pointer to a weak ref
1073 ~ PERL_MAGIC_ext (none) Available for use by extensions
1074 : PERL_MAGIC_symtab (none) hash used as symbol table
1075 % PERL_MAGIC_rhash (none) hash used as restricted hash
1076 @ PERL_MAGIC_arylen_p vtbl_arylen_p pointer to $#a from @a
0cbee0a4 1077
d1b91892 1078
68dc0745 1079When an uppercase and lowercase letter both exist in the table, then the
92f0c265
JP
1080uppercase letter is typically used to represent some kind of composite type
1081(a list or a hash), and the lowercase letter is used to represent an element
1082of that composite type. Some internals code makes use of this case
1083relationship. However, 'v' and 'V' (vec and v-string) are in no way related.
14befaf4
DM
1084
1085The C<PERL_MAGIC_ext> and C<PERL_MAGIC_uvar> magic types are defined
1086specifically for use by extensions and will not be used by perl itself.
1087Extensions can use C<PERL_MAGIC_ext> magic to 'attach' private information
1088to variables (typically objects). This is especially useful because
1089there is no way for normal perl code to corrupt this private information
1090(unlike using extra elements of a hash object).
1091
1092Similarly, C<PERL_MAGIC_uvar> magic can be used much like tie() to call a
1093C function any time a scalar's value is used or changed. The C<MAGIC>'s
bdbeb323
SM
1094C<mg_ptr> field points to a C<ufuncs> structure:
1095
1096 struct ufuncs {
a9402793
AB
1097 I32 (*uf_val)(pTHX_ IV, SV*);
1098 I32 (*uf_set)(pTHX_ IV, SV*);
bdbeb323
SM
1099 IV uf_index;
1100 };
1101
1102When the SV is read from or written to, the C<uf_val> or C<uf_set>
14befaf4
DM
1103function will be called with C<uf_index> as the first arg and a pointer to
1104the SV as the second. A simple example of how to add C<PERL_MAGIC_uvar>
1526ead6
AB
1105magic is shown below. Note that the ufuncs structure is copied by
1106sv_magic, so you can safely allocate it on the stack.
1107
1108 void
1109 Umagic(sv)
1110 SV *sv;
1111 PREINIT:
1112 struct ufuncs uf;
1113 CODE:
1114 uf.uf_val = &my_get_fn;
1115 uf.uf_set = &my_set_fn;
1116 uf.uf_index = 0;
14befaf4 1117 sv_magic(sv, 0, PERL_MAGIC_uvar, (char*)&uf, sizeof(uf));
5f05dabc 1118
1e73acc8
AS
1119Attaching C<PERL_MAGIC_uvar> to arrays is permissible but has no effect.
1120
1121For hashes there is a specialized hook that gives control over hash
1122keys (but not values). This hook calls C<PERL_MAGIC_uvar> 'get' magic
1123if the "set" function in the C<ufuncs> structure is NULL. The hook
1124is activated whenever the hash is accessed with a key specified as
1125an C<SV> through the functions C<hv_store_ent>, C<hv_fetch_ent>,
1126C<hv_delete_ent>, and C<hv_exists_ent>. Accessing the key as a string
1127through the functions without the C<..._ent> suffix circumvents the
1128hook. See L<Hash::Util::Fieldhash/Guts> for a detailed description.
1129
14befaf4
DM
1130Note that because multiple extensions may be using C<PERL_MAGIC_ext>
1131or C<PERL_MAGIC_uvar> magic, it is important for extensions to take
1132extra care to avoid conflict. Typically only using the magic on
1133objects blessed into the same class as the extension is sufficient.
2f07f21a
FR
1134For C<PERL_MAGIC_ext> magic, it is usually a good idea to define an
1135C<MGVTBL>, even if all its fields will be C<0>, so that individual
1136C<MAGIC> pointers can be identified as a particular kind of magic
f6ee7b17
FR
1137using their magic virtual table. C<mg_findext> provides an easy way
1138to do that:
2f07f21a
FR
1139
1140 STATIC MGVTBL my_vtbl = { 0, 0, 0, 0, 0, 0, 0, 0 };
1141
1142 MAGIC *mg;
f6ee7b17
FR
1143 if ((mg = mg_findext(sv, PERL_MAGIC_ext, &my_vtbl))) {
1144 /* this is really ours, not another module's PERL_MAGIC_ext */
1145 my_priv_data_t *priv = (my_priv_data_t *)mg->mg_ptr;
1146 ...
2f07f21a 1147 }
5f05dabc 1148
ef50df4b
GS
1149Also note that the C<sv_set*()> and C<sv_cat*()> functions described
1150earlier do B<not> invoke 'set' magic on their targets. This must
1151be done by the user either by calling the C<SvSETMAGIC()> macro after
1152calling these functions, or by using one of the C<sv_set*_mg()> or
1153C<sv_cat*_mg()> functions. Similarly, generic C code must call the
1154C<SvGETMAGIC()> macro to invoke any 'get' magic if they use an SV
1155obtained from external sources in functions that don't handle magic.
4a4eefd0 1156See L<perlapi> for a description of these functions.
189b2af5
GS
1157For example, calls to the C<sv_cat*()> functions typically need to be
1158followed by C<SvSETMAGIC()>, but they don't need a prior C<SvGETMAGIC()>
1159since their implementation handles 'get' magic.
1160
d1b91892
AD
1161=head2 Finding Magic
1162
f6ee7b17
FR
1163 MAGIC *mg_find(SV *sv, int type); /* Finds the magic pointer of that type */
1164
1165This routine returns a pointer to a C<MAGIC> structure stored in the SV.
1166If the SV does not have that magical feature, C<NULL> is returned. If the
1167SV has multiple instances of that magical feature, the first one will be
1168returned. C<mg_findext> can be used to find a C<MAGIC> structure of an SV
1169based on both it's magic type and it's magic virtual table:
1170
1171 MAGIC *mg_findext(SV *sv, int type, MGVTBL *vtbl);
d1b91892 1172
f6ee7b17
FR
1173Also, if the SV passed to C<mg_find> or C<mg_findext> is not of type
1174SVt_PVMG, Perl may core dump.
d1b91892 1175
08105a92 1176 int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen);
d1b91892
AD
1177
1178This routine checks to see what types of magic C<sv> has. If the mg_type
68dc0745 1179field is an uppercase letter, then the mg_obj is copied to C<nsv>, but
1180the mg_type field is changed to be the lowercase letter.
a0d0e21e 1181
04343c6d
GS
1182=head2 Understanding the Magic of Tied Hashes and Arrays
1183
14befaf4
DM
1184Tied hashes and arrays are magical beasts of the C<PERL_MAGIC_tied>
1185magic type.
9edb2b46
GS
1186
1187WARNING: As of the 5.004 release, proper usage of the array and hash
1188access functions requires understanding a few caveats. Some
1189of these caveats are actually considered bugs in the API, to be fixed
1190in later releases, and are bracketed with [MAYCHANGE] below. If
1191you find yourself actually applying such information in this section, be
1192aware that the behavior may change in the future, umm, without warning.
04343c6d 1193
1526ead6 1194The perl tie function associates a variable with an object that implements
9a68f1db 1195the various GET, SET, etc methods. To perform the equivalent of the perl
1526ead6
AB
1196tie function from an XSUB, you must mimic this behaviour. The code below
1197carries out the necessary steps - firstly it creates a new hash, and then
1198creates a second hash which it blesses into the class which will implement
1199the tie methods. Lastly it ties the two hashes together, and returns a
1200reference to the new tied hash. Note that the code below does NOT call the
1201TIEHASH method in the MyTie class -
1202see L<Calling Perl Routines from within C Programs> for details on how
1203to do this.
1204
1205 SV*
1206 mytie()
1207 PREINIT:
1208 HV *hash;
1209 HV *stash;
1210 SV *tie;
1211 CODE:
1212 hash = newHV();
1213 tie = newRV_noinc((SV*)newHV());
da51bb9b 1214 stash = gv_stashpv("MyTie", GV_ADD);
1526ead6 1215 sv_bless(tie, stash);
899e16d0 1216 hv_magic(hash, (GV*)tie, PERL_MAGIC_tied);
1526ead6
AB
1217 RETVAL = newRV_noinc(hash);
1218 OUTPUT:
1219 RETVAL
1220
04343c6d
GS
1221The C<av_store> function, when given a tied array argument, merely
1222copies the magic of the array onto the value to be "stored", using
1223C<mg_copy>. It may also return NULL, indicating that the value did not
9edb2b46
GS
1224actually need to be stored in the array. [MAYCHANGE] After a call to
1225C<av_store> on a tied array, the caller will usually need to call
1226C<mg_set(val)> to actually invoke the perl level "STORE" method on the
1227TIEARRAY object. If C<av_store> did return NULL, a call to
1228C<SvREFCNT_dec(val)> will also be usually necessary to avoid a memory
1229leak. [/MAYCHANGE]
04343c6d
GS
1230
1231The previous paragraph is applicable verbatim to tied hash access using the
1232C<hv_store> and C<hv_store_ent> functions as well.
1233
1234C<av_fetch> and the corresponding hash functions C<hv_fetch> and
1235C<hv_fetch_ent> actually return an undefined mortal value whose magic
1236has been initialized using C<mg_copy>. Note the value so returned does not
9edb2b46
GS
1237need to be deallocated, as it is already mortal. [MAYCHANGE] But you will
1238need to call C<mg_get()> on the returned value in order to actually invoke
1239the perl level "FETCH" method on the underlying TIE object. Similarly,
04343c6d
GS
1240you may also call C<mg_set()> on the return value after possibly assigning
1241a suitable value to it using C<sv_setsv>, which will invoke the "STORE"
9edb2b46 1242method on the TIE object. [/MAYCHANGE]
04343c6d 1243
9edb2b46 1244[MAYCHANGE]
04343c6d
GS
1245In other words, the array or hash fetch/store functions don't really
1246fetch and store actual values in the case of tied arrays and hashes. They
1247merely call C<mg_copy> to attach magic to the values that were meant to be
1248"stored" or "fetched". Later calls to C<mg_get> and C<mg_set> actually
1249do the job of invoking the TIE methods on the underlying objects. Thus
9edb2b46 1250the magic mechanism currently implements a kind of lazy access to arrays
04343c6d
GS
1251and hashes.
1252
1253Currently (as of perl version 5.004), use of the hash and array access
1254functions requires the user to be aware of whether they are operating on
9edb2b46
GS
1255"normal" hashes and arrays, or on their tied variants. The API may be
1256changed to provide more transparent access to both tied and normal data
1257types in future versions.
1258[/MAYCHANGE]
04343c6d
GS
1259
1260You would do well to understand that the TIEARRAY and TIEHASH interfaces
1261are mere sugar to invoke some perl method calls while using the uniform hash
1262and array syntax. The use of this sugar imposes some overhead (typically
1263about two to four extra opcodes per FETCH/STORE operation, in addition to
1264the creation of all the mortal variables required to invoke the methods).
1265This overhead will be comparatively small if the TIE methods are themselves
1266substantial, but if they are only a few statements long, the overhead
1267will not be insignificant.
1268
d1c897a1
IZ
1269=head2 Localizing changes
1270
1271Perl has a very handy construction
1272
1273 {
1274 local $var = 2;
1275 ...
1276 }
1277
1278This construction is I<approximately> equivalent to
1279
1280 {
1281 my $oldvar = $var;
1282 $var = 2;
1283 ...
1284 $var = $oldvar;
1285 }
1286
1287The biggest difference is that the first construction would
1288reinstate the initial value of $var, irrespective of how control exits
9a68f1db 1289the block: C<goto>, C<return>, C<die>/C<eval>, etc. It is a little bit
d1c897a1
IZ
1290more efficient as well.
1291
1292There is a way to achieve a similar task from C via Perl API: create a
1293I<pseudo-block>, and arrange for some changes to be automatically
1294undone at the end of it, either explicit, or via a non-local exit (via
1295die()). A I<block>-like construct is created by a pair of
b687b08b
TC
1296C<ENTER>/C<LEAVE> macros (see L<perlcall/"Returning a Scalar">).
1297Such a construct may be created specially for some important localized
1298task, or an existing one (like boundaries of enclosing Perl
1299subroutine/block, or an existing pair for freeing TMPs) may be
1300used. (In the second case the overhead of additional localization must
1301be almost negligible.) Note that any XSUB is automatically enclosed in
1302an C<ENTER>/C<LEAVE> pair.
d1c897a1
IZ
1303
1304Inside such a I<pseudo-block> the following service is available:
1305
13a2d996 1306=over 4
d1c897a1
IZ
1307
1308=item C<SAVEINT(int i)>
1309
1310=item C<SAVEIV(IV i)>
1311
1312=item C<SAVEI32(I32 i)>
1313
1314=item C<SAVELONG(long i)>
1315
1316These macros arrange things to restore the value of integer variable
1317C<i> at the end of enclosing I<pseudo-block>.
1318
1319=item C<SAVESPTR(s)>
1320
1321=item C<SAVEPPTR(p)>
1322
1323These macros arrange things to restore the value of pointers C<s> and
1324C<p>. C<s> must be a pointer of a type which survives conversion to
1325C<SV*> and back, C<p> should be able to survive conversion to C<char*>
1326and back.
1327
1328=item C<SAVEFREESV(SV *sv)>
1329
1330The refcount of C<sv> would be decremented at the end of
26d9b02f
JH
1331I<pseudo-block>. This is similar to C<sv_2mortal> in that it is also a
1332mechanism for doing a delayed C<SvREFCNT_dec>. However, while C<sv_2mortal>
1333extends the lifetime of C<sv> until the beginning of the next statement,
1334C<SAVEFREESV> extends it until the end of the enclosing scope. These
1335lifetimes can be wildly different.
1336
1337Also compare C<SAVEMORTALIZESV>.
1338
1339=item C<SAVEMORTALIZESV(SV *sv)>
1340
1341Just like C<SAVEFREESV>, but mortalizes C<sv> at the end of the current
1342scope instead of decrementing its reference count. This usually has the
1343effect of keeping C<sv> alive until the statement that called the currently
1344live scope has finished executing.
d1c897a1
IZ
1345
1346=item C<SAVEFREEOP(OP *op)>
1347
1348The C<OP *> is op_free()ed at the end of I<pseudo-block>.
1349
1350=item C<SAVEFREEPV(p)>
1351
1352The chunk of memory which is pointed to by C<p> is Safefree()ed at the
1353end of I<pseudo-block>.
1354
1355=item C<SAVECLEARSV(SV *sv)>
1356
1357Clears a slot in the current scratchpad which corresponds to C<sv> at
1358the end of I<pseudo-block>.
1359
1360=item C<SAVEDELETE(HV *hv, char *key, I32 length)>
1361
1362The key C<key> of C<hv> is deleted at the end of I<pseudo-block>. The
1363string pointed to by C<key> is Safefree()ed. If one has a I<key> in
1364short-lived storage, the corresponding string may be reallocated like
1365this:
1366
9cde0e7f 1367 SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf));
d1c897a1 1368
c76ac1ee 1369=item C<SAVEDESTRUCTOR(DESTRUCTORFUNC_NOCONTEXT_t f, void *p)>
d1c897a1
IZ
1370
1371At the end of I<pseudo-block> the function C<f> is called with the
c76ac1ee
GS
1372only argument C<p>.
1373
1374=item C<SAVEDESTRUCTOR_X(DESTRUCTORFUNC_t f, void *p)>
1375
1376At the end of I<pseudo-block> the function C<f> is called with the
1377implicit context argument (if any), and C<p>.
d1c897a1
IZ
1378
1379=item C<SAVESTACK_POS()>
1380
1381The current offset on the Perl internal stack (cf. C<SP>) is restored
1382at the end of I<pseudo-block>.
1383
1384=back
1385
1386The following API list contains functions, thus one needs to
1387provide pointers to the modifiable data explicitly (either C pointers,
00aadd71 1388or Perlish C<GV *>s). Where the above macros take C<int>, a similar
d1c897a1
IZ
1389function takes C<int *>.
1390
13a2d996 1391=over 4
d1c897a1
IZ
1392
1393=item C<SV* save_scalar(GV *gv)>
1394
1395Equivalent to Perl code C<local $gv>.
1396
1397=item C<AV* save_ary(GV *gv)>
1398
1399=item C<HV* save_hash(GV *gv)>
1400
1401Similar to C<save_scalar>, but localize C<@gv> and C<%gv>.
1402
1403=item C<void save_item(SV *item)>
1404
1405Duplicates the current value of C<SV>, on the exit from the current
1406C<ENTER>/C<LEAVE> I<pseudo-block> will restore the value of C<SV>
038fcae3
SB
1407using the stored value. It doesn't handle magic. Use C<save_scalar> if
1408magic is affected.
d1c897a1
IZ
1409
1410=item C<void save_list(SV **sarg, I32 maxsarg)>
1411
1412A variant of C<save_item> which takes multiple arguments via an array
1413C<sarg> of C<SV*> of length C<maxsarg>.
1414
1415=item C<SV* save_svref(SV **sptr)>
1416
d1be9408 1417Similar to C<save_scalar>, but will reinstate an C<SV *>.
d1c897a1
IZ
1418
1419=item C<void save_aptr(AV **aptr)>
1420
1421=item C<void save_hptr(HV **hptr)>
1422
1423Similar to C<save_svref>, but localize C<AV *> and C<HV *>.
1424
1425=back
1426
1427The C<Alias> module implements localization of the basic types within the
1428I<caller's scope>. People who are interested in how to localize things in
1429the containing scope should take a look there too.
1430
0a753a76 1431=head1 Subroutines
a0d0e21e 1432
68dc0745 1433=head2 XSUBs and the Argument Stack
5f05dabc 1434
1435The XSUB mechanism is a simple way for Perl programs to access C subroutines.
1436An XSUB routine will have a stack that contains the arguments from the Perl
1437program, and a way to map from the Perl data structures to a C equivalent.
1438
1439The stack arguments are accessible through the C<ST(n)> macro, which returns
1440the C<n>'th stack argument. Argument 0 is the first argument passed in the
1441Perl subroutine call. These arguments are C<SV*>, and can be used anywhere
1442an C<SV*> is used.
1443
1444Most of the time, output from the C routine can be handled through use of
1445the RETVAL and OUTPUT directives. However, there are some cases where the
1446argument stack is not already long enough to handle all the return values.
1447An example is the POSIX tzname() call, which takes no arguments, but returns
1448two, the local time zone's standard and summer time abbreviations.
1449
1450To handle this situation, the PPCODE directive is used and the stack is
1451extended using the macro:
1452
924508f0 1453 EXTEND(SP, num);
5f05dabc 1454
924508f0
GS
1455where C<SP> is the macro that represents the local copy of the stack pointer,
1456and C<num> is the number of elements the stack should be extended by.
5f05dabc 1457
00aadd71 1458Now that there is room on the stack, values can be pushed on it using C<PUSHs>
06f6df17 1459macro. The pushed values will often need to be "mortal" (See
d82b684c 1460L</Reference Counts and Mortality>):
5f05dabc 1461
00aadd71 1462 PUSHs(sv_2mortal(newSViv(an_integer)))
d82b684c
SH
1463 PUSHs(sv_2mortal(newSVuv(an_unsigned_integer)))
1464 PUSHs(sv_2mortal(newSVnv(a_double)))
00aadd71 1465 PUSHs(sv_2mortal(newSVpv("Some String",0)))
a3179684
NC
1466 /* Although the last example is better written as the more efficient: */
1467 PUSHs(newSVpvs_flags("Some String", SVs_TEMP))
5f05dabc 1468
1469And now the Perl program calling C<tzname>, the two values will be assigned
1470as in:
1471
1472 ($standard_abbrev, $summer_abbrev) = POSIX::tzname;
1473
1474An alternate (and possibly simpler) method to pushing values on the stack is
00aadd71 1475to use the macro:
5f05dabc 1476
5f05dabc 1477 XPUSHs(SV*)
1478
00aadd71 1479This macro automatically adjust the stack for you, if needed. Thus, you
5f05dabc 1480do not need to call C<EXTEND> to extend the stack.
00aadd71
NIS
1481
1482Despite their suggestions in earlier versions of this document the macros
d82b684c
SH
1483C<(X)PUSH[iunp]> are I<not> suited to XSUBs which return multiple results.
1484For that, either stick to the C<(X)PUSHs> macros shown above, or use the new
1485C<m(X)PUSH[iunp]> macros instead; see L</Putting a C value on Perl stack>.
5f05dabc 1486
1487For more information, consult L<perlxs> and L<perlxstut>.
1488
1489=head2 Calling Perl Routines from within C Programs
a0d0e21e
LW
1490
1491There are four routines that can be used to call a Perl subroutine from
1492within a C program. These four are:
1493
954c1994
GS
1494 I32 call_sv(SV*, I32);
1495 I32 call_pv(const char*, I32);
1496 I32 call_method(const char*, I32);
1497 I32 call_argv(const char*, I32, register char**);
a0d0e21e 1498
954c1994 1499The routine most often used is C<call_sv>. The C<SV*> argument
d1b91892
AD
1500contains either the name of the Perl subroutine to be called, or a
1501reference to the subroutine. The second argument consists of flags
1502that control the context in which the subroutine is called, whether
1503or not the subroutine is being passed arguments, how errors should be
1504trapped, and how to treat return values.
a0d0e21e
LW
1505
1506All four routines return the number of arguments that the subroutine returned
1507on the Perl stack.
1508
9a68f1db 1509These routines used to be called C<perl_call_sv>, etc., before Perl v5.6.0,
954c1994
GS
1510but those names are now deprecated; macros of the same name are provided for
1511compatibility.
1512
1513When using any of these routines (except C<call_argv>), the programmer
d1b91892
AD
1514must manipulate the Perl stack. These include the following macros and
1515functions:
a0d0e21e
LW
1516
1517 dSP
924508f0 1518 SP
a0d0e21e
LW
1519 PUSHMARK()
1520 PUTBACK
1521 SPAGAIN
1522 ENTER
1523 SAVETMPS
1524 FREETMPS
1525 LEAVE
1526 XPUSH*()
cb1a09d0 1527 POP*()
a0d0e21e 1528
5f05dabc 1529For a detailed description of calling conventions from C to Perl,
1530consult L<perlcall>.
a0d0e21e 1531
5f05dabc 1532=head2 Memory Allocation
a0d0e21e 1533
06f6df17
RGS
1534=head3 Allocation
1535
86058a2d
GS
1536All memory meant to be used with the Perl API functions should be manipulated
1537using the macros described in this section. The macros provide the necessary
1538transparency between differences in the actual malloc implementation that is
1539used within perl.
1540
1541It is suggested that you enable the version of malloc that is distributed
5f05dabc 1542with Perl. It keeps pools of various sizes of unallocated memory in
07fa94a1
JO
1543order to satisfy allocation requests more quickly. However, on some
1544platforms, it may cause spurious malloc or free errors.
d1b91892 1545
06f6df17
RGS
1546The following three macros are used to initially allocate memory :
1547
9f653bb5
SH
1548 Newx(pointer, number, type);
1549 Newxc(pointer, number, type, cast);
1550 Newxz(pointer, number, type);
d1b91892 1551
9f653bb5 1552The first argument C<pointer> should be the name of a variable that will
5f05dabc 1553point to the newly allocated memory.
d1b91892 1554
9f653bb5 1555The second and third arguments C<number> and C<type> specify how many of
d1b91892 1556the specified type of data structure should be allocated. The argument
9f653bb5 1557C<type> is passed to C<sizeof>. The final argument to C<Newxc>, C<cast>,
d1b91892
AD
1558should be used if the C<pointer> argument is different from the C<type>
1559argument.
1560
9f653bb5 1561Unlike the C<Newx> and C<Newxc> macros, the C<Newxz> macro calls C<memzero>
d1b91892
AD
1562to zero out all the newly allocated memory.
1563
06f6df17
RGS
1564=head3 Reallocation
1565
d1b91892
AD
1566 Renew(pointer, number, type);
1567 Renewc(pointer, number, type, cast);
1568 Safefree(pointer)
1569
1570These three macros are used to change a memory buffer size or to free a
1571piece of memory no longer needed. The arguments to C<Renew> and C<Renewc>
1572match those of C<New> and C<Newc> with the exception of not needing the
1573"magic cookie" argument.
1574
06f6df17
RGS
1575=head3 Moving
1576
d1b91892
AD
1577 Move(source, dest, number, type);
1578 Copy(source, dest, number, type);
1579 Zero(dest, number, type);
1580
1581These three macros are used to move, copy, or zero out previously allocated
1582memory. The C<source> and C<dest> arguments point to the source and
1583destination starting points. Perl will move, copy, or zero out C<number>
1584instances of the size of the C<type> data structure (using the C<sizeof>
1585function).
a0d0e21e 1586
5f05dabc 1587=head2 PerlIO
ce3d39e2 1588
5f05dabc 1589The most recent development releases of Perl has been experimenting with
1590removing Perl's dependency on the "normal" standard I/O suite and allowing
1591other stdio implementations to be used. This involves creating a new
1592abstraction layer that then calls whichever implementation of stdio Perl
68dc0745 1593was compiled with. All XSUBs should now use the functions in the PerlIO
5f05dabc 1594abstraction layer and not make any assumptions about what kind of stdio
1595is being used.
1596
1597For a complete description of the PerlIO abstraction, consult L<perlapio>.
1598
8ebc5c01 1599=head2 Putting a C value on Perl stack
ce3d39e2
IZ
1600
1601A lot of opcodes (this is an elementary operation in the internal perl
1602stack machine) put an SV* on the stack. However, as an optimization
1603the corresponding SV is (usually) not recreated each time. The opcodes
1604reuse specially assigned SVs (I<target>s) which are (as a corollary)
1605not constantly freed/created.
1606
0a753a76 1607Each of the targets is created only once (but see
ce3d39e2
IZ
1608L<Scratchpads and recursion> below), and when an opcode needs to put
1609an integer, a double, or a string on stack, it just sets the
1610corresponding parts of its I<target> and puts the I<target> on stack.
1611
1612The macro to put this target on stack is C<PUSHTARG>, and it is
1613directly used in some opcodes, as well as indirectly in zillions of
d82b684c 1614others, which use it via C<(X)PUSH[iunp]>.
ce3d39e2 1615
1bd1c0d5
SC
1616Because the target is reused, you must be careful when pushing multiple
1617values on the stack. The following code will not do what you think:
1618
1619 XPUSHi(10);
1620 XPUSHi(20);
1621
1622This translates as "set C<TARG> to 10, push a pointer to C<TARG> onto
1623the stack; set C<TARG> to 20, push a pointer to C<TARG> onto the stack".
1624At the end of the operation, the stack does not contain the values 10
1625and 20, but actually contains two pointers to C<TARG>, which we have set
d82b684c 1626to 20.
1bd1c0d5 1627
d82b684c
SH
1628If you need to push multiple different values then you should either use
1629the C<(X)PUSHs> macros, or else use the new C<m(X)PUSH[iunp]> macros,
1630none of which make use of C<TARG>. The C<(X)PUSHs> macros simply push an
1631SV* on the stack, which, as noted under L</XSUBs and the Argument Stack>,
1632will often need to be "mortal". The new C<m(X)PUSH[iunp]> macros make
1633this a little easier to achieve by creating a new mortal for you (via
1634C<(X)PUSHmortal>), pushing that onto the stack (extending it if necessary
1635in the case of the C<mXPUSH[iunp]> macros), and then setting its value.
1636Thus, instead of writing this to "fix" the example above:
1637
1638 XPUSHs(sv_2mortal(newSViv(10)))
1639 XPUSHs(sv_2mortal(newSViv(20)))
1640
1641you can simply write:
1642
1643 mXPUSHi(10)
1644 mXPUSHi(20)
1645
1646On a related note, if you do use C<(X)PUSH[iunp]>, then you're going to
1bd1c0d5 1647need a C<dTARG> in your variable declarations so that the C<*PUSH*>
d82b684c
SH
1648macros can make use of the local variable C<TARG>. See also C<dTARGET>
1649and C<dXSTARG>.
1bd1c0d5 1650
8ebc5c01 1651=head2 Scratchpads
ce3d39e2 1652
54310121 1653The question remains on when the SVs which are I<target>s for opcodes
ac036724 1654are created. The answer is that they are created when the current
1655unit--a subroutine or a file (for opcodes for statements outside of
1656subroutines)--is compiled. During this time a special anonymous Perl
1657array is created, which is called a scratchpad for the current unit.
ce3d39e2 1658
54310121 1659A scratchpad keeps SVs which are lexicals for the current unit and are
ce3d39e2
IZ
1660targets for opcodes. One can deduce that an SV lives on a scratchpad
1661by looking on its flags: lexicals have C<SVs_PADMY> set, and
1662I<target>s have C<SVs_PADTMP> set.
1663
54310121 1664The correspondence between OPs and I<target>s is not 1-to-1. Different
1665OPs in the compile tree of the unit can use the same target, if this
ce3d39e2
IZ
1666would not conflict with the expected life of the temporary.
1667
2ae324a7 1668=head2 Scratchpads and recursion
ce3d39e2
IZ
1669
1670In fact it is not 100% true that a compiled unit contains a pointer to
1671the scratchpad AV. In fact it contains a pointer to an AV of
1672(initially) one element, and this element is the scratchpad AV. Why do
1673we need an extra level of indirection?
1674
9a68f1db 1675The answer is B<recursion>, and maybe B<threads>. Both
ce3d39e2
IZ
1676these can create several execution pointers going into the same
1677subroutine. For the subroutine-child not write over the temporaries
1678for the subroutine-parent (lifespan of which covers the call to the
1679child), the parent and the child should have different
1680scratchpads. (I<And> the lexicals should be separate anyway!)
1681
5f05dabc 1682So each subroutine is born with an array of scratchpads (of length 1).
1683On each entry to the subroutine it is checked that the current
ce3d39e2
IZ
1684depth of the recursion is not more than the length of this array, and
1685if it is, new scratchpad is created and pushed into the array.
1686
1687The I<target>s on this scratchpad are C<undef>s, but they are already
1688marked with correct flags.
1689
0a753a76 1690=head1 Compiled code
1691
1692=head2 Code tree
1693
1694Here we describe the internal form your code is converted to by
1695Perl. Start with a simple example:
1696
1697 $a = $b + $c;
1698
1699This is converted to a tree similar to this one:
1700
1701 assign-to
1702 / \
1703 + $a
1704 / \
1705 $b $c
1706
7b8d334a 1707(but slightly more complicated). This tree reflects the way Perl
0a753a76 1708parsed your code, but has nothing to do with the execution order.
1709There is an additional "thread" going through the nodes of the tree
1710which shows the order of execution of the nodes. In our simplified
1711example above it looks like:
1712
1713 $b ---> $c ---> + ---> $a ---> assign-to
1714
1715But with the actual compile tree for C<$a = $b + $c> it is different:
1716some nodes I<optimized away>. As a corollary, though the actual tree
1717contains more nodes than our simplified example, the execution order
1718is the same as in our example.
1719
1720=head2 Examining the tree
1721
06f6df17
RGS
1722If you have your perl compiled for debugging (usually done with
1723C<-DDEBUGGING> on the C<Configure> command line), you may examine the
0a753a76 1724compiled tree by specifying C<-Dx> on the Perl command line. The
1725output takes several lines per node, and for C<$b+$c> it looks like
1726this:
1727
1728 5 TYPE = add ===> 6
1729 TARG = 1
1730 FLAGS = (SCALAR,KIDS)
1731 {
1732 TYPE = null ===> (4)
1733 (was rv2sv)
1734 FLAGS = (SCALAR,KIDS)
1735 {
1736 3 TYPE = gvsv ===> 4
1737 FLAGS = (SCALAR)
1738 GV = main::b
1739 }
1740 }
1741 {
1742 TYPE = null ===> (5)
1743 (was rv2sv)
1744 FLAGS = (SCALAR,KIDS)
1745 {
1746 4 TYPE = gvsv ===> 5
1747 FLAGS = (SCALAR)
1748 GV = main::c
1749 }
1750 }
1751
1752This tree has 5 nodes (one per C<TYPE> specifier), only 3 of them are
1753not optimized away (one per number in the left column). The immediate
1754children of the given node correspond to C<{}> pairs on the same level
1755of indentation, thus this listing corresponds to the tree:
1756
1757 add
1758 / \
1759 null null
1760 | |
1761 gvsv gvsv
1762
1763The execution order is indicated by C<===E<gt>> marks, thus it is C<3
17644 5 6> (node C<6> is not included into above listing), i.e.,
1765C<gvsv gvsv add whatever>.
1766
9afa14e3
SC
1767Each of these nodes represents an op, a fundamental operation inside the
1768Perl core. The code which implements each operation can be found in the
1769F<pp*.c> files; the function which implements the op with type C<gvsv>
1770is C<pp_gvsv>, and so on. As the tree above shows, different ops have
1771different numbers of children: C<add> is a binary operator, as one would
1772expect, and so has two children. To accommodate the various different
1773numbers of children, there are various types of op data structure, and
1774they link together in different ways.
1775
1776The simplest type of op structure is C<OP>: this has no children. Unary
1777operators, C<UNOP>s, have one child, and this is pointed to by the
1778C<op_first> field. Binary operators (C<BINOP>s) have not only an
1779C<op_first> field but also an C<op_last> field. The most complex type of
1780op is a C<LISTOP>, which has any number of children. In this case, the
1781first child is pointed to by C<op_first> and the last child by
1782C<op_last>. The children in between can be found by iteratively
1783following the C<op_sibling> pointer from the first child to the last.
1784
1785There are also two other op types: a C<PMOP> holds a regular expression,
1786and has no children, and a C<LOOP> may or may not have children. If the
1787C<op_children> field is non-zero, it behaves like a C<LISTOP>. To
1788complicate matters, if a C<UNOP> is actually a C<null> op after
1789optimization (see L</Compile pass 2: context propagation>) it will still
1790have children in accordance with its former type.
1791
06f6df17
RGS
1792Another way to examine the tree is to use a compiler back-end module, such
1793as L<B::Concise>.
1794
0a753a76 1795=head2 Compile pass 1: check routines
1796
8870b5c7
GS
1797The tree is created by the compiler while I<yacc> code feeds it
1798the constructions it recognizes. Since I<yacc> works bottom-up, so does
0a753a76 1799the first pass of perl compilation.
1800
1801What makes this pass interesting for perl developers is that some
1802optimization may be performed on this pass. This is optimization by
8870b5c7 1803so-called "check routines". The correspondence between node names
0a753a76 1804and corresponding check routines is described in F<opcode.pl> (do not
1805forget to run C<make regen_headers> if you modify this file).
1806
1807A check routine is called when the node is fully constructed except
7b8d334a 1808for the execution-order thread. Since at this time there are no
0a753a76 1809back-links to the currently constructed node, one can do most any
1810operation to the top-level node, including freeing it and/or creating
1811new nodes above/below it.
1812
1813The check routine returns the node which should be inserted into the
1814tree (if the top-level node was not modified, check routine returns
1815its argument).
1816
1817By convention, check routines have names C<ck_*>. They are usually
1818called from C<new*OP> subroutines (or C<convert>) (which in turn are
1819called from F<perly.y>).
1820
1821=head2 Compile pass 1a: constant folding
1822
1823Immediately after the check routine is called the returned node is
1824checked for being compile-time executable. If it is (the value is
1825judged to be constant) it is immediately executed, and a I<constant>
1826node with the "return value" of the corresponding subtree is
1827substituted instead. The subtree is deleted.
1828
1829If constant folding was not performed, the execution-order thread is
1830created.
1831
1832=head2 Compile pass 2: context propagation
1833
1834When a context for a part of compile tree is known, it is propagated
a3cb178b 1835down through the tree. At this time the context can have 5 values
0a753a76 1836(instead of 2 for runtime context): void, boolean, scalar, list, and
1837lvalue. In contrast with the pass 1 this pass is processed from top
1838to bottom: a node's context determines the context for its children.
1839
1840Additional context-dependent optimizations are performed at this time.
1841Since at this moment the compile tree contains back-references (via
1842"thread" pointers), nodes cannot be free()d now. To allow
1843optimized-away nodes at this stage, such nodes are null()ified instead
1844of free()ing (i.e. their type is changed to OP_NULL).
1845
1846=head2 Compile pass 3: peephole optimization
1847
1848After the compile tree for a subroutine (or for an C<eval> or a file)
1849is created, an additional pass over the code is performed. This pass
1850is neither top-down or bottom-up, but in the execution order (with
9ea12537
Z
1851additional complications for conditionals). Optimizations performed
1852at this stage are subject to the same restrictions as in the pass 2.
1853
1854Peephole optimizations are done by calling the function pointed to
1855by the global variable C<PL_peepp>. By default, C<PL_peepp> just
1856calls the function pointed to by the global variable C<PL_rpeepp>.
1857By default, that performs some basic op fixups and optimisations along
1858the execution-order op chain, and recursively calls C<PL_rpeepp> for
1859each side chain of ops (resulting from conditionals). Extensions may
1860provide additional optimisations or fixups, hooking into either the
1861per-subroutine or recursive stage, like this:
1862
1863 static peep_t prev_peepp;
1864 static void my_peep(pTHX_ OP *o)
1865 {
1866 /* custom per-subroutine optimisation goes here */
1867 prev_peepp(o);
1868 /* custom per-subroutine optimisation may also go here */
1869 }
1870 BOOT:
1871 prev_peepp = PL_peepp;
1872 PL_peepp = my_peep;
1873
1874 static peep_t prev_rpeepp;
1875 static void my_rpeep(pTHX_ OP *o)
1876 {
1877 OP *orig_o = o;
1878 for(; o; o = o->op_next) {
1879 /* custom per-op optimisation goes here */
1880 }
1881 prev_rpeepp(orig_o);
1882 }
1883 BOOT:
1884 prev_rpeepp = PL_rpeepp;
1885 PL_rpeepp = my_rpeep;
0a753a76 1886
1ba7f851
PJ
1887=head2 Pluggable runops
1888
1889The compile tree is executed in a runops function. There are two runops
1388f78e
RGS
1890functions, in F<run.c> and in F<dump.c>. C<Perl_runops_debug> is used
1891with DEBUGGING and C<Perl_runops_standard> is used otherwise. For fine
1892control over the execution of the compile tree it is possible to provide
1893your own runops function.
1ba7f851
PJ
1894
1895It's probably best to copy one of the existing runops functions and
1896change it to suit your needs. Then, in the BOOT section of your XS
1897file, add the line:
1898
1899 PL_runops = my_runops;
1900
1901This function should be as efficient as possible to keep your programs
1902running as fast as possible.
1903
fd85fad2
BM
1904=head2 Compile-time scope hooks
1905
1906As of perl 5.14 it is possible to hook into the compile-time lexical
1907scope mechanism using C<Perl_blockhook_register>. This is used like
1908this:
1909
1910 STATIC void my_start_hook(pTHX_ int full);
1911 STATIC BHK my_hooks;
1912
1913 BOOT:
a88d97bf 1914 BhkENTRY_set(&my_hooks, bhk_start, my_start_hook);
fd85fad2
BM
1915 Perl_blockhook_register(aTHX_ &my_hooks);
1916
1917This will arrange to have C<my_start_hook> called at the start of
1918compiling every lexical scope. The available hooks are:
1919
1920=over 4
1921
a88d97bf 1922=item C<void bhk_start(pTHX_ int full)>
fd85fad2
BM
1923
1924This is called just after starting a new lexical scope. Note that Perl
1925code like
1926
1927 if ($x) { ... }
1928
1929creates two scopes: the first starts at the C<(> and has C<full == 1>,
1930the second starts at the C<{> and has C<full == 0>. Both end at the
1931C<}>, so calls to C<start> and C<pre/post_end> will match. Anything
1932pushed onto the save stack by this hook will be popped just before the
1933scope ends (between the C<pre_> and C<post_end> hooks, in fact).
1934
a88d97bf 1935=item C<void bhk_pre_end(pTHX_ OP **o)>
fd85fad2
BM
1936
1937This is called at the end of a lexical scope, just before unwinding the
1938stack. I<o> is the root of the optree representing the scope; it is a
1939double pointer so you can replace the OP if you need to.
1940
a88d97bf 1941=item C<void bhk_post_end(pTHX_ OP **o)>
fd85fad2
BM
1942
1943This is called at the end of a lexical scope, just after unwinding the
1944stack. I<o> is as above. Note that it is possible for calls to C<pre_>
1945and C<post_end> to nest, if there is something on the save stack that
1946calls string eval.
1947
a88d97bf 1948=item C<void bhk_eval(pTHX_ OP *const o)>
fd85fad2
BM
1949
1950This is called just before starting to compile an C<eval STRING>, C<do
1951FILE>, C<require> or C<use>, after the eval has been set up. I<o> is the
1952OP that requested the eval, and will normally be an C<OP_ENTEREVAL>,
1953C<OP_DOFILE> or C<OP_REQUIRE>.
1954
1955=back
1956
1957Once you have your hook functions, you need a C<BHK> structure to put
1958them in. It's best to allocate it statically, since there is no way to
1959free it once it's registered. The function pointers should be inserted
1960into this structure using the C<BhkENTRY_set> macro, which will also set
1961flags indicating which entries are valid. If you do need to allocate
1962your C<BHK> dynamically for some reason, be sure to zero it before you
1963start.
1964
1965Once registered, there is no mechanism to switch these hooks off, so if
1966that is necessary you will need to do this yourself. An entry in C<%^H>
a3e07c87
BM
1967is probably the best way, so the effect is lexically scoped; however it
1968is also possible to use the C<BhkDISABLE> and C<BhkENABLE> macros to
1969temporarily switch entries on and off. You should also be aware that
1970generally speaking at least one scope will have opened before your
1971extension is loaded, so you will see some C<pre/post_end> pairs that
1972didn't have a matching C<start>.
fd85fad2 1973
9afa14e3
SC
1974=head1 Examining internal data structures with the C<dump> functions
1975
1976To aid debugging, the source file F<dump.c> contains a number of
1977functions which produce formatted output of internal data structures.
1978
1979The most commonly used of these functions is C<Perl_sv_dump>; it's used
1980for dumping SVs, AVs, HVs, and CVs. The C<Devel::Peek> module calls
1981C<sv_dump> to produce debugging output from Perl-space, so users of that
00aadd71 1982module should already be familiar with its format.
9afa14e3
SC
1983
1984C<Perl_op_dump> can be used to dump an C<OP> structure or any of its
210b36aa 1985derivatives, and produces output similar to C<perl -Dx>; in fact,
9afa14e3
SC
1986C<Perl_dump_eval> will dump the main root of the code being evaluated,
1987exactly like C<-Dx>.
1988
1989Other useful functions are C<Perl_dump_sub>, which turns a C<GV> into an
1990op tree, C<Perl_dump_packsubs> which calls C<Perl_dump_sub> on all the
1991subroutines in a package like so: (Thankfully, these are all xsubs, so
1992there is no op tree)
1993
1994 (gdb) print Perl_dump_packsubs(PL_defstash)
1995
1996 SUB attributes::bootstrap = (xsub 0x811fedc 0)
1997
1998 SUB UNIVERSAL::can = (xsub 0x811f50c 0)
1999
2000 SUB UNIVERSAL::isa = (xsub 0x811f304 0)
2001
2002 SUB UNIVERSAL::VERSION = (xsub 0x811f7ac 0)
2003
2004 SUB DynaLoader::boot_DynaLoader = (xsub 0x805b188 0)
2005
2006and C<Perl_dump_all>, which dumps all the subroutines in the stash and
2007the op tree of the main root.
2008
954c1994 2009=head1 How multiple interpreters and concurrency are supported
ee072b34 2010
ee072b34
GS
2011=head2 Background and PERL_IMPLICIT_CONTEXT
2012
2013The Perl interpreter can be regarded as a closed box: it has an API
2014for feeding it code or otherwise making it do things, but it also has
2015functions for its own use. This smells a lot like an object, and
2016there are ways for you to build Perl so that you can have multiple
acfe0abc
GS
2017interpreters, with one interpreter represented either as a C structure,
2018or inside a thread-specific structure. These structures contain all
2019the context, the state of that interpreter.
2020
7b52221d
RGS
2021One macro controls the major Perl build flavor: MULTIPLICITY. The
2022MULTIPLICITY build has a C structure that packages all the interpreter
2023state. With multiplicity-enabled perls, PERL_IMPLICIT_CONTEXT is also
2024normally defined, and enables the support for passing in a "hidden" first
2025argument that represents all three data structures. MULTIPLICITY makes
1a64a5e6 2026multi-threaded perls possible (with the ithreads threading model, related
7b52221d 2027to the macro USE_ITHREADS.)
54aff467 2028
27da23d5
JH
2029Two other "encapsulation" macros are the PERL_GLOBAL_STRUCT and
2030PERL_GLOBAL_STRUCT_PRIVATE (the latter turns on the former, and the
2031former turns on MULTIPLICITY.) The PERL_GLOBAL_STRUCT causes all the
2032internal variables of Perl to be wrapped inside a single global struct,
2033struct perl_vars, accessible as (globals) &PL_Vars or PL_VarsPtr or
2034the function Perl_GetVars(). The PERL_GLOBAL_STRUCT_PRIVATE goes
2035one step further, there is still a single struct (allocated in main()
2036either from heap or from stack) but there are no global data symbols
2037pointing to it. In either case the global struct should be initialised
2038as the very first thing in main() using Perl_init_global_struct() and
2039correspondingly tear it down after perl_free() using Perl_free_global_struct(),
2040please see F<miniperlmain.c> for usage details. You may also need
2041to use C<dVAR> in your coding to "declare the global variables"
2042when you are using them. dTHX does this for you automatically.
2043
bc028b6b
JH
2044To see whether you have non-const data you can use a BSD-compatible C<nm>:
2045
2046 nm libperl.a | grep -v ' [TURtr] '
2047
2048If this displays any C<D> or C<d> symbols, you have non-const data.
2049
27da23d5
JH
2050For backward compatibility reasons defining just PERL_GLOBAL_STRUCT
2051doesn't actually hide all symbols inside a big global struct: some
2052PerlIO_xxx vtables are left visible. The PERL_GLOBAL_STRUCT_PRIVATE
2053then hides everything (see how the PERLIO_FUNCS_DECL is used).
2054
54aff467 2055All this obviously requires a way for the Perl internal functions to be
acfe0abc 2056either subroutines taking some kind of structure as the first
ee072b34 2057argument, or subroutines taking nothing as the first argument. To
acfe0abc 2058enable these two very different ways of building the interpreter,
ee072b34
GS
2059the Perl source (as it does in so many other situations) makes heavy
2060use of macros and subroutine naming conventions.
2061
54aff467 2062First problem: deciding which functions will be public API functions and
00aadd71 2063which will be private. All functions whose names begin C<S_> are private
954c1994
GS
2064(think "S" for "secret" or "static"). All other functions begin with
2065"Perl_", but just because a function begins with "Perl_" does not mean it is
00aadd71
NIS
2066part of the API. (See L</Internal Functions>.) The easiest way to be B<sure> a
2067function is part of the API is to find its entry in L<perlapi>.
2068If it exists in L<perlapi>, it's part of the API. If it doesn't, and you
2069think it should be (i.e., you need it for your extension), send mail via
a422fd2d 2070L<perlbug> explaining why you think it should be.
ee072b34
GS
2071
2072Second problem: there must be a syntax so that the same subroutine
2073declarations and calls can pass a structure as their first argument,
2074or pass nothing. To solve this, the subroutines are named and
2075declared in a particular way. Here's a typical start of a static
2076function used within the Perl guts:
2077
2078 STATIC void
2079 S_incline(pTHX_ char *s)
2080
acfe0abc
GS
2081STATIC becomes "static" in C, and may be #define'd to nothing in some
2082configurations in future.
ee072b34 2083
651a3225
GS
2084A public function (i.e. part of the internal API, but not necessarily
2085sanctioned for use in extensions) begins like this:
ee072b34
GS
2086
2087 void
2307c6d0 2088 Perl_sv_setiv(pTHX_ SV* dsv, IV num)
ee072b34 2089
0147cd53 2090C<pTHX_> is one of a number of macros (in F<perl.h>) that hide the
ee072b34
GS
2091details of the interpreter's context. THX stands for "thread", "this",
2092or "thingy", as the case may be. (And no, George Lucas is not involved. :-)
2093The first character could be 'p' for a B<p>rototype, 'a' for B<a>rgument,
a7486cbb
JH
2094or 'd' for B<d>eclaration, so we have C<pTHX>, C<aTHX> and C<dTHX>, and
2095their variants.
ee072b34 2096
a7486cbb
JH
2097When Perl is built without options that set PERL_IMPLICIT_CONTEXT, there is no
2098first argument containing the interpreter's context. The trailing underscore
ee072b34
GS
2099in the pTHX_ macro indicates that the macro expansion needs a comma
2100after the context argument because other arguments follow it. If
2101PERL_IMPLICIT_CONTEXT is not defined, pTHX_ will be ignored, and the
54aff467
GS
2102subroutine is not prototyped to take the extra argument. The form of the
2103macro without the trailing underscore is used when there are no additional
ee072b34
GS
2104explicit arguments.
2105
54aff467 2106When a core function calls another, it must pass the context. This
2307c6d0 2107is normally hidden via macros. Consider C<sv_setiv>. It expands into
ee072b34
GS
2108something like this:
2109
2307c6d0
SB
2110 #ifdef PERL_IMPLICIT_CONTEXT
2111 #define sv_setiv(a,b) Perl_sv_setiv(aTHX_ a, b)
ee072b34 2112 /* can't do this for vararg functions, see below */
2307c6d0
SB
2113 #else
2114 #define sv_setiv Perl_sv_setiv
2115 #endif
ee072b34
GS
2116
2117This works well, and means that XS authors can gleefully write:
2118
2307c6d0 2119 sv_setiv(foo, bar);
ee072b34
GS
2120
2121and still have it work under all the modes Perl could have been
2122compiled with.
2123
ee072b34
GS
2124This doesn't work so cleanly for varargs functions, though, as macros
2125imply that the number of arguments is known in advance. Instead we
2126either need to spell them out fully, passing C<aTHX_> as the first
2127argument (the Perl core tends to do this with functions like
2128Perl_warner), or use a context-free version.
2129
2130The context-free version of Perl_warner is called
2131Perl_warner_nocontext, and does not take the extra argument. Instead
2132it does dTHX; to get the context from thread-local storage. We
2133C<#define warner Perl_warner_nocontext> so that extensions get source
2134compatibility at the expense of performance. (Passing an arg is
2135cheaper than grabbing it from thread-local storage.)
2136
acfe0abc 2137You can ignore [pad]THXx when browsing the Perl headers/sources.
ee072b34
GS
2138Those are strictly for use within the core. Extensions and embedders
2139need only be aware of [pad]THX.
2140
a7486cbb
JH
2141=head2 So what happened to dTHR?
2142
2143C<dTHR> was introduced in perl 5.005 to support the older thread model.
2144The older thread model now uses the C<THX> mechanism to pass context
2145pointers around, so C<dTHR> is not useful any more. Perl 5.6.0 and
2146later still have it for backward source compatibility, but it is defined
2147to be a no-op.
2148
ee072b34
GS
2149=head2 How do I use all this in extensions?
2150
2151When Perl is built with PERL_IMPLICIT_CONTEXT, extensions that call
2152any functions in the Perl API will need to pass the initial context
2153argument somehow. The kicker is that you will need to write it in
2154such a way that the extension still compiles when Perl hasn't been
2155built with PERL_IMPLICIT_CONTEXT enabled.
2156
2157There are three ways to do this. First, the easy but inefficient way,
2158which is also the default, in order to maintain source compatibility
0147cd53 2159with extensions: whenever F<XSUB.h> is #included, it redefines the aTHX
ee072b34
GS
2160and aTHX_ macros to call a function that will return the context.
2161Thus, something like:
2162
2307c6d0 2163 sv_setiv(sv, num);
ee072b34 2164
4375e838 2165in your extension will translate to this when PERL_IMPLICIT_CONTEXT is
54aff467 2166in effect:
ee072b34 2167
2307c6d0 2168 Perl_sv_setiv(Perl_get_context(), sv, num);
ee072b34 2169
54aff467 2170or to this otherwise:
ee072b34 2171
2307c6d0 2172 Perl_sv_setiv(sv, num);
ee072b34
GS
2173
2174You have to do nothing new in your extension to get this; since
2fa86c13 2175the Perl library provides Perl_get_context(), it will all just
ee072b34
GS
2176work.
2177
2178The second, more efficient way is to use the following template for
2179your Foo.xs:
2180
c52f9dcd
JH
2181 #define PERL_NO_GET_CONTEXT /* we want efficiency */
2182 #include "EXTERN.h"
2183 #include "perl.h"
2184 #include "XSUB.h"
ee072b34 2185
fd061412 2186 STATIC void my_private_function(int arg1, int arg2);
ee072b34 2187
fd061412 2188 STATIC void
c52f9dcd
JH
2189 my_private_function(int arg1, int arg2)
2190 {
2191 dTHX; /* fetch context */
2192 ... call many Perl API functions ...
2193 }
ee072b34
GS
2194
2195 [... etc ...]
2196
c52f9dcd 2197 MODULE = Foo PACKAGE = Foo
ee072b34 2198
c52f9dcd 2199 /* typical XSUB */
ee072b34 2200
c52f9dcd
JH
2201 void
2202 my_xsub(arg)
2203 int arg
2204 CODE:
2205 my_private_function(arg, 10);
ee072b34
GS
2206
2207Note that the only two changes from the normal way of writing an
2208extension is the addition of a C<#define PERL_NO_GET_CONTEXT> before
2209including the Perl headers, followed by a C<dTHX;> declaration at
2210the start of every function that will call the Perl API. (You'll
2211know which functions need this, because the C compiler will complain
2212that there's an undeclared identifier in those functions.) No changes
2213are needed for the XSUBs themselves, because the XS() macro is
2214correctly defined to pass in the implicit context if needed.
2215
2216The third, even more efficient way is to ape how it is done within
2217the Perl guts:
2218
2219
c52f9dcd
JH
2220 #define PERL_NO_GET_CONTEXT /* we want efficiency */
2221 #include "EXTERN.h"
2222 #include "perl.h"
2223 #include "XSUB.h"
ee072b34
GS
2224
2225 /* pTHX_ only needed for functions that call Perl API */
fd061412 2226 STATIC void my_private_function(pTHX_ int arg1, int arg2);
ee072b34 2227
fd061412 2228 STATIC void
c52f9dcd
JH
2229 my_private_function(pTHX_ int arg1, int arg2)
2230 {
2231 /* dTHX; not needed here, because THX is an argument */
2232 ... call Perl API functions ...
2233 }
ee072b34
GS
2234
2235 [... etc ...]
2236
c52f9dcd 2237 MODULE = Foo PACKAGE = Foo
ee072b34 2238
c52f9dcd 2239 /* typical XSUB */
ee072b34 2240
c52f9dcd
JH
2241 void
2242 my_xsub(arg)
2243 int arg
2244 CODE:
2245 my_private_function(aTHX_ arg, 10);
ee072b34
GS
2246
2247This implementation never has to fetch the context using a function
2248call, since it is always passed as an extra argument. Depending on
2249your needs for simplicity or efficiency, you may mix the previous
2250two approaches freely.
2251
651a3225
GS
2252Never add a comma after C<pTHX> yourself--always use the form of the
2253macro with the underscore for functions that take explicit arguments,
2254or the form without the argument for functions with no explicit arguments.
ee072b34 2255
27da23d5
JH
2256If one is compiling Perl with the C<-DPERL_GLOBAL_STRUCT> the C<dVAR>
2257definition is needed if the Perl global variables (see F<perlvars.h>
2258or F<globvar.sym>) are accessed in the function and C<dTHX> is not
2259used (the C<dTHX> includes the C<dVAR> if necessary). One notices
2260the need for C<dVAR> only with the said compile-time define, because
2261otherwise the Perl global variables are visible as-is.
2262
a7486cbb
JH
2263=head2 Should I do anything special if I call perl from multiple threads?
2264
2265If you create interpreters in one thread and then proceed to call them in
2266another, you need to make sure perl's own Thread Local Storage (TLS) slot is
2267initialized correctly in each of those threads.
2268
2269The C<perl_alloc> and C<perl_clone> API functions will automatically set
2270the TLS slot to the interpreter they created, so that there is no need to do
2271anything special if the interpreter is always accessed in the same thread that
2272created it, and that thread did not create or call any other interpreters
2273afterwards. If that is not the case, you have to set the TLS slot of the
2274thread before calling any functions in the Perl API on that particular
2275interpreter. This is done by calling the C<PERL_SET_CONTEXT> macro in that
2276thread as the first thing you do:
2277
2278 /* do this before doing anything else with some_perl */
2279 PERL_SET_CONTEXT(some_perl);
2280
2281 ... other Perl API calls on some_perl go here ...
2282
ee072b34
GS
2283=head2 Future Plans and PERL_IMPLICIT_SYS
2284
2285Just as PERL_IMPLICIT_CONTEXT provides a way to bundle up everything
2286that the interpreter knows about itself and pass it around, so too are
2287there plans to allow the interpreter to bundle up everything it knows
2288about the environment it's running on. This is enabled with the
7b52221d
RGS
2289PERL_IMPLICIT_SYS macro. Currently it only works with USE_ITHREADS on
2290Windows.
ee072b34
GS
2291
2292This allows the ability to provide an extra pointer (called the "host"
2293environment) for all the system calls. This makes it possible for
2294all the system stuff to maintain their own state, broken down into
2295seven C structures. These are thin wrappers around the usual system
0147cd53 2296calls (see F<win32/perllib.c>) for the default perl executable, but for a
ee072b34
GS
2297more ambitious host (like the one that would do fork() emulation) all
2298the extra work needed to pretend that different interpreters are
2299actually different "processes", would be done here.
2300
2301The Perl engine/interpreter and the host are orthogonal entities.
2302There could be one or more interpreters in a process, and one or
2303more "hosts", with free association between them.
2304
a422fd2d
SC
2305=head1 Internal Functions
2306
2307All of Perl's internal functions which will be exposed to the outside
06f6df17 2308world are prefixed by C<Perl_> so that they will not conflict with XS
a422fd2d
SC
2309functions or functions used in a program in which Perl is embedded.
2310Similarly, all global variables begin with C<PL_>. (By convention,
06f6df17 2311static functions start with C<S_>.)
a422fd2d 2312
0972ecdf
DM
2313Inside the Perl core (C<PERL_CORE> defined), you can get at the functions
2314either with or without the C<Perl_> prefix, thanks to a bunch of defines
2315that live in F<embed.h>. Note that extension code should I<not> set
2316C<PERL_CORE>; this exposes the full perl internals, and is likely to cause
2317breakage of the XS in each new perl release.
2318
2319The file F<embed.h> is generated automatically from
dc9b1d22
MHM
2320F<embed.pl> and F<embed.fnc>. F<embed.pl> also creates the prototyping
2321header files for the internal functions, generates the documentation
2322and a lot of other bits and pieces. It's important that when you add
2323a new function to the core or change an existing one, you change the
2324data in the table in F<embed.fnc> as well. Here's a sample entry from
2325that table:
a422fd2d
SC
2326
2327 Apd |SV** |av_fetch |AV* ar|I32 key|I32 lval
2328
2329The second column is the return type, the third column the name. Columns
2330after that are the arguments. The first column is a set of flags:
2331
2332=over 3
2333
2334=item A
2335
1aa6ea50
JC
2336This function is a part of the public API. All such functions should also
2337have 'd', very few do not.
a422fd2d
SC
2338
2339=item p
2340
1aa6ea50
JC
2341This function has a C<Perl_> prefix; i.e. it is defined as
2342C<Perl_av_fetch>.
a422fd2d
SC
2343
2344=item d
2345
2346This function has documentation using the C<apidoc> feature which we'll
1aa6ea50 2347look at in a second. Some functions have 'd' but not 'A'; docs are good.
a422fd2d
SC
2348
2349=back
2350
2351Other available flags are:
2352
2353=over 3
2354
2355=item s
2356
1aa6ea50
JC
2357This is a static function and is defined as C<STATIC S_whatever>, and
2358usually called within the sources as C<whatever(...)>.
a422fd2d
SC
2359
2360=item n
2361
1aa6ea50
JC
2362This does not need a interpreter context, so the definition has no
2363C<pTHX>, and it follows that callers don't use C<aTHX>. (See
a422fd2d
SC
2364L<perlguts/Background and PERL_IMPLICIT_CONTEXT>.)
2365
2366=item r
2367
2368This function never returns; C<croak>, C<exit> and friends.
2369
2370=item f
2371
2372This function takes a variable number of arguments, C<printf> style.
2373The argument list should end with C<...>, like this:
2374
2375 Afprd |void |croak |const char* pat|...
2376
a7486cbb 2377=item M
a422fd2d 2378
00aadd71 2379This function is part of the experimental development API, and may change
a422fd2d
SC
2380or disappear without notice.
2381
2382=item o
2383
2384This function should not have a compatibility macro to define, say,
2385C<Perl_parse> to C<parse>. It must be called as C<Perl_parse>.
2386
a422fd2d
SC
2387=item x
2388
2389This function isn't exported out of the Perl core.
2390
dc9b1d22
MHM
2391=item m
2392
2393This is implemented as a macro.
2394
2395=item X
2396
2397This function is explicitly exported.
2398
2399=item E
2400
2401This function is visible to extensions included in the Perl core.
2402
2403=item b
2404
2405Binary backward compatibility; this function is a macro but also has
2406a C<Perl_> implementation (which is exported).
2407
1aa6ea50
JC
2408=item others
2409
2410See the comments at the top of C<embed.fnc> for others.
2411
a422fd2d
SC
2412=back
2413
dc9b1d22
MHM
2414If you edit F<embed.pl> or F<embed.fnc>, you will need to run
2415C<make regen_headers> to force a rebuild of F<embed.h> and other
2416auto-generated files.
a422fd2d 2417
6b4667fc 2418=head2 Formatted Printing of IVs, UVs, and NVs
9dd9db0b 2419
6b4667fc
A
2420If you are printing IVs, UVs, or NVS instead of the stdio(3) style
2421formatting codes like C<%d>, C<%ld>, C<%f>, you should use the
2422following macros for portability
9dd9db0b 2423
c52f9dcd
JH
2424 IVdf IV in decimal
2425 UVuf UV in decimal
2426 UVof UV in octal
2427 UVxf UV in hexadecimal
2428 NVef NV %e-like
2429 NVff NV %f-like
2430 NVgf NV %g-like
9dd9db0b 2431
6b4667fc
A
2432These will take care of 64-bit integers and long doubles.
2433For example:
2434
c52f9dcd 2435 printf("IV is %"IVdf"\n", iv);
6b4667fc
A
2436
2437The IVdf will expand to whatever is the correct format for the IVs.
9dd9db0b 2438
8908e76d
JH
2439If you are printing addresses of pointers, use UVxf combined
2440with PTR2UV(), do not use %lx or %p.
2441
2442=head2 Pointer-To-Integer and Integer-To-Pointer
2443
2444Because pointer size does not necessarily equal integer size,
2445use the follow macros to do it right.
2446
c52f9dcd
JH
2447 PTR2UV(pointer)
2448 PTR2IV(pointer)
2449 PTR2NV(pointer)
2450 INT2PTR(pointertotype, integer)
8908e76d
JH
2451
2452For example:
2453
c52f9dcd
JH
2454 IV iv = ...;
2455 SV *sv = INT2PTR(SV*, iv);
8908e76d
JH
2456
2457and
2458
c52f9dcd
JH
2459 AV *av = ...;
2460 UV uv = PTR2UV(av);
8908e76d 2461
0ca3a874
MHM
2462=head2 Exception Handling
2463
9b5c3821
MHM
2464There are a couple of macros to do very basic exception handling in XS
2465modules. You have to define C<NO_XSLOCKS> before including F<XSUB.h> to
2466be able to use these macros:
2467
2468 #define NO_XSLOCKS
2469 #include "XSUB.h"
2470
2471You can use these macros if you call code that may croak, but you need
2472to do some cleanup before giving control back to Perl. For example:
0ca3a874 2473
d7f8936a 2474 dXCPT; /* set up necessary variables */
0ca3a874
MHM
2475
2476 XCPT_TRY_START {
2477 code_that_may_croak();
2478 } XCPT_TRY_END
2479
2480 XCPT_CATCH
2481 {
2482 /* do cleanup here */
2483 XCPT_RETHROW;
2484 }
2485
2486Note that you always have to rethrow an exception that has been
2487caught. Using these macros, it is not possible to just catch the
2488exception and ignore it. If you have to ignore the exception, you
2489have to use the C<call_*> function.
2490
2491The advantage of using the above macros is that you don't have
2492to setup an extra function for C<call_*>, and that using these
2493macros is faster than using C<call_*>.
2494
a422fd2d
SC
2495=head2 Source Documentation
2496
2497There's an effort going on to document the internal functions and
2498automatically produce reference manuals from them - L<perlapi> is one
2499such manual which details all the functions which are available to XS
2500writers. L<perlintern> is the autogenerated manual for the functions
2501which are not part of the API and are supposedly for internal use only.
2502
2503Source documentation is created by putting POD comments into the C
2504source, like this:
2505
2506 /*
2507 =for apidoc sv_setiv
2508
2509 Copies an integer into the given SV. Does not handle 'set' magic. See
2510 C<sv_setiv_mg>.
2511
2512 =cut
2513 */
2514
2515Please try and supply some documentation if you add functions to the
2516Perl core.
2517
0d098d33
MHM
2518=head2 Backwards compatibility
2519
2520The Perl API changes over time. New functions are added or the interfaces
2521of existing functions are changed. The C<Devel::PPPort> module tries to
2522provide compatibility code for some of these changes, so XS writers don't
2523have to code it themselves when supporting multiple versions of Perl.
2524
2525C<Devel::PPPort> generates a C header file F<ppport.h> that can also
2526be run as a Perl script. To generate F<ppport.h>, run:
2527
2528 perl -MDevel::PPPort -eDevel::PPPort::WriteFile
2529
2530Besides checking existing XS code, the script can also be used to retrieve
2531compatibility information for various API calls using the C<--api-info>
2532command line switch. For example:
2533
2534 % perl ppport.h --api-info=sv_magicext
2535
2536For details, see C<perldoc ppport.h>.
2537
a422fd2d
SC
2538=head1 Unicode Support
2539
2540Perl 5.6.0 introduced Unicode support. It's important for porters and XS
2541writers to understand this support and make sure that the code they
2542write does not corrupt Unicode data.
2543
2544=head2 What B<is> Unicode, anyway?
2545
2546In the olden, less enlightened times, we all used to use ASCII. Most of
2547us did, anyway. The big problem with ASCII is that it's American. Well,
2548no, that's not actually the problem; the problem is that it's not
2549particularly useful for people who don't use the Roman alphabet. What
2550used to happen was that particular languages would stick their own
2551alphabet in the upper range of the sequence, between 128 and 255. Of
2552course, we then ended up with plenty of variants that weren't quite
2553ASCII, and the whole point of it being a standard was lost.
2554
2555Worse still, if you've got a language like Chinese or
2556Japanese that has hundreds or thousands of characters, then you really
2557can't fit them into a mere 256, so they had to forget about ASCII
2558altogether, and build their own systems using pairs of numbers to refer
2559to one character.
2560
2561To fix this, some people formed Unicode, Inc. and
2562produced a new character set containing all the characters you can
2563possibly think of and more. There are several ways of representing these
1e54db1a 2564characters, and the one Perl uses is called UTF-8. UTF-8 uses
2575c402
JW
2565a variable number of bytes to represent a character. You can learn more
2566about Unicode and Perl's Unicode model in L<perlunicode>.
a422fd2d 2567
1e54db1a 2568=head2 How can I recognise a UTF-8 string?
a422fd2d 2569
1e54db1a
JH
2570You can't. This is because UTF-8 data is stored in bytes just like
2571non-UTF-8 data. The Unicode character 200, (C<0xC8> for you hex types)
a422fd2d
SC
2572capital E with a grave accent, is represented by the two bytes
2573C<v196.172>. Unfortunately, the non-Unicode string C<chr(196).chr(172)>
2574has that byte sequence as well. So you can't tell just by looking - this
2575is what makes Unicode input an interesting problem.
2576
2575c402
JW
2577In general, you either have to know what you're dealing with, or you
2578have to guess. The API function C<is_utf8_string> can help; it'll tell
2579you if a string contains only valid UTF-8 characters. However, it can't
2580do the work for you. On a character-by-character basis, C<is_utf8_char>
2581will tell you whether the current character in a string is valid UTF-8.
a422fd2d 2582
1e54db1a 2583=head2 How does UTF-8 represent Unicode characters?
a422fd2d 2584
1e54db1a 2585As mentioned above, UTF-8 uses a variable number of bytes to store a
2575c402
JW
2586character. Characters with values 0...127 are stored in one byte, just
2587like good ol' ASCII. Character 128 is stored as C<v194.128>; this
a31a806a 2588continues up to character 191, which is C<v194.191>. Now we've run out of
a422fd2d
SC
2589bits (191 is binary C<10111111>) so we move on; 192 is C<v195.128>. And
2590so it goes on, moving to three bytes at character 2048.
2591
1e54db1a 2592Assuming you know you're dealing with a UTF-8 string, you can find out
a422fd2d
SC
2593how long the first character in it is with the C<UTF8SKIP> macro:
2594
2595 char *utf = "\305\233\340\240\201";
2596 I32 len;
2597
2598 len = UTF8SKIP(utf); /* len is 2 here */
2599 utf += len;
2600 len = UTF8SKIP(utf); /* len is 3 here */
2601
1e54db1a 2602Another way to skip over characters in a UTF-8 string is to use
a422fd2d
SC
2603C<utf8_hop>, which takes a string and a number of characters to skip
2604over. You're on your own about bounds checking, though, so don't use it
2605lightly.
2606
1e54db1a 2607All bytes in a multi-byte UTF-8 character will have the high bit set,
3a2263fe
RGS
2608so you can test if you need to do something special with this
2609character like this (the UTF8_IS_INVARIANT() is a macro that tests
2610whether the byte can be encoded as a single byte even in UTF-8):
a422fd2d 2611
3a2263fe
RGS
2612 U8 *utf;
2613 UV uv; /* Note: a UV, not a U8, not a char */
a422fd2d 2614
3a2263fe 2615 if (!UTF8_IS_INVARIANT(*utf))
1e54db1a 2616 /* Must treat this as UTF-8 */
a422fd2d
SC
2617 uv = utf8_to_uv(utf);
2618 else
2619 /* OK to treat this character as a byte */
2620 uv = *utf;
2621
2622You can also see in that example that we use C<utf8_to_uv> to get the
2623value of the character; the inverse function C<uv_to_utf8> is available
1e54db1a 2624for putting a UV into UTF-8:
a422fd2d 2625
3a2263fe 2626 if (!UTF8_IS_INVARIANT(uv))
a422fd2d
SC
2627 /* Must treat this as UTF8 */
2628 utf8 = uv_to_utf8(utf8, uv);
2629 else
2630 /* OK to treat this character as a byte */
2631 *utf8++ = uv;
2632
2633You B<must> convert characters to UVs using the above functions if
1e54db1a
JH
2634you're ever in a situation where you have to match UTF-8 and non-UTF-8
2635characters. You may not skip over UTF-8 characters in this case. If you
2636do this, you'll lose the ability to match hi-bit non-UTF-8 characters;
2637for instance, if your UTF-8 string contains C<v196.172>, and you skip
2638that character, you can never match a C<chr(200)> in a non-UTF-8 string.
a422fd2d
SC
2639So don't do that!
2640
1e54db1a 2641=head2 How does Perl store UTF-8 strings?
a422fd2d
SC
2642
2643Currently, Perl deals with Unicode strings and non-Unicode strings
2575c402
JW
2644slightly differently. A flag in the SV, C<SVf_UTF8>, indicates that the
2645string is internally encoded as UTF-8. Without it, the byte value is the
2646codepoint number and vice versa (in other words, the string is encoded
e1b711da
KW
2647as iso-8859-1, but C<use feature 'unicode_strings'> is needed to get iso-8859-1
2648semantics). You can check and manipulate this flag with the
2575c402 2649following macros:
a422fd2d
SC
2650
2651 SvUTF8(sv)
2652 SvUTF8_on(sv)
2653 SvUTF8_off(sv)
2654
2655This flag has an important effect on Perl's treatment of the string: if
2656Unicode data is not properly distinguished, regular expressions,
2657C<length>, C<substr> and other string handling operations will have
2658undesirable results.
2659
2660The problem comes when you have, for instance, a string that isn't
2575c402 2661flagged as UTF-8, and contains a byte sequence that could be UTF-8 -
1e54db1a 2662especially when combining non-UTF-8 and UTF-8 strings.
a422fd2d
SC
2663
2664Never forget that the C<SVf_UTF8> flag is separate to the PV value; you
2665need be sure you don't accidentally knock it off while you're
2666manipulating SVs. More specifically, you cannot expect to do this:
2667
2668 SV *sv;
2669 SV *nsv;
2670 STRLEN len;
2671 char *p;
2672
2673 p = SvPV(sv, len);
2674 frobnicate(p);
2675 nsv = newSVpvn(p, len);
2676
2677The C<char*> string does not tell you the whole story, and you can't
2678copy or reconstruct an SV just by copying the string value. Check if the
2575c402 2679old SV has the UTF8 flag set, and act accordingly:
a422fd2d
SC
2680
2681 p = SvPV(sv, len);
2682 frobnicate(p);
2683 nsv = newSVpvn(p, len);
2684 if (SvUTF8(sv))
2685 SvUTF8_on(nsv);
2686
2687In fact, your C<frobnicate> function should be made aware of whether or
1e54db1a 2688not it's dealing with UTF-8 data, so that it can handle the string
a422fd2d
SC
2689appropriately.
2690
3a2263fe 2691Since just passing an SV to an XS function and copying the data of
2575c402 2692the SV is not enough to copy the UTF8 flags, even less right is just
3a2263fe
RGS
2693passing a C<char *> to an XS function.
2694
1e54db1a 2695=head2 How do I convert a string to UTF-8?
a422fd2d 2696
2575c402
JW
2697If you're mixing UTF-8 and non-UTF-8 strings, it is necessary to upgrade
2698one of the strings to UTF-8. If you've got an SV, the easiest way to do
2699this is:
a422fd2d
SC
2700
2701 sv_utf8_upgrade(sv);
2702
2703However, you must not do this, for example:
2704
2705 if (!SvUTF8(left))
2706 sv_utf8_upgrade(left);
2707
2708If you do this in a binary operator, you will actually change one of the
b1866b2d 2709strings that came into the operator, and, while it shouldn't be noticeable
2575c402 2710by the end user, it can cause problems in deficient code.
a422fd2d 2711
1e54db1a 2712Instead, C<bytes_to_utf8> will give you a UTF-8-encoded B<copy> of its
a422fd2d 2713string argument. This is useful for having the data available for
b1866b2d 2714comparisons and so on, without harming the original SV. There's also
a422fd2d
SC
2715C<utf8_to_bytes> to go the other way, but naturally, this will fail if
2716the string contains any characters above 255 that can't be represented
2717in a single byte.
2718
2719=head2 Is there anything else I need to know?
2720
2721Not really. Just remember these things:
2722
2723=over 3
2724
2725=item *
2726
1e54db1a
JH
2727There's no way to tell if a string is UTF-8 or not. You can tell if an SV
2728is UTF-8 by looking at is C<SvUTF8> flag. Don't forget to set the flag if
2729something should be UTF-8. Treat the flag as part of the PV, even though
a422fd2d
SC
2730it's not - if you pass on the PV to somewhere, pass on the flag too.
2731
2732=item *
2733
1e54db1a 2734If a string is UTF-8, B<always> use C<utf8_to_uv> to get at the value,
3a2263fe 2735unless C<UTF8_IS_INVARIANT(*s)> in which case you can use C<*s>.
a422fd2d
SC
2736
2737=item *
2738
1e54db1a 2739When writing a character C<uv> to a UTF-8 string, B<always> use
3a2263fe
RGS
2740C<uv_to_utf8>, unless C<UTF8_IS_INVARIANT(uv))> in which case
2741you can use C<*s = uv>.
a422fd2d
SC
2742
2743=item *
2744
1e54db1a 2745Mixing UTF-8 and non-UTF-8 strings is tricky. Use C<bytes_to_utf8> to get
2bbc8d55 2746a new string which is UTF-8 encoded, and then combine them.
a422fd2d
SC
2747
2748=back
2749
53e06cf0
SC
2750=head1 Custom Operators
2751
9a68f1db 2752Custom operator support is a new experimental feature that allows you to
53e06cf0
SC
2753define your own ops. This is primarily to allow the building of
2754interpreters for other languages in the Perl core, but it also allows
2755optimizations through the creation of "macro-ops" (ops which perform the
2756functions of multiple ops which are usually executed together, such as
1aa6ea50 2757C<gvsv, gvsv, add>.)
53e06cf0 2758
b455bf3f 2759This feature is implemented as a new op type, C<OP_CUSTOM>. The Perl
53e06cf0
SC
2760core does not "know" anything special about this op type, and so it will
2761not be involved in any optimizations. This also means that you can
2762define your custom ops to be any op structure - unary, binary, list and
2763so on - you like.
2764
2765It's important to know what custom operators won't do for you. They
2766won't let you add new syntax to Perl, directly. They won't even let you
2767add new keywords, directly. In fact, they won't change the way Perl
2768compiles a program at all. You have to do those changes yourself, after
2769Perl has compiled the program. You do this either by manipulating the op
2770tree using a C<CHECK> block and the C<B::Generate> module, or by adding
2771a custom peephole optimizer with the C<optimize> module.
2772
2773When you do this, you replace ordinary Perl ops with custom ops by
2774creating ops with the type C<OP_CUSTOM> and the C<pp_addr> of your own
2775PP function. This should be defined in XS code, and should look like
2776the PP ops in C<pp_*.c>. You are responsible for ensuring that your op
2777takes the appropriate number of values from the stack, and you are
2778responsible for adding stack marks if necessary.
2779
2780You should also "register" your op with the Perl interpreter so that it
2781can produce sensible error and warning messages. Since it is possible to
2782have multiple custom ops within the one "logical" op type C<OP_CUSTOM>,
9733086d
BM
2783Perl uses the value of C<< o->op_ppaddr >> to determine which custom op
2784it is dealing with. You should create an C<XOP> structure for each
2785ppaddr you use, set the properties of the custom op with
2786C<XopENTRY_set>, and register the structure against the ppaddr using
2787C<Perl_custom_op_register>. A trivial example might look like:
2788
2789 static XOP my_xop;
2790 static OP *my_pp(pTHX);
2791
2792 BOOT:
2793 XopENTRY_set(&my_xop, xop_name, "myxop");
2794 XopENTRY_set(&my_xop, xop_desc, "Useless custom op");
2795 Perl_custom_op_register(aTHX_ my_pp, &my_xop);
2796
2797The available fields in the structure are:
2798
2799=over 4
2800
2801=item xop_name
2802
2803A short name for your op. This will be included in some error messages,
2804and will also be returned as C<< $op->name >> by the L<B|B> module, so
2805it will appear in the output of module like L<B::Concise|B::Concise>.
2806
2807=item xop_desc
2808
2809A short description of the function of the op.
2810
2811=item xop_class
2812
2813Which of the various C<*OP> structures this op uses. This should be one of
2814the C<OA_*> constants from F<op.h>, namely
2815
2816=over 4
2817
2818=item OA_BASEOP
2819
2820=item OA_UNOP
2821
2822=item OA_BINOP
2823
2824=item OA_LOGOP
2825
2826=item OA_LISTOP
2827
2828=item OA_PMOP
2829
2830=item OA_SVOP
2831
2832=item OA_PADOP
2833
2834=item OA_PVOP_OR_SVOP
2835
2836This should be interpreted as 'C<PVOP>' only. The C<_OR_SVOP> is because
2837the only core C<PVOP>, C<OP_TRANS>, can sometimes be a C<SVOP> instead.
2838
2839=item OA_LOOP
2840
2841=item OA_COP
2842
2843=back
2844
2845The other C<OA_*> constants should not be used.
2846
2847=item xop_peep
2848
2849This member is of type C<Perl_cpeep_t>, which expands to C<void
2850(*Perl_cpeep_t)(aTHX_ OP *o, OP *oldop)>. If it is set, this function
2851will be called from C<Perl_rpeep> when ops of this type are encountered
2852by the peephole optimizer. I<o> is the OP that needs optimizing;
2853I<oldop> is the previous OP optimized, whose C<op_next> points to I<o>.
2854
2855=back
53e06cf0 2856
e7d4c058 2857C<B::Generate> directly supports the creation of custom ops by name.
53e06cf0 2858
954c1994 2859=head1 AUTHORS
e89caa19 2860
954c1994 2861Until May 1997, this document was maintained by Jeff Okamoto
9b5bb84f
SB
2862E<lt>okamoto@corp.hp.comE<gt>. It is now maintained as part of Perl
2863itself by the Perl 5 Porters E<lt>perl5-porters@perl.orgE<gt>.
cb1a09d0 2864
954c1994
GS
2865With lots of help and suggestions from Dean Roehrich, Malcolm Beattie,
2866Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil
2867Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer,
2868Stephen McCamant, and Gurusamy Sarathy.
cb1a09d0 2869
954c1994 2870=head1 SEE ALSO
cb1a09d0 2871
ba555bf5 2872L<perlapi>, L<perlintern>, L<perlxs>, L<perlembed>